{ "defines": [ { "name": "RLGL_H", "type": "GUARD", "value": "", "description": "" }, { "name": "RLGL_VERSION", "type": "STRING", "value": "4.5", "description": "" }, { "name": "RLAPI", "type": "UNKNOWN", "value": "__declspec(dllexport)", "description": "We are building the library as a Win32 shared library (.dll)" }, { "name": "TRACELOG(level, ...)", "type": "MACRO", "value": "(void)0", "description": "" }, { "name": "TRACELOGD(...)", "type": "MACRO", "value": "(void)0", "description": "" }, { "name": "RL_MALLOC(sz)", "type": "MACRO", "value": "malloc(sz)", "description": "" }, { "name": "RL_CALLOC(n,sz)", "type": "MACRO", "value": "calloc(n,sz)", "description": "" }, { "name": "RL_REALLOC(n,sz)", "type": "MACRO", "value": "realloc(n,sz)", "description": "" }, { "name": "RL_FREE(p)", "type": "MACRO", "value": "free(p)", "description": "" }, { "name": "GRAPHICS_API_OPENGL_33", "type": "GUARD", "value": "", "description": "" }, { "name": "RLGL_RENDER_TEXTURES_HINT", "type": "GUARD", "value": "", "description": "" }, { "name": "RL_DEFAULT_BATCH_BUFFER_ELEMENTS", "type": "INT", "value": 8192, "description": "" }, { "name": "RL_DEFAULT_BATCH_BUFFERS", "type": "INT", "value": 1, "description": "Default number of batch buffers (multi-buffering)" }, { "name": "RL_DEFAULT_BATCH_DRAWCALLS", "type": "INT", "value": 256, "description": "Default number of batch draw calls (by state changes: mode, texture)" }, { "name": "RL_DEFAULT_BATCH_MAX_TEXTURE_UNITS", "type": "INT", "value": 4, "description": "Maximum number of textures units that can be activated on batch drawing (SetShaderValueTexture())" }, { "name": "RL_MAX_MATRIX_STACK_SIZE", "type": "INT", "value": 32, "description": "Maximum size of Matrix stack" }, { "name": "RL_MAX_SHADER_LOCATIONS", "type": "INT", "value": 32, "description": "Maximum number of shader locations supported" }, { "name": "RL_CULL_DISTANCE_NEAR", "type": "DOUBLE", "value": 0.01, "description": "Default near cull distance" }, { "name": "RL_CULL_DISTANCE_FAR", "type": "DOUBLE", "value": 1000.0, "description": "Default far cull distance" }, { "name": "RL_TEXTURE_WRAP_S", "type": "INT", "value": 10242, "description": "GL_TEXTURE_WRAP_S" }, { "name": "RL_TEXTURE_WRAP_T", "type": "INT", "value": 10243, "description": "GL_TEXTURE_WRAP_T" }, { "name": "RL_TEXTURE_MAG_FILTER", "type": "INT", "value": 10240, "description": "GL_TEXTURE_MAG_FILTER" }, { "name": "RL_TEXTURE_MIN_FILTER", "type": "INT", "value": 10241, "description": "GL_TEXTURE_MIN_FILTER" }, { "name": "RL_TEXTURE_FILTER_NEAREST", "type": "INT", "value": 9728, "description": "GL_NEAREST" }, { "name": "RL_TEXTURE_FILTER_LINEAR", "type": "INT", "value": 9729, "description": "GL_LINEAR" }, { "name": "RL_TEXTURE_FILTER_MIP_NEAREST", "type": "INT", "value": 9984, "description": "GL_NEAREST_MIPMAP_NEAREST" }, { "name": "RL_TEXTURE_FILTER_NEAREST_MIP_LINEAR", "type": "INT", "value": 9986, "description": "GL_NEAREST_MIPMAP_LINEAR" }, { "name": "RL_TEXTURE_FILTER_LINEAR_MIP_NEAREST", "type": "INT", "value": 9985, "description": "GL_LINEAR_MIPMAP_NEAREST" }, { "name": "RL_TEXTURE_FILTER_MIP_LINEAR", "type": "INT", "value": 9987, "description": "GL_LINEAR_MIPMAP_LINEAR" }, { "name": "RL_TEXTURE_FILTER_ANISOTROPIC", "type": "INT", "value": 12288, "description": "Anisotropic filter (custom identifier)" }, { "name": "RL_TEXTURE_MIPMAP_BIAS_RATIO", "type": "INT", "value": 16384, "description": "Texture mipmap bias, percentage ratio (custom identifier)" }, { "name": "RL_TEXTURE_WRAP_REPEAT", "type": "INT", "value": 10497, "description": "GL_REPEAT" }, { "name": "RL_TEXTURE_WRAP_CLAMP", "type": "INT", "value": 33071, "description": "GL_CLAMP_TO_EDGE" }, { "name": "RL_TEXTURE_WRAP_MIRROR_REPEAT", "type": "INT", "value": 33648, "description": "GL_MIRRORED_REPEAT" }, { "name": "RL_TEXTURE_WRAP_MIRROR_CLAMP", "type": "INT", "value": 34626, "description": "GL_MIRROR_CLAMP_EXT" }, { "name": "RL_MODELVIEW", "type": "INT", "value": 5888, "description": "GL_MODELVIEW" }, { "name": "RL_PROJECTION", "type": "INT", "value": 5889, "description": "GL_PROJECTION" }, { "name": "RL_TEXTURE", "type": "INT", "value": 5890, "description": "GL_TEXTURE" }, { "name": "RL_LINES", "type": "INT", "value": 1, "description": "GL_LINES" }, { "name": "RL_TRIANGLES", "type": "INT", "value": 4, "description": "GL_TRIANGLES" }, { "name": "RL_QUADS", "type": "INT", "value": 7, "description": "GL_QUADS" }, { "name": "RL_UNSIGNED_BYTE", "type": "INT", "value": 5121, "description": "GL_UNSIGNED_BYTE" }, { "name": "RL_FLOAT", "type": "INT", "value": 5126, "description": "GL_FLOAT" }, { "name": "RL_STREAM_DRAW", "type": "INT", "value": 35040, "description": "GL_STREAM_DRAW" }, { "name": "RL_STREAM_READ", "type": "INT", "value": 35041, "description": "GL_STREAM_READ" }, { "name": "RL_STREAM_COPY", "type": "INT", "value": 35042, "description": "GL_STREAM_COPY" }, { "name": "RL_STATIC_DRAW", "type": "INT", "value": 35044, "description": "GL_STATIC_DRAW" }, { "name": "RL_STATIC_READ", "type": "INT", "value": 35045, "description": "GL_STATIC_READ" }, { "name": "RL_STATIC_COPY", "type": "INT", "value": 35046, "description": "GL_STATIC_COPY" }, { "name": "RL_DYNAMIC_DRAW", "type": "INT", "value": 35048, "description": "GL_DYNAMIC_DRAW" }, { "name": "RL_DYNAMIC_READ", "type": "INT", "value": 35049, "description": "GL_DYNAMIC_READ" }, { "name": "RL_DYNAMIC_COPY", "type": "INT", "value": 35050, "description": "GL_DYNAMIC_COPY" }, { "name": "RL_FRAGMENT_SHADER", "type": "INT", "value": 35632, "description": "GL_FRAGMENT_SHADER" }, { "name": "RL_VERTEX_SHADER", "type": "INT", "value": 35633, "description": "GL_VERTEX_SHADER" }, { "name": "RL_COMPUTE_SHADER", "type": "INT", "value": 37305, "description": "GL_COMPUTE_SHADER" }, { "name": "RL_ZERO", "type": "INT", "value": 0, "description": "GL_ZERO" }, { "name": "RL_ONE", "type": "INT", "value": 1, "description": "GL_ONE" }, { "name": "RL_SRC_COLOR", "type": "INT", "value": 768, "description": "GL_SRC_COLOR" }, { "name": "RL_ONE_MINUS_SRC_COLOR", "type": "INT", "value": 769, "description": "GL_ONE_MINUS_SRC_COLOR" }, { "name": "RL_SRC_ALPHA", "type": "INT", "value": 770, "description": "GL_SRC_ALPHA" }, { "name": "RL_ONE_MINUS_SRC_ALPHA", "type": "INT", "value": 771, "description": "GL_ONE_MINUS_SRC_ALPHA" }, { "name": "RL_DST_ALPHA", "type": "INT", "value": 772, "description": "GL_DST_ALPHA" }, { "name": "RL_ONE_MINUS_DST_ALPHA", "type": "INT", "value": 773, "description": "GL_ONE_MINUS_DST_ALPHA" }, { "name": "RL_DST_COLOR", "type": "INT", "value": 774, "description": "GL_DST_COLOR" }, { "name": "RL_ONE_MINUS_DST_COLOR", "type": "INT", "value": 