base fix
This commit is contained in:
parent
3d787b561e
commit
f3bda1666f
9 changed files with 117 additions and 1192 deletions
|
@ -3,6 +3,118 @@
|
|||
[ext_resource type="PackedScene" uid="uid://snxpqx0ony7s" path="res://objects/Player.tscn" id="1_prjlb"]
|
||||
[ext_resource type="PackedScene" uid="uid://dii1q3f5dj72y" path="res://objects/CRT.tscn" id="2_mxtem"]
|
||||
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_e817v"]
|
||||
texture = ExtResource("2_wqskp")
|
||||
texture_region_size = Vector2i(32, 32)
|
||||
0:0/0 = 0
|
||||
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:0/0 = 0
|
||||
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:0/0 = 0
|
||||
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
3:0/0 = 0
|
||||
3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:0/0 = 0
|
||||
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
5:0/0 = 0
|
||||
5:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
6:0/0 = 0
|
||||
6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
7:0/0 = 0
|
||||
7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
8:0/next_alternative_id = 4
|
||||
8:0/0 = 0
|
||||
8:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
8:0/1 = 1
|
||||
8:0/1/flip_v = true
|
||||
8:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
8:0/2 = 2
|
||||
8:0/2/transpose = true
|
||||
8:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
8:0/3 = 3
|
||||
8:0/3/flip_h = true
|
||||
8:0/3/transpose = true
|
||||
8:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
9:0/0 = 0
|
||||
10:0/0 = 0
|
||||
11:0/0 = 0
|
||||
0:1/0 = 0
|
||||
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:1/0 = 0
|
||||
1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:1/0 = 0
|
||||
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
3:1/0 = 0
|
||||
3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:1/0 = 0
|
||||
5:1/0 = 0
|
||||
5:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
6:1/0 = 0
|
||||
6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
7:1/0 = 0
|
||||
7:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
8:1/0 = 0
|
||||
8:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
9:1/0 = 0
|
||||
10:1/0 = 0
|
||||
11:1/0 = 0
|
||||
0:2/0 = 0
|
||||
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:2/0 = 0
|
||||
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:2/0 = 0
|
||||
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
3:2/0 = 0
|
||||
3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:2/0 = 0
|
||||
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
5:2/0 = 0
|
||||
5:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
6:2/0 = 0
|
||||
7:2/0 = 0
|
||||
10:2/0 = 0
|
||||
11:2/0 = 0
|
||||
0:3/0 = 0
|
||||
1:3/0 = 0
|
||||
2:3/0 = 0
|
||||
3:3/0 = 0
|
||||
4:3/0 = 0
|
||||
5:3/0 = 0
|
||||
6:3/0 = 0
|
||||
7:3/0 = 0
|
||||
10:3/0 = 0
|
||||
11:3/0 = 0
|
||||
0:4/0 = 0
|
||||
1:4/0 = 0
|
||||
2:4/0 = 0
|
||||
3:4/0 = 0
|
||||
4:4/0 = 0
|
||||
5:4/0 = 0
|
||||
6:4/0 = 0
|
||||
7:4/0 = 0
|
||||
8:4/0 = 0
|
||||
9:4/0 = 0
|
||||
10:4/0 = 0
|
||||
11:4/0 = 0
|
||||
0:5/0 = 0
|
||||
1:5/0 = 0
|
||||
2:5/0 = 0
|
||||
3:5/0 = 0
|
||||
4:5/0 = 0
|
||||
5:5/0 = 0
|
||||
6:5/0 = 0
|
||||
7:5/0 = 0
|
||||
8:5/0 = 0
|
||||
9:5/0 = 0
|
||||
10:5/0 = 0
|
||||
11:5/0 = 0
|
||||
|
||||
[sub_resource type="TileSet" id="TileSet_n3khe"]
|
||||
tile_size = Vector2i(32, 32)
|
||||
physics_layer_0/collision_layer = 1
|
||||
sources/0 = SubResource("TileSetAtlasSource_e817v")
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_1vofj"]
|
||||
size = Vector2(1289, 70.5)
|
||||
|
||||
|
@ -42,3 +154,8 @@ shape = SubResource("RectangleShape2D_nnio8")
|
|||
[node name="RightWall" type="CollisionShape2D" parent="Walls"]
|
||||
position = Vector2(367, 16)
|
||||
shape = SubResource("RectangleShape2D_h7316")
|
||||
|
||||
[node name="Layer0" type="TileMapLayer" parent="." index="4"]
|
||||
use_parent_material = true
|
||||
