diff --git a/raylib-api/.gitignore b/raylib-api/.gitignore
deleted file mode 100644
index 2b5c1aa..0000000
--- a/raylib-api/.gitignore
+++ /dev/null
@@ -1,2 +0,0 @@
-vendor
-package-lock.json
\ No newline at end of file
diff --git a/raylib-api/LICENSE.md b/raylib-api/LICENSE.md
deleted file mode 100644
index 77fda14..0000000
--- a/raylib-api/LICENSE.md
+++ /dev/null
@@ -1,18 +0,0 @@
-# License
-
-Copyright (c) 2023 Rob Loach (@RobLoach)
-
-This software is provided "as-is", without any express or implied warranty. In no event
-will the authors be held liable for any damages arising from the use of this software.
-
-Permission is granted to anyone to use this software for any purpose, including commercial
-applications, and to alter it and redistribute it freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not claim that you
- wrote the original software. If you use this software in a product, an acknowledgment
- in the product documentation would be appreciated but is not required.
-
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented
- as being the original software.
-
- 3. This notice may not be removed or altered from any source distribution.
\ No newline at end of file
diff --git a/raylib-api/Makefile b/raylib-api/Makefile
deleted file mode 100644
index 21c2933..0000000
--- a/raylib-api/Makefile
+++ /dev/null
@@ -1,46 +0,0 @@
-RAYLIB_VERSION?=4.5.0
-PARSER?=vendor/raylib-parser/parser/raylib_parser
-RAYLIB?=vendor/raylib
-EXTENSION?=txt
-FORMAT?=DEFAULT
-
-all:
- FORMAT=DEFAULT EXTENSION=txt $(MAKE) parse
- FORMAT=JSON EXTENSION=json $(MAKE) parse
- FORMAT=XML EXTENSION=xml $(MAKE) parse
- FORMAT=LUA EXTENSION=lua $(MAKE) parse
-
-vendor/raylib-parser:
- git clone https://github.com/raysan5/raylib.git --depth 2 vendor/raylib-parser
-
-vendor/raylib:
- git clone https://github.com/raysan5/raylib.git --depth 1 --branch $(RAYLIB_VERSION) vendor/raylib
-
-vendor/reasings:
- git clone https://github.com/raylib-extras/reasings.git --depth 1 vendor/reasings
-
-vendor/rmem:
- git clone https://github.com/raylib-extras/rmem.git --depth 1 vendor/rmem
-
-vendor/raygui:
- git clone https://github.com/raysan5/raygui.git --depth 1 vendor/raygui
-
-vendor/rres:
- git clone https://github.com/raysan5/rres.git --depth 1 vendor/rres
-
-vendor: vendor/raylib-parser vendor/raylib vendor/reasings vendor/rmem vendor/raygui vendor/rres
-
-$(PARSER): vendor
- $(MAKE) -C vendor/raylib-parser/parser
-
-parse: $(PARSER)
- $(PARSER) -i $(RAYLIB)/src/raylib.h -o raylib.$(EXTENSION) -f $(FORMAT) -d RLAPI
- $(PARSER) -i $(RAYLIB)/src/raymath.h -o raymath.$(EXTENSION) -f $(FORMAT) -d RMAPI
- $(PARSER) -i $(RAYLIB)/src/rlgl.h -o rlgl.$(EXTENSION) -f $(FORMAT) -d RLAPI -t "RLGL IMPLEMENTATION"
- $(PARSER) -i vendor/reasings/src/reasings.h -o reasings.$(EXTENSION) -f $(FORMAT) -d EASEDEF
- $(PARSER) -i vendor/raygui/src/raygui.h -o raygui.$(EXTENSION) -f $(FORMAT) -d RAYGUIAPI -t "RAYGUI IMPLEMENTATION"
- $(PARSER) -i vendor/rmem/src/rmem.h -o rmem.$(EXTENSION) -f $(FORMAT) -d RMEMAPI -t "RMEM IMPLEMENTATION"
- $(PARSER) -i vendor/rres/src/rres.h -o rres.$(EXTENSION) -f $(FORMAT) -d RRESAPI -t "RRES IMPLEMENTATION"
-
-clean:
- rm -rf vendor
diff --git a/raylib-api/README.md b/raylib-api/README.md
deleted file mode 100644
index 52812b7..0000000
--- a/raylib-api/README.md
+++ /dev/null
@@ -1,58 +0,0 @@
-# raylib-api [](https://npmjs.org/package/@raylib/api "@raylib/api on npm")
-
-Exports of the [raylib](https://github.com/raysan5/raylib/) API through [raylib's parser](https://github.com/raysan5/raylib/tree/master/parser).
-
-**Target Version:** 4.5.0
-
-## Features
-
-Versioned exports of the latest raylib APIs through the latest version of the [parser](https://github.com/raysan5/raylib/tree/master/parser):
-
-- reasings
-- raygui
-- raylib
-- raymath
-- rlgl
-- rmem
-- rres
-
-## Usage
-
-Since this is just data, there are a few ways to use *raylib-api*...
-
-### [Node.js](https://www.npmjs.com/package/@raylib/api)
-
-``` bash
-npm install @raylib/api
-```
-
-``` js
-const raylibApi = require('@raylib/api')
-```
-
-### git
-
-``` bash
-# Clone
-git clone https://github.com/RobLoach/raylib-api.git
-
-# Submodule
-git submodule add https://github.com/RobLoach/raylib-api.git
-```
-
-## Update
-
-To update the exported APIs based on the latest parser, run:
-
-```
-make
-```
-
-See [Makefile](Makefile) for more.
-
-## License
-
-*raylib-api* is licensed under an unmodified zlib/libpng license, which is an OSI-certified,
-BSD-like license that allows static linking with closed source software. Check [LICENSE](LICENSE) for further details.
-
-*Copyright (c) 2022 Rob Loach ([@RobLoach](https://twitter.com/RobLoach))*
diff --git a/raylib-api/index.js b/raylib-api/index.js
deleted file mode 100644
index d886966..0000000
--- a/raylib-api/index.js
+++ /dev/null
@@ -1,9 +0,0 @@
-module.exports = {
- raylib: require('./raylib.json'),
- raymath: require('./raymath.json'),
- rlgl: require('./rlgl.json'),
- rmem: require('./rmem.json'),
- reasings: require('./reasings.json'),
- raygui: require('./raygui.json'),
- rres: require('./rres.json')
-}
diff --git a/raylib-api/package.json b/raylib-api/package.json
deleted file mode 100644
index df9455b..0000000
--- a/raylib-api/package.json
+++ /dev/null
@@ -1,28 +0,0 @@
-{
- "name": "@raylib/api",
- "version": "4.5.0",
- "description": "raylib-api: Exports of the raylib API in various file formats.",
- "main": "index.js",
- "scripts": {
- "test": "node index.js",
- "update": "make"
- },
- "repository": {
- "type": "git",
- "url": "git+https://github.com/RobLoach/raylib-api.git"
- },
- "keywords": [
- "raylib"
- ],
- "files": [
- "*.json",
- "*.md",
- "*.js"
- ],
- "author": "Rob Loach",
- "license": "Zlib",
- "bugs": {
- "url": "https://github.com/RobLoach/raylib-api/issues"
- },
- "homepage": "https://github.com/RobLoach/raylib-api#readme"
-}
diff --git a/raylib-api/raygui.json b/raylib-api/raygui.json
deleted file mode 100644
index 6e398e7..0000000
--- a/raylib-api/raygui.json
+++ /dev/null
@@ -1,2954 +0,0 @@
-{
- "defines": [
- {
- "name": "RAYGUI_H",
- "type": "GUARD",
- "value": "",
- "description": ""
- },
- {
- "name": "RAYGUI_VERSION",
- "type": "STRING",
- "value": "3.2",
- "description": ""
- },
- {
- "name": "RAYGUIAPI",
- "type": "UNKNOWN",
- "value": "__declspec(dllexport)",
- "description": "We are building the library as a Win32 shared library (.dll)"
- },
- {
- "name": "RAYGUI_MALLOC(sz)",
- "type": "MACRO",
- "value": "malloc(sz)",
- "description": ""
- },
- {
- "name": "RAYGUI_CALLOC(n,sz)",
- "type": "MACRO",
- "value": "calloc(n,sz)",
- "description": ""
- },
- {
- "name": "RAYGUI_FREE(p)",
- "type": "MACRO",
- "value": "free(p)",
- "description": ""
- },
- {
- "name": "RAYGUI_SUPPORT_LOG_INFO",
- "type": "GUARD",
- "value": "",
- "description": ""
- },
- {
- "name": "RAYGUI_LOG(...)",
- "type": "MACRO",
- "value": "printf(__VA_ARGS__)",
- "description": ""
- },
- {
- "name": "SCROLLBAR_LEFT_SIDE",
- "type": "INT",
- "value": 0,
- "description": ""
- },
- {
- "name": "SCROLLBAR_RIGHT_SIDE",
- "type": "INT",
- "value": 1,
- "description": ""
- }
- ],
- "structs": [
- {
- "name": "Vector2",
- "description": "Vector2 type",
- "fields": [
- {
- "type": "float",
- "name": "x",
- "description": ""
- },
- {
- "type": "float",
- "name": "y",
- "description": ""
- }
- ]
- },
- {
- "name": "Vector3",
- "description": "Vector3 type // -- ConvertHSVtoRGB(), ConvertRGBtoHSV()",
- "fields": [
- {
- "type": "float",
- "name": "x",
- "description": ""
- },
- {
- "type": "float",
- "name": "y",
- "description": ""
- },
- {
- "type": "float",
- "name": "z",
- "description": ""
- }
- ]
- },
- {
- "name": "Color",
- "description": "Color type, RGBA (32bit)",
- "fields": [
- {
- "type": "unsigned char",
- "name": "r",
- "description": ""
- },
- {
- "type": "unsigned char",
- "name": "g",
- "description": ""
- },
- {
- "type": "unsigned char",
- "name": "b",
- "description": ""
- },
- {
- "type": "unsigned char",
- "name": "a",
- "description": ""
- }
- ]
- },
- {
- "name": "Rectangle",
- "description": "Rectangle type",
- "fields": [
- {
- "type": "float",
- "name": "x",
- "description": ""
- },
- {
- "type": "float",
- "name": "y",
- "description": ""
- },
- {
- "type": "float",
- "name": "width",
- "description": ""
- },
- {
- "type": "float",
- "name": "height",
- "description": ""
- }
- ]
- },
- {
- "name": "Texture2D",
- "description": "It should be redesigned to be provided by user",
- "fields": [
- {
- "type": "unsigned int",
- "name": "id",
- "description": "OpenGL texture id"
- },
- {
- "type": "int",
- "name": "width",
- "description": "Texture base width"
- },
- {
- "type": "int",
- "name": "height",
- "description": "Texture base height"
- },
- {
- "type": "int",
- "name": "mipmaps",
- "description": "Mipmap levels, 1 by default"
- },
- {
- "type": "int",
- "name": "format",
- "description": "Data format (PixelFormat type)"
- }
- ]
- },
- {
- "name": "Image",
- "description": "Image, pixel data stored in CPU memory (RAM)",
- "fields": [
- {
- "type": "void *",
- "name": "data",
- "description": "Image raw data"
- },
- {
- "type": "int",
- "name": "width",
- "description": "Image base width"
- },
- {
- "type": "int",
- "name": "height",
- "description": "Image base height"
- },
- {
- "type": "int",
- "name": "mipmaps",
- "description": "Mipmap levels, 1 by default"
- },
- {
- "type": "int",
- "name": "format",
- "description": "Data format (PixelFormat type)"
- }
- ]
- },
- {
- "name": "GlyphInfo",
- "description": "GlyphInfo, font characters glyphs info",
- "fields": [
- {
- "type": "int",
- "name": "value",
- "description": "Character value (Unicode)"
- },
- {
- "type": "int",
- "name": "offsetX",
- "description": "Character offset X when drawing"
- },
- {
- "type": "int",
- "name": "offsetY",
- "description": "Character offset Y when drawing"
- },
- {
- "type": "int",
- "name": "advanceX",
- "description": "Character advance position X"
- },
- {
- "type": "Image",
- "name": "image",
- "description": "Character image data"
- }
- ]
- },
- {
- "name": "Font",
- "description": "It should be redesigned to be provided by user",
- "fields": [
- {
- "type": "int",
- "name": "baseSize",
- "description": "Base size (default chars height)"
- },
- {
- "type": "int",
- "name": "glyphCount",
- "description": "Number of glyph characters"
- },
- {
- "type": "int",
- "name": "glyphPadding",
- "description": "Padding around the glyph characters"
- },
- {
- "type": "Texture2D",
- "name": "texture",
- "description": "Texture atlas containing the glyphs"
- },
- {
- "type": "Rectangle *",
- "name": "recs",
- "description": "Rectangles in texture for the glyphs"
- },
- {
- "type": "GlyphInfo *",
- "name": "glyphs",
- "description": "Glyphs info data"
- }
- ]
- },
- {
- "name": "GuiStyleProp",
- "description": "Style property",
- "fields": [
- {
- "type": "unsigned short",
- "name": "controlId",
- "description": ""
- },
- {
- "type": "unsigned short",
- "name": "propertyId",
- "description": ""
- },
- {
- "type": "unsigned int",
- "name": "propertyValue",
- "description": ""
- }
- ]
- }
- ],
- "aliases": [
- ],
- "enums": [
- {
- "name": "GuiState",
- "description": "Gui control state",
- "values": [
- {
- "name": "STATE_NORMAL",
- "value": 0,
- "description": ""
- },
- {
- "name": "STATE_FOCUSED",
- "value": 1,
- "description": ""
- },
- {
- "name": "STATE_PRESSED",
- "value": 2,
- "description": ""
- },
- {
- "name": "STATE_DISABLED",
- "value": 3,
- "description": ""
- }
- ]
- },
- {
- "name": "GuiTextAlignment",
- "description": "Gui control text alignment",
- "values": [
- {
- "name": "TEXT_ALIGN_LEFT",
- "value": 0,
- "description": ""
- },
- {
- "name": "TEXT_ALIGN_CENTER",
- "value": 1,
- "description": ""
- },
- {
- "name": "TEXT_ALIGN_RIGHT",
- "value": 2,
- "description": ""
- }
- ]
- },
- {
- "name": "GuiControl",
- "description": "Gui controls",
- "values": [
- {
- "name": "DEFAULT",
- "value": 0,
- "description": ""
- },
- {
- "name": "LABEL",
- "value": 1,
- "description": "Used also for: LABELBUTTON"
- },
- {
- "name": "BUTTON",
- "value": 2,
- "description": ""
- },
- {
- "name": "TOGGLE",
- "value": 3,
- "description": "Used also for: TOGGLEGROUP"
- },
- {
- "name": "SLIDER",
- "value": 4,
- "description": "Used also for: SLIDERBAR"
- },
- {
- "name": "PROGRESSBAR",
- "value": 5,
- "description": ""
- },
- {
- "name": "CHECKBOX",
- "value": 6,
- "description": ""
- },
- {
- "name": "COMBOBOX",
- "value": 7,
- "description": ""
- },
- {
- "name": "DROPDOWNBOX",
- "value": 8,
- "description": ""
- },
- {
- "name": "TEXTBOX",
- "value": 9,
- "description": "Used also for: TEXTBOXMULTI"
- },
- {
- "name": "VALUEBOX",
- "value": 10,
- "description": ""
- },
- {
- "name": "SPINNER",
- "value": 11,
- "description": "Uses: BUTTON, VALUEBOX"
- },
- {
- "name": "LISTVIEW",
- "value": 12,
- "description": ""
- },
- {
- "name": "COLORPICKER",
- "value": 13,
- "description": ""
- },
- {
- "name": "SCROLLBAR",
- "value": 14,
- "description": ""
- },
- {
- "name": "STATUSBAR",
- "value": 15,
- "description": ""
- }
- ]
- },
- {
- "name": "GuiControlProperty",
- "description": "Gui base properties for every control",
- "values": [
- {
- "name": "BORDER_COLOR_NORMAL",
- "value": 0,
- "description": ""
- },
- {
- "name": "BASE_COLOR_NORMAL",
- "value": 1,
- "description": ""
- },
- {
- "name": "TEXT_COLOR_NORMAL",
- "value": 2,
- "description": ""
- },
- {
- "name": "BORDER_COLOR_FOCUSED",
- "value": 3,
- "description": ""
- },
- {
- "name": "BASE_COLOR_FOCUSED",
- "value": 4,
- "description": ""
- },
- {
- "name": "TEXT_COLOR_FOCUSED",
- "value": 5,
- "description": ""
- },
- {
- "name": "BORDER_COLOR_PRESSED",
- "value": 6,
- "description": ""
- },
- {
- "name": "BASE_COLOR_PRESSED",
- "value": 7,
- "description": ""
- },
- {
- "name": "TEXT_COLOR_PRESSED",
- "value": 8,
- "description": ""
- },
- {
- "name": "BORDER_COLOR_DISABLED",
- "value": 9,
- "description": ""
- },
- {
- "name": "BASE_COLOR_DISABLED",
- "value": 10,
- "description": ""
- },
- {
- "name": "TEXT_COLOR_DISABLED",
- "value": 11,
- "description": ""
- },
- {
- "name": "BORDER_WIDTH",
- "value": 12,
- "description": ""
- },
- {
- "name": "TEXT_PADDING",
- "value": 13,
- "description": ""
- },
- {
- "name": "TEXT_ALIGNMENT",
- "value": 14,
- "description": ""
- },
- {
- "name": "RESERVED",
- "value": 15,
- "description": ""
- }
- ]
- },
- {
- "name": "GuiDefaultProperty",
- "description": "DEFAULT extended properties",
- "values": [
- {
- "name": "TEXT_SIZE",
- "value": 16,
- "description": "Text size (glyphs max height)"
- },
- {
- "name": "TEXT_SPACING",
- "value": 17,
- "description": "Text spacing between glyphs"
- },
- {
- "name": "LINE_COLOR",
- "value": 18,
- "description": "Line control color"
- },
- {
- "name": "BACKGROUND_COLOR",
- "value": 19,
- "description": "Background color"
- }
- ]
- },
- {
- "name": "GuiToggleProperty",
- "description": "Toggle/ToggleGroup",
- "values": [
- {
- "name": "GROUP_PADDING",
- "value": 16,
- "description": "ToggleGroup separation between toggles"
- }
- ]
- },
- {
- "name": "GuiSliderProperty",
- "description": "Slider/SliderBar",
- "values": [
- {
- "name": "SLIDER_WIDTH",
- "value": 16,
- "description": "Slider size of internal bar"
- },
- {
- "name": "SLIDER_PADDING",
- "value": 17,
- "description": "Slider/SliderBar internal bar padding"
- }
- ]
- },
- {
- "name": "GuiProgressBarProperty",
- "description": "ProgressBar",
- "values": [
- {
- "name": "PROGRESS_PADDING",
- "value": 16,
- "description": "ProgressBar internal padding"
- }
- ]
- },
- {
- "name": "GuiScrollBarProperty",
- "description": "ScrollBar",
- "values": [
- {
- "name": "ARROWS_SIZE",
- "value": 16,
- "description": ""
- },
- {
- "name": "ARROWS_VISIBLE",
- "value": 17,
- "description": ""
- },
- {
- "name": "SCROLL_SLIDER_PADDING",
- "value": 18,
- "description": "(SLIDERBAR, SLIDER_PADDING)"
- },
- {
- "name": "SCROLL_SLIDER_SIZE",
- "value": 19,
- "description": ""
- },
- {
- "name": "SCROLL_PADDING",
- "value": 20,
- "description": ""
- },
- {
- "name": "SCROLL_SPEED",
- "value": 21,
- "description": ""
- }
- ]
- },
- {
- "name": "GuiCheckBoxProperty",
- "description": "CheckBox",
- "values": [
- {
- "name": "CHECK_PADDING",
- "value": 16,
- "description": "CheckBox internal check padding"
- }
- ]
- },
- {
- "name": "GuiComboBoxProperty",
- "description": "ComboBox",
- "values": [
- {
- "name": "COMBO_BUTTON_WIDTH",
- "value": 16,
- "description": "ComboBox right button width"
- },
- {
- "name": "COMBO_BUTTON_SPACING",
- "value": 17,
- "description": "ComboBox button separation"
- }
- ]
- },
- {
- "name": "GuiDropdownBoxProperty",
- "description": "DropdownBox",
- "values": [
- {
- "name": "ARROW_PADDING",
- "value": 16,
- "description": "DropdownBox arrow separation from border and items"
- },
- {
- "name": "DROPDOWN_ITEMS_SPACING",
- "value": 17,
- "description": "DropdownBox items separation"
- }
- ]
- },
- {
- "name": "GuiTextBoxProperty",
- "description": "TextBox/TextBoxMulti/ValueBox/Spinner",
- "values": [
- {
- "name": "TEXT_INNER_PADDING",
- "value": 16,
- "description": "TextBox/TextBoxMulti/ValueBox/Spinner inner text padding"
- },
- {
- "name": "TEXT_LINES_SPACING",
- "value": 17,
- "description": "TextBoxMulti lines separation"
- }
- ]
- },
- {
- "name": "GuiSpinnerProperty",
- "description": "Spinner",
- "values": [
- {
- "name": "SPIN_BUTTON_WIDTH",
- "value": 16,
- "description": "Spinner left/right buttons width"
- },
- {
- "name": "SPIN_BUTTON_SPACING",
- "value": 17,
- "description": "Spinner buttons separation"
- }
- ]
- },
- {
- "name": "GuiListViewProperty",
- "description": "ListView",
- "values": [
- {
- "name": "LIST_ITEMS_HEIGHT",
- "value": 16,
- "description": "ListView items height"
- },
- {
- "name": "LIST_ITEMS_SPACING",
- "value": 17,
- "description": "ListView items separation"
- },
- {
- "name": "SCROLLBAR_WIDTH",
- "value": 18,
- "description": "ListView scrollbar size (usually width)"
- },
- {
- "name": "SCROLLBAR_SIDE",
- "value": 19,
- "description": "ListView scrollbar side (0-left, 1-right)"
- }
- ]
- },
- {
- "name": "GuiColorPickerProperty",
- "description": "ColorPicker",
- "values": [
- {
- "name": "COLOR_SELECTOR_SIZE",
- "value": 16,
- "description": ""
- },
- {
- "name": "HUEBAR_WIDTH",
- "value": 17,
- "description": "ColorPicker right hue bar width"
- },
- {
- "name": "HUEBAR_PADDING",
- "value": 18,
- "description": "ColorPicker right hue bar separation from panel"
- },
- {
- "name": "HUEBAR_SELECTOR_HEIGHT",
- "value": 19,
- "description": "ColorPicker right hue bar selector height"
- },
- {
- "name": "HUEBAR_SELECTOR_OVERFLOW",
- "value": 20,
- "description": "ColorPicker right hue bar selector overflow"
- }
- ]
- },
- {
- "name": "GuiIconName",
- "description": "",
- "values": [
- {
- "name": "ICON_NONE",
- "value": 0,
- "description": ""
- },
- {
- "name": "ICON_FOLDER_FILE_OPEN",
- "value": 1,
- "description": ""
- },
- {
- "name": "ICON_FILE_SAVE_CLASSIC",
- "value": 2,
- "description": ""
- },
- {
- "name": "ICON_FOLDER_OPEN",
- "value": 3,
- "description": ""
- },
- {
- "name": "ICON_FOLDER_SAVE",
- "value": 4,
- "description": ""
- },
- {
- "name": "ICON_FILE_OPEN",
- "value": 5,
- "description": ""
- },
- {
- "name": "ICON_FILE_SAVE",
- "value": 6,
- "description": ""
- },
- {
- "name": "ICON_FILE_EXPORT",
- "value": 7,
- "description": ""
- },
- {
- "name": "ICON_FILE_ADD",
- "value": 8,
- "description": ""
- },
- {
- "name": "ICON_FILE_DELETE",
- "value": 9,
- "description": ""
- },
- {
- "name": "ICON_FILETYPE_TEXT",
- "value": 10,
- "description": ""
- },
- {
- "name": "ICON_FILETYPE_AUDIO",
- "value": 11,
- "description": ""
- },
- {
- "name": "ICON_FILETYPE_IMAGE",
- "value": 12,
- "description": ""
- },
- {
- "name": "ICON_FILETYPE_PLAY",
- "value": 13,
- "description": ""
- },
- {
- "name": "ICON_FILETYPE_VIDEO",
- "value": 14,
- "description": ""
- },
- {
- "name": "ICON_FILETYPE_INFO",
- "value": 15,
- "description": ""
- },
- {
- "name": "ICON_FILE_COPY",
- "value": 16,
- "description": ""
- },
- {
- "name": "ICON_FILE_CUT",
- "value": 17,
- "description": ""
- },
- {
- "name": "ICON_FILE_PASTE",
- "value": 18,
- "description": ""
- },
- {
- "name": "ICON_CURSOR_HAND",
- "value": 19,
- "description": ""
- },
- {
- "name": "ICON_CURSOR_POINTER",
- "value": 20,
- "description": ""
- },
- {
- "name": "ICON_CURSOR_CLASSIC",
- "value": 21,
- "description": ""
- },
- {
- "name": "ICON_PENCIL",
- "value": 22,
- "description": ""
- },
- {
- "name": "ICON_PENCIL_BIG",
- "value": 23,
- "description": ""
- },
- {
- "name": "ICON_BRUSH_CLASSIC",
- "value": 24,
- "description": ""
- },
- {
- "name": "ICON_BRUSH_PAINTER",
- "value": 25,
- "description": ""
- },
- {
- "name": "ICON_WATER_DROP",
- "value": 26,
- "description": ""
- },
- {
- "name": "ICON_COLOR_PICKER",
- "value": 27,
- "description": ""
- },
- {
- "name": "ICON_RUBBER",
- "value": 28,
- "description": ""
- },
- {
- "name": "ICON_COLOR_BUCKET",
- "value": 29,
- "description": ""
- },
- {
- "name": "ICON_TEXT_T",
- "value": 30,
- "description": ""
- },
- {
- "name": "ICON_TEXT_A",
- "value": 31,
- "description": ""
- },
- {
- "name": "ICON_SCALE",
- "value": 32,
- "description": ""
- },
- {
- "name": "ICON_RESIZE",
- "value": 33,
- "description": ""
- },
- {
- "name": "ICON_FILTER_POINT",
- "value": 34,
- "description": ""
- },
- {
- "name": "ICON_FILTER_BILINEAR",
- "value": 35,
- "description": ""
- },
- {
- "name": "ICON_CROP",
- "value": 36,
- "description": ""
- },
- {
- "name": "ICON_CROP_ALPHA",
- "value": 37,
- "description": ""
- },
- {
- "name": "ICON_SQUARE_TOGGLE",
- "value": 38,
- "description": ""
- },
- {
- "name": "ICON_SYMMETRY",
- "value": 39,
- "description": ""
- },
- {
- "name": "ICON_SYMMETRY_HORIZONTAL",
- "value": 40,
- "description": ""
- },
- {
- "name": "ICON_SYMMETRY_VERTICAL",
- "value": 41,
- "description": ""
- },
- {
- "name": "ICON_LENS",
- "value": 42,
- "description": ""
- },
- {
- "name": "ICON_LENS_BIG",
- "value": 43,
- "description": ""
- },
- {
- "name": "ICON_EYE_ON",
- "value": 44,
- "description": ""
- },
- {
- "name": "ICON_EYE_OFF",
- "value": 45,
- "description": ""
- },
- {
- "name": "ICON_FILTER_TOP",
- "value": 46,
- "description": ""
- },
- {
- "name": "ICON_FILTER",
- "value": 47,
- "description": ""
- },
- {
- "name": "ICON_TARGET_POINT",
- "value": 48,
- "description": ""
- },
- {
- "name": "ICON_TARGET_SMALL",
- "value": 49,
- "description": ""
- },
- {
- "name": "ICON_TARGET_BIG",
- "value": 50,
- "description": ""
- },
- {
- "name": "ICON_TARGET_MOVE",
- "value": 51,
- "description": ""
- },
- {
- "name": "ICON_CURSOR_MOVE",
- "value": 52,
- "description": ""
- },
- {
- "name": "ICON_CURSOR_SCALE",
- "value": 53,
- "description": ""
- },
- {
- "name": "ICON_CURSOR_SCALE_RIGHT",
- "value": 54,
- "description": ""
- },
- {
- "name": "ICON_CURSOR_SCALE_LEFT",
- "value": 55,
- "description": ""
- },
- {
- "name": "ICON_UNDO",
- "value": 56,
- "description": ""
- },
- {
- "name": "ICON_REDO",
- "value": 57,
- "description": ""
- },
- {
- "name": "ICON_REREDO",
- "value": 58,
- "description": ""
- },
- {
- "name": "ICON_MUTATE",
- "value": 59,
- "description": ""
- },
- {
- "name": "ICON_ROTATE",
- "value": 60,
- "description": ""
- },
- {
- "name": "ICON_REPEAT",
- "value": 61,
- "description": ""
- },
- {
- "name": "ICON_SHUFFLE",
- "value": 62,
- "description": ""
- },
- {
- "name": "ICON_EMPTYBOX",
- "value": 63,
- "description": ""
- },
- {
- "name": "ICON_TARGET",
- "value": 64,
- "description": ""
- },
- {
- "name": "ICON_TARGET_SMALL_FILL",
- "value": 65,
- "description": ""
- },
- {
- "name": "ICON_TARGET_BIG_FILL",
- "value": 66,
- "description": ""
- },
- {
- "name": "ICON_TARGET_MOVE_FILL",
- "value": 67,
- "description": ""
- },
- {
- "name": "ICON_CURSOR_MOVE_FILL",
- "value": 68,
- "description": ""
- },
- {
- "name": "ICON_CURSOR_SCALE_FILL",
- "value": 69,
- "description": ""
- },
- {
- "name": "ICON_CURSOR_SCALE_RIGHT_FILL",
- "value": 70,
- "description": ""
- },
- {
- "name": "ICON_CURSOR_SCALE_LEFT_FILL",
- "value": 71,
- "description": ""
- },
- {
- "name": "ICON_UNDO_FILL",
- "value": 72,
- "description": ""
- },
- {
- "name": "ICON_REDO_FILL",
- "value": 73,
- "description": ""
- },
- {
- "name": "ICON_REREDO_FILL",
- "value": 74,
- "description": ""
- },
- {
- "name": "ICON_MUTATE_FILL",
- "value": 75,
- "description": ""
- },
- {
- "name": "ICON_ROTATE_FILL",
- "value": 76,
- "description": ""
- },
- {
- "name": "ICON_REPEAT_FILL",
- "value": 77,
- "description": ""
- },
- {
- "name": "ICON_SHUFFLE_FILL",
- "value": 78,
- "description": ""
- },
- {
- "name": "ICON_EMPTYBOX_SMALL",
- "value": 79,
- "description": ""
- },
- {
- "name": "ICON_BOX",
- "value": 80,
- "description": ""
- },
- {
- "name": "ICON_BOX_TOP",
- "value": 81,
- "description": ""
- },
- {
- "name": "ICON_BOX_TOP_RIGHT",
- "value": 82,
- "description": ""
- },
- {
- "name": "ICON_BOX_RIGHT",
- "value": 83,
- "description": ""
- },
- {
- "name": "ICON_BOX_BOTTOM_RIGHT",
- "value": 84,
- "description": ""
- },
- {
- "name": "ICON_BOX_BOTTOM",
- "value": 85,
- "description": ""
- },
- {
- "name": "ICON_BOX_BOTTOM_LEFT",
- "value": 86,
- "description": ""
- },
- {
- "name": "ICON_BOX_LEFT",
- "value": 87,
- "description": ""
- },
- {
- "name": "ICON_BOX_TOP_LEFT",
- "value": 88,
- "description": ""
- },
- {
- "name": "ICON_BOX_CENTER",
- "value": 89,
- "description": ""
- },
- {
- "name": "ICON_BOX_CIRCLE_MASK",
- "value": 90,
- "description": ""
- },
- {
- "name": "ICON_POT",
- "value": 91,
- "description": ""
- },
- {
- "name": "ICON_ALPHA_MULTIPLY",
- "value": 92,
- "description": ""
- },
- {
- "name": "ICON_ALPHA_CLEAR",
- "value": 93,
- "description": ""
- },
- {
- "name": "ICON_DITHERING",
- "value": 94,
- "description": ""
- },
- {
- "name": "ICON_MIPMAPS",
- "value": 95,
- "description": ""
- },
- {
- "name": "ICON_BOX_GRID",
- "value": 96,
- "description": ""
- },
- {
- "name": "ICON_GRID",
- "value": 97,
- "description": ""
- },
- {
- "name": "ICON_BOX_CORNERS_SMALL",
- "value": 98,
- "description": ""
- },
- {
- "name": "ICON_BOX_CORNERS_BIG",
- "value": 99,
- "description": ""
- },
- {
- "name": "ICON_FOUR_BOXES",
- "value": 100,
- "description": ""
- },
- {
- "name": "ICON_GRID_FILL",
- "value": 101,
- "description": ""
- },
- {
- "name": "ICON_BOX_MULTISIZE",
- "value": 102,
- "description": ""
- },
- {
- "name": "ICON_ZOOM_SMALL",
- "value": 103,
- "description": ""
- },
- {
- "name": "ICON_ZOOM_MEDIUM",
- "value": 104,
- "description": ""
- },
- {
- "name": "ICON_ZOOM_BIG",
- "value": 105,
- "description": ""
- },
- {
- "name": "ICON_ZOOM_ALL",
- "value": 106,
- "description": ""
- },
- {
- "name": "ICON_ZOOM_CENTER",
- "value": 107,
- "description": ""
- },
- {
- "name": "ICON_BOX_DOTS_SMALL",
- "value": 108,
- "description": ""
- },
- {
- "name": "ICON_BOX_DOTS_BIG",
- "value": 109,
- "description": ""
- },
- {
- "name": "ICON_BOX_CONCENTRIC",
- "value": 110,
- "description": ""
- },
- {
- "name": "ICON_BOX_GRID_BIG",
- "value": 111,
- "description": ""
- },
- {
- "name": "ICON_OK_TICK",
- "value": 112,
- "description": ""
- },
- {
- "name": "ICON_CROSS",
- "value": 113,
- "description": ""
- },
- {
- "name": "ICON_ARROW_LEFT",
- "value": 114,
- "description": ""
- },
- {
- "name": "ICON_ARROW_RIGHT",
- "value": 115,
- "description": ""
- },
- {
- "name": "ICON_ARROW_DOWN",
- "value": 116,
- "description": ""
- },
- {
- "name": "ICON_ARROW_UP",
- "value": 117,
- "description": ""
- },
- {
- "name": "ICON_ARROW_LEFT_FILL",
- "value": 118,
- "description": ""
- },
- {
- "name": "ICON_ARROW_RIGHT_FILL",
- "value": 119,
- "description": ""
- },
- {
- "name": "ICON_ARROW_DOWN_FILL",
- "value": 120,
- "description": ""
- },
- {
- "name": "ICON_ARROW_UP_FILL",
- "value": 121,
- "description": ""
- },
- {
- "name": "ICON_AUDIO",
- "value": 122,
- "description": ""
- },
- {
- "name": "ICON_FX",
- "value": 123,
- "description": ""
- },
- {
- "name": "ICON_WAVE",
- "value": 124,
- "description": ""
- },
- {
- "name": "ICON_WAVE_SINUS",
- "value": 125,
- "description": ""
- },
- {
- "name": "ICON_WAVE_SQUARE",
- "value": 126,
- "description": ""
- },
- {
- "name": "ICON_WAVE_TRIANGULAR",
- "value": 127,
- "description": ""
- },
- {
- "name": "ICON_CROSS_SMALL",
- "value": 128,
- "description": ""
- },
- {
- "name": "ICON_PLAYER_PREVIOUS",
- "value": 129,
- "description": ""
- },
- {
- "name": "ICON_PLAYER_PLAY_BACK",
- "value": 130,
- "description": ""
- },
- {
- "name": "ICON_PLAYER_PLAY",
- "value": 131,
- "description": ""
- },
- {
- "name": "ICON_PLAYER_PAUSE",
- "value": 132,
- "description": ""
- },
- {
- "name": "ICON_PLAYER_STOP",
- "value": 133,
- "description": ""
- },
- {
- "name": "ICON_PLAYER_NEXT",
- "value": 134,
- "description": ""
- },
- {
- "name": "ICON_PLAYER_RECORD",
- "value": 135,
- "description": ""
- },
- {
- "name": "ICON_MAGNET",
- "value": 136,
- "description": ""
- },
- {
- "name": "ICON_LOCK_CLOSE",
- "value": 137,
- "description": ""
- },
- {
- "name": "ICON_LOCK_OPEN",
- "value": 138,
- "description": ""
- },
- {
- "name": "ICON_CLOCK",
- "value": 139,
- "description": ""
- },
- {
- "name": "ICON_TOOLS",
- "value": 140,
- "description": ""
- },
- {
- "name": "ICON_GEAR",
- "value": 141,
- "description": ""
- },
- {
- "name": "ICON_GEAR_BIG",
- "value": 142,
- "description": ""
- },
- {
- "name": "ICON_BIN",
- "value": 143,
- "description": ""
- },
- {
- "name": "ICON_HAND_POINTER",
- "value": 144,
- "description": ""
- },
- {
- "name": "ICON_LASER",
- "value": 145,
- "description": ""
- },
- {
- "name": "ICON_COIN",
- "value": 146,
- "description": ""
- },
- {
- "name": "ICON_EXPLOSION",
- "value": 147,
- "description": ""
- },
- {
- "name": "ICON_1UP",
- "value": 148,
- "description": ""
- },
- {
- "name": "ICON_PLAYER",
- "value": 149,
- "description": ""
- },
- {
- "name": "ICON_PLAYER_JUMP",
- "value": 150,
- "description": ""
- },
- {
- "name": "ICON_KEY",
- "value": 151,
- "description": ""
- },
- {
- "name": "ICON_DEMON",
- "value": 152,
- "description": ""
- },
- {
- "name": "ICON_TEXT_POPUP",
- "value": 153,
- "description": ""
- },
- {
- "name": "ICON_GEAR_EX",
- "value": 154,
- "description": ""
- },
- {
- "name": "ICON_CRACK",
- "value": 155,
- "description": ""
- },
- {
- "name": "ICON_CRACK_POINTS",
- "value": 156,
- "description": ""
- },
- {
- "name": "ICON_STAR",
- "value": 157,
- "description": ""
- },
- {
- "name": "ICON_DOOR",
- "value": 158,
- "description": ""
- },
- {
- "name": "ICON_EXIT",
- "value": 159,
- "description": ""
- },
- {
- "name": "ICON_MODE_2D",
- "value": 160,
- "description": ""
- },
- {
- "name": "ICON_MODE_3D",
- "value": 161,
- "description": ""
- },
- {
- "name": "ICON_CUBE",
- "value": 162,
- "description": ""
- },
- {
- "name": "ICON_CUBE_FACE_TOP",
- "value": 163,
- "description": ""
- },
- {
- "name": "ICON_CUBE_FACE_LEFT",
- "value": 164,
- "description": ""
- },
- {
- "name": "ICON_CUBE_FACE_FRONT",
- "value": 165,
- "description": ""
- },
- {
- "name": "ICON_CUBE_FACE_BOTTOM",
- "value": 166,
- "description": ""
- },
- {
- "name": "ICON_CUBE_FACE_RIGHT",
- "value": 167,
- "description": ""
- },
- {
- "name": "ICON_CUBE_FACE_BACK",
- "value": 168,
- "description": ""
- },
- {
- "name": "ICON_CAMERA",
- "value": 169,
- "description": ""
- },
- {
- "name": "ICON_SPECIAL",
- "value": 170,
- "description": ""
- },
- {
- "name": "ICON_LINK_NET",
- "value": 171,
- "description": ""
- },
- {
- "name": "ICON_LINK_BOXES",
- "value": 172,
- "description": ""
- },
- {
- "name": "ICON_LINK_MULTI",
- "value": 173,
- "description": ""
- },
- {
- "name": "ICON_LINK",
- "value": 174,
- "description": ""
- },
- {
- "name": "ICON_LINK_BROKE",
- "value": 175,
- "description": ""
- },
- {
- "name": "ICON_TEXT_NOTES",
- "value": 176,
- "description": ""
- },
- {
- "name": "ICON_NOTEBOOK",
- "value": 177,
- "description": ""
- },
- {
- "name": "ICON_SUITCASE",
- "value": 178,
- "description": ""
- },
- {
- "name": "ICON_SUITCASE_ZIP",
- "value": 179,
- "description": ""
- },
- {
- "name": "ICON_MAILBOX",
- "value": 180,
- "description": ""
- },
- {
- "name": "ICON_MONITOR",
- "value": 181,
- "description": ""
- },
- {
- "name": "ICON_PRINTER",
- "value": 182,
- "description": ""
- },
- {
- "name": "ICON_PHOTO_CAMERA",
- "value": 183,
- "description": ""
- },
- {
- "name": "ICON_PHOTO_CAMERA_FLASH",
- "value": 184,
- "description": ""
- },
- {
- "name": "ICON_HOUSE",
- "value": 185,
- "description": ""
- },
- {
- "name": "ICON_HEART",
- "value": 186,
- "description": ""
- },
- {
- "name": "ICON_CORNER",
- "value": 187,
- "description": ""
- },
- {
- "name": "ICON_VERTICAL_BARS",
- "value": 188,
- "description": ""
- },
- {
- "name": "ICON_VERTICAL_BARS_FILL",
- "value": 189,
- "description": ""
- },
- {
- "name": "ICON_LIFE_BARS",
- "value": 190,
- "description": ""
- },
- {
- "name": "ICON_INFO",
- "value": 191,
- "description": ""
- },
- {
- "name": "ICON_CROSSLINE",
- "value": 192,
- "description": ""
- },
- {
- "name": "ICON_HELP",
- "value": 193,
- "description": ""
- },
- {
- "name": "ICON_FILETYPE_ALPHA",
- "value": 194,
- "description": ""
- },
- {
- "name": "ICON_FILETYPE_HOME",
- "value": 195,
- "description": ""
- },
- {
- "name": "ICON_LAYERS_VISIBLE",
- "value": 196,
- "description": ""
- },
- {
- "name": "ICON_LAYERS",
- "value": 197,
- "description": ""
- },
- {
- "name": "ICON_WINDOW",
- "value": 198,
- "description": ""
- },
- {
- "name": "ICON_HIDPI",
- "value": 199,
- "description": ""
- },
- {
- "name": "ICON_FILETYPE_BINARY",
- "value": 200,
- "description": ""
- },
- {
- "name": "ICON_HEX",
- "value": 201,
- "description": ""
- },
- {
- "name": "ICON_SHIELD",
- "value": 202,
- "description": ""
- },
- {
- "name": "ICON_FILE_NEW",
- "value": 203,
- "description": ""
- },
- {
- "name": "ICON_FOLDER_ADD",
- "value": 204,
- "description": ""
- },
- {
- "name": "ICON_ALARM",
- "value": 205,
- "description": ""
- },
- {
- "name": "ICON_CPU",
- "value": 206,
- "description": ""
- },
- {
- "name": "ICON_ROM",
- "value": 207,
- "description": ""
- },
- {
- "name": "ICON_STEP_OVER",
- "value": 208,
- "description": ""
- },
- {
- "name": "ICON_STEP_INTO",
- "value": 209,
- "description": ""
- },
- {
- "name": "ICON_STEP_OUT",
- "value": 210,
- "description": ""
- },
- {
- "name": "ICON_RESTART",
- "value": 211,
- "description": ""
- },
- {
- "name": "ICON_BREAKPOINT_ON",
- "value": 212,
- "description": ""
- },
- {
- "name": "ICON_BREAKPOINT_OFF",
- "value": 213,
- "description": ""
- },
- {
- "name": "ICON_BURGER_MENU",
- "value": 214,
- "description": ""
- },
- {
- "name": "ICON_CASE_SENSITIVE",
- "value": 215,
- "description": ""
- },
- {
- "name": "ICON_REG_EXP",
- "value": 216,
- "description": ""
- },
- {
- "name": "ICON_FOLDER",
- "value": 217,
- "description": ""
- },
- {
- "name": "ICON_FILE",
- "value": 218,
- "description": ""
- },
- {
- "name": "ICON_219",
- "value": 219,
- "description": ""
- },
- {
- "name": "ICON_220",
- "value": 220,
- "description": ""
- },
- {
- "name": "ICON_221",
- "value": 221,
- "description": ""
- },
- {
- "name": "ICON_222",
- "value": 222,
- "description": ""
- },
- {
- "name": "ICON_223",
- "value": 223,
- "description": ""
- },
- {
- "name": "ICON_224",
- "value": 224,
- "description": ""
- },
- {
- "name": "ICON_225",
- "value": 225,
- "description": ""
- },
- {
- "name": "ICON_226",
- "value": 226,
- "description": ""
- },
- {
- "name": "ICON_227",
- "value": 227,
- "description": ""
- },
- {
- "name": "ICON_228",
- "value": 228,
- "description": ""
- },
- {
- "name": "ICON_229",
- "value": 229,
- "description": ""
- },
- {
- "name": "ICON_230",
- "value": 230,
- "description": ""
- },
- {
- "name": "ICON_231",
- "value": 231,
- "description": ""
- },
- {
- "name": "ICON_232",
- "value": 232,
- "description": ""
- },
- {
- "name": "ICON_233",
- "value": 233,
- "description": ""
- },
- {
- "name": "ICON_234",
- "value": 234,
- "description": ""
- },
- {
- "name": "ICON_235",
- "value": 235,
- "description": ""
- },
- {
- "name": "ICON_236",
- "value": 236,
- "description": ""
- },
- {
- "name": "ICON_237",
- "value": 237,
- "description": ""
- },
- {
- "name": "ICON_238",
- "value": 238,
- "description": ""
- },
- {
- "name": "ICON_239",
- "value": 239,
- "description": ""
- },
- {
- "name": "ICON_240",
- "value": 240,
- "description": ""
- },
- {
- "name": "ICON_241",
- "value": 241,
- "description": ""
- },
- {
- "name": "ICON_242",
- "value": 242,
- "description": ""
- },
- {
- "name": "ICON_243",
- "value": 243,
- "description": ""
- },
- {
- "name": "ICON_244",
- "value": 244,
- "description": ""
- },
- {
- "name": "ICON_245",
- "value": 245,
- "description": ""
- },
- {
- "name": "ICON_246",
- "value": 246,
- "description": ""
- },
- {
- "name": "ICON_247",
- "value": 247,
- "description": ""
- },
- {
- "name": "ICON_248",
- "value": 248,
- "description": ""
- },
- {
- "name": "ICON_249",
- "value": 249,
- "description": ""
- },
- {
- "name": "ICON_250",
- "value": 250,
- "description": ""
- },
- {
- "name": "ICON_251",
- "value": 251,
- "description": ""
- },
- {
- "name": "ICON_252",
- "value": 252,
- "description": ""
- },
- {
- "name": "ICON_253",
- "value": 253,
- "description": ""
- },
- {
- "name": "ICON_254",
- "value": 254,
- "description": ""
- },
- {
- "name": "ICON_255",
- "value": 255,
- "description": ""
- }
- ]
- }
- ],
- "callbacks": [
- ],
- "functions": [
- {
- "name": "GuiEnable",
- "description": "Enable gui controls (global state)",
- "returnType": "void"
- },
- {
- "name": "GuiDisable",
- "description": "Disable gui controls (global state)",
- "returnType": "void"
- },
- {
- "name": "GuiLock",
- "description": "Lock gui controls (global state)",
- "returnType": "void"
- },
- {
- "name": "GuiUnlock",
- "description": "Unlock gui controls (global state)",
- "returnType": "void"
- },
- {
- "name": "GuiIsLocked",
- "description": "Check if gui is locked (global state)",
- "returnType": "bool"
- },
- {
- "name": "GuiFade",
- "description": "Set gui controls alpha (global state), alpha goes from 0.0f to 1.0f",
- "returnType": "void",
- "params": [
- {
- "type": "float",
- "name": "alpha"
- }
- ]
- },
- {
- "name": "GuiSetState",
- "description": "Set gui state (global state)",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "state"
- }
- ]
- },
- {
- "name": "GuiGetState",
- "description": "Get gui state (global state)",
- "returnType": "int"
- },
- {
- "name": "GuiSetFont",
- "description": "Set gui custom font (global state)",
- "returnType": "void",
- "params": [
- {
- "type": "Font",
- "name": "font"
- }
- ]
- },
- {
- "name": "GuiGetFont",
- "description": "Get gui custom font (global state)",
- "returnType": "Font"
- },
- {
- "name": "GuiSetStyle",
- "description": "Set one style property",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "control"
- },
- {
- "type": "int",
- "name": "property"
- },
- {
- "type": "int",
- "name": "value"
- }
- ]
- },
- {
- "name": "GuiGetStyle",
- "description": "Get one style property",
- "returnType": "int",
- "params": [
- {
- "type": "int",
- "name": "control"
- },
- {
- "type": "int",
- "name": "property"
- }
- ]
- },
- {
- "name": "GuiWindowBox",
- "description": "Window Box control, shows a window that can be closed",
- "returnType": "bool",
- "params": [
- {
- "type": "Rectangle",
- "name": "bounds"
- },
- {
- "type": "const char *",
- "name": "title"
- }
- ]
- },
- {
- "name": "GuiGroupBox",
- "description": "Group Box control with text name",
- "returnType": "void",
- "params": [
- {
- "type": "Rectangle",
- "name": "bounds"
- },
- {
- "type": "const char *",
- "name": "text"
- }
- ]
- },
- {
- "name": "GuiLine",
- "description": "Line separator control, could contain text",
- "returnType": "void",
- "params": [
- {
- "type": "Rectangle",
- "name": "bounds"
- },
- {
- "type": "const char *",
- "name": "text"
- }
- ]
- },
- {
- "name": "GuiPanel",
- "description": "Panel control, useful to group controls",
- "returnType": "void",
- "params": [
- {
- "type": "Rectangle",
- "name": "bounds"
- },
- {
- "type": "const char *",
- "name": "text"
- }
- ]
- },
- {
- "name": "GuiTabBar",
- "description": "Tab Bar control, returns TAB to be closed or -1",
- "returnType": "int",
- "params": [
- {
- "type": "Rectangle",
- "name": "bounds"
- },
- {
- "type": "const char **",
- "name": "text"
- },
- {
- "type": "int",
- "name": "count"
- },
- {
- "type": "int *",
- "name": "active"
- }
- ]
- },
- {
- "name": "GuiScrollPanel",
- "description": "Scroll Panel control",
- "returnType": "Rectangle",
- "params": [
- {
- "type": "Rectangle",
- "name": "bounds"
- },
- {
- "type": "const char *",
- "name": "text"
- },
- {
- "type": "Rectangle",
- "name": "content"
- },
- {
- "type": "Vector2 *",
- "name": "scroll"
- }
- ]
- },
- {
- "name": "GuiLabel",
- "description": "Label control, shows text",
- "returnType": "void",
- "params": [
- {
- "type": "Rectangle",
- "name": "bounds"
- },
- {
- "type": "const char *",
- "name": "text"
- }
- ]
- },
- {
- "name": "GuiButton",
- "description": "Button control, returns true when clicked",
- "returnType": "bool",
- "params": [
- {
- "type": "Rectangle",
- "name": "bounds"
- },
- {
- "type": "const char *",
- "name": "text"
- }
- ]
- },
- {
- "name": "GuiLabelButton",
- "description": "Label button control, show true when clicked",
- "returnType": "bool",
- "params": [
- {
- "type": "Rectangle",
- "name": "bounds"
- },
- {
- "type": "const char *",
- "name": "text"
- }
- ]
- },
- {
- "name": "GuiToggle",
- "description": "Toggle Button control, returns true when active",
- "returnType": "bool",
- "params": [
- {
- "type": "Rectangle",
- "name": "bounds"
- },
- {
- "type": "const char *",
- "name": "text"
- },
- {
- "type": "bool",
- "name": "active"
- }
- ]
- },
- {
- "name": "GuiToggleGroup",
- "description": "Toggle Group control, returns active toggle index",
- "returnType": "int",
- "params": [
- {
- "type": "Rectangle",
- "name": "bounds"
- },
- {
- "type": "const char *",
- "name": "text"
- },
- {
- "type": "int",
- "name": "active"
- }
- ]
- },
- {
- "name": "GuiCheckBox",
- "description": "Check Box control, returns true when active",
- "returnType": "bool",
- "params": [
- {
- "type": "Rectangle",
- "name": "bounds"
- },
- {
- "type": "const char *",
- "name": "text"
- },
- {
- "type": "bool",
- "name": "checked"
- }
- ]
- },
- {
- "name": "GuiComboBox",
- "description": "Combo Box control, returns selected item index",
- "returnType": "int",
- "params": [
- {
- "type": "Rectangle",
- "name": "bounds"
- },
- {
- "type": "const char *",
- "name": "text"
- },
- {
- "type": "int",
- "name": "active"
- }
- ]
- },
- {
- "name": "GuiDropdownBox",
- "description": "Dropdown Box control, returns selected item",
- "returnType": "bool",
- "params": [
- {
- "type": "Rectangle",
- "name": "bounds"
- },
- {
- "type": "const char *",
- "name": "text"
- },
- {
- "type": "int *",
- "name": "active"
- },
- {
- "type": "bool",
- "name": "editMode"
- }
- ]
- },
- {
- "name": "GuiSpinner",
- "description": "Spinner control, returns selected value",
- "returnType": "bool",
- "params": [
- {
- "type": "Rectangle",
- "name": "bounds"
- },
- {
- "type": "const char *",
- "name": "text"
- },
- {
- "type": "int *",
- "name": "value"
- },
- {
- "type": "int",
- "name": "minValue"
- },
- {
- "type": "int",
- "name": "maxValue"
- },
- {
- "type": "bool",
- "name": "editMode"
- }
- ]
- },
- {
- "name": "GuiValueBox",
- "description": "Value Box control, updates input text with numbers",
- "returnType": "bool",
- "params": [
- {
- "type": "Rectangle",
- "name": "bounds"
- },
- {
- "type": "const char *",
- "name": "text"
- },
- {
- "type": "int *",
- "name": "value"
- },
- {
- "type": "int",
- "name": "minValue"
- },
- {
- "type": "int",
- "name": "maxValue"
- },
- {
- "type": "bool",
- "name": "editMode"
- }
- ]
- },
- {
- "name": "GuiTextBox",
- "description": "Text Box control, updates input text",
- "returnType": "bool",
- "params": [
- {
- "type": "Rectangle",
- "name": "bounds"
- },
- {
- "type": "char *",
- "name": "text"
- },
- {
- "type": "int",
- "name": "textSize"
- },
- {
- "type": "bool",
- "name": "editMode"
- }
- ]
- },
- {
- "name": "GuiTextBoxMulti",
- "description": "Text Box control with multiple lines",
- "returnType": "bool",
- "params": [
- {
- "type": "Rectangle",
- "name": "bounds"
- },
- {
- "type": "char *",
- "name": "text"
- },
- {
- "type": "int",
- "name": "textSize"
- },
- {
- "type": "bool",
- "name": "editMode"
- }
- ]
- },
- {
- "name": "GuiSlider",
- "description": "Slider control, returns selected value",
- "returnType": "float",
- "params": [
- {
- "type": "Rectangle",
- "name": "bounds"
- },
- {
- "type": "const char *",
- "name": "textLeft"
- },
- {
- "type": "const char *",
- "name": "textRight"
- },
- {
- "type": "float",
- "name": "value"
- },
- {
- "type": "float",
- "name": "minValue"
- },
- {
- "type": "float",
- "name": "maxValue"
- }
- ]
- },
- {
- "name": "GuiSliderBar",
- "description": "Slider Bar control, returns selected value",
- "returnType": "float",
- "params": [
- {
- "type": "Rectangle",
- "name": "bounds"
- },
- {
- "type": "const char *",
- "name": "textLeft"
- },
- {
- "type": "const char *",
- "name": "textRight"
- },
- {
- "type": "float",
- "name": "value"
- },
- {
- "type": "float",
- "name": "minValue"
- },
- {
- "type": "float",
- "name": "maxValue"
- }
- ]
- },
- {
- "name": "GuiProgressBar",
- "description": "Progress Bar control, shows current progress value",
- "returnType": "float",
- "params": [
- {
- "type": "Rectangle",
- "name": "bounds"
- },
- {
- "type": "const char *",
- "name": "textLeft"
- },
- {
- "type": "const char *",
- "name": "textRight"
- },
- {
- "type": "float",
- "name": "value"
- },
- {
- "type": "float",
- "name": "minValue"
- },
- {
- "type": "float",
- "name": "maxValue"
- }
- ]
- },
- {
- "name": "GuiStatusBar",
- "description": "Status Bar control, shows info text",
- "returnType": "void",
- "params": [
- {
- "type": "Rectangle",
- "name": "bounds"
- },
- {
- "type": "const char *",
- "name": "text"
- }
- ]
- },
- {
- "name": "GuiDummyRec",
- "description": "Dummy control for placeholders",
- "returnType": "void",
- "params": [
- {
- "type": "Rectangle",
- "name": "bounds"
- },
- {
- "type": "const char *",
- "name": "text"
- }
- ]
- },
- {
- "name": "GuiGrid",
- "description": "Grid control, returns mouse cell position",
- "returnType": "Vector2",
- "params": [
- {
- "type": "Rectangle",
- "name": "bounds"
- },
- {
- "type": "const char *",
- "name": "text"
- },
- {
- "type": "float",
- "name": "spacing"
- },
- {
- "type": "int",
- "name": "subdivs"
- }
- ]
- },
- {
- "name": "GuiListView",
- "description": "List View control, returns selected list item index",
- "returnType": "int",
- "params": [
- {
- "type": "Rectangle",
- "name": "bounds"
- },
- {
- "type": "const char *",
- "name": "text"
- },
- {
- "type": "int *",
- "name": "scrollIndex"
- },
- {
- "type": "int",
- "name": "active"
- }
- ]
- },
- {
- "name": "GuiListViewEx",
- "description": "List View with extended parameters",
- "returnType": "int",
- "params": [
- {
- "type": "Rectangle",
- "name": "bounds"
- },
- {
- "type": "const char **",
- "name": "text"
- },
- {
- "type": "int",
- "name": "count"
- },
- {
- "type": "int *",
- "name": "focus"
- },
- {
- "type": "int *",
- "name": "scrollIndex"
- },
- {
- "type": "int",
- "name": "active"
- }
- ]
- },
- {
- "name": "GuiMessageBox",
- "description": "Message Box control, displays a message",
- "returnType": "int",
- "params": [
- {
- "type": "Rectangle",
- "name": "bounds"
- },
- {
- "type": "const char *",
- "name": "title"
- },
- {
- "type": "const char *",
- "name": "message"
- },
- {
- "type": "const char *",
- "name": "buttons"
- }
- ]
- },
- {
- "name": "GuiTextInputBox",
- "description": "Text Input Box control, ask for text, supports secret",
- "returnType": "int",
- "params": [
- {
- "type": "Rectangle",
- "name": "bounds"
- },
- {
- "type": "const char *",
- "name": "title"
- },
- {
- "type": "const char *",
- "name": "message"
- },
- {
- "type": "const char *",
- "name": "buttons"
- },
- {
- "type": "char *",
- "name": "text"
- },
- {
- "type": "int",
- "name": "textMaxSize"
- },
- {
- "type": "int *",
- "name": "secretViewActive"
- }
- ]
- },
- {
- "name": "GuiColorPicker",
- "description": "Color Picker control (multiple color controls)",
- "returnType": "Color",
- "params": [
- {
- "type": "Rectangle",
- "name": "bounds"
- },
- {
- "type": "const char *",
- "name": "text"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "GuiColorPanel",
- "description": "Color Panel control",
- "returnType": "Color",
- "params": [
- {
- "type": "Rectangle",
- "name": "bounds"
- },
- {
- "type": "const char *",
- "name": "text"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "GuiColorBarAlpha",
- "description": "Color Bar Alpha control",
- "returnType": "float",
- "params": [
- {
- "type": "Rectangle",
- "name": "bounds"
- },
- {
- "type": "const char *",
- "name": "text"
- },
- {
- "type": "float",
- "name": "alpha"
- }
- ]
- },
- {
- "name": "GuiColorBarHue",
- "description": "Color Bar Hue control",
- "returnType": "float",
- "params": [
- {
- "type": "Rectangle",
- "name": "bounds"
- },
- {
- "type": "const char *",
- "name": "text"
- },
- {
- "type": "float",
- "name": "value"
- }
- ]
- },
- {
- "name": "GuiLoadStyle",
- "description": "Load style file over global style variable (.rgs)",
- "returnType": "void",
- "params": [
- {
- "type": "const char *",
- "name": "fileName"
- }
- ]
- },
- {
- "name": "GuiLoadStyleDefault",
- "description": "Load style default over global style",
- "returnType": "void"
- },
- {
- "name": "GuiEnableTooltip",
- "description": "Enable gui tooltips (global state)",
- "returnType": "void"
- },
- {
- "name": "GuiDisableTooltip",
- "description": "Disable gui tooltips (global state)",
- "returnType": "void"
- },
- {
- "name": "GuiSetTooltip",
- "description": "Set tooltip string",
- "returnType": "void",
- "params": [
- {
- "type": "const char *",
- "name": "tooltip"
- }
- ]
- },
- {
- "name": "GuiIconText",
- "description": "Get text with icon id prepended (if supported)",
- "returnType": "const char *",
- "params": [
- {
- "type": "int",
- "name": "iconId"
- },
- {
- "type": "const char *",
- "name": "text"
- }
- ]
- },
- {
- "name": "GuiGetIcons",
- "description": "Get raygui icons data pointer",
- "returnType": "unsigned int *"
- },
- {
- "name": "GuiLoadIcons",
- "description": "Load raygui icons file (.rgi) into internal icons data",
- "returnType": "char **",
- "params": [
- {
- "type": "const char *",
- "name": "fileName"
- },
- {
- "type": "bool",
- "name": "loadIconsName"
- }
- ]
- },
- {
- "name": "GuiDrawIcon",
- "description": "",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "iconId"
- },
- {
- "type": "int",
- "name": "posX"
- },
- {
- "type": "int",
- "name": "posY"
- },
- {
- "type": "int",
- "name": "pixelSize"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "GuiSetIconScale",
- "description": "Set icon drawing size",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "scale"
- }
- ]
- }
- ]
-}
diff --git a/raylib-api/raygui.lua b/raylib-api/raygui.lua
deleted file mode 100644
index b219476..0000000
--- a/raylib-api/raygui.lua
+++ /dev/null
@@ -1,2543 +0,0 @@
-return {
- defines = {
- {
- name = "RAYGUI_H",
- type = "GUARD",
- value = "",
- description = ""
- },
- {
- name = "RAYGUI_VERSION",
- type = "STRING",
- value = "3.2",
- description = ""
- },
- {
- name = "RAYGUIAPI",
- type = "UNKNOWN",
- value = "__declspec(dllexport)",
- description = "We are building the library as a Win32 shared library (.dll)"
- },
- {
- name = "RAYGUI_MALLOC(sz)",
- type = "MACRO",
- value = "malloc(sz)",
- description = ""
- },
- {
- name = "RAYGUI_CALLOC(n,sz)",
- type = "MACRO",
- value = "calloc(n,sz)",
- description = ""
- },
- {
- name = "RAYGUI_FREE(p)",
- type = "MACRO",
- value = "free(p)",
- description = ""
- },
- {
- name = "RAYGUI_SUPPORT_LOG_INFO",
- type = "GUARD",
- value = "",
- description = ""
- },
- {
- name = "RAYGUI_LOG(...)",
- type = "MACRO",
- value = "printf(__VA_ARGS__)",
- description = ""
- },
- {
- name = "SCROLLBAR_LEFT_SIDE",
- type = "INT",
- value = 0,
- description = ""
- },
- {
- name = "SCROLLBAR_RIGHT_SIDE",
- type = "INT",
- value = 1,
- description = ""
- }
- },
- structs = {
- {
- name = "Vector2",
- description = "Vector2 type",
- fields = {
- {
- type = "float",
- name = "x",
- description = ""
- },
- {
- type = "float",
- name = "y",
- description = ""
- }
- }
- },
- {
- name = "Vector3",
- description = "Vector3 type // -- ConvertHSVtoRGB(), ConvertRGBtoHSV()",
- fields = {
- {
- type = "float",
- name = "x",
- description = ""
- },
- {
- type = "float",
- name = "y",
- description = ""
- },
- {
- type = "float",
- name = "z",
- description = ""
- }
- }
- },
- {
- name = "Color",
- description = "Color type, RGBA (32bit)",
- fields = {
- {
- type = "unsigned char",
- name = "r",
- description = ""
- },
- {
- type = "unsigned char",
- name = "g",
- description = ""
- },
- {
- type = "unsigned char",
- name = "b",
- description = ""
- },
- {
- type = "unsigned char",
- name = "a",
- description = ""
- }
- }
- },
- {
- name = "Rectangle",
- description = "Rectangle type",
- fields = {
- {
- type = "float",
- name = "x",
- description = ""
- },
- {
- type = "float",
- name = "y",
- description = ""
- },
- {
- type = "float",
- name = "width",
- description = ""
- },
- {
- type = "float",
- name = "height",
- description = ""
- }
- }
- },
- {
- name = "Texture2D",
- description = "It should be redesigned to be provided by user",
- fields = {
- {
- type = "unsigned int",
- name = "id",
- description = "OpenGL texture id"
- },
- {
- type = "int",
- name = "width",
- description = "Texture base width"
- },
- {
- type = "int",
- name = "height",
- description = "Texture base height"
- },
- {
- type = "int",
- name = "mipmaps",
- description = "Mipmap levels, 1 by default"
- },
- {
- type = "int",
- name = "format",
- description = "Data format (PixelFormat type)"
- }
- }
- },
- {
- name = "Image",
- description = "Image, pixel data stored in CPU memory (RAM)",
- fields = {
- {
- type = "void *",
- name = "data",
- description = "Image raw data"
- },
- {
- type = "int",
- name = "width",
- description = "Image base width"
- },
- {
- type = "int",
- name = "height",
- description = "Image base height"
- },
- {
- type = "int",
- name = "mipmaps",
- description = "Mipmap levels, 1 by default"
- },
- {
- type = "int",
- name = "format",
- description = "Data format (PixelFormat type)"
- }
- }
- },
- {
- name = "GlyphInfo",
- description = "GlyphInfo, font characters glyphs info",
- fields = {
- {
- type = "int",
- name = "value",
- description = "Character value (Unicode)"
- },
- {
- type = "int",
- name = "offsetX",
- description = "Character offset X when drawing"
- },
- {
- type = "int",
- name = "offsetY",
- description = "Character offset Y when drawing"
- },
- {
- type = "int",
- name = "advanceX",
- description = "Character advance position X"
- },
- {
- type = "Image",
- name = "image",
- description = "Character image data"
- }
- }
- },
- {
- name = "Font",
- description = "It should be redesigned to be provided by user",
- fields = {
- {
- type = "int",
- name = "baseSize",
- description = "Base size (default chars height)"
- },
- {
- type = "int",
- name = "glyphCount",
- description = "Number of glyph characters"
- },
- {
- type = "int",
- name = "glyphPadding",
- description = "Padding around the glyph characters"
- },
- {
- type = "Texture2D",
- name = "texture",
- description = "Texture atlas containing the glyphs"
- },
- {
- type = "Rectangle *",
- name = "recs",
- description = "Rectangles in texture for the glyphs"
- },
- {
- type = "GlyphInfo *",
- name = "glyphs",
- description = "Glyphs info data"
- }
- }
- },
- {
- name = "GuiStyleProp",
- description = "Style property",
- fields = {
- {
- type = "unsigned short",
- name = "controlId",
- description = ""
- },
- {
- type = "unsigned short",
- name = "propertyId",
- description = ""
- },
- {
- type = "unsigned int",
- name = "propertyValue",
- description = ""
- }
- }
- }
- },
- aliases = {
- },
- enums = {
- {
- name = "GuiState",
- description = "Gui control state",
- values = {
- {
- name = "STATE_NORMAL",
- value = 0,
- description = ""
- },
- {
- name = "STATE_FOCUSED",
- value = 1,
- description = ""
- },
- {
- name = "STATE_PRESSED",
- value = 2,
- description = ""
- },
- {
- name = "STATE_DISABLED",
- value = 3,
- description = ""
- }
- }
- },
- {
- name = "GuiTextAlignment",
- description = "Gui control text alignment",
- values = {
- {
- name = "TEXT_ALIGN_LEFT",
- value = 0,
- description = ""
- },
- {
- name = "TEXT_ALIGN_CENTER",
- value = 1,
- description = ""
- },
- {
- name = "TEXT_ALIGN_RIGHT",
- value = 2,
- description = ""
- }
- }
- },
- {
- name = "GuiControl",
- description = "Gui controls",
- values = {
- {
- name = "DEFAULT",
- value = 0,
- description = ""
- },
- {
- name = "LABEL",
- value = 1,
- description = "Used also for: LABELBUTTON"
- },
- {
- name = "BUTTON",
- value = 2,
- description = ""
- },
- {
- name = "TOGGLE",
- value = 3,
- description = "Used also for: TOGGLEGROUP"
- },
- {
- name = "SLIDER",
- value = 4,
- description = "Used also for: SLIDERBAR"
- },
- {
- name = "PROGRESSBAR",
- value = 5,
- description = ""
- },
- {
- name = "CHECKBOX",
- value = 6,
- description = ""
- },
- {
- name = "COMBOBOX",
- value = 7,
- description = ""
- },
- {
- name = "DROPDOWNBOX",
- value = 8,
- description = ""
- },
- {
- name = "TEXTBOX",
- value = 9,
- description = "Used also for: TEXTBOXMULTI"
- },
- {
- name = "VALUEBOX",
- value = 10,
- description = ""
- },
- {
- name = "SPINNER",
- value = 11,
- description = "Uses: BUTTON, VALUEBOX"
- },
- {
- name = "LISTVIEW",
- value = 12,
- description = ""
- },
- {
- name = "COLORPICKER",
- value = 13,
- description = ""
- },
- {
- name = "SCROLLBAR",
- value = 14,
- description = ""
- },
- {
- name = "STATUSBAR",
- value = 15,
- description = ""
- }
- }
- },
- {
- name = "GuiControlProperty",
- description = "Gui base properties for every control",
- values = {
- {
- name = "BORDER_COLOR_NORMAL",
- value = 0,
- description = ""
- },
- {
- name = "BASE_COLOR_NORMAL",
- value = 1,
- description = ""
- },
- {
- name = "TEXT_COLOR_NORMAL",
- value = 2,
- description = ""
- },
- {
- name = "BORDER_COLOR_FOCUSED",
- value = 3,
- description = ""
- },
- {
- name = "BASE_COLOR_FOCUSED",
- value = 4,
- description = ""
- },
- {
- name = "TEXT_COLOR_FOCUSED",
- value = 5,
- description = ""
- },
- {
- name = "BORDER_COLOR_PRESSED",
- value = 6,
- description = ""
- },
- {
- name = "BASE_COLOR_PRESSED",
- value = 7,
- description = ""
- },
- {
- name = "TEXT_COLOR_PRESSED",
- value = 8,
- description = ""
- },
- {
- name = "BORDER_COLOR_DISABLED",
- value = 9,
- description = ""
- },
- {
- name = "BASE_COLOR_DISABLED",
- value = 10,
- description = ""
- },
- {
- name = "TEXT_COLOR_DISABLED",
- value = 11,
- description = ""
- },
- {
- name = "BORDER_WIDTH",
- value = 12,
- description = ""
- },
- {
- name = "TEXT_PADDING",
- value = 13,
- description = ""
- },
- {
- name = "TEXT_ALIGNMENT",
- value = 14,
- description = ""
- },
- {
- name = "RESERVED",
- value = 15,
- description = ""
- }
- }
- },
- {
- name = "GuiDefaultProperty",
- description = "DEFAULT extended properties",
- values = {
- {
- name = "TEXT_SIZE",
- value = 16,
- description = "Text size (glyphs max height)"
- },
- {
- name = "TEXT_SPACING",
- value = 17,
- description = "Text spacing between glyphs"
- },
- {
- name = "LINE_COLOR",
- value = 18,
- description = "Line control color"
- },
- {
- name = "BACKGROUND_COLOR",
- value = 19,
- description = "Background color"
- }
- }
- },
- {
- name = "GuiToggleProperty",
- description = "Toggle/ToggleGroup",
- values = {
- {
- name = "GROUP_PADDING",
- value = 16,
- description = "ToggleGroup separation between toggles"
- }
- }
- },
- {
- name = "GuiSliderProperty",
- description = "Slider/SliderBar",
- values = {
- {
- name = "SLIDER_WIDTH",
- value = 16,
- description = "Slider size of internal bar"
- },
- {
- name = "SLIDER_PADDING",
- value = 17,
- description = "Slider/SliderBar internal bar padding"
- }
- }
- },
- {
- name = "GuiProgressBarProperty",
- description = "ProgressBar",
- values = {
- {
- name = "PROGRESS_PADDING",
- value = 16,
- description = "ProgressBar internal padding"
- }
- }
- },
- {
- name = "GuiScrollBarProperty",
- description = "ScrollBar",
- values = {
- {
- name = "ARROWS_SIZE",
- value = 16,
- description = ""
- },
- {
- name = "ARROWS_VISIBLE",
- value = 17,
- description = ""
- },
- {
- name = "SCROLL_SLIDER_PADDING",
- value = 18,
- description = "(SLIDERBAR, SLIDER_PADDING)"
- },
- {
- name = "SCROLL_SLIDER_SIZE",
- value = 19,
- description = ""
- },
- {
- name = "SCROLL_PADDING",
- value = 20,
- description = ""
- },
- {
- name = "SCROLL_SPEED",
- value = 21,
- description = ""
- }
- }
- },
- {
- name = "GuiCheckBoxProperty",
- description = "CheckBox",
- values = {
- {
- name = "CHECK_PADDING",
- value = 16,
- description = "CheckBox internal check padding"
- }
- }
- },
- {
- name = "GuiComboBoxProperty",
- description = "ComboBox",
- values = {
- {
- name = "COMBO_BUTTON_WIDTH",
- value = 16,
- description = "ComboBox right button width"
- },
- {
- name = "COMBO_BUTTON_SPACING",
- value = 17,
- description = "ComboBox button separation"
- }
- }
- },
- {
- name = "GuiDropdownBoxProperty",
- description = "DropdownBox",
- values = {
- {
- name = "ARROW_PADDING",
- value = 16,
- description = "DropdownBox arrow separation from border and items"
- },
- {
- name = "DROPDOWN_ITEMS_SPACING",
- value = 17,
- description = "DropdownBox items separation"
- }
- }
- },
- {
- name = "GuiTextBoxProperty",
- description = "TextBox/TextBoxMulti/ValueBox/Spinner",
- values = {
- {
- name = "TEXT_INNER_PADDING",
- value = 16,
- description = "TextBox/TextBoxMulti/ValueBox/Spinner inner text padding"
- },
- {
- name = "TEXT_LINES_SPACING",
- value = 17,
- description = "TextBoxMulti lines separation"
- }
- }
- },
- {
- name = "GuiSpinnerProperty",
- description = "Spinner",
- values = {
- {
- name = "SPIN_BUTTON_WIDTH",
- value = 16,
- description = "Spinner left/right buttons width"
- },
- {
- name = "SPIN_BUTTON_SPACING",
- value = 17,
- description = "Spinner buttons separation"
- }
- }
- },
- {
- name = "GuiListViewProperty",
- description = "ListView",
- values = {
- {
- name = "LIST_ITEMS_HEIGHT",
- value = 16,
- description = "ListView items height"
- },
- {
- name = "LIST_ITEMS_SPACING",
- value = 17,
- description = "ListView items separation"
- },
- {
- name = "SCROLLBAR_WIDTH",
- value = 18,
- description = "ListView scrollbar size (usually width)"
- },
- {
- name = "SCROLLBAR_SIDE",
- value = 19,
- description = "ListView scrollbar side (0-left, 1-right)"
- }
- }
- },
- {
- name = "GuiColorPickerProperty",
- description = "ColorPicker",
- values = {
- {
- name = "COLOR_SELECTOR_SIZE",
- value = 16,
- description = ""
- },
- {
- name = "HUEBAR_WIDTH",
- value = 17,
- description = "ColorPicker right hue bar width"
- },
- {
- name = "HUEBAR_PADDING",
- value = 18,
- description = "ColorPicker right hue bar separation from panel"
- },
- {
- name = "HUEBAR_SELECTOR_HEIGHT",
- value = 19,
- description = "ColorPicker right hue bar selector height"
- },
- {
- name = "HUEBAR_SELECTOR_OVERFLOW",
- value = 20,
- description = "ColorPicker right hue bar selector overflow"
- }
- }
- },
- {
- name = "GuiIconName",
- description = "",
- values = {
- {
- name = "ICON_NONE",
- value = 0,
- description = ""
- },
- {
- name = "ICON_FOLDER_FILE_OPEN",
- value = 1,
- description = ""
- },
- {
- name = "ICON_FILE_SAVE_CLASSIC",
- value = 2,
- description = ""
- },
- {
- name = "ICON_FOLDER_OPEN",
- value = 3,
- description = ""
- },
- {
- name = "ICON_FOLDER_SAVE",
- value = 4,
- description = ""
- },
- {
- name = "ICON_FILE_OPEN",
- value = 5,
- description = ""
- },
- {
- name = "ICON_FILE_SAVE",
- value = 6,
- description = ""
- },
- {
- name = "ICON_FILE_EXPORT",
- value = 7,
- description = ""
- },
- {
- name = "ICON_FILE_ADD",
- value = 8,
- description = ""
- },
- {
- name = "ICON_FILE_DELETE",
- value = 9,
- description = ""
- },
- {
- name = "ICON_FILETYPE_TEXT",
- value = 10,
- description = ""
- },
- {
- name = "ICON_FILETYPE_AUDIO",
- value = 11,
- description = ""
- },
- {
- name = "ICON_FILETYPE_IMAGE",
- value = 12,
- description = ""
- },
- {
- name = "ICON_FILETYPE_PLAY",
- value = 13,
- description = ""
- },
- {
- name = "ICON_FILETYPE_VIDEO",
- value = 14,
- description = ""
- },
- {
- name = "ICON_FILETYPE_INFO",
- value = 15,
- description = ""
- },
- {
- name = "ICON_FILE_COPY",
- value = 16,
- description = ""
- },
- {
- name = "ICON_FILE_CUT",
- value = 17,
- description = ""
- },
- {
- name = "ICON_FILE_PASTE",
- value = 18,
- description = ""
- },
- {
- name = "ICON_CURSOR_HAND",
- value = 19,
- description = ""
- },
- {
- name = "ICON_CURSOR_POINTER",
- value = 20,
- description = ""
- },
- {
- name = "ICON_CURSOR_CLASSIC",
- value = 21,
- description = ""
- },
- {
- name = "ICON_PENCIL",
- value = 22,
- description = ""
- },
- {
- name = "ICON_PENCIL_BIG",
- value = 23,
- description = ""
- },
- {
- name = "ICON_BRUSH_CLASSIC",
- value = 24,
- description = ""
- },
- {
- name = "ICON_BRUSH_PAINTER",
- value = 25,
- description = ""
- },
- {
- name = "ICON_WATER_DROP",
- value = 26,
- description = ""
- },
- {
- name = "ICON_COLOR_PICKER",
- value = 27,
- description = ""
- },
- {
- name = "ICON_RUBBER",
- value = 28,
- description = ""
- },
- {
- name = "ICON_COLOR_BUCKET",
- value = 29,
- description = ""
- },
- {
- name = "ICON_TEXT_T",
- value = 30,
- description = ""
- },
- {
- name = "ICON_TEXT_A",
- value = 31,
- description = ""
- },
- {
- name = "ICON_SCALE",
- value = 32,
- description = ""
- },
- {
- name = "ICON_RESIZE",
- value = 33,
- description = ""
- },
- {
- name = "ICON_FILTER_POINT",
- value = 34,
- description = ""
- },
- {
- name = "ICON_FILTER_BILINEAR",
- value = 35,
- description = ""
- },
- {
- name = "ICON_CROP",
- value = 36,
- description = ""
- },
- {
- name = "ICON_CROP_ALPHA",
- value = 37,
- description = ""
- },
- {
- name = "ICON_SQUARE_TOGGLE",
- value = 38,
- description = ""
- },
- {
- name = "ICON_SYMMETRY",
- value = 39,
- description = ""
- },
- {
- name = "ICON_SYMMETRY_HORIZONTAL",
- value = 40,
- description = ""
- },
- {
- name = "ICON_SYMMETRY_VERTICAL",
- value = 41,
- description = ""
- },
- {
- name = "ICON_LENS",
- value = 42,
- description = ""
- },
- {
- name = "ICON_LENS_BIG",
- value = 43,
- description = ""
- },
- {
- name = "ICON_EYE_ON",
- value = 44,
- description = ""
- },
- {
- name = "ICON_EYE_OFF",
- value = 45,
- description = ""
- },
- {
- name = "ICON_FILTER_TOP",
- value = 46,
- description = ""
- },
- {
- name = "ICON_FILTER",
- value = 47,
- description = ""
- },
- {
- name = "ICON_TARGET_POINT",
- value = 48,
- description = ""
- },
- {
- name = "ICON_TARGET_SMALL",
- value = 49,
- description = ""
- },
- {
- name = "ICON_TARGET_BIG",
- value = 50,
- description = ""
- },
- {
- name = "ICON_TARGET_MOVE",
- value = 51,
- description = ""
- },
- {
- name = "ICON_CURSOR_MOVE",
- value = 52,
- description = ""
- },
- {
- name = "ICON_CURSOR_SCALE",
- value = 53,
- description = ""
- },
- {
- name = "ICON_CURSOR_SCALE_RIGHT",
- value = 54,
- description = ""
- },
- {
- name = "ICON_CURSOR_SCALE_LEFT",
- value = 55,
- description = ""
- },
- {
- name = "ICON_UNDO",
- value = 56,
- description = ""
- },
- {
- name = "ICON_REDO",
- value = 57,
- description = ""
- },
- {
- name = "ICON_REREDO",
- value = 58,
- description = ""
- },
- {
- name = "ICON_MUTATE",
- value = 59,
- description = ""
- },
- {
- name = "ICON_ROTATE",
- value = 60,
- description = ""
- },
- {
- name = "ICON_REPEAT",
- value = 61,
- description = ""
- },
- {
- name = "ICON_SHUFFLE",
- value = 62,
- description = ""
- },
- {
- name = "ICON_EMPTYBOX",
- value = 63,
- description = ""
- },
- {
- name = "ICON_TARGET",
- value = 64,
- description = ""
- },
- {
- name = "ICON_TARGET_SMALL_FILL",
- value = 65,
- description = ""
- },
- {
- name = "ICON_TARGET_BIG_FILL",
- value = 66,
- description = ""
- },
- {
- name = "ICON_TARGET_MOVE_FILL",
- value = 67,
- description = ""
- },
- {
- name = "ICON_CURSOR_MOVE_FILL",
- value = 68,
- description = ""
- },
- {
- name = "ICON_CURSOR_SCALE_FILL",
- value = 69,
- description = ""
- },
- {
- name = "ICON_CURSOR_SCALE_RIGHT_FILL",
- value = 70,
- description = ""
- },
- {
- name = "ICON_CURSOR_SCALE_LEFT_FILL",
- value = 71,
- description = ""
- },
- {
- name = "ICON_UNDO_FILL",
- value = 72,
- description = ""
- },
- {
- name = "ICON_REDO_FILL",
- value = 73,
- description = ""
- },
- {
- name = "ICON_REREDO_FILL",
- value = 74,
- description = ""
- },
- {
- name = "ICON_MUTATE_FILL",
- value = 75,
- description = ""
- },
- {
- name = "ICON_ROTATE_FILL",
- value = 76,
- description = ""
- },
- {
- name = "ICON_REPEAT_FILL",
- value = 77,
- description = ""
- },
- {
- name = "ICON_SHUFFLE_FILL",
- value = 78,
- description = ""
- },
- {
- name = "ICON_EMPTYBOX_SMALL",
- value = 79,
- description = ""
- },
- {
- name = "ICON_BOX",
- value = 80,
- description = ""
- },
- {
- name = "ICON_BOX_TOP",
- value = 81,
- description = ""
- },
- {
- name = "ICON_BOX_TOP_RIGHT",
- value = 82,
- description = ""
- },
- {
- name = "ICON_BOX_RIGHT",
- value = 83,
- description = ""
- },
- {
- name = "ICON_BOX_BOTTOM_RIGHT",
- value = 84,
- description = ""
- },
- {
- name = "ICON_BOX_BOTTOM",
- value = 85,
- description = ""
- },
- {
- name = "ICON_BOX_BOTTOM_LEFT",
- value = 86,
- description = ""
- },
- {
- name = "ICON_BOX_LEFT",
- value = 87,
- description = ""
- },
- {
- name = "ICON_BOX_TOP_LEFT",
- value = 88,
- description = ""
- },
- {
- name = "ICON_BOX_CENTER",
- value = 89,
- description = ""
- },
- {
- name = "ICON_BOX_CIRCLE_MASK",
- value = 90,
- description = ""
- },
- {
- name = "ICON_POT",
- value = 91,
- description = ""
- },
- {
- name = "ICON_ALPHA_MULTIPLY",
- value = 92,
- description = ""
- },
- {
- name = "ICON_ALPHA_CLEAR",
- value = 93,
- description = ""
- },
- {
- name = "ICON_DITHERING",
- value = 94,
- description = ""
- },
- {
- name = "ICON_MIPMAPS",
- value = 95,
- description = ""
- },
- {
- name = "ICON_BOX_GRID",
- value = 96,
- description = ""
- },
- {
- name = "ICON_GRID",
- value = 97,
- description = ""
- },
- {
- name = "ICON_BOX_CORNERS_SMALL",
- value = 98,
- description = ""
- },
- {
- name = "ICON_BOX_CORNERS_BIG",
- value = 99,
- description = ""
- },
- {
- name = "ICON_FOUR_BOXES",
- value = 100,
- description = ""
- },
- {
- name = "ICON_GRID_FILL",
- value = 101,
- description = ""
- },
- {
- name = "ICON_BOX_MULTISIZE",
- value = 102,
- description = ""
- },
- {
- name = "ICON_ZOOM_SMALL",
- value = 103,
- description = ""
- },
- {
- name = "ICON_ZOOM_MEDIUM",
- value = 104,
- description = ""
- },
- {
- name = "ICON_ZOOM_BIG",
- value = 105,