775, "description": "GL_ONE_MINUS_DST_COLOR" }, { "name": "RL_SRC_ALPHA_SATURATE", "type": "INT", "value": 776, "description": "GL_SRC_ALPHA_SATURATE" }, { "name": "RL_CONSTANT_COLOR", "type": "INT", "value": 32769, "description": "GL_CONSTANT_COLOR" }, { "name": "RL_ONE_MINUS_CONSTANT_COLOR", "type": "INT", "value": 32770, "description": "GL_ONE_MINUS_CONSTANT_COLOR" }, { "name": "RL_CONSTANT_ALPHA", "type": "INT", "value": 32771, "description": "GL_CONSTANT_ALPHA" }, { "name": "RL_ONE_MINUS_CONSTANT_ALPHA", "type": "INT", "value": 32772, "description": "GL_ONE_MINUS_CONSTANT_ALPHA" }, { "name": "RL_FUNC_ADD", "type": "INT", "value": 32774, "description": "GL_FUNC_ADD" }, { "name": "RL_MIN", "type": "INT", "value": 32775, "description": "GL_MIN" }, { "name": "RL_MAX", "type": "INT", "value": 32776, "description": "GL_MAX" }, { "name": "RL_FUNC_SUBTRACT", "type": "INT", "value": 32778, "description": "GL_FUNC_SUBTRACT" }, { "name": "RL_FUNC_REVERSE_SUBTRACT", "type": "INT", "value": 32779, "description": "GL_FUNC_REVERSE_SUBTRACT" }, { "name": "RL_BLEND_EQUATION", "type": "INT", "value": 32777, "description": "GL_BLEND_EQUATION" }, { "name": "RL_BLEND_EQUATION_RGB", "type": "INT", "value": 32777, "description": "GL_BLEND_EQUATION_RGB // (Same as BLEND_EQUATION)" }, { "name": "RL_BLEND_EQUATION_ALPHA", "type": "INT", "value": 34877, "description": "GL_BLEND_EQUATION_ALPHA" }, { "name": "RL_BLEND_DST_RGB", "type": "INT", "value": 32968, "description": "GL_BLEND_DST_RGB" }, { "name": "RL_BLEND_SRC_RGB", "type": "INT", "value": 32969, "description": "GL_BLEND_SRC_RGB" }, { "name": "RL_BLEND_DST_ALPHA", "type": "INT", "value": 32970, "description": "GL_BLEND_DST_ALPHA" }, { "name": "RL_BLEND_SRC_ALPHA", "type": "INT", "value": 32971, "description": "GL_BLEND_SRC_ALPHA" }, { "name": "RL_BLEND_COLOR", "type": "INT", "value": 32773, "description": "GL_BLEND_COLOR" }, { "name": "RL_MATRIX_TYPE", "type": "GUARD", "value": "", "description": "" }, { "name": "RL_SHADER_LOC_MAP_DIFFUSE", "type": "UNKNOWN", "value": "RL_SHADER_LOC_MAP_ALBEDO", "description": "" }, { "name": "RL_SHADER_LOC_MAP_SPECULAR", "type": "UNKNOWN", "value": "RL_SHADER_LOC_MAP_METALNESS", "description": "" } ], "structs": [ { "name": "Matrix", "description": "Matrix, 4x4 components, column major, OpenGL style, right handed", "fields": [ { "type": "float", "name": "m0", "description": "Matrix first row (4 components)" }, { "type": "float", "name": "m4", "description": "Matrix first row (4 components)" }, { "type": "float", "name": "m8", "description": "Matrix first row (4 components)" }, { "type": "float", "name": "m12", "description": "Matrix first row (4 components)" }, { "type": "float", "name": "m1", "description": "Matrix second row (4 components)" }, { "type": "float", "name": "m5", "description": "Matrix second row (4 components)" }, { "type": "float", "name": "m9", "description": "Matrix second row (4 components)" }, { "type": "float", "name": "m13", "description": "Matrix second row (4 components)" }, { "type": "float", "name": "m2", "description": "Matrix third row (4 components)" }, { "type": "float", "name": "m6", "description": "Matrix third row (4 components)" }, { "type": "float", "name": "m10", "description": "Matrix third row (4 components)" }, { "type": "float", "name": "m14", "description": "Matrix third row (4 components)" }, { "type": "float", "name": "m3", "description": "Matrix fourth row (4 components)" }, { "type": "float", "name": "m7", "description": "Matrix fourth row (4 components)" }, { "type": "float", "name": "m11", "description": "Matrix fourth row (4 components)" }, { "type": "float", "name": "m15", "description": "Matrix fourth row (4 components)" } ] }, { "name": "rlVertexBuffer", "description": "Dynamic vertex buffers (position + texcoords + colors + indices arrays)", "fields": [ { "type": "int", "name": "elementCount", "description": "Number of elements in the buffer (QUADS)" }, { "type": "float *", "name": "vertices", "description": "Vertex position (XYZ - 3 components per vertex) (shader-location = 0)" }, { "type": "float *", "name": "texcoords", "description": "Vertex texture coordinates (UV - 2 components per vertex) (shader-location = 1)" }, { "type": "unsigned char *", "name": "colors", "description": "Vertex colors (RGBA - 4 components per vertex) (shader-location = 3)" }, { "type": "#if defined(GRAPHICS_API_OPENGL_11) || defined(GRAPHICS_API_OPENunsigned int *", "name": "indices", "description": "Vertex indices (in case vertex data comes indexed) (6 indices per quad)" }, { "type": "unsigned int *", "name": "indices", "description": "Vertex indices (in case vertex data comes indexed) (6 indices per quad)" }, { "type": "#endif", "name": "indices", "description": "Vertex indices (in case vertex data comes indexed) (6 indices per quad)" }, { "type": "#if defined(GRAPHICS_API_OPENGL_ES2)", "name": "indices", "description": "Vertex indices (in case vertex data comes indexed) (6 indices per quad)" }, { "type": "unsigned short *", "name": "indices", "description": "Vertex indices (in case vertex data comes indexed) (6 indices per quad)" }, { "type": "#endif", "name": "vaoId", "description": "OpenGL Vertex Array Object id" }, { "type": "unsigned int", "name": "vaoId", "description": "OpenGL Vertex Array Object id" }, { "type": "unsigned int[4]", "name": "vboId", "description": "OpenGL Vertex Buffer Objects id (4 types of vertex data)" } ] }, { "name": "rlDrawCall", "description": "of those state-change happens (this is done in core module)", "fields": [ { "type": "int", "name": "mode", "description": "Drawing mode: LINES, TRIANGLES, QUADS" }, { "type": "int", "name": "vertexCount", "description": "Number of vertex of the draw" }, { "type": "int", "name": "vertexAlignment", "description": "Number of vertex required for index alignment (LINES, TRIANGLES)" }, { "type": "unsigned int", "name": "textureId", "description": "Texture id to be used on the draw -> Use to create new draw call if changes" } ] }, { "name": "rlRenderBatch", "description": "rlRenderBatch type", "fields": [ { "type": "int", "name": "bufferCount", "description": "Number of vertex buffers (multi-buffering support)" }, { "type": "int", "name": "currentBuffer", "description": "Current buffer tracking in case of multi-buffering" }, { "type": "rlVertexBuffer *", "name": "vertexBuffer", "description": "Dynamic buffer(s) for vertex data" }, { "type": "rlDrawCall *", "name": "draws", "description": "Draw calls array, depends on textureId" }, { "type": "int", "name": "drawCounter", "description": "Draw calls counter" }, { "type": "float", "name": "currentDepth", "description": "Current