tile_map_data = PackedByteArray("AAD2//v/AAADAAAAAAD2//z/AAACAAEAAAD2//3/AAACAAEAAAD2//7/AAACAAEAAAD2////AAACAAEAAAD2/wAAAAACAAEAAAD2/wEAAAACAAEAAAD2/wIAAAACAAEAAAD2/wMAAAACAAEAAAD2/wQAAAADAAIAAAAJAPv/AAAFAAAAAAAJAPz/AAAAAAEAAAAJAP3/AAAAAAEAAAAJAP7/AAAAAAEAAAAJAP//AAAAAAEAAAAJAAAAAAAAAAEAAAAJAAEAAAAAAAEAAAAJAAIAAAAAAAEAAAAJAAMAAAAAAAEAAAAJAAQAAAAFAAIAAAD3//v/AAABAAIAAAD4//v/AAABAAIAAAD5//v/AAABAAIAAAD6//v/AAABAAIAAAD7//v/AAABAAIAAAD8//v/AAABAAIAAAD9//v/AAABAAIAAAD+//v/AAABAAIAAAD///v/AAABAAIAAAAAAPv/AAABAAIAAAABAPv/AAABAAIAAAACAPv/AAABAAIAAAADAPv/AAABAAIAAAAEAPv/AAABAAIAAAAFAPv/AAABAAIAAAAGAPv/AAABAAIAAAAHAPv/AAABAAIAAAAIAPv/AAABAAIAAAD3/wQAAAABAAAAAAD4/wQAAAABAAAAAAD5/wQAAAABAAAAAAD6/wQAAAAFAAIAAAD7/wQAAAABAAEAAAD8/wQAAAABAAEAAAD9/wQAAAABAAEAAAD+/wQAAAABAAEAAAD//wQAAAABAAEAAAAAAAQAAAABAAEAAAABAAQAAAADAAIAAAACAAQAAAABAAAAAAADAAQAAAABAAAAAAAEAAQAAAABAAAAAAAFAAQAAAABAAAAAAAGAAQAAAABAAAAAAAHAAQAAAABAAAAAAAIAAQAAAABAAAAAAD7/wMAAAABAAAAAAD8/wMAAAABAAAAAAD9/wMAAAABAAAAAAD+/wMAAAABAAAAAAD//wIAAAABAAEAAAD//wEAAAAEAAIAAAAAAAEAAAAEAAIAAAABAAEAAAACAAAAAAABAAIAAAACAAEAAAABAAMAAAACAAEAAAD//wMAAAAFAAIAAAAAAAIAAAABAAEAAAAAAAMAAAABAAEAAAD3/wAAAAAIAAEAAGD4/wAAAAAIAAEAAGD5/wAAAAAIAAEAAGD3//3/AAAIAAEAAFD4//3/AAAIAAEAAFD5//3/AAAIAAEAAFD6//3/AAAIAAEAAFD7//3/AAAIAAEAAFD8//3/AAAIAAEAAFD9//3/AAAIAAEAAFAAAP//AAAIAAEAAGD/////AAAIAAEAAFABAP//AAAIAAAAAVAFAAEAAAAIAAAAAAAFAAIAAAAIAAAAAQD6/wMAAAAAAAAAAAD6/wAAAAAIAAAAAVD+/wIAAAAAAAEAAAD+/wEAAAAAAAAAAAD+////AAAAAAIAAAD+//3/AAACAAAAAAD+//7/AAAIAAEAAAA=")
|
||||
tile_set = SubResource("TileSet_n3khe")
|
||||
|
|
|
@ -1,23 +0,0 @@
|
|||
[gd_scene load_steps=4 format=4 uid="uid://badb2xvsbtm5j"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://ba6afuig8bqrg" path="res://levels/LevelBase.tscn" id="1_y0h5c"]
|
||||
[ext_resource type="PackedScene" uid="uid://br6fngf5208j0" path="res://objects/ResizableBlockBig.tscn" id="2_c6bkx"]
|
||||
[ext_resource type="PackedScene" uid="uid://vtwswrkfkgas" path="res://objects/EnemyMover.tscn" id="3_gaw65"]
|
||||
|
||||
[node name="LevelBase" instance=ExtResource("1_y0h5c")]
|
||||
|
||||
[node name="Player" parent="." index="0"]
|
||||
position = Vector2(-274, 115)
|
||||
|
||||
[node name="Layer0" parent="." index="5"]
|
||||
tile_map_data = PackedByteArray("AAD2//v/AAADAAAAAAD2//z/AAACAAEAAAD2//3/AAACAAEAAAD2//7/AAACAAEAAAD2////AAACAAEAAAD2/wAAAAACAAEAAAD2/wEAAAADAAEAAAD2/wIAAAADAAEAAAD2/wMAAAACAAEAAAD2/wQAAAADAAIAAAAJAPv/AAAFAAAAAAAJAPz/AAAAAAEAAAAJAP3/AAAAAAEAAAAJAP7/AAAAAAEAAAAJAP//AAAAAAEAAAAJAAAAAAAAAAEAAAAJAAEAAAAAAAEAAAAJAAIAAAAAAAEAAAAJAAMAAAAAAAEAAAAJAAQAAAAFAAIAAAD3//v/AAABAAIAAAD4//v/AAABAAIAAAD5//v/AAABAAIAAAD6//v/AAABAAIAAAD7//v/AAABAAIAAAD8//v/AAABAAIAAAD9//v/AAABAAIAAAD+//v/AAABAAIAAAD///v/AAABAAIAAAAAAPv/AAABAAIAAAABAPv/AAABAAIAAAACAPv/AAABAAIAAAADAPv/AAABAAIAAAAEAPv/AAABAAIAAAAFAPv/AAABAAIAAAAGAPv/AAABAAIAAAAHAPv/AAABAAIAAAAIAPv/AAABAAIAAAD3/wQAAAABAAAAAAD4/wQAAAABAAAAAAD5/wQAAAAEAAIAAAADAAQAAAABAAAAAAAEAAQAAAABAAAAAAAFAAQAAAABAAAAAAAGAAQAAAABAAAAAAAHAAQAAAABAAAAAAAIAAQAAAABAAAAAAD7/wQAAAABAAAAAAD9/wQAAAABAAAAAAD//wQAAAABAAAAAAABAAQAAAABAAAAAAD3/wEAAAAEAAAAAAD4/wEAAAAEAAAAAAD5/wEAAAAEAAAAAAD6/wEAAAAEAAAAAAD7/wEAAAAEAAAAAAD8/wEAAAAEAAAAAAD9/wEAAAAEAAAAAAD+/wEAAAAEAAAAAAD//wEAAAAEAAAAAAAAAAEAAAAEAAAAAAABAAEAAAAEAAAAAAACAAEAAAAEAAAAAAADAAEAAAAEAAAAAAAGAAMAAAAFAAEAAAAHAAMAAAAFAAEAAAAIAAMAAAAFAAEAAAAIAAIAAAAFAAEAAAAHAAIAAAAFAAEAAAAIAAEAAAAFAAEAAAADAAAAAAABAAEAAAACAAAAAAABAAEAAAABAAAAAAABAAEAAAAAAAAAAAABAAEAAAD//wAAAAABAAEAAAD+/wAAAAABAAEAAAD9/wAAAAABAAEAAAD8/wAAAAABAAEAAAD7/wAAAAABAAEAAAD6/wAAAAABAAEAAAD5/wAAAAABAAEAAAD4/wAAAAABAAEAAAD3/wAAAAABAAEAAAAEAAAAAAABAAEAAAAFAP3/AAABAAEAAAAFAPz/AAABAAEAAAD3//3/AAABAAEAAAD4//3/AAABAAEAAAD4//z/AAABAAEAAAD3//z/AAABAAEAAAD5//z/AAABAAEAAAD6//z/AAABAAEAAAD7//z/AAABAAEAAAD8//z/AAABAAEAAAD9//z/AAABAAEAAAD+//z/AAABAAEAAAD///z/AAABAAEAAAAAAPz/AAABAAEAAAABAPz/AAABAAEAAAACAPz/AAABAAEAAAADAPz/AAABAAEAAAAEAPz/AAABAAEAAAABAP3/AAABAAEAAAAAAP3/AAABAAEAAAD///3/AAABAAEAAAD+//3/AAABAAEAAAD9//3/AAABAAEAAAD8//3/AAABAAEAAAD7//3/AAABAAEAAAD6//3/AAABAAEAAAD5//3/AAABAAEAAAD9//7/AAABAAEAAAD8//7/AAABAAEAAAD7//7/AAABAAEAAAD6//7/AAABAAEAAAD5//7/AAABAAEAAAA=")
|
||||
|
||||
[node name="Block" parent="." index="7" instance=ExtResource("2_c6bkx")]
|
||||
position = Vector2(243, -91)
|
||||
scale = Vector2(0.5, 0.5)
|
||||
|
||||
[node name="EnemyMover" parent="." index="8" instance=ExtResource("3_gaw65")]
|
||||
position = Vector2(-7, 97)
|
||||
scale = Vector2(2, 2)
|
||||
gravity = null
|
||||
direction = null
|
|
@ -1,174 +0,0 @@
|
|||
[gd_scene load_steps=10 format=4 uid="uid://cxsstkfcffdch"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://ba6afuig8bqrg" path="res://levels/LevelBase.tscn" id="1_87xn7"]
|
||||
[ext_resource type="Texture2D" uid="uid://c3m4os8kteaix" path="res://textures/level01-spritesheet.png" id="2_wqskp"]
|
||||
[ext_resource type="Shader" path="res://shaders/scrolling.gdshader" id="4_0x2h7"]
|
||||
[ext_resource type="Texture2D" uid="uid://bn7cejgxkah8o" path="res://textures/Level 01.png" id="5_4p03u"]