- description = ""
- },
- {
- name = "ICON_ZOOM_ALL",
- value = 106,
- description = ""
- },
- {
- name = "ICON_ZOOM_CENTER",
- value = 107,
- description = ""
- },
- {
- name = "ICON_BOX_DOTS_SMALL",
- value = 108,
- description = ""
- },
- {
- name = "ICON_BOX_DOTS_BIG",
- value = 109,
- description = ""
- },
- {
- name = "ICON_BOX_CONCENTRIC",
- value = 110,
- description = ""
- },
- {
- name = "ICON_BOX_GRID_BIG",
- value = 111,
- description = ""
- },
- {
- name = "ICON_OK_TICK",
- value = 112,
- description = ""
- },
- {
- name = "ICON_CROSS",
- value = 113,
- description = ""
- },
- {
- name = "ICON_ARROW_LEFT",
- value = 114,
- description = ""
- },
- {
- name = "ICON_ARROW_RIGHT",
- value = 115,
- description = ""
- },
- {
- name = "ICON_ARROW_DOWN",
- value = 116,
- description = ""
- },
- {
- name = "ICON_ARROW_UP",
- value = 117,
- description = ""
- },
- {
- name = "ICON_ARROW_LEFT_FILL",
- value = 118,
- description = ""
- },
- {
- name = "ICON_ARROW_RIGHT_FILL",
- value = 119,
- description = ""
- },
- {
- name = "ICON_ARROW_DOWN_FILL",
- value = 120,
- description = ""
- },
- {
- name = "ICON_ARROW_UP_FILL",
- value = 121,
- description = ""
- },
- {
- name = "ICON_AUDIO",
- value = 122,
- description = ""
- },
- {
- name = "ICON_FX",
- value = 123,
- description = ""
- },
- {
- name = "ICON_WAVE",
- value = 124,
- description = ""
- },
- {
- name = "ICON_WAVE_SINUS",
- value = 125,
- description = ""
- },
- {
- name = "ICON_WAVE_SQUARE",
- value = 126,
- description = ""
- },
- {
- name = "ICON_WAVE_TRIANGULAR",
- value = 127,
- description = ""
- },
- {
- name = "ICON_CROSS_SMALL",
- value = 128,
- description = ""
- },
- {
- name = "ICON_PLAYER_PREVIOUS",
- value = 129,
- description = ""
- },
- {
- name = "ICON_PLAYER_PLAY_BACK",
- value = 130,
- description = ""
- },
- {
- name = "ICON_PLAYER_PLAY",
- value = 131,
- description = ""
- },
- {
- name = "ICON_PLAYER_PAUSE",
- value = 132,
- description = ""
- },
- {
- name = "ICON_PLAYER_STOP",
- value = 133,
- description = ""
- },
- {
- name = "ICON_PLAYER_NEXT",
- value = 134,
- description = ""
- },
- {
- name = "ICON_PLAYER_RECORD",
- value = 135,
- description = ""
- },
- {
- name = "ICON_MAGNET",
- value = 136,
- description = ""
- },
- {
- name = "ICON_LOCK_CLOSE",
- value = 137,
- description = ""
- },
- {
- name = "ICON_LOCK_OPEN",
- value = 138,
- description = ""
- },
- {
- name = "ICON_CLOCK",
- value = 139,
- description = ""
- },
- {
- name = "ICON_TOOLS",
- value = 140,
- description = ""
- },
- {
- name = "ICON_GEAR",
- value = 141,
- description = ""
- },
- {
- name = "ICON_GEAR_BIG",
- value = 142,
- description = ""
- },
- {
- name = "ICON_BIN",
- value = 143,
- description = ""
- },
- {
- name = "ICON_HAND_POINTER",
- value = 144,
- description = ""
- },
- {
- name = "ICON_LASER",
- value = 145,
- description = ""
- },
- {
- name = "ICON_COIN",
- value = 146,
- description = ""
- },
- {
- name = "ICON_EXPLOSION",
- value = 147,
- description = ""
- },
- {
- name = "ICON_1UP",
- value = 148,
- description = ""
- },
- {
- name = "ICON_PLAYER",
- value = 149,
- description = ""
- },
- {
- name = "ICON_PLAYER_JUMP",
- value = 150,
- description = ""
- },
- {
- name = "ICON_KEY",
- value = 151,
- description = ""
- },
- {
- name = "ICON_DEMON",
- value = 152,
- description = ""
- },
- {
- name = "ICON_TEXT_POPUP",
- value = 153,
- description = ""
- },
- {
- name = "ICON_GEAR_EX",
- value = 154,
- description = ""
- },
- {
- name = "ICON_CRACK",
- value = 155,
- description = ""
- },
- {
- name = "ICON_CRACK_POINTS",
- value = 156,
- description = ""
- },
- {
- name = "ICON_STAR",
- value = 157,
- description = ""
- },
- {
- name = "ICON_DOOR",
- value = 158,
- description = ""
- },
- {
- name = "ICON_EXIT",
- value = 159,
- description = ""
- },
- {
- name = "ICON_MODE_2D",
- value = 160,
- description = ""
- },
- {
- name = "ICON_MODE_3D",
- value = 161,
- description = ""
- },
- {
- name = "ICON_CUBE",
- value = 162,
- description = ""
- },
- {
- name = "ICON_CUBE_FACE_TOP",
- value = 163,
- description = ""
- },
- {
- name = "ICON_CUBE_FACE_LEFT",
- value = 164,
- description = ""
- },
- {
- name = "ICON_CUBE_FACE_FRONT",
- value = 165,
- description = ""
- },
- {
- name = "ICON_CUBE_FACE_BOTTOM",
- value = 166,
- description = ""
- },
- {
- name = "ICON_CUBE_FACE_RIGHT",
- value = 167,
- description = ""
- },
- {
- name = "ICON_CUBE_FACE_BACK",
- value = 168,
- description = ""
- },
- {
- name = "ICON_CAMERA",
- value = 169,
- description = ""
- },
- {
- name = "ICON_SPECIAL",
- value = 170,
- description = ""
- },
- {
- name = "ICON_LINK_NET",
- value = 171,
- description = ""
- },
- {
- name = "ICON_LINK_BOXES",
- value = 172,
- description = ""
- },
- {
- name = "ICON_LINK_MULTI",
- value = 173,
- description = ""
- },
- {
- name = "ICON_LINK",
- value = 174,
- description = ""
- },
- {
- name = "ICON_LINK_BROKE",
- value = 175,
- description = ""
- },
- {
- name = "ICON_TEXT_NOTES",
- value = 176,
- description = ""
- },
- {
- name = "ICON_NOTEBOOK",
- value = 177,
- description = ""
- },
- {
- name = "ICON_SUITCASE",
- value = 178,
- description = ""
- },
- {
- name = "ICON_SUITCASE_ZIP",
- value = 179,
- description = ""
- },
- {
- name = "ICON_MAILBOX",
- value = 180,
- description = ""
- },
- {
- name = "ICON_MONITOR",
- value = 181,
- description = ""
- },
- {
- name = "ICON_PRINTER",
- value = 182,
- description = ""
- },
- {
- name = "ICON_PHOTO_CAMERA",
- value = 183,
- description = ""
- },
- {
- name = "ICON_PHOTO_CAMERA_FLASH",
- value = 184,
- description = ""
- },
- {
- name = "ICON_HOUSE",
- value = 185,
- description = ""
- },
- {
- name = "ICON_HEART",
- value = 186,
- description = ""
- },
- {
- name = "ICON_CORNER",
- value = 187,
- description = ""
- },
- {
- name = "ICON_VERTICAL_BARS",
- value = 188,
- description = ""
- },
- {
- name = "ICON_VERTICAL_BARS_FILL",
- value = 189,
- description = ""
- },
- {
- name = "ICON_LIFE_BARS",
- value = 190,
- description = ""
- },
- {
- name = "ICON_INFO",
- value = 191,
- description = ""
- },
- {
- name = "ICON_CROSSLINE",
- value = 192,
- description = ""
- },
- {
- name = "ICON_HELP",
- value = 193,
- description = ""
- },
- {
- name = "ICON_FILETYPE_ALPHA",
- value = 194,
- description = ""
- },
- {
- name = "ICON_FILETYPE_HOME",
- value = 195,
- description = ""
- },
- {
- name = "ICON_LAYERS_VISIBLE",
- value = 196,
- description = ""
- },
- {
- name = "ICON_LAYERS",
- value = 197,
- description = ""
- },
- {
- name = "ICON_WINDOW",
- value = 198,
- description = ""
- },
- {
- name = "ICON_HIDPI",
- value = 199,
- description = ""
- },
- {
- name = "ICON_FILETYPE_BINARY",
- value = 200,
- description = ""
- },
- {
- name = "ICON_HEX",
- value = 201,
- description = ""
- },
- {
- name = "ICON_SHIELD",
- value = 202,
- description = ""
- },
- {
- name = "ICON_FILE_NEW",
- value = 203,
- description = ""
- },
- {
- name = "ICON_FOLDER_ADD",
- value = 204,
- description = ""
- },
- {
- name = "ICON_ALARM",
- value = 205,
- description = ""
- },
- {
- name = "ICON_CPU",
- value = 206,
- description = ""
- },
- {
- name = "ICON_ROM",
- value = 207,
- description = ""
- },
- {
- name = "ICON_STEP_OVER",
- value = 208,
- description = ""
- },
- {
- name = "ICON_STEP_INTO",
- value = 209,
- description = ""
- },
- {
- name = "ICON_STEP_OUT",
- value = 210,
- description = ""
- },
- {
- name = "ICON_RESTART",
- value = 211,
- description = ""
- },
- {
- name = "ICON_BREAKPOINT_ON",
- value = 212,
- description = ""
- },
- {
- name = "ICON_BREAKPOINT_OFF",
- value = 213,
- description = ""
- },
- {
- name = "ICON_BURGER_MENU",
- value = 214,
- description = ""
- },
- {
- name = "ICON_CASE_SENSITIVE",
- value = 215,
- description = ""
- },
- {
- name = "ICON_REG_EXP",
- value = 216,
- description = ""
- },
- {
- name = "ICON_FOLDER",
- value = 217,
- description = ""
- },
- {
- name = "ICON_FILE",
- value = 218,
- description = ""
- },
- {
- name = "ICON_219",
- value = 219,
- description = ""
- },
- {
- name = "ICON_220",
- value = 220,
- description = ""
- },
- {
- name = "ICON_221",
- value = 221,
- description = ""
- },
- {
- name = "ICON_222",
- value = 222,
- description = ""
- },
- {
- name = "ICON_223",
- value = 223,
- description = ""
- },
- {
- name = "ICON_224",
- value = 224,
- description = ""
- },
- {
- name = "ICON_225",
- value = 225,
- description = ""
- },
- {
- name = "ICON_226",
- value = 226,
- description = ""
- },
- {
- name = "ICON_227",
- value = 227,
- description = ""
- },
- {
- name = "ICON_228",
- value = 228,
- description = ""
- },
- {
- name = "ICON_229",
- value = 229,
- description = ""
- },
- {
- name = "ICON_230",
- value = 230,
- description = ""
- },
- {
- name = "ICON_231",
- value = 231,
- description = ""
- },
- {
- name = "ICON_232",
- value = 232,
- description = ""
- },
- {
- name = "ICON_233",
- value = 233,
- description = ""
- },
- {
- name = "ICON_234",
- value = 234,
- description = ""
- },
- {
- name = "ICON_235",
- value = 235,
- description = ""
- },
- {
- name = "ICON_236",
- value = 236,
- description = ""
- },
- {
- name = "ICON_237",
- value = 237,
- description = ""
- },
- {
- name = "ICON_238",
- value = 238,
- description = ""
- },
- {
- name = "ICON_239",
- value = 239,
- description = ""
- },
- {
- name = "ICON_240",
- value = 240,
- description = ""
- },
- {
- name = "ICON_241",
- value = 241,
- description = ""
- },
- {
- name = "ICON_242",
- value = 242,
- description = ""
- },
- {
- name = "ICON_243",
- value = 243,
- description = ""
- },
- {
- name = "ICON_244",
- value = 244,
- description = ""
- },
- {
- name = "ICON_245",
- value = 245,
- description = ""
- },
- {
- name = "ICON_246",
- value = 246,
- description = ""
- },
- {
- name = "ICON_247",
- value = 247,
- description = ""
- },
- {
- name = "ICON_248",
- value = 248,
- description = ""
- },
- {
- name = "ICON_249",
- value = 249,
- description = ""
- },
- {
- name = "ICON_250",
- value = 250,
- description = ""
- },
- {
- name = "ICON_251",
- value = 251,
- description = ""
- },
- {
- name = "ICON_252",
- value = 252,
- description = ""
- },
- {
- name = "ICON_253",
- value = 253,
- description = ""
- },
- {
- name = "ICON_254",
- value = 254,
- description = ""
- },
- {
- name = "ICON_255",
- value = 255,
- description = ""
- }
- }
- }
- },
- callbacks = {
- },
- functions = {
- {
- name = "GuiEnable",
- description = "Enable gui controls (global state)",
- returnType = "void"
- },
- {
- name = "GuiDisable",
- description = "Disable gui controls (global state)",
- returnType = "void"
- },
- {
- name = "GuiLock",
- description = "Lock gui controls (global state)",
- returnType = "void"
- },
- {
- name = "GuiUnlock",
- description = "Unlock gui controls (global state)",
- returnType = "void"
- },
- {
- name = "GuiIsLocked",
- description = "Check if gui is locked (global state)",
- returnType = "bool"
- },
- {
- name = "GuiFade",
- description = "Set gui controls alpha (global state), alpha goes from 0.0f to 1.0f",
- returnType = "void",
- params = {
- {type = "float", name = "alpha"}
- }
- },
- {
- name = "GuiSetState",
- description = "Set gui state (global state)",
- returnType = "void",
- params = {
- {type = "int", name = "state"}
- }
- },
- {
- name = "GuiGetState",
- description = "Get gui state (global state)",
- returnType = "int"
- },
- {
- name = "GuiSetFont",
- description = "Set gui custom font (global state)",
- returnType = "void",
- params = {
- {type = "Font", name = "font"}
- }
- },
- {
- name = "GuiGetFont",
- description = "Get gui custom font (global state)",
- returnType = "Font"
- },
- {
- name = "GuiSetStyle",
- description = "Set one style property",
- returnType = "void",
- params = {
- {type = "int", name = "control"},
- {type = "int", name = "property"},
- {type = "int", name = "value"}
- }
- },
- {
- name = "GuiGetStyle",
- description = "Get one style property",
- returnType = "int",
- params = {
- {type = "int", name = "control"},
- {type = "int", name = "property"}
- }
- },
- {
- name = "GuiWindowBox",
- description = "Window Box control, shows a window that can be closed",
- returnType = "bool",
- params = {
- {type = "Rectangle", name = "bounds"},
- {type = "const char *", name = "title"}
- }
- },
- {
- name = "GuiGroupBox",
- description = "Group Box control with text name",
- returnType = "void",
- params = {
- {type = "Rectangle", name = "bounds"},
- {type = "const char *", name = "text"}
- }
- },
- {
- name = "GuiLine",
- description = "Line separator control, could contain text",
- returnType = "void",
- params = {
- {type = "Rectangle", name = "bounds"},
- {type = "const char *", name = "text"}
- }
- },
- {
- name = "GuiPanel",
- description = "Panel control, useful to group controls",
- returnType = "void",
- params = {
- {type = "Rectangle", name = "bounds"},
- {type = "const char *", name = "text"}
- }
- },
- {
- name = "GuiTabBar",
- description = "Tab Bar control, returns TAB to be closed or -1",
- returnType = "int",
- params = {
- {type = "Rectangle", name = "bounds"},
- {type = "const char **", name = "text"},
- {type = "int", name = "count"},
- {type = "int *", name = "active"}
- }
- },
- {
- name = "GuiScrollPanel",
- description = "Scroll Panel control",
- returnType = "Rectangle",
- params = {
- {type = "Rectangle", name = "bounds"},
- {type = "const char *", name = "text"},
- {type = "Rectangle", name = "content"},
- {type = "Vector2 *", name = "scroll"}
- }
- },
- {
- name = "GuiLabel",
- description = "Label control, shows text",
- returnType = "void",
- params = {
- {type = "Rectangle", name = "bounds"},
- {type = "const char *", name = "text"}
- }
- },
- {
- name = "GuiButton",
- description = "Button control, returns true when clicked",
- returnType = "bool",
- params = {
- {type = "Rectangle", name = "bounds"},
- {type = "const char *", name = "text"}
- }
- },
- {
- name = "GuiLabelButton",
- description = "Label button control, show true when clicked",
- returnType = "bool",
- params = {
- {type = "Rectangle", name = "bounds"},
- {type = "const char *", name = "text"}
- }
- },
- {
- name = "GuiToggle",
- description = "Toggle Button control, returns true when active",
- returnType = "bool",
- params = {
- {type = "Rectangle", name = "bounds"},
- {type = "const char *", name = "text"},
- {type = "bool", name = "active"}
- }
- },
- {
- name = "GuiToggleGroup",
- description = "Toggle Group control, returns active toggle index",
- returnType = "int",
- params = {
- {type = "Rectangle", name = "bounds"},
- {type = "const char *", name = "text"},
- {type = "int", name = "active"}
- }
- },
- {
- name = "GuiCheckBox",
- description = "Check Box control, returns true when active",
- returnType = "bool",
- params = {
- {type = "Rectangle", name = "bounds"},
- {type = "const char *", name = "text"},
- {type = "bool", name = "checked"}
- }
- },
- {
- name = "GuiComboBox",
- description = "Combo Box control, returns selected item index",
- returnType = "int",
- params = {
- {type = "Rectangle", name = "bounds"},
- {type = "const char *", name = "text"},
- {type = "int", name = "active"}
- }
- },
- {
- name = "GuiDropdownBox",
- description = "Dropdown Box control, returns selected item",
- returnType = "bool",
- params = {
- {type = "Rectangle", name = "bounds"},
- {type = "const char *", name = "text"},
- {type = "int *", name = "active"},
- {type = "bool", name = "editMode"}
- }
- },
- {
- name = "GuiSpinner",
- description = "Spinner control, returns selected value",
- returnType = "bool",
- params = {
- {type = "Rectangle", name = "bounds"},
- {type = "const char *", name = "text"},
- {type = "int *", name = "value"},
- {type = "int", name = "minValue"},
- {type = "int", name = "maxValue"},
- {type = "bool", name = "editMode"}
- }
- },
- {
- name = "GuiValueBox",
- description = "Value Box control, updates input text with numbers",
- returnType = "bool",
- params = {
- {type = "Rectangle", name = "bounds"},
- {type = "const char *", name = "text"},
- {type = "int *", name = "value"},
- {type = "int", name = "minValue"},
- {type = "int", name = "maxValue"},
- {type = "bool", name = "editMode"}
- }
- },
- {
- name = "GuiTextBox",
- description = "Text Box control, updates input text",
- returnType = "bool",
- params = {
- {type = "Rectangle", name = "bounds"},
- {type = "char *", name = "text"},
- {type = "int", name = "textSize"},
- {type = "bool", name = "editMode"}
- }
- },
- {
- name = "GuiTextBoxMulti",
- description = "Text Box control with multiple lines",
- returnType = "bool",
- params = {
- {type = "Rectangle", name = "bounds"},
- {type = "char *", name = "text"},
- {type = "int", name = "textSize"},
- {type = "bool", name = "editMode"}
- }
- },
- {
- name = "GuiSlider",
- description = "Slider control, returns selected value",
- returnType = "float",
- params = {
- {type = "Rectangle", name = "bounds"},
- {type = "const char *", name = "textLeft"},
- {type = "const char *", name = "textRight"},
- {type = "float", name = "value"},
- {type = "float", name = "minValue"},
- {type = "float", name = "maxValue"}
- }
- },
- {
- name = "GuiSliderBar",
- description = "Slider Bar control, returns selected value",
- returnType = "float",
- params = {
- {type = "Rectangle", name = "bounds"},
- {type = "const char *", name = "textLeft"},
- {type = "const char *", name = "textRight"},
- {type = "float", name = "value"},
- {type = "float", name = "minValue"},
- {type = "float", name = "maxValue"}
- }
- },
- {
- name = "GuiProgressBar",
- description = "Progress Bar control, shows current progress value",
- returnType = "float",
- params = {
- {type = "Rectangle", name = "bounds"},
- {type = "const char *", name = "textLeft"},
- {type = "const char *", name = "textRight"},
- {type = "float", name = "value"},
- {type = "float", name = "minValue"},
- {type = "float", name = "maxValue"}
- }
- },
- {
- name = "GuiStatusBar",
- description = "Status Bar control, shows info text",
- returnType = "void",
- params = {
- {type = "Rectangle", name = "bounds"},
- {type = "const char *", name = "text"}
- }
- },
- {
- name = "GuiDummyRec",
- description = "Dummy control for placeholders",
- returnType = "void",
- params = {
- {type = "Rectangle", name = "bounds"},
- {type = "const char *", name = "text"}
- }
- },
- {
- name = "GuiGrid",
- description = "Grid control, returns mouse cell position",
- returnType = "Vector2",
- params = {
- {type = "Rectangle", name = "bounds"},
- {type = "const char *", name = "text"},
- {type = "float", name = "spacing"},
- {type = "int", name = "subdivs"}
- }
- },
- {
- name = "GuiListView",
- description = "List View control, returns selected list item index",
- returnType = "int",
- params = {
- {type = "Rectangle", name = "bounds"},
- {type = "const char *", name = "text"},
- {type = "int *", name = "scrollIndex"},
- {type = "int", name = "active"}
- }
- },
- {
- name = "GuiListViewEx",
- description = "List View with extended parameters",
- returnType = "int",
- params = {
- {type = "Rectangle", name = "bounds"},
- {type = "const char **", name = "text"},
- {type = "int", name = "count"},
- {type = "int *", name = "focus"},
- {type = "int *", name = "scrollIndex"},
- {type = "int", name = "active"}
- }
- },
- {
- name = "GuiMessageBox",
- description = "Message Box control, displays a message",
- returnType = "int",
- params = {
- {type = "Rectangle", name = "bounds"},
- {type = "const char *", name = "title"},
- {type = "const char *", name = "message"},
- {type = "const char *", name = "buttons"}
- }
- },
- {
- name = "GuiTextInputBox",
- description = "Text Input Box control, ask for text, supports secret",
- returnType = "int",
- params = {
- {type = "Rectangle", name = "bounds"},
- {type = "const char *", name = "title"},
- {type = "const char *", name = "message"},
- {type = "const char *", name = "buttons"},
- {type = "char *", name = "text"},
- {type = "int", name = "textMaxSize"},
- {type = "int *", name = "secretViewActive"}
- }
- },
- {
- name = "GuiColorPicker",
- description = "Color Picker control (multiple color controls)",
- returnType = "Color",
- params = {
- {type = "Rectangle", name = "bounds"},
- {type = "const char *", name = "text"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "GuiColorPanel",
- description = "Color Panel control",
- returnType = "Color",
- params = {
- {type = "Rectangle", name = "bounds"},
- {type = "const char *", name = "text"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "GuiColorBarAlpha",
- description = "Color Bar Alpha control",
- returnType = "float",
- params = {
- {type = "Rectangle", name = "bounds"},
- {type = "const char *", name = "text"},
- {type = "float", name = "alpha"}
- }
- },
- {
- name = "GuiColorBarHue",
- description = "Color Bar Hue control",
- returnType = "float",
- params = {
- {type = "Rectangle", name = "bounds"},
- {type = "const char *", name = "text"},
- {type = "float", name = "value"}
- }
- },
- {
- name = "GuiLoadStyle",
- description = "Load style file over global style variable (.rgs)",
- returnType = "void",
- params = {
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "GuiLoadStyleDefault",
- description = "Load style default over global style",
- returnType = "void"
- },
- {
- name = "GuiEnableTooltip",
- description = "Enable gui tooltips (global state)",
- returnType = "void"
- },
- {
- name = "GuiDisableTooltip",
- description = "Disable gui tooltips (global state)",
- returnType = "void"
- },
- {
- name = "GuiSetTooltip",
- description = "Set tooltip string",
- returnType = "void",
- params = {
- {type = "const char *", name = "tooltip"}
- }
- },
- {
- name = "GuiIconText",
- description = "Get text with icon id prepended (if supported)",
- returnType = "const char *",
- params = {
- {type = "int", name = "iconId"},
- {type = "const char *", name = "text"}
- }
- },
- {
- name = "GuiGetIcons",
- description = "Get raygui icons data pointer",
- returnType = "unsigned int *"
- },
- {
- name = "GuiLoadIcons",
- description = "Load raygui icons file (.rgi) into internal icons data",
- returnType = "char **",
- params = {
- {type = "const char *", name = "fileName"},
- {type = "bool", name = "loadIconsName"}
- }
- },
- {
- name = "GuiDrawIcon",
- description = "",
- returnType = "void",
- params = {
- {type = "int", name = "iconId"},
- {type = "int", name = "posX"},
- {type = "int", name = "posY"},
- {type = "int", name = "pixelSize"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "GuiSetIconScale",
- description = "Set icon drawing size",
- returnType = "void",
- params = {
- {type = "int", name = "scale"}
- }
- }
- }
-}
diff --git a/raylib-api/raygui.txt b/raylib-api/raygui.txt
deleted file mode 100644
index 70a5300..0000000
--- a/raylib-api/raygui.txt
+++ /dev/null
@@ -1,874 +0,0 @@
-
-Defines found: 10
-
-Define 001: RAYGUI_H
- Name: RAYGUI_H
- Type: GUARD
- Value:
- Description:
-Define 002: RAYGUI_VERSION
- Name: RAYGUI_VERSION
- Type: STRING
- Value: "3.2"
- Description:
-Define 003: RAYGUIAPI
- Name: RAYGUIAPI
- Type: UNKNOWN
- Value: __declspec(dllexport)
- Description: We are building the library as a Win32 shared library (.dll)
-Define 004: RAYGUI_MALLOC(sz)
- Name: RAYGUI_MALLOC(sz)
- Type: MACRO
- Value: malloc(sz)
- Description:
-Define 005: RAYGUI_CALLOC(n,sz)
- Name: RAYGUI_CALLOC(n,sz)
- Type: MACRO
- Value: calloc(n,sz)
- Description:
-Define 006: RAYGUI_FREE(p)
- Name: RAYGUI_FREE(p)
- Type: MACRO
- Value: free(p)
- Description:
-Define 007: RAYGUI_SUPPORT_LOG_INFO
- Name: RAYGUI_SUPPORT_LOG_INFO
- Type: GUARD
- Value:
- Description:
-Define 008: RAYGUI_LOG(...)
- Name: RAYGUI_LOG(...)
- Type: MACRO
- Value: printf(__VA_ARGS__)
- Description:
-Define 009: SCROLLBAR_LEFT_SIDE
- Name: SCROLLBAR_LEFT_SIDE
- Type: INT
- Value: 0
- Description:
-Define 010: SCROLLBAR_RIGHT_SIDE
- Name: SCROLLBAR_RIGHT_SIDE
- Type: INT
- Value: 1
- Description:
-
-Structures found: 9
-
-Struct 01: Vector2 (2 fields)
- Name: Vector2
- Description: Vector2 type
- Field[1]: float x
- Field[2]: float y
-Struct 02: Vector3 (3 fields)
- Name: Vector3
- Description: Vector3 type // -- ConvertHSVtoRGB(), ConvertRGBtoHSV()
- Field[1]: float x
- Field[2]: float y
- Field[3]: float z
-Struct 03: Color (4 fields)
- Name: Color
- Description: Color type, RGBA (32bit)
- Field[1]: unsigned char r
- Field[2]: unsigned char g
- Field[3]: unsigned char b
- Field[4]: unsigned char a
-Struct 04: Rectangle (4 fields)
- Name: Rectangle
- Description: Rectangle type
- Field[1]: float x
- Field[2]: float y
- Field[3]: float width
- Field[4]: float height
-Struct 05: Texture2D (5 fields)
- Name: Texture2D
- Description: It should be redesigned to be provided by user
- Field[1]: unsigned int id // OpenGL texture id
- Field[2]: int width // Texture base width
- Field[3]: int height // Texture base height
- Field[4]: int mipmaps // Mipmap levels, 1 by default
- Field[5]: int format // Data format (PixelFormat type)
-Struct 06: Image (5 fields)
- Name: Image
- Description: Image, pixel data stored in CPU memory (RAM)
- Field[1]: void * data // Image raw data
- Field[2]: int width // Image base width
- Field[3]: int height // Image base height
- Field[4]: int mipmaps // Mipmap levels, 1 by default
- Field[5]: int format // Data format (PixelFormat type)
-Struct 07: GlyphInfo (5 fields)
- Name: GlyphInfo
- Description: GlyphInfo, font characters glyphs info
- Field[1]: int value // Character value (Unicode)
- Field[2]: int offsetX // Character offset X when drawing
- Field[3]: int offsetY // Character offset Y when drawing
- Field[4]: int advanceX // Character advance position X
- Field[5]: Image image // Character image data
-Struct 08: Font (6 fields)
- Name: Font
- Description: It should be redesigned to be provided by user
- Field[1]: int baseSize // Base size (default chars height)
- Field[2]: int glyphCount // Number of glyph characters
- Field[3]: int glyphPadding // Padding around the glyph characters
- Field[4]: Texture2D texture // Texture atlas containing the glyphs
- Field[5]: Rectangle * recs // Rectangles in texture for the glyphs
- Field[6]: GlyphInfo * glyphs // Glyphs info data
-Struct 09: GuiStyleProp (3 fields)
- Name: GuiStyleProp
- Description: Style property
- Field[1]: unsigned short controlId
- Field[2]: unsigned short propertyId
- Field[3]: unsigned int propertyValue
-
-Aliases found: 0
-
-
-Enums found: 17
-
-Enum 01: GuiState (4 values)
- Name: GuiState
- Description: Gui control state
- Value[STATE_NORMAL]: 0
- Value[STATE_FOCUSED]: 1
- Value[STATE_PRESSED]: 2
- Value[STATE_DISABLED]: 3
-Enum 02: GuiTextAlignment (3 values)
- Name: GuiTextAlignment
- Description: Gui control text alignment
- Value[TEXT_ALIGN_LEFT]: 0
- Value[TEXT_ALIGN_CENTER]: 1
- Value[TEXT_ALIGN_RIGHT]: 2
-Enum 03: GuiControl (16 values)
- Name: GuiControl
- Description: Gui controls
- Value[DEFAULT]: 0
- Value[LABEL]: 1
- Value[BUTTON]: 2
- Value[TOGGLE]: 3
- Value[SLIDER]: 4
- Value[PROGRESSBAR]: 5
- Value[CHECKBOX]: 6
- Value[COMBOBOX]: 7
- Value[DROPDOWNBOX]: 8
- Value[TEXTBOX]: 9
- Value[VALUEBOX]: 10
- Value[SPINNER]: 11
- Value[LISTVIEW]: 12
- Value[COLORPICKER]: 13
- Value[SCROLLBAR]: 14
- Value[STATUSBAR]: 15
-Enum 04: GuiControlProperty (16 values)
- Name: GuiControlProperty
- Description: Gui base properties for every control
- Value[BORDER_COLOR_NORMAL]: 0
- Value[BASE_COLOR_NORMAL]: 1
- Value[TEXT_COLOR_NORMAL]: 2
- Value[BORDER_COLOR_FOCUSED]: 3
- Value[BASE_COLOR_FOCUSED]: 4
- Value[TEXT_COLOR_FOCUSED]: 5
- Value[BORDER_COLOR_PRESSED]: 6
- Value[BASE_COLOR_PRESSED]: 7
- Value[TEXT_COLOR_PRESSED]: 8
- Value[BORDER_COLOR_DISABLED]: 9
- Value[BASE_COLOR_DISABLED]: 10
- Value[TEXT_COLOR_DISABLED]: 11
- Value[BORDER_WIDTH]: 12
- Value[TEXT_PADDING]: 13
- Value[TEXT_ALIGNMENT]: 14
- Value[RESERVED]: 15
-Enum 05: GuiDefaultProperty (4 values)
- Name: GuiDefaultProperty
- Description: DEFAULT extended properties
- Value[TEXT_SIZE]: 16
- Value[TEXT_SPACING]: 17
- Value[LINE_COLOR]: 18
- Value[BACKGROUND_COLOR]: 19
-Enum 06: GuiToggleProperty (1 values)
- Name: GuiToggleProperty
- Description: Toggle/ToggleGroup
- Value[GROUP_PADDING]: 16
-Enum 07: GuiSliderProperty (2 values)
- Name: GuiSliderProperty
- Description: Slider/SliderBar
- Value[SLIDER_WIDTH]: 16
- Value[SLIDER_PADDING]: 17
-Enum 08: GuiProgressBarProperty (1 values)
- Name: GuiProgressBarProperty
- Description: ProgressBar
- Value[PROGRESS_PADDING]: 16
-Enum 09: GuiScrollBarProperty (6 values)
- Name: GuiScrollBarProperty
- Description: ScrollBar
- Value[ARROWS_SIZE]: 16
- Value[ARROWS_VISIBLE]: 17
- Value[SCROLL_SLIDER_PADDING]: 18
- Value[SCROLL_SLIDER_SIZE]: 19
- Value[SCROLL_PADDING]: 20
- Value[SCROLL_SPEED]: 21
-Enum 10: GuiCheckBoxProperty (1 values)
- Name: GuiCheckBoxProperty
- Description: CheckBox
- Value[CHECK_PADDING]: 16
-Enum 11: GuiComboBoxProperty (2 values)
- Name: GuiComboBoxProperty
- Description: ComboBox
- Value[COMBO_BUTTON_WIDTH]: 16
- Value[COMBO_BUTTON_SPACING]: 17
-Enum 12: GuiDropdownBoxProperty (2 values)
- Name: GuiDropdownBoxProperty
- Description: DropdownBox
- Value[ARROW_PADDING]: 16
- Value[DROPDOWN_ITEMS_SPACING]: 17
-Enum 13: GuiTextBoxProperty (2 values)
- Name: GuiTextBoxProperty
- Description: TextBox/TextBoxMulti/ValueBox/Spinner
- Value[TEXT_INNER_PADDING]: 16
- Value[TEXT_LINES_SPACING]: 17
-Enum 14: GuiSpinnerProperty (2 values)
- Name: GuiSpinnerProperty
- Description: Spinner
- Value[SPIN_BUTTON_WIDTH]: 16
- Value[SPIN_BUTTON_SPACING]: 17
-Enum 15: GuiListViewProperty (4 values)
- Name: GuiListViewProperty
- Description: ListView
- Value[LIST_ITEMS_HEIGHT]: 16
- Value[LIST_ITEMS_SPACING]: 17
- Value[SCROLLBAR_WIDTH]: 18
- Value[SCROLLBAR_SIDE]: 19
-Enum 16: GuiColorPickerProperty (5 values)
- Name: GuiColorPickerProperty
- Description: ColorPicker
- Value[COLOR_SELECTOR_SIZE]: 16
- Value[HUEBAR_WIDTH]: 17
- Value[HUEBAR_PADDING]: 18
- Value[HUEBAR_SELECTOR_HEIGHT]: 19
- Value[HUEBAR_SELECTOR_OVERFLOW]: 20
-Enum 17: GuiIconName (256 values)
- Name: GuiIconName
- Description:
- Value[ICON_NONE]: 0
- Value[ICON_FOLDER_FILE_OPEN]: 1
- Value[ICON_FILE_SAVE_CLASSIC]: 2
- Value[ICON_FOLDER_OPEN]: 3
- Value[ICON_FOLDER_SAVE]: 4
- Value[ICON_FILE_OPEN]: 5
- Value[ICON_FILE_SAVE]: 6
- Value[ICON_FILE_EXPORT]: 7
- Value[ICON_FILE_ADD]: 8
- Value[ICON_FILE_DELETE]: 9
- Value[ICON_FILETYPE_TEXT]: 10
- Value[ICON_FILETYPE_AUDIO]: 11
- Value[ICON_FILETYPE_IMAGE]: 12
- Value[ICON_FILETYPE_PLAY]: 13
- Value[ICON_FILETYPE_VIDEO]: 14
- Value[ICON_FILETYPE_INFO]: 15
- Value[ICON_FILE_COPY]: 16
- Value[ICON_FILE_CUT]: 17
- Value[ICON_FILE_PASTE]: 18
- Value[ICON_CURSOR_HAND]: 19
- Value[ICON_CURSOR_POINTER]: 20
- Value[ICON_CURSOR_CLASSIC]: 21
- Value[ICON_PENCIL]: 22
- Value[ICON_PENCIL_BIG]: 23
- Value[ICON_BRUSH_CLASSIC]: 24
- Value[ICON_BRUSH_PAINTER]: 25
- Value[ICON_WATER_DROP]: 26
- Value[ICON_COLOR_PICKER]: 27
- Value[ICON_RUBBER]: 28
- Value[ICON_COLOR_BUCKET]: 29
- Value[ICON_TEXT_T]: 30
- Value[ICON_TEXT_A]: 31
- Value[ICON_SCALE]: 32
- Value[ICON_RESIZE]: 33
- Value[ICON_FILTER_POINT]: 34
- Value[ICON_FILTER_BILINEAR]: 35
- Value[ICON_CROP]: 36
- Value[ICON_CROP_ALPHA]: 37
- Value[ICON_SQUARE_TOGGLE]: 38
- Value[ICON_SYMMETRY]: 39
- Value[ICON_SYMMETRY_HORIZONTAL]: 40
- Value[ICON_SYMMETRY_VERTICAL]: 41
- Value[ICON_LENS]: 42
- Value[ICON_LENS_BIG]: 43
- Value[ICON_EYE_ON]: 44
- Value[ICON_EYE_OFF]: 45
- Value[ICON_FILTER_TOP]: 46
- Value[ICON_FILTER]: 47
- Value[ICON_TARGET_POINT]: 48
- Value[ICON_TARGET_SMALL]: 49
- Value[ICON_TARGET_BIG]: 50
- Value[ICON_TARGET_MOVE]: 51
- Value[ICON_CURSOR_MOVE]: 52
- Value[ICON_CURSOR_SCALE]: 53
- Value[ICON_CURSOR_SCALE_RIGHT]: 54
- Value[ICON_CURSOR_SCALE_LEFT]: 55
- Value[ICON_UNDO]: 56
- Value[ICON_REDO]: 57
- Value[ICON_REREDO]: 58
- Value[ICON_MUTATE]: 59
- Value[ICON_ROTATE]: 60
- Value[ICON_REPEAT]: 61
- Value[ICON_SHUFFLE]: 62
- Value[ICON_EMPTYBOX]: 63
- Value[ICON_TARGET]: 64
- Value[ICON_TARGET_SMALL_FILL]: 65
- Value[ICON_TARGET_BIG_FILL]: 66
- Value[ICON_TARGET_MOVE_FILL]: 67
- Value[ICON_CURSOR_MOVE_FILL]: 68
- Value[ICON_CURSOR_SCALE_FILL]: 69
- Value[ICON_CURSOR_SCALE_RIGHT_FILL]: 70
- Value[ICON_CURSOR_SCALE_LEFT_FILL]: 71
- Value[ICON_UNDO_FILL]: 72
- Value[ICON_REDO_FILL]: 73
- Value[ICON_REREDO_FILL]: 74
- Value[ICON_MUTATE_FILL]: 75
- Value[ICON_ROTATE_FILL]: 76
- Value[ICON_REPEAT_FILL]: 77
- Value[ICON_SHUFFLE_FILL]: 78
- Value[ICON_EMPTYBOX_SMALL]: 79
- Value[ICON_BOX]: 80
- Value[ICON_BOX_TOP]: 81
- Value[ICON_BOX_TOP_RIGHT]: 82
- Value[ICON_BOX_RIGHT]: 83
- Value[ICON_BOX_BOTTOM_RIGHT]: 84
- Value[ICON_BOX_BOTTOM]: 85
- Value[ICON_BOX_BOTTOM_LEFT]: 86
- Value[ICON_BOX_LEFT]: 87
- Value[ICON_BOX_TOP_LEFT]: 88
- Value[ICON_BOX_CENTER]: 89
- Value[ICON_BOX_CIRCLE_MASK]: 90
- Value[ICON_POT]: 91
- Value[ICON_ALPHA_MULTIPLY]: 92
- Value[ICON_ALPHA_CLEAR]: 93
- Value[ICON_DITHERING]: 94
- Value[ICON_MIPMAPS]: 95
- Value[ICON_BOX_GRID]: 96
- Value[ICON_GRID]: 97
- Value[ICON_BOX_CORNERS_SMALL]: 98
- Value[ICON_BOX_CORNERS_BIG]: 99
- Value[ICON_FOUR_BOXES]: 100
- Value[ICON_GRID_FILL]: 101
- Value[ICON_BOX_MULTISIZE]: 102
- Value[ICON_ZOOM_SMALL]: 103
- Value[ICON_ZOOM_MEDIUM]: 104
- Value[ICON_ZOOM_BIG]: 105
- Value[ICON_ZOOM_ALL]: 106
- Value[ICON_ZOOM_CENTER]: 107
- Value[ICON_BOX_DOTS_SMALL]: 108
- Value[ICON_BOX_DOTS_BIG]: 109
- Value[ICON_BOX_CONCENTRIC]: 110
- Value[ICON_BOX_GRID_BIG]: 111
- Value[ICON_OK_TICK]: 112
- Value[ICON_CROSS]: 113
- Value[ICON_ARROW_LEFT]: 114
- Value[ICON_ARROW_RIGHT]: 115
- Value[ICON_ARROW_DOWN]: 116
- Value[ICON_ARROW_UP]: 117
- Value[ICON_ARROW_LEFT_FILL]: 118
- Value[ICON_ARROW_RIGHT_FILL]: 119
- Value[ICON_ARROW_DOWN_FILL]: 120
- Value[ICON_ARROW_UP_FILL]: 121
- Value[ICON_AUDIO]: 122
- Value[ICON_FX]: 123
- Value[ICON_WAVE]: 124
- Value[ICON_WAVE_SINUS]: 125
- Value[ICON_WAVE_SQUARE]: 126
- Value[ICON_WAVE_TRIANGULAR]: 127
- Value[ICON_CROSS_SMALL]: 128
- Value[ICON_PLAYER_PREVIOUS]: 129
- Value[ICON_PLAYER_PLAY_BACK]: 130
- Value[ICON_PLAYER_PLAY]: 131
- Value[ICON_PLAYER_PAUSE]: 132
- Value[ICON_PLAYER_STOP]: 133
- Value[ICON_PLAYER_NEXT]: 134
- Value[ICON_PLAYER_RECORD]: 135
- Value[ICON_MAGNET]: 136
- Value[ICON_LOCK_CLOSE]: 137
- Value[ICON_LOCK_OPEN]: 138
- Value[ICON_CLOCK]: 139
- Value[ICON_TOOLS]: 140
- Value[ICON_GEAR]: 141
- Value[ICON_GEAR_BIG]: 142
- Value[ICON_BIN]: 143
- Value[ICON_HAND_POINTER]: 144
- Value[ICON_LASER]: 145
- Value[ICON_COIN]: 146
- Value[ICON_EXPLOSION]: 147
- Value[ICON_1UP]: 148
- Value[ICON_PLAYER]: 149
- Value[ICON_PLAYER_JUMP]: 150
- Value[ICON_KEY]: 151
- Value[ICON_DEMON]: 152
- Value[ICON_TEXT_POPUP]: 153
- Value[ICON_GEAR_EX]: 154
- Value[ICON_CRACK]: 155
- Value[ICON_CRACK_POINTS]: 156
- Value[ICON_STAR]: 157
- Value[ICON_DOOR]: 158
- Value[ICON_EXIT]: 159
- Value[ICON_MODE_2D]: 160
- Value[ICON_MODE_3D]: 161
- Value[ICON_CUBE]: 162
- Value[ICON_CUBE_FACE_TOP]: 163
- Value[ICON_CUBE_FACE_LEFT]: 164
- Value[ICON_CUBE_FACE_FRONT]: 165
- Value[ICON_CUBE_FACE_BOTTOM]: 166
- Value[ICON_CUBE_FACE_RIGHT]: 167
- Value[ICON_CUBE_FACE_BACK]: 168
- Value[ICON_CAMERA]: 169
- Value[ICON_SPECIAL]: 170
- Value[ICON_LINK_NET]: 171
- Value[ICON_LINK_BOXES]: 172
- Value[ICON_LINK_MULTI]: 173
- Value[ICON_LINK]: 174
- Value[ICON_LINK_BROKE]: 175
- Value[ICON_TEXT_NOTES]: 176
- Value[ICON_NOTEBOOK]: 177
- Value[ICON_SUITCASE]: 178
- Value[ICON_SUITCASE_ZIP]: 179
- Value[ICON_MAILBOX]: 180
- Value[ICON_MONITOR]: 181
- Value[ICON_PRINTER]: 182
- Value[ICON_PHOTO_CAMERA]: 183
- Value[ICON_PHOTO_CAMERA_FLASH]: 184
- Value[ICON_HOUSE]: 185
- Value[ICON_HEART]: 186
- Value[ICON_CORNER]: 187
- Value[ICON_VERTICAL_BARS]: 188
- Value[ICON_VERTICAL_BARS_FILL]: 189
- Value[ICON_LIFE_BARS]: 190
- Value[ICON_INFO]: 191
- Value[ICON_CROSSLINE]: 192
- Value[ICON_HELP]: 193
- Value[ICON_FILETYPE_ALPHA]: 194
- Value[ICON_FILETYPE_HOME]: 195
- Value[ICON_LAYERS_VISIBLE]: 196
- Value[ICON_LAYERS]: 197
- Value[ICON_WINDOW]: 198
- Value[ICON_HIDPI]: 199
- Value[ICON_FILETYPE_BINARY]: 200
- Value[ICON_HEX]: 201
- Value[ICON_SHIELD]: 202
- Value[ICON_FILE_NEW]: 203
- Value[ICON_FOLDER_ADD]: 204
- Value[ICON_ALARM]: 205
- Value[ICON_CPU]: 206
- Value[ICON_ROM]: 207
- Value[ICON_STEP_OVER]: 208
- Value[ICON_STEP_INTO]: 209
- Value[ICON_STEP_OUT]: 210
- Value[ICON_RESTART]: 211
- Value[ICON_BREAKPOINT_ON]: 212
- Value[ICON_BREAKPOINT_OFF]: 213
- Value[ICON_BURGER_MENU]: 214
- Value[ICON_CASE_SENSITIVE]: 215
- Value[ICON_REG_EXP]: 216
- Value[ICON_FOLDER]: 217
- Value[ICON_FILE]: 218
- Value[ICON_219]: 219
- Value[ICON_220]: 220
- Value[ICON_221]: 221
- Value[ICON_222]: 222
- Value[ICON_223]: 223
- Value[ICON_224]: 224
- Value[ICON_225]: 225
- Value[ICON_226]: 226
- Value[ICON_227]: 227
- Value[ICON_228]: 228
- Value[ICON_229]: 229
- Value[ICON_230]: 230
- Value[ICON_231]: 231
- Value[ICON_232]: 232
- Value[ICON_233]: 233
- Value[ICON_234]: 234
- Value[ICON_235]: 235
- Value[ICON_236]: 236
- Value[ICON_237]: 237
- Value[ICON_238]: 238
- Value[ICON_239]: 239
- Value[ICON_240]: 240
- Value[ICON_241]: 241
- Value[ICON_242]: 242
- Value[ICON_243]: 243
- Value[ICON_244]: 244
- Value[ICON_245]: 245
- Value[ICON_246]: 246
- Value[ICON_247]: 247
- Value[ICON_248]: 248
- Value[ICON_249]: 249
- Value[ICON_250]: 250
- Value[ICON_251]: 251
- Value[ICON_252]: 252
- Value[ICON_253]: 253
- Value[ICON_254]: 254
- Value[ICON_255]: 255
-
-Callbacks found: 0
-
-
-Functions found: 54
-
-Function 001: GuiEnable() (0 input parameters)
- Name: GuiEnable
- Return type: void
- Description: Enable gui controls (global state)
- No input parameters
-Function 002: GuiDisable() (0 input parameters)
- Name: GuiDisable
- Return type: void
- Description: Disable gui controls (global state)
- No input parameters
-Function 003: GuiLock() (0 input parameters)
- Name: GuiLock
- Return type: void
- Description: Lock gui controls (global state)
- No input parameters
-Function 004: GuiUnlock() (0 input parameters)
- Name: GuiUnlock
- Return type: void
- Description: Unlock gui controls (global state)
- No input parameters
-Function 005: GuiIsLocked() (0 input parameters)
- Name: GuiIsLocked
- Return type: bool
- Description: Check if gui is locked (global state)
- No input parameters
-Function 006: GuiFade() (1 input parameters)
- Name: GuiFade
- Return type: void
- Description: Set gui controls alpha (global state), alpha goes from 0.0f to 1.0f
- Param[1]: alpha (type: float)
-Function 007: GuiSetState() (1 input parameters)
- Name: GuiSetState
- Return type: void
- Description: Set gui state (global state)
- Param[1]: state (type: int)
-Function 008: GuiGetState() (0 input parameters)
- Name: GuiGetState
- Return type: int
- Description: Get gui state (global state)
- No input parameters
-Function 009: GuiSetFont() (1 input parameters)
- Name: GuiSetFont
- Return type: void
- Description: Set gui custom font (global state)
- Param[1]: font (type: Font)
-Function 010: GuiGetFont() (0 input parameters)
- Name: GuiGetFont
- Return type: Font
- Description: Get gui custom font (global state)
- No input parameters
-Function 011: GuiSetStyle() (3 input parameters)
- Name: GuiSetStyle
- Return type: void
- Description: Set one style property
- Param[1]: control (type: int)
- Param[2]: property (type: int)
- Param[3]: value (type: int)
-Function 012: GuiGetStyle() (2 input parameters)
- Name: GuiGetStyle
- Return type: int
- Description: Get one style property
- Param[1]: control (type: int)
- Param[2]: property (type: int)
-Function 013: GuiWindowBox() (2 input parameters)
- Name: GuiWindowBox
- Return type: bool
- Description: Window Box control, shows a window that can be closed
- Param[1]: bounds (type: Rectangle)
- Param[2]: title (type: const char *)
-Function 014: GuiGroupBox() (2 input parameters)
- Name: GuiGroupBox
- Return type: void
- Description: Group Box control with text name
- Param[1]: bounds (type: Rectangle)
- Param[2]: text (type: const char *)
-Function 015: GuiLine() (2 input parameters)
- Name: GuiLine
- Return type: void
- Description: Line separator control, could contain text
- Param[1]: bounds (type: Rectangle)
- Param[2]: text (type: const char *)
-Function 016: GuiPanel() (2 input parameters)
- Name: GuiPanel
- Return type: void
- Description: Panel control, useful to group controls
- Param[1]: bounds (type: Rectangle)
- Param[2]: text (type: const char *)
-Function 017: GuiTabBar() (4 input parameters)
- Name: GuiTabBar
- Return type: int
- Description: Tab Bar control, returns TAB to be closed or -1
- Param[1]: bounds (type: Rectangle)
- Param[2]: text (type: const char **)
- Param[3]: count (type: int)
- Param[4]: active (type: int *)
-Function 018: GuiScrollPanel() (4 input parameters)
- Name: GuiScrollPanel
- Return type: Rectangle
- Description: Scroll Panel control
- Param[1]: bounds (type: Rectangle)
- Param[2]: text (type: const char *)
- Param[3]: content (type: Rectangle)
- Param[4]: scroll (type: Vector2 *)
-Function 019: GuiLabel() (2 input parameters)
- Name: GuiLabel
- Return type: void
- Description: Label control, shows text
- Param[1]: bounds (type: Rectangle)
- Param[2]: text (type: const char *)
-Function 020: GuiButton() (2 input parameters)
- Name: GuiButton
- Return type: bool
- Description: Button control, returns true when clicked
- Param[1]: bounds (type: Rectangle)
- Param[2]: text (type: const char *)
-Function 021: GuiLabelButton() (2 input parameters)
- Name: GuiLabelButton
- Return type: bool
- Description: Label button control, show true when clicked
- Param[1]: bounds (type: Rectangle)
- Param[2]: text (type: const char *)
-Function 022: GuiToggle() (3 input parameters)
- Name: GuiToggle
- Return type: bool
- Description: Toggle Button control, returns true when active
- Param[1]: bounds (type: Rectangle)
- Param[2]: text (type: const char *)
- Param[3]: active (type: bool)
-Function 023: GuiToggleGroup() (3 input parameters)
- Name: GuiToggleGroup
- Return type: int
- Description: Toggle Group control, returns active toggle index
- Param[1]: bounds (type: Rectangle)
- Param[2]: text (type: const char *)
- Param[3]: active (type: int)
-Function 024: GuiCheckBox() (3 input parameters)
- Name: GuiCheckBox
- Return type: bool
- Description: Check Box control, returns true when active
- Param[1]: bounds (type: Rectangle)
- Param[2]: text (type: const char *)
- Param[3]: checked (type: bool)
-Function 025: GuiComboBox() (3 input parameters)
- Name: GuiComboBox
- Return type: int
- Description: Combo Box control, returns selected item index
- Param[1]: bounds (type: Rectangle)
- Param[2]: text (type: const char *)
- Param[3]: active (type: int)
-Function 026: GuiDropdownBox() (4 input parameters)
- Name: GuiDropdownBox
- Return type: bool
- Description: Dropdown Box control, returns selected item
- Param[1]: bounds (type: Rectangle)
- Param[2]: text (type: const char *)
- Param[3]: active (type: int *)
- Param[4]: editMode (type: bool)
-Function 027: GuiSpinner() (6 input parameters)
- Name: GuiSpinner
- Return type: bool
- Description: Spinner control, returns selected value
- Param[1]: bounds (type: Rectangle)
- Param[2]: text (type: const char *)
- Param[3]: value (type: int *)
- Param[4]: minValue (type: int)
- Param[5]: maxValue (type: int)
- Param[6]: editMode (type: bool)
-Function 028: GuiValueBox() (6 input parameters)
- Name: GuiValueBox
- Return type: bool
- Description: Value Box control, updates input text with numbers
- Param[1]: bounds (type: Rectangle)
- Param[2]: text (type: const char *)
- Param[3]: value (type: int *)
- Param[4]: minValue (type: int)
- Param[5]: maxValue (type: int)
- Param[6]: editMode (type: bool)
-Function 029: GuiTextBox() (4 input parameters)
- Name: GuiTextBox
- Return type: bool
- Description: Text Box control, updates input text
- Param[1]: bounds (type: Rectangle)
- Param[2]: text (type: char *)
- Param[3]: textSize (type: int)
- Param[4]: editMode (type: bool)
-Function 030: GuiTextBoxMulti() (4 input parameters)
- Name: GuiTextBoxMulti
- Return type: bool
- Description: Text Box control with multiple lines
- Param[1]: bounds (type: Rectangle)
- Param[2]: text (type: char *)
- Param[3]: textSize (type: int)
- Param[4]: editMode (type: bool)
-Function 031: GuiSlider() (6 input parameters)
- Name: GuiSlider
- Return type: float
- Description: Slider control, returns selected value
- Param[1]: bounds (type: Rectangle)
- Param[2]: textLeft (type: const char *)
- Param[3]: textRight (type: const char *)
- Param[4]: value (type: float)
- Param[5]: minValue (type: float)
- Param[6]: maxValue (type: float)
-Function 032: GuiSliderBar() (6 input parameters)
- Name: GuiSliderBar
- Return type: float
- Description: Slider Bar control, returns selected value
- Param[1]: bounds (type: Rectangle)
- Param[2]: textLeft (type: const char *)
- Param[3]: textRight (type: const char *)
- Param[4]: value (type: float)
- Param[5]: minValue (type: float)
- Param[6]: maxValue (type: float)
-Function 033: GuiProgressBar() (6 input parameters)
- Name: GuiProgressBar
- Return type: float
- Description: Progress Bar control, shows current progress value
- Param[1]: bounds (type: Rectangle)
- Param[2]: textLeft (type: const char *)
- Param[3]: textRight (type: const char *)
- Param[4]: value (type: float)
- Param[5]: minValue (type: float)
- Param[6]: maxValue (type: float)
-Function 034: GuiStatusBar() (2 input parameters)
- Name: GuiStatusBar
- Return type: void
- Description: Status Bar control, shows info text
- Param[1]: bounds (type: Rectangle)
- Param[2]: text (type: const char *)
-Function 035: GuiDummyRec() (2 input parameters)
- Name: GuiDummyRec
- Return type: void
- Description: Dummy control for placeholders
- Param[1]: bounds (type: Rectangle)
- Param[2]: text (type: const char *)
-Function 036: GuiGrid() (4 input parameters)
- Name: GuiGrid
- Return type: Vector2
- Description: Grid control, returns mouse cell position
- Param[1]: bounds (type: Rectangle)
- Param[2]: text (type: const char *)
- Param[3]: spacing (type: float)
- Param[4]: subdivs (type: int)
-Function 037: GuiListView() (4 input parameters)
- Name: GuiListView
- Return type: int
- Description: List View control, returns selected list item index
- Param[1]: bounds (type: Rectangle)
- Param[2]: text (type: const char *)
- Param[3]: scrollIndex (type: int *)
- Param[4]: active (type: int)
-Function 038: GuiListViewEx() (6 input parameters)
- Name: GuiListViewEx
- Return type: int
- Description: List View with extended parameters
- Param[1]: bounds (type: Rectangle)
- Param[2]: text (type: const char **)
- Param[3]: count (type: int)
- Param[4]: focus (type: int *)
- Param[5]: scrollIndex (type: int *)
- Param[6]: active (type: int)
-Function 039: GuiMessageBox() (4 input parameters)
- Name: GuiMessageBox
- Return type: int
- Description: Message Box control, displays a message
- Param[1]: bounds (type: Rectangle)
- Param[2]: title (type: const char *)
- Param[3]: message (type: const char *)
- Param[4]: buttons (type: const char *)
-Function 040: GuiTextInputBox() (7 input parameters)
- Name: GuiTextInputBox
- Return type: int
- Description: Text Input Box control, ask for text, supports secret
- Param[1]: bounds (type: Rectangle)
- Param[2]: title (type: const char *)
- Param[3]: message (type: const char *)
- Param[4]: buttons (type: const char *)
- Param[5]: text (type: char *)
- Param[6]: textMaxSize (type: int)
- Param[7]: secretViewActive (type: int *)
-Function 041: GuiColorPicker() (3 input parameters)
- Name: GuiColorPicker
- Return type: Color
- Description: Color Picker control (multiple color controls)
- Param[1]: bounds (type: Rectangle)
- Param[2]: text (type: const char *)
- Param[3]: color (type: Color)
-Function 042: GuiColorPanel() (3 input parameters)
- Name: GuiColorPanel
- Return type: Color
- Description: Color Panel control
- Param[1]: bounds (type: Rectangle)
- Param[2]: text (type: const char *)
- Param[3]: color (type: Color)
-Function 043: GuiColorBarAlpha() (3 input parameters)
- Name: GuiColorBarAlpha
- Return type: float
- Description: Color Bar Alpha control
- Param[1]: bounds (type: Rectangle)
- Param[2]: text (type: const char *)
- Param[3]: alpha (type: float)
-Function 044: GuiColorBarHue() (3 input parameters)
- Name: GuiColorBarHue
- Return type: float
- Description: Color Bar Hue control
- Param[1]: bounds (type: Rectangle)
- Param[2]: text (type: const char *)
- Param[3]: value (type: float)
-Function 045: GuiLoadStyle() (1 input parameters)
- Name: GuiLoadStyle
- Return type: void
- Description: Load style file over global style variable (.rgs)
- Param[1]: fileName (type: const char *)
-Function 046: GuiLoadStyleDefault() (0 input parameters)
- Name: GuiLoadStyleDefault
- Return type: void
- Description: Load style default over global style
- No input parameters
-Function 047: GuiEnableTooltip() (0 input parameters)
- Name: GuiEnableTooltip
- Return type: void
- Description: Enable gui tooltips (global state)
- No input parameters
-Function 048: GuiDisableTooltip() (0 input parameters)
- Name: GuiDisableTooltip
- Return type: void
- Description: Disable gui tooltips (global state)
- No input parameters
-Function 049: GuiSetTooltip() (1 input parameters)
- Name: GuiSetTooltip
- Return type: void
- Description: Set tooltip string
- Param[1]: tooltip (type: const char *)
-Function 050: GuiIconText() (2 input parameters)
- Name: GuiIconText
- Return type: const char *
- Description: Get text with icon id prepended (if supported)
- Param[1]: iconId (type: int)
- Param[2]: text (type: const char *)
-Function 051: GuiGetIcons() (0 input parameters)
- Name: GuiGetIcons
- Return type: unsigned int *
- Description: Get raygui icons data pointer
- No input parameters
-Function 052: GuiLoadIcons() (2 input parameters)
- Name: GuiLoadIcons
- Return type: char **
- Description: Load raygui icons file (.rgi) into internal icons data
- Param[1]: fileName (type: const char *)
- Param[2]: loadIconsName (type: bool)
-Function 053: GuiDrawIcon() (5 input parameters)
- Name: GuiDrawIcon
- Return type: void
- Description:
- Param[1]: iconId (type: int)
- Param[2]: posX (type: int)
- Param[3]: posY (type: int)
- Param[4]: pixelSize (type: int)
- Param[5]: color (type: Color)
-Function 054: GuiSetIconScale() (1 input parameters)
- Name: GuiSetIconScale
- Return type: void
- Description: Set icon drawing size
- Param[1]: scale (type: int)
diff --git a/raylib-api/raygui.xml b/raylib-api/raygui.xml
deleted file mode 100644
index 1d8c365..0000000
--- a/raylib-api/raygui.xml
+++ /dev/null
@@ -1,686 +0,0 @@
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diff --git a/raylib-api/raylib.json b/raylib-api/raylib.json
deleted file mode 100644
index 4415590..0000000
--- a/raylib-api/raylib.json
+++ /dev/null
@@ -1,10933 +0,0 @@
-{
- "defines": [
- {
- "name": "RAYLIB_H",
- "type": "GUARD",
- "value": "",
- "description": ""
- },
- {
- "name": "RAYLIB_VERSION_MAJOR",
- "type": "INT",
- "value": 4,
- "description": ""
- },
- {
- "name": "RAYLIB_VERSION_MINOR",
- "type": "INT",
- "value": 5,
- "description": ""
- },
- {
- "name": "RAYLIB_VERSION_PATCH",
- "type": "INT",
- "value": 0,
- "description": ""
- },
- {
- "name": "RAYLIB_VERSION",
- "type": "STRING",
- "value": "4.5",
- "description": ""
- },
- {
- "name": "__declspec(x)",
- "type": "MACRO",
- "value": "__attribute__((x))",
- "description": ""
- },
- {
- "name": "RLAPI",
- "type": "UNKNOWN",
- "value": "__declspec(dllexport)",
- "description": "We are building the library as a Win32 shared library (.dll)"
- },
- {
- "name": "PI",
- "type": "FLOAT",
- "value": 3.14159265358979323846,
- "description": ""
- },
- {
- "name": "DEG2RAD",
- "type": "FLOAT_MATH",
- "value": "(PI/180.0f)",
- "description": ""
- },
- {
- "name": "RAD2DEG",
- "type": "FLOAT_MATH",
- "value": "(180.0f/PI)",
- "description": ""
- },
- {
- "name": "RL_MALLOC(sz)",
- "type": "MACRO",
- "value": "malloc(sz)",
- "description": ""
- },
- {
- "name": "RL_CALLOC(n,sz)",
- "type": "MACRO",
- "value": "calloc(n,sz)",
- "description": ""
- },
- {
- "name": "RL_REALLOC(ptr,sz)",
- "type": "MACRO",
- "value": "realloc(ptr,sz)",
- "description": ""
- },
- {
- "name": "RL_FREE(ptr)",
- "type": "MACRO",
- "value": "free(ptr)",
- "description": ""
- },
- {
- "name": "CLITERAL(type)",
- "type": "MACRO",
- "value": "type",
- "description": ""
- },
- {
- "name": "RL_COLOR_TYPE",
- "type": "GUARD",
- "value": "",
- "description": ""
- },
- {
- "name": "RL_RECTANGLE_TYPE",
- "type": "GUARD",
- "value": "",
- "description": ""
- },
- {
- "name": "RL_VECTOR2_TYPE",
- "type": "GUARD",
- "value": "",
- "description": ""
- },
- {
- "name": "RL_VECTOR3_TYPE",
- "type": "GUARD",
- "value": "",
- "description": ""
- },
- {
- "name": "RL_VECTOR4_TYPE",
- "type": "GUARD",
- "value": "",
- "description": ""
- },
- {
- "name": "RL_QUATERNION_TYPE",
- "type": "GUARD",
- "value": "",
- "description": ""
- },
- {
- "name": "RL_MATRIX_TYPE",
- "type": "GUARD",
- "value": "",
- "description": ""
- },
- {
- "name": "",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 200, 200, 200, 255 }",
- "description": "Light Gray"
- },
- {
- "name": "GRAY",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 130, 130, 130, 255 }",
- "description": "Gray"
- },
- {
- "name": "DARKGRAY",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 80, 80, 80, 255 }",
- "description": "Dark Gray"
- },
- {
- "name": "YELLOW",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 253, 249, 0, 255 }",
- "description": "Yellow"
- },
- {
- "name": "GOLD",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 255, 203, 0, 255 }",
- "description": "Gold"
- },
- {
- "name": "ORANGE",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 255, 161, 0, 255 }",
- "description": "Orange"
- },
- {
- "name": "PINK",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 255, 109, 194, 255 }",
- "description": "Pink"
- },
- {
- "name": "RED",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 230, 41, 55, 255 }",
- "description": "Red"
- },
- {
- "name": "MAROON",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 190, 33, 55, 255 }",
- "description": "Maroon"
- },
- {
- "name": "GREEN",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 0, 228, 48, 255 }",
- "description": "Green"
- },
- {
- "name": "LIME",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 0, 158, 47, 255 }",
- "description": "Lime"
- },
- {
- "name": "DARKGREEN",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 0, 117, 44, 255 }",
- "description": "Dark Green"
- },
- {
- "name": "SKYBLUE",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 102, 191, 255, 255 }",
- "description": "Sky Blue"
- },
- {
- "name": "BLUE",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 0, 121, 241, 255 }",
- "description": "Blue"
- },
- {
- "name": "DARKBLUE",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 0, 82, 172, 255 }",
- "description": "Dark Blue"
- },
- {
- "name": "PURPLE",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 200, 122, 255, 255 }",
- "description": "Purple"
- },
- {
- "name": "VIOLET",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 135, 60, 190, 255 }",
- "description": "Violet"
- },
- {
- "name": "DARKPURPLE",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 112, 31, 126, 255 }",
- "description": "Dark Purple"
- },
- {
- "name": "BEIGE",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 211, 176, 131, 255 }",
- "description": "Beige"
- },
- {
- "name": "BROWN",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 127, 106, 79, 255 }",
- "description": "Brown"
- },
- {
- "name": "DARKBROWN",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 76, 63, 47, 255 }",
- "description": "Dark Brown"
- },
- {
- "name": "WHITE",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 255, 255, 255, 255 }",
- "description": "White"
- },
- {
- "name": "BLACK",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 0, 0, 0, 255 }",
- "description": "Black"
- },
- {
- "name": "BLANK",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 0, 0, 0, 0 }",
- "description": "Blank (Transparent)"
- },
- {
- "name": "MAGENTA",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 255, 0, 255, 255 }",
- "description": "Magenta"
- },
- {
- "name": "RAYWHITE",
- "type": "COLOR",
- "value": "CLITERAL(Color){ 245, 245, 245, 255 }",
- "description": "My own White (raylib logo)"
- },
- {
- "name": "RL_BOOL_TYPE",
- "type": "GUARD",
- "value": "",
- "description": ""
- },
- {
- "name": "MOUSE_LEFT_BUTTON",
- "type": "UNKNOWN",
- "value": "MOUSE_BUTTON_LEFT",
- "description": ""
- },
- {
- "name": "MOUSE_RIGHT_BUTTON",
- "type": "UNKNOWN",
- "value": "MOUSE_BUTTON_RIGHT",
- "description": ""
- },
- {
- "name": "MOUSE_MIDDLE_BUTTON",
- "type": "UNKNOWN",
- "value": "MOUSE_BUTTON_MIDDLE",
- "description": ""
- },
- {
- "name": "MATERIAL_MAP_DIFFUSE",
- "type": "UNKNOWN",
- "value": "MATERIAL_MAP_ALBEDO",
- "description": ""
- },
- {
- "name": "MATERIAL_MAP_SPECULAR",
- "type": "UNKNOWN",
- "value": "MATERIAL_MAP_METALNESS",
- "description": ""
- },
- {
- "name": "SHADER_LOC_MAP_DIFFUSE",
- "type": "UNKNOWN",
- "value": "SHADER_LOC_MAP_ALBEDO",
- "description": ""
- },
- {
- "name": "SHADER_LOC_MAP_SPECULAR",
- "type": "UNKNOWN",
- "value": "SHADER_LOC_MAP_METALNESS",
- "description": ""
- }
- ],
- "structs": [
- {
- "name": "Vector2",
- "description": "Vector2, 2 components",
- "fields": [
- {
- "type": "float",
- "name": "x",
- "description": "Vector x component"
- },
- {
- "type": "float",
- "name": "y",
- "description": "Vector y component"
- }
- ]
- },
- {
- "name": "Vector3",
- "description": "Vector3, 3 components",
- "fields": [
- {
- "type": "float",
- "name": "x",
- "description": "Vector x component"
- },
- {
- "type": "float",
- "name": "y",
- "description": "Vector y component"
- },
- {
- "type": "float",
- "name": "z",
- "description": "Vector z component"
- }
- ]
- },
- {
- "name": "Vector4",
- "description": "Vector4, 4 components",
- "fields": [
- {
- "type": "float",
- "name": "x",
- "description": "Vector x component"
- },
- {
- "type": "float",
- "name": "y",
- "description": "Vector y component"
- },
- {
- "type": "float",
- "name": "z",
- "description": "Vector z component"
- },
- {
- "type": "float",
- "name": "w",
- "description": "Vector w component"
- }
- ]
- },
- {
- "name": "Matrix",
- "description": "Matrix, 4x4 components, column major, OpenGL style, right-handed",
- "fields": [
- {
- "type": "float",
- "name": "m0",
- "description": "Matrix first row (4 components)"
- },
- {
- "type": "float",
- "name": "m4",
- "description": "Matrix first row (4 components)"
- },
- {
- "type": "float",
- "name": "m8",
- "description": "Matrix first row (4 components)"
- },
- {
- "type": "float",
- "name": "m12",
- "description": "Matrix first row (4 components)"
- },
- {
- "type": "float",
- "name": "m1",
- "description": "Matrix second row (4 components)"
- },
- {
- "type": "float",
- "name": "m5",
- "description": "Matrix second row (4 components)"
- },
- {
- "type": "float",
- "name": "m9",
- "description": "Matrix second row (4 components)"
- },
- {
- "type": "float",
- "name": "m13",
- "description": "Matrix second row (4 components)"
- },
- {
- "type": "float",
- "name": "m2",
- "description": "Matrix third row (4 components)"
- },
- {
- "type": "float",
- "name": "m6",
- "description": "Matrix third row (4 components)"
- },
- {
- "type": "float",
- "name": "m10",
- "description": "Matrix third row (4 components)"
- },
- {
- "type": "float",
- "name": "m14",
- "description": "Matrix third row (4 components)"
- },
- {
- "type": "float",
- "name": "m3",
- "description": "Matrix fourth row (4 components)"
- },
- {
- "type": "float",
- "name": "m7",
- "description": "Matrix fourth row (4 components)"
- },
- {
- "type": "float",
- "name": "m11",
- "description": "Matrix fourth row (4 components)"
- },
- {
- "type": "float",
- "name": "m15",
- "description": "Matrix fourth row (4 components)"
- }
- ]
- },
- {
- "name": "Color",
- "description": "Color, 4 components, R8G8B8A8 (32bit)",
- "fields": [
- {
- "type": "unsigned char",
- "name": "r",
- "description": "Color red value"
- },
- {
- "type": "unsigned char",
- "name": "g",
- "description": "Color green value"
- },
- {
- "type": "unsigned char",
- "name": "b",
- "description": "Color blue value"
- },
- {
- "type": "unsigned char",
- "name": "a",
- "description": "Color alpha value"
- }
- ]
- },
- {
- "name": "Rectangle",
- "description": "Rectangle, 4 components",
- "fields": [
- {
- "type": "float",
- "name": "x",
- "description": "Rectangle top-left corner position x"
- },
- {
- "type": "float",
- "name": "y",
- "description": "Rectangle top-left corner position y"
- },
- {
- "type": "float",
- "name": "width",
- "description": "Rectangle width"
- },
- {
- "type": "float",
- "name": "height",
- "description": "Rectangle height"
- }
- ]
- },
- {
- "name": "Image",
- "description": "Image, pixel data stored in CPU memory (RAM)",
- "fields": [
- {
- "type": "void *",
- "name": "data",
- "description": "Image raw data"
- },
- {
- "type": "int",
- "name": "width",
- "description": "Image base width"
- },
- {
- "type": "int",
- "name": "height",
- "description": "Image base height"
- },
- {
- "type": "int",
- "name": "mipmaps",
- "description": "Mipmap levels, 1 by default"
- },
- {
- "type": "int",
- "name": "format",
- "description": "Data format (PixelFormat type)"
- }
- ]
- },
- {
- "name": "Texture",
- "description": "Texture, tex data stored in GPU memory (VRAM)",
- "fields": [
- {
- "type": "unsigned int",
- "name": "id",
- "description": "OpenGL texture id"
- },
- {
- "type": "int",
- "name": "width",
- "description": "Texture base width"
- },
- {
- "type": "int",
- "name": "height",
- "description": "Texture base height"
- },
- {
- "type": "int",
- "name": "mipmaps",
- "description": "Mipmap levels, 1 by default"
- },
- {
- "type": "int",
- "name": "format",
- "description": "Data format (PixelFormat type)"
- }
- ]
- },
- {
- "name": "RenderTexture",
- "description": "RenderTexture, fbo for texture rendering",
- "fields": [
- {
- "type": "unsigned int",
- "name": "id",
- "description": "OpenGL framebuffer object id"
- },
- {
- "type": "Texture",
- "name": "texture",
- "description": "Color buffer attachment texture"
- },
- {
- "type": "Texture",
- "name": "depth",
- "description": "Depth buffer attachment texture"
- }
- ]
- },
- {
- "name": "NPatchInfo",
- "description": "NPatchInfo, n-patch layout info",
- "fields": [
- {
- "type": "Rectangle",
- "name": "source",
- "description": "Texture source rectangle"
- },
- {
- "type": "int",
- "name": "left",
- "description": "Left border offset"
- },
- {
- "type": "int",
- "name": "top",
- "description": "Top border offset"
- },
- {
- "type": "int",
- "name": "right",
- "description": "Right border offset"
- },
- {
- "type": "int",
- "name": "bottom",
- "description": "Bottom border offset"
- },
- {
- "type": "int",
- "name": "layout",
- "description": "Layout of the n-patch: 3x3, 1x3 or 3x1"
- }
- ]
- },
- {
- "name": "GlyphInfo",
- "description": "GlyphInfo, font characters glyphs info",
- "fields": [
- {
- "type": "int",
- "name": "value",
- "description": "Character value (Unicode)"
- },
- {
- "type": "int",
- "name": "offsetX",
- "description": "Character offset X when drawing"
- },
- {
- "type": "int",
- "name": "offsetY",
- "description": "Character offset Y when drawing"
- },
- {
- "type": "int",
- "name": "advanceX",
- "description": "Character advance position X"
- },
- {
- "type": "Image",
- "name": "image",
- "description": "Character image data"
- }
- ]
- },
- {
- "name": "Font",
- "description": "Font, font texture and GlyphInfo array data",
- "fields": [
- {
- "type": "int",
- "name": "baseSize",
- "description": "Base size (default chars height)"
- },
- {
- "type": "int",
- "name": "glyphCount",
- "description": "Number of glyph characters"
- },
- {
- "type": "int",
- "name": "glyphPadding",
- "description": "Padding around the glyph characters"
- },
- {
- "type": "Texture2D",
- "name": "texture",
- "description": "Texture atlas containing the glyphs"
- },
- {
- "type": "Rectangle *",
- "name": "recs",
- "description": "Rectangles in texture for the glyphs"
- },
- {
- "type": "GlyphInfo *",
- "name": "glyphs",
- "description": "Glyphs info data"
- }
- ]
- },
- {
- "name": "Camera3D",
- "description": "Camera, defines position/orientation in 3d space",
- "fields": [
- {
- "type": "Vector3",
- "name": "position",
- "description": "Camera position"
- },
- {
- "type": "Vector3",
- "name": "target",
- "description": "Camera target it looks-at"
- },
- {
- "type": "Vector3",
- "name": "up",
- "description": "Camera up vector (rotation over its axis)"
- },
- {
- "type": "float",
- "name": "fovy",
- "description": "Camera field-of-view aperture in Y (degrees) in perspective, used as near plane width in orthographic"
- },
- {
- "type": "int",
- "name": "projection",
- "description": "Camera projection: CAMERA_PERSPECTIVE or CAMERA_ORTHOGRAPHIC"
- }
- ]
- },
- {
- "name": "Camera2D",
- "description": "Camera2D, defines position/orientation in 2d space",
- "fields": [
- {
- "type": "Vector2",
- "name": "offset",
- "description": "Camera offset (displacement from target)"
- },
- {
- "type": "Vector2",
- "name": "target",
- "description": "Camera target (rotation and zoom origin)"
- },
- {
- "type": "float",
- "name": "rotation",
- "description": "Camera rotation in degrees"
- },
- {
- "type": "float",
- "name": "zoom",
- "description": "Camera zoom (scaling), should be 1.0f by default"
- }
- ]
- },
- {
- "name": "Mesh",
- "description": "Mesh, vertex data and vao/vbo",
- "fields": [
- {
- "type": "int",
- "name": "vertexCount",
- "description": "Number of vertices stored in arrays"
- },
- {
- "type": "int",
- "name": "triangleCount",
- "description": "Number of triangles stored (indexed or not)"
- },
- {
- "type": "float *",
- "name": "vertices",
- "description": "Vertex position (XYZ - 3 components per vertex) (shader-location = 0)"
- },
- {
- "type": "float *",
- "name": "texcoords",
- "description": "Vertex texture coordinates (UV - 2 components per vertex) (shader-location = 1)"
- },
- {
- "type": "float *",
- "name": "texcoords2",
- "description": "Vertex texture second coordinates (UV - 2 components per vertex) (shader-location = 5)"
- },
- {
- "type": "float *",
- "name": "normals",
- "description": "Vertex normals (XYZ - 3 components per vertex) (shader-location = 2)"
- },
- {
- "type": "float *",
- "name": "tangents",
- "description": "Vertex tangents (XYZW - 4 components per vertex) (shader-location = 4)"
- },
- {
- "type": "unsigned char *",
- "name": "colors",
- "description": "Vertex colors (RGBA - 4 components per vertex) (shader-location = 3)"
- },
- {
- "type": "unsigned short *",
- "name": "indices",
- "description": "Vertex indices (in case vertex data comes indexed)"
- },
- {
- "type": "float *",
- "name": "animVertices",
- "description": "Animated vertex positions (after bones transformations)"
- },
- {
- "type": "float *",
- "name": "animNormals",
- "description": "Animated normals (after bones transformations)"
- },
- {
- "type": "unsigned char *",
- "name": "boneIds",
- "description": "Vertex bone ids, max 255 bone ids, up to 4 bones influence by vertex (skinning)"
- },
- {
- "type": "float *",
- "name": "boneWeights",
- "description": "Vertex bone weight, up to 4 bones influence by vertex (skinning)"
- },
- {
- "type": "unsigned int",
- "name": "vaoId",
- "description": "OpenGL Vertex Array Object id"
- },
- {
- "type": "unsigned int *",
- "name": "vboId",
- "description": "OpenGL Vertex Buffer Objects id (default vertex data)"
- }
- ]
- },
- {
- "name": "Shader",
- "description": "Shader",
- "fields": [
- {
- "type": "unsigned int",
- "name": "id",
- "description": "Shader program id"
- },
- {
- "type": "int *",
- "name": "locs",
- "description": "Shader locations array (RL_MAX_SHADER_LOCATIONS)"
- }
- ]
- },
- {
- "name": "MaterialMap",
- "description": "MaterialMap",
- "fields": [
- {
- "type": "Texture2D",
- "name": "texture",
- "description": "Material map texture"
- },
- {
- "type": "Color",
- "name": "color",
- "description": "Material map color"
- },
- {
- "type": "float",
- "name": "value",
- "description": "Material map value"
- }
- ]
- },
- {
- "name": "Material",
- "description": "Material, includes shader and maps",
- "fields": [
- {
- "type": "Shader",
- "name": "shader",
- "description": "Material shader"
- },
- {
- "type": "MaterialMap *",
- "name": "maps",
- "description": "Material maps array (MAX_MATERIAL_MAPS)"
- },
- {
- "type": "float[4]",
- "name": "params",
- "description": "Material generic parameters (if required)"
- }
- ]
- },
- {
- "name": "Transform",
- "description": "Transform, vertex transformation data",
- "fields": [
- {
- "type": "Vector3",
- "name": "translation",
- "description": "Translation"
- },
- {
- "type": "Quaternion",
- "name": "rotation",
- "description": "Rotation"
- },
- {
- "type": "Vector3",
- "name": "scale",
- "description": "Scale"
- }
- ]
- },
- {
- "name": "BoneInfo",
- "description": "Bone, skeletal animation bone",
- "fields": [
- {
- "type": "char[32]",
- "name": "name",
- "description": "Bone name"
- },
- {
- "type": "int",
- "name": "parent",
- "description": "Bone parent"
- }
- ]
- },
- {
- "name": "Model",
- "description": "Model, meshes, materials and animation data",
- "fields": [
- {
- "type": "Matrix",
- "name": "transform",
- "description": "Local transform matrix"
- },
- {
- "type": "int",
- "name": "meshCount",
- "description": "Number of meshes"
- },
- {
- "type": "int",
- "name": "materialCount",
- "description": "Number of materials"
- },
- {
- "type": "Mesh *",
- "name": "meshes",
- "description": "Meshes array"
- },
- {
- "type": "Material *",
- "name": "materials",
- "description": "Materials array"
- },
- {
- "type": "int *",
- "name": "meshMaterial",
- "description": "Mesh material number"
- },
- {
- "type": "int",
- "name": "boneCount",
- "description": "Number of bones"
- },
- {
- "type": "BoneInfo *",
- "name": "bones",
- "description": "Bones information (skeleton)"
- },
- {
- "type": "Transform *",
- "name": "bindPose",
- "description": "Bones base transformation (pose)"
- }
- ]
- },
- {
- "name": "ModelAnimation",
- "description": "ModelAnimation",
- "fields": [
- {
- "type": "int",
- "name": "boneCount",
- "description": "Number of bones"
- },
- {
- "type": "int",
- "name": "frameCount",
- "description": "Number of animation frames"
- },
- {
- "type": "BoneInfo *",
- "name": "bones",
- "description": "Bones information (skeleton)"
- },
- {
- "type": "Transform **",
- "name": "framePoses",
- "description": "Poses array by frame"
- }
- ]
- },
- {
- "name": "Ray",
- "description": "Ray, ray for raycasting",
- "fields": [
- {
- "type": "Vector3",
- "name": "position",
- "description": "Ray position (origin)"
- },
- {
- "type": "Vector3",
- "name": "direction",
- "description": "Ray direction"
- }
- ]
- },
- {
- "name": "RayCollision",
- "description": "RayCollision, ray hit information",
- "fields": [
- {
- "type": "bool",
- "name": "hit",
- "description": "Did the ray hit something?"