depth value for next draw" } ] } ], "aliases": [ ], "enums": [ { "name": "rlGlVersion", "description": "OpenGL version", "values": [ { "name": "RL_OPENGL_11", "value": 1, "description": "OpenGL 1.1" }, { "name": "RL_OPENGL_21", "value": 2, "description": "OpenGL 2.1 (GLSL 120)" }, { "name": "RL_OPENGL_33", "value": 3, "description": "OpenGL 3.3 (GLSL 330)" }, { "name": "RL_OPENGL_43", "value": 4, "description": "OpenGL 4.3 (using GLSL 330)" }, { "name": "RL_OPENGL_ES_20", "value": 5, "description": "OpenGL ES 2.0 (GLSL 100)" } ] }, { "name": "rlTraceLogLevel", "description": "Trace log level", "values": [ { "name": "RL_LOG_ALL", "value": 0, "description": "Display all logs" }, { "name": "RL_LOG_TRACE", "value": 1, "description": "Trace logging, intended for internal use only" }, { "name": "RL_LOG_DEBUG", "value": 2, "description": "Debug logging, used for internal debugging, it should be disabled on release builds" }, { "name": "RL_LOG_INFO", "value": 3, "description": "Info logging, used for program execution info" }, { "name": "RL_LOG_WARNING", "value": 4, "description": "Warning logging, used on recoverable failures" }, { "name": "RL_LOG_ERROR", "value": 5, "description": "Error logging, used on unrecoverable failures" }, { "name": "RL_LOG_FATAL", "value": 6, "description": "Fatal logging, used to abort program: exit(EXIT_FAILURE)" }, { "name": "RL_LOG_NONE", "value": 7, "description": "Disable logging" } ] }, { "name": "rlPixelFormat", "description": "Texture pixel formats", "values": [ { "name": "RL_PIXELFORMAT_UNCOMPRESSED_GRAYSCALE", "value": 1, "description": "8 bit per pixel (no alpha)" }, { "name": "RL_PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA", "value": 2, "description": "8*2 bpp (2 channels)" }, { "name": "RL_PIXELFORMAT_UNCOMPRESSED_R5G6B5", "value": 3, "description": "16 bpp" }, { "name": "RL_PIXELFORMAT_UNCOMPRESSED_R8G8B8", "value": 4, "description": "24 bpp" }, { "name": "RL_PIXELFORMAT_UNCOMPRESSED_R5G5B5A1", "value": 5, "description": "16 bpp (1 bit alpha)" }, { "name": "RL_PIXELFORMAT_UNCOMPRESSED_R4G4B4A4", "value": 6, "description": "16 bpp (4 bit alpha)" }, { "name": "RL_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8", "value": 7, "description": "32 bpp" }, { "name": "RL_PIXELFORMAT_UNCOMPRESSED_R32", "value": 8, "description": "32 bpp (1 channel - float)" }, { "name": "RL_PIXELFORMAT_UNCOMPRESSED_R32G32B32", "value": 9, "description": "32*3 bpp (3 channels - float)" }, { "name": "RL_PIXELFORMAT_UNCOMPRESSED_R32G32B32A32", "value": 10, "description": "32*4 bpp (4 channels - float)" }, { "name": "RL_PIXELFORMAT_COMPRESSED_DXT1_RGB", "value": 11, "description": "4 bpp (no alpha)" }, { "name": "RL_PIXELFORMAT_COMPRESSED_DXT1_RGBA", "value": 12, "description": "4 bpp (1 bit alpha)" }, { "name": "RL_PIXELFORMAT_COMPRESSED_DXT3_RGBA", "value": 13, "description": "8 bpp" }, { "name": "RL_PIXELFORMAT_COMPRESSED_DXT5_RGBA", "value": 14, "description": "8 bpp" }, { "name": "RL_PIXELFORMAT_COMPRESSED_ETC1_RGB", "value": 15, "description": "4 bpp" }, { "name": "RL_PIXELFORMAT_COMPRESSED_ETC2_RGB", "value": 16, "description": "4 bpp" }, { "name": "RL_PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA", "value": 17, "description": "8 bpp" }, { "name": "RL_PIXELFORMAT_COMPRESSED_PVRT_RGB", "value": 18, "description": "4 bpp" }, { "name": "RL_PIXELFORMAT_COMPRESSED_PVRT_RGBA", "value": 19, "description": "4 bpp" }, { "name": "RL_PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA", "value": 20, "description": "8 bpp" }, { "name": "RL_PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA", "value": 21, "description": "2 bpp" } ] }, { "name": "rlTextureFilter", "description": "Texture parameters: filter mode", "values": [ { "name": "RL_TEXTURE_FILTER_POINT", "value": 0, "description": "No filter, just pixel approximation" }, { "name": "RL_TEXTURE_FILTER_BILINEAR", "value": 1, "description": "Linear filtering" }, { "name": "RL_TEXTURE_FILTER_TRILINEAR", "value": 2, "description": "Trilinear filtering (linear with mipmaps)" }, { "name": "RL_TEXTURE_FILTER_ANISOTROPIC_4X", "value": 3, "description": "Anisotropic filtering 4x" }, { "name": "RL_TEXTURE_FILTER_ANISOTROPIC_8X", "value": 4, "description": "Anisotropic filtering 8x" }, { "name": "RL_TEXTURE_FILTER_ANISOTROPIC_16X", "value": 5, "description": "Anisotropic filtering 16x" } ] }, { "name": "rlBlendMode", "description": "Color blending modes (pre-defined)", "values": [ { "name": "RL_BLEND_ALPHA", "value": 0, "description": "Blend textures considering alpha (default)" }, { "name": "RL_BLEND_ADDITIVE", "value": 1, "description": "Blend textures adding colors" }, { "name": "RL_BLEND_MULTIPLIED", "value": 2, "description": "Blend textures multiplying colors" }, { "name": "RL_BLEND_ADD_COLORS", "value": 3, "description": "Blend textures adding colors (alternative)" }, { "name": "RL_BLEND_SUBTRACT_COLORS", "value": 4, "description": "Blend textures subtracting colors (alternative)" }, { "name": "RL_BLEND_ALPHA_PREMULTIPLY", "value": 5, "description": "Blend premultiplied textures considering alpha" }, { "name": "RL_BLEND_CUSTOM", "value": 6, "description": "Blend textures using custom src/dst factors (use rlSetBlendFactors())" }, { "name": "RL_BLEND_CUSTOM_SEPARATE", "value": 7, "description": "Blend textures using custom src/dst factors (use rlSetBlendFactorsSeparate())" } ] }, { "name": "rlShaderLocationIndex", "description": "Shader location point type", "values": [ { "name": "RL_SHADER_LOC_VERTEX_POSITION", "value": 0, "description": "Shader location: vertex attribute: position" }, { "name": "RL_SHADER_LOC_VERTEX_TEXCOORD01", "value": 1, "description": "Shader location: vertex attribute: texcoord01" }, { "name": "RL_SHADER_LOC_VERTEX_TEXCOORD02", "value": 2, "description": "Shader location: vertex attribute: texcoord02" }, { "name": "RL_SHADER_LOC_VERTEX_NORMAL", "value": 3, "description": "Shader location: vertex attribute: normal" }, { "name": "RL_SHADER_LOC_VERTEX_TANGENT", "value": 4, "description": "Shader location: vertex attribute: tangent" }, { "name": "RL_SHADER_LOC_VERTEX_COLOR", "value": 5, "description": "Shader location: vertex attribute: color" }, { "name": "RL_SHADER_LOC_MATRIX_MVP", "value": 6, "description": "Shader location: matrix uniform: model-view-projection" }, { "name": "RL_SHADER_LOC_MATRIX_VIEW", "value": 7, "description": "Shader location: matrix uniform: view (camera transform)" }, { "name": "RL_SHADER_LOC_MATRIX_PROJECTION", "value": 8, "description": "Shader location: matrix uniform: projection" }, { "name": "RL_SHADER_LOC_MATRIX_MODEL", "value": 9, "description": "Shader