|
||||
[ext_resource type="PackedScene" uid="uid://br6fngf5208j0" path="res://objects/ResizableBlockBig.tscn" id="8_ec71m"]
|
||||
[ext_resource type="PackedScene" uid="uid://dki3ft77fr3tc" path="res://objects/BreakableBlock.tscn" id="9_2ia1u"]
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_e817v"]
|
||||
texture = ExtResource("2_wqskp")
|
||||
texture_region_size = Vector2i(32, 32)
|
||||
0:0/0 = 0
|
||||
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:0/0 = 0
|
||||
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:0/0 = 0
|
||||
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
3:0/0 = 0
|
||||
3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:0/0 = 0
|
||||
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
5:0/0 = 0
|
||||
5:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
6:0/0 = 0
|
||||
6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
7:0/0 = 0
|
||||
7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
8:0/next_alternative_id = 4
|
||||
8:0/0 = 0
|
||||
8:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
8:0/1 = 1
|
||||
8:0/1/flip_v = true
|
||||
8:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
8:0/2 = 2
|
||||
8:0/2/transpose = true
|
||||
8:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
8:0/3 = 3
|
||||
8:0/3/flip_h = true
|
||||
8:0/3/transpose = true
|
||||
8:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
9:0/0 = 0
|
||||
10:0/0 = 0
|
||||
11:0/0 = 0
|
||||
0:1/0 = 0
|
||||
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:1/0 = 0
|
||||
1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:1/0 = 0
|
||||
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
3:1/0 = 0
|
||||
3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:1/0 = 0
|
||||
5:1/0 = 0
|
||||
5:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
6:1/0 = 0
|
||||
6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
7:1/0 = 0
|
||||
7:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
8:1/0 = 0
|
||||
8:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
9:1/0 = 0
|
||||
10:1/0 = 0
|
||||
11:1/0 = 0
|
||||
0:2/0 = 0
|
||||
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:2/0 = 0
|
||||
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:2/0 = 0
|
||||
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
3:2/0 = 0
|
||||
3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:2/0 = 0
|
||||
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
5:2/0 = 0
|
||||
5:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
6:2/0 = 0
|
||||
7:2/0 = 0
|
||||
10:2/0 = 0
|
||||
11:2/0 = 0
|
||||
0:3/0 = 0
|
||||
1:3/0 = 0
|
||||
2:3/0 = 0
|
||||
3:3/0 = 0
|
||||
4:3/0 = 0
|
||||
5:3/0 = 0
|
||||
6:3/0 = 0
|
||||
7:3/0 = 0
|
||||
10:3/0 = 0
|
||||
11:3/0 = 0
|
||||
0:4/0 = 0
|
||||
1:4/0 = 0
|
||||
2:4/0 = 0
|
||||
3:4/0 = 0
|
||||
4:4/0 = 0
|
||||
5:4/0 = 0
|
||||
6:4/0 = 0
|
||||
7:4/0 = 0
|
||||
8:4/0 = 0
|
||||
9:4/0 = 0
|
||||
10:4/0 = 0
|
||||
11:4/0 = 0
|
||||
0:5/0 = 0
|
||||
1:5/0 = 0
|
||||
2:5/0 = 0
|
||||
3:5/0 = 0
|
||||
4:5/0 = 0
|
||||
5:5/0 = 0
|
||||
6:5/0 = 0
|
||||
7:5/0 = 0
|
||||
8:5/0 = 0
|
||||
9:5/0 = 0
|
||||
10:5/0 = 0
|
||||
11:5/0 = 0
|
||||
|
||||
[sub_resource type="TileSet" id="TileSet_n3khe"]
|
||||
tile_size = Vector2i(32, 32)
|
||||
physics_layer_0/collision_layer = 1
|
||||
sources/0 = SubResource("TileSetAtlasSource_e817v")
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_mvq46"]
|
||||
shader = ExtResource("4_0x2h7")
|
||||
shader_parameter/scroll_speed = 0.02
|
||||
|
||||
[node name="LevelBase" instance=ExtResource("1_87xn7")]
|
||||
|
||||
[node name="Player" parent="." index="0"]
|
||||
position = Vector2(-254, 99)
|
||||
input_pickable = true
|
||||
|
||||
[node name="Walls" parent="." index="3"]
|
||||
collision_mask = 22
|
||||
|
||||
[node name="Ground" parent="Walls" index="0"]
|
||||
position = Vector2(-7, 167)
|
||||
|
||||
[node name="Ceiling" parent="Walls" index="1"]
|
||||
position = Vector2(57, -171)
|
||||
|
||||
[node name="LeftWall" parent="Walls" index="2"]
|
||||
position = Vector2(-320, 26)
|
||||
|
||||
[node name="RightWall" parent="Walls" index="3"]
|
||||
position = Vector2(338, 15)
|
||||
|
||||
[node name="Layer0" type="TileMapLayer" parent="." index="4"]
|
||||
use_parent_material = true
|
||||
