8 lines
No EOL
191 B
GLSL
8 lines
No EOL
191 B
GLSL
smoothnessG = pow2(color.r * 2.0);
|
|
smoothnessG = min1(smoothnessG);
|
|
highlightMult = smoothnessG * 2.0;
|
|
smoothnessD = smoothnessG;
|
|
|
|
#ifdef COATED_TEXTURES
|
|
noiseFactor = 0.33;
|
|
#endif |