location: matrix uniform: model (transform)" }, { "name": "RL_SHADER_LOC_MATRIX_NORMAL", "value": 10, "description": "Shader location: matrix uniform: normal" }, { "name": "RL_SHADER_LOC_VECTOR_VIEW", "value": 11, "description": "Shader location: vector uniform: view" }, { "name": "RL_SHADER_LOC_COLOR_DIFFUSE", "value": 12, "description": "Shader location: vector uniform: diffuse color" }, { "name": "RL_SHADER_LOC_COLOR_SPECULAR", "value": 13, "description": "Shader location: vector uniform: specular color" }, { "name": "RL_SHADER_LOC_COLOR_AMBIENT", "value": 14, "description": "Shader location: vector uniform: ambient color" }, { "name": "RL_SHADER_LOC_MAP_ALBEDO", "value": 15, "description": "Shader location: sampler2d texture: albedo (same as: RL_SHADER_LOC_MAP_DIFFUSE)" }, { "name": "RL_SHADER_LOC_MAP_METALNESS", "value": 16, "description": "Shader location: sampler2d texture: metalness (same as: RL_SHADER_LOC_MAP_SPECULAR)" }, { "name": "RL_SHADER_LOC_MAP_NORMAL", "value": 17, "description": "Shader location: sampler2d texture: normal" }, { "name": "RL_SHADER_LOC_MAP_ROUGHNESS", "value": 18, "description": "Shader location: sampler2d texture: roughness" }, { "name": "RL_SHADER_LOC_MAP_OCCLUSION", "value": 19, "description": "Shader location: sampler2d texture: occlusion" }, { "name": "RL_SHADER_LOC_MAP_EMISSION", "value": 20, "description": "Shader location: sampler2d texture: emission" }, { "name": "RL_SHADER_LOC_MAP_HEIGHT", "value": 21, "description": "Shader location: sampler2d texture: height" }, { "name": "RL_SHADER_LOC_MAP_CUBEMAP", "value": 22, "description": "Shader location: samplerCube texture: cubemap" }, { "name": "RL_SHADER_LOC_MAP_IRRADIANCE", "value": 23, "description": "Shader location: samplerCube texture: irradiance" }, { "name": "RL_SHADER_LOC_MAP_PREFILTER", "value": 24, "description": "Shader location: samplerCube texture: prefilter" }, { "name": "RL_SHADER_LOC_MAP_BRDF", "value": 25, "description": "Shader location: sampler2d texture: brdf" } ] }, { "name": "rlShaderUniformDataType", "description": "Shader uniform data type", "values": [ { "name": "RL_SHADER_UNIFORM_FLOAT", "value": 0, "description": "Shader uniform type: float" }, { "name": "RL_SHADER_UNIFORM_VEC2", "value": 1, "description": "Shader uniform type: vec2 (2 float)" }, { "name": "RL_SHADER_UNIFORM_VEC3", "value": 2, "description": "Shader uniform type: vec3 (3 float)" }, { "name": "RL_SHADER_UNIFORM_VEC4", "value": 3, "description": "Shader uniform type: vec4 (4 float)" }, { "name": "RL_SHADER_UNIFORM_INT", "value": 4, "description": "Shader uniform type: int" }, { "name": "RL_SHADER_UNIFORM_IVEC2", "value": 5, "description": "Shader uniform type: ivec2 (2 int)" }, { "name": "RL_SHADER_UNIFORM_IVEC3", "value": 6, "description": "Shader uniform type: ivec3 (3 int)" }, { "name": "RL_SHADER_UNIFORM_IVEC4", "value": 7, "description": "Shader uniform type: ivec4 (4 int)" }, { "name": "RL_SHADER_UNIFORM_SAMPLER2D", "value": 8, "description": "Shader uniform type: sampler2d" } ] }, { "name": "rlShaderAttributeDataType", "description": "Shader attribute data types", "values": [ { "name": "RL_SHADER_ATTRIB_FLOAT", "value": 0, "description": "Shader attribute type: float" }, { "name": "RL_SHADER_ATTRIB_VEC2", "value": 1, "description": "Shader attribute type: vec2 (2 float)" }, { "name": "RL_SHADER_ATTRIB_VEC3", "value": 2, "description": "Shader attribute type: vec3 (3 float)" }, { "name": "RL_SHADER_ATTRIB_VEC4", "value": 3, "description": "Shader attribute type: vec4 (4 float)" } ] }, { "name": "rlFramebufferAttachType", "description": "Framebuffer attachment type", "values": [ { "name": "RL_ATTACHMENT_COLOR_CHANNEL0", "value": 0, "description": "Framebuffer attachment type: color 0" }, { "name": "RL_ATTACHMENT_COLOR_CHANNEL1", "value": 1, "description": "Framebuffer attachment type: color 1" }, { "name": "RL_ATTACHMENT_COLOR_CHANNEL2", "value": 2, "description": "Framebuffer attachment type: color 2" }, { "name": "RL_ATTACHMENT_COLOR_CHANNEL3", "value": 3, "description": "Framebuffer attachment type: color 3" }, { "name": "RL_ATTACHMENT_COLOR_CHANNEL4", "value": 4, "description": "Framebuffer attachment type: color 4" }, { "name": "RL_ATTACHMENT_COLOR_CHANNEL5", "value": 5, "description": "Framebuffer attachment type: color 5" }, { "name": "RL_ATTACHMENT_COLOR_CHANNEL6", "value": 6, "description": "Framebuffer attachment type: color 6" }, { "name": "RL_ATTACHMENT_COLOR_CHANNEL7", "value": 7, "description": "Framebuffer attachment type: color 7" }, { "name": "RL_ATTACHMENT_DEPTH", "value": 100, "description": "Framebuffer attachment type: depth" }, { "name": "RL_ATTACHMENT_STENCIL", "value": 200, "description": "Framebuffer attachment type: stencil" } ] }, { "name": "rlFramebufferAttachTextureType", "description": "Framebuffer texture attachment type", "values": [ { "name": "RL_ATTACHMENT_CUBEMAP_POSITIVE_X", "value": 0, "description": "Framebuffer texture attachment type: cubemap, +X side" }, { "name": "RL_ATTACHMENT_CUBEMAP_NEGATIVE_X", "value": 1, "description": "Framebuffer texture attachment type: cubemap, -X side" }, { "name": "RL_ATTACHMENT_CUBEMAP_POSITIVE_Y", "value": 2, "description": "Framebuffer texture attachment type: cubemap, +Y side" }, { "name": "RL_ATTACHMENT_CUBEMAP_NEGATIVE_Y", "value": 3, "description": "Framebuffer texture attachment type: cubemap, -Y side" }, { "name": "RL_ATTACHMENT_CUBEMAP_POSITIVE_Z", "value": 4, "description": "Framebuffer texture attachment type: cubemap, +Z side" }, { "name": "RL_ATTACHMENT_CUBEMAP_NEGATIVE_Z", "value": 5, "description": "Framebuffer texture attachment type: cubemap, -Z side" }, { "name": "RL_ATTACHMENT_TEXTURE2D", "value": 100, "description": "Framebuffer texture attachment type: texture2d" }, { "name": "RL_ATTACHMENT_RENDERBUFFER", "value": 200, "description": "Framebuffer texture attachment type: renderbuffer" } ] }, { "name": "rlCullMode", "description": "Face culling mode", "values": [ { "name": "RL_CULL_FACE_FRONT", "value": 0, "description": "" }, { "name": "RL_CULL_FACE_BACK", "value": 1, "description": "" } ] } ], "callbacks": [ ], "functions": [ { "name": "rlMatrixMode", "description": "Choose the current matrix to be transformed", "returnType": "void", "params": [ { "type": "int", "name": "mode" } ] }, { "name": "rlPushMatrix", "description": "Push the current matrix to stack", "returnType": "void" }, { "name": "rlPopMatrix", "description": "Pop latest inserted matrix from stack", "returnType": "void" }, { "name": "rlLoadIdentity", "description": "Reset current matrix to identity matrix", "returnType": "void" }, { "name": "rlTranslatef", "description": "Multiply