tile_map_data = PackedByteArray("AAD2//v/AAADAAAAAAD2//z/AAACAAEAAAD2//3/AAACAAEAAAD2//7/AAACAAEAAAD2////AAACAAEAAAD2/wAAAAACAAEAAAD2/wEAAAACAAEAAAD2/wIAAAACAAEAAAD2/wMAAAACAAEAAAD2/wQAAAADAAIAAAAJAPv/AAAFAAAAAAAJAPz/AAAAAAEAAAAJAP3/AAAAAAEAAAAJAP7/AAAAAAEAAAAJAP//AAAAAAEAAAAJAAAAAAAAAAEAAAAJAAEAAAAAAAEAAAAJAAIAAAAAAAEAAAAJAAMAAAAAAAEAAAAJAAQAAAAFAAIAAAD3//v/AAABAAIAAAD4//v/AAABAAIAAAD5//v/AAABAAIAAAD6//v/AAABAAIAAAD7//v/AAABAAIAAAD8//v/AAABAAIAAAD9//v/AAABAAIAAAD+//v/AAABAAIAAAD///v/AAABAAIAAAAAAPv/AAABAAIAAAABAPv/AAABAAIAAAACAPv/AAABAAIAAAADAPv/AAABAAIAAAAEAPv/AAABAAIAAAAFAPv/AAABAAIAAAAGAPv/AAABAAIAAAAHAPv/AAABAAIAAAAIAPv/AAABAAIAAAD3/wQAAAABAAAAAAD4/wQAAAABAAAAAAD5/wQAAAABAAAAAAD6/wQAAAABAAAAAAD7/wQAAAAFAAIAAAD8/wQAAAABAAEAAAD9/wQAAAABAAEAAAD+/wQAAAABAAEAAAD//wQAAAABAAEAAAAAAAQAAAABAAEAAAABAAQAAAADAAIAAAACAAQAAAABAAAAAAADAAQAAAABAAAAAAAEAAQAAAABAAAAAAAFAAQAAAABAAAAAAAGAAQAAAABAAAAAAAHAAQAAAABAAAAAAAIAAQAAAABAAAAAAD7/wMAAAAAAAAAAAD8/wMAAAABAAAAAAD9/wMAAAABAAAAAAD+/wMAAAABAAAAAAD//wIAAAAAAAEAAAD//wEAAAAAAAAAAAAAAAEAAAAEAAIAAAABAAEAAAACAAAAAAABAAIAAAACAAEAAAABAAMAAAACAAEAAAD//wMAAAAFAAIAAAAAAAIAAAABAAEAAAAAAAMAAAABAAEAAAD3/wAAAAAIAAEAAGD4/wAAAAAIAAEAAGD5/wAAAAAIAAEAAGD6/wAAAAAIAAEAAGD7/wAAAAAIAAAAAVD3//3/AAAIAAEAAFD4//3/AAAIAAEAAFD5//3/AAAIAAEAAFD6//3/AAAIAAEAAFD7//3/AAAIAAEAAFD8//3/AAAIAAEAAFD9//3/AAAIAAEAAFD+//3/AAACAAAAAAAAAAAAAAAGAAIAAAAAAP//AAABAAIAAAD/////AAAAAAIAAAD///7/AAAHAAAAAAAAAP7/AAACAAAAAAABAP//AAAIAAAAAVD+//7/AAAAAAIAAAAFAAEAAAAIAAAAAAAFAAIAAAAIAAAAAQA=")
|
||||
tile_set = SubResource("TileSet_n3khe")
|
||||
|
||||
[node name="TextureRect" type="TextureRect" parent="." index="5"]
|
||||
z_index = -100
|
||||
material = SubResource("ShaderMaterial_mvq46")
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
offset_left = -320.0
|
||||
offset_top = -158.0
|
||||
offset_right = -320.0
|
||||
offset_bottom = -158.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
texture = ExtResource("5_4p03u")
|
||||
stretch_mode = 1
|
||||
|
||||
[node name="Block" parent="." index="6" instance=ExtResource("8_ec71m")]
|
||||
position = Vector2(-65, 63)
|
||||
|
||||
[node name="Block2" parent="." index="7" instance=ExtResource("8_ec71m")]
|
||||
position = Vector2(-255, -32)
|
||||
scale = Vector2(0.5, 0.5)
|
||||
|
||||
[node name="BreakableBlock" parent="." index="8" instance=ExtResource("9_2ia1u")]
|
||||
position = Vector2(241, -47)
|
File diff suppressed because one or more lines are too long
|
@ -1,174 +0,0 @@
|
|||
[gd_scene load_steps=10 format=4 uid="uid://cxsstkfcffdch"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://ba6afuig8bqrg" path="res://levels/LevelBase.tscn" id="1_87xn7"]
|
||||
[ext_resource type="Texture2D" uid="uid://c3m4os8kteaix" path="res://textures/level01-spritesheet.png" id="2_wqskp"]
|
||||
[ext_resource type="Shader" path="res://shaders/scrolling.gdshader" id="4_0x2h7"]
|
||||
[ext_resource type="Texture2D" uid="uid://bn7cejgxkah8o" path="res://textures/Level 01.png" id="5_4p03u"]
|
||||
[ext_resource type="PackedScene" uid="uid://br6fngf5208j0" path="res://objects/ResizableBlockBig.tscn" id="8_ec71m"]
|
||||
[ext_resource type="PackedScene" uid="uid://dki3ft77fr3tc" path="res://objects/BreakableBlock.tscn" id="9_2ia1u"]
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_e817v"]
|
||||
texture = ExtResource("2_wqskp")
|
||||
texture_region_size = Vector2i(32, 32)
|
||||
0:0/0 = 0
|
||||
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:0/0 = 0
|
||||
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:0/0 = 0
|
||||
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
3:0/0 = 0
|
||||
3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:0/0 = 0
|
||||
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
5:0/0 = 0
|
||||
5:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
6:0/0 = 0
|
||||
6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
7:0/0 = 0
|
||||
7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
8:0/next_alternative_id = 4
|
||||
8:0/0 = 0
|
||||
8:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
8:0/1 = 1
|
||||
8:0/1/flip_v = true
|
||||
8:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
8:0/2 = 2
|
||||
8:0/2/transpose = true
|
||||
8:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
8:0/3 = 3
|
||||
8:0/3/flip_h = true
|
||||
8:0/3/transpose = true
|
||||
8:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
9:0/0 = 0
|
||||
10:0/0 = 0
|
||||
11:0/0 = 0
|
||||
0:1/0 = 0
|
||||
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:1/0 = 0
|
||||
1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:1/0 = 0