- },
- {
- "type": "float",
- "name": "distance",
- "description": "Distance to the nearest hit"
- },
- {
- "type": "Vector3",
- "name": "point",
- "description": "Point of the nearest hit"
- },
- {
- "type": "Vector3",
- "name": "normal",
- "description": "Surface normal of hit"
- }
- ]
- },
- {
- "name": "BoundingBox",
- "description": "BoundingBox",
- "fields": [
- {
- "type": "Vector3",
- "name": "min",
- "description": "Minimum vertex box-corner"
- },
- {
- "type": "Vector3",
- "name": "max",
- "description": "Maximum vertex box-corner"
- }
- ]
- },
- {
- "name": "Wave",
- "description": "Wave, audio wave data",
- "fields": [
- {
- "type": "unsigned int",
- "name": "frameCount",
- "description": "Total number of frames (considering channels)"
- },
- {
- "type": "unsigned int",
- "name": "sampleRate",
- "description": "Frequency (samples per second)"
- },
- {
- "type": "unsigned int",
- "name": "sampleSize",
- "description": "Bit depth (bits per sample): 8, 16, 32 (24 not supported)"
- },
- {
- "type": "unsigned int",
- "name": "channels",
- "description": "Number of channels (1-mono, 2-stereo, ...)"
- },
- {
- "type": "void *",
- "name": "data",
- "description": "Buffer data pointer"
- }
- ]
- },
- {
- "name": "AudioStream",
- "description": "AudioStream, custom audio stream",
- "fields": [
- {
- "type": "rAudioBuffer *",
- "name": "buffer",
- "description": "Pointer to internal data used by the audio system"
- },
- {
- "type": "rAudioProcessor *",
- "name": "processor",
- "description": "Pointer to internal data processor, useful for audio effects"
- },
- {
- "type": "unsigned int",
- "name": "sampleRate",
- "description": "Frequency (samples per second)"
- },
- {
- "type": "unsigned int",
- "name": "sampleSize",
- "description": "Bit depth (bits per sample): 8, 16, 32 (24 not supported)"
- },
- {
- "type": "unsigned int",
- "name": "channels",
- "description": "Number of channels (1-mono, 2-stereo, ...)"
- }
- ]
- },
- {
- "name": "Sound",
- "description": "Sound",
- "fields": [
- {
- "type": "AudioStream",
- "name": "stream",
- "description": "Audio stream"
- },
- {
- "type": "unsigned int",
- "name": "frameCount",
- "description": "Total number of frames (considering channels)"
- }
- ]
- },
- {
- "name": "Music",
- "description": "Music, audio stream, anything longer than ~10 seconds should be streamed",
- "fields": [
- {
- "type": "AudioStream",
- "name": "stream",
- "description": "Audio stream"
- },
- {
- "type": "unsigned int",
- "name": "frameCount",
- "description": "Total number of frames (considering channels)"
- },
- {
- "type": "bool",
- "name": "looping",
- "description": "Music looping enable"
- },
- {
- "type": "int",
- "name": "ctxType",
- "description": "Type of music context (audio filetype)"
- },
- {
- "type": "void *",
- "name": "ctxData",
- "description": "Audio context data, depends on type"
- }
- ]
- },
- {
- "name": "VrDeviceInfo",
- "description": "VrDeviceInfo, Head-Mounted-Display device parameters",
- "fields": [
- {
- "type": "int",
- "name": "hResolution",
- "description": "Horizontal resolution in pixels"
- },
- {
- "type": "int",
- "name": "vResolution",
- "description": "Vertical resolution in pixels"
- },
- {
- "type": "float",
- "name": "hScreenSize",
- "description": "Horizontal size in meters"
- },
- {
- "type": "float",
- "name": "vScreenSize",
- "description": "Vertical size in meters"
- },
- {
- "type": "float",
- "name": "vScreenCenter",
- "description": "Screen center in meters"
- },
- {
- "type": "float",
- "name": "eyeToScreenDistance",
- "description": "Distance between eye and display in meters"
- },
- {
- "type": "float",
- "name": "lensSeparationDistance",
- "description": "Lens separation distance in meters"
- },
- {
- "type": "float",
- "name": "interpupillaryDistance",
- "description": "IPD (distance between pupils) in meters"
- },
- {
- "type": "float[4]",
- "name": "lensDistortionValues",
- "description": "Lens distortion constant parameters"
- },
- {
- "type": "float[4]",
- "name": "chromaAbCorrection",
- "description": "Chromatic aberration correction parameters"
- }
- ]
- },
- {
- "name": "VrStereoConfig",
- "description": "VrStereoConfig, VR stereo rendering configuration for simulator",
- "fields": [
- {
- "type": "Matrix[2]",
- "name": "projection",
- "description": "VR projection matrices (per eye)"
- },
- {
- "type": "Matrix[2]",
- "name": "viewOffset",
- "description": "VR view offset matrices (per eye)"
- },
- {
- "type": "float[2]",
- "name": "leftLensCenter",
- "description": "VR left lens center"
- },
- {
- "type": "float[2]",
- "name": "rightLensCenter",
- "description": "VR right lens center"
- },
- {
- "type": "float[2]",
- "name": "leftScreenCenter",
- "description": "VR left screen center"
- },
- {
- "type": "float[2]",
- "name": "rightScreenCenter",
- "description": "VR right screen center"
- },
- {
- "type": "float[2]",
- "name": "scale",
- "description": "VR distortion scale"
- },
- {
- "type": "float[2]",
- "name": "scaleIn",
- "description": "VR distortion scale in"
- }
- ]
- },
- {
- "name": "FilePathList",
- "description": "File path list",
- "fields": [
- {
- "type": "unsigned int",
- "name": "capacity",
- "description": "Filepaths max entries"
- },
- {
- "type": "unsigned int",
- "name": "count",
- "description": "Filepaths entries count"
- },
- {
- "type": "char **",
- "name": "paths",
- "description": "Filepaths entries"
- }
- ]
- }
- ],
- "aliases": [
- {
- "type": "Vector4",
- "name": "Quaternion",
- "description": "Quaternion, 4 components (Vector4 alias)"
- },
- {
- "type": "Texture",
- "name": "Texture2D",
- "description": "Texture2D, same as Texture"
- },
- {
- "type": "Texture",
- "name": "TextureCubemap",
- "description": "TextureCubemap, same as Texture"
- },
- {
- "type": "RenderTexture",
- "name": "RenderTexture2D",
- "description": "RenderTexture2D, same as RenderTexture"
- },
- {
- "type": "Camera3D",
- "name": "Camera",
- "description": "Camera type fallback, defaults to Camera3D"
- }
- ],
- "enums": [
- {
- "name": "ConfigFlags",
- "description": "System/Window config flags",
- "values": [
- {
- "name": "FLAG_VSYNC_HINT",
- "value": 64,
- "description": "Set to try enabling V-Sync on GPU"
- },
- {
- "name": "FLAG_FULLSCREEN_MODE",
- "value": 2,
- "description": "Set to run program in fullscreen"
- },
- {
- "name": "FLAG_WINDOW_RESIZABLE",
- "value": 4,
- "description": "Set to allow resizable window"
- },
- {
- "name": "FLAG_WINDOW_UNDECORATED",
- "value": 8,
- "description": "Set to disable window decoration (frame and buttons)"
- },
- {
- "name": "FLAG_WINDOW_HIDDEN",
- "value": 128,
- "description": "Set to hide window"
- },
- {
- "name": "FLAG_WINDOW_MINIMIZED",
- "value": 512,
- "description": "Set to minimize window (iconify)"
- },
- {
- "name": "FLAG_WINDOW_MAXIMIZED",
- "value": 1024,
- "description": "Set to maximize window (expanded to monitor)"
- },
- {
- "name": "FLAG_WINDOW_UNFOCUSED",
- "value": 2048,
- "description": "Set to window non focused"
- },
- {
- "name": "FLAG_WINDOW_TOPMOST",
- "value": 4096,
- "description": "Set to window always on top"
- },
- {
- "name": "FLAG_WINDOW_ALWAYS_RUN",
- "value": 256,
- "description": "Set to allow windows running while minimized"
- },
- {
- "name": "FLAG_WINDOW_TRANSPARENT",
- "value": 16,
- "description": "Set to allow transparent framebuffer"
- },
- {
- "name": "FLAG_WINDOW_HIGHDPI",
- "value": 8192,
- "description": "Set to support HighDPI"
- },
- {
- "name": "FLAG_WINDOW_MOUSE_PASSTHROUGH",
- "value": 16384,
- "description": "Set to support mouse passthrough, only supported when FLAG_WINDOW_UNDECORATED"
- },
- {
- "name": "FLAG_MSAA_4X_HINT",
- "value": 32,
- "description": "Set to try enabling MSAA 4X"
- },
- {
- "name": "FLAG_INTERLACED_HINT",
- "value": 65536,
- "description": "Set to try enabling interlaced video format (for V3D)"
- }
- ]
- },
- {
- "name": "TraceLogLevel",
- "description": "Trace log level",
- "values": [
- {
- "name": "LOG_ALL",
- "value": 0,
- "description": "Display all logs"
- },
- {
- "name": "LOG_TRACE",
- "value": 1,
- "description": "Trace logging, intended for internal use only"
- },
- {
- "name": "LOG_DEBUG",
- "value": 2,
- "description": "Debug logging, used for internal debugging, it should be disabled on release builds"
- },
- {
- "name": "LOG_INFO",
- "value": 3,
- "description": "Info logging, used for program execution info"
- },
- {
- "name": "LOG_WARNING",
- "value": 4,
- "description": "Warning logging, used on recoverable failures"
- },
- {
- "name": "LOG_ERROR",
- "value": 5,
- "description": "Error logging, used on unrecoverable failures"
- },
- {
- "name": "LOG_FATAL",
- "value": 6,
- "description": "Fatal logging, used to abort program: exit(EXIT_FAILURE)"
- },
- {
- "name": "LOG_NONE",
- "value": 7,
- "description": "Disable logging"
- }
- ]
- },
- {
- "name": "KeyboardKey",
- "description": "Keyboard keys (US keyboard layout)",
- "values": [
- {
- "name": "KEY_NULL",
- "value": 0,
- "description": "Key: NULL, used for no key pressed"
- },
- {
- "name": "KEY_APOSTROPHE",
- "value": 39,
- "description": "Key: '"
- },
- {
- "name": "KEY_COMMA",
- "value": 44,
- "description": "Key: ,"
- },
- {
- "name": "KEY_MINUS",
- "value": 45,
- "description": "Key: -"
- },
- {
- "name": "KEY_PERIOD",
- "value": 46,
- "description": "Key: ."
- },
- {
- "name": "KEY_SLASH",
- "value": 47,
- "description": "Key: /"
- },
- {
- "name": "KEY_ZERO",
- "value": 48,
- "description": "Key: 0"
- },
- {
- "name": "KEY_ONE",
- "value": 49,
- "description": "Key: 1"
- },
- {
- "name": "KEY_TWO",
- "value": 50,
- "description": "Key: 2"
- },
- {
- "name": "KEY_THREE",
- "value": 51,
- "description": "Key: 3"
- },
- {
- "name": "KEY_FOUR",
- "value": 52,
- "description": "Key: 4"
- },
- {
- "name": "KEY_FIVE",
- "value": 53,
- "description": "Key: 5"
- },
- {
- "name": "KEY_SIX",
- "value": 54,
- "description": "Key: 6"
- },
- {
- "name": "KEY_SEVEN",
- "value": 55,
- "description": "Key: 7"
- },
- {
- "name": "KEY_EIGHT",
- "value": 56,
- "description": "Key: 8"
- },
- {
- "name": "KEY_NINE",
- "value": 57,
- "description": "Key: 9"
- },
- {
- "name": "KEY_SEMICOLON",
- "value": 59,
- "description": "Key: ;"
- },
- {
- "name": "KEY_EQUAL",
- "value": 61,
- "description": "Key: ="
- },
- {
- "name": "KEY_A",
- "value": 65,
- "description": "Key: A | a"
- },
- {
- "name": "KEY_B",
- "value": 66,
- "description": "Key: B | b"
- },
- {
- "name": "KEY_C",
- "value": 67,
- "description": "Key: C | c"
- },
- {
- "name": "KEY_D",
- "value": 68,
- "description": "Key: D | d"
- },
- {
- "name": "KEY_E",
- "value": 69,
- "description": "Key: E | e"
- },
- {
- "name": "KEY_F",
- "value": 70,
- "description": "Key: F | f"
- },
- {
- "name": "KEY_G",
- "value": 71,
- "description": "Key: G | g"
- },
- {
- "name": "KEY_H",
- "value": 72,
- "description": "Key: H | h"
- },
- {
- "name": "KEY_I",
- "value": 73,
- "description": "Key: I | i"
- },
- {
- "name": "KEY_J",
- "value": 74,
- "description": "Key: J | j"
- },
- {
- "name": "KEY_K",
- "value": 75,
- "description": "Key: K | k"
- },
- {
- "name": "KEY_L",
- "value": 76,
- "description": "Key: L | l"
- },
- {
- "name": "KEY_M",
- "value": 77,
- "description": "Key: M | m"
- },
- {
- "name": "KEY_N",
- "value": 78,
- "description": "Key: N | n"
- },
- {
- "name": "KEY_O",
- "value": 79,
- "description": "Key: O | o"
- },
- {
- "name": "KEY_P",
- "value": 80,
- "description": "Key: P | p"
- },
- {
- "name": "KEY_Q",
- "value": 81,
- "description": "Key: Q | q"
- },
- {
- "name": "KEY_R",
- "value": 82,
- "description": "Key: R | r"
- },
- {
- "name": "KEY_S",
- "value": 83,
- "description": "Key: S | s"
- },
- {
- "name": "KEY_T",
- "value": 84,
- "description": "Key: T | t"
- },
- {
- "name": "KEY_U",
- "value": 85,
- "description": "Key: U | u"
- },
- {
- "name": "KEY_V",
- "value": 86,
- "description": "Key: V | v"
- },
- {
- "name": "KEY_W",
- "value": 87,
- "description": "Key: W | w"
- },
- {
- "name": "KEY_X",
- "value": 88,
- "description": "Key: X | x"
- },
- {
- "name": "KEY_Y",
- "value": 89,
- "description": "Key: Y | y"
- },
- {
- "name": "KEY_Z",
- "value": 90,
- "description": "Key: Z | z"
- },
- {
- "name": "KEY_LEFT_BRACKET",
- "value": 91,
- "description": "Key: ["
- },
- {
- "name": "KEY_BACKSLASH",
- "value": 92,
- "description": "Key: '\\'"
- },
- {
- "name": "KEY_RIGHT_BRACKET",
- "value": 93,
- "description": "Key: ]"
- },
- {
- "name": "KEY_GRAVE",
- "value": 96,
- "description": "Key: `"
- },
- {
- "name": "KEY_SPACE",
- "value": 32,
- "description": "Key: Space"
- },
- {
- "name": "KEY_ESCAPE",
- "value": 256,
- "description": "Key: Esc"
- },
- {
- "name": "KEY_ENTER",
- "value": 257,
- "description": "Key: Enter"
- },
- {
- "name": "KEY_TAB",
- "value": 258,
- "description": "Key: Tab"
- },
- {
- "name": "KEY_BACKSPACE",
- "value": 259,
- "description": "Key: Backspace"
- },
- {
- "name": "KEY_INSERT",
- "value": 260,
- "description": "Key: Ins"
- },
- {
- "name": "KEY_DELETE",
- "value": 261,
- "description": "Key: Del"
- },
- {
- "name": "KEY_RIGHT",
- "value": 262,
- "description": "Key: Cursor right"
- },
- {
- "name": "KEY_LEFT",
- "value": 263,
- "description": "Key: Cursor left"
- },
- {
- "name": "KEY_DOWN",
- "value": 264,
- "description": "Key: Cursor down"
- },
- {
- "name": "KEY_UP",
- "value": 265,
- "description": "Key: Cursor up"
- },
- {
- "name": "KEY_PAGE_UP",
- "value": 266,
- "description": "Key: Page up"
- },
- {
- "name": "KEY_PAGE_DOWN",
- "value": 267,
- "description": "Key: Page down"
- },
- {
- "name": "KEY_HOME",
- "value": 268,
- "description": "Key: Home"
- },
- {
- "name": "KEY_END",
- "value": 269,
- "description": "Key: End"
- },
- {
- "name": "KEY_CAPS_LOCK",
- "value": 280,
- "description": "Key: Caps lock"
- },
- {
- "name": "KEY_SCROLL_LOCK",
- "value": 281,
- "description": "Key: Scroll down"
- },
- {
- "name": "KEY_NUM_LOCK",
- "value": 282,
- "description": "Key: Num lock"
- },
- {
- "name": "KEY_PRINT_SCREEN",
- "value": 283,
- "description": "Key: Print screen"
- },
- {
- "name": "KEY_PAUSE",
- "value": 284,
- "description": "Key: Pause"
- },
- {
- "name": "KEY_F1",
- "value": 290,
- "description": "Key: F1"
- },
- {
- "name": "KEY_F2",
- "value": 291,
- "description": "Key: F2"
- },
- {
- "name": "KEY_F3",
- "value": 292,
- "description": "Key: F3"
- },
- {
- "name": "KEY_F4",
- "value": 293,
- "description": "Key: F4"
- },
- {
- "name": "KEY_F5",
- "value": 294,
- "description": "Key: F5"
- },
- {
- "name": "KEY_F6",
- "value": 295,
- "description": "Key: F6"
- },
- {
- "name": "KEY_F7",
- "value": 296,
- "description": "Key: F7"
- },
- {
- "name": "KEY_F8",
- "value": 297,
- "description": "Key: F8"
- },
- {
- "name": "KEY_F9",
- "value": 298,
- "description": "Key: F9"
- },
- {
- "name": "KEY_F10",
- "value": 299,
- "description": "Key: F10"
- },
- {
- "name": "KEY_F11",
- "value": 300,
- "description": "Key: F11"
- },
- {
- "name": "KEY_F12",
- "value": 301,
- "description": "Key: F12"
- },
- {
- "name": "KEY_LEFT_SHIFT",
- "value": 340,
- "description": "Key: Shift left"
- },
- {
- "name": "KEY_LEFT_CONTROL",
- "value": 341,
- "description": "Key: Control left"
- },
- {
- "name": "KEY_LEFT_ALT",
- "value": 342,
- "description": "Key: Alt left"
- },
- {
- "name": "KEY_LEFT_SUPER",
- "value": 343,
- "description": "Key: Super left"
- },
- {
- "name": "KEY_RIGHT_SHIFT",
- "value": 344,
- "description": "Key: Shift right"
- },
- {
- "name": "KEY_RIGHT_CONTROL",
- "value": 345,
- "description": "Key: Control right"
- },
- {
- "name": "KEY_RIGHT_ALT",
- "value": 346,
- "description": "Key: Alt right"
- },
- {
- "name": "KEY_RIGHT_SUPER",
- "value": 347,
- "description": "Key: Super right"
- },
- {
- "name": "KEY_KB_MENU",
- "value": 348,
- "description": "Key: KB menu"
- },
- {
- "name": "KEY_KP_0",
- "value": 320,
- "description": "Key: Keypad 0"
- },
- {
- "name": "KEY_KP_1",
- "value": 321,
- "description": "Key: Keypad 1"
- },
- {
- "name": "KEY_KP_2",
- "value": 322,
- "description": "Key: Keypad 2"
- },
- {
- "name": "KEY_KP_3",
- "value": 323,
- "description": "Key: Keypad 3"
- },
- {
- "name": "KEY_KP_4",
- "value": 324,
- "description": "Key: Keypad 4"
- },
- {
- "name": "KEY_KP_5",
- "value": 325,
- "description": "Key: Keypad 5"
- },
- {
- "name": "KEY_KP_6",
- "value": 326,
- "description": "Key: Keypad 6"
- },
- {
- "name": "KEY_KP_7",
- "value": 327,
- "description": "Key: Keypad 7"
- },
- {
- "name": "KEY_KP_8",
- "value": 328,
- "description": "Key: Keypad 8"
- },
- {
- "name": "KEY_KP_9",
- "value": 329,
- "description": "Key: Keypad 9"
- },
- {
- "name": "KEY_KP_DECIMAL",
- "value": 330,
- "description": "Key: Keypad ."
- },
- {
- "name": "KEY_KP_DIVIDE",
- "value": 331,
- "description": "Key: Keypad /"
- },
- {
- "name": "KEY_KP_MULTIPLY",
- "value": 332,
- "description": "Key: Keypad *"
- },
- {
- "name": "KEY_KP_SUBTRACT",
- "value": 333,
- "description": "Key: Keypad -"
- },
- {
- "name": "KEY_KP_ADD",
- "value": 334,
- "description": "Key: Keypad +"
- },
- {
- "name": "KEY_KP_ENTER",
- "value": 335,
- "description": "Key: Keypad Enter"
- },
- {
- "name": "KEY_KP_EQUAL",
- "value": 336,
- "description": "Key: Keypad ="
- },
- {
- "name": "KEY_BACK",
- "value": 4,
- "description": "Key: Android back button"
- },
- {
- "name": "KEY_MENU",
- "value": 82,
- "description": "Key: Android menu button"
- },
- {
- "name": "KEY_VOLUME_UP",
- "value": 24,
- "description": "Key: Android volume up button"
- },
- {
- "name": "KEY_VOLUME_DOWN",
- "value": 25,
- "description": "Key: Android volume down button"
- }
- ]
- },
- {
- "name": "MouseButton",
- "description": "Mouse buttons",
- "values": [
- {
- "name": "MOUSE_BUTTON_LEFT",
- "value": 0,
- "description": "Mouse button left"
- },
- {
- "name": "MOUSE_BUTTON_RIGHT",
- "value": 1,
- "description": "Mouse button right"
- },
- {
- "name": "MOUSE_BUTTON_MIDDLE",
- "value": 2,
- "description": "Mouse button middle (pressed wheel)"
- },
- {
- "name": "MOUSE_BUTTON_SIDE",
- "value": 3,
- "description": "Mouse button side (advanced mouse device)"
- },
- {
- "name": "MOUSE_BUTTON_EXTRA",
- "value": 4,
- "description": "Mouse button extra (advanced mouse device)"
- },
- {
- "name": "MOUSE_BUTTON_FORWARD",
- "value": 5,
- "description": "Mouse button forward (advanced mouse device)"
- },
- {
- "name": "MOUSE_BUTTON_BACK",
- "value": 6,
- "description": "Mouse button back (advanced mouse device)"
- }
- ]
- },
- {
- "name": "MouseCursor",
- "description": "Mouse cursor",
- "values": [
- {
- "name": "MOUSE_CURSOR_DEFAULT",
- "value": 0,
- "description": "Default pointer shape"
- },
- {
- "name": "MOUSE_CURSOR_ARROW",
- "value": 1,
- "description": "Arrow shape"
- },
- {
- "name": "MOUSE_CURSOR_IBEAM",
- "value": 2,
- "description": "Text writing cursor shape"
- },
- {
- "name": "MOUSE_CURSOR_CROSSHAIR",
- "value": 3,
- "description": "Cross shape"
- },
- {
- "name": "MOUSE_CURSOR_POINTING_HAND",
- "value": 4,
- "description": "Pointing hand cursor"
- },
- {
- "name": "MOUSE_CURSOR_RESIZE_EW",
- "value": 5,
- "description": "Horizontal resize/move arrow shape"
- },
- {
- "name": "MOUSE_CURSOR_RESIZE_NS",
- "value": 6,
- "description": "Vertical resize/move arrow shape"
- },
- {
- "name": "MOUSE_CURSOR_RESIZE_NWSE",
- "value": 7,
- "description": "Top-left to bottom-right diagonal resize/move arrow shape"
- },
- {
- "name": "MOUSE_CURSOR_RESIZE_NESW",
- "value": 8,
- "description": "The top-right to bottom-left diagonal resize/move arrow shape"
- },
- {
- "name": "MOUSE_CURSOR_RESIZE_ALL",
- "value": 9,
- "description": "The omnidirectional resize/move cursor shape"
- },
- {
- "name": "MOUSE_CURSOR_NOT_ALLOWED",
- "value": 10,
- "description": "The operation-not-allowed shape"
- }
- ]
- },
- {
- "name": "GamepadButton",
- "description": "Gamepad buttons",
- "values": [
- {
- "name": "GAMEPAD_BUTTON_UNKNOWN",
- "value": 0,
- "description": "Unknown button, just for error checking"
- },
- {
- "name": "GAMEPAD_BUTTON_LEFT_FACE_UP",
- "value": 1,
- "description": "Gamepad left DPAD up button"
- },
- {
- "name": "GAMEPAD_BUTTON_LEFT_FACE_RIGHT",
- "value": 2,
- "description": "Gamepad left DPAD right button"
- },
- {
- "name": "GAMEPAD_BUTTON_LEFT_FACE_DOWN",
- "value": 3,
- "description": "Gamepad left DPAD down button"
- },
- {
- "name": "GAMEPAD_BUTTON_LEFT_FACE_LEFT",
- "value": 4,
- "description": "Gamepad left DPAD left button"
- },
- {
- "name": "GAMEPAD_BUTTON_RIGHT_FACE_UP",
- "value": 5,
- "description": "Gamepad right button up (i.e. PS3: Triangle, Xbox: Y)"
- },
- {
- "name": "GAMEPAD_BUTTON_RIGHT_FACE_RIGHT",
- "value": 6,
- "description": "Gamepad right button right (i.e. PS3: Square, Xbox: X)"
- },
- {
- "name": "GAMEPAD_BUTTON_RIGHT_FACE_DOWN",
- "value": 7,
- "description": "Gamepad right button down (i.e. PS3: Cross, Xbox: A)"
- },
- {
- "name": "GAMEPAD_BUTTON_RIGHT_FACE_LEFT",
- "value": 8,
- "description": "Gamepad right button left (i.e. PS3: Circle, Xbox: B)"
- },
- {
- "name": "GAMEPAD_BUTTON_LEFT_TRIGGER_1",
- "value": 9,
- "description": "Gamepad top/back trigger left (first), it could be a trailing button"
- },
- {
- "name": "GAMEPAD_BUTTON_LEFT_TRIGGER_2",
- "value": 10,
- "description": "Gamepad top/back trigger left (second), it could be a trailing button"
- },
- {
- "name": "GAMEPAD_BUTTON_RIGHT_TRIGGER_1",
- "value": 11,
- "description": "Gamepad top/back trigger right (one), it could be a trailing button"
- },
- {
- "name": "GAMEPAD_BUTTON_RIGHT_TRIGGER_2",
- "value": 12,
- "description": "Gamepad top/back trigger right (second), it could be a trailing button"
- },
- {
- "name": "GAMEPAD_BUTTON_MIDDLE_LEFT",
- "value": 13,
- "description": "Gamepad center buttons, left one (i.e. PS3: Select)"
- },
- {
- "name": "GAMEPAD_BUTTON_MIDDLE",
- "value": 14,
- "description": "Gamepad center buttons, middle one (i.e. PS3: PS, Xbox: XBOX)"
- },
- {
- "name": "GAMEPAD_BUTTON_MIDDLE_RIGHT",
- "value": 15,
- "description": "Gamepad center buttons, right one (i.e. PS3: Start)"
- },
- {
- "name": "GAMEPAD_BUTTON_LEFT_THUMB",
- "value": 16,
- "description": "Gamepad joystick pressed button left"
- },
- {
- "name": "GAMEPAD_BUTTON_RIGHT_THUMB",
- "value": 17,
- "description": "Gamepad joystick pressed button right"
- }
- ]
- },
- {
- "name": "GamepadAxis",
- "description": "Gamepad axis",
- "values": [
- {
- "name": "GAMEPAD_AXIS_LEFT_X",
- "value": 0,
- "description": "Gamepad left stick X axis"
- },
- {
- "name": "GAMEPAD_AXIS_LEFT_Y",
- "value": 1,
- "description": "Gamepad left stick Y axis"
- },
- {
- "name": "GAMEPAD_AXIS_RIGHT_X",
- "value": 2,
- "description": "Gamepad right stick X axis"
- },
- {
- "name": "GAMEPAD_AXIS_RIGHT_Y",
- "value": 3,
- "description": "Gamepad right stick Y axis"
- },
- {
- "name": "GAMEPAD_AXIS_LEFT_TRIGGER",
- "value": 4,
- "description": "Gamepad back trigger left, pressure level: [1..-1]"
- },
- {
- "name": "GAMEPAD_AXIS_RIGHT_TRIGGER",
- "value": 5,
- "description": "Gamepad back trigger right, pressure level: [1..-1]"
- }
- ]
- },
- {
- "name": "MaterialMapIndex",
- "description": "Material map index",
- "values": [
- {
- "name": "MATERIAL_MAP_ALBEDO",
- "value": 0,
- "description": "Albedo material (same as: MATERIAL_MAP_DIFFUSE)"
- },
- {
- "name": "MATERIAL_MAP_METALNESS",
- "value": 1,
- "description": "Metalness material (same as: MATERIAL_MAP_SPECULAR)"
- },
- {
- "name": "MATERIAL_MAP_NORMAL",
- "value": 2,
- "description": "Normal material"
- },
- {
- "name": "MATERIAL_MAP_ROUGHNESS",
- "value": 3,
- "description": "Roughness material"
- },
- {
- "name": "MATERIAL_MAP_OCCLUSION",
- "value": 4,
- "description": "Ambient occlusion material"
- },
- {
- "name": "MATERIAL_MAP_EMISSION",
- "value": 5,
- "description": "Emission material"
- },
- {
- "name": "MATERIAL_MAP_HEIGHT",
- "value": 6,
- "description": "Heightmap material"
- },
- {
- "name": "MATERIAL_MAP_CUBEMAP",
- "value": 7,
- "description": "Cubemap material (NOTE: Uses GL_TEXTURE_CUBE_MAP)"
- },
- {
- "name": "MATERIAL_MAP_IRRADIANCE",
- "value": 8,
- "description": "Irradiance material (NOTE: Uses GL_TEXTURE_CUBE_MAP)"
- },
- {
- "name": "MATERIAL_MAP_PREFILTER",
- "value": 9,
- "description": "Prefilter material (NOTE: Uses GL_TEXTURE_CUBE_MAP)"
- },
- {
- "name": "MATERIAL_MAP_BRDF",
- "value": 10,
- "description": "Brdf material"
- }
- ]
- },
- {
- "name": "ShaderLocationIndex",
- "description": "Shader location index",
- "values": [
- {
- "name": "SHADER_LOC_VERTEX_POSITION",
- "value": 0,
- "description": "Shader location: vertex attribute: position"
- },
- {
- "name": "SHADER_LOC_VERTEX_TEXCOORD01",
- "value": 1,
- "description": "Shader location: vertex attribute: texcoord01"
- },
- {
- "name": "SHADER_LOC_VERTEX_TEXCOORD02",
- "value": 2,
- "description": "Shader location: vertex attribute: texcoord02"
- },
- {
- "name": "SHADER_LOC_VERTEX_NORMAL",
- "value": 3,
- "description": "Shader location: vertex attribute: normal"
- },
- {
- "name": "SHADER_LOC_VERTEX_TANGENT",
- "value": 4,
- "description": "Shader location: vertex attribute: tangent"
- },
- {
- "name": "SHADER_LOC_VERTEX_COLOR",
- "value": 5,
- "description": "Shader location: vertex attribute: color"
- },
- {
- "name": "SHADER_LOC_MATRIX_MVP",
- "value": 6,
- "description": "Shader location: matrix uniform: model-view-projection"
- },
- {
- "name": "SHADER_LOC_MATRIX_VIEW",
- "value": 7,
- "description": "Shader location: matrix uniform: view (camera transform)"
- },
- {
- "name": "SHADER_LOC_MATRIX_PROJECTION",
- "value": 8,
- "description": "Shader location: matrix uniform: projection"
- },
- {
- "name": "SHADER_LOC_MATRIX_MODEL",
- "value": 9,
- "description": "Shader location: matrix uniform: model (transform)"
- },
- {
- "name": "SHADER_LOC_MATRIX_NORMAL",
- "value": 10,
- "description": "Shader location: matrix uniform: normal"
- },
- {
- "name": "SHADER_LOC_VECTOR_VIEW",
- "value": 11,
- "description": "Shader location: vector uniform: view"
- },
- {
- "name": "SHADER_LOC_COLOR_DIFFUSE",
- "value": 12,
- "description": "Shader location: vector uniform: diffuse color"
- },
- {
- "name": "SHADER_LOC_COLOR_SPECULAR",
- "value": 13,
- "description": "Shader location: vector uniform: specular color"
- },
- {
- "name": "SHADER_LOC_COLOR_AMBIENT",
- "value": 14,
- "description": "Shader location: vector uniform: ambient color"
- },
- {
- "name": "SHADER_LOC_MAP_ALBEDO",
- "value": 15,
- "description": "Shader location: sampler2d texture: albedo (same as: SHADER_LOC_MAP_DIFFUSE)"
- },
- {
- "name": "SHADER_LOC_MAP_METALNESS",
- "value": 16,
- "description": "Shader location: sampler2d texture: metalness (same as: SHADER_LOC_MAP_SPECULAR)"
- },
- {
- "name": "SHADER_LOC_MAP_NORMAL",
- "value": 17,
- "description": "Shader location: sampler2d texture: normal"
- },
- {
- "name": "SHADER_LOC_MAP_ROUGHNESS",
- "value": 18,
- "description": "Shader location: sampler2d texture: roughness"
- },
- {
- "name": "SHADER_LOC_MAP_OCCLUSION",
- "value": 19,
- "description": "Shader location: sampler2d texture: occlusion"
- },
- {
- "name": "SHADER_LOC_MAP_EMISSION",
- "value": 20,
- "description": "Shader location: sampler2d texture: emission"
- },
- {
- "name": "SHADER_LOC_MAP_HEIGHT",
- "value": 21,
- "description": "Shader location: sampler2d texture: height"
- },
- {
- "name": "SHADER_LOC_MAP_CUBEMAP",
- "value": 22,
- "description": "Shader location: samplerCube texture: cubemap"
- },
- {
- "name": "SHADER_LOC_MAP_IRRADIANCE",
- "value": 23,
- "description": "Shader location: samplerCube texture: irradiance"
- },
- {
- "name": "SHADER_LOC_MAP_PREFILTER",
- "value": 24,
- "description": "Shader location: samplerCube texture: prefilter"
- },
- {
- "name": "SHADER_LOC_MAP_BRDF",
- "value": 25,
- "description": "Shader location: sampler2d texture: brdf"
- }
- ]
- },
- {
- "name": "ShaderUniformDataType",
- "description": "Shader uniform data type",
- "values": [
- {
- "name": "SHADER_UNIFORM_FLOAT",
- "value": 0,
- "description": "Shader uniform type: float"
- },
- {
- "name": "SHADER_UNIFORM_VEC2",
- "value": 1,
- "description": "Shader uniform type: vec2 (2 float)"
- },
- {
- "name": "SHADER_UNIFORM_VEC3",
- "value": 2,
- "description": "Shader uniform type: vec3 (3 float)"
- },
- {
- "name": "SHADER_UNIFORM_VEC4",
- "value": 3,
- "description": "Shader uniform type: vec4 (4 float)"
- },
- {
- "name": "SHADER_UNIFORM_INT",
- "value": 4,
- "description": "Shader uniform type: int"
- },
- {
- "name": "SHADER_UNIFORM_IVEC2",
- "value": 5,
- "description": "Shader uniform type: ivec2 (2 int)"
- },
- {
- "name": "SHADER_UNIFORM_IVEC3",
- "value": 6,
- "description": "Shader uniform type: ivec3 (3 int)"
- },
- {
- "name": "SHADER_UNIFORM_IVEC4",
- "value": 7,
- "description": "Shader uniform type: ivec4 (4 int)"
- },
- {
- "name": "SHADER_UNIFORM_SAMPLER2D",
- "value": 8,
- "description": "Shader uniform type: sampler2d"
- }
- ]
- },
- {
- "name": "ShaderAttributeDataType",
- "description": "Shader attribute data types",
- "values": [
- {
- "name": "SHADER_ATTRIB_FLOAT",
- "value": 0,
- "description": "Shader attribute type: float"
- },
- {
- "name": "SHADER_ATTRIB_VEC2",
- "value": 1,
- "description": "Shader attribute type: vec2 (2 float)"
- },
- {
- "name": "SHADER_ATTRIB_VEC3",
- "value": 2,
- "description": "Shader attribute type: vec3 (3 float)"
- },
- {
- "name": "SHADER_ATTRIB_VEC4",
- "value": 3,
- "description": "Shader attribute type: vec4 (4 float)"
- }
- ]
- },
- {
- "name": "PixelFormat",
- "description": "Pixel formats",
- "values": [
- {
- "name": "PIXELFORMAT_UNCOMPRESSED_GRAYSCALE",
- "value": 1,
- "description": "8 bit per pixel (no alpha)"
- },
- {
- "name": "PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA",
- "value": 2,
- "description": "8*2 bpp (2 channels)"
- },
- {
- "name": "PIXELFORMAT_UNCOMPRESSED_R5G6B5",
- "value": 3,
- "description": "16 bpp"
- },
- {
- "name": "PIXELFORMAT_UNCOMPRESSED_R8G8B8",
- "value": 4,
- "description": "24 bpp"
- },
- {
- "name": "PIXELFORMAT_UNCOMPRESSED_R5G5B5A1",
- "value": 5,
- "description": "16 bpp (1 bit alpha)"
- },
- {
- "name": "PIXELFORMAT_UNCOMPRESSED_R4G4B4A4",
- "value": 6,
- "description": "16 bpp (4 bit alpha)"
- },
- {
- "name": "PIXELFORMAT_UNCOMPRESSED_R8G8B8A8",
- "value": 7,
- "description": "32 bpp"
- },
- {
- "name": "PIXELFORMAT_UNCOMPRESSED_R32",
- "value": 8,
- "description": "32 bpp (1 channel - float)"
- },
- {
- "name": "PIXELFORMAT_UNCOMPRESSED_R32G32B32",
- "value": 9,
- "description": "32*3 bpp (3 channels - float)"
- },
- {
- "name": "PIXELFORMAT_UNCOMPRESSED_R32G32B32A32",
- "value": 10,
- "description": "32*4 bpp (4 channels - float)"
- },
- {
- "name": "PIXELFORMAT_COMPRESSED_DXT1_RGB",
- "value": 11,
- "description": "4 bpp (no alpha)"
- },
- {
- "name": "PIXELFORMAT_COMPRESSED_DXT1_RGBA",
- "value": 12,
- "description": "4 bpp (1 bit alpha)"
- },
- {
- "name": "PIXELFORMAT_COMPRESSED_DXT3_RGBA",
- "value": 13,
- "description": "8 bpp"
- },
- {
- "name": "PIXELFORMAT_COMPRESSED_DXT5_RGBA",
- "value": 14,
- "description": "8 bpp"
- },
- {
- "name": "PIXELFORMAT_COMPRESSED_ETC1_RGB",
- "value": 15,
- "description": "4 bpp"
- },
- {
- "name": "PIXELFORMAT_COMPRESSED_ETC2_RGB",
- "value": 16,
- "description": "4 bpp"
- },
- {
- "name": "PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA",
- "value": 17,
- "description": "8 bpp"
- },
- {
- "name": "PIXELFORMAT_COMPRESSED_PVRT_RGB",
- "value": 18,
- "description": "4 bpp"
- },
- {
- "name": "PIXELFORMAT_COMPRESSED_PVRT_RGBA",
- "value": 19,
- "description": "4 bpp"
- },
- {
- "name": "PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA",
- "value": 20,
- "description": "8 bpp"
- },
- {
- "name": "PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA",
- "value": 21,
- "description": "2 bpp"
- }
- ]
- },
- {
- "name": "TextureFilter",
- "description": "Texture parameters: filter mode",
- "values": [
- {
- "name": "TEXTURE_FILTER_POINT",
- "value": 0,
- "description": "No filter, just pixel approximation"
- },
- {
- "name": "TEXTURE_FILTER_BILINEAR",
- "value": 1,
- "description": "Linear filtering"
- },
- {
- "name": "TEXTURE_FILTER_TRILINEAR",
- "value": 2,
- "description": "Trilinear filtering (linear with mipmaps)"
- },
- {
- "name": "TEXTURE_FILTER_ANISOTROPIC_4X",
- "value": 3,
- "description": "Anisotropic filtering 4x"
- },
- {
- "name": "TEXTURE_FILTER_ANISOTROPIC_8X",
- "value": 4,
- "description": "Anisotropic filtering 8x"
- },
- {
- "name": "TEXTURE_FILTER_ANISOTROPIC_16X",
- "value": 5,
- "description": "Anisotropic filtering 16x"
- }
- ]
- },
- {
- "name": "TextureWrap",
- "description": "Texture parameters: wrap mode",
- "values": [
- {
- "name": "TEXTURE_WRAP_REPEAT",
- "value": 0,
- "description": "Repeats texture in tiled mode"
- },
- {
- "name": "TEXTURE_WRAP_CLAMP",
- "value": 1,
- "description": "Clamps texture to edge pixel in tiled mode"
- },
- {
- "name": "TEXTURE_WRAP_MIRROR_REPEAT",
- "value": 2,
- "description": "Mirrors and repeats the texture in tiled mode"
- },
- {
- "name": "TEXTURE_WRAP_MIRROR_CLAMP",
- "value": 3,
- "description": "Mirrors and clamps to border the texture in tiled mode"
- }
- ]
- },
- {
- "name": "CubemapLayout",
- "description": "Cubemap layouts",
- "values": [
- {
- "name": "CUBEMAP_LAYOUT_AUTO_DETECT",
- "value": 0,
- "description": "Automatically detect layout type"
- },
- {
- "name": "CUBEMAP_LAYOUT_LINE_VERTICAL",
- "value": 1,
- "description": "Layout is defined by a vertical line with faces"
- },
- {
- "name": "CUBEMAP_LAYOUT_LINE_HORIZONTAL",
- "value": 2,
- "description": "Layout is defined by a horizontal line with faces"
- },
- {
- "name": "CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR",
- "value": 3,
- "description": "Layout is defined by a 3x4 cross with cubemap faces"
- },
- {
- "name": "CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE",
- "value": 4,
- "description": "Layout is defined by a 4x3 cross with cubemap faces"
- },
- {
- "name": "CUBEMAP_LAYOUT_PANORAMA",
- "value": 5,
- "description": "Layout is defined by a panorama image (equirrectangular map)"
- }
- ]
- },
- {
- "name": "FontType",
- "description": "Font type, defines generation method",
- "values": [
- {
- "name": "FONT_DEFAULT",
- "value": 0,
- "description": "Default font generation, anti-aliased"
- },
- {
- "name": "FONT_BITMAP",
- "value": 1,
- "description": "Bitmap font generation, no anti-aliasing"
- },
- {
- "name": "FONT_SDF",
- "value": 2,
- "description": "SDF font generation, requires external shader"
- }
- ]
- },
- {
- "name": "BlendMode",
- "description": "Color blending modes (pre-defined)",
- "values": [
- {
- "name": "BLEND_ALPHA",
- "value": 0,
- "description": "Blend textures considering alpha (default)"
- },
- {
- "name": "BLEND_ADDITIVE",
- "value": 1,
- "description": "Blend textures adding colors"
- },
- {
- "name": "BLEND_MULTIPLIED",
- "value": 2,
- "description": "Blend textures multiplying colors"
- },
- {
- "name": "BLEND_ADD_COLORS",
- "value": 3,
- "description": "Blend textures adding colors (alternative)"
- },
- {
- "name": "BLEND_SUBTRACT_COLORS",
- "value": 4,
- "description": "Blend textures subtracting colors (alternative)"
- },
- {
- "name": "BLEND_ALPHA_PREMULTIPLY",
- "value": 5,
- "description": "Blend premultiplied textures considering alpha"
- },
- {
- "name": "BLEND_CUSTOM",
- "value": 6,
- "description": "Blend textures using custom src/dst factors (use rlSetBlendFactors())"
- },
- {
- "name": "BLEND_CUSTOM_SEPARATE",
- "value": 7,
- "description": "Blend textures using custom rgb/alpha separate src/dst factors (use rlSetBlendFactorsSeparate())"
- }
- ]
- },
- {
- "name": "Gesture",
- "description": "Gesture",
- "values": [
- {
- "name": "GESTURE_NONE",
- "value": 0,
- "description": "No gesture"
- },
- {
- "name": "GESTURE_TAP",
- "value": 1,
- "description": "Tap gesture"
- },
- {
- "name": "GESTURE_DOUBLETAP",
- "value": 2,
- "description": "Double tap gesture"
- },
- {
- "name": "GESTURE_HOLD",
- "value": 4,
- "description": "Hold gesture"
- },
- {
- "name": "GESTURE_DRAG",
- "value": 8,
- "description": "Drag gesture"
- },
- {
- "name": "GESTURE_SWIPE_RIGHT",
- "value": 16,
- "description": "Swipe right gesture"
- },
- {
- "name": "GESTURE_SWIPE_LEFT",
- "value": 32,
- "description": "Swipe left gesture"
- },
- {
- "name": "GESTURE_SWIPE_UP",
- "value": 64,
- "description": "Swipe up gesture"
- },
- {
- "name": "GESTURE_SWIPE_DOWN",
- "value": 128,
- "description": "Swipe down gesture"
- },
- {
- "name": "GESTURE_PINCH_IN",
- "value": 256,
- "description": "Pinch in gesture"
- },
- {
- "name": "GESTURE_PINCH_OUT",
- "value": 512,
- "description": "Pinch out gesture"
- }
- ]
- },
- {
- "name": "CameraMode",
- "description": "Camera system modes",
- "values": [
- {
- "name": "CAMERA_CUSTOM",
- "value": 0,
- "description": "Custom camera"
- },
- {
- "name": "CAMERA_FREE",
- "value": 1,
- "description": "Free camera"
- },
- {
- "name": "CAMERA_ORBITAL",
- "value": 2,
- "description": "Orbital camera"
- },
- {
- "name": "CAMERA_FIRST_PERSON",
- "value": 3,
- "description": "First person camera"
- },
- {
- "name": "CAMERA_THIRD_PERSON",
- "value": 4,
- "description": "Third person camera"
- }
- ]
- },
- {
- "name": "CameraProjection",
- "description": "Camera projection",
- "values": [
- {
- "name": "CAMERA_PERSPECTIVE",
- "value": 0,
- "description": "Perspective projection"
- },
- {
- "name": "CAMERA_ORTHOGRAPHIC",
- "value": 1,
- "description": "Orthographic projection"
- }
- ]
- },
- {
- "name": "NPatchLayout",
- "description": "N-patch layout",
- "values": [
- {
- "name": "NPATCH_NINE_PATCH",
- "value": 0,
- "description": "Npatch layout: 3x3 tiles"
- },
- {
- "name": "NPATCH_THREE_PATCH_VERTICAL",
- "value": 1,
- "description": "Npatch layout: 1x3 tiles"
- },
- {
- "name": "NPATCH_THREE_PATCH_HORIZONTAL",
- "value": 2,
- "description": "Npatch layout: 3x1 tiles"
- }
- ]
- }
- ],
- "callbacks": [
- {
- "name": "TraceLogCallback",
- "description": "Logging: Redirect trace log messages",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "logLevel"
- },
- {
- "type": "const char *",
- "name": "text"
- },
- {
- "type": "va_list",
- "name": "args"
- }
- ]
- },
- {
- "name": "LoadFileDataCallback",
- "description": "FileIO: Load binary data",
- "returnType": "unsigned char *",
- "params": [
- {
- "type": "const char *",
- "name": "fileName"
- },
- {
- "type": "unsigned int *",
- "name": "bytesRead"
- }
- ]
- },
- {
- "name": "SaveFileDataCallback",
- "description": "FileIO: Save binary data",
- "returnType": "bool",
- "params": [
- {
- "type": "const char *",
- "name": "fileName"
- },
- {
- "type": "void *",
- "name": "data"
- },
- {
- "type": "unsigned int",
- "name": "bytesToWrite"
- }
- ]
- },
- {
- "name": "LoadFileTextCallback",
- "description": "FileIO: Load text data",
- "returnType": "char *",
- "params": [
- {
- "type": "const char *",
- "name": "fileName"
- }
- ]
- },
- {
- "name": "SaveFileTextCallback",
- "description": "FileIO: Save text data",
- "returnType": "bool",
- "params": [
- {
- "type": "const char *",
- "name": "fileName"
- },
- {
- "type": "char *",
- "name": "text"
- }
- ]
- },
- {
- "name": "AudioCallback",
- "description": "",
- "returnType": "void",
- "params": [
- {
- "type": "void *",
- "name": "bufferData"
- },
- {
- "type": "unsigned int",
- "name": "frames"
- }
- ]
- }
- ],
- "functions": [
- {
- "name": "InitWindow",
- "description": "Initialize window and OpenGL context",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "width"
- },
- {
- "type": "int",
- "name": "height"
- },
- {
- "type": "const char *",
- "name": "title"
- }
- ]
- },
- {
- "name": "WindowShouldClose",
- "description": "Check if KEY_ESCAPE pressed or Close icon pressed",
- "returnType": "bool"
- },
- {
- "name": "CloseWindow",
- "description": "Close window and unload OpenGL context",
- "returnType": "void"
- },
- {
- "name": "IsWindowReady",
- "description": "Check if window has been initialized successfully",
- "returnType": "bool"
- },
- {
- "name": "IsWindowFullscreen",
- "description": "Check if window is currently fullscreen",
- "returnType": "bool"
- },
- {
- "name": "IsWindowHidden",
- "description": "Check if window is currently hidden (only PLATFORM_DESKTOP)",
- "returnType": "bool"
- },
- {
- "name": "IsWindowMinimized",
- "description": "Check if window is currently minimized (only PLATFORM_DESKTOP)",
- "returnType": "bool"
- },
- {
- "name": "IsWindowMaximized",
- "description": "Check if window is currently maximized (only PLATFORM_DESKTOP)",
- "returnType": "bool"
- },
- {
- "name": "IsWindowFocused",
- "description": "Check if window is currently focused (only PLATFORM_DESKTOP)",
- "returnType": "bool"
- },
- {
- "name": "IsWindowResized",
- "description": "Check if window has been resized last frame",
- "returnType": "bool"
- },
- {
- "name": "IsWindowState",
- "description": "Check if one specific window flag is enabled",
- "returnType": "bool",
- "params": [
- {
- "type": "unsigned int",
- "name": "flag"
- }
- ]
- },
- {
- "name": "SetWindowState",
- "description": "Set window configuration state using flags (only PLATFORM_DESKTOP)",
- "returnType": "void",
- "params": [
- {
- "type": "unsigned int",
- "name": "flags"
- }
- ]
- },
- {
- "name": "ClearWindowState",
- "description": "Clear window configuration state flags",
- "returnType": "void",
- "params": [
- {
- "type": "unsigned int",
- "name": "flags"
- }
- ]
- },
- {
- "name": "ToggleFullscreen",
- "description": "Toggle window state: fullscreen/windowed (only PLATFORM_DESKTOP)",
- "returnType": "void"
- },
- {
- "name": "MaximizeWindow",
- "description": "Set window state: maximized, if resizable (only PLATFORM_DESKTOP)",
- "returnType": "void"
- },
- {
- "name": "MinimizeWindow",
- "description": "Set window state: minimized, if resizable (only PLATFORM_DESKTOP)",
- "returnType": "void"
- },
- {
- "name": "RestoreWindow",
- "description": "Set window state: not minimized/maximized (only PLATFORM_DESKTOP)",
- "returnType": "void"
- },
- {
- "name": "SetWindowIcon",
- "description": "Set icon for window (single image, RGBA 32bit, only PLATFORM_DESKTOP)",
- "returnType": "void",
- "params": [
- {
- "type": "Image",
- "name": "image"
- }
- ]
- },
- {
- "name": "SetWindowIcons",
- "description": "Set icon for window (multiple images, RGBA 32bit, only PLATFORM_DESKTOP)",
- "returnType": "void",
- "params": [
- {
- "type": "Image *",
- "name": "images"
- },
- {
- "type": "int",
- "name": "count"
- }
- ]
- },
- {
- "name": "SetWindowTitle",
- "description": "Set title for window (only PLATFORM_DESKTOP)",
- "returnType": "void",
- "params": [
- {
- "type": "const char *",
- "name": "title"
- }
- ]
- },
- {
- "name": "SetWindowPosition",
- "description": "Set window position on screen (only PLATFORM_DESKTOP)",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "x"
- },
- {
- "type": "int",
- "name": "y"
- }
- ]
- },
- {
- "name": "SetWindowMonitor",
- "description": "Set monitor for the current window (fullscreen mode)",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "monitor"
- }
- ]
- },
- {
- "name": "SetWindowMinSize",
- "description": "Set window minimum dimensions (for FLAG_WINDOW_RESIZABLE)",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "width"
- },
- {
- "type": "int",
- "name": "height"
- }
- ]
- },
- {
- "name": "SetWindowSize",
- "description": "Set window dimensions",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "width"
- },
- {
- "type": "int",
- "name": "height"
- }
- ]
- },
- {
- "name": "SetWindowOpacity",
- "description": "Set window opacity [0.0f..1.0f] (only PLATFORM_DESKTOP)",
- "returnType": "void",
- "params": [
- {
- "type": "float",
- "name": "opacity"
- }
- ]
- },
- {
- "name": "GetWindowHandle",
- "description": "Get native window handle",
- "returnType": "void *"
- },
- {
- "name": "GetScreenWidth",
- "description": "Get current screen width",
- "returnType": "int"
- },
- {
- "name": "GetScreenHeight",
- "description": "Get current screen height",
- "returnType": "int"
- },
- {
- "name": "GetRenderWidth",
- "description": "Get current render width (it considers HiDPI)",
- "returnType": "int"
- },
- {
- "name": "GetRenderHeight",
- "description": "Get current render height (it considers HiDPI)",
- "returnType": "int"
- },
- {
- "name": "GetMonitorCount",
- "description": "Get number of connected monitors",
- "returnType": "int"
- },
- {
- "name": "GetCurrentMonitor",
- "description": "Get current connected monitor",
- "returnType": "int"
- },
- {
- "name": "GetMonitorPosition",
- "description": "Get specified monitor position",
- "returnType": "Vector2",
- "params": [
- {
- "type": "int",
- "name": "monitor"
- }
- ]
- },
- {
- "name": "GetMonitorWidth",
- "description": "Get specified monitor width (current video mode used by monitor)",
- "returnType": "int",
- "params": [
- {
- "type": "int",
- "name": "monitor"
- }
- ]
- },
- {
- "name": "GetMonitorHeight",
- "description": "Get specified monitor height (current video mode used by monitor)",
- "returnType": "int",
- "params": [
- {
- "type": "int",
- "name": "monitor"
- }
- ]
- },
- {
- "name": "GetMonitorPhysicalWidth",
- "description": "Get specified monitor physical width in millimetres",
- "returnType": "int",
- "params": [
- {
- "type": "int",
- "name": "monitor"
- }
- ]
- },
- {
- "name": "GetMonitorPhysicalHeight",
- "description": "Get specified monitor physical height in millimetres",
- "returnType": "int",
- "params": [
- {
- "type": "int",
- "name": "monitor"
- }
- ]
- },
- {
- "name": "GetMonitorRefreshRate",
- "description": "Get specified monitor refresh rate",
- "returnType": "int",
- "params": [
- {
- "type": "int",
- "name": "monitor"
- }
- ]
- },
- {
- "name": "GetWindowPosition",
- "description": "Get window position XY on monitor",
- "returnType": "Vector2"
- },
- {
- "name": "GetWindowScaleDPI",
- "description": "Get window scale DPI factor",
- "returnType": "Vector2"
- },
- {
- "name": "GetMonitorName",
- "description": "Get the human-readable, UTF-8 encoded name of the primary monitor",
- "returnType": "const char *",
- "params": [
- {
- "type": "int",
- "name": "monitor"
- }
- ]
- },
- {
- "name": "SetClipboardText",
- "description": "Set clipboard text content",
- "returnType": "void",
- "params": [
- {
- "type": "const char *",
- "name": "text"
- }
- ]
- },
- {
- "name": "GetClipboardText",
- "description": "Get clipboard text content",
- "returnType": "const char *"
- },
- {
- "name": "EnableEventWaiting",
- "description": "Enable waiting for events on EndDrawing(), no automatic event polling",
- "returnType": "void"
- },
- {
- "name": "DisableEventWaiting",
- "description": "Disable waiting for events on EndDrawing(), automatic events polling",
- "returnType": "void"
- },
- {
- "name": "SwapScreenBuffer",
- "description": "Swap back buffer with front buffer (screen drawing)",
- "returnType": "void"
- },
- {
- "name": "PollInputEvents",
- "description": "Register all input events",
- "returnType": "void"
- },
- {
- "name": "WaitTime",
- "description": "Wait for some time (halt program execution)",
- "returnType": "void",
- "params": [
- {
- "type": "double",
- "name": "seconds"
- }
- ]
- },
- {
- "name": "ShowCursor",
- "description": "Shows cursor",
- "returnType": "void"
- },
- {
- "name": "HideCursor",
- "description": "Hides cursor",
- "returnType": "void"
- },
- {
- "name": "IsCursorHidden",
- "description": "Check if cursor is not visible",
- "returnType": "bool"
- },
- {
- "name": "EnableCursor",
- "description": "Enables cursor (unlock cursor)",
- "returnType": "void"
- },
- {
- "name": "DisableCursor",
- "description": "Disables cursor (lock cursor)",
- "returnType": "void"
- },
- {
- "name": "IsCursorOnScreen",
- "description": "Check if cursor is on the screen",
- "returnType": "bool"
- },
- {
- "name": "ClearBackground",
- "description": "Set background color (framebuffer clear color)",
- "returnType": "void",
- "params": [
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "BeginDrawing",
- "description": "Setup canvas (framebuffer) to start drawing",
- "returnType": "void"
- },
- {
- "name": "EndDrawing",
- "description": "End canvas drawing and swap buffers (double buffering)",
- "returnType": "void"
- },
- {
- "name": "BeginMode2D",
- "description": "Begin 2D mode with custom camera (2D)",
- "returnType": "void",
- "params": [
- {
- "type": "Camera2D",
- "name": "camera"
- }
- ]
- },
- {
- "name": "EndMode2D",
- "description": "Ends 2D mode with custom camera",
- "returnType": "void"
- },
- {
- "name": "BeginMode3D",
- "description": "Begin 3D mode with custom camera (3D)",
- "returnType": "void",
- "params": [
- {
- "type": "Camera3D",
- "name": "camera"
- }
- ]
- },
- {
- "name": "EndMode3D",
- "description": "Ends 3D mode and returns to default 2D orthographic mode",
- "returnType": "void"
- },
- {
- "name": "BeginTextureMode",
- "description": "Begin drawing to render texture",
- "returnType": "void",
- "params": [
- {
- "type": "RenderTexture2D",
- "name": "target"
- }
- ]
- },
- {
- "name": "EndTextureMode",
- "description": "Ends drawing to render texture",
- "returnType": "void"
- },
- {
- "name": "BeginShaderMode",
- "description": "Begin custom shader drawing",
- "returnType": "void",
- "params": [
- {
- "type": "Shader",
- "name": "shader"
- }
- ]
- },
- {
- "name": "EndShaderMode",
- "description": "End custom shader drawing (use default shader)",
- "returnType": "void"
- },
- {
- "name": "BeginBlendMode",
- "description": "Begin blending mode (alpha, additive, multiplied, subtract, custom)",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "mode"
- }
- ]
- },
- {
- "name": "EndBlendMode",
- "description": "End blending mode (reset to default: alpha blending)",
- "returnType": "void"
- },
- {
- "name": "BeginScissorMode",
- "description": "Begin scissor mode (define screen area for following drawing)",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "x"
- },
- {
- "type": "int",
- "name": "y"
- },
- {
- "type": "int",
- "name": "width"
- },
- {
- "type": "int",
- "name": "height"
- }
- ]
- },
- {
- "name": "EndScissorMode",
- "description": "End scissor mode",
- "returnType": "void"
- },
- {
- "name": "BeginVrStereoMode",
- "description": "Begin stereo rendering (requires VR simulator)",
- "returnType": "void",
- "params": [
- {
- "type": "VrStereoConfig",
- "name": "config"
- }
- ]
- },
- {
- "name": "EndVrStereoMode",
- "description": "End stereo rendering (requires VR simulator)",
- "returnType": "void"
- },
- {
- "name": "LoadVrStereoConfig",
- "description": "Load VR stereo config for VR simulator device parameters",
- "returnType": "VrStereoConfig",
- "params": [
- {
- "type": "VrDeviceInfo",
- "name": "device"
- }
- ]
- },
- {
- "name": "UnloadVrStereoConfig",
- "description": "Unload VR stereo config",
- "returnType": "void",
- "params": [
- {
- "type": "VrStereoConfig",
- "name": "config"
- }
- ]
- },
- {
- "name": "LoadShader",
- "description": "Load shader from files and bind default locations",
- "returnType": "Shader",
- "params": [
- {
- "type": "const char *",
- "name": "vsFileName"
- },
- {
- "type": "const char *",
- "name": "fsFileName"
- }
- ]
- },
- {
- "name": "LoadShaderFromMemory",
- "description": "Load shader from code strings and bind default locations",
- "returnType": "Shader",
- "params": [
- {
- "type": "const char *",
- "name": "vsCode"
- },
- {
- "type": "const char *",
- "name": "fsCode"
- }
- ]
- },
- {
- "name": "IsShaderReady",
- "description": "Check if a shader is ready",
- "returnType": "bool",
- "params": [
- {
- "type": "Shader",
- "name": "shader"
- }
- ]
- },
- {
- "name": "GetShaderLocation",
- "description": "Get shader uniform location",
- "returnType": "int",
- "params": [
- {
- "type": "Shader",
- "name": "shader"
- },
- {
- "type": "const char *",
- "name": "uniformName"
- }
- ]
- },
- {
- "name": "GetShaderLocationAttrib",
- "description": "Get shader attribute location",
- "returnType": "int",
- "params": [
- {
- "type": "Shader",
- "name": "shader"
- },
- {
- "type": "const char *",
- "name": "attribName"
- }
- ]
- },
- {
- "name": "SetShaderValue",
- "description": "Set shader uniform value",
- "returnType": "void",
- "params": [
- {
- "type": "Shader",
- "name": "shader"
- },
- {
- "type": "int",
- "name": "locIndex"
- },
- {
- "type": "const void *",
- "name": "value"
- },
- {
- "type": "int",
- "name": "uniformType"
- }
- ]
- },
- {
- "name": "SetShaderValueV",
- "description": "Set shader uniform value vector",
- "returnType": "void",
- "params": [
- {
- "type": "Shader",
- "name": "shader"
- },
- {
- "type": "int",
- "name": "locIndex"
- },
- {
- "type": "const void *",
- "name": "value"
- },
- {
- "type": "int",
- "name": "uniformType"
- },
- {
- "type": "int",
- "name": "count"
- }
- ]
- },
- {
- "name": "SetShaderValueMatrix",
- "description": "Set shader uniform value (matrix 4x4)",
- "returnType": "void",
- "params": [
- {
- "type": "Shader",
- "name": "shader"
- },
- {
- "type": "int",
- "name": "locIndex"
- },
- {
- "type": "Matrix",
- "name": "mat"
- }
- ]
- },
- {
- "name": "SetShaderValueTexture",
- "description": "Set shader uniform value for texture (sampler2d)",
- "returnType": "void",
- "params": [
- {
- "type": "Shader",
- "name": "shader"
- },
- {
- "type": "int",
- "name": "locIndex"
- },
- {
- "type": "Texture2D",
- "name": "texture"
- }
- ]
- },
- {
- "name": "UnloadShader",
- "description": "Unload shader from GPU memory (VRAM)",
- "returnType": "void",
- "params": [
- {
- "type": "Shader",
- "name": "shader"
- }
- ]
- },
- {
- "name": "GetMouseRay",
- "description": "Get a ray trace from mouse position",
- "returnType": "Ray",
- "params": [
- {
- "type": "Vector2",
- "name": "mousePosition"
- },
- {
- "type": "Camera",
- "name": "camera"
- }
- ]
- },
- {
- "name": "GetCameraMatrix",
- "description": "Get camera transform matrix (view matrix)",
- "returnType": "Matrix",
- "params": [
- {
- "type": "Camera",
- "name": "camera"
- }
- ]
- },
- {
- "name": "GetCameraMatrix2D",
- "description": "Get camera 2d transform matrix",
- "returnType": "Matrix",
- "params": [
- {
- "type": "Camera2D",
- "name": "camera"
- }
- ]
- },
- {
- "name": "GetWorldToScreen",
- "description": "Get the screen space position for a 3d world space position",
- "returnType": "Vector2",
- "params": [
- {
- "type": "Vector3",
- "name": "position"
- },
- {
- "type": "Camera",
- "name": "camera"
- }
- ]
- },
- {
- "name": "GetScreenToWorld2D",
- "description": "Get the world space position for a 2d camera screen space position",
- "returnType": "Vector2",
- "params": [
- {
- "type": "Vector2",
- "name": "position"
- },
- {
- "type": "Camera2D",
- "name": "camera"
- }
- ]
- },
- {
- "name": "GetWorldToScreenEx",
- "description": "Get size position for a 3d world space position",
- "returnType": "Vector2",
- "params": [
- {
- "type": "Vector3",
- "name": "position"
- },
- {
- "type": "Camera",
- "name": "camera"
- },
- {
- "type": "int",
- "name": "width"
- },
- {
- "type": "int",
- "name": "height"
- }
- ]
- },
- {
- "name": "GetWorldToScreen2D",
- "description": "Get the screen space position for a 2d camera world space position",
- "returnType": "Vector2",
- "params": [
- {
- "type": "Vector2",
- "name": "position"
- },
- {
- "type": "Camera2D",
- "name": "camera"
- }
- ]
- },
- {
- "name": "SetTargetFPS",
- "description": "Set target FPS (maximum)",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "fps"
- }
- ]
- },
- {
- "name": "GetFPS",
- "description": "Get current FPS",
- "returnType": "int"
- },
- {
- "name": "GetFrameTime",
- "description": "Get time in seconds for last frame drawn (delta time)",
- "returnType": "float"
- },
- {
- "name": "GetTime",
- "description": "Get elapsed time in seconds since InitWindow()",
- "returnType": "double"
- },
- {
- "name": "GetRandomValue",
- "description": "Get a random value between min and max (both included)",
- "returnType": "int",
- "params": [
- {
- "type": "int",
- "name": "min"
- },
- {
- "type": "int",
- "name": "max"
- }
- ]
- },
- {
- "name": "SetRandomSeed",
- "description": "Set the seed for the random number generator",
- "returnType": "void",
- "params": [
- {
- "type": "unsigned int",
- "name": "seed"
- }
- ]
- },
- {
- "name": "TakeScreenshot",
- "description": "Takes a screenshot of current screen (filename extension defines format)",
- "returnType": "void",
- "params": [
- {
- "type": "const char *",
- "name": "fileName"
- }
- ]
- },
- {
- "name": "SetConfigFlags",
- "description": "Setup init configuration flags (view FLAGS)",
- "returnType": "void",
- "params": [
- {
- "type": "unsigned int",
- "name": "flags"
- }
- ]
- },
- {
- "name": "TraceLog",
- "description": "Show trace log messages (LOG_DEBUG, LOG_INFO, LOG_WARNING, LOG_ERROR...)",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "logLevel"
- },
- {
- "type": "const char *",
- "name": "text"
- },
- {
- "type": "...",
- "name": "args"
- }
- ]
- },
- {
- "name": "SetTraceLogLevel",
- "description": "Set the current threshold (minimum) log level",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "logLevel"
- }
- ]
- },
- {
- "name": "MemAlloc",
- "description": "Internal memory allocator",
- "returnType": "void *",
- "params": [
- {
- "type": "unsigned int",
- "name": "size"
- }
- ]
- },
- {
- "name": "MemRealloc",
- "description": "Internal memory reallocator",
- "returnType": "void *",
- "params": [
- {
- "type": "void *",
- "name": "ptr"
- },
- {
- "type": "unsigned int",
- "name": "size"
- }
- ]
- },
- {
- "name": "MemFree",
- "description": "Internal memory free",
- "returnType": "void",
- "params": [
- {
- "type": "void *",
- "name": "ptr"
- }
- ]
- },
- {
- "name": "OpenURL",
- "description": "Open URL with default system browser (if available)",
- "returnType": "void",
- "params": [
- {
- "type": "const char *",
- "name": "url"
- }
- ]
- },
- {
- "name": "SetTraceLogCallback",
- "description": "Set custom trace log",
- "returnType": "void",
- "params": [
- {
- "type": "TraceLogCallback",
- "name": "callback"
- }
- ]
- },
- {
- "name": "SetLoadFileDataCallback",
- "description": "Set custom file binary data loader",
- "returnType": "void",
- "params": [
- {
- "type": "LoadFileDataCallback",
- "name": "callback"
- }
- ]
- },
- {
- "name": "SetSaveFileDataCallback",
- "description": "Set custom file binary data saver",
- "returnType": "void",
- "params": [
- {
- "type": "SaveFileDataCallback",
- "name": "callback"
- }
- ]
- },
- {
- "name": "SetLoadFileTextCallback",
- "description": "Set custom file text data loader",
- "returnType": "void",
- "params": [
- {
- "type": "LoadFileTextCallback",
- "name": "callback"
- }
- ]
- },
- {
- "name": "SetSaveFileTextCallback",
- "description": "Set custom file text data saver",
- "returnType": "void",
- "params": [
- {
- "type": "SaveFileTextCallback",
- "name": "callback"
- }
- ]
- },
- {
- "name": "LoadFileData",
- "description": "Load file data as byte array (read)",
- "returnType": "unsigned char *",
- "params": [
- {
- "type": "const char *",
- "name": "fileName"
- },
- {
- "type": "unsigned int *",
- "name": "bytesRead"
- }
- ]
- },
- {
- "name": "UnloadFileData",
- "description": "Unload file data allocated by LoadFileData()",
- "returnType": "void",
- "params": [
- {
- "type": "unsigned char *",
- "name": "data"
- }
- ]
- },
- {
- "name": "SaveFileData",
- "description": "Save data to file from byte array (write), returns true on success",
- "returnType": "bool",
- "params": [
- {
- "type": "const char *",
- "name": "fileName"
- },
- {
- "type": "void *",
- "name": "data"
- },
- {
- "type": "unsigned int",
- "name": "bytesToWrite"
- }
- ]
- },
- {
- "name": "ExportDataAsCode",
- "description": "Export data to code (.h), returns true on success",
- "returnType": "bool",
- "params": [
- {
- "type": "const unsigned char *",
- "name": "data"
- },
- {
- "type": "unsigned int",
- "name": "size"
- },
- {
- "type": "const char *",
- "name": "fileName"
- }
- ]
- },
- {
- "name": "LoadFileText",
- "description": "Load text data from file (read), returns a '\\0' terminated string",
- "returnType": "char *",
- "params": [
- {
- "type": "const char *",
- "name": "fileName"
- }
- ]
- },
- {
- "name": "UnloadFileText",
- "description": "Unload file text data allocated by LoadFileText()",
- "returnType": "void",
- "params": [
- {
- "type": "char *",
- "name": "text"
- }
- ]
- },
- {
- "name": "SaveFileText",
- "description": "Save text data to file (write), string must be '\\0' terminated, returns true on success",
- "returnType": "bool",
- "params": [
- {
- "type": "const char *",
- "name": "fileName"
- },
- {
- "type": "char *",
- "name": "text"
- }
- ]
- },
- {
- "name": "FileExists",
- "description": "Check if file exists",
- "returnType": "bool",
- "params": [
- {
- "type": "const char *",
- "name": "fileName"
- }
- ]
- },
- {
- "name": "DirectoryExists",
