diff --git a/gmtk_2024/levels/level_1.tscn b/gmtk_2024/levels/level_1.tscn index 51a9dde..d483d18 100644 --- a/gmtk_2024/levels/level_1.tscn +++ b/gmtk_2024/levels/level_1.tscn @@ -3,9 +3,9 @@ [ext_resource type="PackedScene" uid="uid://ba6afuig8bqrg" path="res://levels/LevelBase.tscn" id="1_87xn7"] [ext_resource type="Texture2D" uid="uid://c3m4os8kteaix" path="res://textures/level01-spritesheet.png" id="2_wqskp"] [ext_resource type="Shader" path="res://shaders/scrolling.gdshader" id="4_0x2h7"] -[ext_resource type="Texture2D" uid="uid://c61y0181w3sq2" path="res://textures/Level 01.png" id="5_4p03u"] -[ext_resource type="PackedScene" path="res://objects/Goal.tscn" id="6_xhax5"] -[ext_resource type="PackedScene" path="res://objects/MirrorOrb.tscn" id="7_dyi0e"] +[ext_resource type="Texture2D" uid="uid://bki6ucvk6bjwk" path="res://textures/Level 01.png" id="5_4p03u"] +[ext_resource type="PackedScene" uid="uid://d0gpnqknarkg7" path="res://objects/Goal.tscn" id="6_xhax5"] +[ext_resource type="PackedScene" uid="uid://cpa66thuxma15" path="res://objects/MirrorOrb.tscn" id="7_dyi0e"] [ext_resource type="PackedScene" uid="uid://br6fngf5208j0" path="res://objects/ResizableBlock.tscn" id="8_ec71m"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_e817v"] diff --git a/gmtk_2024/scripts/ui_actions.gd b/gmtk_2024/scripts/ui_actions.gd index 8744051..12e7e1a 100644 --- a/gmtk_2024/scripts/ui_actions.gd +++ b/gmtk_2024/scripts/ui_actions.gd @@ -3,45 +3,45 @@ extends Node @export var player : CharacterBody2D; var current_selected = "none"; -var this_frame = true; @export var scale_duration: float = 0.5 var target_scale: Vector2 = Vector2(1, 1) - -func _process(delta: float) -> void: - - if Input.is_action_just_pressed("click") and this_frame: +func _unhandled_input(event: InputEvent) -> void: + if event.is_action_pressed("click"): if current_selected == "scale_up": scale_up() elif current_selected == "scale_down": scale_down() elif current_selected == "mirror": mirror(); - this_frame = true + func select_up(): current_selected = "scale_up" - this_frame = false func select_down(): current_selected = "scale_down" - this_frame = false func select_mirror(): current_selected = "mirror" - this_frame = false func scale_up(): - if player: - target_scale = Vector2(3.0, 3.0) + var pPos = player.position + pPos.x += 1280/2 + pPos.y += 720/2 + if player.scale.x < 2 and get_viewport().get_mouse_position().distance_to(pPos) < 12: + target_scale = Vector2(2.0, 2.0) start_scaling() - + func scale_down(): - if player: - target_scale = Vector2(0.5, 0.5) + var pPos = player.position + pPos.x += 1280/2 + pPos.y += 720/2 + if player.scale.x > 1 and get_viewport().get_mouse_position().distance_to(pPos) < 12: + target_scale = Vector2(1, 1) start_scaling() func start_scaling():