|
||||
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
3:1/0 = 0
|
||||
3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:1/0 = 0
|
||||
5:1/0 = 0
|
||||
5:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
6:1/0 = 0
|
||||
6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
7:1/0 = 0
|
||||
7:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
8:1/0 = 0
|
||||
8:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
9:1/0 = 0
|
||||
10:1/0 = 0
|
||||
11:1/0 = 0
|
||||
0:2/0 = 0
|
||||
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:2/0 = 0
|
||||
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:2/0 = 0
|
||||
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
3:2/0 = 0
|
||||
3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:2/0 = 0
|
||||
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
5:2/0 = 0
|
||||
5:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
6:2/0 = 0
|
||||
7:2/0 = 0
|
||||
10:2/0 = 0
|
||||
11:2/0 = 0
|
||||
0:3/0 = 0
|
||||
1:3/0 = 0
|
||||
2:3/0 = 0
|
||||
3:3/0 = 0
|
||||
4:3/0 = 0
|
||||
5:3/0 = 0
|
||||
6:3/0 = 0
|
||||
7:3/0 = 0
|
||||
10:3/0 = 0
|
||||
11:3/0 = 0
|
||||
0:4/0 = 0
|
||||
1:4/0 = 0
|
||||
2:4/0 = 0
|
||||
3:4/0 = 0
|
||||
4:4/0 = 0
|
||||
5:4/0 = 0
|
||||
6:4/0 = 0
|
||||
7:4/0 = 0
|
||||
8:4/0 = 0
|
||||
9:4/0 = 0
|
||||
10:4/0 = 0
|
||||
11:4/0 = 0
|
||||
0:5/0 = 0
|
||||
1:5/0 = 0
|
||||
2:5/0 = 0
|
||||
3:5/0 = 0
|
||||
4:5/0 = 0
|
||||
5:5/0 = 0
|
||||
6:5/0 = 0
|
||||
7:5/0 = 0
|
||||
8:5/0 = 0
|
||||
9:5/0 = 0
|
||||
10:5/0 = 0
|
||||
11:5/0 = 0
|
||||
|
||||
[sub_resource type="TileSet" id="TileSet_n3khe"]
|
||||
tile_size = Vector2i(32, 32)
|
||||
physics_layer_0/collision_layer = 1
|
||||
sources/0 = SubResource("TileSetAtlasSource_e817v")
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_mvq46"]
|
||||
shader = ExtResource("4_0x2h7")
|
||||
shader_parameter/scroll_speed = 0.02
|
||||
|
||||
[node name="LevelBase" instance=ExtResource("1_87xn7")]
|
||||
|
||||
[node name="Player" parent="." index="0"]
|
||||
position = Vector2(-254, 99)
|
||||
input_pickable = true
|
||||
|
||||
[node name="Walls" parent="." index="3"]
|
||||
collision_mask = 22
|
||||
|
||||
[node name="Ground" parent="Walls" index="0"]
|
||||
position = Vector2(-7, 167)
|
||||
|
||||
[node name="Ceiling" parent="Walls" index="1"]
|
||||
position = Vector2(57, -171)
|
||||
|
||||
[node name="LeftWall" parent="Walls" index="2"]
|
||||
position = Vector2(-320, 26)
|
||||
|
||||
[node name="RightWall" parent="Walls" index="3"]
|
||||
position = Vector2(338, 15)
|
||||
|
||||
[node name="Layer0" type="TileMapLayer" parent="." index="4"]
|
||||
use_parent_material = true
|
||||
tile_map_data = PackedByteArray("AAD2//v/AAADAAAAAAD2//z/AAACAAEAAAD2//3/AAACAAEAAAD2//7/AAACAAEAAAD2////AAACAAEAAAD2/wAAAAACAAEAAAD2/wEAAAACAAEAAAD2/wIAAAACAAEAAAD2/wMAAAACAAEAAAD2/wQAAAADAAIAAAAJAPv/AAAFAAAAAAAJAPz/AAAAAAEAAAAJAP3/AAAAAAEAAAAJAP7/AAAAAAEAAAAJAP//AAAAAAEAAAAJAAAAAAAAAAEAAAAJAAEAAAAAAAEAAAAJAAIAAAAAAAEAAAAJAAMAAAAAAAEAAAAJAAQAAAAFAAIAAAD3//v/AAABAAIAAAD4//v/AAABAAIAAAD5//v/AAABAAIAAAD6//v/AAABAAIAAAD7//v/AAABAAIAAAD8//v/AAABAAIAAAD9//v/AAABAAIAAAD+//v/AAABAAIAAAD///v/AAABAAIAAAAAAPv/AAABAAIAAAABAPv/AAABAAIAAAACAPv/AAABAAIAAAADAPv/AAABAAIAAAAEAPv/AAABAAIAAAAFAPv/AAABAAIAAAAGAPv/AAABAAIAAAAHAPv/AAABAAIAAAAIAPv/AAABAAIAAAD3/wQAAAABAAAAAAD4/wQAAAABAAAAAAD5/wQAAAABAAAAAAD6/wQAAAABAAAAAAD7/wQAAAAFAAIAAAD8/wQAAAABAAEAAAD9/wQAAAABAAEAAAD+/wQAAAABAAEAAAD//wQAAAABAAEAAAAAAAQAAAABAAEAAAABAAQAAAADAAIAAAACAAQAAAABAAAAAAADAAQAAAABAAAAAAAEAAQAAAABAAAAAAAFAAQAAAABAAAAAAAGAAQAAAABAAAAAAAHAAQAAAABAAAAAAAIAAQAAAABAAAAAAD7/wMAAAAAAAAAAAD8/wMAAAABAAAAAAD9/wMAAAABAAAAAAD+/wMAAAABAAAAAAD//wIAAAAAAAEAAAD//wEAAAAAAAAAAAAAAAEAAAAEAAIAAAABAAEAAAACAAAAAAABAAIAAAACAAEAAAABAAMAAAACAAEAAAD//wMAAAAFAAIAAAAAAAIAAAABAAEAAAAAAAMAAAABAAEAAAD3/wAAAAAIAAEAAGD4/wAAAAAIAAEAAGD5/wAAAAAIAAEAAGD6/wAAAAAIAAEAAGD7/wAAAAAIAAAAAVD3//3/AAAIAAEAAFD4//3/AAAIAAEAAFD5//3/AAAIAAEAAFD6//3/AAAIAAEAAFD7//3/AAAIAAEAAFD8//3/AAAIAAEAAFD9//3/AAAIAAEAAFD+//3/AAACAAAAAAAAAAAAAAAGAAIAAAAAAP//AAABAAIAAAD/////AAAAAAIAAAD///7/AAAHAAAAAAAAAP7/AAACAAAAAAABAP//AAAIAAAAAVD+//7/AAAAAAIAAAAFAAEAAAAIAAAAAAAFAAIAAAAIAAAAAQA=")
|
||||
tile_set = SubResource("TileSet_n3khe")
|
||||
|
||||
[node name="TextureRect" type="TextureRect" parent="." index="5"]
|
||||
z_index = -100
|
||||
material = SubResource("ShaderMaterial_mvq46")
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
