<?xml version="1.0" encoding="Windows-1252" ?> <raylibAPI> <Defines count="9"> <Define name="RRES_H" type="GUARD" value="" desc="" /> <Define name="RRESAPI" type="UNKNOWN" value="__declspec(dllexport)" desc="We are building the library as a Win32 shared library (.dll)" /> <Define name="RRES_MALLOC(sz)" type="MACRO" value="malloc(sz)" desc="" /> <Define name="RRES_CALLOC(ptr,sz)" type="MACRO" value="calloc(ptr,sz)" desc="" /> <Define name="RRES_REALLOC(ptr,sz)" type="MACRO" value="realloc(ptr,sz)" desc="" /> <Define name="RRES_FREE(ptr)" type="MACRO" value="free(ptr)" desc="" /> <Define name="RRES_SUPPORT_LOG_INFO" type="GUARD" value="" desc="" /> <Define name="RRES_LOG(...)" type="MACRO" value="printf(__VA_ARGS__)" desc="" /> <Define name="RRES_MAX_FILENAME_SIZE" type="INT" value="1024" desc="" /> </Defines> <Structs count="8"> <Struct name="rresFileHeader" fieldCount="5" desc="rres file header (16 bytes)"> <Field type="unsigned char[4]" name="id" desc="File identifier: rres" /> <Field type="unsigned short" name="version" desc="File version: 100 for version 1.0" /> <Field type="unsigned short" name="chunkCount" desc="Number of resource chunks in the file (MAX: 65535)" /> <Field type="unsigned int" name="cdOffset" desc="Central Directory offset in file (0 if not available)" /> <Field type="unsigned int" name="reserved" desc="<reserved>" /> </Struct> <Struct name="rresResourceChunkInfo" fieldCount="10" desc="rres resource chunk info header (32 bytes)"> <Field type="unsigned char[4]" name="type" desc="Resource chunk type (FourCC)" /> <Field type="unsigned int" name="id" desc="Resource chunk identifier (generated from filename CRC32 hash)" /> <Field type="unsigned char" name="compType" desc="Data compression algorithm" /> <Field type="unsigned char" name="cipherType" desc="Data encription algorithm" /> <Field type="unsigned short" name="flags" desc="Data flags (if required)" /> <Field type="unsigned int" name="packedSize" desc="Data chunk size (compressed/encrypted + custom data appended)" /> <Field type="unsigned int" name="baseSize" desc="Data base size (uncompressed/unencrypted)" /> <Field type="unsigned int" name="nextOffset" desc="Next resource chunk global offset (if resource has multiple chunks)" /> <Field type="unsigned int" name="reserved" desc="<reserved>" /> <Field type="unsigned int" name="crc32" desc="Data chunk CRC32 (propCount + props[] + data)" /> </Struct> <Struct name="rresResourceChunkData" fieldCount="3" desc="rres resource chunk data"> <Field type="unsigned int" name="propCount" desc="Resource chunk properties count" /> <Field type="unsigned int *" name="props" desc="Resource chunk properties" /> <Field type="void *" name="raw" desc="Resource chunk raw data" /> </Struct> <Struct name="rresResourceChunk" fieldCount="2" desc="rres resource chunk"> <Field type="rresResourceChunkInfo" name="info" desc="Resource chunk info" /> <Field type="rresResourceChunkData" name="data" desc="Resource chunk packed data, contains propCount, props[] and raw data" /> </Struct> <Struct name="rresResourceMulti" fieldCount="2" desc="NOTE: It supports multiple resource chunks"> <Field type="unsigned int" name="count" desc="Resource chunks count" /> <Field type="rresResourceChunk *" name="chunks" desc="Resource chunks" /> </Struct> <Struct name="rresDirEntry" fieldCount="5" desc="CDIR: rres central directory entry"> <Field type="unsigned int" name="id" desc="Resource id" /> <Field type="unsigned int" name="offset" desc="Resource global offset in file" /> <Field type="unsigned int" name="reserved" desc="reserved" /> <Field type="unsigned int" name="fileNameSize" desc="Resource fileName size (NULL terminator and 4-byte alignment padding considered)" /> <Field type="char[RRES_MAX_FILENAME_SIZE]" name="fileName" desc="Resource original fileName (NULL terminated and padded to 4-byte alignment)" /> </Struct> <Struct