Generate projects and workspaces from code
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2024-05-11 17:46:34 +02:00
src initial commit 2024-05-11 17:46:34 +02:00
.gitignore initial commit 2024-05-11 17:46:34 +02:00
BeefProj.toml initial commit 2024-05-11 17:46:34 +02:00
BeefSpace.toml initial commit 2024-05-11 17:46:34 +02:00
LICENSE initial commit 2024-05-11 17:46:34 +02:00
README.md initial commit 2024-05-11 17:46:34 +02:00

Projector

A gameengine editor might want to create a new project and workspace that are already depending on the engine library and have some postbuild actions. In order to enable this I made this library, it allows users to create a beef object that mirrors a project or workspace file and then generate the corresponding toml string by calling ToTOML(String buffer). The basic usage should be understandable from the two example files in the scr/example directory.