offset_left = -320.0
|
||||
offset_top = -158.0
|
||||
offset_right = -320.0
|
||||
offset_bottom = -158.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
texture = ExtResource("5_4p03u")
|
||||
stretch_mode = 1
|
||||
|
||||
[node name="Block" parent="." index="6" instance=ExtResource("8_ec71m")]
|
||||
position = Vector2(-65, 63)
|
||||
|
||||
[node name="Block2" parent="." index="7" instance=ExtResource("8_ec71m")]
|
||||
position = Vector2(-255, -32)
|
||||
scale = Vector2(0.5, 0.5)
|
||||
|
||||
[node name="BreakableBlock" parent="." index="8" instance=ExtResource("9_2ia1u")]
|
||||
position = Vector2(241, -47)
|
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
|
@ -1,174 +0,0 @@
|
|||
[gd_scene load_steps=10 format=4 uid="uid://cxsstkfcffdch"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://ba6afuig8bqrg" path="res://levels/LevelBase.tscn" id="1_87xn7"]
|
||||
[ext_resource type="Texture2D" uid="uid://c3m4os8kteaix" path="res://textures/level01-spritesheet.png" id="2_wqskp"]
|
||||
[ext_resource type="Shader" path="res://shaders/scrolling.gdshader" id="4_0x2h7"]
|
||||
[ext_resource type="Texture2D" uid="uid://bn7cejgxkah8o" path="res://textures/Level 01.png" id="5_4p03u"]
|
||||
[ext_resource type="PackedScene" uid="uid://br6fngf5208j0" path="res://objects/ResizableBlockBig.tscn" id="8_ec71m"]
|
||||
[ext_resource type="PackedScene" uid="uid://dki3ft77fr3tc" path="res://objects/BreakableBlock.tscn" id="9_2ia1u"]
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_e817v"]
|
||||
texture = ExtResource("2_wqskp")
|
||||
texture_region_size = Vector2i(32, 32)
|
||||
0:0/0 = 0
|
||||
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:0/0 = 0
|
||||
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:0/0 = 0
|
||||
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
3:0/0 = 0
|
||||
3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:0/0 = 0
|
||||
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
5:0/0 = 0
|
||||
5:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
6:0/0 = 0
|
||||
6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
7:0/0 = 0
|
||||
7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
8:0/next_alternative_id = 4
|
||||
8:0/0 = 0
|
||||
8:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
8:0/1 = 1
|
||||
8:0/1/flip_v = true
|
||||
8:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
8:0/2 = 2
|
||||
8:0/2/transpose = true
|
||||
8:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
8:0/3 = 3
|
||||
8:0/3/flip_h = true
|
||||
8:0/3/transpose = true
|
||||
8:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
9:0/0 = 0
|
||||
10:0/0 = 0
|
||||
11:0/0 = 0
|
||||
0:1/0 = 0
|
||||
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:1/0 = 0
|
||||
1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:1/0 = 0
|
||||
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
3:1/0 = 0
|
||||
3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:1/0 = 0
|
||||
5:1/0 = 0
|
||||
5:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
6:1/0 = 0
|
||||
6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
7:1/0 = 0
|
||||
7:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
8:1/0 = 0
|
||||
8:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
9:1/0 = 0
|
||||
10:1/0 = 0
|
||||
11:1/0 = 0
|
||||
0:2/0 = 0
|
||||
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:2/0 = 0
|
||||
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:2/0 = 0
|
||||
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
3:2/0 = 0
|
||||
3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:2/0 = 0
|
||||
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
5:2/0 = 0
|
||||
5:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
6:2/0 = 0
|
||||
7:2/0 = 0
|
||||
10:2/0 = 0
|
||||
11:2/0 = 0
|
||||
0:3/0 = 0
|
||||
1:3/0 = 0
|
||||
2:3/0 = 0
|
||||
3:3/0 = 0
|
||||
4:3/0 = 0
|
||||
5:3/0 = 0
|
||||
6:3/0 = 0
|
||||
7:3/0 = 0
|
||||
10:3/0 = 0
|
||||
11:3/0 = 0
|
||||
0:4/0 = 0
|
||||
1:4/0 = 0
|
||||
2:4/0 = 0
|
||||
3:4/0 = 0
|
||||
4:4/0 = 0
|
||||
5:4/0 = 0
|
||||
6:4/0 = 0
|
||||
7:4/0 = 0
|
||||
8:4/0 = 0
|
||||
9:4/0 = 0
|
||||
10:4/0 = 0
|
||||
11:4/0 = 0
|
||||
0:5/0 = 0
|
||||
1:5/0 = 0
|
||||
2:5/0 = 0
|
||||
3:5/0 = 0
|
||||
4:5/0 = 0
|
||||
5:5/0 = 0
|
||||
6:5/0 = 0
|
||||
7:5/0 = 0
|
||||
8:5/0 = 0
|
||||
9:5/0 = 0
|
||||
10:5/0 = 0
|
||||
11:5/0 = 0
|
||||
|
||||
[sub_resource type="TileSet" id="TileSet_n3khe"]
|
||||