name="rresCentralDir" fieldCount="2" desc="NOTE: This data conforms the rresResourceChunkData"> <Field type="unsigned int" name="count" desc="Central directory entries count" /> <Field type="rresDirEntry *" name="entries" desc="Central directory entries" /> </Struct> <Struct name="rresFontGlyphInfo" fieldCount="8" desc="NOTE: And array of this type conforms the rresResourceChunkData"> <Field type="int" name="x" desc="Glyph rectangle in the atlas image" /> <Field type="int" name="y" desc="Glyph rectangle in the atlas image" /> <Field type="int" name="width" desc="Glyph rectangle in the atlas image" /> <Field type="int" name="height" desc="Glyph rectangle in the atlas image" /> <Field type="int" name="value" desc="Glyph codepoint value" /> <Field type="int" name="offsetX" desc="Glyph drawing offset (from base line)" /> <Field type="int" name="offsetY" desc="Glyph drawing offset (from base line)" /> <Field type="int" name="advanceX" desc="Glyph advance X for next character" /> </Struct> </Structs> <Aliases count="0"> </Aliases> <Enums count="0"> </Enums> <Callbacks count="0"> </Callbacks> <Functions count="13"> <Function name="rresLoadResourceChunk" retType="rresResourceChunk" paramCount="2" desc="Load one resource chunk for provided id"> <Param type="const char *" name="fileName" desc="" /> <Param type="int" name="rresId" desc="" /> </Function> <Function name="rresUnloadResourceChunk" retType="void" paramCount="1" desc="Unload resource chunk from memory"> <Param type="rresResourceChunk" name="chunk" desc="" /> </Function> <Function name="rresLoadResourceMulti" retType="rresResourceMulti" paramCount="2" desc="Load resource for provided id (multiple resource chunks)"> <Param type="const char *" name="fileName" desc="" /> <Param type="int" name="rresId" desc="" /> </Function> <Function name="rresUnloadResourceMulti" retType="void" paramCount="1" desc="Unload resource from memory (multiple resource chunks)"> <Param type="rresResourceMulti" name="multi" desc="" /> </Function> <Function name="rresLoadResourceChunkInfo" retType="rresResourceChunkInfo" paramCount="2" desc="Load resource chunk info for provided id"> <Param type="const char *" name="fileName" desc="" /> <Param type="int" name="rresId" desc="" /> </Function> <Function name="rresLoadResourceChunkInfoAll" retType="rresResourceChunkInfo *" paramCount="2" desc="Load all resource chunks info"> <Param type="const char *" name="fileName" desc="" /> <Param type="unsigned int *" name="chunkCount" desc="" /> </Function> <Function name="rresLoadCentralDirectory" retType="rresCentralDir" paramCount="1" desc="Load central directory resource chunk from file"> <Param type="const char *" name="fileName" desc="" /> </Function> <Function name="rresUnloadCentralDirectory" retType="void" paramCount="1" desc="Unload central directory resource chunk"> <Param type="rresCentralDir" name="dir" desc="" /> </Function> <Function name="rresGetDataType" retType="unsigned int" paramCount="1" desc="Get rresResourceDataType from FourCC code"> <Param type="const unsigned char *" name="fourCC" desc="" /> </Function> <Function name="rresGetResourceId" retType="int" paramCount="2" desc="Get resource id for a provided filename"> <Param type="rresCentralDir" name="dir" desc="" /> <Param type="const char *" name="fileName" desc="" /> </Function> <Function name="rresComputeCRC32" retType="unsigned int" paramCount="2" desc="Compute CRC32 for provided data"> <Param type="unsigned char *" name="data" desc="" /> <Param type="int" name="len" desc="" /> </Function> <Function name="rresSetCipherPassword" retType="void" paramCount="1" desc="Set password to be used on data decryption"> <Param type="const char *" name="pass" desc="" /> </Function> <Function name="rresGetCipherPassword" retType="const char *" paramCount="0" desc="Get password to be used on data decryption"> </Function> </Functions> </raylibAPI>