Merge pull request 'parts of the input field' (#9) from input_field into main
Reviewed-on: Theater/TheaterGui#9
This commit is contained in:
commit
2a37103b38
6 changed files with 89 additions and 4 deletions
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@ -1,5 +1,5 @@
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FileVersion = 1
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FileVersion = 1
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Dependencies = {corlib = "*", raylib-beef = "*"}
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Dependencies = {corlib = "*", corlib = "*", raylib-beef = "*"}
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[Project]
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[Project]
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Name = "TheaterGui"
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Name = "TheaterGui"
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@ -42,6 +42,7 @@ class App
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if (_CurrentScreen != null)
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if (_CurrentScreen != null)
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delete _CurrentScreen;
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delete _CurrentScreen;
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_CurrentScreen = value;
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_CurrentScreen = value;
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_CurrentScreen.Reorder(Width);
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}
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}
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};
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};
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@ -187,6 +188,9 @@ class App
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Input.HandleRightClick();
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Input.HandleRightClick();
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else
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else
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Input.HandleHover();
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Input.HandleHover();
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if(Selected != null)
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Selected.WhileSelected();
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}
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}
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@ -7,7 +7,7 @@ abstract class Component
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{
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{
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public this(StringView pComponentName, StringView pLabel)
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public this(StringView pComponentName, StringView pLabel)
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{
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{
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_ComponentType.Append(pComponentName);
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ComponentType = pComponentName;
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Label = pLabel;
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Label = pLabel;
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}
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}
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@ -11,6 +11,7 @@ class Container : Component
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}
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}
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private List<Component> _LayoutData = new .() ~ delete _;
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private List<Component> _LayoutData = new .() ~ delete _;
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public List<Component> Children = new .() ~ DeleteContainerAndItems!(_);
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public List<Component> Children = new .() ~ DeleteContainerAndItems!(_);
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72
src/Components/InputField.bf
Normal file
72
src/Components/InputField.bf
Normal file
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@ -0,0 +1,72 @@
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namespace TheaterGui.Components;
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using System;
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using RaylibBeef;
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class InputField : Component
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{
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public NPatchInfo PatchInfo;
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public String InputContent = new .() ~ delete _;
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String text = new .() ~ delete _;
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public this(StringView pLabel) : base("InputField", pLabel)
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{
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Label = "Test Data";
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Sprite = App.Textures.GetAsset("n_button");
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Width = 128 * 2;
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Height = 32;
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Margin = 10;
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Tint = Theme.Background;
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PatchInfo = .(Sprite.SourceRect, 7, 7, 7, 7, (.)NPatchLayout.NPATCH_NINE_PATCH);
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}
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public override void Render(int32 soy)
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{
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Raylib.DrawTextureNPatch(
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*Sprite.Source,
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PatchInfo,
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Rectangle(X, Y + soy, Width, Height),
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Vector2(0, 0),
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0,
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Tint);
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if (_IsHovered || App.Selected == this)
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Raylib.DrawTextureNPatch(*Sprite.Source, PatchInfo, Rectangle(X, Y + soy, Width, Height), Vector2(0, 0), 0, Theme.Tint.SetAlpha(120));
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_IsHovered = false;
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var measure = Raylib.MeasureTextEx(Theme.Font, text, Theme.FontSize, 0);
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Raylib.DrawTextEx(Theme.Font, text, Vector2(X + 7, Y + Height / 2 - measure.y / 2 + soy), Theme.FontSize, 0, Theme.Text);
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}
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protected bool _IsHovered = false;
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public override Component OnHover(int32 x, int32 y)
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{
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_IsHovered = true;
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return this;
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}
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public override bool OnClick(int32 x, int32 y)
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{
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App.Selected = this;
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return true;
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}
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public override void WhileSelected()
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{
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int key = Raylib.GetCharPressed();
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while (key > 0)
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{
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// NOTE: Only allow keys in range [32..125]
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if ((key >= 32) && (key <= 125) && (text.Length < 100))
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text.Append((char8)key);
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key = Raylib.GetCharPressed(); // Check next character in the queue
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}
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if (Raylib.IsKeyPressed((.)KeyboardKey.KEY_BACKSPACE))
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text.RemoveFromEnd(1);
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if(Raylib.IsKeyPressed((.)KeyboardKey.KEY_ESCAPE))
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App.Selected = null;
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}
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}
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@ -10,6 +10,14 @@ namespace RaylibBeef
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return false;
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return false;
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}
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}
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}
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}
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extension Color
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{
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public Color SetRed(uint8 red) => .(red, g, b, a);
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public Color SetGreen(uint8 green) => .(r, green, b, a);
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public Color SetBlue(uint8 blue) => .(r, g, blue, a);
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public Color SetAlpha(uint8 alpha) => .(r, g, b, alpha);
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}
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}
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}
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namespace System
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namespace System
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@ -25,7 +33,7 @@ namespace System
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Compiler.EmitTypeBody(fieldInfo.DeclaringType, scope $"""
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Compiler.EmitTypeBody(fieldInfo.DeclaringType, scope $"""
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public StringView {fieldInfo.Name.Substring(1)}
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public StringView {fieldInfo.Name.Substring(1)}
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{{
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{{
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public get => {fieldInfo.Name};
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public get => {fieldInfo.Name} == null ? "" : {fieldInfo.Name}..EnsureNullTerminator();
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public set => String.NewOrSet!({fieldInfo.Name}, value);
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public set => String.NewOrSet!({fieldInfo.Name}, value);
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}};
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}};
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""");
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""");
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