- "description": "Check if a directory path exists",
- "returnType": "bool",
- "params": [
- {
- "type": "const char *",
- "name": "dirPath"
- }
- ]
- },
- {
- "name": "IsFileExtension",
- "description": "Check file extension (including point: .png, .wav)",
- "returnType": "bool",
- "params": [
- {
- "type": "const char *",
- "name": "fileName"
- },
- {
- "type": "const char *",
- "name": "ext"
- }
- ]
- },
- {
- "name": "GetFileLength",
- "description": "Get file length in bytes (NOTE: GetFileSize() conflicts with windows.h)",
- "returnType": "int",
- "params": [
- {
- "type": "const char *",
- "name": "fileName"
- }
- ]
- },
- {
- "name": "GetFileExtension",
- "description": "Get pointer to extension for a filename string (includes dot: '.png')",
- "returnType": "const char *",
- "params": [
- {
- "type": "const char *",
- "name": "fileName"
- }
- ]
- },
- {
- "name": "GetFileName",
- "description": "Get pointer to filename for a path string",
- "returnType": "const char *",
- "params": [
- {
- "type": "const char *",
- "name": "filePath"
- }
- ]
- },
- {
- "name": "GetFileNameWithoutExt",
- "description": "Get filename string without extension (uses static string)",
- "returnType": "const char *",
- "params": [
- {
- "type": "const char *",
- "name": "filePath"
- }
- ]
- },
- {
- "name": "GetDirectoryPath",
- "description": "Get full path for a given fileName with path (uses static string)",
- "returnType": "const char *",
- "params": [
- {
- "type": "const char *",
- "name": "filePath"
- }
- ]
- },
- {
- "name": "GetPrevDirectoryPath",
- "description": "Get previous directory path for a given path (uses static string)",
- "returnType": "const char *",
- "params": [
- {
- "type": "const char *",
- "name": "dirPath"
- }
- ]
- },
- {
- "name": "GetWorkingDirectory",
- "description": "Get current working directory (uses static string)",
- "returnType": "const char *"
- },
- {
- "name": "GetApplicationDirectory",
- "description": "Get the directory if the running application (uses static string)",
- "returnType": "const char *"
- },
- {
- "name": "ChangeDirectory",
- "description": "Change working directory, return true on success",
- "returnType": "bool",
- "params": [
- {
- "type": "const char *",
- "name": "dir"
- }
- ]
- },
- {
- "name": "IsPathFile",
- "description": "Check if a given path is a file or a directory",
- "returnType": "bool",
- "params": [
- {
- "type": "const char *",
- "name": "path"
- }
- ]
- },
- {
- "name": "LoadDirectoryFiles",
- "description": "Load directory filepaths",
- "returnType": "FilePathList",
- "params": [
- {
- "type": "const char *",
- "name": "dirPath"
- }
- ]
- },
- {
- "name": "LoadDirectoryFilesEx",
- "description": "Load directory filepaths with extension filtering and recursive directory scan",
- "returnType": "FilePathList",
- "params": [
- {
- "type": "const char *",
- "name": "basePath"
- },
- {
- "type": "const char *",
- "name": "filter"
- },
- {
- "type": "bool",
- "name": "scanSubdirs"
- }
- ]
- },
- {
- "name": "UnloadDirectoryFiles",
- "description": "Unload filepaths",
- "returnType": "void",
- "params": [
- {
- "type": "FilePathList",
- "name": "files"
- }
- ]
- },
- {
- "name": "IsFileDropped",
- "description": "Check if a file has been dropped into window",
- "returnType": "bool"
- },
- {
- "name": "LoadDroppedFiles",
- "description": "Load dropped filepaths",
- "returnType": "FilePathList"
- },
- {
- "name": "UnloadDroppedFiles",
- "description": "Unload dropped filepaths",
- "returnType": "void",
- "params": [
- {
- "type": "FilePathList",
- "name": "files"
- }
- ]
- },
- {
- "name": "GetFileModTime",
- "description": "Get file modification time (last write time)",
- "returnType": "long",
- "params": [
- {
- "type": "const char *",
- "name": "fileName"
- }
- ]
- },
- {
- "name": "CompressData",
- "description": "Compress data (DEFLATE algorithm), memory must be MemFree()",
- "returnType": "unsigned char *",
- "params": [
- {
- "type": "const unsigned char *",
- "name": "data"
- },
- {
- "type": "int",
- "name": "dataSize"
- },
- {
- "type": "int *",
- "name": "compDataSize"
- }
- ]
- },
- {
- "name": "DecompressData",
- "description": "Decompress data (DEFLATE algorithm), memory must be MemFree()",
- "returnType": "unsigned char *",
- "params": [
- {
- "type": "const unsigned char *",
- "name": "compData"
- },
- {
- "type": "int",
- "name": "compDataSize"
- },
- {
- "type": "int *",
- "name": "dataSize"
- }
- ]
- },
- {
- "name": "EncodeDataBase64",
- "description": "Encode data to Base64 string, memory must be MemFree()",
- "returnType": "char *",
- "params": [
- {
- "type": "const unsigned char *",
- "name": "data"
- },
- {
- "type": "int",
- "name": "dataSize"
- },
- {
- "type": "int *",
- "name": "outputSize"
- }
- ]
- },
- {
- "name": "DecodeDataBase64",
- "description": "Decode Base64 string data, memory must be MemFree()",
- "returnType": "unsigned char *",
- "params": [
- {
- "type": "const unsigned char *",
- "name": "data"
- },
- {
- "type": "int *",
- "name": "outputSize"
- }
- ]
- },
- {
- "name": "IsKeyPressed",
- "description": "Check if a key has been pressed once",
- "returnType": "bool",
- "params": [
- {
- "type": "int",
- "name": "key"
- }
- ]
- },
- {
- "name": "IsKeyDown",
- "description": "Check if a key is being pressed",
- "returnType": "bool",
- "params": [
- {
- "type": "int",
- "name": "key"
- }
- ]
- },
- {
- "name": "IsKeyReleased",
- "description": "Check if a key has been released once",
- "returnType": "bool",
- "params": [
- {
- "type": "int",
- "name": "key"
- }
- ]
- },
- {
- "name": "IsKeyUp",
- "description": "Check if a key is NOT being pressed",
- "returnType": "bool",
- "params": [
- {
- "type": "int",
- "name": "key"
- }
- ]
- },
- {
- "name": "SetExitKey",
- "description": "Set a custom key to exit program (default is ESC)",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "key"
- }
- ]
- },
- {
- "name": "GetKeyPressed",
- "description": "Get key pressed (keycode), call it multiple times for keys queued, returns 0 when the queue is empty",
- "returnType": "int"
- },
- {
- "name": "GetCharPressed",
- "description": "Get char pressed (unicode), call it multiple times for chars queued, returns 0 when the queue is empty",
- "returnType": "int"
- },
- {
- "name": "IsGamepadAvailable",
- "description": "Check if a gamepad is available",
- "returnType": "bool",
- "params": [
- {
- "type": "int",
- "name": "gamepad"
- }
- ]
- },
- {
- "name": "GetGamepadName",
- "description": "Get gamepad internal name id",
- "returnType": "const char *",
- "params": [
- {
- "type": "int",
- "name": "gamepad"
- }
- ]
- },
- {
- "name": "IsGamepadButtonPressed",
- "description": "Check if a gamepad button has been pressed once",
- "returnType": "bool",
- "params": [
- {
- "type": "int",
- "name": "gamepad"
- },
- {
- "type": "int",
- "name": "button"
- }
- ]
- },
- {
- "name": "IsGamepadButtonDown",
- "description": "Check if a gamepad button is being pressed",
- "returnType": "bool",
- "params": [
- {
- "type": "int",
- "name": "gamepad"
- },
- {
- "type": "int",
- "name": "button"
- }
- ]
- },
- {
- "name": "IsGamepadButtonReleased",
- "description": "Check if a gamepad button has been released once",
- "returnType": "bool",
- "params": [
- {
- "type": "int",
- "name": "gamepad"
- },
- {
- "type": "int",
- "name": "button"
- }
- ]
- },
- {
- "name": "IsGamepadButtonUp",
- "description": "Check if a gamepad button is NOT being pressed",
- "returnType": "bool",
- "params": [
- {
- "type": "int",
- "name": "gamepad"
- },
- {
- "type": "int",
- "name": "button"
- }
- ]
- },
- {
- "name": "GetGamepadButtonPressed",
- "description": "Get the last gamepad button pressed",
- "returnType": "int"
- },
- {
- "name": "GetGamepadAxisCount",
- "description": "Get gamepad axis count for a gamepad",
- "returnType": "int",
- "params": [
- {
- "type": "int",
- "name": "gamepad"
- }
- ]
- },
- {
- "name": "GetGamepadAxisMovement",
- "description": "Get axis movement value for a gamepad axis",
- "returnType": "float",
- "params": [
- {
- "type": "int",
- "name": "gamepad"
- },
- {
- "type": "int",
- "name": "axis"
- }
- ]
- },
- {
- "name": "SetGamepadMappings",
- "description": "Set internal gamepad mappings (SDL_GameControllerDB)",
- "returnType": "int",
- "params": [
- {
- "type": "const char *",
- "name": "mappings"
- }
- ]
- },
- {
- "name": "IsMouseButtonPressed",
- "description": "Check if a mouse button has been pressed once",
- "returnType": "bool",
- "params": [
- {
- "type": "int",
- "name": "button"
- }
- ]
- },
- {
- "name": "IsMouseButtonDown",
- "description": "Check if a mouse button is being pressed",
- "returnType": "bool",
- "params": [
- {
- "type": "int",
- "name": "button"
- }
- ]
- },
- {
- "name": "IsMouseButtonReleased",
- "description": "Check if a mouse button has been released once",
- "returnType": "bool",
- "params": [
- {
- "type": "int",
- "name": "button"
- }
- ]
- },
- {
- "name": "IsMouseButtonUp",
- "description": "Check if a mouse button is NOT being pressed",
- "returnType": "bool",
- "params": [
- {
- "type": "int",
- "name": "button"
- }
- ]
- },
- {
- "name": "GetMouseX",
- "description": "Get mouse position X",
- "returnType": "int"
- },
- {
- "name": "GetMouseY",
- "description": "Get mouse position Y",
- "returnType": "int"
- },
- {
- "name": "GetMousePosition",
- "description": "Get mouse position XY",
- "returnType": "Vector2"
- },
- {
- "name": "GetMouseDelta",
- "description": "Get mouse delta between frames",
- "returnType": "Vector2"
- },
- {
- "name": "SetMousePosition",
- "description": "Set mouse position XY",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "x"
- },
- {
- "type": "int",
- "name": "y"
- }
- ]
- },
- {
- "name": "SetMouseOffset",
- "description": "Set mouse offset",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "offsetX"
- },
- {
- "type": "int",
- "name": "offsetY"
- }
- ]
- },
- {
- "name": "SetMouseScale",
- "description": "Set mouse scaling",
- "returnType": "void",
- "params": [
- {
- "type": "float",
- "name": "scaleX"
- },
- {
- "type": "float",
- "name": "scaleY"
- }
- ]
- },
- {
- "name": "GetMouseWheelMove",
- "description": "Get mouse wheel movement for X or Y, whichever is larger",
- "returnType": "float"
- },
- {
- "name": "GetMouseWheelMoveV",
- "description": "Get mouse wheel movement for both X and Y",
- "returnType": "Vector2"
- },
- {
- "name": "SetMouseCursor",
- "description": "Set mouse cursor",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "cursor"
- }
- ]
- },
- {
- "name": "GetTouchX",
- "description": "Get touch position X for touch point 0 (relative to screen size)",
- "returnType": "int"
- },
- {
- "name": "GetTouchY",
- "description": "Get touch position Y for touch point 0 (relative to screen size)",
- "returnType": "int"
- },
- {
- "name": "GetTouchPosition",
- "description": "Get touch position XY for a touch point index (relative to screen size)",
- "returnType": "Vector2",
- "params": [
- {
- "type": "int",
- "name": "index"
- }
- ]
- },
- {
- "name": "GetTouchPointId",
- "description": "Get touch point identifier for given index",
- "returnType": "int",
- "params": [
- {
- "type": "int",
- "name": "index"
- }
- ]
- },
- {
- "name": "GetTouchPointCount",
- "description": "Get number of touch points",
- "returnType": "int"
- },
- {
- "name": "SetGesturesEnabled",
- "description": "Enable a set of gestures using flags",
- "returnType": "void",
- "params": [
- {
- "type": "unsigned int",
- "name": "flags"
- }
- ]
- },
- {
- "name": "IsGestureDetected",
- "description": "Check if a gesture have been detected",
- "returnType": "bool",
- "params": [
- {
- "type": "int",
- "name": "gesture"
- }
- ]
- },
- {
- "name": "GetGestureDetected",
- "description": "Get latest detected gesture",
- "returnType": "int"
- },
- {
- "name": "GetGestureHoldDuration",
- "description": "Get gesture hold time in milliseconds",
- "returnType": "float"
- },
- {
- "name": "GetGestureDragVector",
- "description": "Get gesture drag vector",
- "returnType": "Vector2"
- },
- {
- "name": "GetGestureDragAngle",
- "description": "Get gesture drag angle",
- "returnType": "float"
- },
- {
- "name": "GetGesturePinchVector",
- "description": "Get gesture pinch delta",
- "returnType": "Vector2"
- },
- {
- "name": "GetGesturePinchAngle",
- "description": "Get gesture pinch angle",
- "returnType": "float"
- },
- {
- "name": "UpdateCamera",
- "description": "Update camera position for selected mode",
- "returnType": "void",
- "params": [
- {
- "type": "Camera *",
- "name": "camera"
- },
- {
- "type": "int",
- "name": "mode"
- }
- ]
- },
- {
- "name": "UpdateCameraPro",
- "description": "Update camera movement/rotation",
- "returnType": "void",
- "params": [
- {
- "type": "Camera *",
- "name": "camera"
- },
- {
- "type": "Vector3",
- "name": "movement"
- },
- {
- "type": "Vector3",
- "name": "rotation"
- },
- {
- "type": "float",
- "name": "zoom"
- }
- ]
- },
- {
- "name": "SetShapesTexture",
- "description": "Set texture and rectangle to be used on shapes drawing",
- "returnType": "void",
- "params": [
- {
- "type": "Texture2D",
- "name": "texture"
- },
- {
- "type": "Rectangle",
- "name": "source"
- }
- ]
- },
- {
- "name": "DrawPixel",
- "description": "Draw a pixel",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "posX"
- },
- {
- "type": "int",
- "name": "posY"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawPixelV",
- "description": "Draw a pixel (Vector version)",
- "returnType": "void",
- "params": [
- {
- "type": "Vector2",
- "name": "position"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawLine",
- "description": "Draw a line",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "startPosX"
- },
- {
- "type": "int",
- "name": "startPosY"
- },
- {
- "type": "int",
- "name": "endPosX"
- },
- {
- "type": "int",
- "name": "endPosY"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawLineV",
- "description": "Draw a line (Vector version)",
- "returnType": "void",
- "params": [
- {
- "type": "Vector2",
- "name": "startPos"
- },
- {
- "type": "Vector2",
- "name": "endPos"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawLineEx",
- "description": "Draw a line defining thickness",
- "returnType": "void",
- "params": [
- {
- "type": "Vector2",
- "name": "startPos"
- },
- {
- "type": "Vector2",
- "name": "endPos"
- },
- {
- "type": "float",
- "name": "thick"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawLineBezier",
- "description": "Draw a line using cubic-bezier curves in-out",
- "returnType": "void",
- "params": [
- {
- "type": "Vector2",
- "name": "startPos"
- },
- {
- "type": "Vector2",
- "name": "endPos"
- },
- {
- "type": "float",
- "name": "thick"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawLineBezierQuad",
- "description": "Draw line using quadratic bezier curves with a control point",
- "returnType": "void",
- "params": [
- {
- "type": "Vector2",
- "name": "startPos"
- },
- {
- "type": "Vector2",
- "name": "endPos"
- },
- {
- "type": "Vector2",
- "name": "controlPos"
- },
- {
- "type": "float",
- "name": "thick"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawLineBezierCubic",
- "description": "Draw line using cubic bezier curves with 2 control points",
- "returnType": "void",
- "params": [
- {
- "type": "Vector2",
- "name": "startPos"
- },
- {
- "type": "Vector2",
- "name": "endPos"
- },
- {
- "type": "Vector2",
- "name": "startControlPos"
- },
- {
- "type": "Vector2",
- "name": "endControlPos"
- },
- {
- "type": "float",
- "name": "thick"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawLineStrip",
- "description": "Draw lines sequence",
- "returnType": "void",
- "params": [
- {
- "type": "Vector2 *",
- "name": "points"
- },
- {
- "type": "int",
- "name": "pointCount"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawCircle",
- "description": "Draw a color-filled circle",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "centerX"
- },
- {
- "type": "int",
- "name": "centerY"
- },
- {
- "type": "float",
- "name": "radius"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawCircleSector",
- "description": "Draw a piece of a circle",
- "returnType": "void",
- "params": [
- {
- "type": "Vector2",
- "name": "center"
- },
- {
- "type": "float",
- "name": "radius"
- },
- {
- "type": "float",
- "name": "startAngle"
- },
- {
- "type": "float",
- "name": "endAngle"
- },
- {
- "type": "int",
- "name": "segments"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawCircleSectorLines",
- "description": "Draw circle sector outline",
- "returnType": "void",
- "params": [
- {
- "type": "Vector2",
- "name": "center"
- },
- {
- "type": "float",
- "name": "radius"
- },
- {
- "type": "float",
- "name": "startAngle"
- },
- {
- "type": "float",
- "name": "endAngle"
- },
- {
- "type": "int",
- "name": "segments"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawCircleGradient",
- "description": "Draw a gradient-filled circle",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "centerX"
- },
- {
- "type": "int",
- "name": "centerY"
- },
- {
- "type": "float",
- "name": "radius"
- },
- {
- "type": "Color",
- "name": "color1"
- },
- {
- "type": "Color",
- "name": "color2"
- }
- ]
- },
- {
- "name": "DrawCircleV",
- "description": "Draw a color-filled circle (Vector version)",
- "returnType": "void",
- "params": [
- {
- "type": "Vector2",
- "name": "center"
- },
- {
- "type": "float",
- "name": "radius"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawCircleLines",
- "description": "Draw circle outline",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "centerX"
- },
- {
- "type": "int",
- "name": "centerY"
- },
- {
- "type": "float",
- "name": "radius"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawEllipse",
- "description": "Draw ellipse",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "centerX"
- },
- {
- "type": "int",
- "name": "centerY"
- },
- {
- "type": "float",
- "name": "radiusH"
- },
- {
- "type": "float",
- "name": "radiusV"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawEllipseLines",
- "description": "Draw ellipse outline",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "centerX"
- },
- {
- "type": "int",
- "name": "centerY"
- },
- {
- "type": "float",
- "name": "radiusH"
- },
- {
- "type": "float",
- "name": "radiusV"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawRing",
- "description": "Draw ring",
- "returnType": "void",
- "params": [
- {
- "type": "Vector2",
- "name": "center"
- },
- {
- "type": "float",
- "name": "innerRadius"
- },
- {
- "type": "float",
- "name": "outerRadius"
- },
- {
- "type": "float",
- "name": "startAngle"
- },
- {
- "type": "float",
- "name": "endAngle"
- },
- {
- "type": "int",
- "name": "segments"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawRingLines",
- "description": "Draw ring outline",
- "returnType": "void",
- "params": [
- {
- "type": "Vector2",
- "name": "center"
- },
- {
- "type": "float",
- "name": "innerRadius"
- },
- {
- "type": "float",
- "name": "outerRadius"
- },
- {
- "type": "float",
- "name": "startAngle"
- },
- {
- "type": "float",
- "name": "endAngle"
- },
- {
- "type": "int",
- "name": "segments"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawRectangle",
- "description": "Draw a color-filled rectangle",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "posX"
- },
- {
- "type": "int",
- "name": "posY"
- },
- {
- "type": "int",
- "name": "width"
- },
- {
- "type": "int",
- "name": "height"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawRectangleV",
- "description": "Draw a color-filled rectangle (Vector version)",
- "returnType": "void",
- "params": [
- {
- "type": "Vector2",
- "name": "position"
- },
- {
- "type": "Vector2",
- "name": "size"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawRectangleRec",
- "description": "Draw a color-filled rectangle",
- "returnType": "void",
- "params": [
- {
- "type": "Rectangle",
- "name": "rec"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawRectanglePro",
- "description": "Draw a color-filled rectangle with pro parameters",
- "returnType": "void",
- "params": [
- {
- "type": "Rectangle",
- "name": "rec"
- },
- {
- "type": "Vector2",
- "name": "origin"
- },
- {
- "type": "float",
- "name": "rotation"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawRectangleGradientV",
- "description": "Draw a vertical-gradient-filled rectangle",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "posX"
- },
- {
- "type": "int",
- "name": "posY"
- },
- {
- "type": "int",
- "name": "width"
- },
- {
- "type": "int",
- "name": "height"
- },
- {
- "type": "Color",
- "name": "color1"
- },
- {
- "type": "Color",
- "name": "color2"
- }
- ]
- },
- {
- "name": "DrawRectangleGradientH",
- "description": "Draw a horizontal-gradient-filled rectangle",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "posX"
- },
- {
- "type": "int",
- "name": "posY"
- },
- {
- "type": "int",
- "name": "width"
- },
- {
- "type": "int",
- "name": "height"
- },
- {
- "type": "Color",
- "name": "color1"
- },
- {
- "type": "Color",
- "name": "color2"
- }
- ]
- },
- {
- "name": "DrawRectangleGradientEx",
- "description": "Draw a gradient-filled rectangle with custom vertex colors",
- "returnType": "void",
- "params": [
- {
- "type": "Rectangle",
- "name": "rec"
- },
- {
- "type": "Color",
- "name": "col1"
- },
- {
- "type": "Color",
- "name": "col2"
- },
- {
- "type": "Color",
- "name": "col3"
- },
- {
- "type": "Color",
- "name": "col4"
- }
- ]
- },
- {
- "name": "DrawRectangleLines",
- "description": "Draw rectangle outline",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "posX"
- },
- {
- "type": "int",
- "name": "posY"
- },
- {
- "type": "int",
- "name": "width"
- },
- {
- "type": "int",
- "name": "height"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawRectangleLinesEx",
- "description": "Draw rectangle outline with extended parameters",
- "returnType": "void",
- "params": [
- {
- "type": "Rectangle",
- "name": "rec"
- },
- {
- "type": "float",
- "name": "lineThick"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawRectangleRounded",
- "description": "Draw rectangle with rounded edges",
- "returnType": "void",
- "params": [
- {
- "type": "Rectangle",
- "name": "rec"
- },
- {
- "type": "float",
- "name": "roundness"
- },
- {
- "type": "int",
- "name": "segments"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawRectangleRoundedLines",
- "description": "Draw rectangle with rounded edges outline",
- "returnType": "void",
- "params": [
- {
- "type": "Rectangle",
- "name": "rec"
- },
- {
- "type": "float",
- "name": "roundness"
- },
- {
- "type": "int",
- "name": "segments"
- },
- {
- "type": "float",
- "name": "lineThick"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawTriangle",
- "description": "Draw a color-filled triangle (vertex in counter-clockwise order!)",
- "returnType": "void",
- "params": [
- {
- "type": "Vector2",
- "name": "v1"
- },
- {
- "type": "Vector2",
- "name": "v2"
- },
- {
- "type": "Vector2",
- "name": "v3"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawTriangleLines",
- "description": "Draw triangle outline (vertex in counter-clockwise order!)",
- "returnType": "void",
- "params": [
- {
- "type": "Vector2",
- "name": "v1"
- },
- {
- "type": "Vector2",
- "name": "v2"
- },
- {
- "type": "Vector2",
- "name": "v3"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawTriangleFan",
- "description": "Draw a triangle fan defined by points (first vertex is the center)",
- "returnType": "void",
- "params": [
- {
- "type": "Vector2 *",
- "name": "points"
- },
- {
- "type": "int",
- "name": "pointCount"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawTriangleStrip",
- "description": "Draw a triangle strip defined by points",
- "returnType": "void",
- "params": [
- {
- "type": "Vector2 *",
- "name": "points"
- },
- {
- "type": "int",
- "name": "pointCount"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawPoly",
- "description": "Draw a regular polygon (Vector version)",
- "returnType": "void",
- "params": [
- {
- "type": "Vector2",
- "name": "center"
- },
- {
- "type": "int",
- "name": "sides"
- },
- {
- "type": "float",
- "name": "radius"
- },
- {
- "type": "float",
- "name": "rotation"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawPolyLines",
- "description": "Draw a polygon outline of n sides",
- "returnType": "void",
- "params": [
- {
- "type": "Vector2",
- "name": "center"
- },
- {
- "type": "int",
- "name": "sides"
- },
- {
- "type": "float",
- "name": "radius"
- },
- {
- "type": "float",
- "name": "rotation"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawPolyLinesEx",
- "description": "Draw a polygon outline of n sides with extended parameters",
- "returnType": "void",
- "params": [
- {
- "type": "Vector2",
- "name": "center"
- },
- {
- "type": "int",
- "name": "sides"
- },
- {
- "type": "float",
- "name": "radius"
- },
- {
- "type": "float",
- "name": "rotation"
- },
- {
- "type": "float",
- "name": "lineThick"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "CheckCollisionRecs",
- "description": "Check collision between two rectangles",
- "returnType": "bool",
- "params": [
- {
- "type": "Rectangle",
- "name": "rec1"
- },
- {
- "type": "Rectangle",
- "name": "rec2"
- }
- ]
- },
- {
- "name": "CheckCollisionCircles",
- "description": "Check collision between two circles",
- "returnType": "bool",
- "params": [
- {
- "type": "Vector2",
- "name": "center1"
- },
- {
- "type": "float",
- "name": "radius1"
- },
- {
- "type": "Vector2",
- "name": "center2"
- },
- {
- "type": "float",
- "name": "radius2"
- }
- ]
- },
- {
- "name": "CheckCollisionCircleRec",
- "description": "Check collision between circle and rectangle",
- "returnType": "bool",
- "params": [
- {
- "type": "Vector2",
- "name": "center"
- },
- {
- "type": "float",
- "name": "radius"
- },
- {
- "type": "Rectangle",
- "name": "rec"
- }
- ]
- },
- {
- "name": "CheckCollisionPointRec",
- "description": "Check if point is inside rectangle",
- "returnType": "bool",
- "params": [
- {
- "type": "Vector2",
- "name": "point"
- },
- {
- "type": "Rectangle",
- "name": "rec"
- }
- ]
- },
- {
- "name": "CheckCollisionPointCircle",
- "description": "Check if point is inside circle",
- "returnType": "bool",
- "params": [
- {
- "type": "Vector2",
- "name": "point"
- },
- {
- "type": "Vector2",
- "name": "center"
- },
- {
- "type": "float",
- "name": "radius"
- }
- ]
- },
- {
- "name": "CheckCollisionPointTriangle",
- "description": "Check if point is inside a triangle",
- "returnType": "bool",
- "params": [
- {
- "type": "Vector2",
- "name": "point"
- },
- {
- "type": "Vector2",
- "name": "p1"
- },
- {
- "type": "Vector2",
- "name": "p2"
- },
- {
- "type": "Vector2",
- "name": "p3"
- }
- ]
- },
- {
- "name": "CheckCollisionPointPoly",
- "description": "Check if point is within a polygon described by array of vertices",
- "returnType": "bool",
- "params": [
- {
- "type": "Vector2",
- "name": "point"
- },
- {
- "type": "Vector2 *",
- "name": "points"
- },
- {
- "type": "int",
- "name": "pointCount"
- }
- ]
- },
- {
- "name": "CheckCollisionLines",
- "description": "Check the collision between two lines defined by two points each, returns collision point by reference",
- "returnType": "bool",
- "params": [
- {
- "type": "Vector2",
- "name": "startPos1"
- },
- {
- "type": "Vector2",
- "name": "endPos1"
- },
- {
- "type": "Vector2",
- "name": "startPos2"
- },
- {
- "type": "Vector2",
- "name": "endPos2"
- },
- {
- "type": "Vector2 *",
- "name": "collisionPoint"
- }
- ]
- },
- {
- "name": "CheckCollisionPointLine",
- "description": "Check if point belongs to line created between two points [p1] and [p2] with defined margin in pixels [threshold]",
- "returnType": "bool",
- "params": [
- {
- "type": "Vector2",
- "name": "point"
- },
- {
- "type": "Vector2",
- "name": "p1"
- },
- {
- "type": "Vector2",
- "name": "p2"
- },
- {
- "type": "int",
- "name": "threshold"
- }
- ]
- },
- {
- "name": "GetCollisionRec",
- "description": "Get collision rectangle for two rectangles collision",
- "returnType": "Rectangle",
- "params": [
- {
- "type": "Rectangle",
- "name": "rec1"
- },
- {
- "type": "Rectangle",
- "name": "rec2"
- }
- ]
- },
- {
- "name": "LoadImage",
- "description": "Load image from file into CPU memory (RAM)",
- "returnType": "Image",
- "params": [
- {
- "type": "const char *",
- "name": "fileName"
- }
- ]
- },
- {
- "name": "LoadImageRaw",
- "description": "Load image from RAW file data",
- "returnType": "Image",
- "params": [
- {
- "type": "const char *",
- "name": "fileName"
- },
- {
- "type": "int",
- "name": "width"
- },
- {
- "type": "int",
- "name": "height"
- },
- {
- "type": "int",
- "name": "format"
- },
- {
- "type": "int",
- "name": "headerSize"
- }
- ]
- },
- {
- "name": "LoadImageAnim",
- "description": "Load image sequence from file (frames appended to image.data)",
- "returnType": "Image",
- "params": [
- {
- "type": "const char *",
- "name": "fileName"
- },
- {
- "type": "int *",
- "name": "frames"
- }
- ]
- },
- {
- "name": "LoadImageFromMemory",
- "description": "Load image from memory buffer, fileType refers to extension: i.e. '.png'",
- "returnType": "Image",
- "params": [
- {
- "type": "const char *",
- "name": "fileType"
- },
- {
- "type": "const unsigned char *",
- "name": "fileData"
- },
- {
- "type": "int",
- "name": "dataSize"
- }
- ]
- },
- {
- "name": "LoadImageFromTexture",
- "description": "Load image from GPU texture data",
- "returnType": "Image",
- "params": [
- {
- "type": "Texture2D",
- "name": "texture"
- }
- ]
- },
- {
- "name": "LoadImageFromScreen",
- "description": "Load image from screen buffer and (screenshot)",
- "returnType": "Image"
- },
- {
- "name": "IsImageReady",
- "description": "Check if an image is ready",
- "returnType": "bool",
- "params": [
- {
- "type": "Image",
- "name": "image"
- }
- ]
- },
- {
- "name": "UnloadImage",
- "description": "Unload image from CPU memory (RAM)",
- "returnType": "void",
- "params": [
- {
- "type": "Image",
- "name": "image"
- }
- ]
- },
- {
- "name": "ExportImage",
- "description": "Export image data to file, returns true on success",
- "returnType": "bool",
- "params": [
- {
- "type": "Image",
- "name": "image"
- },
- {
- "type": "const char *",
- "name": "fileName"
- }
- ]
- },
- {
- "name": "ExportImageAsCode",
- "description": "Export image as code file defining an array of bytes, returns true on success",
- "returnType": "bool",
- "params": [
- {
- "type": "Image",
- "name": "image"
- },
- {
- "type": "const char *",
- "name": "fileName"
- }
- ]
- },
- {
- "name": "GenImageColor",
- "description": "Generate image: plain color",
- "returnType": "Image",
- "params": [
- {
- "type": "int",
- "name": "width"
- },
- {
- "type": "int",
- "name": "height"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "GenImageGradientV",
- "description": "Generate image: vertical gradient",
- "returnType": "Image",
- "params": [
- {
- "type": "int",
- "name": "width"
- },
- {
- "type": "int",
- "name": "height"
- },
- {
- "type": "Color",
- "name": "top"
- },
- {
- "type": "Color",
- "name": "bottom"
- }
- ]
- },
- {
- "name": "GenImageGradientH",
- "description": "Generate image: horizontal gradient",
- "returnType": "Image",
- "params": [
- {
- "type": "int",
- "name": "width"
- },
- {
- "type": "int",
- "name": "height"
- },
- {
- "type": "Color",
- "name": "left"
- },
- {
- "type": "Color",
- "name": "right"
- }
- ]
- },
- {
- "name": "GenImageGradientRadial",
- "description": "Generate image: radial gradient",
- "returnType": "Image",
- "params": [
- {
- "type": "int",
- "name": "width"
- },
- {
- "type": "int",
- "name": "height"
- },
- {
- "type": "float",
- "name": "density"
- },
- {
- "type": "Color",
- "name": "inner"
- },
- {
- "type": "Color",
- "name": "outer"
- }
- ]
- },
- {
- "name": "GenImageChecked",
- "description": "Generate image: checked",
- "returnType": "Image",
- "params": [
- {
- "type": "int",
- "name": "width"
- },
- {
- "type": "int",
- "name": "height"
- },
- {
- "type": "int",
- "name": "checksX"
- },
- {
- "type": "int",
- "name": "checksY"
- },
- {
- "type": "Color",
- "name": "col1"
- },
- {
- "type": "Color",
- "name": "col2"
- }
- ]
- },
- {
- "name": "GenImageWhiteNoise",
- "description": "Generate image: white noise",
- "returnType": "Image",
- "params": [
- {
- "type": "int",
- "name": "width"
- },
- {
- "type": "int",
- "name": "height"
- },
- {
- "type": "float",
- "name": "factor"
- }
- ]
- },
- {
- "name": "GenImagePerlinNoise",
- "description": "Generate image: perlin noise",
- "returnType": "Image",
- "params": [
- {
- "type": "int",
- "name": "width"
- },
- {
- "type": "int",
- "name": "height"
- },
- {
- "type": "int",
- "name": "offsetX"
- },
- {
- "type": "int",
- "name": "offsetY"
- },
- {
- "type": "float",
- "name": "scale"
- }
- ]
- },
- {
- "name": "GenImageCellular",
- "description": "Generate image: cellular algorithm, bigger tileSize means bigger cells",
- "returnType": "Image",
- "params": [
- {
- "type": "int",
- "name": "width"
- },
- {
- "type": "int",
- "name": "height"
- },
- {
- "type": "int",
- "name": "tileSize"
- }
- ]
- },
- {
- "name": "GenImageText",
- "description": "Generate image: grayscale image from text data",
- "returnType": "Image",
- "params": [
- {
- "type": "int",
- "name": "width"
- },
- {
- "type": "int",
- "name": "height"
- },
- {
- "type": "const char *",
- "name": "text"
- }
- ]
- },
- {
- "name": "ImageCopy",
- "description": "Create an image duplicate (useful for transformations)",
- "returnType": "Image",
- "params": [
- {
- "type": "Image",
- "name": "image"
- }
- ]
- },
- {
- "name": "ImageFromImage",
- "description": "Create an image from another image piece",
- "returnType": "Image",
- "params": [
- {
- "type": "Image",
- "name": "image"
- },
- {
- "type": "Rectangle",
- "name": "rec"
- }
- ]
- },
- {
- "name": "ImageText",
- "description": "Create an image from text (default font)",
- "returnType": "Image",
- "params": [
- {
- "type": "const char *",
- "name": "text"
- },
- {
- "type": "int",
- "name": "fontSize"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "ImageTextEx",
- "description": "Create an image from text (custom sprite font)",
- "returnType": "Image",
- "params": [
- {
- "type": "Font",
- "name": "font"
- },
- {
- "type": "const char *",
- "name": "text"
- },
- {
- "type": "float",
- "name": "fontSize"
- },
- {
- "type": "float",
- "name": "spacing"
- },
- {
- "type": "Color",
- "name": "tint"
- }
- ]
- },
- {
- "name": "ImageFormat",
- "description": "Convert image data to desired format",
- "returnType": "void",
- "params": [
- {
- "type": "Image *",
- "name": "image"
- },
- {
- "type": "int",
- "name": "newFormat"
- }
- ]
- },
- {
- "name": "ImageToPOT",
- "description": "Convert image to POT (power-of-two)",
- "returnType": "void",
- "params": [
- {
- "type": "Image *",
- "name": "image"
- },
- {
- "type": "Color",
- "name": "fill"
- }
- ]
- },
- {
- "name": "ImageCrop",
- "description": "Crop an image to a defined rectangle",
- "returnType": "void",
- "params": [
- {
- "type": "Image *",
- "name": "image"
- },
- {
- "type": "Rectangle",
- "name": "crop"
- }
- ]
- },
- {
- "name": "ImageAlphaCrop",
- "description": "Crop image depending on alpha value",
- "returnType": "void",
- "params": [
- {
- "type": "Image *",
- "name": "image"
- },
- {
- "type": "float",
- "name": "threshold"
- }
- ]
- },
- {
- "name": "ImageAlphaClear",
- "description": "Clear alpha channel to desired color",
- "returnType": "void",
- "params": [
- {
- "type": "Image *",
- "name": "image"
- },
- {
- "type": "Color",
- "name": "color"
- },
- {
- "type": "float",
- "name": "threshold"
- }
- ]
- },
- {
- "name": "ImageAlphaMask",
- "description": "Apply alpha mask to image",
- "returnType": "void",
- "params": [
- {
- "type": "Image *",
- "name": "image"
- },
- {
- "type": "Image",
- "name": "alphaMask"
- }
- ]
- },
- {
- "name": "ImageAlphaPremultiply",
- "description": "Premultiply alpha channel",
- "returnType": "void",
- "params": [
- {
- "type": "Image *",
- "name": "image"
- }
- ]
- },
- {
- "name": "ImageBlurGaussian",
- "description": "Apply Gaussian blur using a box blur approximation",
- "returnType": "void",
- "params": [
- {
- "type": "Image *",
- "name": "image"
- },
- {
- "type": "int",
- "name": "blurSize"
- }
- ]
- },
- {
- "name": "ImageResize",
- "description": "Resize image (Bicubic scaling algorithm)",
- "returnType": "void",
- "params": [
- {
- "type": "Image *",
- "name": "image"
- },
- {
- "type": "int",
- "name": "newWidth"
- },
- {
- "type": "int",
- "name": "newHeight"
- }
- ]
- },
- {
- "name": "ImageResizeNN",
- "description": "Resize image (Nearest-Neighbor scaling algorithm)",
- "returnType": "void",
- "params": [
- {
- "type": "Image *",
- "name": "image"
- },
- {
- "type": "int",
- "name": "newWidth"
- },
- {
- "type": "int",
- "name": "newHeight"
- }
- ]
- },
- {
- "name": "ImageResizeCanvas",
- "description": "Resize canvas and fill with color",
- "returnType": "void",
- "params": [
- {
- "type": "Image *",
- "name": "image"
- },
- {
- "type": "int",
- "name": "newWidth"
- },
- {
- "type": "int",
- "name": "newHeight"
- },
- {
- "type": "int",
- "name": "offsetX"
- },
- {
- "type": "int",
- "name": "offsetY"
- },
- {
- "type": "Color",
- "name": "fill"
- }
- ]
- },
- {
- "name": "ImageMipmaps",
- "description": "Compute all mipmap levels for a provided image",
- "returnType": "void",
- "params": [
- {
- "type": "Image *",
- "name": "image"
- }
- ]
- },
- {
- "name": "ImageDither",
- "description": "Dither image data to 16bpp or lower (Floyd-Steinberg dithering)",
- "returnType": "void",
- "params": [
- {
- "type": "Image *",
- "name": "image"
- },
- {
- "type": "int",
- "name": "rBpp"
- },
- {
- "type": "int",
- "name": "gBpp"
- },
- {
- "type": "int",
- "name": "bBpp"
- },
- {
- "type": "int",
- "name": "aBpp"
- }
- ]
- },
- {
- "name": "ImageFlipVertical",
- "description": "Flip image vertically",
- "returnType": "void",
- "params": [
- {
- "type": "Image *",
- "name": "image"
- }
- ]
- },
- {
- "name": "ImageFlipHorizontal",
- "description": "Flip image horizontally",
- "returnType": "void",
- "params": [
- {
- "type": "Image *",
- "name": "image"
- }
- ]
- },
- {
- "name": "ImageRotateCW",
- "description": "Rotate image clockwise 90deg",
- "returnType": "void",
- "params": [
- {
- "type": "Image *",
- "name": "image"
- }
- ]
- },
- {
- "name": "ImageRotateCCW",
- "description": "Rotate image counter-clockwise 90deg",
- "returnType": "void",
- "params": [
- {
- "type": "Image *",
- "name": "image"
- }
- ]
- },
- {
- "name": "ImageColorTint",
- "description": "Modify image color: tint",
- "returnType": "void",
- "params": [
- {
- "type": "Image *",
- "name": "image"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "ImageColorInvert",
- "description": "Modify image color: invert",
- "returnType": "void",
- "params": [
- {
- "type": "Image *",
- "name": "image"
- }
- ]
- },
- {
- "name": "ImageColorGrayscale",
- "description": "Modify image color: grayscale",
- "returnType": "void",
- "params": [
- {
- "type": "Image *",
- "name": "image"
- }
- ]
- },
- {
- "name": "ImageColorContrast",
- "description": "Modify image color: contrast (-100 to 100)",
- "returnType": "void",
- "params": [
- {
- "type": "Image *",
- "name": "image"
- },
- {
- "type": "float",
- "name": "contrast"
- }
- ]
- },
- {
- "name": "ImageColorBrightness",
- "description": "Modify image color: brightness (-255 to 255)",
- "returnType": "void",
- "params": [
- {
- "type": "Image *",
- "name": "image"
- },
- {
- "type": "int",
- "name": "brightness"
- }
- ]
- },
- {
- "name": "ImageColorReplace",
- "description": "Modify image color: replace color",
- "returnType": "void",
- "params": [
- {
- "type": "Image *",
- "name": "image"
- },
- {
- "type": "Color",
- "name": "color"
- },
- {
- "type": "Color",
- "name": "replace"
- }
- ]
- },
- {
- "name": "LoadImageColors",
- "description": "Load color data from image as a Color array (RGBA - 32bit)",
- "returnType": "Color *",
- "params": [
- {
- "type": "Image",
- "name": "image"
- }
- ]
- },
- {
- "name": "LoadImagePalette",
- "description": "Load colors palette from image as a Color array (RGBA - 32bit)",
- "returnType": "Color *",
- "params": [
- {
- "type": "Image",
- "name": "image"
- },
- {
- "type": "int",
- "name": "maxPaletteSize"
- },
- {
- "type": "int *",
- "name": "colorCount"
- }
- ]
- },
- {
- "name": "UnloadImageColors",
- "description": "Unload color data loaded with LoadImageColors()",
- "returnType": "void",
- "params": [
- {
- "type": "Color *",
- "name": "colors"
- }
- ]
- },
- {
- "name": "UnloadImagePalette",
- "description": "Unload colors palette loaded with LoadImagePalette()",
- "returnType": "void",
- "params": [
- {
- "type": "Color *",
- "name": "colors"
- }
- ]
- },
- {
- "name": "GetImageAlphaBorder",
- "description": "Get image alpha border rectangle",
- "returnType": "Rectangle",
- "params": [
- {
- "type": "Image",
- "name": "image"
- },
- {
- "type": "float",
- "name": "threshold"
- }
- ]
- },
- {
- "name": "GetImageColor",
- "description": "Get image pixel color at (x, y) position",
- "returnType": "Color",
- "params": [
- {
- "type": "Image",
- "name": "image"
- },
- {
- "type": "int",
- "name": "x"
- },
- {
- "type": "int",
- "name": "y"
- }
- ]
- },
- {
- "name": "ImageClearBackground",
- "description": "Clear image background with given color",
- "returnType": "void",
- "params": [
- {
- "type": "Image *",
- "name": "dst"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "ImageDrawPixel",
- "description": "Draw pixel within an image",
- "returnType": "void",
- "params": [
- {
- "type": "Image *",
- "name": "dst"
- },
- {
- "type": "int",
- "name": "posX"
- },
- {
- "type": "int",
- "name": "posY"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "ImageDrawPixelV",
- "description": "Draw pixel within an image (Vector version)",
- "returnType": "void",
- "params": [
- {
- "type": "Image *",
- "name": "dst"
- },
- {
- "type": "Vector2",
- "name": "position"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "ImageDrawLine",
- "description": "Draw line within an image",
- "returnType": "void",
- "params": [
- {
- "type": "Image *",
- "name": "dst"
- },
- {
- "type": "int",
- "name": "startPosX"
- },
- {
- "type": "int",
- "name": "startPosY"
- },
- {
- "type": "int",
- "name": "endPosX"
- },
- {
- "type": "int",
- "name": "endPosY"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "ImageDrawLineV",
- "description": "Draw line within an image (Vector version)",
- "returnType": "void",
- "params": [
- {
- "type": "Image *",
- "name": "dst"
- },
- {
- "type": "Vector2",
- "name": "start"
- },
- {
- "type": "Vector2",
- "name": "end"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "ImageDrawCircle",
- "description": "Draw a filled circle within an image",
- "returnType": "void",
- "params": [
- {
- "type": "Image *",
- "name": "dst"
- },
- {
- "type": "int",
- "name": "centerX"
- },
- {
- "type": "int",
- "name": "centerY"
- },
- {
- "type": "int",
- "name": "radius"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "ImageDrawCircleV",
- "description": "Draw a filled circle within an image (Vector version)",
- "returnType": "void",
- "params": [
- {
- "type": "Image *",
- "name": "dst"
- },
- {
- "type": "Vector2",
- "name": "center"
- },
- {
- "type": "int",
- "name": "radius"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "ImageDrawCircleLines",
- "description": "Draw circle outline within an image",
- "returnType": "void",
- "params": [
- {
- "type": "Image *",
- "name": "dst"
- },
- {
- "type": "int",
- "name": "centerX"
- },
- {
- "type": "int",
- "name": "centerY"
- },
- {
- "type": "int",
- "name": "radius"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "ImageDrawCircleLinesV",
- "description": "Draw circle outline within an image (Vector version)",
- "returnType": "void",
- "params": [
- {
- "type": "Image *",
- "name": "dst"
- },
- {
- "type": "Vector2",
- "name": "center"
- },
- {
- "type": "int",
- "name": "radius"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "ImageDrawRectangle",
- "description": "Draw rectangle within an image",
- "returnType": "void",
- "params": [
- {
- "type": "Image *",
- "name": "dst"
- },
- {
- "type": "int",
- "name": "posX"
- },
- {
- "type": "int",
- "name": "posY"
- },
- {
- "type": "int",
- "name": "width"
- },
- {
- "type": "int",
- "name": "height"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "ImageDrawRectangleV",
- "description": "Draw rectangle within an image (Vector version)",
- "returnType": "void",
- "params": [
- {
- "type": "Image *",
- "name": "dst"
- },
- {
- "type": "Vector2",
- "name": "position"
- },
- {
- "type": "Vector2",
- "name": "size"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "ImageDrawRectangleRec",
- "description": "Draw rectangle within an image",
- "returnType": "void",
- "params": [
- {
- "type": "Image *",
- "name": "dst"
- },
- {
- "type": "Rectangle",
- "name": "rec"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "ImageDrawRectangleLines",
- "description": "Draw rectangle lines within an image",
- "returnType": "void",
- "params": [
- {
- "type": "Image *",
- "name": "dst"
- },
- {
- "type": "Rectangle",
- "name": "rec"
- },
- {
- "type": "int",
- "name": "thick"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "ImageDraw",
- "description": "Draw a source image within a destination image (tint applied to source)",
- "returnType": "void",
- "params": [
- {
- "type": "Image *",
- "name": "dst"
- },
- {
- "type": "Image",
- "name": "src"
- },
- {
- "type": "Rectangle",
- "name": "srcRec"
- },
- {
- "type": "Rectangle",
- "name": "dstRec"
- },
- {
- "type": "Color",
- "name": "tint"
- }
- ]
- },
- {
- "name": "ImageDrawText",
- "description": "Draw text (using default font) within an image (destination)",
- "returnType": "void",
- "params": [
- {
- "type": "Image *",
- "name": "dst"
- },
- {
- "type": "const char *",
- "name": "text"
- },
- {
- "type": "int",
- "name": "posX"
- },
- {
- "type": "int",
- "name": "posY"
- },
- {
- "type": "int",
- "name": "fontSize"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "ImageDrawTextEx",
- "description": "Draw text (custom sprite font) within an image (destination)",
- "returnType": "void",
- "params": [
- {
- "type": "Image *",
- "name": "dst"
- },
- {
- "type": "Font",
- "name": "font"
- },
- {
- "type": "const char *",
- "name": "text"
- },
- {
- "type": "Vector2",
- "name": "position"
- },
- {
- "type": "float",
- "name": "fontSize"
- },
- {
- "type": "float",
- "name": "spacing"
- },
- {
- "type": "Color",
- "name": "tint"
- }
- ]
- },
- {
- "name": "LoadTexture",
- "description": "Load texture from file into GPU memory (VRAM)",
- "returnType": "Texture2D",
- "params": [
- {
- "type": "const char *",
- "name": "fileName"
- }
- ]
- },
- {
- "name": "LoadTextureFromImage",
- "description": "Load texture from image data",
- "returnType": "Texture2D",
- "params": [
- {
- "type": "Image",
- "name": "image"
- }
- ]
- },
- {
- "name": "LoadTextureCubemap",
- "description": "Load cubemap from image, multiple image cubemap layouts supported",
- "returnType": "TextureCubemap",
- "params": [
- {
- "type": "Image",
- "name": "image"
- },
- {
- "type": "int",
- "name": "layout"
- }
- ]
- },
- {
- "name": "LoadRenderTexture",
- "description": "Load texture for rendering (framebuffer)",
- "returnType": "RenderTexture2D",
- "params": [
- {
- "type": "int",
- "name": "width"
- },
- {
- "type": "int",
- "name": "height"
- }
- ]
- },
- {
- "name": "IsTextureReady",
- "description": "Check if a texture is ready",
- "returnType": "bool",
- "params": [
- {
- "type": "Texture2D",
- "name": "texture"
- }
- ]
- },
- {
- "name": "UnloadTexture",
- "description": "Unload texture from GPU memory (VRAM)",
- "returnType": "void",
- "params": [
- {
- "type": "Texture2D",
- "name": "texture"
- }
- ]
- },
- {
- "name": "IsRenderTextureReady",
- "description": "Check if a render texture is ready",
- "returnType": "bool",
- "params": [
- {
- "type": "RenderTexture2D",
- "name": "target"
- }
- ]
- },
- {
- "name": "UnloadRenderTexture",
- "description": "Unload render texture from GPU memory (VRAM)",
- "returnType": "void",
- "params": [
- {
- "type": "RenderTexture2D",
- "name": "target"
- }
- ]
- },
- {
- "name": "UpdateTexture",
- "description": "Update GPU texture with new data",
- "returnType": "void",
- "params": [
- {
- "type": "Texture2D",
- "name": "texture"
- },
- {
- "type": "const void *",
- "name": "pixels"
- }
- ]
- },
- {
- "name": "UpdateTextureRec",
- "description": "Update GPU texture rectangle with new data",
- "returnType": "void",
- "params": [
- {
- "type": "Texture2D",
- "name": "texture"
- },
- {
- "type": "Rectangle",
- "name": "rec"
- },
- {
- "type": "const void *",
- "name": "pixels"
- }
- ]
- },
- {
- "name": "GenTextureMipmaps",
- "description": "Generate GPU mipmaps for a texture",
- "returnType": "void",
- "params": [
- {
- "type": "Texture2D *",
- "name": "texture"
- }
- ]
- },
- {
- "name": "SetTextureFilter",
- "description": "Set texture scaling filter mode",
- "returnType": "void",
- "params": [
- {
- "type": "Texture2D",
- "name": "texture"
- },
- {
- "type": "int",
- "name": "filter"
- }
- ]
- },
- {
- "name": "SetTextureWrap",
- "description": "Set texture wrapping mode",
- "returnType": "void",
- "params": [
- {
- "type": "Texture2D",
- "name": "texture"
- },
- {
- "type": "int",
- "name": "wrap"
- }
- ]
- },
- {
- "name": "DrawTexture",
- "description": "Draw a Texture2D",
- "returnType": "void",
- "params": [
- {
- "type": "Texture2D",
- "name": "texture"
- },
- {
- "type": "int",
- "name": "posX"
- },
- {
- "type": "int",
- "name": "posY"
- },
- {
- "type": "Color",
- "name": "tint"
- }
- ]
- },
- {
- "name": "DrawTextureV",
- "description": "Draw a Texture2D with position defined as Vector2",
- "returnType": "void",
- "params": [
- {
- "type": "Texture2D",
- "name": "texture"
- },
- {
- "type": "Vector2",
- "name": "position"
- },
- {
- "type": "Color",
- "name": "tint"
- }
- ]
- },
- {
- "name": "DrawTextureEx",
- "description": "Draw a Texture2D with extended parameters",
- "returnType": "void",
- "params": [
- {
- "type": "Texture2D",
- "name": "texture"
- },
- {
- "type": "Vector2",
- "name": "position"
- },
- {
- "type": "float",
- "name": "rotation"
- },
- {
- "type": "float",
- "name": "scale"
- },
- {
- "type": "Color",
- "name": "tint"
- }
- ]
- },
- {
- "name": "DrawTextureRec",
- "description": "Draw a part of a texture defined by a rectangle",
- "returnType": "void",
- "params": [
- {
- "type": "Texture2D",
- "name": "texture"
- },
- {
- "type": "Rectangle",
- "name": "source"
- },
- {
- "type": "Vector2",
- "name": "position"
- },
- {
- "type": "Color",
- "name": "tint"
- }
- ]
- },
- {
- "name": "DrawTexturePro",
- "description": "Draw a part of a texture defined by a rectangle with 'pro' parameters",
- "returnType": "void",
- "params": [
- {
- "type": "Texture2D",
- "name": "texture"
- },
- {
- "type": "Rectangle",
- "name": "source"
- },
- {
- "type": "Rectangle",
- "name": "dest"
- },
- {
- "type": "Vector2",
- "name": "origin"
- },
- {
- "type": "float",
- "name": "rotation"
- },
- {
- "type": "Color",
- "name": "tint"
- }
- ]
- },
- {
- "name": "DrawTextureNPatch",
- "description": "Draws a texture (or part of it) that stretches or shrinks nicely",
- "returnType": "void",
- "params": [
- {
- "type": "Texture2D",
- "name": "texture"
- },
- {
- "type": "NPatchInfo",
- "name": "nPatchInfo"
- },
- {
- "type": "Rectangle",
- "name": "dest"
- },
- {
- "type": "Vector2",
- "name": "origin"
- },
- {
- "type": "float",
- "name": "rotation"
- },
- {
- "type": "Color",
- "name": "tint"
- }
- ]
- },
- {
- "name": "Fade",
- "description": "Get color with alpha applied, alpha goes from 0.0f to 1.0f",
- "returnType": "Color",
- "params": [
- {
- "type": "Color",
- "name": "color"
- },
- {
- "type": "float",
- "name": "alpha"
- }
- ]
- },
- {
- "name": "ColorToInt",
- "description": "Get hexadecimal value for a Color",
- "returnType": "int",
- "params": [
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "ColorNormalize",
- "description": "Get Color normalized as float [0..1]",
- "returnType": "Vector4",
- "params": [
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "ColorFromNormalized",
- "description": "Get Color from normalized values [0..1]",
- "returnType": "Color",
- "params": [
- {
- "type": "Vector4",
- "name": "normalized"
- }
- ]
- },
- {
- "name": "ColorToHSV",
- "description": "Get HSV values for a Color, hue [0..360], saturation/value [0..1]",
- "returnType": "Vector3",
- "params": [
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "ColorFromHSV",
- "description": "Get a Color from HSV values, hue [0..360], saturation/value [0..1]",
- "returnType": "Color",
- "params": [
- {
- "type": "float",
- "name": "hue"
- },
- {
- "type": "float",
- "name": "saturation"
- },
- {
- "type": "float",
- "name": "value"
- }
- ]
- },
- {
- "name": "ColorTint",
- "description": "Get color multiplied with another color",
- "returnType": "Color",
- "params": [
- {
- "type": "Color",
- "name": "color"
- },
- {
- "type": "Color",
- "name": "tint"
- }
- ]
- },
- {
- "name": "ColorBrightness",
- "description": "Get color with brightness correction, brightness factor goes from -1.0f to 1.0f",
- "returnType": "Color",
- "params": [
- {
- "type": "Color",
- "name": "color"
- },
- {
- "type": "float",
- "name": "factor"
- }
- ]
- },
- {
- "name": "ColorContrast",
- "description": "Get color with contrast correction, contrast values between -1.0f and 1.0f",
- "returnType": "Color",
- "params": [
- {
- "type": "Color",
- "name": "color"
- },
- {
- "type": "float",
- "name": "contrast"
- }
- ]
- },
- {
- "name": "ColorAlpha",
- "description": "Get color with alpha applied, alpha goes from 0.0f to 1.0f",
- "returnType": "Color",
- "params": [
- {
- "type": "Color",
- "name": "color"
- },
- {
- "type": "float",
- "name": "alpha"
- }
- ]
- },
- {
- "name": "ColorAlphaBlend",
- "description": "Get src alpha-blended into dst color with tint",
- "returnType": "Color",
- "params": [
- {
- "type": "Color",
- "name": "dst"
- },
- {
- "type": "Color",
- "name": "src"
- },
- {
- "type": "Color",
- "name": "tint"
- }
- ]
- },
- {
- "name": "GetColor",
- "description": "Get Color structure from hexadecimal value",
- "returnType": "Color",
- "params": [
- {
- "type": "unsigned int",
- "name": "hexValue"
- }
- ]
- },
- {
- "name": "GetPixelColor",
- "description": "Get Color from a source pixel pointer of certain format",
- "returnType": "Color",
- "params": [
- {
- "type": "void *",
- "name": "srcPtr"
- },
- {
- "type": "int",
- "name": "format"
- }
- ]
- },
- {
- "name": "SetPixelColor",
- "description": "Set color formatted into destination pixel pointer",
- "returnType": "void",
- "params": [
- {
- "type": "void *",
- "name": "dstPtr"
- },
- {
- "type": "Color",
- "name": "color"
- },
- {
- "type": "int",
- "name": "format"
- }
- ]
- },
- {
- "name": "GetPixelDataSize",
- "description": "Get pixel data size in bytes for certain format",
- "returnType": "int",
- "params": [
- {
- "type": "int",
- "name": "width"
- },
- {
- "type": "int",
- "name": "height"
- },
- {
- "type": "int",
- "name": "format"
- }
- ]
- },
- {
- "name": "GetFontDefault",
- "description": "Get the default Font",
- "returnType": "Font"
- },
- {
- "name": "LoadFont",
- "description": "Load font from file into GPU memory (VRAM)",
- "returnType": "Font",
- "params": [
- {
- "type": "const char *",
- "name": "fileName"
- }
- ]
- },
- {
- "name": "LoadFontEx",
- "description": "Load font from file with extended parameters, use NULL for fontChars and 0 for glyphCount to load the default character set",
- "returnType": "Font",
- "params": [
- {
- "type": "const char *",
- "name": "fileName"
- },
- {
- "type": "int",
- "name": "fontSize"
- },
- {
- "type": "int *",
- "name": "fontChars"
- },
- {
- "type": "int",
- "name": "glyphCount"
- }
- ]
- },
- {
- "name": "LoadFontFromImage",
- "description": "Load font from Image (XNA style)",
- "returnType": "Font",
- "params": [
- {
- "type": "Image",
- "name": "image"
- },
- {
- "type": "Color",
- "name": "key"
- },
- {
- "type": "int",
- "name": "firstChar"
- }
- ]
- },
- {
- "name": "LoadFontFromMemory",
- "description": "Load font from memory buffer, fileType refers to extension: i.e. '.ttf'",
- "returnType": "Font",
- "params": [
- {
- "type": "const char *",
- "name": "fileType"
- },
- {
- "type": "const unsigned char *",
- "name": "fileData"
- },
- {
- "type": "int",
- "name": "dataSize"
- },
- {
- "type": "int",
- "name": "fontSize"
- },
- {
- "type": "int *",
- "name": "fontChars"
- },
- {
- "type": "int",
- "name": "glyphCount"
- }
- ]
- },
- {
- "name": "IsFontReady",
- "description": "Check if a font is ready",
- "returnType": "bool",
- "params": [
- {
- "type": "Font",
- "name": "font"
- }
- ]
- },
- {
- "name": "LoadFontData",
- "description": "Load font data for further use",
- "returnType": "GlyphInfo *",
- "params": [
- {
- "type": "const unsigned char *",
- "name": "fileData"
- },
- {
- "type": "int",
- "name": "dataSize"
- },
- {
- "type": "int",
- "name": "fontSize"
- },
- {
- "type": "int *",
- "name": "fontChars"
- },
- {
- "type": "int",
- "name": "glyphCount"
- },
- {
- "type": "int",
- "name": "type"
- }
- ]
- },
- {
- "name": "GenImageFontAtlas",
- "description": "Generate image font atlas using chars info",
- "returnType": "Image",
- "params": [
- {
- "type": "const GlyphInfo *",
- "name": "chars"
- },
- {
- "type": "Rectangle **",
- "name": "recs"
- },
- {
- "type": "int",
- "name": "glyphCount"
- },
- {
- "type": "int",
- "name": "fontSize"
- },
- {
- "type": "int",
- "name": "padding"
- },
- {
- "type": "int",
- "name": "packMethod"
- }
- ]
- },
- {
- "name": "UnloadFontData",
- "description": "Unload font chars info data (RAM)",
- "returnType": "void",
- "params": [
- {
- "type": "GlyphInfo *",
- "name": "chars"
- },
- {
- "type": "int",
- "name": "glyphCount"
- }
- ]
- },
- {
- "name": "UnloadFont",
- "description": "Unload font from GPU memory (VRAM)",
- "returnType": "void",
- "params": [
- {
- "type": "Font",
- "name": "font"
- }
- ]
- },
- {
- "name": "ExportFontAsCode",
- "description": "Export font as code file, returns true on success",
- "returnType": "bool",
- "params": [
- {
- "type": "Font",
- "name": "font"
- },
- {
- "type": "const char *",
- "name": "fileName"
- }
- ]
- },
- {
- "name": "DrawFPS",
- "description": "Draw current FPS",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "posX"
- },
- {
- "type": "int",
- "name": "posY"
- }
- ]
- },
- {
- "name": "DrawText",
- "description": "Draw text (using default font)",
- "returnType": "void",
- "params": [
- {
- "type": "const char *",
- "name": "text"
- },
- {
- "type": "int",
- "name": "posX"
- },
- {
- "type": "int",
- "name": "posY"
- },
- {
- "type": "int",
- "name": "fontSize"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawTextEx",
- "description": "Draw text using font and additional parameters",
- "returnType": "void",
- "params": [
- {
- "type": "Font",
- "name": "font"
- },
- {
- "type": "const char *",
- "name": "text"
- },
- {
- "type": "Vector2",
- "name": "position"
- },
- {
- "type": "float",
- "name": "fontSize"
- },
- {
- "type": "float",
- "name": "spacing"
- },
- {
- "type": "Color",
- "name": "tint"
- }
- ]
- },
- {
- "name": "DrawTextPro",
- "description": "Draw text using Font and pro parameters (rotation)",
- "returnType": "void",
- "params": [
- {
- "type": "Font",
- "name": "font"
- },
- {
- "type": "const char *",
- "name": "text"
- },
- {
- "type": "Vector2",
- "name": "position"
- },
- {
- "type": "Vector2",
- "name": "origin"
- },
- {
- "type": "float",
- "name": "rotation"
- },
- {
- "type": "float",
- "name": "fontSize"
- },
- {
- "type": "float",
- "name": "spacing"
- },
- {
- "type": "Color",
- "name": "tint"
- }
- ]
- },
- {
- "name": "DrawTextCodepoint",
- "description": "Draw one character (codepoint)",
- "returnType": "void",
- "params": [
- {
- "type": "Font",
- "name": "font"
- },
- {
- "type": "int",
- "name": "codepoint"
- },
- {
- "type": "Vector2",
- "name": "position"
- },
- {
- "type": "float",
- "name": "fontSize"
- },
- {
- "type": "Color",
- "name": "tint"
- }
- ]
- },
- {
- "name": "DrawTextCodepoints",
- "description": "Draw multiple character (codepoint)",
- "returnType": "void",
- "params": [
- {
- "type": "Font",
- "name": "font"
- },
- {
- "type": "const int *",
- "name": "codepoints"
- },
- {
- "type": "int",
- "name": "count"
- },
- {
- "type": "Vector2",
- "name": "position"
- },
- {
- "type": "float",
- "name": "fontSize"
- },
- {
- "type": "float",
- "name": "spacing"
- },
- {