the current matrix by a translation matrix", "returnType": "void", "params": [ { "type": "float", "name": "x" }, { "type": "float", "name": "y" }, { "type": "float", "name": "z" } ] }, { "name": "rlRotatef", "description": "Multiply the current matrix by a rotation matrix", "returnType": "void", "params": [ { "type": "float", "name": "angle" }, { "type": "float", "name": "x" }, { "type": "float", "name": "y" }, { "type": "float", "name": "z" } ] }, { "name": "rlScalef", "description": "Multiply the current matrix by a scaling matrix", "returnType": "void", "params": [ { "type": "float", "name": "x" }, { "type": "float", "name": "y" }, { "type": "float", "name": "z" } ] }, { "name": "rlMultMatrixf", "description": "Multiply the current matrix by another matrix", "returnType": "void", "params": [ { "type": "const float *", "name": "matf" } ] }, { "name": "rlFrustum", "description": "", "returnType": "void", "params": [ { "type": "double", "name": "left" }, { "type": "double", "name": "right" }, { "type": "double", "name": "bottom" }, { "type": "double", "name": "top" }, { "type": "double", "name": "znear" }, { "type": "double", "name": "zfar" } ] }, { "name": "rlOrtho", "description": "", "returnType": "void", "params": [ { "type": "double", "name": "left" }, { "type": "double", "name": "right" }, { "type": "double", "name": "bottom" }, { "type": "double", "name": "top" }, { "type": "double", "name": "znear" }, { "type": "double", "name": "zfar" } ] }, { "name": "rlViewport", "description": "Set the viewport area", "returnType": "void", "params": [ { "type": "int", "name": "x" }, { "type": "int", "name": "y" }, { "type": "int", "name": "width" }, { "type": "int", "name": "height" } ] }, { "name": "rlBegin", "description": "Initialize drawing mode (how to organize vertex)", "returnType": "void", "params": [ { "type": "int", "name": "mode" } ] }, { "name": "rlEnd", "description": "Finish vertex providing", "returnType": "void" }, { "name": "rlVertex2i", "description": "Define one vertex (position) - 2 int", "returnType": "void", "params": [ { "type": "int", "name": "x" }, { "type": "int", "name": "y" } ] }, { "name": "rlVertex2f", "description": "Define one vertex (position) - 2 float", "returnType": "void", "params": [ { "type": "float", "name": "x" }, { "type": "float", "name": "y" } ] }, { "name": "rlVertex3f", "description": "Define one vertex (position) - 3 float", "returnType": "void", "params": [ { "type": "float", "name": "x" }, { "type": "float", "name": "y" }, { "type": "float", "name": "z" } ] }, { "name": "rlTexCoord2f", "description": "Define one vertex (texture coordinate) - 2 float", "returnType": "void", "params": [ { "type": "float", "name": "x" }, { "type": "float", "name": "y" } ] }, { "name": "rlNormal3f", "description": "Define one vertex (normal) - 3 float", "returnType": "void", "params": [ { "type": "float", "name": "x" }, { "type": "float", "name": "y" }, { "type": "float", "name": "z" } ] }, { "name": "rlColor4ub", "description": "Define one vertex (color) - 4 byte", "returnType": "void", "params": [ { "type": "unsigned char", "name": "r" }, { "type": "unsigned char", "name": "g" }, { "type": "unsigned char", "name": "b" }, { "type": "unsigned char", "name": "a" } ] }, { "name": "rlColor3f", "description": "Define one vertex (color) - 3 float", "returnType": "void", "params": [ { "type": "float", "name": "x" }, { "type": "float", "name": "y" }, { "type": "float", "name": "z" } ] }, { "name": "rlColor4f", "description": "Define one vertex (color) - 4 float", "returnType": "void", "params": [ { "type": "float", "name": "x" }, { "type": "float", "name": "y" }, { "type": "float", "name": "z" }, { "type": "float", "name": "w" } ] }, { "name": "rlEnableVertexArray", "description": "Enable vertex array (VAO, if supported)", "returnType": "bool", "params": [ { "type": "unsigned int", "name": "vaoId" } ] }, { "name": "rlDisableVertexArray", "description": "Disable vertex array (VAO, if supported)", "returnType": "void" }, { "name": "rlEnableVertexBuffer", "description": "Enable vertex buffer (VBO)", "returnType": "void", "params": [ { "type": "unsigned int", "name": "id" } ] }, { "name": "rlDisableVertexBuffer", "description": "Disable vertex buffer (VBO)", "returnType": "void" }, { "name": "rlEnableVertexBufferElement", "description": "Enable vertex buffer element (VBO element)", "returnType": "void", "params": [ { "type": "unsigned int", "name": "id" } ] }, { "name": "rlDisableVertexBufferElement", "description": "Disable vertex buffer element (VBO element)", "returnType": "void" }, { "name": "rlEnableVertexAttribute", "description": "Enable vertex attribute index", "returnType": "void", "params": [ { "type": "unsigned int", "name": "index" } ] }, { "name": "rlDisableVertexAttribute", "description": "Disable vertex attribute index", "returnType": "void", "params": [ { "type": "unsigned int", "name": "index" } ] }, { "name": "rlEnableStatePointer", "description": "Enable attribute state pointer", "returnType": "void", "params": [ { "type": "int", "name": "vertexAttribType" }, { "type": "void *", "name": "buffer" } ] }, { "name": "rlDisableStatePointer", "description": "Disable attribute state pointer", "returnType": "void", "params": [ { "type": "int", "name": "vertexAttribType" } ] }, { "name": "rlActiveTextureSlot", "description": "Select and active a texture slot", "returnType": "void", "params": [ { "type": "int", "name": "slot" } ] }, { "name": "rlEnableTexture", "description": "Enable texture", "returnType": "void", "params": [ { "type": "unsigned int", "name": "id" } ] }, { "name": "rlDisableTexture", "description": "Disable texture", "returnType": "void" }, { "name": "rlEnableTextureCubemap", "description": "Enable texture cubemap", "returnType": "void", "params": [ { "type": "unsigned int", "name": "id" } ] }, { "name": "rlDisableTextureCubemap", "description": "Disable texture cubemap", "returnType": "void" }, { "name": "rlTextureParameters", "description": "Set texture parameters (filter, wrap)", "returnType": "void", "params": [ { "type": "unsigned int", "name": "id" }, { "type": "int", "name": "param" }, { "type": "int", "name": "value" } ] }, { "name": "rlCubemapParameters", "description": "Set cubemap parameters (filter, wrap)", "returnType": "void", "params": [ { "type": "unsigned int", "name": "id" }, { "type": "int", "name": "param" }, { "type": "int", "name": "value" } ] }, { "name": "rlEnableShader", "description": "Enable shader program", "returnType": "void", "params": [ { "type": "unsigned int", "name": "id" } ] }, { "name": "rlDisableShader", "description": "Disable shader program", "returnType": "void" }, { "name": "rlEnableFramebuffer", "description": "Enable render texture (fbo)", "returnType": "void", "params": [ { "type": "unsigned int", "name": "id" } ] }, { "name": "rlDisableFramebuffer", "description": "Disable render texture (fbo), return to default framebuffer", "returnType": "void" }, { "name": "rlActiveDrawBuffers", "description": "Activate multiple draw color buffers", "returnType": "void", "params": [ { "type": "int", "name": "count" } ] }, { "name": "rlEnableColorBlend", "description": "Enable color blending", "returnType": "void" }, { "name": "rlDisableColorBlend", "description": "Disable color blending", "returnType": "void" }, { "name": "rlEnableDepthTest", "description": "Enable depth test", "returnType": "void" }, { "name": "rlDisableDepthTest", "description": "Disable depth test", "returnType": "void" }, { "name": "rlEnableDepthMask", "description": "Enable depth write", "returnType": "void" }, { "name": "rlDisableDepthMask", "description": "Disable depth write", "returnType": "void" }, { "name": "rlEnableBackfaceCulling", "description": "Enable backface culling", "returnType": "void" }, { "name": "rlDisableBackfaceCulling", "description": "Disable backface culling", "returnType": "void" }, { "name": "rlSetCullFace", "description": "Set face culling mode", "returnType": "void", "params": [ { "type": "int", "name": "mode" } ] }, { "name": "rlEnableScissorTest", "description": "Enable scissor test", "returnType": "void" }, { "name": "rlDisableScissorTest", "description": "Disable scissor test", "returnType": "void" }, { "name": "rlScissor", "description": "Scissor test", "returnType": "void", "params": [ { "type": "int", "name": "x" }, { "type": "int", "name": "y" }, { "type": "int", "name": "width" }, { "type": "int", "name": "height" } ] }, { "name": "rlEnableWireMode", "description": "Enable wire mode", "returnType": "void" }, { "name": "rlDisableWireMode", "description": "Disable wire mode", "returnType": "void" }, { "name": "rlSetLineWidth", "description": "Set the line drawing width", "returnType": "void", "params": [ { "type": "float", "name": "width" } ] }, { "name": "rlGetLineWidth", "description": "Get the line drawing width", "returnType": "float" }, { "name": "rlEnableSmoothLines", "description": "Enable line aliasing", "returnType": "void" }, { "name": "rlDisableSmoothLines", "description": "Disable line aliasing", "returnType": "void" }, { "name": "rlEnableStereoRender", "description": "Enable stereo rendering", "returnType": "void" }, { "name": "rlDisableStereoRender", "description": "Disable stereo rendering", "returnType": "void" }, { "name": "rlIsStereoRenderEnabled", "description": "Check if stereo render is enabled", "returnType": "bool" }, { "name": "rlClearColor", "description": "Clear color buffer with color", "returnType": "void", "params": [ { "type": "unsigned char", "name": "r" }, { "type": "unsigned char", "name": "g" }, { "type": "unsigned char", "name": "b" }, { "type": "unsigned char", "name": "a" } ] }, { "name": "rlClearScreenBuffers", "description": "Clear used screen buffers (color and depth)", "returnType": "void" }, { "name": "rlCheckErrors", "description": "Check and log OpenGL error codes", "returnType": "void" }, { "name": "rlSetBlendMode", "description": "Set blending mode", "returnType": "void", "params": [ { "type": "int", "name": "mode" } ] }, { "name": "rlSetBlendFactors", "description": "Set blending mode factor and equation (using OpenGL factors)", "returnType": "void", "params": [ { "type": "int", "name": "glSrcFactor" }, { "type": "int", "name": "glDstFactor" }, { "type": "int", "name": "glEquation" } ] }, { "name": "rlSetBlendFactorsSeparate", "description": "Set blending mode factors and equations separately (using OpenGL factors)", "returnType": "void", "params": [ { "type": "int", "name": "glSrcRGB" }, { "type": "int", "name": "glDstRGB" }, { "type": "int", "name": "glSrcAlpha" }, { "type": "int", "name": "glDstAlpha" }, { "type": "int", "name": "glEqRGB" }, { "type": "int", "name": "glEqAlpha" } ] }, { "name": "rlglInit", "description": "Initialize rlgl (buffers, shaders, textures, states)", "returnType": "void", "params": [ { "type": "int", "name": "width" }, { "type": "int", "name": "height" } ] }, { "name": "rlglClose", "description": "De-initialize rlgl (buffers, shaders, textures)", "returnType": "void" }, { "name": "rlLoadExtensions", "description": "Load OpenGL extensions (loader function required)", "returnType": "void", "params": [ { "type": "void *", "name": "loader" } ] }, { "name": "rlGetVersion", "description": "Get current OpenGL version", "returnType": "int" }, { "name": "rlSetFramebufferWidth", "description": "Set current framebuffer width", "returnType": "void", "params": [ { "type": "int", "name": "width" } ] }, { "name": "rlGetFramebufferWidth", "description": "Get default framebuffer width", "returnType": "int" }, { "name": "rlSetFramebufferHeight", "description": "Set current framebuffer height", "returnType": "void", "params": [ { "type": "int", "name": "height" } ] }, { "name": "rlGetFramebufferHeight", "description": "Get default framebuffer height", "returnType": "int" }, { "name": "rlGetTextureIdDefault", "description": "Get default texture id", "returnType": "unsigned int" }, { "name": "rlGetShaderIdDefault", "description": "Get default shader id", "returnType": "unsigned int" }, { "name": "rlGetShaderLocsDefault", "description": "Get default shader locations", "returnType": "int *" }, { "name": "rlLoadRenderBatch", "description": "Load a render batch system", "returnType": "rlRenderBatch", "params": [ { "type": "int", "name": "numBuffers" }, { "type": "int", "name": "bufferElements" } ] }, { "name": "rlUnloadRenderBatch", "description": "Unload render batch system", "returnType": "void", "params": [ { "type": "rlRenderBatch", "name": "batch" } ] }, { "name": "rlDrawRenderBatch", "description": "Draw render batch data (Update->Draw->Reset)", "returnType": "void", "params": [ { "type": "rlRenderBatch *", "name": "batch" } ] }, { "name": "rlSetRenderBatchActive", "description": "Set the active render batch for rlgl (NULL for default internal)", "returnType": "void", "params": [ { "type": "rlRenderBatch *", "name": "batch" } ] }, { "name": "rlDrawRenderBatchActive", "description": "Update and draw internal render batch", "returnType": "void" }, { "name": "rlCheckRenderBatchLimit", "description": "Check internal buffer overflow for a given number of vertex", "returnType": "bool", "params": [ { "type": "int", "name": "vCount" } ] }, { "name": "rlSetTexture", "description": "Set current texture for render batch and check buffers limits", "returnType": "void", "params": [ { "type": "unsigned int", "name": "id" } ] }, { "name": "rlLoadVertexArray", "description": "Load vertex array (vao) if supported", "returnType": "unsigned int" }, { "name": "rlLoadVertexBuffer", "description": "Load a vertex buffer attribute", "returnType": "unsigned int", "params": [ { "type": "const void *", "name": "buffer" }, { "type": "int", "name": "size" }, { "type": "bool", "name": "dynamic" } ] }, { "name": "rlLoadVertexBufferElement", "description": "Load a new attributes element buffer", "returnType": "unsigned int", "params": [ { "type": "const void *", "name": "buffer" }, { "type": "int", "name": "size" }, { "type": "bool", "name": "dynamic" } ] }, { "name": "rlUpdateVertexBuffer", "description": "Update GPU buffer with new data", "returnType": "void", "params": [ { "type": "unsigned int", "name": "bufferId" }, { "type": "const void *", "name": "data" }, { "type": "int", "name": "dataSize" }, { "type": "int", "name": "offset" } ] }, { "name": "rlUpdateVertexBufferElements", "description": "Update vertex buffer elements with new data", "returnType": "void", "params": [ { "type": "unsigned int", "name": "id" }, { "type": "const void *", "name": "data" }, { "type": "int", "name": "dataSize" }, { "type": "int", "name": "offset" } ] }, { "name": "rlUnloadVertexArray", "description": "", "returnType": "void", "params": [ { "type": "unsigned int", "name": "vaoId" } ] }, { "name": "rlUnloadVertexBuffer", "description": "", "returnType": "void", "params": [ { "type": "unsigned int", "name": "vboId" } ] }, { "name": "rlSetVertexAttribute", "description": "", "returnType": "void", "params": [ { "type": "unsigned int", "name": "index" }, { "type": "int", "name": "compSize" }, { "type": "int", "name": "type" }, { "type": "bool", "name": "normalized" }, { "type": "int", "name": "stride" }, { "type": "const void *", "name": "pointer" } ] }, { "name": "rlSetVertexAttributeDivisor", "description": "", "returnType": "void", "params": [ { "type": "unsigned int", "name": "index" }, { "type": "int", "name": "divisor" } ] }, { "name": "rlSetVertexAttributeDefault", "description": "Set vertex attribute default value", "returnType": "void", "params": [ { "type": "int", "name": "locIndex" }, { "type": "const void *", "name": "value" }, { "type": "int", "name": "attribType" }, { "type": "int", "name": "count" } ] }, { "name": "rlDrawVertexArray", "description": "", "returnType": "void", "params": [ { "type": "int", "name": "offset" }, { "type": "int", "name": "count" } ] }, { "name": "rlDrawVertexArrayElements", "description": "", "returnType": "void", "params": [ { "type": "int", "name": "offset" }, { "type": "int", "name": "count" }, { "type": "const void *", "name": "buffer" } ] }, { "name": "rlDrawVertexArrayInstanced", "description": "", "returnType": "void", "params": [ { "type": "int", "name": "offset" }, { "type": "int", "name": "count" }, { "type": "int", "name": "instances" } ] }, { "name": "rlDrawVertexArrayElementsInstanced", "description": "", "returnType": "void", "params": [ { "type": "int", "name": "offset" }, { "type": "int", "name": "count" }, { "type": "const void *", "name": "buffer" }, { "type": "int", "name": "instances" } ] }, { "name": "rlLoadTexture", "description": "Load texture in GPU", "returnType": "unsigned int", "params": [ { "type": "const void *", "name": "data" }, { "type": "int", "name": "width" }, { "type": "int", "name": "height" }, { "type": "int", "name": "format" }, { "type": "int", "name": "mipmapCount" } ] }, { "name": "rlLoadTextureDepth", "description": "Load depth texture/renderbuffer (to be attached to fbo)", "returnType": "unsigned int", "params": [ { "type": "int", "name": "width" }, { "type": "int", "name": "height" }, { "type": "bool", "name": "useRenderBuffer" } ] }, { "name": "rlLoadTextureCubemap", "description": "Load texture cubemap", "returnType": "unsigned int", "params": [ { "type": "const void *", "name": "data" }, { "type": "int", "name": "size" }, { "type": "int", "name": "format" } ] }, { "name": "rlUpdateTexture", "description": "Update GPU texture with new data", "returnType": "void", "params": [ { "type": "unsigned int", "name": "id" }, { "type": "int", "name": "offsetX" }, { "type": "int", "name": "offsetY" }, { "type": "int", "name": "width" }, { "type": "int", "name": "height" }, { "type": "int", "name": "format" }, { "type": "const void *", "name": "data" } ] }, { "name": "rlGetGlTextureFormats", "description": "Get OpenGL internal formats", "returnType": "void", "params": [ { "type": "int", "name": "format" }, { "type": "unsigned int *", "name": "glInternalFormat" }, { "type": "unsigned int *", "name": "glFormat" }, { "type": "unsigned int *", "name": "glType" } ] }, { "name": "rlGetPixelFormatName", "description": "Get name string for pixel format", "returnType": "const char *", "params": [ { "type": "unsigned int", "name": "format" } ] }, { "name": "rlUnloadTexture", "description": "Unload texture from GPU memory", "returnType": "void", "params": [ { "type": "unsigned int", "name": "id" } ] }, { "name": "rlGenTextureMipmaps", "description": "Generate mipmap data for selected texture", "returnType": "void", "params": [ { "type": "unsigned int", "name": "id" }, { "type": "int", "name": "width" }, { "type": "int", "name": "height" }, { "type": "int", "name": "format" }, { "type": "int *", "name": "mipmaps" } ] }, { "name": "rlReadTexturePixels", "description": "Read texture pixel data", "returnType": "void *", "params": [ { "type": "unsigned int", "name": "id" }, { "type": "int", "name": "width" }, { "type": "int", "name": "height" }, { "type": "int", "name": "format" } ] }, { "name": "rlReadScreenPixels", "description": "Read screen pixel data (color buffer)", "returnType": "unsigned char *", "params": [ { "type": "int", "name": "width" }, { "type": "int", "name": "height" } ] }, { "name": "rlLoadFramebuffer", "description": "Load an empty framebuffer", "returnType": "unsigned int", "params": [ { "type": "int", "name": "width" }, { "type": "int", "name": "height" } ] }, { "name": "rlFramebufferAttach", "description": "Attach texture/renderbuffer to a framebuffer", "returnType": "void", "params": [ { "type": "unsigned int", "name": "fboId" }, { "type": "unsigned int", "name": "texId" }, { "type": "int", "name": "attachType" }, { "type": "int", "name": "texType" }, { "type": "int", "name": "mipLevel" } ] }, { "name": "rlFramebufferComplete", "description": "Verify framebuffer is complete", "returnType": "bool", "params": [ { "type": "unsigned int", "name": "id" } ] }, { "name": "rlUnloadFramebuffer", "description": "Delete framebuffer from GPU", "returnType": "void", "params": [ { "type": "unsigned int", "name": "id" } ] }, { "name": "rlLoadShaderCode", "description": "Load shader from code strings", "returnType": "unsigned int", "params": [ { "type": "const char *", "name": "vsCode" }, { "type": "const char *", "name": "fsCode" } ] }, { "name": "rlCompileShader", "description": "Compile custom shader and return shader id (type: RL_VERTEX_SHADER, RL_FRAGMENT_SHADER, RL_COMPUTE_SHADER)", "returnType": "unsigned int", "params": [ { "type": "const char *", "name": "shaderCode" }, { "type": "int", "name": "type" } ] }, { "name": "rlLoadShaderProgram", "description": "Load custom shader program", "returnType": "unsigned int", "params": [ { "type": "unsigned int", "name": "vShaderId" }, { "type": "unsigned int", "name": "fShaderId" } ] }, { "name": "rlUnloadShaderProgram", "description": "Unload shader program", "returnType": "void", "params": [ { "type": "unsigned int", "name": "id" } ] }, { "name": "rlGetLocationUniform", "description": "Get shader location uniform", "returnType": "int", "params": [ { "type": "unsigned int", "name": "shaderId" }, { "type": "const char *", "name": "uniformName" } ] }, { "name": "rlGetLocationAttrib", "description": "Get shader location attribute", "returnType": "int", "params": [ { "type": "unsigned int", "name": "shaderId" }, { "type": "const char *", "name": "attribName" } ] }, { "name": "rlSetUniform", "description": "Set shader value uniform", "returnType": "void", "params": [ { "type": "int", "name": "locIndex" }, { "type": "const void *", "name": "value" }, { "type": "int", "name": "uniformType" }, { "type": "int", "name": "count" } ] }, { "name": "rlSetUniformMatrix", "description": "Set shader value matrix", "returnType": "void", "params": [ { "type": "int", "name": "locIndex" }, { "type": "Matrix", "name": "mat" } ] }, { "name": "rlSetUniformSampler", "description": "Set shader value sampler", "returnType": "void", "params": [ { "type": "int", "name": "locIndex" }, { "type": "unsigned int", "name": "textureId" } ] }, { "name": "rlSetShader", "description": "Set shader currently active (id and locations)", "returnType": "void", "params": [ { "type": "unsigned int", "name": "id" }, { "type": "int *", "name": "locs" } ] }, { "name": "rlLoadComputeShaderProgram", "description": "Load compute shader program", "returnType": "unsigned int", "params": [ { "type": "unsigned int", "name": "shaderId" } ] }, { "name": "rlComputeShaderDispatch", "description": "Dispatch compute shader (equivalent to *draw* for graphics pipeline)", "returnType": "void", "params": [ { "type": "unsigned int", "name": "groupX" }, { "type": "unsigned int", "name": "groupY" }, { "type": "unsigned int", "name": "groupZ" } ] }, { "name": "rlLoadShaderBuffer", "description": "Load shader storage buffer object (SSBO)", "returnType": "unsigned int", "params": [ { "type": "unsigned int", "name": "size" }, { "type": "const void *", "name": "data" }, { "type": "int", "name": "usageHint" } ] }, { "name": "rlUnloadShaderBuffer", "description": "Unload shader storage buffer object (SSBO)", "returnType": "void", "params": [ { "type": "unsigned int", "name": "ssboId" } ] }, { "name": "rlUpdateShaderBuffer", "description": "Update SSBO buffer data", "returnType": "void", "params": [ { "type": "unsigned int", "name": "id" }, { "type": "const void *", "name": "data" }, { "type": "unsigned int", "name": "dataSize" }, { "type": "unsigned int", "name": "offset" } ] }, { "name": "rlBindShaderBuffer", "description": "Bind SSBO buffer", "returnType": "void", "params": [ { "type": "unsigned int", "name": "id" }, { "type": "unsigned int", "name": "index" } ] }, { "name": "rlReadShaderBuffer", "description": "Read SSBO buffer data (GPU->CPU)", "returnType": "void", "params": [ { "type": "unsigned int", "name": "id" }, { "type": "void *", "name": "dest" }, { "type": "unsigned int", "name": "count" }, { "type": "unsigned int", "name": "offset" } ] }, { "name": "rlCopyShaderBuffer", "description": "Copy SSBO data between buffers", "returnType": "void", "params": [ { "type": "unsigned int", "name": "destId" }, { "type": "unsigned int", "name": "srcId" }, { "type": "unsigned int", "name": "destOffset" }, { "type": "unsigned int", "name": "srcOffset" }, { "type": "unsigned int", "name": "count" } ] }, { "name": "rlGetShaderBufferSize", "description": "Get SSBO buffer size", "returnType": "unsigned int", "params": [ { "type": "unsigned int", "name": "id" } ] }, { "name": "rlBindImageTexture", "description": "Bind image texture", "returnType": "void", "params": [ { "type": "unsigned int", "name": "id" }, { "type": "unsigned int", "name": "index" }, { "type": "int", "name": "format" }, { "type": "bool", "name": "readonly" } ] }, { "name": "rlGetMatrixModelview", "description": "Get internal modelview matrix", "returnType": "Matrix" }, { "name": "rlGetMatrixProjection", "description": "Get internal projection matrix", "returnType": "Matrix" }, { "name": "rlGetMatrixTransform", "description": "Get internal accumulated transform matrix", "returnType": "Matrix" }, { "name": "rlGetMatrixProjectionStereo", "description": "Get internal projection matrix for stereo render (selected eye)", "returnType": "Matrix", "params": [ { "type": "int", "name": "eye" } ] }, { "name": "rlGetMatrixViewOffsetStereo", "description": "Get internal view offset matrix for stereo render (selected eye)", "returnType": "Matrix", "params": [ { "type": "int", "name": "eye" } ] }, { "name": "rlSetMatrixProjection", "description": "Set a custom projection matrix (replaces internal projection matrix)", "returnType": "void", "params": [ { "type": "Matrix", "name": "proj" } ] }, { "name": "rlSetMatrixModelview", "description": "Set a custom modelview matrix (replaces internal modelview matrix)", "returnType": "void", "params": [ { "type": "Matrix", "name": "view" } ] }, { "name": "rlSetMatrixProjectionStereo", "description": "Set eyes projection matrices for stereo rendering", "returnType": "void", "params": [ { "type": "Matrix", "name": "right" }, { "type": "Matrix", "name": "left" } ] }, { "name": "rlSetMatrixViewOffsetStereo", "description": "Set eyes view offsets matrices for stereo rendering", "returnType": "void", "params": [ { "type": "Matrix", "name": "right" }, { "type": "Matrix", "name": "left" } ] }, { "name": "rlLoadDrawCube", "description": "Load and draw a cube", "returnType": "void" }, { "name": "rlLoadDrawQuad", "description": "Load and draw a quad", "returnType": "void" } ] }