8 lines
191 B
Text
8 lines
191 B
Text
|
smoothnessG = pow2(color.r * 2.0);
|
||
|
smoothnessG = min1(smoothnessG);
|
||
|
highlightMult = smoothnessG * 2.0;
|
||
|
smoothnessD = smoothnessG;
|
||
|
|
||
|
#ifdef COATED_TEXTURES
|
||
|
noiseFactor = 0.33;
|
||
|
#endif
|