- "type": "Color",
- "name": "tint"
- }
- ]
- },
- {
- "name": "MeasureText",
- "description": "Measure string width for default font",
- "returnType": "int",
- "params": [
- {
- "type": "const char *",
- "name": "text"
- },
- {
- "type": "int",
- "name": "fontSize"
- }
- ]
- },
- {
- "name": "MeasureTextEx",
- "description": "Measure string size for Font",
- "returnType": "Vector2",
- "params": [
- {
- "type": "Font",
- "name": "font"
- },
- {
- "type": "const char *",
- "name": "text"
- },
- {
- "type": "float",
- "name": "fontSize"
- },
- {
- "type": "float",
- "name": "spacing"
- }
- ]
- },
- {
- "name": "GetGlyphIndex",
- "description": "Get glyph index position in font for a codepoint (unicode character), fallback to '?' if not found",
- "returnType": "int",
- "params": [
- {
- "type": "Font",
- "name": "font"
- },
- {
- "type": "int",
- "name": "codepoint"
- }
- ]
- },
- {
- "name": "GetGlyphInfo",
- "description": "Get glyph font info data for a codepoint (unicode character), fallback to '?' if not found",
- "returnType": "GlyphInfo",
- "params": [
- {
- "type": "Font",
- "name": "font"
- },
- {
- "type": "int",
- "name": "codepoint"
- }
- ]
- },
- {
- "name": "GetGlyphAtlasRec",
- "description": "Get glyph rectangle in font atlas for a codepoint (unicode character), fallback to '?' if not found",
- "returnType": "Rectangle",
- "params": [
- {
- "type": "Font",
- "name": "font"
- },
- {
- "type": "int",
- "name": "codepoint"
- }
- ]
- },
- {
- "name": "LoadUTF8",
- "description": "Load UTF-8 text encoded from codepoints array",
- "returnType": "char *",
- "params": [
- {
- "type": "const int *",
- "name": "codepoints"
- },
- {
- "type": "int",
- "name": "length"
- }
- ]
- },
- {
- "name": "UnloadUTF8",
- "description": "Unload UTF-8 text encoded from codepoints array",
- "returnType": "void",
- "params": [
- {
- "type": "char *",
- "name": "text"
- }
- ]
- },
- {
- "name": "LoadCodepoints",
- "description": "Load all codepoints from a UTF-8 text string, codepoints count returned by parameter",
- "returnType": "int *",
- "params": [
- {
- "type": "const char *",
- "name": "text"
- },
- {
- "type": "int *",
- "name": "count"
- }
- ]
- },
- {
- "name": "UnloadCodepoints",
- "description": "Unload codepoints data from memory",
- "returnType": "void",
- "params": [
- {
- "type": "int *",
- "name": "codepoints"
- }
- ]
- },
- {
- "name": "GetCodepointCount",
- "description": "Get total number of codepoints in a UTF-8 encoded string",
- "returnType": "int",
- "params": [
- {
- "type": "const char *",
- "name": "text"
- }
- ]
- },
- {
- "name": "GetCodepoint",
- "description": "Get next codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure",
- "returnType": "int",
- "params": [
- {
- "type": "const char *",
- "name": "text"
- },
- {
- "type": "int *",
- "name": "codepointSize"
- }
- ]
- },
- {
- "name": "GetCodepointNext",
- "description": "Get next codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure",
- "returnType": "int",
- "params": [
- {
- "type": "const char *",
- "name": "text"
- },
- {
- "type": "int *",
- "name": "codepointSize"
- }
- ]
- },
- {
- "name": "GetCodepointPrevious",
- "description": "Get previous codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure",
- "returnType": "int",
- "params": [
- {
- "type": "const char *",
- "name": "text"
- },
- {
- "type": "int *",
- "name": "codepointSize"
- }
- ]
- },
- {
- "name": "CodepointToUTF8",
- "description": "Encode one codepoint into UTF-8 byte array (array length returned as parameter)",
- "returnType": "const char *",
- "params": [
- {
- "type": "int",
- "name": "codepoint"
- },
- {
- "type": "int *",
- "name": "utf8Size"
- }
- ]
- },
- {
- "name": "TextCopy",
- "description": "Copy one string to another, returns bytes copied",
- "returnType": "int",
- "params": [
- {
- "type": "char *",
- "name": "dst"
- },
- {
- "type": "const char *",
- "name": "src"
- }
- ]
- },
- {
- "name": "TextIsEqual",
- "description": "Check if two text string are equal",
- "returnType": "bool",
- "params": [
- {
- "type": "const char *",
- "name": "text1"
- },
- {
- "type": "const char *",
- "name": "text2"
- }
- ]
- },
- {
- "name": "TextLength",
- "description": "Get text length, checks for '\\0' ending",
- "returnType": "unsigned int",
- "params": [
- {
- "type": "const char *",
- "name": "text"
- }
- ]
- },
- {
- "name": "TextFormat",
- "description": "Text formatting with variables (sprintf() style)",
- "returnType": "const char *",
- "params": [
- {
- "type": "const char *",
- "name": "text"
- },
- {
- "type": "...",
- "name": "args"
- }
- ]
- },
- {
- "name": "TextSubtext",
- "description": "Get a piece of a text string",
- "returnType": "const char *",
- "params": [
- {
- "type": "const char *",
- "name": "text"
- },
- {
- "type": "int",
- "name": "position"
- },
- {
- "type": "int",
- "name": "length"
- }
- ]
- },
- {
- "name": "TextReplace",
- "description": "Replace text string (WARNING: memory must be freed!)",
- "returnType": "char *",
- "params": [
- {
- "type": "char *",
- "name": "text"
- },
- {
- "type": "const char *",
- "name": "replace"
- },
- {
- "type": "const char *",
- "name": "by"
- }
- ]
- },
- {
- "name": "TextInsert",
- "description": "Insert text in a position (WARNING: memory must be freed!)",
- "returnType": "char *",
- "params": [
- {
- "type": "const char *",
- "name": "text"
- },
- {
- "type": "const char *",
- "name": "insert"
- },
- {
- "type": "int",
- "name": "position"
- }
- ]
- },
- {
- "name": "TextJoin",
- "description": "Join text strings with delimiter",
- "returnType": "const char *",
- "params": [
- {
- "type": "const char **",
- "name": "textList"
- },
- {
- "type": "int",
- "name": "count"
- },
- {
- "type": "const char *",
- "name": "delimiter"
- }
- ]
- },
- {
- "name": "TextSplit",
- "description": "Split text into multiple strings",
- "returnType": "const char **",
- "params": [
- {
- "type": "const char *",
- "name": "text"
- },
- {
- "type": "char",
- "name": "delimiter"
- },
- {
- "type": "int *",
- "name": "count"
- }
- ]
- },
- {
- "name": "TextAppend",
- "description": "Append text at specific position and move cursor!",
- "returnType": "void",
- "params": [
- {
- "type": "char *",
- "name": "text"
- },
- {
- "type": "const char *",
- "name": "append"
- },
- {
- "type": "int *",
- "name": "position"
- }
- ]
- },
- {
- "name": "TextFindIndex",
- "description": "Find first text occurrence within a string",
- "returnType": "int",
- "params": [
- {
- "type": "const char *",
- "name": "text"
- },
- {
- "type": "const char *",
- "name": "find"
- }
- ]
- },
- {
- "name": "TextToUpper",
- "description": "Get upper case version of provided string",
- "returnType": "const char *",
- "params": [
- {
- "type": "const char *",
- "name": "text"
- }
- ]
- },
- {
- "name": "TextToLower",
- "description": "Get lower case version of provided string",
- "returnType": "const char *",
- "params": [
- {
- "type": "const char *",
- "name": "text"
- }
- ]
- },
- {
- "name": "TextToPascal",
- "description": "Get Pascal case notation version of provided string",
- "returnType": "const char *",
- "params": [
- {
- "type": "const char *",
- "name": "text"
- }
- ]
- },
- {
- "name": "TextToInteger",
- "description": "Get integer value from text (negative values not supported)",
- "returnType": "int",
- "params": [
- {
- "type": "const char *",
- "name": "text"
- }
- ]
- },
- {
- "name": "DrawLine3D",
- "description": "Draw a line in 3D world space",
- "returnType": "void",
- "params": [
- {
- "type": "Vector3",
- "name": "startPos"
- },
- {
- "type": "Vector3",
- "name": "endPos"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawPoint3D",
- "description": "Draw a point in 3D space, actually a small line",
- "returnType": "void",
- "params": [
- {
- "type": "Vector3",
- "name": "position"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawCircle3D",
- "description": "Draw a circle in 3D world space",
- "returnType": "void",
- "params": [
- {
- "type": "Vector3",
- "name": "center"
- },
- {
- "type": "float",
- "name": "radius"
- },
- {
- "type": "Vector3",
- "name": "rotationAxis"
- },
- {
- "type": "float",
- "name": "rotationAngle"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawTriangle3D",
- "description": "Draw a color-filled triangle (vertex in counter-clockwise order!)",
- "returnType": "void",
- "params": [
- {
- "type": "Vector3",
- "name": "v1"
- },
- {
- "type": "Vector3",
- "name": "v2"
- },
- {
- "type": "Vector3",
- "name": "v3"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawTriangleStrip3D",
- "description": "Draw a triangle strip defined by points",
- "returnType": "void",
- "params": [
- {
- "type": "Vector3 *",
- "name": "points"
- },
- {
- "type": "int",
- "name": "pointCount"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawCube",
- "description": "Draw cube",
- "returnType": "void",
- "params": [
- {
- "type": "Vector3",
- "name": "position"
- },
- {
- "type": "float",
- "name": "width"
- },
- {
- "type": "float",
- "name": "height"
- },
- {
- "type": "float",
- "name": "length"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawCubeV",
- "description": "Draw cube (Vector version)",
- "returnType": "void",
- "params": [
- {
- "type": "Vector3",
- "name": "position"
- },
- {
- "type": "Vector3",
- "name": "size"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawCubeWires",
- "description": "Draw cube wires",
- "returnType": "void",
- "params": [
- {
- "type": "Vector3",
- "name": "position"
- },
- {
- "type": "float",
- "name": "width"
- },
- {
- "type": "float",
- "name": "height"
- },
- {
- "type": "float",
- "name": "length"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawCubeWiresV",
- "description": "Draw cube wires (Vector version)",
- "returnType": "void",
- "params": [
- {
- "type": "Vector3",
- "name": "position"
- },
- {
- "type": "Vector3",
- "name": "size"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawSphere",
- "description": "Draw sphere",
- "returnType": "void",
- "params": [
- {
- "type": "Vector3",
- "name": "centerPos"
- },
- {
- "type": "float",
- "name": "radius"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawSphereEx",
- "description": "Draw sphere with extended parameters",
- "returnType": "void",
- "params": [
- {
- "type": "Vector3",
- "name": "centerPos"
- },
- {
- "type": "float",
- "name": "radius"
- },
- {
- "type": "int",
- "name": "rings"
- },
- {
- "type": "int",
- "name": "slices"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawSphereWires",
- "description": "Draw sphere wires",
- "returnType": "void",
- "params": [
- {
- "type": "Vector3",
- "name": "centerPos"
- },
- {
- "type": "float",
- "name": "radius"
- },
- {
- "type": "int",
- "name": "rings"
- },
- {
- "type": "int",
- "name": "slices"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawCylinder",
- "description": "Draw a cylinder/cone",
- "returnType": "void",
- "params": [
- {
- "type": "Vector3",
- "name": "position"
- },
- {
- "type": "float",
- "name": "radiusTop"
- },
- {
- "type": "float",
- "name": "radiusBottom"
- },
- {
- "type": "float",
- "name": "height"
- },
- {
- "type": "int",
- "name": "slices"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawCylinderEx",
- "description": "Draw a cylinder with base at startPos and top at endPos",
- "returnType": "void",
- "params": [
- {
- "type": "Vector3",
- "name": "startPos"
- },
- {
- "type": "Vector3",
- "name": "endPos"
- },
- {
- "type": "float",
- "name": "startRadius"
- },
- {
- "type": "float",
- "name": "endRadius"
- },
- {
- "type": "int",
- "name": "sides"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawCylinderWires",
- "description": "Draw a cylinder/cone wires",
- "returnType": "void",
- "params": [
- {
- "type": "Vector3",
- "name": "position"
- },
- {
- "type": "float",
- "name": "radiusTop"
- },
- {
- "type": "float",
- "name": "radiusBottom"
- },
- {
- "type": "float",
- "name": "height"
- },
- {
- "type": "int",
- "name": "slices"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawCylinderWiresEx",
- "description": "Draw a cylinder wires with base at startPos and top at endPos",
- "returnType": "void",
- "params": [
- {
- "type": "Vector3",
- "name": "startPos"
- },
- {
- "type": "Vector3",
- "name": "endPos"
- },
- {
- "type": "float",
- "name": "startRadius"
- },
- {
- "type": "float",
- "name": "endRadius"
- },
- {
- "type": "int",
- "name": "sides"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawCapsule",
- "description": "Draw a capsule with the center of its sphere caps at startPos and endPos",
- "returnType": "void",
- "params": [
- {
- "type": "Vector3",
- "name": "startPos"
- },
- {
- "type": "Vector3",
- "name": "endPos"
- },
- {
- "type": "float",
- "name": "radius"
- },
- {
- "type": "int",
- "name": "slices"
- },
- {
- "type": "int",
- "name": "rings"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawCapsuleWires",
- "description": "Draw capsule wireframe with the center of its sphere caps at startPos and endPos",
- "returnType": "void",
- "params": [
- {
- "type": "Vector3",
- "name": "startPos"
- },
- {
- "type": "Vector3",
- "name": "endPos"
- },
- {
- "type": "float",
- "name": "radius"
- },
- {
- "type": "int",
- "name": "slices"
- },
- {
- "type": "int",
- "name": "rings"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawPlane",
- "description": "Draw a plane XZ",
- "returnType": "void",
- "params": [
- {
- "type": "Vector3",
- "name": "centerPos"
- },
- {
- "type": "Vector2",
- "name": "size"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawRay",
- "description": "Draw a ray line",
- "returnType": "void",
- "params": [
- {
- "type": "Ray",
- "name": "ray"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawGrid",
- "description": "Draw a grid (centered at (0, 0, 0))",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "slices"
- },
- {
- "type": "float",
- "name": "spacing"
- }
- ]
- },
- {
- "name": "LoadModel",
- "description": "Load model from files (meshes and materials)",
- "returnType": "Model",
- "params": [
- {
- "type": "const char *",
- "name": "fileName"
- }
- ]
- },
- {
- "name": "LoadModelFromMesh",
- "description": "Load model from generated mesh (default material)",
- "returnType": "Model",
- "params": [
- {
- "type": "Mesh",
- "name": "mesh"
- }
- ]
- },
- {
- "name": "IsModelReady",
- "description": "Check if a model is ready",
- "returnType": "bool",
- "params": [
- {
- "type": "Model",
- "name": "model"
- }
- ]
- },
- {
- "name": "UnloadModel",
- "description": "Unload model (including meshes) from memory (RAM and/or VRAM)",
- "returnType": "void",
- "params": [
- {
- "type": "Model",
- "name": "model"
- }
- ]
- },
- {
- "name": "GetModelBoundingBox",
- "description": "Compute model bounding box limits (considers all meshes)",
- "returnType": "BoundingBox",
- "params": [
- {
- "type": "Model",
- "name": "model"
- }
- ]
- },
- {
- "name": "DrawModel",
- "description": "Draw a model (with texture if set)",
- "returnType": "void",
- "params": [
- {
- "type": "Model",
- "name": "model"
- },
- {
- "type": "Vector3",
- "name": "position"
- },
- {
- "type": "float",
- "name": "scale"
- },
- {
- "type": "Color",
- "name": "tint"
- }
- ]
- },
- {
- "name": "DrawModelEx",
- "description": "Draw a model with extended parameters",
- "returnType": "void",
- "params": [
- {
- "type": "Model",
- "name": "model"
- },
- {
- "type": "Vector3",
- "name": "position"
- },
- {
- "type": "Vector3",
- "name": "rotationAxis"
- },
- {
- "type": "float",
- "name": "rotationAngle"
- },
- {
- "type": "Vector3",
- "name": "scale"
- },
- {
- "type": "Color",
- "name": "tint"
- }
- ]
- },
- {
- "name": "DrawModelWires",
- "description": "Draw a model wires (with texture if set)",
- "returnType": "void",
- "params": [
- {
- "type": "Model",
- "name": "model"
- },
- {
- "type": "Vector3",
- "name": "position"
- },
- {
- "type": "float",
- "name": "scale"
- },
- {
- "type": "Color",
- "name": "tint"
- }
- ]
- },
- {
- "name": "DrawModelWiresEx",
- "description": "Draw a model wires (with texture if set) with extended parameters",
- "returnType": "void",
- "params": [
- {
- "type": "Model",
- "name": "model"
- },
- {
- "type": "Vector3",
- "name": "position"
- },
- {
- "type": "Vector3",
- "name": "rotationAxis"
- },
- {
- "type": "float",
- "name": "rotationAngle"
- },
- {
- "type": "Vector3",
- "name": "scale"
- },
- {
- "type": "Color",
- "name": "tint"
- }
- ]
- },
- {
- "name": "DrawBoundingBox",
- "description": "Draw bounding box (wires)",
- "returnType": "void",
- "params": [
- {
- "type": "BoundingBox",
- "name": "box"
- },
- {
- "type": "Color",
- "name": "color"
- }
- ]
- },
- {
- "name": "DrawBillboard",
- "description": "Draw a billboard texture",
- "returnType": "void",
- "params": [
- {
- "type": "Camera",
- "name": "camera"
- },
- {
- "type": "Texture2D",
- "name": "texture"
- },
- {
- "type": "Vector3",
- "name": "position"
- },
- {
- "type": "float",
- "name": "size"
- },
- {
- "type": "Color",
- "name": "tint"
- }
- ]
- },
- {
- "name": "DrawBillboardRec",
- "description": "Draw a billboard texture defined by source",
- "returnType": "void",
- "params": [
- {
- "type": "Camera",
- "name": "camera"
- },
- {
- "type": "Texture2D",
- "name": "texture"
- },
- {
- "type": "Rectangle",
- "name": "source"
- },
- {
- "type": "Vector3",
- "name": "position"
- },
- {
- "type": "Vector2",
- "name": "size"
- },
- {
- "type": "Color",
- "name": "tint"
- }
- ]
- },
- {
- "name": "DrawBillboardPro",
- "description": "Draw a billboard texture defined by source and rotation",
- "returnType": "void",
- "params": [
- {
- "type": "Camera",
- "name": "camera"
- },
- {
- "type": "Texture2D",
- "name": "texture"
- },
- {
- "type": "Rectangle",
- "name": "source"
- },
- {
- "type": "Vector3",
- "name": "position"
- },
- {
- "type": "Vector3",
- "name": "up"
- },
- {
- "type": "Vector2",
- "name": "size"
- },
- {
- "type": "Vector2",
- "name": "origin"
- },
- {
- "type": "float",
- "name": "rotation"
- },
- {
- "type": "Color",
- "name": "tint"
- }
- ]
- },
- {
- "name": "UploadMesh",
- "description": "Upload mesh vertex data in GPU and provide VAO/VBO ids",
- "returnType": "void",
- "params": [
- {
- "type": "Mesh *",
- "name": "mesh"
- },
- {
- "type": "bool",
- "name": "dynamic"
- }
- ]
- },
- {
- "name": "UpdateMeshBuffer",
- "description": "Update mesh vertex data in GPU for a specific buffer index",
- "returnType": "void",
- "params": [
- {
- "type": "Mesh",
- "name": "mesh"
- },
- {
- "type": "int",
- "name": "index"
- },
- {
- "type": "const void *",
- "name": "data"
- },
- {
- "type": "int",
- "name": "dataSize"
- },
- {
- "type": "int",
- "name": "offset"
- }
- ]
- },
- {
- "name": "UnloadMesh",
- "description": "Unload mesh data from CPU and GPU",
- "returnType": "void",
- "params": [
- {
- "type": "Mesh",
- "name": "mesh"
- }
- ]
- },
- {
- "name": "DrawMesh",
- "description": "Draw a 3d mesh with material and transform",
- "returnType": "void",
- "params": [
- {
- "type": "Mesh",
- "name": "mesh"
- },
- {
- "type": "Material",
- "name": "material"
- },
- {
- "type": "Matrix",
- "name": "transform"
- }
- ]
- },
- {
- "name": "DrawMeshInstanced",
- "description": "Draw multiple mesh instances with material and different transforms",
- "returnType": "void",
- "params": [
- {
- "type": "Mesh",
- "name": "mesh"
- },
- {
- "type": "Material",
- "name": "material"
- },
- {
- "type": "const Matrix *",
- "name": "transforms"
- },
- {
- "type": "int",
- "name": "instances"
- }
- ]
- },
- {
- "name": "ExportMesh",
- "description": "Export mesh data to file, returns true on success",
- "returnType": "bool",
- "params": [
- {
- "type": "Mesh",
- "name": "mesh"
- },
- {
- "type": "const char *",
- "name": "fileName"
- }
- ]
- },
- {
- "name": "GetMeshBoundingBox",
- "description": "Compute mesh bounding box limits",
- "returnType": "BoundingBox",
- "params": [
- {
- "type": "Mesh",
- "name": "mesh"
- }
- ]
- },
- {
- "name": "GenMeshTangents",
- "description": "Compute mesh tangents",
- "returnType": "void",
- "params": [
- {
- "type": "Mesh *",
- "name": "mesh"
- }
- ]
- },
- {
- "name": "GenMeshPoly",
- "description": "Generate polygonal mesh",
- "returnType": "Mesh",
- "params": [
- {
- "type": "int",
- "name": "sides"
- },
- {
- "type": "float",
- "name": "radius"
- }
- ]
- },
- {
- "name": "GenMeshPlane",
- "description": "Generate plane mesh (with subdivisions)",
- "returnType": "Mesh",
- "params": [
- {
- "type": "float",
- "name": "width"
- },
- {
- "type": "float",
- "name": "length"
- },
- {
- "type": "int",
- "name": "resX"
- },
- {
- "type": "int",
- "name": "resZ"
- }
- ]
- },
- {
- "name": "GenMeshCube",
- "description": "Generate cuboid mesh",
- "returnType": "Mesh",
- "params": [
- {
- "type": "float",
- "name": "width"
- },
- {
- "type": "float",
- "name": "height"
- },
- {
- "type": "float",
- "name": "length"
- }
- ]
- },
- {
- "name": "GenMeshSphere",
- "description": "Generate sphere mesh (standard sphere)",
- "returnType": "Mesh",
- "params": [
- {
- "type": "float",
- "name": "radius"
- },
- {
- "type": "int",
- "name": "rings"
- },
- {
- "type": "int",
- "name": "slices"
- }
- ]
- },
- {
- "name": "GenMeshHemiSphere",
- "description": "Generate half-sphere mesh (no bottom cap)",
- "returnType": "Mesh",
- "params": [
- {
- "type": "float",
- "name": "radius"
- },
- {
- "type": "int",
- "name": "rings"
- },
- {
- "type": "int",
- "name": "slices"
- }
- ]
- },
- {
- "name": "GenMeshCylinder",
- "description": "Generate cylinder mesh",
- "returnType": "Mesh",
- "params": [
- {
- "type": "float",
- "name": "radius"
- },
- {
- "type": "float",
- "name": "height"
- },
- {
- "type": "int",
- "name": "slices"
- }
- ]
- },
- {
- "name": "GenMeshCone",
- "description": "Generate cone/pyramid mesh",
- "returnType": "Mesh",
- "params": [
- {
- "type": "float",
- "name": "radius"
- },
- {
- "type": "float",
- "name": "height"
- },
- {
- "type": "int",
- "name": "slices"
- }
- ]
- },
- {
- "name": "GenMeshTorus",
- "description": "Generate torus mesh",
- "returnType": "Mesh",
- "params": [
- {
- "type": "float",
- "name": "radius"
- },
- {
- "type": "float",
- "name": "size"
- },
- {
- "type": "int",
- "name": "radSeg"
- },
- {
- "type": "int",
- "name": "sides"
- }
- ]
- },
- {
- "name": "GenMeshKnot",
- "description": "Generate trefoil knot mesh",
- "returnType": "Mesh",
- "params": [
- {
- "type": "float",
- "name": "radius"
- },
- {
- "type": "float",
- "name": "size"
- },
- {
- "type": "int",
- "name": "radSeg"
- },
- {
- "type": "int",
- "name": "sides"
- }
- ]
- },
- {
- "name": "GenMeshHeightmap",
- "description": "Generate heightmap mesh from image data",
- "returnType": "Mesh",
- "params": [
- {
- "type": "Image",
- "name": "heightmap"
- },
- {
- "type": "Vector3",
- "name": "size"
- }
- ]
- },
- {
- "name": "GenMeshCubicmap",
- "description": "Generate cubes-based map mesh from image data",
- "returnType": "Mesh",
- "params": [
- {
- "type": "Image",
- "name": "cubicmap"
- },
- {
- "type": "Vector3",
- "name": "cubeSize"
- }
- ]
- },
- {
- "name": "LoadMaterials",
- "description": "Load materials from model file",
- "returnType": "Material *",
- "params": [
- {
- "type": "const char *",
- "name": "fileName"
- },
- {
- "type": "int *",
- "name": "materialCount"
- }
- ]
- },
- {
- "name": "LoadMaterialDefault",
- "description": "Load default material (Supports: DIFFUSE, SPECULAR, NORMAL maps)",
- "returnType": "Material"
- },
- {
- "name": "IsMaterialReady",
- "description": "Check if a material is ready",
- "returnType": "bool",
- "params": [
- {
- "type": "Material",
- "name": "material"
- }
- ]
- },
- {
- "name": "UnloadMaterial",
- "description": "Unload material from GPU memory (VRAM)",
- "returnType": "void",
- "params": [
- {
- "type": "Material",
- "name": "material"
- }
- ]
- },
- {
- "name": "SetMaterialTexture",
- "description": "Set texture for a material map type (MATERIAL_MAP_DIFFUSE, MATERIAL_MAP_SPECULAR...)",
- "returnType": "void",
- "params": [
- {
- "type": "Material *",
- "name": "material"
- },
- {
- "type": "int",
- "name": "mapType"
- },
- {
- "type": "Texture2D",
- "name": "texture"
- }
- ]
- },
- {
- "name": "SetModelMeshMaterial",
- "description": "Set material for a mesh",
- "returnType": "void",
- "params": [
- {
- "type": "Model *",
- "name": "model"
- },
- {
- "type": "int",
- "name": "meshId"
- },
- {
- "type": "int",
- "name": "materialId"
- }
- ]
- },
- {
- "name": "LoadModelAnimations",
- "description": "Load model animations from file",
- "returnType": "ModelAnimation *",
- "params": [
- {
- "type": "const char *",
- "name": "fileName"
- },
- {
- "type": "unsigned int *",
- "name": "animCount"
- }
- ]
- },
- {
- "name": "UpdateModelAnimation",
- "description": "Update model animation pose",
- "returnType": "void",
- "params": [
- {
- "type": "Model",
- "name": "model"
- },
- {
- "type": "ModelAnimation",
- "name": "anim"
- },
- {
- "type": "int",
- "name": "frame"
- }
- ]
- },
- {
- "name": "UnloadModelAnimation",
- "description": "Unload animation data",
- "returnType": "void",
- "params": [
- {
- "type": "ModelAnimation",
- "name": "anim"
- }
- ]
- },
- {
- "name": "UnloadModelAnimations",
- "description": "Unload animation array data",
- "returnType": "void",
- "params": [
- {
- "type": "ModelAnimation *",
- "name": "animations"
- },
- {
- "type": "unsigned int",
- "name": "count"
- }
- ]
- },
- {
- "name": "IsModelAnimationValid",
- "description": "Check model animation skeleton match",
- "returnType": "bool",
- "params": [
- {
- "type": "Model",
- "name": "model"
- },
- {
- "type": "ModelAnimation",
- "name": "anim"
- }
- ]
- },
- {
- "name": "CheckCollisionSpheres",
- "description": "Check collision between two spheres",
- "returnType": "bool",
- "params": [
- {
- "type": "Vector3",
- "name": "center1"
- },
- {
- "type": "float",
- "name": "radius1"
- },
- {
- "type": "Vector3",
- "name": "center2"
- },
- {
- "type": "float",
- "name": "radius2"
- }
- ]
- },
- {
- "name": "CheckCollisionBoxes",
- "description": "Check collision between two bounding boxes",
- "returnType": "bool",
- "params": [
- {
- "type": "BoundingBox",
- "name": "box1"
- },
- {
- "type": "BoundingBox",
- "name": "box2"
- }
- ]
- },
- {
- "name": "CheckCollisionBoxSphere",
- "description": "Check collision between box and sphere",
- "returnType": "bool",
- "params": [
- {
- "type": "BoundingBox",
- "name": "box"
- },
- {
- "type": "Vector3",
- "name": "center"
- },
- {
- "type": "float",
- "name": "radius"
- }
- ]
- },
- {
- "name": "GetRayCollisionSphere",
- "description": "Get collision info between ray and sphere",
- "returnType": "RayCollision",
- "params": [
- {
- "type": "Ray",
- "name": "ray"
- },
- {
- "type": "Vector3",
- "name": "center"
- },
- {
- "type": "float",
- "name": "radius"
- }
- ]
- },
- {
- "name": "GetRayCollisionBox",
- "description": "Get collision info between ray and box",
- "returnType": "RayCollision",
- "params": [
- {
- "type": "Ray",
- "name": "ray"
- },
- {
- "type": "BoundingBox",
- "name": "box"
- }
- ]
- },
- {
- "name": "GetRayCollisionMesh",
- "description": "Get collision info between ray and mesh",
- "returnType": "RayCollision",
- "params": [
- {
- "type": "Ray",
- "name": "ray"
- },
- {
- "type": "Mesh",
- "name": "mesh"
- },
- {
- "type": "Matrix",
- "name": "transform"
- }
- ]
- },
- {
- "name": "GetRayCollisionTriangle",
- "description": "Get collision info between ray and triangle",
- "returnType": "RayCollision",
- "params": [
- {
- "type": "Ray",
- "name": "ray"
- },
- {
- "type": "Vector3",
- "name": "p1"
- },
- {
- "type": "Vector3",
- "name": "p2"
- },
- {
- "type": "Vector3",
- "name": "p3"
- }
- ]
- },
- {
- "name": "GetRayCollisionQuad",
- "description": "Get collision info between ray and quad",
- "returnType": "RayCollision",
- "params": [
- {
- "type": "Ray",
- "name": "ray"
- },
- {
- "type": "Vector3",
- "name": "p1"
- },
- {
- "type": "Vector3",
- "name": "p2"
- },
- {
- "type": "Vector3",
- "name": "p3"
- },
- {
- "type": "Vector3",
- "name": "p4"
- }
- ]
- },
- {
- "name": "InitAudioDevice",
- "description": "Initialize audio device and context",
- "returnType": "void"
- },
- {
- "name": "CloseAudioDevice",
- "description": "Close the audio device and context",
- "returnType": "void"
- },
- {
- "name": "IsAudioDeviceReady",
- "description": "Check if audio device has been initialized successfully",
- "returnType": "bool"
- },
- {
- "name": "SetMasterVolume",
- "description": "Set master volume (listener)",
- "returnType": "void",
- "params": [
- {
- "type": "float",
- "name": "volume"
- }
- ]
- },
- {
- "name": "LoadWave",
- "description": "Load wave data from file",
- "returnType": "Wave",
- "params": [
- {
- "type": "const char *",
- "name": "fileName"
- }
- ]
- },
- {
- "name": "LoadWaveFromMemory",
- "description": "Load wave from memory buffer, fileType refers to extension: i.e. '.wav'",
- "returnType": "Wave",
- "params": [
- {
- "type": "const char *",
- "name": "fileType"
- },
- {
- "type": "const unsigned char *",
- "name": "fileData"
- },
- {
- "type": "int",
- "name": "dataSize"
- }
- ]
- },
- {
- "name": "IsWaveReady",
- "description": "Checks if wave data is ready",
- "returnType": "bool",
- "params": [
- {
- "type": "Wave",
- "name": "wave"
- }
- ]
- },
- {
- "name": "LoadSound",
- "description": "Load sound from file",
- "returnType": "Sound",
- "params": [
- {
- "type": "const char *",
- "name": "fileName"
- }
- ]
- },
- {
- "name": "LoadSoundFromWave",
- "description": "Load sound from wave data",
- "returnType": "Sound",
- "params": [
- {
- "type": "Wave",
- "name": "wave"
- }
- ]
- },
- {
- "name": "IsSoundReady",
- "description": "Checks if a sound is ready",
- "returnType": "bool",
- "params": [
- {
- "type": "Sound",
- "name": "sound"
- }
- ]
- },
- {
- "name": "UpdateSound",
- "description": "Update sound buffer with new data",
- "returnType": "void",
- "params": [
- {
- "type": "Sound",
- "name": "sound"
- },
- {
- "type": "const void *",
- "name": "data"
- },
- {
- "type": "int",
- "name": "sampleCount"
- }
- ]
- },
- {
- "name": "UnloadWave",
- "description": "Unload wave data",
- "returnType": "void",
- "params": [
- {
- "type": "Wave",
- "name": "wave"
- }
- ]
- },
- {
- "name": "UnloadSound",
- "description": "Unload sound",
- "returnType": "void",
- "params": [
- {
- "type": "Sound",
- "name": "sound"
- }
- ]
- },
- {
- "name": "ExportWave",
- "description": "Export wave data to file, returns true on success",
- "returnType": "bool",
- "params": [
- {
- "type": "Wave",
- "name": "wave"
- },
- {
- "type": "const char *",
- "name": "fileName"
- }
- ]
- },
- {
- "name": "ExportWaveAsCode",
- "description": "Export wave sample data to code (.h), returns true on success",
- "returnType": "bool",
- "params": [
- {
- "type": "Wave",
- "name": "wave"
- },
- {
- "type": "const char *",
- "name": "fileName"
- }
- ]
- },
- {
- "name": "PlaySound",
- "description": "Play a sound",
- "returnType": "void",
- "params": [
- {
- "type": "Sound",
- "name": "sound"
- }
- ]
- },
- {
- "name": "StopSound",
- "description": "Stop playing a sound",
- "returnType": "void",
- "params": [
- {
- "type": "Sound",
- "name": "sound"
- }
- ]
- },
- {
- "name": "PauseSound",
- "description": "Pause a sound",
- "returnType": "void",
- "params": [
- {
- "type": "Sound",
- "name": "sound"
- }
- ]
- },
- {
- "name": "ResumeSound",
- "description": "Resume a paused sound",
- "returnType": "void",
- "params": [
- {
- "type": "Sound",
- "name": "sound"
- }
- ]
- },
- {
- "name": "IsSoundPlaying",
- "description": "Check if a sound is currently playing",
- "returnType": "bool",
- "params": [
- {
- "type": "Sound",
- "name": "sound"
- }
- ]
- },
- {
- "name": "SetSoundVolume",
- "description": "Set volume for a sound (1.0 is max level)",
- "returnType": "void",
- "params": [
- {
- "type": "Sound",
- "name": "sound"
- },
- {
- "type": "float",
- "name": "volume"
- }
- ]
- },
- {
- "name": "SetSoundPitch",
- "description": "Set pitch for a sound (1.0 is base level)",
- "returnType": "void",
- "params": [
- {
- "type": "Sound",
- "name": "sound"
- },
- {
- "type": "float",
- "name": "pitch"
- }
- ]
- },
- {
- "name": "SetSoundPan",
- "description": "Set pan for a sound (0.5 is center)",
- "returnType": "void",
- "params": [
- {
- "type": "Sound",
- "name": "sound"
- },
- {
- "type": "float",
- "name": "pan"
- }
- ]
- },
- {
- "name": "WaveCopy",
- "description": "Copy a wave to a new wave",
- "returnType": "Wave",
- "params": [
- {
- "type": "Wave",
- "name": "wave"
- }
- ]
- },
- {
- "name": "WaveCrop",
- "description": "Crop a wave to defined samples range",
- "returnType": "void",
- "params": [
- {
- "type": "Wave *",
- "name": "wave"
- },
- {
- "type": "int",
- "name": "initSample"
- },
- {
- "type": "int",
- "name": "finalSample"
- }
- ]
- },
- {
- "name": "WaveFormat",
- "description": "Convert wave data to desired format",
- "returnType": "void",
- "params": [
- {
- "type": "Wave *",
- "name": "wave"
- },
- {
- "type": "int",
- "name": "sampleRate"
- },
- {
- "type": "int",
- "name": "sampleSize"
- },
- {
- "type": "int",
- "name": "channels"
- }
- ]
- },
- {
- "name": "LoadWaveSamples",
- "description": "Load samples data from wave as a 32bit float data array",
- "returnType": "float *",
- "params": [
- {
- "type": "Wave",
- "name": "wave"
- }
- ]
- },
- {
- "name": "UnloadWaveSamples",
- "description": "Unload samples data loaded with LoadWaveSamples()",
- "returnType": "void",
- "params": [
- {
- "type": "float *",
- "name": "samples"
- }
- ]
- },
- {
- "name": "LoadMusicStream",
- "description": "Load music stream from file",
- "returnType": "Music",
- "params": [
- {
- "type": "const char *",
- "name": "fileName"
- }
- ]
- },
- {
- "name": "LoadMusicStreamFromMemory",
- "description": "Load music stream from data",
- "returnType": "Music",
- "params": [
- {
- "type": "const char *",
- "name": "fileType"
- },
- {
- "type": "const unsigned char *",
- "name": "data"
- },
- {
- "type": "int",
- "name": "dataSize"
- }
- ]
- },
- {
- "name": "IsMusicReady",
- "description": "Checks if a music stream is ready",
- "returnType": "bool",
- "params": [
- {
- "type": "Music",
- "name": "music"
- }
- ]
- },
- {
- "name": "UnloadMusicStream",
- "description": "Unload music stream",
- "returnType": "void",
- "params": [
- {
- "type": "Music",
- "name": "music"
- }
- ]
- },
- {
- "name": "PlayMusicStream",
- "description": "Start music playing",
- "returnType": "void",
- "params": [
- {
- "type": "Music",
- "name": "music"
- }
- ]
- },
- {
- "name": "IsMusicStreamPlaying",
- "description": "Check if music is playing",
- "returnType": "bool",
- "params": [
- {
- "type": "Music",
- "name": "music"
- }
- ]
- },
- {
- "name": "UpdateMusicStream",
- "description": "Updates buffers for music streaming",
- "returnType": "void",
- "params": [
- {
- "type": "Music",
- "name": "music"
- }
- ]
- },
- {
- "name": "StopMusicStream",
- "description": "Stop music playing",
- "returnType": "void",
- "params": [
- {
- "type": "Music",
- "name": "music"
- }
- ]
- },
- {
- "name": "PauseMusicStream",
- "description": "Pause music playing",
- "returnType": "void",
- "params": [
- {
- "type": "Music",
- "name": "music"
- }
- ]
- },
- {
- "name": "ResumeMusicStream",
- "description": "Resume playing paused music",
- "returnType": "void",
- "params": [
- {
- "type": "Music",
- "name": "music"
- }
- ]
- },
- {
- "name": "SeekMusicStream",
- "description": "Seek music to a position (in seconds)",
- "returnType": "void",
- "params": [
- {
- "type": "Music",
- "name": "music"
- },
- {
- "type": "float",
- "name": "position"
- }
- ]
- },
- {
- "name": "SetMusicVolume",
- "description": "Set volume for music (1.0 is max level)",
- "returnType": "void",
- "params": [
- {
- "type": "Music",
- "name": "music"
- },
- {
- "type": "float",
- "name": "volume"
- }
- ]
- },
- {
- "name": "SetMusicPitch",
- "description": "Set pitch for a music (1.0 is base level)",
- "returnType": "void",
- "params": [
- {
- "type": "Music",
- "name": "music"
- },
- {
- "type": "float",
- "name": "pitch"
- }
- ]
- },
- {
- "name": "SetMusicPan",
- "description": "Set pan for a music (0.5 is center)",
- "returnType": "void",
- "params": [
- {
- "type": "Music",
- "name": "music"
- },
- {
- "type": "float",
- "name": "pan"
- }
- ]
- },
- {
- "name": "GetMusicTimeLength",
- "description": "Get music time length (in seconds)",
- "returnType": "float",
- "params": [
- {
- "type": "Music",
- "name": "music"
- }
- ]
- },
- {
- "name": "GetMusicTimePlayed",
- "description": "Get current music time played (in seconds)",
- "returnType": "float",
- "params": [
- {
- "type": "Music",
- "name": "music"
- }
- ]
- },
- {
- "name": "LoadAudioStream",
- "description": "Load audio stream (to stream raw audio pcm data)",
- "returnType": "AudioStream",
- "params": [
- {
- "type": "unsigned int",
- "name": "sampleRate"
- },
- {
- "type": "unsigned int",
- "name": "sampleSize"
- },
- {
- "type": "unsigned int",
- "name": "channels"
- }
- ]
- },
- {
- "name": "IsAudioStreamReady",
- "description": "Checks if an audio stream is ready",
- "returnType": "bool",
- "params": [
- {
- "type": "AudioStream",
- "name": "stream"
- }
- ]
- },
- {
- "name": "UnloadAudioStream",
- "description": "Unload audio stream and free memory",
- "returnType": "void",
- "params": [
- {
- "type": "AudioStream",
- "name": "stream"
- }
- ]
- },
- {
- "name": "UpdateAudioStream",
- "description": "Update audio stream buffers with data",
- "returnType": "void",
- "params": [
- {
- "type": "AudioStream",
- "name": "stream"
- },
- {
- "type": "const void *",
- "name": "data"
- },
- {
- "type": "int",
- "name": "frameCount"
- }
- ]
- },
- {
- "name": "IsAudioStreamProcessed",
- "description": "Check if any audio stream buffers requires refill",
- "returnType": "bool",
- "params": [
- {
- "type": "AudioStream",
- "name": "stream"
- }
- ]
- },
- {
- "name": "PlayAudioStream",
- "description": "Play audio stream",
- "returnType": "void",
- "params": [
- {
- "type": "AudioStream",
- "name": "stream"
- }
- ]
- },
- {
- "name": "PauseAudioStream",
- "description": "Pause audio stream",
- "returnType": "void",
- "params": [
- {
- "type": "AudioStream",
- "name": "stream"
- }
- ]
- },
- {
- "name": "ResumeAudioStream",
- "description": "Resume audio stream",
- "returnType": "void",
- "params": [
- {
- "type": "AudioStream",
- "name": "stream"
- }
- ]
- },
- {
- "name": "IsAudioStreamPlaying",
- "description": "Check if audio stream is playing",
- "returnType": "bool",
- "params": [
- {
- "type": "AudioStream",
- "name": "stream"
- }
- ]
- },
- {
- "name": "StopAudioStream",
- "description": "Stop audio stream",
- "returnType": "void",
- "params": [
- {
- "type": "AudioStream",
- "name": "stream"
- }
- ]
- },
- {
- "name": "SetAudioStreamVolume",
- "description": "Set volume for audio stream (1.0 is max level)",
- "returnType": "void",
- "params": [
- {
- "type": "AudioStream",
- "name": "stream"
- },
- {
- "type": "float",
- "name": "volume"
- }
- ]
- },
- {
- "name": "SetAudioStreamPitch",
- "description": "Set pitch for audio stream (1.0 is base level)",
- "returnType": "void",
- "params": [
- {
- "type": "AudioStream",
- "name": "stream"
- },
- {
- "type": "float",
- "name": "pitch"
- }
- ]
- },
- {
- "name": "SetAudioStreamPan",
- "description": "Set pan for audio stream (0.5 is centered)",
- "returnType": "void",
- "params": [
- {
- "type": "AudioStream",
- "name": "stream"
- },
- {
- "type": "float",
- "name": "pan"
- }
- ]
- },
- {
- "name": "SetAudioStreamBufferSizeDefault",
- "description": "Default size for new audio streams",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "size"
- }
- ]
- },
- {
- "name": "SetAudioStreamCallback",
- "description": "Audio thread callback to request new data",
- "returnType": "void",
- "params": [
- {
- "type": "AudioStream",
- "name": "stream"
- },
- {
- "type": "AudioCallback",
- "name": "callback"
- }
- ]
- },
- {
- "name": "AttachAudioStreamProcessor",
- "description": "Attach audio stream processor to stream",
- "returnType": "void",
- "params": [
- {
- "type": "AudioStream",
- "name": "stream"
- },
- {
- "type": "AudioCallback",
- "name": "processor"
- }
- ]
- },
- {
- "name": "DetachAudioStreamProcessor",
- "description": "Detach audio stream processor from stream",
- "returnType": "void",
- "params": [
- {
- "type": "AudioStream",
- "name": "stream"
- },
- {
- "type": "AudioCallback",
- "name": "processor"
- }
- ]
- },
- {
- "name": "AttachAudioMixedProcessor",
- "description": "Attach audio stream processor to the entire audio pipeline",
- "returnType": "void",
- "params": [
- {
- "type": "AudioCallback",
- "name": "processor"
- }
- ]
- },
- {
- "name": "DetachAudioMixedProcessor",
- "description": "Detach audio stream processor from the entire audio pipeline",
- "returnType": "void",
- "params": [
- {
- "type": "AudioCallback",
- "name": "processor"
- }
- ]
- }
- ]
-}
diff --git a/raylib-api/raylib.lua b/raylib-api/raylib.lua
deleted file mode 100644
index 0a1b958..0000000
--- a/raylib-api/raylib.lua
+++ /dev/null
@@ -1,7588 +0,0 @@
-return {
- defines = {
- {
- name = "RAYLIB_H",
- type = "GUARD",
- value = "",
- description = ""
- },
- {
- name = "RAYLIB_VERSION_MAJOR",
- type = "INT",
- value = 4,
- description = ""
- },
- {
- name = "RAYLIB_VERSION_MINOR",
- type = "INT",
- value = 5,
- description = ""
- },
- {
- name = "RAYLIB_VERSION_PATCH",
- type = "INT",
- value = 0,
- description = ""
- },
- {
- name = "RAYLIB_VERSION",
- type = "STRING",
- value = "4.5",
- description = ""
- },
- {
- name = "__declspec(x)",
- type = "MACRO",
- value = "__attribute__((x))",
- description = ""
- },
- {
- name = "RLAPI",
- type = "UNKNOWN",
- value = "__declspec(dllexport)",
- description = "We are building the library as a Win32 shared library (.dll)"
- },
- {
- name = "PI",
- type = "FLOAT",
- value = 3.14159265358979323846,
- description = ""
- },
- {
- name = "DEG2RAD",
- type = "FLOAT_MATH",
- value = "(PI/180.0f)",
- description = ""
- },
- {
- name = "RAD2DEG",
- type = "FLOAT_MATH",
- value = "(180.0f/PI)",
- description = ""
- },
- {
- name = "RL_MALLOC(sz)",
- type = "MACRO",
- value = "malloc(sz)",
- description = ""
- },
- {
- name = "RL_CALLOC(n,sz)",
- type = "MACRO",
- value = "calloc(n,sz)",
- description = ""
- },
- {
- name = "RL_REALLOC(ptr,sz)",
- type = "MACRO",
- value = "realloc(ptr,sz)",
- description = ""
- },
- {
- name = "RL_FREE(ptr)",
- type = "MACRO",
- value = "free(ptr)",
- description = ""
- },
- {
- name = "CLITERAL(type)",
- type = "MACRO",
- value = "type",
- description = ""
- },
- {
- name = "RL_COLOR_TYPE",
- type = "GUARD",
- value = "",
- description = ""
- },
- {
- name = "RL_RECTANGLE_TYPE",
- type = "GUARD",
- value = "",
- description = ""
- },
- {
- name = "RL_VECTOR2_TYPE",
- type = "GUARD",
- value = "",
- description = ""
- },
- {
- name = "RL_VECTOR3_TYPE",
- type = "GUARD",
- value = "",
- description = ""
- },
- {
- name = "RL_VECTOR4_TYPE",
- type = "GUARD",
- value = "",
- description = ""
- },
- {
- name = "RL_QUATERNION_TYPE",
- type = "GUARD",
- value = "",
- description = ""
- },
- {
- name = "RL_MATRIX_TYPE",
- type = "GUARD",
- value = "",
- description = ""
- },
- {
- name = "LIGHTGRAY",
- type = "COLOR",
- value = "CLITERAL(Color){ 200, 200, 200, 255 }",
- description = "Light Gray"
- },
- {
- name = "GRAY",
- type = "COLOR",
- value = "CLITERAL(Color){ 130, 130, 130, 255 }",
- description = "Gray"
- },
- {
- name = "DARKGRAY",
- type = "COLOR",
- value = "CLITERAL(Color){ 80, 80, 80, 255 }",
- description = "Dark Gray"
- },
- {
- name = "YELLOW",
- type = "COLOR",
- value = "CLITERAL(Color){ 253, 249, 0, 255 }",
- description = "Yellow"
- },
- {
- name = "GOLD",
- type = "COLOR",
- value = "CLITERAL(Color){ 255, 203, 0, 255 }",
- description = "Gold"
- },
- {
- name = "ORANGE",
- type = "COLOR",
- value = "CLITERAL(Color){ 255, 161, 0, 255 }",
- description = "Orange"
- },
- {
- name = "PINK",
- type = "COLOR",
- value = "CLITERAL(Color){ 255, 109, 194, 255 }",
- description = "Pink"
- },
- {
- name = "RED",
- type = "COLOR",
- value = "CLITERAL(Color){ 230, 41, 55, 255 }",
- description = "Red"
- },
- {
- name = "MAROON",
- type = "COLOR",
- value = "CLITERAL(Color){ 190, 33, 55, 255 }",
- description = "Maroon"
- },
- {
- name = "GREEN",
- type = "COLOR",
- value = "CLITERAL(Color){ 0, 228, 48, 255 }",
- description = "Green"
- },
- {
- name = "LIME",
- type = "COLOR",
- value = "CLITERAL(Color){ 0, 158, 47, 255 }",
- description = "Lime"
- },
- {
- name = "DARKGREEN",
- type = "COLOR",
- value = "CLITERAL(Color){ 0, 117, 44, 255 }",
- description = "Dark Green"
- },
- {
- name = "SKYBLUE",
- type = "COLOR",
- value = "CLITERAL(Color){ 102, 191, 255, 255 }",
- description = "Sky Blue"
- },
- {
- name = "BLUE",
- type = "COLOR",
- value = "CLITERAL(Color){ 0, 121, 241, 255 }",
- description = "Blue"
- },
- {
- name = "DARKBLUE",
- type = "COLOR",
- value = "CLITERAL(Color){ 0, 82, 172, 255 }",
- description = "Dark Blue"
- },
- {
- name = "PURPLE",
- type = "COLOR",
- value = "CLITERAL(Color){ 200, 122, 255, 255 }",
- description = "Purple"
- },
- {
- name = "VIOLET",
- type = "COLOR",
- value = "CLITERAL(Color){ 135, 60, 190, 255 }",
- description = "Violet"
- },
- {
- name = "DARKPURPLE",
- type = "COLOR",
- value = "CLITERAL(Color){ 112, 31, 126, 255 }",
- description = "Dark Purple"
- },
- {
- name = "BEIGE",
- type = "COLOR",
- value = "CLITERAL(Color){ 211, 176, 131, 255 }",
- description = "Beige"
- },
- {
- name = "BROWN",
- type = "COLOR",
- value = "CLITERAL(Color){ 127, 106, 79, 255 }",
- description = "Brown"
- },
- {
- name = "DARKBROWN",
- type = "COLOR",
- value = "CLITERAL(Color){ 76, 63, 47, 255 }",
- description = "Dark Brown"
- },
- {
- name = "WHITE",
- type = "COLOR",
- value = "CLITERAL(Color){ 255, 255, 255, 255 }",
- description = "White"
- },
- {
- name = "BLACK",
- type = "COLOR",
- value = "CLITERAL(Color){ 0, 0, 0, 255 }",
- description = "Black"
- },
- {
- name = "BLANK",
- type = "COLOR",
- value = "CLITERAL(Color){ 0, 0, 0, 0 }",
- description = "Blank (Transparent)"
- },
- {
- name = "MAGENTA",
- type = "COLOR",
- value = "CLITERAL(Color){ 255, 0, 255, 255 }",
- description = "Magenta"
- },
- {
- name = "RAYWHITE",
- type = "COLOR",
- value = "CLITERAL(Color){ 245, 245, 245, 255 }",
- description = "My own White (raylib logo)"
- },
- {
- name = "RL_BOOL_TYPE",
- type = "GUARD",
- value = "",
- description = ""
- },
- {
- name = "MOUSE_LEFT_BUTTON",
- type = "UNKNOWN",
- value = "MOUSE_BUTTON_LEFT",
- description = ""
- },
- {
- name = "MOUSE_RIGHT_BUTTON",
- type = "UNKNOWN",
- value = "MOUSE_BUTTON_RIGHT",
- description = ""
- },
- {
- name = "MOUSE_MIDDLE_BUTTON",
- type = "UNKNOWN",
- value = "MOUSE_BUTTON_MIDDLE",
- description = ""
- },
- {
- name = "MATERIAL_MAP_DIFFUSE",
- type = "UNKNOWN",
- value = "MATERIAL_MAP_ALBEDO",
- description = ""
- },
- {
- name = "MATERIAL_MAP_SPECULAR",
- type = "UNKNOWN",
- value = "MATERIAL_MAP_METALNESS",
- description = ""
- },
- {
- name = "SHADER_LOC_MAP_DIFFUSE",
- type = "UNKNOWN",
- value = "SHADER_LOC_MAP_ALBEDO",
- description = ""
- },
- {
- name = "SHADER_LOC_MAP_SPECULAR",
- type = "UNKNOWN",
- value = "SHADER_LOC_MAP_METALNESS",
- description = ""
- }
- },
- structs = {
- {
- name = "Vector2",
- description = "Vector2, 2 components",
- fields = {
- {
- type = "float",
- name = "x",
- description = "Vector x component"
- },
- {
- type = "float",
- name = "y",
- description = "Vector y component"
- }
- }
- },
- {
- name = "Vector3",
- description = "Vector3, 3 components",
- fields = {
- {
- type = "float",
- name = "x",
- description = "Vector x component"
- },
- {
- type = "float",
- name = "y",
- description = "Vector y component"
- },
- {
- type = "float",
- name = "z",
- description = "Vector z component"
- }
- }
- },
- {
- name = "Vector4",
- description = "Vector4, 4 components",
- fields = {
- {
- type = "float",
- name = "x",
- description = "Vector x component"
- },
- {
- type = "float",
- name = "y",
- description = "Vector y component"
- },
- {
- type = "float",
- name = "z",
- description = "Vector z component"
- },
- {
- type = "float",
- name = "w",
- description = "Vector w component"
- }
- }
- },
- {
- name = "Matrix",
- description = "Matrix, 4x4 components, column major, OpenGL style, right-handed",
- fields = {
- {
- type = "float",
- name = "m0",
- description = "Matrix first row (4 components)"
- },
- {
- type = "float",
- name = "m4",
- description = "Matrix first row (4 components)"
- },
- {
- type = "float",
- name = "m8",
- description = "Matrix first row (4 components)"
- },
- {
- type = "float",
- name = "m12",
- description = "Matrix first row (4 components)"
- },
- {
- type = "float",
- name = "m1",
- description = "Matrix second row (4 components)"
- },
- {
- type = "float",
- name = "m5",
- description = "Matrix second row (4 components)"
- },
- {
- type = "float",
- name = "m9",
- description = "Matrix second row (4 components)"
- },
- {
- type = "float",
- name = "m13",
- description = "Matrix second row (4 components)"
- },
- {
- type = "float",
- name = "m2",
- description = "Matrix third row (4 components)"
- },
- {
- type = "float",
- name = "m6",
- description = "Matrix third row (4 components)"
- },
- {
- type = "float",
- name = "m10",
- description = "Matrix third row (4 components)"
- },
- {
- type = "float",
- name = "m14",
- description = "Matrix third row (4 components)"
- },
- {
- type = "float",
- name = "m3",
- description = "Matrix fourth row (4 components)"
- },
- {
- type = "float",
- name = "m7",
- description = "Matrix fourth row (4 components)"
- },
- {
- type = "float",
- name = "m11",
- description = "Matrix fourth row (4 components)"
- },
- {
- type = "float",
- name = "m15",
- description = "Matrix fourth row (4 components)"
- }
- }
- },
- {
- name = "Color",
- description = "Color, 4 components, R8G8B8A8 (32bit)",
- fields = {
- {
- type = "unsigned char",
- name = "r",
- description = "Color red value"
- },
- {
- type = "unsigned char",
- name = "g",
- description = "Color green value"
- },
- {
- type = "unsigned char",
- name = "b",
- description = "Color blue value"
- },
- {
- type = "unsigned char",
- name = "a",
- description = "Color alpha value"
- }
- }
- },
- {
- name = "Rectangle",
- description = "Rectangle, 4 components",
- fields = {
- {
- type = "float",
- name = "x",
- description = "Rectangle top-left corner position x"
- },
- {
- type = "float",
- name = "y",
- description = "Rectangle top-left corner position y"
- },
- {
- type = "float",
- name = "width",
- description = "Rectangle width"
- },
- {
- type = "float",
- name = "height",
- description = "Rectangle height"
- }
- }
- },
- {
- name = "Image",
- description = "Image, pixel data stored in CPU memory (RAM)",
- fields = {
- {
- type = "void *",
- name = "data",
- description = "Image raw data"
- },
- {
- type = "int",
- name = "width",
- description = "Image base width"
- },
- {
- type = "int",
- name = "height",
- description = "Image base height"
- },
- {
- type = "int",
- name = "mipmaps",
- description = "Mipmap levels, 1 by default"
- },
- {
- type = "int",
- name = "format",
- description = "Data format (PixelFormat type)"
- }
- }
- },
- {
- name = "Texture",
- description = "Texture, tex data stored in GPU memory (VRAM)",
- fields = {
- {
- type = "unsigned int",
- name = "id",
- description = "OpenGL texture id"
- },
- {
- type = "int",
- name = "width",
- description = "Texture base width"
- },
- {
- type = "int",
- name = "height",
- description = "Texture base height"
- },
- {
- type = "int",
- name = "mipmaps",
- description = "Mipmap levels, 1 by default"
- },
- {
- type = "int",
- name = "format",
- description = "Data format (PixelFormat type)"
- }
- }
- },
- {
- name = "RenderTexture",
- description = "RenderTexture, fbo for texture rendering",
- fields = {
- {
- type = "unsigned int",
- name = "id",
- description = "OpenGL framebuffer object id"
- },
- {
- type = "Texture",
- name = "texture",
- description = "Color buffer attachment texture"
- },
- {
- type = "Texture",
- name = "depth",
- description = "Depth buffer attachment texture"
- }
- }
- },
- {
- name = "NPatchInfo",
- description = "NPatchInfo, n-patch layout info",
- fields = {
- {
- type = "Rectangle",
- name = "source",
- description = "Texture source rectangle"
- },
- {
- type = "int",
- name = "left",
- description = "Left border offset"
- },
- {
- type = "int",
- name = "top",
- description = "Top border offset"
- },
- {
- type = "int",
- name = "right",
- description = "Right border offset"
- },
- {
- type = "int",
- name = "bottom",
- description = "Bottom border offset"
- },
- {
- type = "int",
- name = "layout",
- description = "Layout of the n-patch: 3x3, 1x3 or 3x1"
- }
- }
- },
- {
- name = "GlyphInfo",
- description = "GlyphInfo, font characters glyphs info",
- fields = {
- {
- type = "int",
- name = "value",
- description = "Character value (Unicode)"
- },
- {
- type = "int",
- name = "offsetX",
- description = "Character offset X when drawing"
- },
- {
- type = "int",
- name = "offsetY",
- description = "Character offset Y when drawing"
- },
- {
- type = "int",
- name = "advanceX",
- description = "Character advance position X"
- },
- {
- type = "Image",
- name = "image",
- description = "Character image data"
- }
- }
- },
- {
- name = "Font",
- description = "Font, font texture and GlyphInfo array data",
- fields = {
- {
- type = "int",
- name = "baseSize",
- description = "Base size (default chars height)"
- },
- {
- type = "int",
- name = "glyphCount",
- description = "Number of glyph characters"
- },
- {
- type = "int",
- name = "glyphPadding",
- description = "Padding around the glyph characters"
- },
- {
- type = "Texture2D",
- name = "texture",
- description = "Texture atlas containing the glyphs"
- },
- {
- type = "Rectangle *",
- name = "recs",
- description = "Rectangles in texture for the glyphs"
- },
- {
- type = "GlyphInfo *",
- name = "glyphs",
- description = "Glyphs info data"
- }
- }
- },
- {
- name = "Camera3D",
- description = "Camera, defines position/orientation in 3d space",
- fields = {
- {
- type = "Vector3",
- name = "position",
- description = "Camera position"
- },
- {
- type = "Vector3",
- name = "target",
- description = "Camera target it looks-at"
- },
- {
- type = "Vector3",
- name = "up",
- description = "Camera up vector (rotation over its axis)"
- },
- {
- type = "float",
- name = "fovy",
- description = "Camera field-of-view aperture in Y (degrees) in perspective, used as near plane width in orthographic"
- },
- {
- type = "int",
- name = "projection",
- description = "Camera projection: CAMERA_PERSPECTIVE or CAMERA_ORTHOGRAPHIC"
- }
- }
- },
- {
- name = "Camera2D",
- description = "Camera2D, defines position/orientation in 2d space",
- fields = {
- {
- type = "Vector2",
- name = "offset",
- description = "Camera offset (displacement from target)"
- },
- {
- type = "Vector2",
- name = "target",
- description = "Camera target (rotation and zoom origin)"
- },
- {
- type = "float",
- name = "rotation",
- description = "Camera rotation in degrees"
- },
- {
- type = "float",
- name = "zoom",
- description = "Camera zoom (scaling), should be 1.0f by default"
- }
- }
- },
- {
- name = "Mesh",
- description = "Mesh, vertex data and vao/vbo",
- fields = {
- {
- type = "int",
- name = "vertexCount",
- description = "Number of vertices stored in arrays"
- },
- {
- type = "int",
- name = "triangleCount",
- description = "Number of triangles stored (indexed or not)"
- },
- {
- type = "float *",
- name = "vertices",
- description = "Vertex position (XYZ - 3 components per vertex) (shader-location = 0)"
- },
- {
- type = "float *",
- name = "texcoords",
- description = "Vertex texture coordinates (UV - 2 components per vertex) (shader-location = 1)"
- },
- {
- type = "float *",
- name = "texcoords2",
- description = "Vertex texture second coordinates (UV - 2 components per vertex) (shader-location = 5)"
- },
- {
- type = "float *",
- name = "normals",
- description = "Vertex normals (XYZ - 3 components per vertex) (shader-location = 2)"
- },
- {
- type = "float *",
- name = "tangents",
- description = "Vertex tangents (XYZW - 4 components per vertex) (shader-location = 4)"
- },
- {
- type = "unsigned char *",
- name = "colors",
- description = "Vertex colors (RGBA - 4 components per vertex) (shader-location = 3)"
- },
- {
- type = "unsigned short *",
- name = "indices",
- description = "Vertex indices (in case vertex data comes indexed)"
- },
- {
- type = "float *",
- name = "animVertices",
- description = "Animated vertex positions (after bones transformations)"
- },
- {
- type = "float *",
- name = "animNormals",
- description = "Animated normals (after bones transformations)"
- },
- {
- type = "unsigned char *",
- name = "boneIds",
- description = "Vertex bone ids, max 255 bone ids, up to 4 bones influence by vertex (skinning)"
- },
- {
- type = "float *",
- name = "boneWeights",
- description = "Vertex bone weight, up to 4 bones influence by vertex (skinning)"
- },
- {
- type = "unsigned int",
- name = "vaoId",
- description = "OpenGL Vertex Array Object id"
- },
- {
- type = "unsigned int *",
- name = "vboId",
- description = "OpenGL Vertex Buffer Objects id (default vertex data)"
- }
- }
- },
- {
- name = "Shader",
- description = "Shader",
- fields = {
- {
- type = "unsigned int",
- name = "id",
- description = "Shader program id"
- },
- {
- type = "int *",
- name = "locs",
- description = "Shader locations array (RL_MAX_SHADER_LOCATIONS)"
- }
- }
- },
- {
- name = "MaterialMap",
- description = "MaterialMap",
- fields = {
- {
- type = "Texture2D",
- name = "texture",
- description = "Material map texture"
- },
- {
- type = "Color",
- name = "color",
- description = "Material map color"
- },
- {
- type = "float",
- name = "value",
- description = "Material map value"
- }
- }
- },
- {
- name = "Material",
- description = "Material, includes shader and maps",
- fields = {
- {
- type = "Shader",
- name = "shader",
- description = "Material shader"
- },
- {
- type = "MaterialMap *",
- name = "maps",
- description = "Material maps array (MAX_MATERIAL_MAPS)"
- },
- {
- type = "float[4]",
- name = "params",
- description = "Material generic parameters (if required)"
- }
- }
- },
- {
- name = "Transform",
- description = "Transform, vertex transformation data",
- fields = {
- {
- type = "Vector3",
- name = "translation",
- description = "Translation"
- },
- {
- type = "Quaternion",
- name = "rotation",
- description = "Rotation"
- },
- {
- type = "Vector3",
- name = "scale",
- description = "Scale"
- }
- }
- },
- {
- name = "BoneInfo",
- description = "Bone, skeletal animation bone",
- fields = {
- {
- type = "char[32]",
- name = "name",
- description = "Bone name"
- },
- {
- type = "int",
- name = "parent",
- description = "Bone parent"
- }
- }
- },
- {
- name = "Model",
- description = "Model, meshes, materials and animation data",
- fields = {
- {
- type = "Matrix",
- name = "transform",
- description = "Local transform matrix"
- },
- {
- type = "int",
- name = "meshCount",
- description = "Number of meshes"
- },
- {
- type = "int",
- name = "materialCount",
- description = "Number of materials"
- },
- {
- type = "Mesh *",
- name = "meshes",
- description = "Meshes array"
- },
- {
- type = "Material *",
- name = "materials",
- description = "Materials array"
- },
- {
- type = "int *",
- name = "meshMaterial",
- description = "Mesh material number"
- },
- {
- type = "int",
- name = "boneCount",
- description = "Number of bones"
- },
- {
- type = "BoneInfo *",
- name = "bones",
- description = "Bones information (skeleton)"
- },
- {
- type = "Transform *",
- name = "bindPose",
- description = "Bones base transformation (pose)"
- }
- }
- },
- {
- name = "ModelAnimation",
- description = "ModelAnimation",
- fields = {
- {
- type = "int",
- name = "boneCount",
- description = "Number of bones"
- },
- {
- type = "int",
- name = "frameCount",
- description = "Number of animation frames"
- },
- {
- type = "BoneInfo *",
- name = "bones",
- description = "Bones information (skeleton)"
- },
- {
- type = "Transform **",
- name = "framePoses",
- description = "Poses array by frame"
- }
- }
- },
- {
- name = "Ray",
- description = "Ray, ray for raycasting",
- fields = {
- {
- type = "Vector3",
- name = "position",
- description = "Ray position (origin)"
- },
- {
- type = "Vector3",
- name = "direction",
- description = "Ray direction"
- }
- }
- },
- {
- name = "RayCollision",
- description = "RayCollision, ray hit information",
- fields = {
- {
- type = "bool",
- name = "hit",
- description = "Did the ray hit something?"
