LybOutlines/shaders/lib/materials/specificMaterials/terrain/netheriteBlock.glsl

8 lines
191 B
Text
Raw Normal View History

2024-06-25 14:45:54 +02:00
smoothnessG = pow2(color.r * 2.0);
smoothnessG = min1(smoothnessG);
highlightMult = smoothnessG * 2.0;
smoothnessD = smoothnessG;
#ifdef COATED_TEXTURES
noiseFactor = 0.33;
#endif