delete unused stuff

This commit is contained in:
Fabio 2024-08-18 21:06:01 +02:00
parent b10fd75d87
commit 27e588b98c
2 changed files with 0 additions and 61 deletions

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@ -1,21 +0,0 @@
[gd_scene load_steps=4 format=3 uid="uid://0jn86aogkcne"]
[ext_resource type="Script" path="res://scripts/resizable_block.gd" id="1_bulc3"]
[ext_resource type="Texture2D" uid="uid://dyl3dsoub6pmu" path="res://textures/block-small.png" id="2_42gyy"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_vlk61"]
size = Vector2(30, 30)
[node name="Block" type="StaticBody2D"]
collision_layer = 17
collision_mask = 22
input_pickable = true
script = ExtResource("1_bulc3")
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("2_42gyy")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_vlk61")
[connection signal="input_event" from="." to="." method="_on_input_event"]

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extends Node
@export var player : CharacterBody2D
@export var scale_duration: float = 0.5
var current_selected = "none"
var target_scale_player: Vector2 = Vector2(1, 1)
func _on_input_event(viewport, event, shape_idx):
if event.is_action_pressed("click"):
var nearest_block = player.find_nearest_block()
if nearest_block and current_selected == "scale_up":
nearest_block.scale_up()
scale_up_player()
elif nearest_block:
nearest_block.scale_down()
scale_down_player()
func select_up():
current_selected = "scale_up"
func select_down():
current_selected = "scale_down"
func select_mirror():
current_selected = "mirror"
func start_scaling(target_node: Node2D, scale_value: Vector2):
var tween = create_tween()
tween.tween_property(target_node, "scale", scale_value, scale_duration)
func scale_up_player():
target_scale_player = Vector2(3.0, 3.0)
start_scaling(player, target_scale_player)
func scale_down_player():
target_scale_player = Vector2(1.0, 1.0)
start_scaling(player, target_scale_player)
func mirror():
pass # Mirror-Funktionalität hier einfügen