- },
- {
- type = "float",
- name = "distance",
- description = "Distance to the nearest hit"
- },
- {
- type = "Vector3",
- name = "point",
- description = "Point of the nearest hit"
- },
- {
- type = "Vector3",
- name = "normal",
- description = "Surface normal of hit"
- }
- }
- },
- {
- name = "BoundingBox",
- description = "BoundingBox",
- fields = {
- {
- type = "Vector3",
- name = "min",
- description = "Minimum vertex box-corner"
- },
- {
- type = "Vector3",
- name = "max",
- description = "Maximum vertex box-corner"
- }
- }
- },
- {
- name = "Wave",
- description = "Wave, audio wave data",
- fields = {
- {
- type = "unsigned int",
- name = "frameCount",
- description = "Total number of frames (considering channels)"
- },
- {
- type = "unsigned int",
- name = "sampleRate",
- description = "Frequency (samples per second)"
- },
- {
- type = "unsigned int",
- name = "sampleSize",
- description = "Bit depth (bits per sample): 8, 16, 32 (24 not supported)"
- },
- {
- type = "unsigned int",
- name = "channels",
- description = "Number of channels (1-mono, 2-stereo, ...)"
- },
- {
- type = "void *",
- name = "data",
- description = "Buffer data pointer"
- }
- }
- },
- {
- name = "AudioStream",
- description = "AudioStream, custom audio stream",
- fields = {
- {
- type = "rAudioBuffer *",
- name = "buffer",
- description = "Pointer to internal data used by the audio system"
- },
- {
- type = "rAudioProcessor *",
- name = "processor",
- description = "Pointer to internal data processor, useful for audio effects"
- },
- {
- type = "unsigned int",
- name = "sampleRate",
- description = "Frequency (samples per second)"
- },
- {
- type = "unsigned int",
- name = "sampleSize",
- description = "Bit depth (bits per sample): 8, 16, 32 (24 not supported)"
- },
- {
- type = "unsigned int",
- name = "channels",
- description = "Number of channels (1-mono, 2-stereo, ...)"
- }
- }
- },
- {
- name = "Sound",
- description = "Sound",
- fields = {
- {
- type = "AudioStream",
- name = "stream",
- description = "Audio stream"
- },
- {
- type = "unsigned int",
- name = "frameCount",
- description = "Total number of frames (considering channels)"
- }
- }
- },
- {
- name = "Music",
- description = "Music, audio stream, anything longer than ~10 seconds should be streamed",
- fields = {
- {
- type = "AudioStream",
- name = "stream",
- description = "Audio stream"
- },
- {
- type = "unsigned int",
- name = "frameCount",
- description = "Total number of frames (considering channels)"
- },
- {
- type = "bool",
- name = "looping",
- description = "Music looping enable"
- },
- {
- type = "int",
- name = "ctxType",
- description = "Type of music context (audio filetype)"
- },
- {
- type = "void *",
- name = "ctxData",
- description = "Audio context data, depends on type"
- }
- }
- },
- {
- name = "VrDeviceInfo",
- description = "VrDeviceInfo, Head-Mounted-Display device parameters",
- fields = {
- {
- type = "int",
- name = "hResolution",
- description = "Horizontal resolution in pixels"
- },
- {
- type = "int",
- name = "vResolution",
- description = "Vertical resolution in pixels"
- },
- {
- type = "float",
- name = "hScreenSize",
- description = "Horizontal size in meters"
- },
- {
- type = "float",
- name = "vScreenSize",
- description = "Vertical size in meters"
- },
- {
- type = "float",
- name = "vScreenCenter",
- description = "Screen center in meters"
- },
- {
- type = "float",
- name = "eyeToScreenDistance",
- description = "Distance between eye and display in meters"
- },
- {
- type = "float",
- name = "lensSeparationDistance",
- description = "Lens separation distance in meters"
- },
- {
- type = "float",
- name = "interpupillaryDistance",
- description = "IPD (distance between pupils) in meters"
- },
- {
- type = "float[4]",
- name = "lensDistortionValues",
- description = "Lens distortion constant parameters"
- },
- {
- type = "float[4]",
- name = "chromaAbCorrection",
- description = "Chromatic aberration correction parameters"
- }
- }
- },
- {
- name = "VrStereoConfig",
- description = "VrStereoConfig, VR stereo rendering configuration for simulator",
- fields = {
- {
- type = "Matrix[2]",
- name = "projection",
- description = "VR projection matrices (per eye)"
- },
- {
- type = "Matrix[2]",
- name = "viewOffset",
- description = "VR view offset matrices (per eye)"
- },
- {
- type = "float[2]",
- name = "leftLensCenter",
- description = "VR left lens center"
- },
- {
- type = "float[2]",
- name = "rightLensCenter",
- description = "VR right lens center"
- },
- {
- type = "float[2]",
- name = "leftScreenCenter",
- description = "VR left screen center"
- },
- {
- type = "float[2]",
- name = "rightScreenCenter",
- description = "VR right screen center"
- },
- {
- type = "float[2]",
- name = "scale",
- description = "VR distortion scale"
- },
- {
- type = "float[2]",
- name = "scaleIn",
- description = "VR distortion scale in"
- }
- }
- },
- {
- name = "FilePathList",
- description = "File path list",
- fields = {
- {
- type = "unsigned int",
- name = "capacity",
- description = "Filepaths max entries"
- },
- {
- type = "unsigned int",
- name = "count",
- description = "Filepaths entries count"
- },
- {
- type = "char **",
- name = "paths",
- description = "Filepaths entries"
- }
- }
- }
- },
- aliases = {
- {
- type = "Vector4",
- name = "Quaternion",
- description = "Quaternion, 4 components (Vector4 alias)"
- },
- {
- type = "Texture",
- name = "Texture2D",
- description = "Texture2D, same as Texture"
- },
- {
- type = "Texture",
- name = "TextureCubemap",
- description = "TextureCubemap, same as Texture"
- },
- {
- type = "RenderTexture",
- name = "RenderTexture2D",
- description = "RenderTexture2D, same as RenderTexture"
- },
- {
- type = "Camera3D",
- name = "Camera",
- description = "Camera type fallback, defaults to Camera3D"
- }
- },
- enums = {
- {
- name = "ConfigFlags",
- description = "System/Window config flags",
- values = {
- {
- name = "FLAG_VSYNC_HINT",
- value = 64,
- description = "Set to try enabling V-Sync on GPU"
- },
- {
- name = "FLAG_FULLSCREEN_MODE",
- value = 2,
- description = "Set to run program in fullscreen"
- },
- {
- name = "FLAG_WINDOW_RESIZABLE",
- value = 4,
- description = "Set to allow resizable window"
- },
- {
- name = "FLAG_WINDOW_UNDECORATED",
- value = 8,
- description = "Set to disable window decoration (frame and buttons)"
- },
- {
- name = "FLAG_WINDOW_HIDDEN",
- value = 128,
- description = "Set to hide window"
- },
- {
- name = "FLAG_WINDOW_MINIMIZED",
- value = 512,
- description = "Set to minimize window (iconify)"
- },
- {
- name = "FLAG_WINDOW_MAXIMIZED",
- value = 1024,
- description = "Set to maximize window (expanded to monitor)"
- },
- {
- name = "FLAG_WINDOW_UNFOCUSED",
- value = 2048,
- description = "Set to window non focused"
- },
- {
- name = "FLAG_WINDOW_TOPMOST",
- value = 4096,
- description = "Set to window always on top"
- },
- {
- name = "FLAG_WINDOW_ALWAYS_RUN",
- value = 256,
- description = "Set to allow windows running while minimized"
- },
- {
- name = "FLAG_WINDOW_TRANSPARENT",
- value = 16,
- description = "Set to allow transparent framebuffer"
- },
- {
- name = "FLAG_WINDOW_HIGHDPI",
- value = 8192,
- description = "Set to support HighDPI"
- },
- {
- name = "FLAG_WINDOW_MOUSE_PASSTHROUGH",
- value = 16384,
- description = "Set to support mouse passthrough, only supported when FLAG_WINDOW_UNDECORATED"
- },
- {
- name = "FLAG_MSAA_4X_HINT",
- value = 32,
- description = "Set to try enabling MSAA 4X"
- },
- {
- name = "FLAG_INTERLACED_HINT",
- value = 65536,
- description = "Set to try enabling interlaced video format (for V3D)"
- }
- }
- },
- {
- name = "TraceLogLevel",
- description = "Trace log level",
- values = {
- {
- name = "LOG_ALL",
- value = 0,
- description = "Display all logs"
- },
- {
- name = "LOG_TRACE",
- value = 1,
- description = "Trace logging, intended for internal use only"
- },
- {
- name = "LOG_DEBUG",
- value = 2,
- description = "Debug logging, used for internal debugging, it should be disabled on release builds"
- },
- {
- name = "LOG_INFO",
- value = 3,
- description = "Info logging, used for program execution info"
- },
- {
- name = "LOG_WARNING",
- value = 4,
- description = "Warning logging, used on recoverable failures"
- },
- {
- name = "LOG_ERROR",
- value = 5,
- description = "Error logging, used on unrecoverable failures"
- },
- {
- name = "LOG_FATAL",
- value = 6,
- description = "Fatal logging, used to abort program: exit(EXIT_FAILURE)"
- },
- {
- name = "LOG_NONE",
- value = 7,
- description = "Disable logging"
- }
- }
- },
- {
- name = "KeyboardKey",
- description = "Keyboard keys (US keyboard layout)",
- values = {
- {
- name = "KEY_NULL",
- value = 0,
- description = "Key: NULL, used for no key pressed"
- },
- {
- name = "KEY_APOSTROPHE",
- value = 39,
- description = "Key: '"
- },
- {
- name = "KEY_COMMA",
- value = 44,
- description = "Key: ,"
- },
- {
- name = "KEY_MINUS",
- value = 45,
- description = "Key: -"
- },
- {
- name = "KEY_PERIOD",
- value = 46,
- description = "Key: ."
- },
- {
- name = "KEY_SLASH",
- value = 47,
- description = "Key: /"
- },
- {
- name = "KEY_ZERO",
- value = 48,
- description = "Key: 0"
- },
- {
- name = "KEY_ONE",
- value = 49,
- description = "Key: 1"
- },
- {
- name = "KEY_TWO",
- value = 50,
- description = "Key: 2"
- },
- {
- name = "KEY_THREE",
- value = 51,
- description = "Key: 3"
- },
- {
- name = "KEY_FOUR",
- value = 52,
- description = "Key: 4"
- },
- {
- name = "KEY_FIVE",
- value = 53,
- description = "Key: 5"
- },
- {
- name = "KEY_SIX",
- value = 54,
- description = "Key: 6"
- },
- {
- name = "KEY_SEVEN",
- value = 55,
- description = "Key: 7"
- },
- {
- name = "KEY_EIGHT",
- value = 56,
- description = "Key: 8"
- },
- {
- name = "KEY_NINE",
- value = 57,
- description = "Key: 9"
- },
- {
- name = "KEY_SEMICOLON",
- value = 59,
- description = "Key: ;"
- },
- {
- name = "KEY_EQUAL",
- value = 61,
- description = "Key: ="
- },
- {
- name = "KEY_A",
- value = 65,
- description = "Key: A | a"
- },
- {
- name = "KEY_B",
- value = 66,
- description = "Key: B | b"
- },
- {
- name = "KEY_C",
- value = 67,
- description = "Key: C | c"
- },
- {
- name = "KEY_D",
- value = 68,
- description = "Key: D | d"
- },
- {
- name = "KEY_E",
- value = 69,
- description = "Key: E | e"
- },
- {
- name = "KEY_F",
- value = 70,
- description = "Key: F | f"
- },
- {
- name = "KEY_G",
- value = 71,
- description = "Key: G | g"
- },
- {
- name = "KEY_H",
- value = 72,
- description = "Key: H | h"
- },
- {
- name = "KEY_I",
- value = 73,
- description = "Key: I | i"
- },
- {
- name = "KEY_J",
- value = 74,
- description = "Key: J | j"
- },
- {
- name = "KEY_K",
- value = 75,
- description = "Key: K | k"
- },
- {
- name = "KEY_L",
- value = 76,
- description = "Key: L | l"
- },
- {
- name = "KEY_M",
- value = 77,
- description = "Key: M | m"
- },
- {
- name = "KEY_N",
- value = 78,
- description = "Key: N | n"
- },
- {
- name = "KEY_O",
- value = 79,
- description = "Key: O | o"
- },
- {
- name = "KEY_P",
- value = 80,
- description = "Key: P | p"
- },
- {
- name = "KEY_Q",
- value = 81,
- description = "Key: Q | q"
- },
- {
- name = "KEY_R",
- value = 82,
- description = "Key: R | r"
- },
- {
- name = "KEY_S",
- value = 83,
- description = "Key: S | s"
- },
- {
- name = "KEY_T",
- value = 84,
- description = "Key: T | t"
- },
- {
- name = "KEY_U",
- value = 85,
- description = "Key: U | u"
- },
- {
- name = "KEY_V",
- value = 86,
- description = "Key: V | v"
- },
- {
- name = "KEY_W",
- value = 87,
- description = "Key: W | w"
- },
- {
- name = "KEY_X",
- value = 88,
- description = "Key: X | x"
- },
- {
- name = "KEY_Y",
- value = 89,
- description = "Key: Y | y"
- },
- {
- name = "KEY_Z",
- value = 90,
- description = "Key: Z | z"
- },
- {
- name = "KEY_LEFT_BRACKET",
- value = 91,
- description = "Key: ["
- },
- {
- name = "KEY_BACKSLASH",
- value = 92,
- description = "Key: '\\'"
- },
- {
- name = "KEY_RIGHT_BRACKET",
- value = 93,
- description = "Key: ]"
- },
- {
- name = "KEY_GRAVE",
- value = 96,
- description = "Key: `"
- },
- {
- name = "KEY_SPACE",
- value = 32,
- description = "Key: Space"
- },
- {
- name = "KEY_ESCAPE",
- value = 256,
- description = "Key: Esc"
- },
- {
- name = "KEY_ENTER",
- value = 257,
- description = "Key: Enter"
- },
- {
- name = "KEY_TAB",
- value = 258,
- description = "Key: Tab"
- },
- {
- name = "KEY_BACKSPACE",
- value = 259,
- description = "Key: Backspace"
- },
- {
- name = "KEY_INSERT",
- value = 260,
- description = "Key: Ins"
- },
- {
- name = "KEY_DELETE",
- value = 261,
- description = "Key: Del"
- },
- {
- name = "KEY_RIGHT",
- value = 262,
- description = "Key: Cursor right"
- },
- {
- name = "KEY_LEFT",
- value = 263,
- description = "Key: Cursor left"
- },
- {
- name = "KEY_DOWN",
- value = 264,
- description = "Key: Cursor down"
- },
- {
- name = "KEY_UP",
- value = 265,
- description = "Key: Cursor up"
- },
- {
- name = "KEY_PAGE_UP",
- value = 266,
- description = "Key: Page up"
- },
- {
- name = "KEY_PAGE_DOWN",
- value = 267,
- description = "Key: Page down"
- },
- {
- name = "KEY_HOME",
- value = 268,
- description = "Key: Home"
- },
- {
- name = "KEY_END",
- value = 269,
- description = "Key: End"
- },
- {
- name = "KEY_CAPS_LOCK",
- value = 280,
- description = "Key: Caps lock"
- },
- {
- name = "KEY_SCROLL_LOCK",
- value = 281,
- description = "Key: Scroll down"
- },
- {
- name = "KEY_NUM_LOCK",
- value = 282,
- description = "Key: Num lock"
- },
- {
- name = "KEY_PRINT_SCREEN",
- value = 283,
- description = "Key: Print screen"
- },
- {
- name = "KEY_PAUSE",
- value = 284,
- description = "Key: Pause"
- },
- {
- name = "KEY_F1",
- value = 290,
- description = "Key: F1"
- },
- {
- name = "KEY_F2",
- value = 291,
- description = "Key: F2"
- },
- {
- name = "KEY_F3",
- value = 292,
- description = "Key: F3"
- },
- {
- name = "KEY_F4",
- value = 293,
- description = "Key: F4"
- },
- {
- name = "KEY_F5",
- value = 294,
- description = "Key: F5"
- },
- {
- name = "KEY_F6",
- value = 295,
- description = "Key: F6"
- },
- {
- name = "KEY_F7",
- value = 296,
- description = "Key: F7"
- },
- {
- name = "KEY_F8",
- value = 297,
- description = "Key: F8"
- },
- {
- name = "KEY_F9",
- value = 298,
- description = "Key: F9"
- },
- {
- name = "KEY_F10",
- value = 299,
- description = "Key: F10"
- },
- {
- name = "KEY_F11",
- value = 300,
- description = "Key: F11"
- },
- {
- name = "KEY_F12",
- value = 301,
- description = "Key: F12"
- },
- {
- name = "KEY_LEFT_SHIFT",
- value = 340,
- description = "Key: Shift left"
- },
- {
- name = "KEY_LEFT_CONTROL",
- value = 341,
- description = "Key: Control left"
- },
- {
- name = "KEY_LEFT_ALT",
- value = 342,
- description = "Key: Alt left"
- },
- {
- name = "KEY_LEFT_SUPER",
- value = 343,
- description = "Key: Super left"
- },
- {
- name = "KEY_RIGHT_SHIFT",
- value = 344,
- description = "Key: Shift right"
- },
- {
- name = "KEY_RIGHT_CONTROL",
- value = 345,
- description = "Key: Control right"
- },
- {
- name = "KEY_RIGHT_ALT",
- value = 346,
- description = "Key: Alt right"
- },
- {
- name = "KEY_RIGHT_SUPER",
- value = 347,
- description = "Key: Super right"
- },
- {
- name = "KEY_KB_MENU",
- value = 348,
- description = "Key: KB menu"
- },
- {
- name = "KEY_KP_0",
- value = 320,
- description = "Key: Keypad 0"
- },
- {
- name = "KEY_KP_1",
- value = 321,
- description = "Key: Keypad 1"
- },
- {
- name = "KEY_KP_2",
- value = 322,
- description = "Key: Keypad 2"
- },
- {
- name = "KEY_KP_3",
- value = 323,
- description = "Key: Keypad 3"
- },
- {
- name = "KEY_KP_4",
- value = 324,
- description = "Key: Keypad 4"
- },
- {
- name = "KEY_KP_5",
- value = 325,
- description = "Key: Keypad 5"
- },
- {
- name = "KEY_KP_6",
- value = 326,
- description = "Key: Keypad 6"
- },
- {
- name = "KEY_KP_7",
- value = 327,
- description = "Key: Keypad 7"
- },
- {
- name = "KEY_KP_8",
- value = 328,
- description = "Key: Keypad 8"
- },
- {
- name = "KEY_KP_9",
- value = 329,
- description = "Key: Keypad 9"
- },
- {
- name = "KEY_KP_DECIMAL",
- value = 330,
- description = "Key: Keypad ."
- },
- {
- name = "KEY_KP_DIVIDE",
- value = 331,
- description = "Key: Keypad /"
- },
- {
- name = "KEY_KP_MULTIPLY",
- value = 332,
- description = "Key: Keypad *"
- },
- {
- name = "KEY_KP_SUBTRACT",
- value = 333,
- description = "Key: Keypad -"
- },
- {
- name = "KEY_KP_ADD",
- value = 334,
- description = "Key: Keypad +"
- },
- {
- name = "KEY_KP_ENTER",
- value = 335,
- description = "Key: Keypad Enter"
- },
- {
- name = "KEY_KP_EQUAL",
- value = 336,
- description = "Key: Keypad ="
- },
- {
- name = "KEY_BACK",
- value = 4,
- description = "Key: Android back button"
- },
- {
- name = "KEY_MENU",
- value = 82,
- description = "Key: Android menu button"
- },
- {
- name = "KEY_VOLUME_UP",
- value = 24,
- description = "Key: Android volume up button"
- },
- {
- name = "KEY_VOLUME_DOWN",
- value = 25,
- description = "Key: Android volume down button"
- }
- }
- },
- {
- name = "MouseButton",
- description = "Mouse buttons",
- values = {
- {
- name = "MOUSE_BUTTON_LEFT",
- value = 0,
- description = "Mouse button left"
- },
- {
- name = "MOUSE_BUTTON_RIGHT",
- value = 1,
- description = "Mouse button right"
- },
- {
- name = "MOUSE_BUTTON_MIDDLE",
- value = 2,
- description = "Mouse button middle (pressed wheel)"
- },
- {
- name = "MOUSE_BUTTON_SIDE",
- value = 3,
- description = "Mouse button side (advanced mouse device)"
- },
- {
- name = "MOUSE_BUTTON_EXTRA",
- value = 4,
- description = "Mouse button extra (advanced mouse device)"
- },
- {
- name = "MOUSE_BUTTON_FORWARD",
- value = 5,
- description = "Mouse button forward (advanced mouse device)"
- },
- {
- name = "MOUSE_BUTTON_BACK",
- value = 6,
- description = "Mouse button back (advanced mouse device)"
- }
- }
- },
- {
- name = "MouseCursor",
- description = "Mouse cursor",
- values = {
- {
- name = "MOUSE_CURSOR_DEFAULT",
- value = 0,
- description = "Default pointer shape"
- },
- {
- name = "MOUSE_CURSOR_ARROW",
- value = 1,
- description = "Arrow shape"
- },
- {
- name = "MOUSE_CURSOR_IBEAM",
- value = 2,
- description = "Text writing cursor shape"
- },
- {
- name = "MOUSE_CURSOR_CROSSHAIR",
- value = 3,
- description = "Cross shape"
- },
- {
- name = "MOUSE_CURSOR_POINTING_HAND",
- value = 4,
- description = "Pointing hand cursor"
- },
- {
- name = "MOUSE_CURSOR_RESIZE_EW",
- value = 5,
- description = "Horizontal resize/move arrow shape"
- },
- {
- name = "MOUSE_CURSOR_RESIZE_NS",
- value = 6,
- description = "Vertical resize/move arrow shape"
- },
- {
- name = "MOUSE_CURSOR_RESIZE_NWSE",
- value = 7,
- description = "Top-left to bottom-right diagonal resize/move arrow shape"
- },
- {
- name = "MOUSE_CURSOR_RESIZE_NESW",
- value = 8,
- description = "The top-right to bottom-left diagonal resize/move arrow shape"
- },
- {
- name = "MOUSE_CURSOR_RESIZE_ALL",
- value = 9,
- description = "The omnidirectional resize/move cursor shape"
- },
- {
- name = "MOUSE_CURSOR_NOT_ALLOWED",
- value = 10,
- description = "The operation-not-allowed shape"
- }
- }
- },
- {
- name = "GamepadButton",
- description = "Gamepad buttons",
- values = {
- {
- name = "GAMEPAD_BUTTON_UNKNOWN",
- value = 0,
- description = "Unknown button, just for error checking"
- },
- {
- name = "GAMEPAD_BUTTON_LEFT_FACE_UP",
- value = 1,
- description = "Gamepad left DPAD up button"
- },
- {
- name = "GAMEPAD_BUTTON_LEFT_FACE_RIGHT",
- value = 2,
- description = "Gamepad left DPAD right button"
- },
- {
- name = "GAMEPAD_BUTTON_LEFT_FACE_DOWN",
- value = 3,
- description = "Gamepad left DPAD down button"
- },
- {
- name = "GAMEPAD_BUTTON_LEFT_FACE_LEFT",
- value = 4,
- description = "Gamepad left DPAD left button"
- },
- {
- name = "GAMEPAD_BUTTON_RIGHT_FACE_UP",
- value = 5,
- description = "Gamepad right button up (i.e. PS3: Triangle, Xbox: Y)"
- },
- {
- name = "GAMEPAD_BUTTON_RIGHT_FACE_RIGHT",
- value = 6,
- description = "Gamepad right button right (i.e. PS3: Square, Xbox: X)"
- },
- {
- name = "GAMEPAD_BUTTON_RIGHT_FACE_DOWN",
- value = 7,
- description = "Gamepad right button down (i.e. PS3: Cross, Xbox: A)"
- },
- {
- name = "GAMEPAD_BUTTON_RIGHT_FACE_LEFT",
- value = 8,
- description = "Gamepad right button left (i.e. PS3: Circle, Xbox: B)"
- },
- {
- name = "GAMEPAD_BUTTON_LEFT_TRIGGER_1",
- value = 9,
- description = "Gamepad top/back trigger left (first), it could be a trailing button"
- },
- {
- name = "GAMEPAD_BUTTON_LEFT_TRIGGER_2",
- value = 10,
- description = "Gamepad top/back trigger left (second), it could be a trailing button"
- },
- {
- name = "GAMEPAD_BUTTON_RIGHT_TRIGGER_1",
- value = 11,
- description = "Gamepad top/back trigger right (one), it could be a trailing button"
- },
- {
- name = "GAMEPAD_BUTTON_RIGHT_TRIGGER_2",
- value = 12,
- description = "Gamepad top/back trigger right (second), it could be a trailing button"
- },
- {
- name = "GAMEPAD_BUTTON_MIDDLE_LEFT",
- value = 13,
- description = "Gamepad center buttons, left one (i.e. PS3: Select)"
- },
- {
- name = "GAMEPAD_BUTTON_MIDDLE",
- value = 14,
- description = "Gamepad center buttons, middle one (i.e. PS3: PS, Xbox: XBOX)"
- },
- {
- name = "GAMEPAD_BUTTON_MIDDLE_RIGHT",
- value = 15,
- description = "Gamepad center buttons, right one (i.e. PS3: Start)"
- },
- {
- name = "GAMEPAD_BUTTON_LEFT_THUMB",
- value = 16,
- description = "Gamepad joystick pressed button left"
- },
- {
- name = "GAMEPAD_BUTTON_RIGHT_THUMB",
- value = 17,
- description = "Gamepad joystick pressed button right"
- }
- }
- },
- {
- name = "GamepadAxis",
- description = "Gamepad axis",
- values = {
- {
- name = "GAMEPAD_AXIS_LEFT_X",
- value = 0,
- description = "Gamepad left stick X axis"
- },
- {
- name = "GAMEPAD_AXIS_LEFT_Y",
- value = 1,
- description = "Gamepad left stick Y axis"
- },
- {
- name = "GAMEPAD_AXIS_RIGHT_X",
- value = 2,
- description = "Gamepad right stick X axis"
- },
- {
- name = "GAMEPAD_AXIS_RIGHT_Y",
- value = 3,
- description = "Gamepad right stick Y axis"
- },
- {
- name = "GAMEPAD_AXIS_LEFT_TRIGGER",
- value = 4,
- description = "Gamepad back trigger left, pressure level: [1..-1]"
- },
- {
- name = "GAMEPAD_AXIS_RIGHT_TRIGGER",
- value = 5,
- description = "Gamepad back trigger right, pressure level: [1..-1]"
- }
- }
- },
- {
- name = "MaterialMapIndex",
- description = "Material map index",
- values = {
- {
- name = "MATERIAL_MAP_ALBEDO",
- value = 0,
- description = "Albedo material (same as: MATERIAL_MAP_DIFFUSE)"
- },
- {
- name = "MATERIAL_MAP_METALNESS",
- value = 1,
- description = "Metalness material (same as: MATERIAL_MAP_SPECULAR)"
- },
- {
- name = "MATERIAL_MAP_NORMAL",
- value = 2,
- description = "Normal material"
- },
- {
- name = "MATERIAL_MAP_ROUGHNESS",
- value = 3,
- description = "Roughness material"
- },
- {
- name = "MATERIAL_MAP_OCCLUSION",
- value = 4,
- description = "Ambient occlusion material"
- },
- {
- name = "MATERIAL_MAP_EMISSION",
- value = 5,
- description = "Emission material"
- },
- {
- name = "MATERIAL_MAP_HEIGHT",
- value = 6,
- description = "Heightmap material"
- },
- {
- name = "MATERIAL_MAP_CUBEMAP",
- value = 7,
- description = "Cubemap material (NOTE: Uses GL_TEXTURE_CUBE_MAP)"
- },
- {
- name = "MATERIAL_MAP_IRRADIANCE",
- value = 8,
- description = "Irradiance material (NOTE: Uses GL_TEXTURE_CUBE_MAP)"
- },
- {
- name = "MATERIAL_MAP_PREFILTER",
- value = 9,
- description = "Prefilter material (NOTE: Uses GL_TEXTURE_CUBE_MAP)"
- },
- {
- name = "MATERIAL_MAP_BRDF",
- value = 10,
- description = "Brdf material"
- }
- }
- },
- {
- name = "ShaderLocationIndex",
- description = "Shader location index",
- values = {
- {
- name = "SHADER_LOC_VERTEX_POSITION",
- value = 0,
- description = "Shader location: vertex attribute: position"
- },
- {
- name = "SHADER_LOC_VERTEX_TEXCOORD01",
- value = 1,
- description = "Shader location: vertex attribute: texcoord01"
- },
- {
- name = "SHADER_LOC_VERTEX_TEXCOORD02",
- value = 2,
- description = "Shader location: vertex attribute: texcoord02"
- },
- {
- name = "SHADER_LOC_VERTEX_NORMAL",
- value = 3,
- description = "Shader location: vertex attribute: normal"
- },
- {
- name = "SHADER_LOC_VERTEX_TANGENT",
- value = 4,
- description = "Shader location: vertex attribute: tangent"
- },
- {
- name = "SHADER_LOC_VERTEX_COLOR",
- value = 5,
- description = "Shader location: vertex attribute: color"
- },
- {
- name = "SHADER_LOC_MATRIX_MVP",
- value = 6,
- description = "Shader location: matrix uniform: model-view-projection"
- },
- {
- name = "SHADER_LOC_MATRIX_VIEW",
- value = 7,
- description = "Shader location: matrix uniform: view (camera transform)"
- },
- {
- name = "SHADER_LOC_MATRIX_PROJECTION",
- value = 8,
- description = "Shader location: matrix uniform: projection"
- },
- {
- name = "SHADER_LOC_MATRIX_MODEL",
- value = 9,
- description = "Shader location: matrix uniform: model (transform)"
- },
- {
- name = "SHADER_LOC_MATRIX_NORMAL",
- value = 10,
- description = "Shader location: matrix uniform: normal"
- },
- {
- name = "SHADER_LOC_VECTOR_VIEW",
- value = 11,
- description = "Shader location: vector uniform: view"
- },
- {
- name = "SHADER_LOC_COLOR_DIFFUSE",
- value = 12,
- description = "Shader location: vector uniform: diffuse color"
- },
- {
- name = "SHADER_LOC_COLOR_SPECULAR",
- value = 13,
- description = "Shader location: vector uniform: specular color"
- },
- {
- name = "SHADER_LOC_COLOR_AMBIENT",
- value = 14,
- description = "Shader location: vector uniform: ambient color"
- },
- {
- name = "SHADER_LOC_MAP_ALBEDO",
- value = 15,
- description = "Shader location: sampler2d texture: albedo (same as: SHADER_LOC_MAP_DIFFUSE)"
- },
- {
- name = "SHADER_LOC_MAP_METALNESS",
- value = 16,
- description = "Shader location: sampler2d texture: metalness (same as: SHADER_LOC_MAP_SPECULAR)"
- },
- {
- name = "SHADER_LOC_MAP_NORMAL",
- value = 17,
- description = "Shader location: sampler2d texture: normal"
- },
- {
- name = "SHADER_LOC_MAP_ROUGHNESS",
- value = 18,
- description = "Shader location: sampler2d texture: roughness"
- },
- {
- name = "SHADER_LOC_MAP_OCCLUSION",
- value = 19,
- description = "Shader location: sampler2d texture: occlusion"
- },
- {
- name = "SHADER_LOC_MAP_EMISSION",
- value = 20,
- description = "Shader location: sampler2d texture: emission"
- },
- {
- name = "SHADER_LOC_MAP_HEIGHT",
- value = 21,
- description = "Shader location: sampler2d texture: height"
- },
- {
- name = "SHADER_LOC_MAP_CUBEMAP",
- value = 22,
- description = "Shader location: samplerCube texture: cubemap"
- },
- {
- name = "SHADER_LOC_MAP_IRRADIANCE",
- value = 23,
- description = "Shader location: samplerCube texture: irradiance"
- },
- {
- name = "SHADER_LOC_MAP_PREFILTER",
- value = 24,
- description = "Shader location: samplerCube texture: prefilter"
- },
- {
- name = "SHADER_LOC_MAP_BRDF",
- value = 25,
- description = "Shader location: sampler2d texture: brdf"
- }
- }
- },
- {
- name = "ShaderUniformDataType",
- description = "Shader uniform data type",
- values = {
- {
- name = "SHADER_UNIFORM_FLOAT",
- value = 0,
- description = "Shader uniform type: float"
- },
- {
- name = "SHADER_UNIFORM_VEC2",
- value = 1,
- description = "Shader uniform type: vec2 (2 float)"
- },
- {
- name = "SHADER_UNIFORM_VEC3",
- value = 2,
- description = "Shader uniform type: vec3 (3 float)"
- },
- {
- name = "SHADER_UNIFORM_VEC4",
- value = 3,
- description = "Shader uniform type: vec4 (4 float)"
- },
- {
- name = "SHADER_UNIFORM_INT",
- value = 4,
- description = "Shader uniform type: int"
- },
- {
- name = "SHADER_UNIFORM_IVEC2",
- value = 5,
- description = "Shader uniform type: ivec2 (2 int)"
- },
- {
- name = "SHADER_UNIFORM_IVEC3",
- value = 6,
- description = "Shader uniform type: ivec3 (3 int)"
- },
- {
- name = "SHADER_UNIFORM_IVEC4",
- value = 7,
- description = "Shader uniform type: ivec4 (4 int)"
- },
- {
- name = "SHADER_UNIFORM_SAMPLER2D",
- value = 8,
- description = "Shader uniform type: sampler2d"
- }
- }
- },
- {
- name = "ShaderAttributeDataType",
- description = "Shader attribute data types",
- values = {
- {
- name = "SHADER_ATTRIB_FLOAT",
- value = 0,
- description = "Shader attribute type: float"
- },
- {
- name = "SHADER_ATTRIB_VEC2",
- value = 1,
- description = "Shader attribute type: vec2 (2 float)"
- },
- {
- name = "SHADER_ATTRIB_VEC3",
- value = 2,
- description = "Shader attribute type: vec3 (3 float)"
- },
- {
- name = "SHADER_ATTRIB_VEC4",
- value = 3,
- description = "Shader attribute type: vec4 (4 float)"
- }
- }
- },
- {
- name = "PixelFormat",
- description = "Pixel formats",
- values = {
- {
- name = "PIXELFORMAT_UNCOMPRESSED_GRAYSCALE",
- value = 1,
- description = "8 bit per pixel (no alpha)"
- },
- {
- name = "PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA",
- value = 2,
- description = "8*2 bpp (2 channels)"
- },
- {
- name = "PIXELFORMAT_UNCOMPRESSED_R5G6B5",
- value = 3,
- description = "16 bpp"
- },
- {
- name = "PIXELFORMAT_UNCOMPRESSED_R8G8B8",
- value = 4,
- description = "24 bpp"
- },
- {
- name = "PIXELFORMAT_UNCOMPRESSED_R5G5B5A1",
- value = 5,
- description = "16 bpp (1 bit alpha)"
- },
- {
- name = "PIXELFORMAT_UNCOMPRESSED_R4G4B4A4",
- value = 6,
- description = "16 bpp (4 bit alpha)"
- },
- {
- name = "PIXELFORMAT_UNCOMPRESSED_R8G8B8A8",
- value = 7,
- description = "32 bpp"
- },
- {
- name = "PIXELFORMAT_UNCOMPRESSED_R32",
- value = 8,
- description = "32 bpp (1 channel - float)"
- },
- {
- name = "PIXELFORMAT_UNCOMPRESSED_R32G32B32",
- value = 9,
- description = "32*3 bpp (3 channels - float)"
- },
- {
- name = "PIXELFORMAT_UNCOMPRESSED_R32G32B32A32",
- value = 10,
- description = "32*4 bpp (4 channels - float)"
- },
- {
- name = "PIXELFORMAT_COMPRESSED_DXT1_RGB",
- value = 11,
- description = "4 bpp (no alpha)"
- },
- {
- name = "PIXELFORMAT_COMPRESSED_DXT1_RGBA",
- value = 12,
- description = "4 bpp (1 bit alpha)"
- },
- {
- name = "PIXELFORMAT_COMPRESSED_DXT3_RGBA",
- value = 13,
- description = "8 bpp"
- },
- {
- name = "PIXELFORMAT_COMPRESSED_DXT5_RGBA",
- value = 14,
- description = "8 bpp"
- },
- {
- name = "PIXELFORMAT_COMPRESSED_ETC1_RGB",
- value = 15,
- description = "4 bpp"
- },
- {
- name = "PIXELFORMAT_COMPRESSED_ETC2_RGB",
- value = 16,
- description = "4 bpp"
- },
- {
- name = "PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA",
- value = 17,
- description = "8 bpp"
- },
- {
- name = "PIXELFORMAT_COMPRESSED_PVRT_RGB",
- value = 18,
- description = "4 bpp"
- },
- {
- name = "PIXELFORMAT_COMPRESSED_PVRT_RGBA",
- value = 19,
- description = "4 bpp"
- },
- {
- name = "PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA",
- value = 20,
- description = "8 bpp"
- },
- {
- name = "PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA",
- value = 21,
- description = "2 bpp"
- }
- }
- },
- {
- name = "TextureFilter",
- description = "Texture parameters: filter mode",
- values = {
- {
- name = "TEXTURE_FILTER_POINT",
- value = 0,
- description = "No filter, just pixel approximation"
- },
- {
- name = "TEXTURE_FILTER_BILINEAR",
- value = 1,
- description = "Linear filtering"
- },
- {
- name = "TEXTURE_FILTER_TRILINEAR",
- value = 2,
- description = "Trilinear filtering (linear with mipmaps)"
- },
- {
- name = "TEXTURE_FILTER_ANISOTROPIC_4X",
- value = 3,
- description = "Anisotropic filtering 4x"
- },
- {
- name = "TEXTURE_FILTER_ANISOTROPIC_8X",
- value = 4,
- description = "Anisotropic filtering 8x"
- },
- {
- name = "TEXTURE_FILTER_ANISOTROPIC_16X",
- value = 5,
- description = "Anisotropic filtering 16x"
- }
- }
- },
- {
- name = "TextureWrap",
- description = "Texture parameters: wrap mode",
- values = {
- {
- name = "TEXTURE_WRAP_REPEAT",
- value = 0,
- description = "Repeats texture in tiled mode"
- },
- {
- name = "TEXTURE_WRAP_CLAMP",
- value = 1,
- description = "Clamps texture to edge pixel in tiled mode"
- },
- {
- name = "TEXTURE_WRAP_MIRROR_REPEAT",
- value = 2,
- description = "Mirrors and repeats the texture in tiled mode"
- },
- {
- name = "TEXTURE_WRAP_MIRROR_CLAMP",
- value = 3,
- description = "Mirrors and clamps to border the texture in tiled mode"
- }
- }
- },
- {
- name = "CubemapLayout",
- description = "Cubemap layouts",
- values = {
- {
- name = "CUBEMAP_LAYOUT_AUTO_DETECT",
- value = 0,
- description = "Automatically detect layout type"
- },
- {
- name = "CUBEMAP_LAYOUT_LINE_VERTICAL",
- value = 1,
- description = "Layout is defined by a vertical line with faces"
- },
- {
- name = "CUBEMAP_LAYOUT_LINE_HORIZONTAL",
- value = 2,
- description = "Layout is defined by a horizontal line with faces"
- },
- {
- name = "CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR",
- value = 3,
- description = "Layout is defined by a 3x4 cross with cubemap faces"
- },
- {
- name = "CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE",
- value = 4,
- description = "Layout is defined by a 4x3 cross with cubemap faces"
- },
- {
- name = "CUBEMAP_LAYOUT_PANORAMA",
- value = 5,
- description = "Layout is defined by a panorama image (equirrectangular map)"
- }
- }
- },
- {
- name = "FontType",
- description = "Font type, defines generation method",
- values = {
- {
- name = "FONT_DEFAULT",
- value = 0,
- description = "Default font generation, anti-aliased"
- },
- {
- name = "FONT_BITMAP",
- value = 1,
- description = "Bitmap font generation, no anti-aliasing"
- },
- {
- name = "FONT_SDF",
- value = 2,
- description = "SDF font generation, requires external shader"
- }
- }
- },
- {
- name = "BlendMode",
- description = "Color blending modes (pre-defined)",
- values = {
- {
- name = "BLEND_ALPHA",
- value = 0,
- description = "Blend textures considering alpha (default)"
- },
- {
- name = "BLEND_ADDITIVE",
- value = 1,
- description = "Blend textures adding colors"
- },
- {
- name = "BLEND_MULTIPLIED",
- value = 2,
- description = "Blend textures multiplying colors"
- },
- {
- name = "BLEND_ADD_COLORS",
- value = 3,
- description = "Blend textures adding colors (alternative)"
- },
- {
- name = "BLEND_SUBTRACT_COLORS",
- value = 4,
- description = "Blend textures subtracting colors (alternative)"
- },
- {
- name = "BLEND_ALPHA_PREMULTIPLY",
- value = 5,
- description = "Blend premultiplied textures considering alpha"
- },
- {
- name = "BLEND_CUSTOM",
- value = 6,
- description = "Blend textures using custom src/dst factors (use rlSetBlendFactors())"
- },
- {
- name = "BLEND_CUSTOM_SEPARATE",
- value = 7,
- description = "Blend textures using custom rgb/alpha separate src/dst factors (use rlSetBlendFactorsSeparate())"
- }
- }
- },
- {
- name = "Gesture",
- description = "Gesture",
- values = {
- {
- name = "GESTURE_NONE",
- value = 0,
- description = "No gesture"
- },
- {
- name = "GESTURE_TAP",
- value = 1,
- description = "Tap gesture"
- },
- {
- name = "GESTURE_DOUBLETAP",
- value = 2,
- description = "Double tap gesture"
- },
- {
- name = "GESTURE_HOLD",
- value = 4,
- description = "Hold gesture"
- },
- {
- name = "GESTURE_DRAG",
- value = 8,
- description = "Drag gesture"
- },
- {
- name = "GESTURE_SWIPE_RIGHT",
- value = 16,
- description = "Swipe right gesture"
- },
- {
- name = "GESTURE_SWIPE_LEFT",
- value = 32,
- description = "Swipe left gesture"
- },
- {
- name = "GESTURE_SWIPE_UP",
- value = 64,
- description = "Swipe up gesture"
- },
- {
- name = "GESTURE_SWIPE_DOWN",
- value = 128,
- description = "Swipe down gesture"
- },
- {
- name = "GESTURE_PINCH_IN",
- value = 256,
- description = "Pinch in gesture"
- },
- {
- name = "GESTURE_PINCH_OUT",
- value = 512,
- description = "Pinch out gesture"
- }
- }
- },
- {
- name = "CameraMode",
- description = "Camera system modes",
- values = {
- {
- name = "CAMERA_CUSTOM",
- value = 0,
- description = "Custom camera"
- },
- {
- name = "CAMERA_FREE",
- value = 1,
- description = "Free camera"
- },
- {
- name = "CAMERA_ORBITAL",
- value = 2,
- description = "Orbital camera"
- },
- {
- name = "CAMERA_FIRST_PERSON",
- value = 3,
- description = "First person camera"
- },
- {
- name = "CAMERA_THIRD_PERSON",
- value = 4,
- description = "Third person camera"
- }
- }
- },
- {
- name = "CameraProjection",
- description = "Camera projection",
- values = {
- {
- name = "CAMERA_PERSPECTIVE",
- value = 0,
- description = "Perspective projection"
- },
- {
- name = "CAMERA_ORTHOGRAPHIC",
- value = 1,
- description = "Orthographic projection"
- }
- }
- },
- {
- name = "NPatchLayout",
- description = "N-patch layout",
- values = {
- {
- name = "NPATCH_NINE_PATCH",
- value = 0,
- description = "Npatch layout: 3x3 tiles"
- },
- {
- name = "NPATCH_THREE_PATCH_VERTICAL",
- value = 1,
- description = "Npatch layout: 1x3 tiles"
- },
- {
- name = "NPATCH_THREE_PATCH_HORIZONTAL",
- value = 2,
- description = "Npatch layout: 3x1 tiles"
- }
- }
- }
- },
- callbacks = {
- {
- name = "TraceLogCallback",
- description = "Logging: Redirect trace log messages",
- returnType = "void",
- params = {
- {type = "int", name = "logLevel"},
- {type = "const char *", name = "text"},
- {type = "va_list", name = "args"}
- }
- },
- {
- name = "LoadFileDataCallback",
- description = "FileIO: Load binary data",
- returnType = "unsigned char *",
- params = {
- {type = "const char *", name = "fileName"},
- {type = "unsigned int *", name = "bytesRead"}
- }
- },
- {
- name = "SaveFileDataCallback",
- description = "FileIO: Save binary data",
- returnType = "bool",
- params = {
- {type = "const char *", name = "fileName"},
- {type = "void *", name = "data"},
- {type = "unsigned int", name = "bytesToWrite"}
- }
- },
- {
- name = "LoadFileTextCallback",
- description = "FileIO: Load text data",
- returnType = "char *",
- params = {
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "SaveFileTextCallback",
- description = "FileIO: Save text data",
- returnType = "bool",
- params = {
- {type = "const char *", name = "fileName"},
- {type = "char *", name = "text"}
- }
- },
- {
- name = "AudioCallback",
- description = "",
- returnType = "void",
- params = {
- {type = "void *", name = "bufferData"},
- {type = "unsigned int", name = "frames"}
- }
- }
- },
- functions = {
- {
- name = "InitWindow",
- description = "Initialize window and OpenGL context",
- returnType = "void",
- params = {
- {type = "int", name = "width"},
- {type = "int", name = "height"},
- {type = "const char *", name = "title"}
- }
- },
- {
- name = "WindowShouldClose",
- description = "Check if KEY_ESCAPE pressed or Close icon pressed",
- returnType = "bool"
- },
- {
- name = "CloseWindow",
- description = "Close window and unload OpenGL context",
- returnType = "void"
- },
- {
- name = "IsWindowReady",
- description = "Check if window has been initialized successfully",
- returnType = "bool"
- },
- {
- name = "IsWindowFullscreen",
- description = "Check if window is currently fullscreen",
- returnType = "bool"
- },
- {
- name = "IsWindowHidden",
- description = "Check if window is currently hidden (only PLATFORM_DESKTOP)",
- returnType = "bool"
- },
- {
- name = "IsWindowMinimized",
- description = "Check if window is currently minimized (only PLATFORM_DESKTOP)",
- returnType = "bool"
- },
- {
- name = "IsWindowMaximized",
- description = "Check if window is currently maximized (only PLATFORM_DESKTOP)",
- returnType = "bool"
- },
- {
- name = "IsWindowFocused",
- description = "Check if window is currently focused (only PLATFORM_DESKTOP)",
- returnType = "bool"
- },
- {
- name = "IsWindowResized",
- description = "Check if window has been resized last frame",
- returnType = "bool"
- },
- {
- name = "IsWindowState",
- description = "Check if one specific window flag is enabled",
- returnType = "bool",
- params = {
- {type = "unsigned int", name = "flag"}
- }
- },
- {
- name = "SetWindowState",
- description = "Set window configuration state using flags (only PLATFORM_DESKTOP)",
- returnType = "void",
- params = {
- {type = "unsigned int", name = "flags"}
- }
- },
- {
- name = "ClearWindowState",
- description = "Clear window configuration state flags",
- returnType = "void",
- params = {
- {type = "unsigned int", name = "flags"}
- }
- },
- {
- name = "ToggleFullscreen",
- description = "Toggle window state: fullscreen/windowed (only PLATFORM_DESKTOP)",
- returnType = "void"
- },
- {
- name = "MaximizeWindow",
- description = "Set window state: maximized, if resizable (only PLATFORM_DESKTOP)",
- returnType = "void"
- },
- {
- name = "MinimizeWindow",
- description = "Set window state: minimized, if resizable (only PLATFORM_DESKTOP)",
- returnType = "void"
- },
- {
- name = "RestoreWindow",
- description = "Set window state: not minimized/maximized (only PLATFORM_DESKTOP)",
- returnType = "void"
- },
- {
- name = "SetWindowIcon",
- description = "Set icon for window (single image, RGBA 32bit, only PLATFORM_DESKTOP)",
- returnType = "void",
- params = {
- {type = "Image", name = "image"}
- }
- },
- {
- name = "SetWindowIcons",
- description = "Set icon for window (multiple images, RGBA 32bit, only PLATFORM_DESKTOP)",
- returnType = "void",
- params = {
- {type = "Image *", name = "images"},
- {type = "int", name = "count"}
- }
- },
- {
- name = "SetWindowTitle",
- description = "Set title for window (only PLATFORM_DESKTOP)",
- returnType = "void",
- params = {
- {type = "const char *", name = "title"}
- }
- },
- {
- name = "SetWindowPosition",
- description = "Set window position on screen (only PLATFORM_DESKTOP)",
- returnType = "void",
- params = {
- {type = "int", name = "x"},
- {type = "int", name = "y"}
- }
- },
- {
- name = "SetWindowMonitor",
- description = "Set monitor for the current window (fullscreen mode)",
- returnType = "void",
- params = {
- {type = "int", name = "monitor"}
- }
- },
- {
- name = "SetWindowMinSize",
- description = "Set window minimum dimensions (for FLAG_WINDOW_RESIZABLE)",
- returnType = "void",
- params = {
- {type = "int", name = "width"},
- {type = "int", name = "height"}
- }
- },
- {
- name = "SetWindowSize",
- description = "Set window dimensions",
- returnType = "void",
- params = {
- {type = "int", name = "width"},
- {type = "int", name = "height"}
- }
- },
- {
- name = "SetWindowOpacity",
- description = "Set window opacity [0.0f..1.0f] (only PLATFORM_DESKTOP)",
- returnType = "void",
- params = {
- {type = "float", name = "opacity"}
- }
- },
- {
- name = "GetWindowHandle",
- description = "Get native window handle",
- returnType = "void *"
- },
- {
- name = "GetScreenWidth",
- description = "Get current screen width",
- returnType = "int"
- },
- {
- name = "GetScreenHeight",
- description = "Get current screen height",
- returnType = "int"
- },
- {
- name = "GetRenderWidth",
- description = "Get current render width (it considers HiDPI)",
- returnType = "int"
- },
- {
- name = "GetRenderHeight",
- description = "Get current render height (it considers HiDPI)",
- returnType = "int"
- },
- {
- name = "GetMonitorCount",
- description = "Get number of connected monitors",
- returnType = "int"
- },
- {
- name = "GetCurrentMonitor",
- description = "Get current connected monitor",
- returnType = "int"
- },
- {
- name = "GetMonitorPosition",
- description = "Get specified monitor position",
- returnType = "Vector2",
- params = {
- {type = "int", name = "monitor"}
- }
- },
- {
- name = "GetMonitorWidth",
- description = "Get specified monitor width (current video mode used by monitor)",
- returnType = "int",
- params = {
- {type = "int", name = "monitor"}
- }
- },
- {
- name = "GetMonitorHeight",
- description = "Get specified monitor height (current video mode used by monitor)",
- returnType = "int",
- params = {
- {type = "int", name = "monitor"}
- }
- },
- {
- name = "GetMonitorPhysicalWidth",
- description = "Get specified monitor physical width in millimetres",
- returnType = "int",
- params = {
- {type = "int", name = "monitor"}
- }
- },
- {
- name = "GetMonitorPhysicalHeight",
- description = "Get specified monitor physical height in millimetres",
- returnType = "int",
- params = {
- {type = "int", name = "monitor"}
- }
- },
- {
- name = "GetMonitorRefreshRate",
- description = "Get specified monitor refresh rate",
- returnType = "int",
- params = {
- {type = "int", name = "monitor"}
- }
- },
- {
- name = "GetWindowPosition",
- description = "Get window position XY on monitor",
- returnType = "Vector2"
- },
- {
- name = "GetWindowScaleDPI",
- description = "Get window scale DPI factor",
- returnType = "Vector2"
- },
- {
- name = "GetMonitorName",
- description = "Get the human-readable, UTF-8 encoded name of the primary monitor",
- returnType = "const char *",
- params = {
- {type = "int", name = "monitor"}
- }
- },
- {
- name = "SetClipboardText",
- description = "Set clipboard text content",
- returnType = "void",
- params = {
- {type = "const char *", name = "text"}
- }
- },
- {
- name = "GetClipboardText",
- description = "Get clipboard text content",
- returnType = "const char *"
- },
- {
- name = "EnableEventWaiting",
- description = "Enable waiting for events on EndDrawing(), no automatic event polling",
- returnType = "void"
- },
- {
- name = "DisableEventWaiting",
- description = "Disable waiting for events on EndDrawing(), automatic events polling",
- returnType = "void"
- },
- {
- name = "SwapScreenBuffer",
- description = "Swap back buffer with front buffer (screen drawing)",
- returnType = "void"
- },
- {
- name = "PollInputEvents",
- description = "Register all input events",
- returnType = "void"
- },
- {
- name = "WaitTime",
- description = "Wait for some time (halt program execution)",
- returnType = "void",
- params = {
- {type = "double", name = "seconds"}
- }
- },
- {
- name = "ShowCursor",
- description = "Shows cursor",
- returnType = "void"
- },
- {
- name = "HideCursor",
- description = "Hides cursor",
- returnType = "void"
- },
- {
- name = "IsCursorHidden",
- description = "Check if cursor is not visible",
- returnType = "bool"
- },
- {
- name = "EnableCursor",
- description = "Enables cursor (unlock cursor)",
- returnType = "void"
- },
- {
- name = "DisableCursor",
- description = "Disables cursor (lock cursor)",
- returnType = "void"
- },
- {
- name = "IsCursorOnScreen",
- description = "Check if cursor is on the screen",
- returnType = "bool"
- },
- {
- name = "ClearBackground",
- description = "Set background color (framebuffer clear color)",
- returnType = "void",
- params = {
- {type = "Color", name = "color"}
- }
- },
- {
- name = "BeginDrawing",
- description = "Setup canvas (framebuffer) to start drawing",
- returnType = "void"
- },
- {
- name = "EndDrawing",
- description = "End canvas drawing and swap buffers (double buffering)",
- returnType = "void"
- },
- {
- name = "BeginMode2D",
- description = "Begin 2D mode with custom camera (2D)",
- returnType = "void",
- params = {
- {type = "Camera2D", name = "camera"}
- }
- },
- {
- name = "EndMode2D",
- description = "Ends 2D mode with custom camera",
- returnType = "void"
- },
- {
- name = "BeginMode3D",
- description = "Begin 3D mode with custom camera (3D)",
- returnType = "void",
- params = {
- {type = "Camera3D", name = "camera"}
- }
- },
- {
- name = "EndMode3D",
- description = "Ends 3D mode and returns to default 2D orthographic mode",
- returnType = "void"
- },
- {
- name = "BeginTextureMode",
- description = "Begin drawing to render texture",
- returnType = "void",
- params = {
- {type = "RenderTexture2D", name = "target"}
- }
- },
- {
- name = "EndTextureMode",
- description = "Ends drawing to render texture",
- returnType = "void"
- },
- {
- name = "BeginShaderMode",
- description = "Begin custom shader drawing",
- returnType = "void",
- params = {
- {type = "Shader", name = "shader"}
- }
- },
- {
- name = "EndShaderMode",
- description = "End custom shader drawing (use default shader)",
- returnType = "void"
- },
- {
- name = "BeginBlendMode",
- description = "Begin blending mode (alpha, additive, multiplied, subtract, custom)",
- returnType = "void",
- params = {
- {type = "int", name = "mode"}
- }
- },
- {
- name = "EndBlendMode",
- description = "End blending mode (reset to default: alpha blending)",
- returnType = "void"
- },
- {
- name = "BeginScissorMode",
- description = "Begin scissor mode (define screen area for following drawing)",
- returnType = "void",
- params = {
- {type = "int", name = "x"},
- {type = "int", name = "y"},
- {type = "int", name = "width"},
- {type = "int", name = "height"}
- }
- },
- {
- name = "EndScissorMode",
- description = "End scissor mode",
- returnType = "void"
- },
- {
- name = "BeginVrStereoMode",
- description = "Begin stereo rendering (requires VR simulator)",
- returnType = "void",
- params = {
- {type = "VrStereoConfig", name = "config"}
- }
- },
- {
- name = "EndVrStereoMode",
- description = "End stereo rendering (requires VR simulator)",
- returnType = "void"
- },
- {
- name = "LoadVrStereoConfig",
- description = "Load VR stereo config for VR simulator device parameters",
- returnType = "VrStereoConfig",
- params = {
- {type = "VrDeviceInfo", name = "device"}
- }
- },
- {
- name = "UnloadVrStereoConfig",
- description = "Unload VR stereo config",
- returnType = "void",
- params = {
- {type = "VrStereoConfig", name = "config"}
- }
- },
- {
- name = "LoadShader",
- description = "Load shader from files and bind default locations",
- returnType = "Shader",
- params = {
- {type = "const char *", name = "vsFileName"},
- {type = "const char *", name = "fsFileName"}
- }
- },
- {
- name = "LoadShaderFromMemory",
- description = "Load shader from code strings and bind default locations",
- returnType = "Shader",
- params = {
- {type = "const char *", name = "vsCode"},
- {type = "const char *", name = "fsCode"}
- }
- },
- {
- name = "IsShaderReady",
- description = "Check if a shader is ready",
- returnType = "bool",
- params = {
- {type = "Shader", name = "shader"}
- }
- },
- {
- name = "GetShaderLocation",
- description = "Get shader uniform location",
- returnType = "int",
- params = {
- {type = "Shader", name = "shader"},
- {type = "const char *", name = "uniformName"}
- }
- },
- {
- name = "GetShaderLocationAttrib",
- description = "Get shader attribute location",
- returnType = "int",
- params = {
- {type = "Shader", name = "shader"},
- {type = "const char *", name = "attribName"}
- }
- },
- {
- name = "SetShaderValue",
- description = "Set shader uniform value",
- returnType = "void",
- params = {
- {type = "Shader", name = "shader"},
- {type = "int", name = "locIndex"},
- {type = "const void *", name = "value"},
- {type = "int", name = "uniformType"}
- }
- },
- {
- name = "SetShaderValueV",
- description = "Set shader uniform value vector",
- returnType = "void",
- params = {
- {type = "Shader", name = "shader"},
- {type = "int", name = "locIndex"},
- {type = "const void *", name = "value"},
- {type = "int", name = "uniformType"},
- {type = "int", name = "count"}
- }
- },
- {
- name = "SetShaderValueMatrix",
- description = "Set shader uniform value (matrix 4x4)",
- returnType = "void",
- params = {
- {type = "Shader", name = "shader"},
- {type = "int", name = "locIndex"},
- {type = "Matrix", name = "mat"}
- }
- },
- {
- name = "SetShaderValueTexture",
- description = "Set shader uniform value for texture (sampler2d)",
- returnType = "void",
- params = {
- {type = "Shader", name = "shader"},
- {type = "int", name = "locIndex"},
- {type = "Texture2D", name = "texture"}
- }
- },
- {
- name = "UnloadShader",
- description = "Unload shader from GPU memory (VRAM)",
- returnType = "void",
- params = {
- {type = "Shader", name = "shader"}
- }
- },
- {
- name = "GetMouseRay",
- description = "Get a ray trace from mouse position",
- returnType = "Ray",
- params = {
- {type = "Vector2", name = "mousePosition"},
- {type = "Camera", name = "camera"}
- }
- },
- {
- name = "GetCameraMatrix",
- description = "Get camera transform matrix (view matrix)",
- returnType = "Matrix",
- params = {
- {type = "Camera", name = "camera"}
- }
- },
- {
- name = "GetCameraMatrix2D",
- description = "Get camera 2d transform matrix",
- returnType = "Matrix",
- params = {
- {type = "Camera2D", name = "camera"}
- }
- },
- {
- name = "GetWorldToScreen",
- description = "Get the screen space position for a 3d world space position",
- returnType = "Vector2",
- params = {
- {type = "Vector3", name = "position"},
- {type = "Camera", name = "camera"}
- }
- },
- {
- name = "GetScreenToWorld2D",
- description = "Get the world space position for a 2d camera screen space position",
- returnType = "Vector2",
- params = {
- {type = "Vector2", name = "position"},
- {type = "Camera2D", name = "camera"}
- }
- },
- {
- name = "GetWorldToScreenEx",
- description = "Get size position for a 3d world space position",
- returnType = "Vector2",
- params = {
- {type = "Vector3", name = "position"},
- {type = "Camera", name = "camera"},
- {type = "int", name = "width"},
- {type = "int", name = "height"}
- }
- },
- {
- name = "GetWorldToScreen2D",
- description = "Get the screen space position for a 2d camera world space position",
- returnType = "Vector2",
- params = {
- {type = "Vector2", name = "position"},
- {type = "Camera2D", name = "camera"}
- }
- },
- {
- name = "SetTargetFPS",
- description = "Set target FPS (maximum)",
- returnType = "void",
- params = {
- {type = "int", name = "fps"}
- }
- },
- {
- name = "GetFPS",
- description = "Get current FPS",
- returnType = "int"
- },
- {
- name = "GetFrameTime",
- description = "Get time in seconds for last frame drawn (delta time)",
- returnType = "float"
- },
- {
- name = "GetTime",
- description = "Get elapsed time in seconds since InitWindow()",
- returnType = "double"
- },
- {
- name = "GetRandomValue",
- description = "Get a random value between min and max (both included)",
- returnType = "int",
- params = {
- {type = "int", name = "min"},
- {type = "int", name = "max"}
- }
- },
- {
- name = "SetRandomSeed",
- description = "Set the seed for the random number generator",
- returnType = "void",
- params = {
- {type = "unsigned int", name = "seed"}
- }
- },
- {
- name = "TakeScreenshot",
- description = "Takes a screenshot of current screen (filename extension defines format)",
- returnType = "void",
- params = {
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "SetConfigFlags",
- description = "Setup init configuration flags (view FLAGS)",
- returnType = "void",
- params = {
- {type = "unsigned int", name = "flags"}
- }
- },
- {
- name = "TraceLog",
- description = "Show trace log messages (LOG_DEBUG, LOG_INFO, LOG_WARNING, LOG_ERROR...)",
- returnType = "void",
- params = {
- {type = "int", name = "logLevel"},
- {type = "const char *", name = "text"},
- {type = "...", name = "args"}
- }
- },
- {
- name = "SetTraceLogLevel",
- description = "Set the current threshold (minimum) log level",
- returnType = "void",
- params = {
- {type = "int", name = "logLevel"}
- }
- },
- {
- name = "MemAlloc",
- description = "Internal memory allocator",
- returnType = "void *",
- params = {
- {type = "unsigned int", name = "size"}
- }
- },
- {
- name = "MemRealloc",
- description = "Internal memory reallocator",
- returnType = "void *",
- params = {
- {type = "void *", name = "ptr"},
- {type = "unsigned int", name = "size"}
- }
- },
- {
- name = "MemFree",
- description = "Internal memory free",
- returnType = "void",
- params = {
- {type = "void *", name = "ptr"}
- }
- },
- {
- name = "OpenURL",
- description = "Open URL with default system browser (if available)",
- returnType = "void",
- params = {
- {type = "const char *", name = "url"}
- }
- },
- {
- name = "SetTraceLogCallback",
- description = "Set custom trace log",
- returnType = "void",
- params = {
- {type = "TraceLogCallback", name = "callback"}
- }
- },
- {
- name = "SetLoadFileDataCallback",
- description = "Set custom file binary data loader",
- returnType = "void",
- params = {
- {type = "LoadFileDataCallback", name = "callback"}
- }
- },
- {
- name = "SetSaveFileDataCallback",
- description = "Set custom file binary data saver",
- returnType = "void",
- params = {
- {type = "SaveFileDataCallback", name = "callback"}
- }
- },
- {
- name = "SetLoadFileTextCallback",
- description = "Set custom file text data loader",
- returnType = "void",
- params = {
- {type = "LoadFileTextCallback", name = "callback"}
- }
- },
- {
- name = "SetSaveFileTextCallback",
- description = "Set custom file text data saver",
- returnType = "void",
- params = {
- {type = "SaveFileTextCallback", name = "callback"}
- }
- },
- {
- name = "LoadFileData",
- description = "Load file data as byte array (read)",
- returnType = "unsigned char *",
- params = {
- {type = "const char *", name = "fileName"},
- {type = "unsigned int *", name = "bytesRead"}
- }
- },
- {
- name = "UnloadFileData",
- description = "Unload file data allocated by LoadFileData()",
- returnType = "void",
- params = {
- {type = "unsigned char *", name = "data"}
- }
- },
- {
- name = "SaveFileData",
- description = "Save data to file from byte array (write), returns true on success",
- returnType = "bool",
- params = {
- {type = "const char *", name = "fileName"},
- {type = "void *", name = "data"},
- {type = "unsigned int", name = "bytesToWrite"}
- }
- },
- {
- name = "ExportDataAsCode",
- description = "Export data to code (.h), returns true on success",
- returnType = "bool",
- params = {
- {type = "const unsigned char *", name = "data"},
- {type = "unsigned int", name = "size"},
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "LoadFileText",
- description = "Load text data from file (read), returns a '\\0' terminated string",
- returnType = "char *",
- params = {
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "UnloadFileText",
- description = "Unload file text data allocated by LoadFileText()",
- returnType = "void",
- params = {
- {type = "char *", name = "text"}
- }
- },
- {
- name = "SaveFileText",
- description = "Save text data to file (write), string must be '\\0' terminated, returns true on success",
- returnType = "bool",
- params = {
- {type = "const char *", name = "fileName"},
- {type = "char *", name = "text"}
- }
- },
- {
- name = "FileExists",
- description = "Check if file exists",
- returnType = "bool",
- params = {
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "DirectoryExists",
- description = "Check if a directory path exists",
- returnType = "bool",
- params = {
- {type = "const char *", name = "dirPath"}
- }
- },
- {
- name = "IsFileExtension",
- description = "Check file extension (including point: .png, .wav)",
- returnType = "bool",
- params = {
- {type = "const char *", name = "fileName"},
- {type = "const char *", name = "ext"}
- }
- },
- {
- name = "GetFileLength",
- description = "Get file length in bytes (NOTE: GetFileSize() conflicts with windows.h)",
- returnType = "int",
- params = {
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "GetFileExtension",
- description = "Get pointer to extension for a filename string (includes dot: '.png')",
- returnType = "const char *",
- params = {
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "GetFileName",
- description = "Get pointer to filename for a path string",
- returnType = "const char *",
- params = {
- {type = "const char *", name = "filePath"}
- }
- },
- {
- name = "GetFileNameWithoutExt",
- description = "Get filename string without extension (uses static string)",
- returnType = "const char *",
- params = {
- {type = "const char *", name = "filePath"}
- }
- },
- {
- name = "GetDirectoryPath",
- description = "Get full path for a given fileName with path (uses static string)",
- returnType = "const char *",
- params = {
- {type = "const char *", name = "filePath"}
- }
- },
- {
- name = "GetPrevDirectoryPath",
- description = "Get previous directory path for a given path (uses static string)",
- returnType = "const char *",
- params = {
- {type = "const char *", name = "dirPath"}
- }
- },
- {
- name = "GetWorkingDirectory",
- description = "Get current working directory (uses static string)",
- returnType = "const char *"
- },
- {
- name = "GetApplicationDirectory",
- description = "Get the directory if the running application (uses static string)",
- returnType = "const char *"
- },
- {
- name = "ChangeDirectory",
- description = "Change working directory, return true on success",
- returnType = "bool",
- params = {
- {type = "const char *", name = "dir"}
- }
- },
- {
- name = "IsPathFile",
- description = "Check if a given path is a file or a directory",
- returnType = "bool",
- params = {
- {type = "const char *", name = "path"}
- }
- },
- {
- name = "LoadDirectoryFiles",
- description = "Load directory filepaths",
- returnType = "FilePathList",
- params = {
- {type = "const char *", name = "dirPath"}
- }
- },
- {
- name = "LoadDirectoryFilesEx",
- description = "Load directory filepaths with extension filtering and recursive directory scan",
- returnType = "FilePathList",
- params = {
- {type = "const char *", name = "basePath"},
- {type = "const char *", name = "filter"},
- {type = "bool", name = "scanSubdirs"}
- }
- },
- {
- name = "UnloadDirectoryFiles",
- description = "Unload filepaths",
- returnType = "void",
- params = {
- {type = "FilePathList", name = "files"}
- }
- },
- {
- name = "IsFileDropped",
- description = "Check if a file has been dropped into window",
- returnType = "bool"
- },
- {
- name = "LoadDroppedFiles",
- description = "Load dropped filepaths",
- returnType = "FilePathList"
- },
- {
- name = "UnloadDroppedFiles",
- description = "Unload dropped filepaths",
- returnType = "void",
- params = {
- {type = "FilePathList", name = "files"}
- }
- },
- {
- name = "GetFileModTime",
- description = "Get file modification time (last write time)",
- returnType = "long",
- params = {
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "CompressData",
- description = "Compress data (DEFLATE algorithm), memory must be MemFree()",
- returnType = "unsigned char *",
- params = {
- {type = "const unsigned char *", name = "data"},
- {type = "int", name = "dataSize"},
- {type = "int *", name = "compDataSize"}
- }
- },
- {
- name = "DecompressData",
- description = "Decompress data (DEFLATE algorithm), memory must be MemFree()",
- returnType = "unsigned char *",
- params = {
- {type = "const unsigned char *", name = "compData"},
- {type = "int", name = "compDataSize"},
- {type = "int *", name = "dataSize"}
- }
- },
- {
- name = "EncodeDataBase64",
- description = "Encode data to Base64 string, memory must be MemFree()",
- returnType = "char *",
- params = {
- {type = "const unsigned char *", name = "data"},
- {type = "int", name = "dataSize"},
- {type = "int *", name = "outputSize"}
- }
- },
- {
- name = "DecodeDataBase64",
- description = "Decode Base64 string data, memory must be MemFree()",
- returnType = "unsigned char *",
- params = {
- {type = "const unsigned char *", name = "data"},
- {type = "int *", name = "outputSize"}
- }
- },
- {
- name = "IsKeyPressed",
- description = "Check if a key has been pressed once",
- returnType = "bool",
- params = {
- {type = "int", name = "key"}
- }
- },
- {
- name = "IsKeyDown",
- description = "Check if a key is being pressed",
- returnType = "bool",
- params = {
- {type = "int", name = "key"}
- }
- },
- {
- name = "IsKeyReleased",
- description = "Check if a key has been released once",
- returnType = "bool",
- params = {
- {type = "int", name = "key"}
- }
- },
- {
- name = "IsKeyUp",
- description = "Check if a key is NOT being pressed",
- returnType = "bool",
- params = {
- {type = "int", name = "key"}
- }
- },
- {
- name = "SetExitKey",
- description = "Set a custom key to exit program (default is ESC)",
- returnType = "void",
- params = {
- {type = "int", name = "key"}
- }
- },
- {
- name = "GetKeyPressed",
- description = "Get key pressed (keycode), call it multiple times for keys queued, returns 0 when the queue is empty",
- returnType = "int"
- },
- {
- name = "GetCharPressed",
- description = "Get char pressed (unicode), call it multiple times for chars queued, returns 0 when the queue is empty",
- returnType = "int"
- },
- {
- name = "IsGamepadAvailable",
- description = "Check if a gamepad is available",
- returnType = "bool",
- params = {
- {type = "int", name = "gamepad"}
- }
- },
- {
- name = "GetGamepadName",
- description = "Get gamepad internal name id",
- returnType = "const char *",
- params = {
- {type = "int", name = "gamepad"}
- }
- },
- {
- name = "IsGamepadButtonPressed",
- description = "Check if a gamepad button has been pressed once",
- returnType = "bool",
- params = {
- {type = "int", name = "gamepad"},
- {type = "int", name = "button"}
- }
- },
- {
- name = "IsGamepadButtonDown",
- description = "Check if a gamepad button is being pressed",
- returnType = "bool",
- params = {
- {type = "int", name = "gamepad"},
- {type = "int", name = "button"}
- }
- },
- {
- name = "IsGamepadButtonReleased",
- description = "Check if a gamepad button has been released once",
- returnType = "bool",
- params = {
- {type = "int", name = "gamepad"},
- {type = "int", name = "button"}
- }
- },
- {
- name = "IsGamepadButtonUp",
- description = "Check if a gamepad button is NOT being pressed",
- returnType = "bool",
- params = {
- {type = "int", name = "gamepad"},
- {type = "int", name = "button"}
- }
- },
- {
- name = "GetGamepadButtonPressed",
- description = "Get the last gamepad button pressed",
- returnType = "int"
- },
- {
- name = "GetGamepadAxisCount",
- description = "Get gamepad axis count for a gamepad",
- returnType = "int",
- params = {
- {type = "int", name = "gamepad"}
- }
- },
- {
- name = "GetGamepadAxisMovement",
- description = "Get axis movement value for a gamepad axis",
- returnType = "float",
- params = {
- {type = "int", name = "gamepad"},
- {type = "int", name = "axis"}
- }
- },
- {
- name = "SetGamepadMappings",
- description = "Set internal gamepad mappings (SDL_GameControllerDB)",
- returnType = "int",
- params = {
- {type = "const char *", name = "mappings"}
- }
- },
- {
- name = "IsMouseButtonPressed",
- description = "Check if a mouse button has been pressed once",
- returnType = "bool",
- params = {
- {type = "int", name = "button"}
- }
- },
- {
- name = "IsMouseButtonDown",
- description = "Check if a mouse button is being pressed",
- returnType = "bool",
- params = {
- {type = "int", name = "button"}
- }
- },
- {
- name = "IsMouseButtonReleased",
- description = "Check if a mouse button has been released once",
- returnType = "bool",
- params = {
- {type = "int", name = "button"}
- }
- },
- {
- name = "IsMouseButtonUp",
- description = "Check if a mouse button is NOT being pressed",
- returnType = "bool",
- params = {
- {type = "int", name = "button"}
- }
- },
- {
- name = "GetMouseX",
- description = "Get mouse position X",
- returnType = "int"
- },
- {
- name = "GetMouseY",
- description = "Get mouse position Y",
- returnType = "int"
- },
- {
- name = "GetMousePosition",
- description = "Get mouse position XY",
- returnType = "Vector2"
- },
- {
- name = "GetMouseDelta",
- description = "Get mouse delta between frames",
- returnType = "Vector2"
- },
- {
- name = "SetMousePosition",
- description = "Set mouse position XY",
- returnType = "void",
- params = {
- {type = "int", name = "x"},
- {type = "int", name = "y"}
- }
- },
- {
- name = "SetMouseOffset",
- description = "Set mouse offset",
- returnType = "void",
- params = {
- {type = "int", name = "offsetX"},
- {type = "int", name = "offsetY"}
- }
- },
- {
- name = "SetMouseScale",
- description = "Set mouse scaling",
- returnType = "void",
- params = {
- {type = "float", name = "scaleX"},
- {type = "float", name = "scaleY"}
- }
- },
- {
- name = "GetMouseWheelMove",
- description = "Get mouse wheel movement for X or Y, whichever is larger",
- returnType = "float"
- },
- {
- name = "GetMouseWheelMoveV",
- description = "Get mouse wheel movement for both X and Y",
- returnType = "Vector2"
- },
- {
- name = "SetMouseCursor",
- description = "Set mouse cursor",
- returnType = "void",
- params = {
- {type = "int", name = "cursor"}
- }
- },
- {
- name = "GetTouchX",
- description = "Get touch position X for touch point 0 (relative to screen size)",
- returnType = "int"
- },
- {
- name = "GetTouchY",
- description = "Get touch position Y for touch point 0 (relative to screen size)",
- returnType = "int"
- },
- {
- name = "GetTouchPosition",
- description = "Get touch position XY for a touch point index (relative to screen size)",
- returnType = "Vector2",
- params = {
- {type = "int", name = "index"}
- }
- },
- {
- name = "GetTouchPointId",
- description = "Get touch point identifier for given index",
- returnType = "int",
- params = {
- {type = "int", name = "index"}
- }
- },
- {
- name = "GetTouchPointCount",
- description = "Get number of touch points",
- returnType = "int"
- },
- {
- name = "SetGesturesEnabled",
- description = "Enable a set of gestures using flags",
- returnType = "void",
- params = {
- {type = "unsigned int", name = "flags"}
- }
- },
- {
- name = "IsGestureDetected",
- description = "Check if a gesture have been detected",
- returnType = "bool",
- params = {
- {type = "int", name = "gesture"}
- }
- },
- {
- name = "GetGestureDetected",
- description = "Get latest detected gesture",
- returnType = "int"
- },
- {
- name = "GetGestureHoldDuration",
- description = "Get gesture hold time in milliseconds",
- returnType = "float"
- },
- {
- name = "GetGestureDragVector",
- description = "Get gesture drag vector",
- returnType = "Vector2"
- },
- {
- name = "GetGestureDragAngle",
- description = "Get gesture drag angle",
- returnType = "float"
- },
- {
- name = "GetGesturePinchVector",
- description = "Get gesture pinch delta",
- returnType = "Vector2"
- },
- {
- name = "GetGesturePinchAngle",
- description = "Get gesture pinch angle",
- returnType = "float"
- },
- {
- name = "UpdateCamera",
- description = "Update camera position for selected mode",
- returnType = "void",
- params = {
- {type = "Camera *", name = "camera"},
- {type = "int", name = "mode"}
- }
- },
- {
- name = "UpdateCameraPro",
- description = "Update camera movement/rotation",
- returnType = "void",
- params = {
- {type = "Camera *", name = "camera"},
- {type = "Vector3", name = "movement"},
- {type = "Vector3", name = "rotation"},
- {type = "float", name = "zoom"}
- }
- },
- {
- name = "SetShapesTexture",
- description = "Set texture and rectangle to be used on shapes drawing",
- returnType = "void",
- params = {
- {type = "Texture2D", name = "texture"},
- {type = "Rectangle", name = "source"}
- }
- },
- {
- name = "DrawPixel",
- description = "Draw a pixel",
- returnType = "void",
- params = {
- {type = "int", name = "posX"},
- {type = "int", name = "posY"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawPixelV",
- description = "Draw a pixel (Vector version)",
- returnType = "void",
- params = {
- {type = "Vector2", name = "position"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawLine",
- description = "Draw a line",
- returnType = "void",
- params = {
- {type = "int", name = "startPosX"},
- {type = "int", name = "startPosY"},
- {type = "int", name = "endPosX"},
- {type = "int", name = "endPosY"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawLineV",
- description = "Draw a line (Vector version)",
- returnType = "void",
- params = {
- {type = "Vector2", name = "startPos"},
- {type = "Vector2", name = "endPos"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawLineEx",
- description = "Draw a line defining thickness",
- returnType = "void",
- params = {
- {type = "Vector2", name = "startPos"},
- {type = "Vector2", name = "endPos"},
- {type = "float", name = "thick"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawLineBezier",
- description = "Draw a line using cubic-bezier curves in-out",
- returnType = "void",
- params = {
- {type = "Vector2", name = "startPos"},
- {type = "Vector2", name = "endPos"},
- {type = "float", name = "thick"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawLineBezierQuad",
- description = "Draw line using quadratic bezier curves with a control point",
- returnType = "void",
- params = {
- {type = "Vector2", name = "startPos"},
- {type = "Vector2", name = "endPos"},
- {type = "Vector2", name = "controlPos"},
- {type = "float", name = "thick"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawLineBezierCubic",
- description = "Draw line using cubic bezier curves with 2 control points",
- returnType = "void",
- params = {
- {type = "Vector2", name = "startPos"},
- {type = "Vector2", name = "endPos"},
- {type = "Vector2", name = "startControlPos"},
- {type = "Vector2", name = "endControlPos"},
- {type = "float", name = "thick"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawLineStrip",
- description = "Draw lines sequence",
- returnType = "void",
- params = {
- {type = "Vector2 *", name = "points"},
- {type = "int", name = "pointCount"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawCircle",
- description = "Draw a color-filled circle",
- returnType = "void",
- params = {
- {type = "int", name = "centerX"},
- {type = "int", name = "centerY"},
- {type = "float", name = "radius"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawCircleSector",
- description = "Draw a piece of a circle",
- returnType = "void",
- params = {
- {type = "Vector2", name = "center"},
- {type = "float", name = "radius"},
- {type = "float", name = "startAngle"},
- {type = "float", name = "endAngle"},
- {type = "int", name = "segments"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawCircleSectorLines",
- description = "Draw circle sector outline",
- returnType = "void",
- params = {
- {type = "Vector2", name = "center"},
- {type = "float", name = "radius"},
- {type = "float", name = "startAngle"},
- {type = "float", name = "endAngle"},
- {type = "int", name = "segments"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawCircleGradient",
- description = "Draw a gradient-filled circle",
- returnType = "void",
- params = {
- {type = "int", name = "centerX"},
- {type = "int", name = "centerY"},
- {type = "float", name = "radius"},
- {type = "Color", name = "color1"},
- {type = "Color", name = "color2"}
- }
- },
- {
- name = "DrawCircleV",
- description = "Draw a color-filled circle (Vector version)",
- returnType = "void",
- params = {
- {type = "Vector2", name = "center"},
- {type = "float", name = "radius"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawCircleLines",
- description = "Draw circle outline",
- returnType = "void",
- params = {
- {type = "int", name = "centerX"},
- {type = "int", name = "centerY"},
- {type = "float", name = "radius"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawEllipse",
- description = "Draw ellipse",
- returnType = "void",
- params = {
- {type = "int", name = "centerX"},
- {type = "int", name = "centerY"},
- {type = "float", name = "radiusH"},
- {type = "float", name = "radiusV"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawEllipseLines",
- description = "Draw ellipse outline",
- returnType = "void",
- params = {
- {type = "int", name = "centerX"},
- {type = "int", name = "centerY"},
- {type = "float", name = "radiusH"},
- {type = "float", name = "radiusV"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawRing",
- description = "Draw ring",
- returnType = "void",
- params = {
- {type = "Vector2", name = "center"},
- {type = "float", name = "innerRadius"},
- {type = "float", name = "outerRadius"},
- {type = "float", name = "startAngle"},
- {type = "float", name = "endAngle"},
- {type = "int", name = "segments"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawRingLines",
- description = "Draw ring outline",
- returnType = "void",
- params = {
- {type = "Vector2", name = "center"},
- {type = "float", name = "innerRadius"},
- {type = "float", name = "outerRadius"},
- {type = "float", name = "startAngle"},
- {type = "float", name = "endAngle"},
- {type = "int", name = "segments"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawRectangle",
- description = "Draw a color-filled rectangle",
- returnType = "void",
- params = {
- {type = "int", name = "posX"},
- {type = "int", name = "posY"},
- {type = "int", name = "width"},
- {type = "int", name = "height"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawRectangleV",
- description = "Draw a color-filled rectangle (Vector version)",
- returnType = "void",
- params = {
- {type = "Vector2", name = "position"},
- {type = "Vector2", name = "size"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawRectangleRec",
- description = "Draw a color-filled rectangle",
- returnType = "void",
- params = {
- {type = "Rectangle", name = "rec"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawRectanglePro",
- description = "Draw a color-filled rectangle with pro parameters",
- returnType = "void",
- params = {
- {type = "Rectangle", name = "rec"},
- {type = "Vector2", name = "origin"},
- {type = "float", name = "rotation"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawRectangleGradientV",
- description = "Draw a vertical-gradient-filled rectangle",
- returnType = "void",
- params = {
- {type = "int", name = "posX"},
- {type = "int", name = "posY"},
- {type = "int", name = "width"},
- {type = "int", name = "height"},
- {type = "Color", name = "color1"},
- {type = "Color", name = "color2"}
- }
- },
- {
- name = "DrawRectangleGradientH",
- description = "Draw a horizontal-gradient-filled rectangle",
- returnType = "void",
- params = {
- {type = "int", name = "posX"},
- {type = "int", name = "posY"},
- {type = "int", name = "width"},
- {type = "int", name = "height"},
- {type = "Color", name = "color1"},
- {type = "Color", name = "color2"}
- }
- },
- {
- name = "DrawRectangleGradientEx",
- description = "Draw a gradient-filled rectangle with custom vertex colors",
- returnType = "void",
- params = {
- {type = "Rectangle", name = "rec"},
- {type = "Color", name = "col1"},
- {type = "Color", name = "col2"},
- {type = "Color", name = "col3"},
- {type = "Color", name = "col4"}
- }
- },
- {
- name = "DrawRectangleLines",
- description = "Draw rectangle outline",
- returnType = "void",
- params = {
- {type = "int", name = "posX"},
- {type = "int", name = "posY"},
- {type = "int", name = "width"},
- {type = "int", name = "height"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawRectangleLinesEx",
- description = "Draw rectangle outline with extended parameters",
- returnType = "void",
- params = {
- {type = "Rectangle", name = "rec"},
- {type = "float", name = "lineThick"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawRectangleRounded",
- description = "Draw rectangle with rounded edges",
- returnType = "void",
- params = {
- {type = "Rectangle", name = "rec"},
- {type = "float", name = "roundness"},
- {type = "int", name = "segments"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawRectangleRoundedLines",
- description = "Draw rectangle with rounded edges outline",
- returnType = "void",
- params = {
- {type = "Rectangle", name = "rec"},
- {type = "float", name = "roundness"},
- {type = "int", name = "segments"},
- {type = "float", name = "lineThick"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawTriangle",
- description = "Draw a color-filled triangle (vertex in counter-clockwise order!)",
- returnType = "void",
- params = {
- {type = "Vector2", name = "v1"},
- {type = "Vector2", name = "v2"},
- {type = "Vector2", name = "v3"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawTriangleLines",
- description = "Draw triangle outline (vertex in counter-clockwise order!)",
- returnType = "void",
- params = {
- {type = "Vector2", name = "v1"},
- {type = "Vector2", name = "v2"},
- {type = "Vector2", name = "v3"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawTriangleFan",
- description = "Draw a triangle fan defined by points (first vertex is the center)",
- returnType = "void",
- params = {
- {type = "Vector2 *", name = "points"},
- {type = "int", name = "pointCount"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawTriangleStrip",
- description = "Draw a triangle strip defined by points",
- returnType = "void",
- params = {
- {type = "Vector2 *", name = "points"},
- {type = "int", name = "pointCount"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawPoly",
- description = "Draw a regular polygon (Vector version)",
- returnType = "void",
- params = {
- {type = "Vector2", name = "center"},
- {type = "int", name = "sides"},
- {type = "float", name = "radius"},
- {type = "float", name = "rotation"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawPolyLines",
- description = "Draw a polygon outline of n sides",
- returnType = "void",
- params = {
- {type = "Vector2", name = "center"},
- {type = "int", name = "sides"},
- {type = "float", name = "radius"},
- {type = "float", name = "rotation"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawPolyLinesEx",
- description = "Draw a polygon outline of n sides with extended parameters",
- returnType = "void",
- params = {
- {type = "Vector2", name = "center"},
- {type = "int", name = "sides"},
- {type = "float", name = "radius"},
- {type = "float", name = "rotation"},
- {type = "float", name = "lineThick"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "CheckCollisionRecs",
- description = "Check collision between two rectangles",
- returnType = "bool",
- params = {
- {type = "Rectangle", name = "rec1"},
- {type = "Rectangle", name = "rec2"}
- }
- },
- {
- name = "CheckCollisionCircles",
- description = "Check collision between two circles",
- returnType = "bool",
- params = {
- {type = "Vector2", name = "center1"},
- {type = "float", name = "radius1"},
- {type = "Vector2", name = "center2"},
- {type = "float", name = "radius2"}
- }
- },
- {
- name = "CheckCollisionCircleRec",
- description = "Check collision between circle and rectangle",
- returnType = "bool",
- params = {
- {type = "Vector2", name = "center"},
- {type = "float", name = "radius"},
- {type = "Rectangle", name = "rec"}
- }
- },
- {
- name = "CheckCollisionPointRec",
- description = "Check if point is inside rectangle",
- returnType = "bool",
- params = {
- {type = "Vector2", name = "point"},
- {type = "Rectangle", name = "rec"}
- }
- },
- {
- name = "CheckCollisionPointCircle",
- description = "Check if point is inside circle",
- returnType = "bool",
- params = {
- {type = "Vector2", name = "point"},
- {type = "Vector2", name = "center"},
- {type = "float", name = "radius"}
- }
- },
- {
- name = "CheckCollisionPointTriangle",
- description = "Check if point is inside a triangle",
- returnType = "bool",
- params = {
- {type = "Vector2", name = "point"},
- {type = "Vector2", name = "p1"},
- {type = "Vector2", name = "p2"},
- {type = "Vector2", name = "p3"}
- }
- },
- {
- name = "CheckCollisionPointPoly",
- description = "Check if point is within a polygon described by array of vertices",
- returnType = "bool",
- params = {
- {type = "Vector2", name = "point"},
- {type = "Vector2 *", name = "points"},
- {type = "int", name = "pointCount"}
- }
- },
- {
- name = "CheckCollisionLines",
- description = "Check the collision between two lines defined by two points each, returns collision point by reference",
- returnType = "bool",
- params = {
- {type = "Vector2", name = "startPos1"},
- {type = "Vector2", name = "endPos1"},
- {type = "Vector2", name = "startPos2"},
- {type = "Vector2", name = "endPos2"},
- {type = "Vector2 *", name = "collisionPoint"}
- }
- },
- {
- name = "CheckCollisionPointLine",
- description = "Check if point belongs to line created between two points [p1] and [p2] with defined margin in pixels [threshold]",
- returnType = "bool",
- params = {
- {type = "Vector2", name = "point"},
- {type = "Vector2", name = "p1"},
- {type = "Vector2", name = "p2"},
- {type = "int", name = "threshold"}
- }
- },
- {
- name = "GetCollisionRec",
- description = "Get collision rectangle for two rectangles collision",
- returnType = "Rectangle",
- params = {
- {type = "Rectangle", name = "rec1"},
- {type = "Rectangle", name = "rec2"}
- }
- },
- {
- name = "LoadImage",
- description = "Load image from file into CPU memory (RAM)",
- returnType = "Image",
- params = {
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "LoadImageRaw",
- description = "Load image from RAW file data",
- returnType = "Image",
- params = {
- {type = "const char *", name = "fileName"},
- {type = "int", name = "width"},
- {type = "int", name = "height"},
- {type = "int", name = "format"},
- {type = "int", name = "headerSize"}
- }
- },
- {
- name = "LoadImageAnim",
- description = "Load image sequence from file (frames appended to image.data)",
- returnType = "Image",
- params = {
- {type = "const char *", name = "fileName"},
- {type = "int *", name = "frames"}
- }
- },
- {
- name = "LoadImageFromMemory",
- description = "Load image from memory buffer, fileType refers to extension: i.e. '.png'",
- returnType = "Image",
- params = {
- {type = "const char *", name = "fileType"},
- {type = "const unsigned char *", name = "fileData"},
- {type = "int", name = "dataSize"}
- }
- },
- {
- name = "LoadImageFromTexture",
- description = "Load image from GPU texture data",
- returnType = "Image",
- params = {
- {type = "Texture2D", name = "texture"}
- }
- },
- {
- name = "LoadImageFromScreen",
- description = "Load image from screen buffer and (screenshot)",
- returnType = "Image"
- },
- {
- name = "IsImageReady",
- description = "Check if an image is ready",
- returnType = "bool",
- params = {
- {type = "Image", name = "image"}
- }
- },
- {
- name = "UnloadImage",
- description = "Unload image from CPU memory (RAM)",
- returnType = "void",
- params = {
- {type = "Image", name = "image"}
- }
- },
- {
- name = "ExportImage",
- description = "Export image data to file, returns true on success",
- returnType = "bool",
- params = {
- {type = "Image", name = "image"},
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "ExportImageAsCode",
- description = "Export image as code file defining an array of bytes, returns true on success",
- returnType = "bool",
- params = {
- {type = "Image", name = "image"},
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "GenImageColor",
- description = "Generate image: plain color",
- returnType = "Image",
- params = {
- {type = "int", name = "width"},
- {type = "int", name = "height"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "GenImageGradientV",
- description = "Generate image: vertical gradient",
- returnType = "Image",
- params = {
- {type = "int", name = "width"},
- {type = "int", name = "height"},
- {type = "Color", name = "top"},
- {type = "Color", name = "bottom"}
- }
- },
- {
- name = "GenImageGradientH",
- description = "Generate image: horizontal gradient",
- returnType = "Image",
- params = {
- {type = "int", name = "width"},
- {type = "int", name = "height"},
- {type = "Color", name = "left"},
- {type = "Color", name = "right"}
- }
- },
- {
- name = "GenImageGradientRadial",
- description = "Generate image: radial gradient",
- returnType = "Image",
- params = {
- {type = "int", name = "width"},
- {type = "int", name = "height"},
- {type = "float", name = "density"},
- {type = "Color", name = "inner"},
- {type = "Color", name = "outer"}
- }
- },
- {
- name = "GenImageChecked",
- description = "Generate image: checked",
- returnType = "Image",
- params = {
- {type = "int", name = "width"},
- {type = "int", name = "height"},
- {type = "int", name = "checksX"},
- {type = "int", name = "checksY"},
- {type = "Color", name = "col1"},
- {type = "Color", name = "col2"}
- }
- },
- {
- name = "GenImageWhiteNoise",
- description = "Generate image: white noise",
- returnType = "Image",
- params = {
- {type = "int", name = "width"},
- {type = "int", name = "height"},
- {type = "float", name = "factor"}
- }
- },
- {
- name = "GenImagePerlinNoise",
- description = "Generate image: perlin noise",
- returnType = "Image",
- params = {
- {type = "int", name = "width"},
- {type = "int", name = "height"},
- {type = "int", name = "offsetX"},
- {type = "int", name = "offsetY"},
- {type = "float", name = "scale"}
- }
- },
- {
- name = "GenImageCellular",
- description = "Generate image: cellular algorithm, bigger tileSize means bigger cells",
- returnType = "Image",
- params = {
- {type = "int", name = "width"},
- {type = "int", name = "height"},
- {type = "int", name = "tileSize"}
- }
- },
- {
- name = "GenImageText",
- description = "Generate image: grayscale image from text data",
- returnType = "Image",
- params = {
- {type = "int", name = "width"},
- {type = "int", name = "height"},
- {type = "const char *", name = "text"}
- }
- },
- {
- name = "ImageCopy",
- description = "Create an image duplicate (useful for transformations)",
- returnType = "Image",
- params = {
- {type = "Image", name = "image"}
- }
- },
- {
- name = "ImageFromImage",
- description = "Create an image from another image piece",
- returnType = "Image",
- params = {
- {type = "Image", name = "image"},
- {type = "Rectangle", name = "rec"}
- }
- },
- {
- name = "ImageText",
- description = "Create an image from text (default font)",
- returnType = "Image",
- params = {
- {type = "const char *", name = "text"},
- {type = "int", name = "fontSize"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ImageTextEx",
- description = "Create an image from text (custom sprite font)",
- returnType = "Image",
- params = {
- {type = "Font", name = "font"},
- {type = "const char *", name = "text"},
- {type = "float", name = "fontSize"},
- {type = "float", name = "spacing"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "ImageFormat",
- description = "Convert image data to desired format",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"},
- {type = "int", name = "newFormat"}
- }
- },
- {
- name = "ImageToPOT",
- description = "Convert image to POT (power-of-two)",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"},
- {type = "Color", name = "fill"}
- }
- },
- {
- name = "ImageCrop",
- description = "Crop an image to a defined rectangle",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"},
- {type = "Rectangle", name = "crop"}
- }
- },
- {
- name = "ImageAlphaCrop",
- description = "Crop image depending on alpha value",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"},
- {type = "float", name = "threshold"}
- }
- },
- {
- name = "ImageAlphaClear",
- description = "Clear alpha channel to desired color",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"},
- {type = "Color", name = "color"},
- {type = "float", name = "threshold"}
- }
- },
- {
- name = "ImageAlphaMask",
- description = "Apply alpha mask to image",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"},
- {type = "Image", name = "alphaMask"}
- }
- },
- {
- name = "ImageAlphaPremultiply",
- description = "Premultiply alpha channel",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"}
- }
- },
- {
- name = "ImageBlurGaussian",
- description = "Apply Gaussian blur using a box blur approximation",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"},
- {type = "int", name = "blurSize"}
- }
- },
- {
- name = "ImageResize",
- description = "Resize image (Bicubic scaling algorithm)",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"},
- {type = "int", name = "newWidth"},
- {type = "int", name = "newHeight"}
- }
- },
- {
- name = "ImageResizeNN",
- description = "Resize image (Nearest-Neighbor scaling algorithm)",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"},
- {type = "int", name = "newWidth"},
- {type = "int", name = "newHeight"}
- }
- },
- {
- name = "ImageResizeCanvas",
- description = "Resize canvas and fill with color",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"},
- {type = "int", name = "newWidth"},
- {type = "int", name = "newHeight"},
- {type = "int", name = "offsetX"},
- {type = "int", name = "offsetY"},
- {type = "Color", name = "fill"}
- }
- },
- {
- name = "ImageMipmaps",
- description = "Compute all mipmap levels for a provided image",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"}
- }
- },
- {
- name = "ImageDither",
- description = "Dither image data to 16bpp or lower (Floyd-Steinberg dithering)",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"},
- {type = "int", name = "rBpp"},
- {type = "int", name = "gBpp"},
- {type = "int", name = "bBpp"},
- {type = "int", name = "aBpp"}
- }
- },
- {
- name = "ImageFlipVertical",
- description = "Flip image vertically",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"}
- }
- },
- {
- name = "ImageFlipHorizontal",
- description = "Flip image horizontally",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"}
- }
- },
- {
- name = "ImageRotateCW",
- description = "Rotate image clockwise 90deg",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"}
- }
- },
- {
- name = "ImageRotateCCW",
- description = "Rotate image counter-clockwise 90deg",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"}
- }
- },
- {
- name = "ImageColorTint",
- description = "Modify image color: tint",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ImageColorInvert",
- description = "Modify image color: invert",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"}
- }
- },
- {
- name = "ImageColorGrayscale",
- description = "Modify image color: grayscale",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"}
- }
- },
- {
- name = "ImageColorContrast",
- description = "Modify image color: contrast (-100 to 100)",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"},
- {type = "float", name = "contrast"}
- }
- },
- {
- name = "ImageColorBrightness",
- description = "Modify image color: brightness (-255 to 255)",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"},
- {type = "int", name = "brightness"}
- }
- },
- {
- name = "ImageColorReplace",
- description = "Modify image color: replace color",
- returnType = "void",
- params = {
- {type = "Image *", name = "image"},
- {type = "Color", name = "color"},
- {type = "Color", name = "replace"}
- }
- },
- {
- name = "LoadImageColors",
- description = "Load color data from image as a Color array (RGBA - 32bit)",
- returnType = "Color *",
- params = {
- {type = "Image", name = "image"}
- }
- },
- {
- name = "LoadImagePalette",
- description = "Load colors palette from image as a Color array (RGBA - 32bit)",
- returnType = "Color *",
- params = {
- {type = "Image", name = "image"},
- {type = "int", name = "maxPaletteSize"},
- {type = "int *", name = "colorCount"}
- }
- },
- {
- name = "UnloadImageColors",
- description = "Unload color data loaded with LoadImageColors()",
- returnType = "void",
- params = {
- {type = "Color *", name = "colors"}
- }
- },
- {
- name = "UnloadImagePalette",
- description = "Unload colors palette loaded with LoadImagePalette()",
- returnType = "void",
- params = {
- {type = "Color *", name = "colors"}
- }
- },
- {
- name = "GetImageAlphaBorder",
- description = "Get image alpha border rectangle",
- returnType = "Rectangle",
- params = {
- {type = "Image", name = "image"},
- {type = "float", name = "threshold"}
- }
- },
- {
- name = "GetImageColor",
- description = "Get image pixel color at (x, y) position",
- returnType = "Color",
- params = {
- {type = "Image", name = "image"},
- {type = "int", name = "x"},
- {type = "int", name = "y"}
- }
- },
- {
- name = "ImageClearBackground",
- description = "Clear image background with given color",
- returnType = "void",
- params = {
- {type = "Image *", name = "dst"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ImageDrawPixel",
- description = "Draw pixel within an image",
- returnType = "void",
- params = {
- {type = "Image *", name = "dst"},
- {type = "int", name = "posX"},
- {type = "int", name = "posY"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ImageDrawPixelV",
- description = "Draw pixel within an image (Vector version)",
- returnType = "void",
- params = {
- {type = "Image *", name = "dst"},
- {type = "Vector2", name = "position"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ImageDrawLine",
- description = "Draw line within an image",
- returnType = "void",
- params = {
- {type = "Image *", name = "dst"},
- {type = "int", name = "startPosX"},
- {type = "int", name = "startPosY"},
- {type = "int", name = "endPosX"},
- {type = "int", name = "endPosY"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ImageDrawLineV",
- description = "Draw line within an image (Vector version)",
- returnType = "void",
- params = {
- {type = "Image *", name = "dst"},
- {type = "Vector2", name = "start"},
- {type = "Vector2", name = "end"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ImageDrawCircle",
- description = "Draw a filled circle within an image",
- returnType = "void",
- params = {
- {type = "Image *", name = "dst"},
- {type = "int", name = "centerX"},
- {type = "int", name = "centerY"},
- {type = "int", name = "radius"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ImageDrawCircleV",
- description = "Draw a filled circle within an image (Vector version)",
- returnType = "void",
- params = {
- {type = "Image *", name = "dst"},
- {type = "Vector2", name = "center"},
- {type = "int", name = "radius"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ImageDrawCircleLines",
- description = "Draw circle outline within an image",
- returnType = "void",
- params = {
- {type = "Image *", name = "dst"},
- {type = "int", name = "centerX"},
- {type = "int", name = "centerY"},
- {type = "int", name = "radius"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ImageDrawCircleLinesV",
- description = "Draw circle outline within an image (Vector version)",
- returnType = "void",
- params = {
- {type = "Image *", name = "dst"},
- {type = "Vector2", name = "center"},
- {type = "int", name = "radius"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ImageDrawRectangle",
- description = "Draw rectangle within an image",
- returnType = "void",
- params = {
- {type = "Image *", name = "dst"},
- {type = "int", name = "posX"},
- {type = "int", name = "posY"},
- {type = "int", name = "width"},
- {type = "int", name = "height"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ImageDrawRectangleV",
- description = "Draw rectangle within an image (Vector version)",
- returnType = "void",
- params = {
- {type = "Image *", name = "dst"},
- {type = "Vector2", name = "position"},
- {type = "Vector2", name = "size"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ImageDrawRectangleRec",
- description = "Draw rectangle within an image",
- returnType = "void",
- params = {
- {type = "Image *", name = "dst"},
- {type = "Rectangle", name = "rec"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ImageDrawRectangleLines",
- description = "Draw rectangle lines within an image",
- returnType = "void",
- params = {
- {type = "Image *", name = "dst"},
- {type = "Rectangle", name = "rec"},
- {type = "int", name = "thick"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ImageDraw",
- description = "Draw a source image within a destination image (tint applied to source)",
- returnType = "void",
- params = {
- {type = "Image *", name = "dst"},
- {type = "Image", name = "src"},
- {type = "Rectangle", name = "srcRec"},
- {type = "Rectangle", name = "dstRec"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "ImageDrawText",
- description = "Draw text (using default font) within an image (destination)",
- returnType = "void",
- params = {
- {type = "Image *", name = "dst"},
- {type = "const char *", name = "text"},
- {type = "int", name = "posX"},
- {type = "int", name = "posY"},
- {type = "int", name = "fontSize"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ImageDrawTextEx",
- description = "Draw text (custom sprite font) within an image (destination)",
- returnType = "void",
- params = {
- {type = "Image *", name = "dst"},
- {type = "Font", name = "font"},
- {type = "const char *", name = "text"},
- {type = "Vector2", name = "position"},
- {type = "float", name = "fontSize"},
- {type = "float", name = "spacing"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "LoadTexture",
- description = "Load texture from file into GPU memory (VRAM)",
- returnType = "Texture2D",
- params = {
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "LoadTextureFromImage",
- description = "Load texture from image data",
- returnType = "Texture2D",
- params = {
- {type = "Image", name = "image"}
- }
- },
- {
- name = "LoadTextureCubemap",
- description = "Load cubemap from image, multiple image cubemap layouts supported",
- returnType = "TextureCubemap",
- params = {
- {type = "Image", name = "image"},
- {type = "int", name = "layout"}
- }
- },
- {
- name = "LoadRenderTexture",
- description = "Load texture for rendering (framebuffer)",
- returnType = "RenderTexture2D",
- params = {
- {type = "int", name = "width"},
- {type = "int", name = "height"}
- }
- },
- {
- name = "IsTextureReady",
- description = "Check if a texture is ready",
- returnType = "bool",
- params = {
- {type = "Texture2D", name = "texture"}
- }
- },
- {
- name = "UnloadTexture",
- description = "Unload texture from GPU memory (VRAM)",
- returnType = "void",
- params = {
- {type = "Texture2D", name = "texture"}
- }
- },
- {
- name = "IsRenderTextureReady",
- description = "Check if a render texture is ready",
- returnType = "bool",
- params = {
- {type = "RenderTexture2D", name = "target"}
- }
- },
- {
- name = "UnloadRenderTexture",
- description = "Unload render texture from GPU memory (VRAM)",
- returnType = "void",
- params = {
- {type = "RenderTexture2D", name = "target"}
- }
- },
- {
- name = "UpdateTexture",
- description = "Update GPU texture with new data",
- returnType = "void",
- params = {
- {type = "Texture2D", name = "texture"},
- {type = "const void *", name = "pixels"}
- }
- },
- {
- name = "UpdateTextureRec",
- description = "Update GPU texture rectangle with new data",
- returnType = "void",
- params = {
- {type = "Texture2D", name = "texture"},
- {type = "Rectangle", name = "rec"},
- {type = "const void *", name = "pixels"}
- }
- },
- {
- name = "GenTextureMipmaps",
- description = "Generate GPU mipmaps for a texture",
- returnType = "void",
- params = {
- {type = "Texture2D *", name = "texture"}
- }
- },
- {
- name = "SetTextureFilter",
- description = "Set texture scaling filter mode",
- returnType = "void",
- params = {
- {type = "Texture2D", name = "texture"},
- {type = "int", name = "filter"}
- }
- },
- {
- name = "SetTextureWrap",
- description = "Set texture wrapping mode",
- returnType = "void",
- params = {
- {type = "Texture2D", name = "texture"},
- {type = "int", name = "wrap"}
- }
- },
- {
- name = "DrawTexture",
- description = "Draw a Texture2D",
- returnType = "void",
- params = {
- {type = "Texture2D", name = "texture"},
- {type = "int", name = "posX"},
- {type = "int", name = "posY"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "DrawTextureV",
- description = "Draw a Texture2D with position defined as Vector2",
- returnType = "void",
- params = {
- {type = "Texture2D", name = "texture"},
- {type = "Vector2", name = "position"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "DrawTextureEx",
- description = "Draw a Texture2D with extended parameters",
- returnType = "void",
- params = {
- {type = "Texture2D", name = "texture"},
- {type = "Vector2", name = "position"},
- {type = "float", name = "rotation"},
- {type = "float", name = "scale"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "DrawTextureRec",
- description = "Draw a part of a texture defined by a rectangle",
- returnType = "void",
- params = {
- {type = "Texture2D", name = "texture"},
- {type = "Rectangle", name = "source"},
- {type = "Vector2", name = "position"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "DrawTexturePro",
- description = "Draw a part of a texture defined by a rectangle with 'pro' parameters",
- returnType = "void",
- params = {
- {type = "Texture2D", name = "texture"},
- {type = "Rectangle", name = "source"},
- {type = "Rectangle", name = "dest"},
- {type = "Vector2", name = "origin"},
- {type = "float", name = "rotation"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "DrawTextureNPatch",
- description = "Draws a texture (or part of it) that stretches or shrinks nicely",
- returnType = "void",
- params = {
- {type = "Texture2D", name = "texture"},
- {type = "NPatchInfo", name = "nPatchInfo"},
- {type = "Rectangle", name = "dest"},
- {type = "Vector2", name = "origin"},
- {type = "float", name = "rotation"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "Fade",
- description = "Get color with alpha applied, alpha goes from 0.0f to 1.0f",
- returnType = "Color",
- params = {
- {type = "Color", name = "color"},
- {type = "float", name = "alpha"}
- }
- },
- {
- name = "ColorToInt",
- description = "Get hexadecimal value for a Color",
- returnType = "int",
- params = {
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ColorNormalize",
- description = "Get Color normalized as float [0..1]",
- returnType = "Vector4",
- params = {
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ColorFromNormalized",
- description = "Get Color from normalized values [0..1]",
- returnType = "Color",
- params = {
- {type = "Vector4", name = "normalized"}
- }
- },
- {
- name = "ColorToHSV",
- description = "Get HSV values for a Color, hue [0..360], saturation/value [0..1]",
- returnType = "Vector3",
- params = {
- {type = "Color", name = "color"}
- }
- },
- {
- name = "ColorFromHSV",
- description = "Get a Color from HSV values, hue [0..360], saturation/value [0..1]",
- returnType = "Color",
- params = {
- {type = "float", name = "hue"},
- {type = "float", name = "saturation"},
- {type = "float", name = "value"}
- }
- },
- {
- name = "ColorTint",
- description = "Get color multiplied with another color",
- returnType = "Color",
- params = {
- {type = "Color", name = "color"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "ColorBrightness",
- description = "Get color with brightness correction, brightness factor goes from -1.0f to 1.0f",
- returnType = "Color",
- params = {
- {type = "Color", name = "color"},
- {type = "float", name = "factor"}
- }
- },
- {
- name = "ColorContrast",
- description = "Get color with contrast correction, contrast values between -1.0f and 1.0f",
- returnType = "Color",
- params = {
- {type = "Color", name = "color"},
- {type = "float", name = "contrast"}
- }
- },
- {
- name = "ColorAlpha",
- description = "Get color with alpha applied, alpha goes from 0.0f to 1.0f",
- returnType = "Color",
- params = {
- {type = "Color", name = "color"},
- {type = "float", name = "alpha"}
- }
- },
- {
- name = "ColorAlphaBlend",
- description = "Get src alpha-blended into dst color with tint",
- returnType = "Color",
- params = {
- {type = "Color", name = "dst"},
- {type = "Color", name = "src"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "GetColor",
- description = "Get Color structure from hexadecimal value",
- returnType = "Color",
- params = {
- {type = "unsigned int", name = "hexValue"}
- }
- },
- {
- name = "GetPixelColor",
- description = "Get Color from a source pixel pointer of certain format",
- returnType = "Color",
- params = {
- {type = "void *", name = "srcPtr"},
- {type = "int", name = "format"}
- }
- },
- {
- name = "SetPixelColor",
- description = "Set color formatted into destination pixel pointer",
- returnType = "void",
- params = {
- {type = "void *", name = "dstPtr"},
- {type = "Color", name = "color"},
- {type = "int", name = "format"}
- }
- },
- {
- name = "GetPixelDataSize",
- description = "Get pixel data size in bytes for certain format",
- returnType = "int",
- params = {
- {type = "int", name = "width"},
- {type = "int", name = "height"},
- {type = "int", name = "format"}
- }
- },
- {
- name = "GetFontDefault",
- description = "Get the default Font",
- returnType = "Font"
- },
- {
- name = "LoadFont",
- description = "Load font from file into GPU memory (VRAM)",
- returnType = "Font",
- params = {
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "LoadFontEx",
- description = "Load font from file with extended parameters, use NULL for fontChars and 0 for glyphCount to load the default character set",
- returnType = "Font",
- params = {
- {type = "const char *", name = "fileName"},
- {type = "int", name = "fontSize"},
- {type = "int *", name = "fontChars"},
- {type = "int", name = "glyphCount"}
- }
- },
- {
- name = "LoadFontFromImage",
- description = "Load font from Image (XNA style)",
- returnType = "Font",
- params = {
- {type = "Image", name = "image"},
- {type = "Color", name = "key"},
- {type = "int", name = "firstChar"}
- }
- },
- {
- name = "LoadFontFromMemory",
- description = "Load font from memory buffer, fileType refers to extension: i.e. '.ttf'",
- returnType = "Font",
- params = {
- {type = "const char *", name = "fileType"},
- {type = "const unsigned char *", name = "fileData"},
- {type = "int", name = "dataSize"},
- {type = "int", name = "fontSize"},
- {type = "int *", name = "fontChars"},
- {type = "int", name = "glyphCount"}
- }
- },
- {
- name = "IsFontReady",
- description = "Check if a font is ready",
- returnType = "bool",
- params = {
- {type = "Font", name = "font"}
- }
- },
- {
- name = "LoadFontData",
- description = "Load font data for further use",
- returnType = "GlyphInfo *",
- params = {
- {type = "const unsigned char *", name = "fileData"},
- {type = "int", name = "dataSize"},
- {type = "int", name = "fontSize"},
- {type = "int *", name = "fontChars"},
- {type = "int", name = "glyphCount"},
- {type = "int", name = "type"}
- }
- },
- {
- name = "GenImageFontAtlas",
- description = "Generate image font atlas using chars info",
- returnType = "Image",
- params = {
- {type = "const GlyphInfo *", name = "chars"},
- {type = "Rectangle **", name = "recs"},
- {type = "int", name = "glyphCount"},
- {type = "int", name = "fontSize"},
- {type = "int", name = "padding"},
- {type = "int", name = "packMethod"}
- }
- },
- {
- name = "UnloadFontData",
- description = "Unload font chars info data (RAM)",
- returnType = "void",
- params = {
- {type = "GlyphInfo *", name = "chars"},
- {type = "int", name = "glyphCount"}
- }
- },
- {
- name = "UnloadFont",
- description = "Unload font from GPU memory (VRAM)",
- returnType = "void",
- params = {
- {type = "Font", name = "font"}
- }
- },
- {
- name = "ExportFontAsCode",
- description = "Export font as code file, returns true on success",
- returnType = "bool",
- params = {
- {type = "Font", name = "font"},
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "DrawFPS",
- description = "Draw current FPS",
- returnType = "void",
- params = {
- {type = "int", name = "posX"},
- {type = "int", name = "posY"}
- }
- },
- {
- name = "DrawText",
- description = "Draw text (using default font)",
- returnType = "void",
- params = {
- {type = "const char *", name = "text"},
- {type = "int", name = "posX"},
- {type = "int", name = "posY"},
- {type = "int", name = "fontSize"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawTextEx",
- description = "Draw text using font and additional parameters",
- returnType = "void",
- params = {
- {type = "Font", name = "font"},
- {type = "const char *", name = "text"},
- {type = "Vector2", name = "position"},
- {type = "float", name = "fontSize"},
- {type = "float", name = "spacing"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "DrawTextPro",
- description = "Draw text using Font and pro parameters (rotation)",
- returnType = "void",
- params = {
- {type = "Font", name = "font"},
- {type = "const char *", name = "text"},
- {type = "Vector2", name = "position"},
- {type = "Vector2", name = "origin"},
- {type = "float", name = "rotation"},
- {type = "float", name = "fontSize"},
- {type = "float", name = "spacing"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "DrawTextCodepoint",
- description = "Draw one character (codepoint)",
- returnType = "void",
- params = {
- {type = "Font", name = "font"},
- {type = "int", name = "codepoint"},
- {type = "Vector2", name = "position"},
- {type = "float", name = "fontSize"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "DrawTextCodepoints",
- description = "Draw multiple character (codepoint)",
- returnType = "void",
- params = {
- {type = "Font", name = "font"},
- {type = "const int *", name = "codepoints"},
- {type = "int", name = "count"},
- {type = "Vector2", name = "position"},
- {type = "float", name = "fontSize"},
- {type = "float", name = "spacing"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "MeasureText",
- description = "Measure string width for default font",
- returnType = "int",
- params = {
- {type = "const char *", name = "text"},
- {type = "int", name = "fontSize"}
- }
- },
- {
- name = "MeasureTextEx",
- description = "Measure string size for Font",
- returnType = "Vector2",
- params = {
- {type = "Font", name = "font"},
- {type = "const char *", name = "text"},
- {type = "float", name = "fontSize"},
- {type = "float", name = "spacing"}
- }
- },
- {
- name = "GetGlyphIndex",
- description = "Get glyph index position in font for a codepoint (unicode character), fallback to '?' if not found",
- returnType = "int",
- params = {
- {type = "Font", name = "font"},
- {type = "int", name = "codepoint"}
- }
- },
- {
- name = "GetGlyphInfo",
- description = "Get glyph font info data for a codepoint (unicode character), fallback to '?' if not found",
- returnType = "GlyphInfo",
- params = {
- {type = "Font", name = "font"},
- {type = "int", name = "codepoint"}
- }
- },
- {
- name = "GetGlyphAtlasRec",
- description = "Get glyph rectangle in font atlas for a codepoint (unicode character), fallback to '?' if not found",
- returnType = "Rectangle",
- params = {
- {type = "Font", name = "font"},
- {type = "int", name = "codepoint"}
- }
- },
- {
- name = "LoadUTF8",
- description = "Load UTF-8 text encoded from codepoints array",
- returnType = "char *",
- params = {
- {type = "const int *", name = "codepoints"},
- {type = "int", name = "length"}
- }
- },
- {
- name = "UnloadUTF8",
- description = "Unload UTF-8 text encoded from codepoints array",
- returnType = "void",
- params = {
- {type = "char *", name = "text"}
- }
- },
- {
- name = "LoadCodepoints",
- description = "Load all codepoints from a UTF-8 text string, codepoints count returned by parameter",
- returnType = "int *",
- params = {
- {type = "const char *", name = "text"},
- {type = "int *", name = "count"}
- }
- },
- {
- name = "UnloadCodepoints",
- description = "Unload codepoints data from memory",
- returnType = "void",
- params = {
- {type = "int *", name = "codepoints"}
- }
- },
- {
- name = "GetCodepointCount",
- description = "Get total number of codepoints in a UTF-8 encoded string",
- returnType = "int",
- params = {
- {type = "const char *", name = "text"}
- }
- },
- {
- name = "GetCodepoint",
- description = "Get next codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure",
- returnType = "int",
- params = {
- {type = "const char *", name = "text"},
- {type = "int *", name = "codepointSize"}
- }
- },
- {
- name = "GetCodepointNext",
- description = "Get next codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure",
- returnType = "int",
- params = {
- {type = "const char *", name = "text"},
- {type = "int *", name = "codepointSize"}
- }
- },
- {
- name = "GetCodepointPrevious",
- description = "Get previous codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure",
- returnType = "int",
- params = {
- {type = "const char *", name = "text"},
- {type = "int *", name = "codepointSize"}
- }
- },
- {
- name = "CodepointToUTF8",
- description = "Encode one codepoint into UTF-8 byte array (array length returned as parameter)",
- returnType = "const char *",
- params = {
- {type = "int", name = "codepoint"},
- {type = "int *", name = "utf8Size"}
- }
- },
- {
- name = "TextCopy",
- description = "Copy one string to another, returns bytes copied",
- returnType = "int",
- params = {
- {type = "char *", name = "dst"},
- {type = "const char *", name = "src"}
- }
- },
- {
- name = "TextIsEqual",
- description = "Check if two text string are equal",
- returnType = "bool",
- params = {
- {type = "const char *", name = "text1"},
- {type = "const char *", name = "text2"}
- }
- },
- {
- name = "TextLength",
- description = "Get text length, checks for '\\0' ending",
- returnType = "unsigned int",
- params = {
- {type = "const char *", name = "text"}
- }
- },
- {
- name = "TextFormat",
- description = "Text formatting with variables (sprintf() style)",
- returnType = "const char *",
- params = {
- {type = "const char *", name = "text"},
- {type = "...", name = "args"}
- }
- },
- {
- name = "TextSubtext",
- description = "Get a piece of a text string",
- returnType = "const char *",
- params = {
- {type = "const char *", name = "text"},
- {type = "int", name = "position"},
- {type = "int", name = "length"}
- }
- },
- {
- name = "TextReplace",
- description = "Replace text string (WARNING: memory must be freed!)",
- returnType = "char *",
- params = {
- {type = "char *", name = "text"},
- {type = "const char *", name = "replace"},
- {type = "const char *", name = "by"}
- }
- },
- {
- name = "TextInsert",
- description = "Insert text in a position (WARNING: memory must be freed!)",
- returnType = "char *",
- params = {
- {type = "const char *", name = "text"},
- {type = "const char *", name = "insert"},
- {type = "int", name = "position"}
- }
- },
- {
- name = "TextJoin",
- description = "Join text strings with delimiter",
- returnType = "const char *",
- params = {
- {type = "const char **", name = "textList"},
- {type = "int", name = "count"},
- {type = "const char *", name = "delimiter"}
- }
- },
- {
- name = "TextSplit",
- description = "Split text into multiple strings",
- returnType = "const char **",
- params = {
- {type = "const char *", name = "text"},
- {type = "char", name = "delimiter"},
- {type = "int *", name = "count"}
- }
- },
- {
- name = "TextAppend",
- description = "Append text at specific position and move cursor!",
- returnType = "void",
- params = {
- {type = "char *", name = "text"},
- {type = "const char *", name = "append"},
- {type = "int *", name = "position"}
- }
- },
- {
- name = "TextFindIndex",
- description = "Find first text occurrence within a string",
- returnType = "int",
- params = {
- {type = "const char *", name = "text"},
- {type = "const char *", name = "find"}
- }
- },
- {
- name = "TextToUpper",
- description = "Get upper case version of provided string",
- returnType = "const char *",
- params = {
- {type = "const char *", name = "text"}
- }
- },
- {
- name = "TextToLower",
- description = "Get lower case version of provided string",
- returnType = "const char *",
- params = {
- {type = "const char *", name = "text"}
- }
- },
- {
- name = "TextToPascal",
- description = "Get Pascal case notation version of provided string",
- returnType = "const char *",
- params = {
- {type = "const char *", name = "text"}
- }
- },
- {
- name = "TextToInteger",
- description = "Get integer value from text (negative values not supported)",
- returnType = "int",
- params = {
- {type = "const char *", name = "text"}
- }
- },
- {
- name = "DrawLine3D",
- description = "Draw a line in 3D world space",
- returnType = "void",
- params = {
- {type = "Vector3", name = "startPos"},
- {type = "Vector3", name = "endPos"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawPoint3D",
- description = "Draw a point in 3D space, actually a small line",
- returnType = "void",
- params = {
- {type = "Vector3", name = "position"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawCircle3D",
- description = "Draw a circle in 3D world space",
- returnType = "void",
- params = {
- {type = "Vector3", name = "center"},
- {type = "float", name = "radius"},
- {type = "Vector3", name = "rotationAxis"},
- {type = "float", name = "rotationAngle"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawTriangle3D",
- description = "Draw a color-filled triangle (vertex in counter-clockwise order!)",
- returnType = "void",
- params = {
- {type = "Vector3", name = "v1"},
- {type = "Vector3", name = "v2"},
- {type = "Vector3", name = "v3"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawTriangleStrip3D",
- description = "Draw a triangle strip defined by points",
- returnType = "void",
- params = {
- {type = "Vector3 *", name = "points"},
- {type = "int", name = "pointCount"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawCube",
- description = "Draw cube",
- returnType = "void",
- params = {
- {type = "Vector3", name = "position"},
- {type = "float", name = "width"},
- {type = "float", name = "height"},
- {type = "float", name = "length"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawCubeV",
- description = "Draw cube (Vector version)",
- returnType = "void",
- params = {
- {type = "Vector3", name = "position"},
- {type = "Vector3", name = "size"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawCubeWires",
- description = "Draw cube wires",
- returnType = "void",
- params = {
- {type = "Vector3", name = "position"},
- {type = "float", name = "width"},
- {type = "float", name = "height"},
- {type = "float", name = "length"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawCubeWiresV",
- description = "Draw cube wires (Vector version)",
- returnType = "void",
- params = {
- {type = "Vector3", name = "position"},
- {type = "Vector3", name = "size"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawSphere",
- description = "Draw sphere",
- returnType = "void",
- params = {
- {type = "Vector3", name = "centerPos"},
- {type = "float", name = "radius"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawSphereEx",
- description = "Draw sphere with extended parameters",
- returnType = "void",
- params = {
- {type = "Vector3", name = "centerPos"},
- {type = "float", name = "radius"},
- {type = "int", name = "rings"},
- {type = "int", name = "slices"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawSphereWires",
- description = "Draw sphere wires",
- returnType = "void",
- params = {
- {type = "Vector3", name = "centerPos"},
- {type = "float", name = "radius"},
- {type = "int", name = "rings"},
- {type = "int", name = "slices"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawCylinder",
- description = "Draw a cylinder/cone",
- returnType = "void",
- params = {
- {type = "Vector3", name = "position"},
- {type = "float", name = "radiusTop"},
- {type = "float", name = "radiusBottom"},
- {type = "float", name = "height"},
- {type = "int", name = "slices"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawCylinderEx",
- description = "Draw a cylinder with base at startPos and top at endPos",
- returnType = "void",
- params = {
- {type = "Vector3", name = "startPos"},
- {type = "Vector3", name = "endPos"},
- {type = "float", name = "startRadius"},
- {type = "float", name = "endRadius"},
- {type = "int", name = "sides"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawCylinderWires",
- description = "Draw a cylinder/cone wires",
- returnType = "void",
- params = {
- {type = "Vector3", name = "position"},
- {type = "float", name = "radiusTop"},
- {type = "float", name = "radiusBottom"},
- {type = "float", name = "height"},
- {type = "int", name = "slices"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawCylinderWiresEx",
- description = "Draw a cylinder wires with base at startPos and top at endPos",
- returnType = "void",
- params = {
- {type = "Vector3", name = "startPos"},
- {type = "Vector3", name = "endPos"},
- {type = "float", name = "startRadius"},
- {type = "float", name = "endRadius"},
- {type = "int", name = "sides"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawCapsule",
- description = "Draw a capsule with the center of its sphere caps at startPos and endPos",
- returnType = "void",
- params = {
- {type = "Vector3", name = "startPos"},
- {type = "Vector3", name = "endPos"},
- {type = "float", name = "radius"},
- {type = "int", name = "slices"},
- {type = "int", name = "rings"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawCapsuleWires",
- description = "Draw capsule wireframe with the center of its sphere caps at startPos and endPos",
- returnType = "void",
- params = {
- {type = "Vector3", name = "startPos"},
- {type = "Vector3", name = "endPos"},
- {type = "float", name = "radius"},
- {type = "int", name = "slices"},
- {type = "int", name = "rings"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawPlane",
- description = "Draw a plane XZ",
- returnType = "void",
- params = {
- {type = "Vector3", name = "centerPos"},
- {type = "Vector2", name = "size"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawRay",
- description = "Draw a ray line",
- returnType = "void",
- params = {
- {type = "Ray", name = "ray"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawGrid",
- description = "Draw a grid (centered at (0, 0, 0))",
- returnType = "void",
- params = {
- {type = "int", name = "slices"},
- {type = "float", name = "spacing"}
- }
- },
- {
- name = "LoadModel",
- description = "Load model from files (meshes and materials)",
- returnType = "Model",
- params = {
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "LoadModelFromMesh",
- description = "Load model from generated mesh (default material)",
- returnType = "Model",
- params = {
- {type = "Mesh", name = "mesh"}
- }
- },
- {
- name = "IsModelReady",
- description = "Check if a model is ready",
- returnType = "bool",
- params = {
- {type = "Model", name = "model"}
- }
- },
- {
- name = "UnloadModel",
- description = "Unload model (including meshes) from memory (RAM and/or VRAM)",
- returnType = "void",
- params = {
- {type = "Model", name = "model"}
- }
- },
- {
- name = "GetModelBoundingBox",
- description = "Compute model bounding box limits (considers all meshes)",
- returnType = "BoundingBox",
- params = {
- {type = "Model", name = "model"}
- }
- },
- {
- name = "DrawModel",
- description = "Draw a model (with texture if set)",
- returnType = "void",
- params = {
- {type = "Model", name = "model"},
- {type = "Vector3", name = "position"},
- {type = "float", name = "scale"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "DrawModelEx",
- description = "Draw a model with extended parameters",
- returnType = "void",
- params = {
- {type = "Model", name = "model"},
- {type = "Vector3", name = "position"},
- {type = "Vector3", name = "rotationAxis"},
- {type = "float", name = "rotationAngle"},
- {type = "Vector3", name = "scale"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "DrawModelWires",
- description = "Draw a model wires (with texture if set)",
- returnType = "void",
- params = {
- {type = "Model", name = "model"},
- {type = "Vector3", name = "position"},
- {type = "float", name = "scale"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "DrawModelWiresEx",
- description = "Draw a model wires (with texture if set) with extended parameters",
- returnType = "void",
- params = {
- {type = "Model", name = "model"},
- {type = "Vector3", name = "position"},
- {type = "Vector3", name = "rotationAxis"},
- {type = "float", name = "rotationAngle"},
- {type = "Vector3", name = "scale"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "DrawBoundingBox",
- description = "Draw bounding box (wires)",
- returnType = "void",
- params = {
- {type = "BoundingBox", name = "box"},
- {type = "Color", name = "color"}
- }
- },
- {
- name = "DrawBillboard",
- description = "Draw a billboard texture",
- returnType = "void",
- params = {
- {type = "Camera", name = "camera"},
- {type = "Texture2D", name = "texture"},
- {type = "Vector3", name = "position"},
- {type = "float", name = "size"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "DrawBillboardRec",
- description = "Draw a billboard texture defined by source",
- returnType = "void",
- params = {
- {type = "Camera", name = "camera"},
- {type = "Texture2D", name = "texture"},
- {type = "Rectangle", name = "source"},
- {type = "Vector3", name = "position"},
- {type = "Vector2", name = "size"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "DrawBillboardPro",
- description = "Draw a billboard texture defined by source and rotation",
- returnType = "void",
- params = {
- {type = "Camera", name = "camera"},
- {type = "Texture2D", name = "texture"},
- {type = "Rectangle", name = "source"},
- {type = "Vector3", name = "position"},
- {type = "Vector3", name = "up"},
- {type = "Vector2", name = "size"},
- {type = "Vector2", name = "origin"},
- {type = "float", name = "rotation"},
- {type = "Color", name = "tint"}
- }
- },
- {
- name = "UploadMesh",
- description = "Upload mesh vertex data in GPU and provide VAO/VBO ids",
- returnType = "void",
- params = {
- {type = "Mesh *", name = "mesh"},
- {type = "bool", name = "dynamic"}
- }
- },
- {
- name = "UpdateMeshBuffer",
- description = "Update mesh vertex data in GPU for a specific buffer index",
- returnType = "void",
- params = {
- {type = "Mesh", name = "mesh"},
- {type = "int", name = "index"},
- {type = "const void *", name = "data"},
- {type = "int", name = "dataSize"},
- {type = "int", name = "offset"}
- }
- },
- {
- name = "UnloadMesh",
- description = "Unload mesh data from CPU and GPU",
- returnType = "void",
- params = {
- {type = "Mesh", name = "mesh"}
- }
- },
- {
- name = "DrawMesh",
- description = "Draw a 3d mesh with material and transform",
- returnType = "void",
- params = {
- {type = "Mesh", name = "mesh"},
- {type = "Material", name = "material"},
- {type = "Matrix", name = "transform"}
- }
- },
- {
- name = "DrawMeshInstanced",
- description = "Draw multiple mesh instances with material and different transforms",
- returnType = "void",
- params = {
- {type = "Mesh", name = "mesh"},
- {type = "Material", name = "material"},
- {type = "const Matrix *", name = "transforms"},
- {type = "int", name = "instances"}
- }
- },
- {
- name = "ExportMesh",
- description = "Export mesh data to file, returns true on success",
- returnType = "bool",
- params = {
- {type = "Mesh", name = "mesh"},
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "GetMeshBoundingBox",
- description = "Compute mesh bounding box limits",
- returnType = "BoundingBox",
- params = {
- {type = "Mesh", name = "mesh"}
- }
- },
- {
- name = "GenMeshTangents",
- description = "Compute mesh tangents",
- returnType = "void",
- params = {
- {type = "Mesh *", name = "mesh"}
- }
- },
- {
- name = "GenMeshPoly",
- description = "Generate polygonal mesh",
- returnType = "Mesh",
- params = {
- {type = "int", name = "sides"},
- {type = "float", name = "radius"}
- }
- },
- {
- name = "GenMeshPlane",
- description = "Generate plane mesh (with subdivisions)",
- returnType = "Mesh",
- params = {
- {type = "float", name = "width"},
- {type = "float", name = "length"},
- {type = "int", name = "resX"},
- {type = "int", name = "resZ"}
- }
- },
- {
- name = "GenMeshCube",
- description = "Generate cuboid mesh",
- returnType = "Mesh",
- params = {
- {type = "float", name = "width"},
- {type = "float", name = "height"},
- {type = "float", name = "length"}
- }
- },
- {
- name = "GenMeshSphere",
- description = "Generate sphere mesh (standard sphere)",
- returnType = "Mesh",
- params = {
- {type = "float", name = "radius"},
- {type = "int", name = "rings"},
- {type = "int", name = "slices"}
- }
- },
- {
- name = "GenMeshHemiSphere",
- description = "Generate half-sphere mesh (no bottom cap)",
- returnType = "Mesh",
- params = {
- {type = "float", name = "radius"},
- {type = "int", name = "rings"},
- {type = "int", name = "slices"}
- }
- },
- {
- name = "GenMeshCylinder",
- description = "Generate cylinder mesh",
- returnType = "Mesh",
- params = {
- {type = "float", name = "radius"},
- {type = "float", name = "height"},
- {type = "int", name = "slices"}
- }
- },
- {
- name = "GenMeshCone",
- description = "Generate cone/pyramid mesh",
- returnType = "Mesh",
- params = {
- {type = "float", name = "radius"},
- {type = "float", name = "height"},
- {type = "int", name = "slices"}
- }
- },
- {
- name = "GenMeshTorus",
- description = "Generate torus mesh",
- returnType = "Mesh",
- params = {
- {type = "float", name = "radius"},
- {type = "float", name = "size"},
- {type = "int", name = "radSeg"},
- {type = "int", name = "sides"}
- }
- },
- {
- name = "GenMeshKnot",
- description = "Generate trefoil knot mesh",
- returnType = "Mesh",
- params = {
- {type = "float", name = "radius"},
- {type = "float", name = "size"},
- {type = "int", name = "radSeg"},
- {type = "int", name = "sides"}
- }
- },
- {
- name = "GenMeshHeightmap",
- description = "Generate heightmap mesh from image data",
- returnType = "Mesh",
- params = {
- {type = "Image", name = "heightmap"},
- {type = "Vector3", name = "size"}
- }
- },
- {
- name = "GenMeshCubicmap",
- description = "Generate cubes-based map mesh from image data",
- returnType = "Mesh",
- params = {
- {type = "Image", name = "cubicmap"},
- {type = "Vector3", name = "cubeSize"}
- }
- },
- {
- name = "LoadMaterials",
- description = "Load materials from model file",
- returnType = "Material *",
- params = {
- {type = "const char *", name = "fileName"},
- {type = "int *", name = "materialCount"}
- }
- },
- {
- name = "LoadMaterialDefault",
- description = "Load default material (Supports: DIFFUSE, SPECULAR, NORMAL maps)",
- returnType = "Material"
- },
- {
- name = "IsMaterialReady",
- description = "Check if a material is ready",
- returnType = "bool",
- params = {
- {type = "Material", name = "material"}
- }
- },
- {
- name = "UnloadMaterial",
- description = "Unload material from GPU memory (VRAM)",
- returnType = "void",
- params = {
- {type = "Material", name = "material"}
- }
- },
- {
- name = "SetMaterialTexture",
- description = "Set texture for a material map type (MATERIAL_MAP_DIFFUSE, MATERIAL_MAP_SPECULAR...)",
- returnType = "void",
- params = {
- {type = "Material *", name = "material"},
- {type = "int", name = "mapType"},
- {type = "Texture2D", name = "texture"}
- }
- },
- {
- name = "SetModelMeshMaterial",
- description = "Set material for a mesh",
- returnType = "void",
- params = {
- {type = "Model *", name = "model"},
- {type = "int", name = "meshId"},
- {type = "int", name = "materialId"}
- }
- },
- {
- name = "LoadModelAnimations",
- description = "Load model animations from file",
- returnType = "ModelAnimation *",
- params = {
- {type = "const char *", name = "fileName"},
- {type = "unsigned int *", name = "animCount"}
- }
- },
- {
- name = "UpdateModelAnimation",
- description = "Update model animation pose",
- returnType = "void",
- params = {
- {type = "Model", name = "model"},
- {type = "ModelAnimation", name = "anim"},
- {type = "int", name = "frame"}
- }
- },
- {
- name = "UnloadModelAnimation",
- description = "Unload animation data",
- returnType = "void",
- params = {
- {type = "ModelAnimation", name = "anim"}
- }
- },
- {
- name = "UnloadModelAnimations",
- description = "Unload animation array data",
- returnType = "void",
- params = {
- {type = "ModelAnimation *", name = "animations"},
- {type = "unsigned int", name = "count"}
- }
- },
- {
- name = "IsModelAnimationValid",
- description = "Check model animation skeleton match",
- returnType = "bool",
- params = {
- {type = "Model", name = "model"},
- {type = "ModelAnimation", name = "anim"}
- }
- },
- {
- name = "CheckCollisionSpheres",
- description = "Check collision between two spheres",
- returnType = "bool",
- params = {
- {type = "Vector3", name = "center1"},
- {type = "float", name = "radius1"},
- {type = "Vector3", name = "center2"},
- {type = "float", name = "radius2"}
- }
- },
- {
- name = "CheckCollisionBoxes",
- description = "Check collision between two bounding boxes",
- returnType = "bool",
- params = {
- {type = "BoundingBox", name = "box1"},
- {type = "BoundingBox", name = "box2"}
- }
- },
- {
- name = "CheckCollisionBoxSphere",
- description = "Check collision between box and sphere",
- returnType = "bool",
- params = {
- {type = "BoundingBox", name = "box"},
- {type = "Vector3", name = "center"},
- {type = "float", name = "radius"}
- }
- },
- {
- name = "GetRayCollisionSphere",
- description = "Get collision info between ray and sphere",
- returnType = "RayCollision",
- params = {
- {type = "Ray", name = "ray"},
- {type = "Vector3", name = "center"},
- {type = "float", name = "radius"}
- }
- },
- {
- name = "GetRayCollisionBox",
- description = "Get collision info between ray and box",
- returnType = "RayCollision",
- params = {
- {type = "Ray", name = "ray"},
- {type = "BoundingBox", name = "box"}
- }
- },
- {
- name = "GetRayCollisionMesh",
- description = "Get collision info between ray and mesh",
- returnType = "RayCollision",
- params = {
- {type = "Ray", name = "ray"},
- {type = "Mesh", name = "mesh"},
- {type = "Matrix", name = "transform"}
- }
- },
- {
- name = "GetRayCollisionTriangle",
- description = "Get collision info between ray and triangle",
- returnType = "RayCollision",
- params = {
- {type = "Ray", name = "ray"},
- {type = "Vector3", name = "p1"},
- {type = "Vector3", name = "p2"},
- {type = "Vector3", name = "p3"}
- }
- },
- {
- name = "GetRayCollisionQuad",
- description = "Get collision info between ray and quad",
- returnType = "RayCollision",
- params = {
- {type = "Ray", name = "ray"},
- {type = "Vector3", name = "p1"},
- {type = "Vector3", name = "p2"},
- {type = "Vector3", name = "p3"},
- {type = "Vector3", name = "p4"}
- }
- },
- {
- name = "InitAudioDevice",
- description = "Initialize audio device and context",
- returnType = "void"
- },
- {
- name = "CloseAudioDevice",
- description = "Close the audio device and context",
- returnType = "void"
- },
- {
- name = "IsAudioDeviceReady",
- description = "Check if audio device has been initialized successfully",
- returnType = "bool"
- },
- {
- name = "SetMasterVolume",
- description = "Set master volume (listener)",
- returnType = "void",
- params = {
- {type = "float", name = "volume"}
- }
- },
- {
- name = "LoadWave",
- description = "Load wave data from file",
- returnType = "Wave",
- params = {
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "LoadWaveFromMemory",
- description = "Load wave from memory buffer, fileType refers to extension: i.e. '.wav'",
- returnType = "Wave",
- params = {
- {type = "const char *", name = "fileType"},
- {type = "const unsigned char *", name = "fileData"},
- {type = "int", name = "dataSize"}
- }
- },
- {
- name = "IsWaveReady",
- description = "Checks if wave data is ready",
- returnType = "bool",
- params = {
- {type = "Wave", name = "wave"}
- }
- },
- {
- name = "LoadSound",
- description = "Load sound from file",
- returnType = "Sound",
- params = {
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "LoadSoundFromWave",
- description = "Load sound from wave data",
- returnType = "Sound",
- params = {
- {type = "Wave", name = "wave"}
- }
- },
- {
- name = "IsSoundReady",
- description = "Checks if a sound is ready",
- returnType = "bool",
- params = {
- {type = "Sound", name = "sound"}
- }
- },
- {
- name = "UpdateSound",
- description = "Update sound buffer with new data",
- returnType = "void",
- params = {
- {type = "Sound", name = "sound"},
- {type = "const void *", name = "data"},
- {type = "int", name = "sampleCount"}
- }
- },
- {
- name = "UnloadWave",
- description = "Unload wave data",
- returnType = "void",
- params = {
- {type = "Wave", name = "wave"}
- }
- },
- {
- name = "UnloadSound",
- description = "Unload sound",
- returnType = "void",
- params = {
- {type = "Sound", name = "sound"}
- }
- },
- {
- name = "ExportWave",
- description = "Export wave data to file, returns true on success",
- returnType = "bool",
- params = {
- {type = "Wave", name = "wave"},
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "ExportWaveAsCode",
- description = "Export wave sample data to code (.h), returns true on success",
- returnType = "bool",
- params = {
- {type = "Wave", name = "wave"},
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "PlaySound",
- description = "Play a sound",
- returnType = "void",
- params = {
- {type = "Sound", name = "sound"}
- }
- },
- {
- name = "StopSound",
- description = "Stop playing a sound",
- returnType = "void",
- params = {
- {type = "Sound", name = "sound"}
- }
- },
- {
- name = "PauseSound",
- description = "Pause a sound",
- returnType = "void",
- params = {
- {type = "Sound", name = "sound"}
- }
- },
- {
- name = "ResumeSound",
- description = "Resume a paused sound",
- returnType = "void",
- params = {
- {type = "Sound", name = "sound"}
- }
- },
- {
- name = "IsSoundPlaying",
- description = "Check if a sound is currently playing",
- returnType = "bool",
- params = {
- {type = "Sound", name = "sound"}
- }
- },
- {
- name = "SetSoundVolume",
- description = "Set volume for a sound (1.0 is max level)",
- returnType = "void",
- params = {
- {type = "Sound", name = "sound"},
- {type = "float", name = "volume"}
- }
- },
- {
- name = "SetSoundPitch",
- description = "Set pitch for a sound (1.0 is base level)",
- returnType = "void",
- params = {
- {type = "Sound", name = "sound"},
- {type = "float", name = "pitch"}
- }
- },
- {
- name = "SetSoundPan",
- description = "Set pan for a sound (0.5 is center)",
- returnType = "void",
- params = {
- {type = "Sound", name = "sound"},
- {type = "float", name = "pan"}
- }
- },
- {
- name = "WaveCopy",
- description = "Copy a wave to a new wave",
- returnType = "Wave",
- params = {
- {type = "Wave", name = "wave"}
- }
- },
- {
- name = "WaveCrop",
- description = "Crop a wave to defined samples range",
- returnType = "void",
- params = {
- {type = "Wave *", name = "wave"},
- {type = "int", name = "initSample"},
- {type = "int", name = "finalSample"}
- }
- },
- {
- name = "WaveFormat",
- description = "Convert wave data to desired format",
- returnType = "void",
- params = {
- {type = "Wave *", name = "wave"},
- {type = "int", name = "sampleRate"},
- {type = "int", name = "sampleSize"},
- {type = "int", name = "channels"}
- }
- },
- {
- name = "LoadWaveSamples",
- description = "Load samples data from wave as a 32bit float data array",
- returnType = "float *",
- params = {
- {type = "Wave", name = "wave"}
- }
- },
- {
- name = "UnloadWaveSamples",
- description = "Unload samples data loaded with LoadWaveSamples()",
- returnType = "void",
- params = {
- {type = "float *", name = "samples"}
- }
- },
- {
- name = "LoadMusicStream",
- description = "Load music stream from file",
- returnType = "Music",
- params = {
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "LoadMusicStreamFromMemory",
- description = "Load music stream from data",
- returnType = "Music",
- params = {
- {type = "const char *", name = "fileType"},
- {type = "const unsigned char *", name = "data"},
- {type = "int", name = "dataSize"}
- }
- },
- {
- name = "IsMusicReady",
- description = "Checks if a music stream is ready",
- returnType = "bool",
- params = {
- {type = "Music", name = "music"}
- }
- },
- {
- name = "UnloadMusicStream",
- description = "Unload music stream",
- returnType = "void",
- params = {
- {type = "Music", name = "music"}
- }
- },
- {
- name = "PlayMusicStream",
- description = "Start music playing",
- returnType = "void",
- params = {
- {type = "Music", name = "music"}
- }
- },
- {
- name = "IsMusicStreamPlaying",
- description = "Check if music is playing",
- returnType = "bool",
- params = {
- {type = "Music", name = "music"}
- }
- },
- {
- name = "UpdateMusicStream",
- description = "Updates buffers for music streaming",
- returnType = "void",
- params = {
- {type = "Music", name = "music"}
- }
- },
- {
- name = "StopMusicStream",
- description = "Stop music playing",
- returnType = "void",
- params = {
- {type = "Music", name = "music"}
- }
- },
- {
- name = "PauseMusicStream",
- description = "Pause music playing",
- returnType = "void",
- params = {
- {type = "Music", name = "music"}
- }
- },
- {
- name = "ResumeMusicStream",
- description = "Resume playing paused music",
- returnType = "void",
- params = {
- {type = "Music", name = "music"}
- }
- },
- {
- name = "SeekMusicStream",
- description = "Seek music to a position (in seconds)",
- returnType = "void",
- params = {
- {type = "Music", name = "music"},
- {type = "float", name = "position"}
- }
- },
- {
- name = "SetMusicVolume",
- description = "Set volume for music (1.0 is max level)",
- returnType = "void",
- params = {
- {type = "Music", name = "music"},
- {type = "float", name = "volume"}
- }
- },
- {
- name = "SetMusicPitch",
- description = "Set pitch for a music (1.0 is base level)",
- returnType = "void",
- params = {
- {type = "Music", name = "music"},
- {type = "float", name = "pitch"}
- }
- },
- {
- name = "SetMusicPan",
- description = "Set pan for a music (0.5 is center)",
- returnType = "void",
- params = {
- {type = "Music", name = "music"},
- {type = "float", name = "pan"}
- }
- },
- {
- name = "GetMusicTimeLength",
- description = "Get music time length (in seconds)",
- returnType = "float",
- params = {
- {type = "Music", name = "music"}
- }
- },
- {
- name = "GetMusicTimePlayed",
- description = "Get current music time played (in seconds)",
- returnType = "float",
- params = {
- {type = "Music", name = "music"}
- }
- },
- {
- name = "LoadAudioStream",
- description = "Load audio stream (to stream raw audio pcm data)",
- returnType = "AudioStream",
- params = {
- {type = "unsigned int", name = "sampleRate"},
- {type = "unsigned int", name = "sampleSize"},
- {type = "unsigned int", name = "channels"}
- }
- },
- {
- name = "IsAudioStreamReady",
- description = "Checks if an audio stream is ready",
- returnType = "bool",
- params = {
- {type = "AudioStream", name = "stream"}
- }
- },
- {
- name = "UnloadAudioStream",
- description = "Unload audio stream and free memory",
- returnType = "void",
- params = {
- {type = "AudioStream", name = "stream"}
- }
- },
- {
- name = "UpdateAudioStream",
- description = "Update audio stream buffers with data",
- returnType = "void",
- params = {
- {type = "AudioStream", name = "stream"},
- {type = "const void *", name = "data"},
- {type = "int", name = "frameCount"}
- }
- },
- {
- name = "IsAudioStreamProcessed",
- description = "Check if any audio stream buffers requires refill",
- returnType = "bool",
- params = {
- {type = "AudioStream", name = "stream"}
- }
- },
- {
- name = "PlayAudioStream",
- description = "Play audio stream",
- returnType = "void",
- params = {
- {type = "AudioStream", name = "stream"}
- }
- },
- {
- name = "PauseAudioStream",
- description = "Pause audio stream",
- returnType = "void",
- params = {
- {type = "AudioStream", name = "stream"}
- }
- },
- {
- name = "ResumeAudioStream",
- description = "Resume audio stream",
- returnType = "void",
- params = {
- {type = "AudioStream", name = "stream"}
- }
- },
- {
- name = "IsAudioStreamPlaying",
- description = "Check if audio stream is playing",
- returnType = "bool",
- params = {
- {type = "AudioStream", name = "stream"}
- }
- },
- {
- name = "StopAudioStream",
- description = "Stop audio stream",
- returnType = "void",
- params = {
- {type = "AudioStream", name = "stream"}
- }
- },
- {
- name = "SetAudioStreamVolume",
- description = "Set volume for audio stream (1.0 is max level)",
- returnType = "void",
- params = {
- {type = "AudioStream", name = "stream"},
- {type = "float", name = "volume"}
- }
- },
- {
- name = "SetAudioStreamPitch",
- description = "Set pitch for audio stream (1.0 is base level)",
- returnType = "void",
- params = {
- {type = "AudioStream", name = "stream"},
- {type = "float", name = "pitch"}
- }
- },
- {
- name = "SetAudioStreamPan",
- description = "Set pan for audio stream (0.5 is centered)",
- returnType = "void",
- params = {
- {type = "AudioStream", name = "stream"},
- {type = "float", name = "pan"}
- }
- },
- {
- name = "SetAudioStreamBufferSizeDefault",
- description = "Default size for new audio streams",
- returnType = "void",
- params = {
- {type = "int", name = "size"}
- }
- },
- {
- name = "SetAudioStreamCallback",
- description = "Audio thread callback to request new data",
- returnType = "void",
- params = {
- {type = "AudioStream", name = "stream"},
- {type = "AudioCallback", name = "callback"}
- }
- },
- {
- name = "AttachAudioStreamProcessor",
- description = "Attach audio stream processor to stream",
- returnType = "void",
- params = {
- {type = "AudioStream", name = "stream"},
- {type = "AudioCallback", name = "processor"}
- }
- },
- {
- name = "DetachAudioStreamProcessor",
- description = "Detach audio stream processor from stream",
- returnType = "void",
- params = {
- {type = "AudioStream", name = "stream"},
- {type = "AudioCallback", name = "processor"}
- }
- },
- {
- name = "AttachAudioMixedProcessor",
- description = "Attach audio stream processor to the entire audio pipeline",
- returnType = "void",
- params = {
- {type = "AudioCallback", name = "processor"}
- }
- },
- {
- name = "DetachAudioMixedProcessor",
- description = "Detach audio stream processor from the entire audio pipeline",
- returnType = "void",
- params = {
- {type = "AudioCallback", name = "processor"}
- }
- }
- }
-}
diff --git a/raylib-api/raylib.txt b/raylib-api/raylib.txt
deleted file mode 100644
index 4b13bc3..0000000
--- a/raylib-api/raylib.txt
+++ /dev/null
@@ -1,4210 +0,0 @@
-
-Defines found: 56
-
-Define 001: RAYLIB_H
- Name: RAYLIB_H
- Type: GUARD
- Value:
- Description:
-Define 002: RAYLIB_VERSION_MAJOR
- Name: RAYLIB_VERSION_MAJOR
- Type: INT
- Value: 4
- Description:
-Define 003: RAYLIB_VERSION_MINOR
- Name: RAYLIB_VERSION_MINOR
- Type: INT
- Value: 5
- Description:
-Define 004: RAYLIB_VERSION_PATCH
- Name: RAYLIB_VERSION_PATCH
- Type: INT
- Value: 0
- Description:
-Define 005: RAYLIB_VERSION
- Name: RAYLIB_VERSION
- Type: STRING
- Value: "4.5"
- Description:
-Define 006: __declspec(x)
- Name: __declspec(x)
- Type: MACRO
- Value: __attribute__((x))
- Description:
-Define 007: RLAPI
- Name: RLAPI
- Type: UNKNOWN
- Value: __declspec(dllexport)
- Description: We are building the library as a Win32 shared library (.dll)
-Define 008: PI
- Name: PI
- Type: FLOAT
- Value: 3.14159265358979323846
- Description:
-Define 009: DEG2RAD
- Name: DEG2RAD
- Type: FLOAT_MATH
- Value: (PI/180.0f)
- Description:
-Define 010: RAD2DEG
- Name: RAD2DEG
- Type: FLOAT_MATH
- Value: (180.0f/PI)
- Description:
-Define 011: RL_MALLOC(sz)
- Name: RL_MALLOC(sz)
- Type: MACRO
- Value: malloc(sz)
- Description:
-Define 012: RL_CALLOC(n,sz)
- Name: RL_CALLOC(n,sz)
- Type: MACRO
- Value: calloc(n,sz)
- Description:
-Define 013: RL_REALLOC(ptr,sz)
- Name: RL_REALLOC(ptr,sz)
- Type: MACRO
- Value: realloc(ptr,sz)
- Description:
-Define 014: RL_FREE(ptr)
- Name: RL_FREE(ptr)
- Type: MACRO
- Value: free(ptr)
- Description:
-Define 015: CLITERAL(type)
- Name: CLITERAL(type)
- Type: MACRO
- Value: type
- Description:
-Define 016: RL_COLOR_TYPE
- Name: RL_COLOR_TYPE
- Type: GUARD
- Value:
- Description:
-Define 017: RL_RECTANGLE_TYPE
- Name: RL_RECTANGLE_TYPE
- Type: GUARD
- Value:
- Description:
-Define 018: RL_VECTOR2_TYPE
- Name: RL_VECTOR2_TYPE
- Type: GUARD
- Value:
- Description:
-Define 019: RL_VECTOR3_TYPE
- Name: RL_VECTOR3_TYPE
- Type: GUARD
- Value:
- Description:
-Define 020: RL_VECTOR4_TYPE
- Name: RL_VECTOR4_TYPE
- Type: GUARD
- Value:
- Description:
-Define 021: RL_QUATERNION_TYPE
- Name: RL_QUATERNION_TYPE
- Type: GUARD
- Value:
- Description:
-Define 022: RL_MATRIX_TYPE
- Name: RL_MATRIX_TYPE
- Type: GUARD
- Value:
- Description:
-Define 023: LIGHTGRAY
- Name: LIGHTGRAY
- Type: COLOR
- Value: CLITERAL(Color){ 200, 200, 200, 255 }
- Description: Light Gray
-Define 024: GRAY
- Name: GRAY
- Type: COLOR
- Value: CLITERAL(Color){ 130, 130, 130, 255 }
- Description: Gray
-Define 025: DARKGRAY
- Name: DARKGRAY
- Type: COLOR
- Value: CLITERAL(Color){ 80, 80, 80, 255 }
- Description: Dark Gray
-Define 026: YELLOW
- Name: YELLOW
- Type: COLOR
- Value: CLITERAL(Color){ 253, 249, 0, 255 }
- Description: Yellow
-Define 027: GOLD
- Name: GOLD
- Type: COLOR
- Value: CLITERAL(Color){ 255, 203, 0, 255 }
- Description: Gold
-Define 028: ORANGE
- Name: ORANGE
- Type: COLOR
- Value: CLITERAL(Color){ 255, 161, 0, 255 }
- Description: Orange
-Define 029: PINK
- Name: PINK
- Type: COLOR
- Value: CLITERAL(Color){ 255, 109, 194, 255 }
- Description: Pink
-Define 030: RED
- Name: RED
- Type: COLOR
- Value: CLITERAL(Color){ 230, 41, 55, 255 }
- Description: Red
-Define 031: MAROON
- Name: MAROON
- Type: COLOR
- Value: CLITERAL(Color){ 190, 33, 55, 255 }
- Description: Maroon
-Define 032: GREEN
- Name: GREEN
- Type: COLOR
- Value: CLITERAL(Color){ 0, 228, 48, 255 }
- Description: Green
-Define 033: LIME
- Name: LIME
- Type: COLOR
- Value: CLITERAL(Color){ 0, 158, 47, 255 }
- Description: Lime
-Define 034: DARKGREEN
- Name: DARKGREEN
- Type: COLOR
- Value: CLITERAL(Color){ 0, 117, 44, 255 }
- Description: Dark Green
-Define 035: SKYBLUE
- Name: SKYBLUE
- Type: COLOR
- Value: CLITERAL(Color){ 102, 191, 255, 255 }
- Description: Sky Blue
-Define 036: BLUE
- Name: BLUE
- Type: COLOR
- Value: CLITERAL(Color){ 0, 121, 241, 255 }
- Description: Blue
-Define 037: DARKBLUE
- Name: DARKBLUE
- Type: COLOR
- Value: CLITERAL(Color){ 0, 82, 172, 255 }
- Description: Dark Blue
-Define 038: PURPLE
- Name: PURPLE
- Type: COLOR
- Value: CLITERAL(Color){ 200, 122, 255, 255 }
- Description: Purple
-Define 039: VIOLET
- Name: VIOLET
- Type: COLOR
- Value: CLITERAL(Color){ 135, 60, 190, 255 }
- Description: Violet
-Define 040: DARKPURPLE
- Name: DARKPURPLE
- Type: COLOR
- Value: CLITERAL(Color){ 112, 31, 126, 255 }
- Description: Dark Purple
-Define 041: BEIGE
- Name: BEIGE
- Type: COLOR
- Value: CLITERAL(Color){ 211, 176, 131, 255 }
- Description: Beige
-Define 042: BROWN
- Name: BROWN
- Type: COLOR
- Value: CLITERAL(Color){ 127, 106, 79, 255 }
- Description: Brown
-Define 043: DARKBROWN
- Name: DARKBROWN
- Type: COLOR
- Value: CLITERAL(Color){ 76, 63, 47, 255 }
- Description: Dark Brown
-Define 044: WHITE
- Name: WHITE
- Type: COLOR
- Value: CLITERAL(Color){ 255, 255, 255, 255 }
- Description: White
-Define 045: BLACK
- Name: BLACK
- Type: COLOR
- Value: CLITERAL(Color){ 0, 0, 0, 255 }
- Description: Black
-Define 046: BLANK
- Name: BLANK
- Type: COLOR
- Value: CLITERAL(Color){ 0, 0, 0, 0 }
- Description: Blank (Transparent)
-Define 047: MAGENTA
- Name: MAGENTA
- Type: COLOR
- Value: CLITERAL(Color){ 255, 0, 255, 255 }
- Description: Magenta
-Define 048: RAYWHITE
- Name: RAYWHITE
- Type: COLOR
- Value: CLITERAL(Color){ 245, 245, 245, 255 }
- Description: My own White (raylib logo)
-Define 049: RL_BOOL_TYPE
- Name: RL_BOOL_TYPE
- Type: GUARD
- Value:
- Description:
-Define 050: MOUSE_LEFT_BUTTON
- Name: MOUSE_LEFT_BUTTON
- Type: UNKNOWN
- Value: MOUSE_BUTTON_LEFT
- Description:
-Define 051: MOUSE_RIGHT_BUTTON
- Name: MOUSE_RIGHT_BUTTON
- Type: UNKNOWN
- Value: MOUSE_BUTTON_RIGHT
- Description:
-Define 052: MOUSE_MIDDLE_BUTTON
- Name: MOUSE_MIDDLE_BUTTON
- Type: UNKNOWN
- Value: MOUSE_BUTTON_MIDDLE
- Description:
-Define 053: MATERIAL_MAP_DIFFUSE
- Name: MATERIAL_MAP_DIFFUSE
- Type: UNKNOWN
- Value: MATERIAL_MAP_ALBEDO
- Description:
-Define 054: MATERIAL_MAP_SPECULAR
- Name: MATERIAL_MAP_SPECULAR
- Type: UNKNOWN
- Value: MATERIAL_MAP_METALNESS
- Description:
-Define 055: SHADER_LOC_MAP_DIFFUSE
- Name: SHADER_LOC_MAP_DIFFUSE
- Type: UNKNOWN
- Value: SHADER_LOC_MAP_ALBEDO
- Description:
-Define 056: SHADER_LOC_MAP_SPECULAR
- Name: SHADER_LOC_MAP_SPECULAR
- Type: UNKNOWN
- Value: SHADER_LOC_MAP_METALNESS
- Description:
-
-Structures found: 32
-
-Struct 01: Vector2 (2 fields)
- Name: Vector2
- Description: Vector2, 2 components
- Field[1]: float x // Vector x component
- Field[2]: float y // Vector y component
-Struct 02: Vector3 (3 fields)
- Name: Vector3
- Description: Vector3, 3 components
- Field[1]: float x // Vector x component
- Field[2]: float y // Vector y component
- Field[3]: float z // Vector z component
-Struct 03: Vector4 (4 fields)
- Name: Vector4
- Description: Vector4, 4 components
- Field[1]: float x // Vector x component
- Field[2]: float y // Vector y component
- Field[3]: float z // Vector z component
- Field[4]: float w // Vector w component
-Struct 04: Matrix (16 fields)
- Name: Matrix
- Description: Matrix, 4x4 components, column major, OpenGL style, right-handed
- Field[1]: float m0 // Matrix first row (4 components)
- Field[2]: float m4 // Matrix first row (4 components)
- Field[3]: float m8 // Matrix first row (4 components)
- Field[4]: float m12 // Matrix first row (4 components)
- Field[5]: float m1 // Matrix second row (4 components)
- Field[6]: float m5 // Matrix second row (4 components)
- Field[7]: float m9 // Matrix second row (4 components)
- Field[8]: float m13 // Matrix second row (4 components)
- Field[9]: float m2 // Matrix third row (4 components)
- Field[10]: float m6 // Matrix third row (4 components)
- Field[11]: float m10 // Matrix third row (4 components)
- Field[12]: float m14 // Matrix third row (4 components)
- Field[13]: float m3 // Matrix fourth row (4 components)
- Field[14]: float m7 // Matrix fourth row (4 components)
- Field[15]: float m11 // Matrix fourth row (4 components)
- Field[16]: float m15 // Matrix fourth row (4 components)
-Struct 05: Color (4 fields)
- Name: Color
- Description: Color, 4 components, R8G8B8A8 (32bit)
- Field[1]: unsigned char r // Color red value
- Field[2]: unsigned char g // Color green value
- Field[3]: unsigned char b // Color blue value
- Field[4]: unsigned char a // Color alpha value
-Struct 06: Rectangle (4 fields)
- Name: Rectangle
- Description: Rectangle, 4 components
- Field[1]: float x // Rectangle top-left corner position x
- Field[2]: float y // Rectangle top-left corner position y
- Field[3]: float width // Rectangle width
- Field[4]: float height // Rectangle height
-Struct 07: Image (5 fields)
- Name: Image
- Description: Image, pixel data stored in CPU memory (RAM)
- Field[1]: void * data // Image raw data
- Field[2]: int width // Image base width
- Field[3]: int height // Image base height
- Field[4]: int mipmaps // Mipmap levels, 1 by default
- Field[5]: int format // Data format (PixelFormat type)
-Struct 08: Texture (5 fields)
- Name: Texture
- Description: Texture, tex data stored in GPU memory (VRAM)
- Field[1]: unsigned int id // OpenGL texture id
- Field[2]: int width // Texture base width
- Field[3]: int height // Texture base height
- Field[4]: int mipmaps // Mipmap levels, 1 by default
- Field[5]: int format // Data format (PixelFormat type)
-Struct 09: RenderTexture (3 fields)
- Name: RenderTexture
- Description: RenderTexture, fbo for texture rendering
- Field[1]: unsigned int id // OpenGL framebuffer object id
- Field[2]: Texture texture // Color buffer attachment texture
- Field[3]: Texture depth // Depth buffer attachment texture
-Struct 10: NPatchInfo (6 fields)
- Name: NPatchInfo
- Description: NPatchInfo, n-patch layout info
- Field[1]: Rectangle source // Texture source rectangle
- Field[2]: int left // Left border offset
- Field[3]: int top // Top border offset
- Field[4]: int right // Right border offset
- Field[5]: int bottom // Bottom border offset
- Field[6]: int layout // Layout of the n-patch: 3x3, 1x3 or 3x1
-Struct 11: GlyphInfo (5 fields)
- Name: GlyphInfo
- Description: GlyphInfo, font characters glyphs info
- Field[1]: int value // Character value (Unicode)
- Field[2]: int offsetX // Character offset X when drawing
- Field[3]: int offsetY // Character offset Y when drawing
- Field[4]: int advanceX // Character advance position X
- Field[5]: Image image // Character image data
-Struct 12: Font (6 fields)
- Name: Font
- Description: Font, font texture and GlyphInfo array data
- Field[1]: int baseSize // Base size (default chars height)
- Field[2]: int glyphCount // Number of glyph characters
- Field[3]: int glyphPadding // Padding around the glyph characters
- Field[4]: Texture2D texture // Texture atlas containing the glyphs
- Field[5]: Rectangle * recs // Rectangles in texture for the glyphs
- Field[6]: GlyphInfo * glyphs // Glyphs info data
-Struct 13: Camera3D (5 fields)
- Name: Camera3D
- Description: Camera, defines position/orientation in 3d space
- Field[1]: Vector3 position // Camera position
- Field[2]: Vector3 target // Camera target it looks-at
- Field[3]: Vector3 up // Camera up vector (rotation over its axis)
- Field[4]: float fovy // Camera field-of-view aperture in Y (degrees) in perspective, used as near plane width in orthographic
- Field[5]: int projection // Camera projection: CAMERA_PERSPECTIVE or CAMERA_ORTHOGRAPHIC
-Struct 14: Camera2D (4 fields)
- Name: Camera2D
- Description: Camera2D, defines position/orientation in 2d space
- Field[1]: Vector2 offset // Camera offset (displacement from target)
- Field[2]: Vector2 target // Camera target (rotation and zoom origin)
- Field[3]: float rotation // Camera rotation in degrees
- Field[4]: float zoom // Camera zoom (scaling), should be 1.0f by default
-Struct 15: Mesh (15 fields)
- Name: Mesh
- Description: Mesh, vertex data and vao/vbo
- Field[1]: int vertexCount // Number of vertices stored in arrays
- Field[2]: int triangleCount // Number of triangles stored (indexed or not)
- Field[3]: float * vertices // Vertex position (XYZ - 3 components per vertex) (shader-location = 0)
- Field[4]: float * texcoords // Vertex texture coordinates (UV - 2 components per vertex) (shader-location = 1)
- Field[5]: float * texcoords2 // Vertex texture second coordinates (UV - 2 components per vertex) (shader-location = 5)
- Field[6]: float * normals // Vertex normals (XYZ - 3 components per vertex) (shader-location = 2)
- Field[7]: float * tangents // Vertex tangents (XYZW - 4 components per vertex) (shader-location = 4)
- Field[8]: unsigned char * colors // Vertex colors (RGBA - 4 components per vertex) (shader-location = 3)
- Field[9]: unsigned short * indices // Vertex indices (in case vertex data comes indexed)
- Field[10]: float * animVertices // Animated vertex positions (after bones transformations)
- Field[11]: float * animNormals // Animated normals (after bones transformations)
- Field[12]: unsigned char * boneIds // Vertex bone ids, max 255 bone ids, up to 4 bones influence by vertex (skinning)
- Field[13]: float * boneWeights // Vertex bone weight, up to 4 bones influence by vertex (skinning)
- Field[14]: unsigned int vaoId // OpenGL Vertex Array Object id
- Field[15]: unsigned int * vboId // OpenGL Vertex Buffer Objects id (default vertex data)
-Struct 16: Shader (2 fields)
- Name: Shader
- Description: Shader
- Field[1]: unsigned int id // Shader program id
- Field[2]: int * locs // Shader locations array (RL_MAX_SHADER_LOCATIONS)
-Struct 17: MaterialMap (3 fields)
- Name: MaterialMap
- Description: MaterialMap
- Field[1]: Texture2D texture // Material map texture
- Field[2]: Color color // Material map color
- Field[3]: float value // Material map value
-Struct 18: Material (3 fields)
- Name: Material
- Description: Material, includes shader and maps
- Field[1]: Shader shader // Material shader
- Field[2]: MaterialMap * maps // Material maps array (MAX_MATERIAL_MAPS)
- Field[3]: float[4] params // Material generic parameters (if required)
-Struct 19: Transform (3 fields)
- Name: Transform
- Description: Transform, vertex transformation data
- Field[1]: Vector3 translation // Translation
- Field[2]: Quaternion rotation // Rotation
- Field[3]: Vector3 scale // Scale
-Struct 20: BoneInfo (2 fields)
- Name: BoneInfo
- Description: Bone, skeletal animation bone
- Field[1]: char[32] name // Bone name
- Field[2]: int parent // Bone parent
-Struct 21: Model (9 fields)
- Name: Model
- Description: Model, meshes, materials and animation data
- Field[1]: Matrix transform // Local transform matrix
- Field[2]: int meshCount // Number of meshes
- Field[3]: int materialCount // Number of materials
- Field[4]: Mesh * meshes // Meshes array
- Field[5]: Material * materials // Materials array
- Field[6]: int * meshMaterial // Mesh material number
- Field[7]: int boneCount // Number of bones
- Field[8]: BoneInfo * bones // Bones information (skeleton)
- Field[9]: Transform * bindPose // Bones base transformation (pose)
-Struct 22: ModelAnimation (4 fields)
- Name: ModelAnimation
- Description: ModelAnimation
- Field[1]: int boneCount // Number of bones
- Field[2]: int frameCount // Number of animation frames
- Field[3]: BoneInfo * bones // Bones information (skeleton)
- Field[4]: Transform ** framePoses // Poses array by frame
-Struct 23: Ray (2 fields)
- Name: Ray
- Description: Ray, ray for raycasting
- Field[1]: Vector3 position // Ray position (origin)
- Field[2]: Vector3 direction // Ray direction
-Struct 24: RayCollision (4 fields)
- Name: RayCollision
- Description: RayCollision, ray hit information
- Field[1]: bool hit // Did the ray hit something?
- Field[2]: float distance // Distance to the nearest hit
- Field[3]: Vector3 point // Point of the nearest hit
- Field[4]: Vector3 normal // Surface normal of hit
-Struct 25: BoundingBox (2 fields)
- Name: BoundingBox
- Description: BoundingBox
- Field[1]: Vector3 min // Minimum vertex box-corner
- Field[2]: Vector3 max // Maximum vertex box-corner
-Struct 26: Wave (5 fields)
- Name: Wave
- Description: Wave, audio wave data
- Field[1]: unsigned int frameCount // Total number of frames (considering channels)
- Field[2]: unsigned int sampleRate // Frequency (samples per second)
- Field[3]: unsigned int sampleSize // Bit depth (bits per sample): 8, 16, 32 (24 not supported)
- Field[4]: unsigned int channels // Number of channels (1-mono, 2-stereo, ...)
- Field[5]: void * data // Buffer data pointer
-Struct 27: AudioStream (5 fields)
- Name: AudioStream
- Description: AudioStream, custom audio stream
- Field[1]: rAudioBuffer * buffer // Pointer to internal data used by the audio system
- Field[2]: rAudioProcessor * processor // Pointer to internal data processor, useful for audio effects
- Field[3]: unsigned int sampleRate // Frequency (samples per second)
- Field[4]: unsigned int sampleSize // Bit depth (bits per sample): 8, 16, 32 (24 not supported)
- Field[5]: unsigned int channels // Number of channels (1-mono, 2-stereo, ...)
-Struct 28: Sound (2 fields)
- Name: Sound
- Description: Sound
- Field[1]: AudioStream stream // Audio stream
- Field[2]: unsigned int frameCount // Total number of frames (considering channels)
-Struct 29: Music (5 fields)
- Name: Music
- Description: Music, audio stream, anything longer than ~10 seconds should be streamed
- Field[1]: AudioStream stream // Audio stream
- Field[2]: unsigned int frameCount // Total number of frames (considering channels)
- Field[3]: bool looping // Music looping enable
- Field[4]: int ctxType // Type of music context (audio filetype)
- Field[5]: void * ctxData // Audio context data, depends on type
-Struct 30: VrDeviceInfo (10 fields)
- Name: VrDeviceInfo
- Description: VrDeviceInfo, Head-Mounted-Display device parameters
- Field[1]: int hResolution // Horizontal resolution in pixels
- Field[2]: int vResolution // Vertical resolution in pixels
- Field[3]: float hScreenSize // Horizontal size in meters
- Field[4]: float vScreenSize // Vertical size in meters
- Field[5]: float vScreenCenter // Screen center in meters
- Field[6]: float eyeToScreenDistance // Distance between eye and display in meters
- Field[7]: float lensSeparationDistance // Lens separation distance in meters
- Field[8]: float interpupillaryDistance // IPD (distance between pupils) in meters
- Field[9]: float[4] lensDistortionValues // Lens distortion constant parameters
- Field[10]: float[4] chromaAbCorrection // Chromatic aberration correction parameters
-Struct 31: VrStereoConfig (8 fields)
- Name: VrStereoConfig
- Description: VrStereoConfig, VR stereo rendering configuration for simulator
- Field[1]: Matrix[2] projection // VR projection matrices (per eye)
- Field[2]: Matrix[2] viewOffset // VR view offset matrices (per eye)
- Field[3]: float[2] leftLensCenter // VR left lens center
- Field[4]: float[2] rightLensCenter // VR right lens center
- Field[5]: float[2] leftScreenCenter // VR left screen center
- Field[6]: float[2] rightScreenCenter // VR right screen center
- Field[7]: float[2] scale // VR distortion scale
- Field[8]: float[2] scaleIn // VR distortion scale in
-Struct 32: FilePathList (3 fields)
- Name: FilePathList
- Description: File path list
- Field[1]: unsigned int capacity // Filepaths max entries
- Field[2]: unsigned int count // Filepaths entries count
- Field[3]: char ** paths // Filepaths entries
-
-Aliases found: 5
-
-Alias 001: Quaternion
- Type: Vector4
- Name: Quaternion
- Description: Quaternion, 4 components (Vector4 alias)
-Alias 002: Texture2D
- Type: Texture
- Name: Texture2D
- Description: Texture2D, same as Texture
-Alias 003: TextureCubemap
- Type: Texture
- Name: TextureCubemap
- Description: TextureCubemap, same as Texture
-Alias 004: RenderTexture2D
- Type: RenderTexture
- Name: RenderTexture2D
- Description: RenderTexture2D, same as RenderTexture
-Alias 005: Camera
- Type: Camera3D
- Name: Camera
- Description: Camera type fallback, defaults to Camera3D
-
-Enums found: 21
-
-Enum 01: ConfigFlags (15 values)
- Name: ConfigFlags
- Description: System/Window config flags
- Value[FLAG_VSYNC_HINT]: 64
- Value[FLAG_FULLSCREEN_MODE]: 2
- Value[FLAG_WINDOW_RESIZABLE]: 4
- Value[FLAG_WINDOW_UNDECORATED]: 8
- Value[FLAG_WINDOW_HIDDEN]: 128
- Value[FLAG_WINDOW_MINIMIZED]: 512
- Value[FLAG_WINDOW_MAXIMIZED]: 1024
- Value[FLAG_WINDOW_UNFOCUSED]: 2048
- Value[FLAG_WINDOW_TOPMOST]: 4096
- Value[FLAG_WINDOW_ALWAYS_RUN]: 256
- Value[FLAG_WINDOW_TRANSPARENT]: 16
- Value[FLAG_WINDOW_HIGHDPI]: 8192
- Value[FLAG_WINDOW_MOUSE_PASSTHROUGH]: 16384
- Value[FLAG_MSAA_4X_HINT]: 32
- Value[FLAG_INTERLACED_HINT]: 65536
-Enum 02: TraceLogLevel (8 values)
- Name: TraceLogLevel
- Description: Trace log level
- Value[LOG_ALL]: 0
- Value[LOG_TRACE]: 1
- Value[LOG_DEBUG]: 2
- Value[LOG_INFO]: 3
- Value[LOG_WARNING]: 4
- Value[LOG_ERROR]: 5
- Value[LOG_FATAL]: 6
- Value[LOG_NONE]: 7
-Enum 03: KeyboardKey (110 values)
- Name: KeyboardKey
- Description: Keyboard keys (US keyboard layout)
- Value[KEY_NULL]: 0
- Value[KEY_APOSTROPHE]: 39
- Value[KEY_COMMA]: 44
- Value[KEY_MINUS]: 45
- Value[KEY_PERIOD]: 46
- Value[KEY_SLASH]: 47
- Value[KEY_ZERO]: 48
- Value[KEY_ONE]: 49
- Value[KEY_TWO]: 50
- Value[KEY_THREE]: 51
- Value[KEY_FOUR]: 52
- Value[KEY_FIVE]: 53
- Value[KEY_SIX]: 54
- Value[KEY_SEVEN]: 55
- Value[KEY_EIGHT]: 56
- Value[KEY_NINE]: 57
- Value[KEY_SEMICOLON]: 59
- Value[KEY_EQUAL]: 61
- Value[KEY_A]: 65
- Value[KEY_B]: 66
- Value[KEY_C]: 67
- Value[KEY_D]: 68
- Value[KEY_E]: 69
- Value[KEY_F]: 70
- Value[KEY_G]: 71
- Value[KEY_H]: 72
- Value[KEY_I]: 73
- Value[KEY_J]: 74
- Value[KEY_K]: 75
- Value[KEY_L]: 76
- Value[KEY_M]: 77
- Value[KEY_N]: 78
- Value[KEY_O]: 79
- Value[KEY_P]: 80
- Value[KEY_Q]: 81
- Value[KEY_R]: 82
- Value[KEY_S]: 83
- Value[KEY_T]: 84
- Value[KEY_U]: 85
- Value[KEY_V]: 86
- Value[KEY_W]: 87
- Value[KEY_X]: 88
- Value[KEY_Y]: 89
- Value[KEY_Z]: 90
- Value[KEY_LEFT_BRACKET]: 91
- Value[KEY_BACKSLASH]: 92
- Value[KEY_RIGHT_BRACKET]: 93
- Value[KEY_GRAVE]: 96
- Value[KEY_SPACE]: 32
- Value[KEY_ESCAPE]: 256
- Value[KEY_ENTER]: 257
- Value[KEY_TAB]: 258
- Value[KEY_BACKSPACE]: 259
- Value[KEY_INSERT]: 260
- Value[KEY_DELETE]: 261
- Value[KEY_RIGHT]: 262
- Value[KEY_LEFT]: 263
- Value[KEY_DOWN]: 264
- Value[KEY_UP]: 265
- Value[KEY_PAGE_UP]: 266
- Value[KEY_PAGE_DOWN]: 267
- Value[KEY_HOME]: 268
- Value[KEY_END]: 269
- Value[KEY_CAPS_LOCK]: 280
- Value[KEY_SCROLL_LOCK]: 281
- Value[KEY_NUM_LOCK]: 282
- Value[KEY_PRINT_SCREEN]: 283
- Value[KEY_PAUSE]: 284
- Value[KEY_F1]: 290
- Value[KEY_F2]: 291
- Value[KEY_F3]: 292
- Value[KEY_F4]: 293
- Value[KEY_F5]: 294
- Value[KEY_F6]: 295
- Value[KEY_F7]: 296
- Value[KEY_F8]: 297
- Value[KEY_F9]: 298
- Value[KEY_F10]: 299
- Value[KEY_F11]: 300
- Value[KEY_F12]: 301
- Value[KEY_LEFT_SHIFT]: 340
- Value[KEY_LEFT_CONTROL]: 341
- Value[KEY_LEFT_ALT]: 342
- Value[KEY_LEFT_SUPER]: 343
- Value[KEY_RIGHT_SHIFT]: 344
- Value[KEY_RIGHT_CONTROL]: 345
- Value[KEY_RIGHT_ALT]: 346
- Value[KEY_RIGHT_SUPER]: 347
- Value[KEY_KB_MENU]: 348
- Value[KEY_KP_0]: 320
- Value[KEY_KP_1]: 321
- Value[KEY_KP_2]: 322
- Value[KEY_KP_3]: 323
- Value[KEY_KP_4]: 324
- Value[KEY_KP_5]: 325
- Value[KEY_KP_6]: 326
- Value[KEY_KP_7]: 327
- Value[KEY_KP_8]: 328
- Value[KEY_KP_9]: 329
- Value[KEY_KP_DECIMAL]: 330
- Value[KEY_KP_DIVIDE]: 331
- Value[KEY_KP_MULTIPLY]: 332
- Value[KEY_KP_SUBTRACT]: 333
- Value[KEY_KP_ADD]: 334
- Value[KEY_KP_ENTER]: 335
- Value[KEY_KP_EQUAL]: 336
- Value[KEY_BACK]: 4
- Value[KEY_MENU]: 82
- Value[KEY_VOLUME_UP]: 24
- Value[KEY_VOLUME_DOWN]: 25
-Enum 04: MouseButton (7 values)
- Name: MouseButton
- Description: Mouse buttons
- Value[MOUSE_BUTTON_LEFT]: 0
- Value[MOUSE_BUTTON_RIGHT]: 1
- Value[MOUSE_BUTTON_MIDDLE]: 2
- Value[MOUSE_BUTTON_SIDE]: 3
- Value[MOUSE_BUTTON_EXTRA]: 4
- Value[MOUSE_BUTTON_FORWARD]: 5
- Value[MOUSE_BUTTON_BACK]: 6
-Enum 05: MouseCursor (11 values)
- Name: MouseCursor
- Description: Mouse cursor
- Value[MOUSE_CURSOR_DEFAULT]: 0
- Value[MOUSE_CURSOR_ARROW]: 1
- Value[MOUSE_CURSOR_IBEAM]: 2
- Value[MOUSE_CURSOR_CROSSHAIR]: 3
- Value[MOUSE_CURSOR_POINTING_HAND]: 4
- Value[MOUSE_CURSOR_RESIZE_EW]: 5
- Value[MOUSE_CURSOR_RESIZE_NS]: 6
- Value[MOUSE_CURSOR_RESIZE_NWSE]: 7
- Value[MOUSE_CURSOR_RESIZE_NESW]: 8
- Value[MOUSE_CURSOR_RESIZE_ALL]: 9
- Value[MOUSE_CURSOR_NOT_ALLOWED]: 10
-Enum 06: GamepadButton (18 values)
- Name: GamepadButton
- Description: Gamepad buttons
- Value[GAMEPAD_BUTTON_UNKNOWN]: 0
- Value[GAMEPAD_BUTTON_LEFT_FACE_UP]: 1
- Value[GAMEPAD_BUTTON_LEFT_FACE_RIGHT]: 2
- Value[GAMEPAD_BUTTON_LEFT_FACE_DOWN]: 3
- Value[GAMEPAD_BUTTON_LEFT_FACE_LEFT]: 4
- Value[GAMEPAD_BUTTON_RIGHT_FACE_UP]: 5
- Value[GAMEPAD_BUTTON_RIGHT_FACE_RIGHT]: 6
- Value[GAMEPAD_BUTTON_RIGHT_FACE_DOWN]: 7
- Value[GAMEPAD_BUTTON_RIGHT_FACE_LEFT]: 8
- Value[GAMEPAD_BUTTON_LEFT_TRIGGER_1]: 9
- Value[GAMEPAD_BUTTON_LEFT_TRIGGER_2]: 10
- Value[GAMEPAD_BUTTON_RIGHT_TRIGGER_1]: 11
- Value[GAMEPAD_BUTTON_RIGHT_TRIGGER_2]: 12
- Value[GAMEPAD_BUTTON_MIDDLE_LEFT]: 13
- Value[GAMEPAD_BUTTON_MIDDLE]: 14
- Value[GAMEPAD_BUTTON_MIDDLE_RIGHT]: 15
- Value[GAMEPAD_BUTTON_LEFT_THUMB]: 16
- Value[GAMEPAD_BUTTON_RIGHT_THUMB]: 17
-Enum 07: GamepadAxis (6 values)
- Name: GamepadAxis
- Description: Gamepad axis
- Value[GAMEPAD_AXIS_LEFT_X]: 0
- Value[GAMEPAD_AXIS_LEFT_Y]: 1
- Value[GAMEPAD_AXIS_RIGHT_X]: 2
- Value[GAMEPAD_AXIS_RIGHT_Y]: 3
- Value[GAMEPAD_AXIS_LEFT_TRIGGER]: 4
- Value[GAMEPAD_AXIS_RIGHT_TRIGGER]: 5
-Enum 08: MaterialMapIndex (11 values)
- Name: MaterialMapIndex
- Description: Material map index
- Value[MATERIAL_MAP_ALBEDO]: 0
- Value[MATERIAL_MAP_METALNESS]: 1
- Value[MATERIAL_MAP_NORMAL]: 2
- Value[MATERIAL_MAP_ROUGHNESS]: 3
- Value[MATERIAL_MAP_OCCLUSION]: 4
- Value[MATERIAL_MAP_EMISSION]: 5
- Value[MATERIAL_MAP_HEIGHT]: 6
- Value[MATERIAL_MAP_CUBEMAP]: 7
- Value[MATERIAL_MAP_IRRADIANCE]: 8
- Value[MATERIAL_MAP_PREFILTER]: 9
- Value[MATERIAL_MAP_BRDF]: 10
-Enum 09: ShaderLocationIndex (26 values)
- Name: ShaderLocationIndex
- Description: Shader location index
- Value[SHADER_LOC_VERTEX_POSITION]: 0
- Value[SHADER_LOC_VERTEX_TEXCOORD01]: 1
- Value[SHADER_LOC_VERTEX_TEXCOORD02]: 2
- Value[SHADER_LOC_VERTEX_NORMAL]: 3
- Value[SHADER_LOC_VERTEX_TANGENT]: 4
- Value[SHADER_LOC_VERTEX_COLOR]: 5
- Value[SHADER_LOC_MATRIX_MVP]: 6
- Value[SHADER_LOC_MATRIX_VIEW]: 7
- Value[SHADER_LOC_MATRIX_PROJECTION]: 8
- Value[SHADER_LOC_MATRIX_MODEL]: 9
- Value[SHADER_LOC_MATRIX_NORMAL]: 10
- Value[SHADER_LOC_VECTOR_VIEW]: 11
- Value[SHADER_LOC_COLOR_DIFFUSE]: 12
- Value[SHADER_LOC_COLOR_SPECULAR]: 13
- Value[SHADER_LOC_COLOR_AMBIENT]: 14
- Value[SHADER_LOC_MAP_ALBEDO]: 15
- Value[SHADER_LOC_MAP_METALNESS]: 16
- Value[SHADER_LOC_MAP_NORMAL]: 17
- Value[SHADER_LOC_MAP_ROUGHNESS]: 18
- Value[SHADER_LOC_MAP_OCCLUSION]: 19
- Value[SHADER_LOC_MAP_EMISSION]: 20
- Value[SHADER_LOC_MAP_HEIGHT]: 21
- Value[SHADER_LOC_MAP_CUBEMAP]: 22
- Value[SHADER_LOC_MAP_IRRADIANCE]: 23
- Value[SHADER_LOC_MAP_PREFILTER]: 24
- Value[SHADER_LOC_MAP_BRDF]: 25
-Enum 10: ShaderUniformDataType (9 values)
- Name: ShaderUniformDataType
- Description: Shader uniform data type
- Value[SHADER_UNIFORM_FLOAT]: 0
- Value[SHADER_UNIFORM_VEC2]: 1
- Value[SHADER_UNIFORM_VEC3]: 2
- Value[SHADER_UNIFORM_VEC4]: 3
- Value[SHADER_UNIFORM_INT]: 4
- Value[SHADER_UNIFORM_IVEC2]: 5
- Value[SHADER_UNIFORM_IVEC3]: 6
- Value[SHADER_UNIFORM_IVEC4]: 7
- Value[SHADER_UNIFORM_SAMPLER2D]: 8
-Enum 11: ShaderAttributeDataType (4 values)
- Name: ShaderAttributeDataType
- Description: Shader attribute data types
- Value[SHADER_ATTRIB_FLOAT]: 0
- Value[SHADER_ATTRIB_VEC2]: 1
- Value[SHADER_ATTRIB_VEC3]: 2
- Value[SHADER_ATTRIB_VEC4]: 3
-Enum 12: PixelFormat (21 values)
- Name: PixelFormat
- Description: Pixel formats
- Value[PIXELFORMAT_UNCOMPRESSED_GRAYSCALE]: 1
- Value[PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA]: 2
- Value[PIXELFORMAT_UNCOMPRESSED_R5G6B5]: 3
- Value[PIXELFORMAT_UNCOMPRESSED_R8G8B8]: 4
- Value[PIXELFORMAT_UNCOMPRESSED_R5G5B5A1]: 5
- Value[PIXELFORMAT_UNCOMPRESSED_R4G4B4A4]: 6
- Value[PIXELFORMAT_UNCOMPRESSED_R8G8B8A8]: 7
- Value[PIXELFORMAT_UNCOMPRESSED_R32]: 8
- Value[PIXELFORMAT_UNCOMPRESSED_R32G32B32]: 9
- Value[PIXELFORMAT_UNCOMPRESSED_R32G32B32A32]: 10
- Value[PIXELFORMAT_COMPRESSED_DXT1_RGB]: 11
- Value[PIXELFORMAT_COMPRESSED_DXT1_RGBA]: 12
- Value[PIXELFORMAT_COMPRESSED_DXT3_RGBA]: 13
- Value[PIXELFORMAT_COMPRESSED_DXT5_RGBA]: 14
- Value[PIXELFORMAT_COMPRESSED_ETC1_RGB]: 15
- Value[PIXELFORMAT_COMPRESSED_ETC2_RGB]: 16
- Value[PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA]: 17
- Value[PIXELFORMAT_COMPRESSED_PVRT_RGB]: 18
- Value[PIXELFORMAT_COMPRESSED_PVRT_RGBA]: 19
- Value[PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA]: 20
- Value[PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA]: 21
-Enum 13: TextureFilter (6 values)
- Name: TextureFilter
- Description: Texture parameters: filter mode
- Value[TEXTURE_FILTER_POINT]: 0
- Value[TEXTURE_FILTER_BILINEAR]: 1
- Value[TEXTURE_FILTER_TRILINEAR]: 2
- Value[TEXTURE_FILTER_ANISOTROPIC_4X]: 3
- Value[TEXTURE_FILTER_ANISOTROPIC_8X]: 4
- Value[TEXTURE_FILTER_ANISOTROPIC_16X]: 5
-Enum 14: TextureWrap (4 values)
- Name: TextureWrap
- Description: Texture parameters: wrap mode
- Value[TEXTURE_WRAP_REPEAT]: 0
- Value[TEXTURE_WRAP_CLAMP]: 1
- Value[TEXTURE_WRAP_MIRROR_REPEAT]: 2
- Value[TEXTURE_WRAP_MIRROR_CLAMP]: 3
-Enum 15: CubemapLayout (6 values)
- Name: CubemapLayout
- Description: Cubemap layouts
- Value[CUBEMAP_LAYOUT_AUTO_DETECT]: 0
- Value[CUBEMAP_LAYOUT_LINE_VERTICAL]: 1
- Value[CUBEMAP_LAYOUT_LINE_HORIZONTAL]: 2
- Value[CUBEMAP_LAYOUT_CROSS_THREE_BY_FOUR]: 3
- Value[CUBEMAP_LAYOUT_CROSS_FOUR_BY_THREE]: 4
- Value[CUBEMAP_LAYOUT_PANORAMA]: 5
-Enum 16: FontType (3 values)
- Name: FontType
- Description: Font type, defines generation method
- Value[FONT_DEFAULT]: 0
- Value[FONT_BITMAP]: 1
- Value[FONT_SDF]: 2
-Enum 17: BlendMode (8 values)
- Name: BlendMode
- Description: Color blending modes (pre-defined)
- Value[BLEND_ALPHA]: 0
- Value[BLEND_ADDITIVE]: 1
- Value[BLEND_MULTIPLIED]: 2
- Value[BLEND_ADD_COLORS]: 3
- Value[BLEND_SUBTRACT_COLORS]: 4
- Value[BLEND_ALPHA_PREMULTIPLY]: 5
- Value[BLEND_CUSTOM]: 6
- Value[BLEND_CUSTOM_SEPARATE]: 7
-Enum 18: Gesture (11 values)
- Name: Gesture
- Description: Gesture
- Value[GESTURE_NONE]: 0
- Value[GESTURE_TAP]: 1
- Value[GESTURE_DOUBLETAP]: 2
- Value[GESTURE_HOLD]: 4
- Value[GESTURE_DRAG]: 8
- Value[GESTURE_SWIPE_RIGHT]: 16
- Value[GESTURE_SWIPE_LEFT]: 32
- Value[GESTURE_SWIPE_UP]: 64
- Value[GESTURE_SWIPE_DOWN]: 128
- Value[GESTURE_PINCH_IN]: 256
- Value[GESTURE_PINCH_OUT]: 512
-Enum 19: CameraMode (5 values)
- Name: CameraMode
- Description: Camera system modes
- Value[CAMERA_CUSTOM]: 0
- Value[CAMERA_FREE]: 1
- Value[CAMERA_ORBITAL]: 2
- Value[CAMERA_FIRST_PERSON]: 3
- Value[CAMERA_THIRD_PERSON]: 4
-Enum 20: CameraProjection (2 values)
- Name: CameraProjection
- Description: Camera projection
- Value[CAMERA_PERSPECTIVE]: 0
- Value[CAMERA_ORTHOGRAPHIC]: 1
-Enum 21: NPatchLayout (3 values)
- Name: NPatchLayout
- Description: N-patch layout
- Value[NPATCH_NINE_PATCH]: 0
- Value[NPATCH_THREE_PATCH_VERTICAL]: 1
- Value[NPATCH_THREE_PATCH_HORIZONTAL]: 2
-
-Callbacks found: 6
-
-Callback 001: TraceLogCallback() (3 input parameters)
- Name: TraceLogCallback
- Return type: void
- Description: Logging: Redirect trace log messages
- Param[1]: logLevel (type: int)
- Param[2]: text (type: const char *)
- Param[3]: args (type: va_list)
-Callback 002: LoadFileDataCallback() (2 input parameters)
- Name: LoadFileDataCallback
- Return type: unsigned char *
- Description: FileIO: Load binary data
- Param[1]: fileName (type: const char *)
- Param[2]: bytesRead (type: unsigned int *)
-Callback 003: SaveFileDataCallback() (3 input parameters)
- Name: SaveFileDataCallback
- Return type: bool
- Description: FileIO: Save binary data
- Param[1]: fileName (type: const char *)
- Param[2]: data (type: void *)
- Param[3]: bytesToWrite (type: unsigned int)
-Callback 004: LoadFileTextCallback() (1 input parameters)
- Name: LoadFileTextCallback
- Return type: char *
- Description: FileIO: Load text data
- Param[1]: fileName (type: const char *)
-Callback 005: SaveFileTextCallback() (2 input parameters)
- Name: SaveFileTextCallback
- Return type: bool
- Description: FileIO: Save text data
- Param[1]: fileName (type: const char *)
- Param[2]: text (type: char *)
-Callback 006: AudioCallback() (2 input parameters)
- Name: AudioCallback
- Return type: void
- Description:
- Param[1]: bufferData (type: void *)
- Param[2]: frames (type: unsigned int)
-
-Functions found: 517
-
-Function 001: InitWindow() (3 input parameters)
- Name: InitWindow
- Return type: void
- Description: Initialize window and OpenGL context
- Param[1]: width (type: int)
- Param[2]: height (type: int)
- Param[3]: title (type: const char *)
-Function 002: WindowShouldClose() (0 input parameters)
- Name: WindowShouldClose
- Return type: bool
- Description: Check if KEY_ESCAPE pressed or Close icon pressed
- No input parameters
-Function 003: CloseWindow() (0 input parameters)
- Name: CloseWindow
- Return type: void
- Description: Close window and unload OpenGL context
- No input parameters
-Function 004: IsWindowReady() (0 input parameters)
- Name: IsWindowReady
- Return type: bool
- Description: Check if window has been initialized successfully
- No input parameters
-Function 005: IsWindowFullscreen() (0 input parameters)
- Name: IsWindowFullscreen
- Return type: bool
- Description: Check if window is currently fullscreen
- No input parameters
-Function 006: IsWindowHidden() (0 input parameters)
- Name: IsWindowHidden
- Return type: bool
- Description: Check if window is currently hidden (only PLATFORM_DESKTOP)
- No input parameters
-Function 007: IsWindowMinimized() (0 input parameters)
- Name: IsWindowMinimized
- Return type: bool
- Description: Check if window is currently minimized (only PLATFORM_DESKTOP)
- No input parameters
-Function 008: IsWindowMaximized() (0 input parameters)
- Name: IsWindowMaximized
- Return type: bool
- Description: Check if window is currently maximized (only PLATFORM_DESKTOP)
- No input parameters
-Function 009: IsWindowFocused() (0 input parameters)
- Name: IsWindowFocused
- Return type: bool
- Description: Check if window is currently focused (only PLATFORM_DESKTOP)
- No input parameters
-Function 010: IsWindowResized() (0 input parameters)
- Name: IsWindowResized
- Return type: bool
- Description: Check if window has been resized last frame
- No input parameters
-Function 011: IsWindowState() (1 input parameters)
- Name: IsWindowState
- Return type: bool
- Description: Check if one specific window flag is enabled
- Param[1]: flag (type: unsigned int)
-Function 012: SetWindowState() (1 input parameters)
- Name: SetWindowState
- Return type: void
- Description: Set window configuration state using flags (only PLATFORM_DESKTOP)
- Param[1]: flags (type: unsigned int)
-Function 013: ClearWindowState() (1 input parameters)
- Name: ClearWindowState
- Return type: void
- Description: Clear window configuration state flags
- Param[1]: flags (type: unsigned int)
-Function 014: ToggleFullscreen() (0 input parameters)
- Name: ToggleFullscreen
- Return type: void
- Description: Toggle window state: fullscreen/windowed (only PLATFORM_DESKTOP)
- No input parameters
-Function 015: MaximizeWindow() (0 input parameters)
- Name: MaximizeWindow
- Return type: void
- Description: Set window state: maximized, if resizable (only PLATFORM_DESKTOP)
- No input parameters
-Function 016: MinimizeWindow() (0 input parameters)
- Name: MinimizeWindow
- Return type: void
- Description: Set window state: minimized, if resizable (only PLATFORM_DESKTOP)
- No input parameters
-Function 017: RestoreWindow() (0 input parameters)
- Name: RestoreWindow
- Return type: void
- Description: Set window state: not minimized/maximized (only PLATFORM_DESKTOP)
- No input parameters
-Function 018: SetWindowIcon() (1 input parameters)
- Name: SetWindowIcon
- Return type: void
- Description: Set icon for window (single image, RGBA 32bit, only PLATFORM_DESKTOP)
- Param[1]: image (type: Image)
-Function 019: SetWindowIcons() (2 input parameters)
- Name: SetWindowIcons
- Return type: void
- Description: Set icon for window (multiple images, RGBA 32bit, only PLATFORM_DESKTOP)
- Param[1]: images (type: Image *)
- Param[2]: count (type: int)
-Function 020: SetWindowTitle() (1 input parameters)
- Name: SetWindowTitle
- Return type: void
- Description: Set title for window (only PLATFORM_DESKTOP)
- Param[1]: title (type: const char *)
-Function 021: SetWindowPosition() (2 input parameters)
- Name: SetWindowPosition
- Return type: void
- Description: Set window position on screen (only PLATFORM_DESKTOP)
- Param[1]: x (type: int)
- Param[2]: y (type: int)
-Function 022: SetWindowMonitor() (1 input parameters)
- Name: SetWindowMonitor
- Return type: void
- Description: Set monitor for the current window (fullscreen mode)
- Param[1]: monitor (type: int)
-Function 023: SetWindowMinSize() (2 input parameters)
- Name: SetWindowMinSize
- Return type: void
- Description: Set window minimum dimensions (for FLAG_WINDOW_RESIZABLE)
- Param[1]: width (type: int)
- Param[2]: height (type: int)
-Function 024: SetWindowSize() (2 input parameters)
- Name: SetWindowSize
- Return type: void
- Description: Set window dimensions
- Param[1]: width (type: int)
- Param[2]: height (type: int)
-Function 025: SetWindowOpacity() (1 input parameters)
- Name: SetWindowOpacity
- Return type: void
- Description: Set window opacity [0.0f..1.0f] (only PLATFORM_DESKTOP)
- Param[1]: opacity (type: float)
-Function 026: GetWindowHandle() (0 input parameters)
- Name: GetWindowHandle
- Return type: void *
- Description: Get native window handle
- No input parameters
-Function 027: GetScreenWidth() (0 input parameters)
- Name: GetScreenWidth
- Return type: int
- Description: Get current screen width
- No input parameters
-Function 028: GetScreenHeight() (0 input parameters)
- Name: GetScreenHeight
- Return type: int
- Description: Get current screen height
- No input parameters
-Function 029: GetRenderWidth() (0 input parameters)
- Name: GetRenderWidth
- Return type: int
- Description: Get current render width (it considers HiDPI)
- No input parameters
-Function 030: GetRenderHeight() (0 input parameters)
- Name: GetRenderHeight
- Return type: int
- Description: Get current render height (it considers HiDPI)
- No input parameters
-Function 031: GetMonitorCount() (0 input parameters)
- Name: GetMonitorCount
- Return type: int
- Description: Get number of connected monitors
- No input parameters
-Function 032: GetCurrentMonitor() (0 input parameters)
- Name: GetCurrentMonitor
- Return type: int
- Description: Get current connected monitor
- No input parameters
-Function 033: GetMonitorPosition() (1 input parameters)
- Name: GetMonitorPosition
- Return type: Vector2
- Description: Get specified monitor position
- Param[1]: monitor (type: int)
-Function 034: GetMonitorWidth() (1 input parameters)
- Name: GetMonitorWidth
- Return type: int
- Description: Get specified monitor width (current video mode used by monitor)
- Param[1]: monitor (type: int)
-Function 035: GetMonitorHeight() (1 input parameters)
- Name: GetMonitorHeight
- Return type: int
- Description: Get specified monitor height (current video mode used by monitor)
- Param[1]: monitor (type: int)
-Function 036: GetMonitorPhysicalWidth() (1 input parameters)
- Name: GetMonitorPhysicalWidth
- Return type: int
- Description: Get specified monitor physical width in millimetres
- Param[1]: monitor (type: int)
-Function 037: GetMonitorPhysicalHeight() (1 input parameters)
- Name: GetMonitorPhysicalHeight
- Return type: int
- Description: Get specified monitor physical height in millimetres
- Param[1]: monitor (type: int)
-Function 038: GetMonitorRefreshRate() (1 input parameters)
- Name: GetMonitorRefreshRate
- Return type: int
- Description: Get specified monitor refresh rate
- Param[1]: monitor (type: int)
-Function 039: GetWindowPosition() (0 input parameters)
- Name: GetWindowPosition
- Return type: Vector2
- Description: Get window position XY on monitor
- No input parameters
-Function 040: GetWindowScaleDPI() (0 input parameters)
- Name: GetWindowScaleDPI
- Return type: Vector2
- Description: Get window scale DPI factor
- No input parameters
-Function 041: GetMonitorName() (1 input parameters)
- Name: GetMonitorName
- Return type: const char *
- Description: Get the human-readable, UTF-8 encoded name of the primary monitor
- Param[1]: monitor (type: int)
-Function 042: SetClipboardText() (1 input parameters)
- Name: SetClipboardText
- Return type: void
- Description: Set clipboard text content
- Param[1]: text (type: const char *)
-Function 043: GetClipboardText() (0 input parameters)
- Name: GetClipboardText
- Return type: const char *
- Description: Get clipboard text content
- No input parameters
-Function 044: EnableEventWaiting() (0 input parameters)
- Name: EnableEventWaiting
- Return type: void
- Description: Enable waiting for events on EndDrawing(), no automatic event polling
- No input parameters
-Function 045: DisableEventWaiting() (0 input parameters)
- Name: DisableEventWaiting
- Return type: void
- Description: Disable waiting for events on EndDrawing(), automatic events polling
- No input parameters
-Function 046: SwapScreenBuffer() (0 input parameters)
- Name: SwapScreenBuffer
- Return type: void
- Description: Swap back buffer with front buffer (screen drawing)
- No input parameters
-Function 047: PollInputEvents() (0 input parameters)
- Name: PollInputEvents
- Return type: void
- Description: Register all input events
- No input parameters
-Function 048: WaitTime() (1 input parameters)
- Name: WaitTime
- Return type: void
- Description: Wait for some time (halt program execution)
- Param[1]: seconds (type: double)
-Function 049: ShowCursor() (0 input parameters)
- Name: ShowCursor
- Return type: void
- Description: Shows cursor
- No input parameters
-Function 050: HideCursor() (0 input parameters)
- Name: HideCursor
- Return type: void
- Description: Hides cursor
- No input parameters
-Function 051: IsCursorHidden() (0 input parameters)
- Name: IsCursorHidden
- Return type: bool
- Description: Check if cursor is not visible
- No input parameters
-Function 052: EnableCursor() (0 input parameters)
- Name: EnableCursor
- Return type: void
- Description: Enables cursor (unlock cursor)
- No input parameters
-Function 053: DisableCursor() (0 input parameters)
- Name: DisableCursor
- Return type: void
- Description: Disables cursor (lock cursor)
- No input parameters
-Function 054: IsCursorOnScreen() (0 input parameters)
- Name: IsCursorOnScreen
- Return type: bool
- Description: Check if cursor is on the screen
- No input parameters
-Function 055: ClearBackground() (1 input parameters)
- Name: ClearBackground
- Return type: void
- Description: Set background color (framebuffer clear color)
- Param[1]: color (type: Color)
-Function 056: BeginDrawing() (0 input parameters)
- Name: BeginDrawing
- Return type: void
- Description: Setup canvas (framebuffer) to start drawing
- No input parameters
-Function 057: EndDrawing() (0 input parameters)
- Name: EndDrawing
- Return type: void
- Description: End canvas drawing and swap buffers (double buffering)
- No input parameters
-Function 058: BeginMode2D() (1 input parameters)
- Name: BeginMode2D
- Return type: void
- Description: Begin 2D mode with custom camera (2D)
- Param[1]: camera (type: Camera2D)
-Function 059: EndMode2D() (0 input parameters)
- Name: EndMode2D
- Return type: void
- Description: Ends 2D mode with custom camera
- No input parameters
-Function 060: BeginMode3D() (1 input parameters)
- Name: BeginMode3D
- Return type: void
- Description: Begin 3D mode with custom camera (3D)
- Param[1]: camera (type: Camera3D)
-Function 061: EndMode3D() (0 input parameters)
- Name: EndMode3D
- Return type: void
- Description: Ends 3D mode and returns to default 2D orthographic mode
- No input parameters
-Function 062: BeginTextureMode() (1 input parameters)
- Name: BeginTextureMode
- Return type: void
- Description: Begin drawing to render texture
- Param[1]: target (type: RenderTexture2D)
-Function 063: EndTextureMode() (0 input parameters)
- Name: EndTextureMode
- Return type: void
- Description: Ends drawing to render texture
- No input parameters
-Function 064: BeginShaderMode() (1 input parameters)
- Name: BeginShaderMode
- Return type: void
- Description: Begin custom shader drawing
- Param[1]: shader (type: Shader)
-Function 065: EndShaderMode() (0 input parameters)
- Name: EndShaderMode
- Return type: void
- Description: End custom shader drawing (use default shader)
- No input parameters
-Function 066: BeginBlendMode() (1 input parameters)
- Name: BeginBlendMode
- Return type: void
- Description: Begin blending mode (alpha, additive, multiplied, subtract, custom)
- Param[1]: mode (type: int)
-Function 067: EndBlendMode() (0 input parameters)
- Name: EndBlendMode
- Return type: void
- Description: End blending mode (reset to default: alpha blending)
- No input parameters
-Function 068: BeginScissorMode() (4 input parameters)
- Name: BeginScissorMode
- Return type: void
- Description: Begin scissor mode (define screen area for following drawing)
- Param[1]: x (type: int)
- Param[2]: y (type: int)
- Param[3]: width (type: int)
- Param[4]: height (type: int)
-Function 069: EndScissorMode() (0 input parameters)
- Name: EndScissorMode
- Return type: void
- Description: End scissor mode
- No input parameters
-Function 070: BeginVrStereoMode() (1 input parameters)
- Name: BeginVrStereoMode
- Return type: void
- Description: Begin stereo rendering (requires VR simulator)
- Param[1]: config (type: VrStereoConfig)
-Function 071: EndVrStereoMode() (0 input parameters)
- Name: EndVrStereoMode
- Return type: void
- Description: End stereo rendering (requires VR simulator)
- No input parameters
-Function 072: LoadVrStereoConfig() (1 input parameters)
- Name: LoadVrStereoConfig
- Return type: VrStereoConfig
- Description: Load VR stereo config for VR simulator device parameters
- Param[1]: device (type: VrDeviceInfo)
-Function 073: UnloadVrStereoConfig() (1 input parameters)
- Name: UnloadVrStereoConfig
- Return type: void
- Description: Unload VR stereo config
- Param[1]: config (type: VrStereoConfig)
-Function 074: LoadShader() (2 input parameters)
- Name: LoadShader
- Return type: Shader
- Description: Load shader from files and bind default locations
- Param[1]: vsFileName (type: const char *)
- Param[2]: fsFileName (type: const char *)
-Function 075: LoadShaderFromMemory() (2 input parameters)
- Name: LoadShaderFromMemory
- Return type: Shader
- Description: Load shader from code strings and bind default locations
- Param[1]: vsCode (type: const char *)
- Param[2]: fsCode (type: const char *)
-Function 076: IsShaderReady() (1 input parameters)
- Name: IsShaderReady
- Return type: bool
- Description: Check if a shader is ready
- Param[1]: shader (type: Shader)
-Function 077: GetShaderLocation() (2 input parameters)
- Name: GetShaderLocation
- Return type: int
- Description: Get shader uniform location
- Param[1]: shader (type: Shader)
- Param[2]: uniformName (type: const char *)
-Function 078: GetShaderLocationAttrib() (2 input parameters)
- Name: GetShaderLocationAttrib
- Return type: int
- Description: Get shader attribute location
- Param[1]: shader (type: Shader)
- Param[2]: attribName (type: const char *)
-Function 079: SetShaderValue() (4 input parameters)
- Name: SetShaderValue
- Return type: void
- Description: Set shader uniform value
- Param[1]: shader (type: Shader)
- Param[2]: locIndex (type: int)
- Param[3]: value (type: const void *)
- Param[4]: uniformType (type: int)
-Function 080: SetShaderValueV() (5 input parameters)
- Name: SetShaderValueV
- Return type: void
- Description: Set shader uniform value vector
- Param[1]: shader (type: Shader)
- Param[2]: locIndex (type: int)
- Param[3]: value (type: const void *)
- Param[4]: uniformType (type: int)
- Param[5]: count (type: int)
-Function 081: SetShaderValueMatrix() (3 input parameters)
- Name: SetShaderValueMatrix
- Return type: void
- Description: Set shader uniform value (matrix 4x4)
- Param[1]: shader (type: Shader)
- Param[2]: locIndex (type: int)
- Param[3]: mat (type: Matrix)
-Function 082: SetShaderValueTexture() (3 input parameters)
- Name: SetShaderValueTexture
- Return type: void
- Description: Set shader uniform value for texture (sampler2d)
- Param[1]: shader (type: Shader)
- Param[2]: locIndex (type: int)
- Param[3]: texture (type: Texture2D)
-Function 083: UnloadShader() (1 input parameters)
- Name: UnloadShader
- Return type: void
- Description: Unload shader from GPU memory (VRAM)
- Param[1]: shader (type: Shader)
-Function 084: GetMouseRay() (2 input parameters)
- Name: GetMouseRay
- Return type: Ray
- Description: Get a ray trace from mouse position
- Param[1]: mousePosition (type: Vector2)
- Param[2]: camera (type: Camera)
-Function 085: GetCameraMatrix() (1 input parameters)
- Name: GetCameraMatrix
- Return type: Matrix
- Description: Get camera transform matrix (view matrix)
- Param[1]: camera (type: Camera)
-Function 086: GetCameraMatrix2D() (1 input parameters)
- Name: GetCameraMatrix2D
- Return type: Matrix
- Description: Get camera 2d transform matrix
- Param[1]: camera (type: Camera2D)
-Function 087: GetWorldToScreen() (2 input parameters)
- Name: GetWorldToScreen
- Return type: Vector2
- Description: Get the screen space position for a 3d world space position
- Param[1]: position (type: Vector3)
- Param[2]: camera (type: Camera)
-Function 088: GetScreenToWorld2D() (2 input parameters)
- Name: GetScreenToWorld2D
- Return type: Vector2
- Description: Get the world space position for a 2d camera screen space position
- Param[1]: position (type: Vector2)
- Param[2]: camera (type: Camera2D)
-Function 089: GetWorldToScreenEx() (4 input parameters)
- Name: GetWorldToScreenEx
- Return type: Vector2
- Description: Get size position for a 3d world space position
- Param[1]: position (type: Vector3)
- Param[2]: camera (type: Camera)
- Param[3]: width (type: int)
- Param[4]: height (type: int)
-Function 090: GetWorldToScreen2D() (2 input parameters)
- Name: GetWorldToScreen2D
- Return type: Vector2
- Description: Get the screen space position for a 2d camera world space position
- Param[1]: position (type: Vector2)
- Param[2]: camera (type: Camera2D)
-Function 091: SetTargetFPS() (1 input parameters)
- Name: SetTargetFPS
- Return type: void
- Description: Set target FPS (maximum)
- Param[1]: fps (type: int)
-Function 092: GetFPS() (0 input parameters)
- Name: GetFPS
- Return type: int
- Description: Get current FPS
- No input parameters
-Function 093: GetFrameTime() (0 input parameters)
- Name: GetFrameTime
- Return type: float
- Description: Get time in seconds for last frame drawn (delta time)
- No input parameters
-Function 094: GetTime() (0 input parameters)
- Name: GetTime
- Return type: double
- Description: Get elapsed time in seconds since InitWindow()
- No input parameters
-Function 095: GetRandomValue() (2 input parameters)
- Name: GetRandomValue
- Return type: int
- Description: Get a random value between min and max (both included)
- Param[1]: min (type: int)
- Param[2]: max (type: int)
-Function 096: SetRandomSeed() (1 input parameters)
- Name: SetRandomSeed
- Return type: void
- Description: Set the seed for the random number generator
- Param[1]: seed (type: unsigned int)
-Function 097: TakeScreenshot() (1 input parameters)
- Name: TakeScreenshot
- Return type: void
- Description: Takes a screenshot of current screen (filename extension defines format)
- Param[1]: fileName (type: const char *)
-Function 098: SetConfigFlags() (1 input parameters)
- Name: SetConfigFlags
- Return type: void
- Description: Setup init configuration flags (view FLAGS)
- Param[1]: flags (type: unsigned int)
-Function 099: TraceLog() (3 input parameters)
- Name: TraceLog
- Return type: void
- Description: Show trace log messages (LOG_DEBUG, LOG_INFO, LOG_WARNING, LOG_ERROR...)
- Param[1]: logLevel (type: int)
- Param[2]: text (type: const char *)
- Param[3]: args (type: ...)
-Function 100: SetTraceLogLevel() (1 input parameters)
- Name: SetTraceLogLevel
- Return type: void
- Description: Set the current threshold (minimum) log level
- Param[1]: logLevel (type: int)
-Function 101: MemAlloc() (1 input parameters)
- Name: MemAlloc
- Return type: void *
- Description: Internal memory allocator
- Param[1]: size (type: unsigned int)
-Function 102: MemRealloc() (2 input parameters)
- Name: MemRealloc
- Return type: void *
- Description: Internal memory reallocator
- Param[1]: ptr (type: void *)
- Param[2]: size (type: unsigned int)
-Function 103: MemFree() (1 input parameters)
- Name: MemFree
- Return type: void
- Description: Internal memory free
- Param[1]: ptr (type: void *)
-Function 104: OpenURL() (1 input parameters)
- Name: OpenURL
- Return type: void
- Description: Open URL with default system browser (if available)
- Param[1]: url (type: const char *)
-Function 105: SetTraceLogCallback() (1 input parameters)
- Name: SetTraceLogCallback
- Return type: void
- Description: Set custom trace log
- Param[1]: callback (type: TraceLogCallback)
-Function 106: SetLoadFileDataCallback() (1 input parameters)
- Name: SetLoadFileDataCallback
- Return type: void
- Description: Set custom file binary data loader
- Param[1]: callback (type: LoadFileDataCallback)
-Function 107: SetSaveFileDataCallback() (1 input parameters)
- Name: SetSaveFileDataCallback
- Return type: void
- Description: Set custom file binary data saver
- Param[1]: callback (type: SaveFileDataCallback)
-Function 108: SetLoadFileTextCallback() (1 input parameters)
- Name: SetLoadFileTextCallback
- Return type: void
- Description: Set custom file text data loader
- Param[1]: callback (type: LoadFileTextCallback)
-Function 109: SetSaveFileTextCallback() (1 input parameters)
- Name: SetSaveFileTextCallback
- Return type: void
- Description: Set custom file text data saver
- Param[1]: callback (type: SaveFileTextCallback)
-Function 110: LoadFileData() (2 input parameters)
- Name: LoadFileData
- Return type: unsigned char *
- Description: Load file data as byte array (read)
- Param[1]: fileName (type: const char *)
- Param[2]: bytesRead (type: unsigned int *)
-Function 111: UnloadFileData() (1 input parameters)
- Name: UnloadFileData
- Return type: void
- Description: Unload file data allocated by LoadFileData()
- Param[1]: data (type: unsigned char *)
-Function 112: SaveFileData() (3 input parameters)
- Name: SaveFileData
- Return type: bool
- Description: Save data to file from byte array (write), returns true on success
- Param[1]: fileName (type: const char *)
- Param[2]: data (type: void *)
- Param[3]: bytesToWrite (type: unsigned int)
-Function 113: ExportDataAsCode() (3 input parameters)
- Name: ExportDataAsCode
- Return type: bool
- Description: Export data to code (.h), returns true on success
- Param[1]: data (type: const unsigned char *)
- Param[2]: size (type: unsigned int)
- Param[3]: fileName (type: const char *)
-Function 114: LoadFileText() (1 input parameters)
- Name: LoadFileText
- Return type: char *
- Description: Load text data from file (read), returns a '\0' terminated string
- Param[1]: fileName (type: const char *)
-Function 115: UnloadFileText() (1 input parameters)
- Name: UnloadFileText
- Return type: void
- Description: Unload file text data allocated by LoadFileText()
- Param[1]: text (type: char *)
-Function 116: SaveFileText() (2 input parameters)
- Name: SaveFileText
- Return type: bool
- Description: Save text data to file (write), string must be '\0' terminated, returns true on success
- Param[1]: fileName (type: const char *)
- Param[2]: text (type: char *)
-Function 117: FileExists() (1 input parameters)
- Name: FileExists
- Return type: bool
- Description: Check if file exists
- Param[1]: fileName (type: const char *)
-Function 118: DirectoryExists() (1 input parameters)
- Name: DirectoryExists
- Return type: bool
- Description: Check if a directory path exists
- Param[1]: dirPath (type: const char *)
-Function 119: IsFileExtension() (2 input parameters)
- Name: IsFileExtension
- Return type: bool
- Description: Check file extension (including point: .png, .wav)
- Param[1]: fileName (type: const char *)
- Param[2]: ext (type: const char *)
-Function 120: GetFileLength() (1 input parameters)
- Name: GetFileLength
- Return type: int
- Description: Get file length in bytes (NOTE: GetFileSize() conflicts with windows.h)
- Param[1]: fileName (type: const char *)
-Function 121: GetFileExtension() (1 input parameters)
- Name: GetFileExtension
- Return type: const char *
- Description: Get pointer to extension for a filename string (includes dot: '.png')
- Param[1]: fileName (type: const char *)
-Function 122: GetFileName() (1 input parameters)
- Name: GetFileName
- Return type: const char *
- Description: Get pointer to filename for a path string
- Param[1]: filePath (type: const char *)
-Function 123: GetFileNameWithoutExt() (1 input parameters)
- Name: GetFileNameWithoutExt
- Return type: const char *
- Description: Get filename string without extension (uses static string)
- Param[1]: filePath (type: const char *)
-Function 124: GetDirectoryPath() (1 input parameters)
- Name: GetDirectoryPath
- Return type: const char *
- Description: Get full path for a given fileName with path (uses static string)
- Param[1]: filePath (type: const char *)
-Function 125: GetPrevDirectoryPath() (1 input parameters)
- Name: GetPrevDirectoryPath
- Return type: const char *
- Description: Get previous directory path for a given path (uses static string)
- Param[1]: dirPath (type: const char *)
-Function 126: GetWorkingDirectory() (0 input parameters)
- Name: GetWorkingDirectory
- Return type: const char *
- Description: Get current working directory (uses static string)
- No input parameters
-Function 127: GetApplicationDirectory() (0 input parameters)
- Name: GetApplicationDirectory
- Return type: const char *
- Description: Get the directory if the running application (uses static string)
- No input parameters
-Function 128: ChangeDirectory() (1 input parameters)
- Name: ChangeDirectory
- Return type: bool
- Description: Change working directory, return true on success
- Param[1]: dir (type: const char *)
-Function 129: IsPathFile() (1 input parameters)
- Name: IsPathFile
- Return type: bool
- Description: Check if a given path is a file or a directory
- Param[1]: path (type: const char *)
-Function 130: LoadDirectoryFiles() (1 input parameters)
- Name: LoadDirectoryFiles
- Return type: FilePathList
- Description: Load directory filepaths
- Param[1]: dirPath (type: const char *)
-Function 131: LoadDirectoryFilesEx() (3 input parameters)
- Name: LoadDirectoryFilesEx
- Return type: FilePathList
- Description: Load directory filepaths with extension filtering and recursive directory scan
- Param[1]: basePath (type: const char *)
- Param[2]: filter (type: const char *)
- Param[3]: scanSubdirs (type: bool)
-Function 132: UnloadDirectoryFiles() (1 input parameters)
- Name: UnloadDirectoryFiles
- Return type: void
- Description: Unload filepaths
- Param[1]: files (type: FilePathList)
-Function 133: IsFileDropped() (0 input parameters)
- Name: IsFileDropped
- Return type: bool
- Description: Check if a file has been dropped into window
- No input parameters
-Function 134: LoadDroppedFiles() (0 input parameters)
- Name: LoadDroppedFiles
- Return type: FilePathList
- Description: Load dropped filepaths
- No input parameters
-Function 135: UnloadDroppedFiles() (1 input parameters)
- Name: UnloadDroppedFiles
- Return type: void
- Description: Unload dropped filepaths
- Param[1]: files (type: FilePathList)
-Function 136: GetFileModTime() (1 input parameters)
- Name: GetFileModTime
- Return type: long
- Description: Get file modification time (last write time)
- Param[1]: fileName (type: const char *)
-Function 137: CompressData() (3 input parameters)
- Name: CompressData
- Return type: unsigned char *
- Description: Compress data (DEFLATE algorithm), memory must be MemFree()
- Param[1]: data (type: const unsigned char *)
- Param[2]: dataSize (type: int)
- Param[3]: compDataSize (type: int *)
-Function 138: DecompressData() (3 input parameters)
- Name: DecompressData
- Return type: unsigned char *
- Description: Decompress data (DEFLATE algorithm), memory must be MemFree()
- Param[1]: compData (type: const unsigned char *)
- Param[2]: compDataSize (type: int)
- Param[3]: dataSize (type: int *)
-Function 139: EncodeDataBase64() (3 input parameters)
- Name: EncodeDataBase64
- Return type: char *
- Description: Encode data to Base64 string, memory must be MemFree()
- Param[1]: data (type: const unsigned char *)
- Param[2]: dataSize (type: int)
- Param[3]: outputSize (type: int *)
-Function 140: DecodeDataBase64() (2 input parameters)
- Name: DecodeDataBase64
- Return type: unsigned char *
- Description: Decode Base64 string data, memory must be MemFree()
- Param[1]: data (type: const unsigned char *)
- Param[2]: outputSize (type: int *)
-Function 141: IsKeyPressed() (1 input parameters)
- Name: IsKeyPressed
- Return type: bool
- