scale when clicking on character
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2 changed files with 17 additions and 17 deletions
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@ -3,9 +3,9 @@
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[ext_resource type="PackedScene" uid="uid://ba6afuig8bqrg" path="res://levels/LevelBase.tscn" id="1_87xn7"]
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[ext_resource type="PackedScene" uid="uid://ba6afuig8bqrg" path="res://levels/LevelBase.tscn" id="1_87xn7"]
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[ext_resource type="Texture2D" uid="uid://c3m4os8kteaix" path="res://textures/level01-spritesheet.png" id="2_wqskp"]
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[ext_resource type="Texture2D" uid="uid://c3m4os8kteaix" path="res://textures/level01-spritesheet.png" id="2_wqskp"]
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[ext_resource type="Shader" path="res://shaders/scrolling.gdshader" id="4_0x2h7"]
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[ext_resource type="Shader" path="res://shaders/scrolling.gdshader" id="4_0x2h7"]
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[ext_resource type="Texture2D" uid="uid://c61y0181w3sq2" path="res://textures/Level 01.png" id="5_4p03u"]
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[ext_resource type="Texture2D" uid="uid://bki6ucvk6bjwk" path="res://textures/Level 01.png" id="5_4p03u"]
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[ext_resource type="PackedScene" path="res://objects/Goal.tscn" id="6_xhax5"]
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[ext_resource type="PackedScene" uid="uid://d0gpnqknarkg7" path="res://objects/Goal.tscn" id="6_xhax5"]
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[ext_resource type="PackedScene" path="res://objects/MirrorOrb.tscn" id="7_dyi0e"]
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[ext_resource type="PackedScene" uid="uid://cpa66thuxma15" path="res://objects/MirrorOrb.tscn" id="7_dyi0e"]
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[ext_resource type="PackedScene" uid="uid://br6fngf5208j0" path="res://objects/ResizableBlock.tscn" id="8_ec71m"]
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[ext_resource type="PackedScene" uid="uid://br6fngf5208j0" path="res://objects/ResizableBlock.tscn" id="8_ec71m"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_e817v"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_e817v"]
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@ -3,45 +3,45 @@ extends Node
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@export var player : CharacterBody2D;
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@export var player : CharacterBody2D;
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var current_selected = "none";
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var current_selected = "none";
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var this_frame = true;
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@export var scale_duration: float = 0.5
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@export var scale_duration: float = 0.5
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var target_scale: Vector2 = Vector2(1, 1)
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var target_scale: Vector2 = Vector2(1, 1)
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func _unhandled_input(event: InputEvent) -> void:
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func _process(delta: float) -> void:
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if event.is_action_pressed("click"):
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if Input.is_action_just_pressed("click") and this_frame:
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if current_selected == "scale_up":
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if current_selected == "scale_up":
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scale_up()
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scale_up()
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elif current_selected == "scale_down":
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elif current_selected == "scale_down":
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scale_down()
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scale_down()
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elif current_selected == "mirror":
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elif current_selected == "mirror":
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mirror();
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mirror();
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this_frame = true
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func select_up():
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func select_up():
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current_selected = "scale_up"
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current_selected = "scale_up"
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this_frame = false
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func select_down():
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func select_down():
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current_selected = "scale_down"
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current_selected = "scale_down"
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this_frame = false
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func select_mirror():
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func select_mirror():
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current_selected = "mirror"
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current_selected = "mirror"
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this_frame = false
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func scale_up():
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func scale_up():
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if player:
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var pPos = player.position
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target_scale = Vector2(3.0, 3.0)
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pPos.x += 1280/2
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pPos.y += 720/2
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if player.scale.x < 2 and get_viewport().get_mouse_position().distance_to(pPos) < 12:
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target_scale = Vector2(2.0, 2.0)
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start_scaling()
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start_scaling()
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func scale_down():
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func scale_down():
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if player:
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var pPos = player.position
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target_scale = Vector2(0.5, 0.5)
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pPos.x += 1280/2
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pPos.y += 720/2
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if player.scale.x > 1 and get_viewport().get_mouse_position().distance_to(pPos) < 12:
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target_scale = Vector2(1, 1)
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start_scaling()
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start_scaling()
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func start_scaling():
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func start_scaling():
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