tile_size = Vector2i(32, 32)
|
||||
physics_layer_0/collision_layer = 1
|
||||
sources/0 = SubResource("TileSetAtlasSource_e817v")
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_mvq46"]
|
||||
shader = ExtResource("4_0x2h7")
|
||||
shader_parameter/scroll_speed = 0.02
|
||||
|
||||
[node name="LevelBase" instance=ExtResource("1_87xn7")]
|
||||
|
||||
[node name="Player" parent="." index="0"]
|
||||
position = Vector2(-254, 99)
|
||||
input_pickable = true
|
||||
|
||||
[node name="Walls" parent="." index="3"]
|
||||
collision_mask = 22
|
||||
|
||||
[node name="Ground" parent="Walls" index="0"]
|
||||
position = Vector2(-7, 167)
|
||||
|
||||
[node name="Ceiling" parent="Walls" index="1"]
|
||||
position = Vector2(57, -171)
|
||||
|
||||
[node name="LeftWall" parent="Walls" index="2"]
|
||||
position = Vector2(-320, 26)
|
||||
|
||||
[node name="RightWall" parent="Walls" index="3"]
|
||||
position = Vector2(338, 15)
|
||||
|
||||
[node name="Layer0" type="TileMapLayer" parent="." index="4"]
|
||||
use_parent_material = true
|
||||
tile_map_data = PackedByteArray("AAD2//v/AAADAAAAAAD2//z/AAACAAEAAAD2//3/AAACAAEAAAD2//7/AAACAAEAAAD2////AAACAAEAAAD2/wAAAAACAAEAAAD2/wEAAAACAAEAAAD2/wIAAAACAAEAAAD2/wMAAAACAAEAAAD2/wQAAAADAAIAAAAJAPv/AAAFAAAAAAAJAPz/AAAAAAEAAAAJAP3/AAAAAAEAAAAJAP7/AAAAAAEAAAAJAP//AAAAAAEAAAAJAAAAAAAAAAEAAAAJAAEAAAAAAAEAAAAJAAIAAAAAAAEAAAAJAAMAAAAAAAEAAAAJAAQAAAAFAAIAAAD3//v/AAABAAIAAAD4//v/AAABAAIAAAD5//v/AAABAAIAAAD6//v/AAABAAIAAAD7//v/AAABAAIAAAD8//v/AAABAAIAAAD9//v/AAABAAIAAAD+//v/AAABAAIAAAD///v/AAABAAIAAAAAAPv/AAABAAIAAAABAPv/AAABAAIAAAACAPv/AAABAAIAAAADAPv/AAABAAIAAAAEAPv/AAABAAIAAAAFAPv/AAABAAIAAAAGAPv/AAABAAIAAAAHAPv/AAABAAIAAAAIAPv/AAABAAIAAAD3/wQAAAABAAAAAAD4/wQAAAABAAAAAAD5/wQAAAABAAAAAAD6/wQAAAABAAAAAAD7/wQAAAAFAAIAAAD8/wQAAAABAAEAAAD9/wQAAAABAAEAAAD+/wQAAAABAAEAAAD//wQAAAABAAEAAAAAAAQAAAABAAEAAAABAAQAAAADAAIAAAACAAQAAAABAAAAAAADAAQAAAABAAAAAAAEAAQAAAABAAAAAAAFAAQAAAABAAAAAAAGAAQAAAABAAAAAAAHAAQAAAABAAAAAAAIAAQAAAABAAAAAAD7/wMAAAAAAAAAAAD8/wMAAAABAAAAAAD9/wMAAAABAAAAAAD+/wMAAAABAAAAAAD//wIAAAAAAAEAAAD//wEAAAAAAAAAAAAAAAEAAAAEAAIAAAABAAEAAAACAAAAAAABAAIAAAACAAEAAAABAAMAAAACAAEAAAD//wMAAAAFAAIAAAAAAAIAAAABAAEAAAAAAAMAAAABAAEAAAD3/wAAAAAIAAEAAGD4/wAAAAAIAAEAAGD5/wAAAAAIAAEAAGD6/wAAAAAIAAEAAGD7/wAAAAAIAAAAAVD3//3/AAAIAAEAAFD4//3/AAAIAAEAAFD5//3/AAAIAAEAAFD6//3/AAAIAAEAAFD7//3/AAAIAAEAAFD8//3/AAAIAAEAAFD9//3/AAAIAAEAAFD+//3/AAACAAAAAAAAAAAAAAAGAAIAAAAAAP//AAABAAIAAAD/////AAAAAAIAAAD///7/AAAHAAAAAAAAAP7/AAACAAAAAAABAP//AAAIAAAAAVD+//7/AAAAAAIAAAAFAAEAAAAIAAAAAAAFAAIAAAAIAAAAAQA=")
|
||||
tile_set = SubResource("TileSet_n3khe")
|
||||
|
||||
[node name="TextureRect" type="TextureRect" parent="." index="5"]
|
||||
z_index = -100
|
||||
material = SubResource("ShaderMaterial_mvq46")
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
offset_left = -320.0
|
||||
offset_top = -158.0
|
||||
offset_right = -320.0
|
||||
offset_bottom = -158.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
texture = ExtResource("5_4p03u")
|
||||
stretch_mode = 1
|
||||
|
||||
[node name="Block" parent="." index="6" instance=ExtResource("8_ec71m")]
|
||||
position = Vector2(-65, 63)
|
||||
|
||||
[node name="Block2" parent="." index="7" instance=ExtResource("8_ec71m")]
|
||||
position = Vector2(-255, -32)
|
||||
scale = Vector2(0.5, 0.5)
|
||||
|
||||
[node name="BreakableBlock" parent="." index="8" instance=ExtResource("9_2ia1u")]
|
||||
position = Vector2(241, -47)
|
|
@ -9,116 +9,6 @@
|
|||
[ext_resource type="PackedScene" uid="uid://c168bkledwyya" path="res://objects/Laser.tscn" id="8_gxgbn"]
|
||||
[ext_resource type="PackedScene" uid="uid://d0gpnqknarkg7" path="res://objects/Goal.tscn" id="9_xut5w"]
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_e817v"]
|
||||
texture = ExtResource("2_wqskp")
|
||||
texture_region_size = Vector2i(32, 32)
|
||||
0:0/0 = 0
|
||||
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:0/0 = 0
|
||||
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:0/0 = 0
|
||||
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
3:0/0 = 0
|
||||
3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:0/0 = 0
|
||||
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
5:0/0 = 0
|
||||
5:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
6:0/0 = 0
|
||||
6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
7:0/0 = 0
|
||||
7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
8:0/next_alternative_id = 4
|
||||
8:0/0 = 0
|
||||
8:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
8:0/1 = 1
|
||||
8:0/1/flip_v = true
|
||||
8:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
8:0/2 = 2
|
||||
8:0/2/transpose = true
|
||||
8:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
8:0/3 = 3
|
||||
8:0/3/flip_h = true
|
||||
8:0/3/transpose = true
|
||||
8:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
9:0/0 = 0
|
||||
10:0/0 = 0
|
||||
11:0/0 = 0
|
||||
0:1/0 = 0
|
||||
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:1/0 = 0
|
||||
1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:1/0 = 0
|
||||
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
3:1/0 = 0
|
||||
3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:1/0 = 0
|
||||
5:1/0 = 0
|
||||
5:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
6:1/0 = 0
|
||||
6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
7:1/0 = 0
|
||||
7:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
8:1/0 = 0
|
||||
8:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
9:1/0 = 0
|
||||
10:1/0 = 0
|
||||
11:1/0 = 0
|
||||
0:2/0 = 0
|
||||
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:2/0 = 0
|
||||
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:2/0 = 0
|
||||
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
3:2/0 = 0
|
||||
3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:2/0 = 0
|
||||
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
5:2/0 = 0
|
||||
5:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
6:2/0 = 0
|
||||
7:2/0 = 0
|
||||
10:2/0 = 0
|
||||
11:2/0 = 0
|
||||
0:3/0 = 0
|
||||
1:3/0 = 0
|
||||
2:3/0 = 0
|
||||
3:3/0 = 0
|
||||
4:3/0 = 0
|
||||
5:3/0 = 0
|
||||
6:3/0 = 0
|
||||
7:3/0 = 0
|
||||
10:3/0 = 0
|
||||
11:3/0 = 0
|
||||
0:4/0 = 0
|
||||
1:4/0 = 0
|
||||
2:4/0 = 0
|
||||
3:4/0 = 0
|
||||
4:4/0 = 0
|
||||
5:4/0 = 0
|
||||
6:4/0 = 0
|
||||
7:4/0 = 0
|
||||
8:4/0 = 0
|
||||
9:4/0 = 0
|
||||
10:4/0 = 0
|
||||
11:4/0 = 0
|
||||
0:5/0 = 0
|
||||
1:5/0 = 0
|
||||
2:5/0 = 0
|
||||
3:5/0 = 0
|
||||
4:5/0 = 0
|
||||
5:5/0 = 0
|
||||
6:5/0 = 0
|
||||
7:5/0 = 0
|
||||
8:5/0 = 0
|
||||
9:5/0 = 0
|
||||
10:5/0 = 0
|
||||
11:5/0 = 0
|
||||
|
||||
[sub_resource type="TileSet" id="TileSet_n3khe"]
|
||||
tile_size = Vector2i(32, 32)
|
||||
physics_layer_0/collision_layer = 1
|
||||
sources/0 = SubResource("TileSetAtlasSource_e817v")
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_mvq46"]
|
||||
shader = ExtResource("4_0x2h7")
|
||||
|
@ -148,11 +38,6 @@ position = Vector2(-320, 26)
|
|||
[node name="RightWall" parent="Walls" index="3"]
|
||||
position = Vector2(338, 15)
|
||||
|
||||
[node name="Layer0" type="TileMapLayer" parent="." index="4"]
|
||||
use_parent_material = true
|
||||
tile_map_data = PackedByteArray("AAD2//v/AAADAAAAAAD2//z/AAACAAEAAAD2//3/AAACAAEAAAD2//7/AAACAAEAAAD2////AAACAAEAAAD2/wAAAAACAAEAAAD2/wEAAAACAAEAAAD2/wIAAAACAAEAAAD2/wMAAAACAAEAAAD2/wQAAAADAAIAAAAJAPv/AAAFAAAAAAAJAPz/AAAAAAEAAAAJAP3/AAAAAAEAAAAJAP7/AAAAAAEAAAAJAP//AAAAAAEAAAAJAAAAAAAAAAEAAAAJAAEAAAAAAAEAAAAJAAIAAAAAAAEAAAAJAAMAAAAAAAEAAAAJAAQAAAAFAAIAAAD3//v/AAABAAIAAAD4//v/AAABAAIAAAD5//v/AAABAAIAAAD6//v/AAABAAIAAAD7//v/AAABAAIAAAD8//v/AAABAAIAAAD9//v/AAABAAIAAAD+//v/AAABAAIAAAD///v/AAABAAIAAAAAAPv/AAABAAIAAAABAPv/AAABAAIAAAACAPv/AAABAAIAAAADAPv/AAABAAIAAAAEAPv/AAABAAIAAAAFAPv/AAABAAIAAAAGAPv/AAABAAIAAAAHAPv/AAABAAIAAAAIAPv/AAABAAIAAAD3/wQAAAABAAAAAAD4/wQAAAABAAAAAAD5/wQAAAABAAAAAAD6/wQAAAAFAAIAAAD7/wQAAAABAAEAAAD8/wQAAAABAAEAAAD9/wQAAAABAAEAAAD+/wQAAAABAAEAAAD//wQAAAABAAEAAAAAAAQAAAABAAEAAAABAAQAAAADAAIAAAACAAQAAAABAAAAAAADAAQAAAABAAAAAAAEAAQAAAABAAAAAAAFAAQAAAABAAAAAAAGAAQAAAABAAAAAAAHAAQAAAABAAAAAAAIAAQAAAABAAAAAAD7/wMAAAABAAAAAAD8/wMAAAABAAAAAAD9/wMAAAABAAAAAAD+/wMAAAABAAAAAAD//wIAAAABAAEAAAD//wEAAAAEAAIAAAAAAAEAAAAEAAIAAAABAAEAAAACAAAAAAABAAIAAAACAAEAAAABAAMAAAACAAEAAAD//wMAAAAFAAIAAAAAAAIAAAABAAEAAAAAAAMAAAABAAEAAAD3/wAAAAAIAAEAAGD4/wAAAAAIAAEAAGD5/wAAAAAIAAEAAGD3//3/AAAIAAEAAFD4//3/AAAIAAEAAFD5//3/AAAIAAEAAFD6//3/AAAIAAEAAFD7//3/AAAIAAEAAFD8//3/AAAIAAEAAFD9//3/AAAIAAEAAFAAAP//AAAIAAEAAGD/////AAAIAAEAAFABAP//AAAIAAAAAVAFAAEAAAAIAAAAAAAFAAIAAAAIAAAAAQD6/wMAAAAAAAAAAAD6/wAAAAAIAAAAAVD+/wIAAAAAAAEAAAD+/wEAAAAAAAAAAAD+////AAAAAAIAAAD+//3/AAACAAAAAAD+//7/AAAIAAEAAAA=")
|
||||
tile_set = SubResource("TileSet_n3khe")
|
||||
|
||||
[node name="TextureRect" type="TextureRect" parent="." index="5"]
|
||||
z_index = -100
|
||||
material = SubResource("ShaderMaterial_mvq46")
|
||||
|
|
Loading…
Add table
Reference in a new issue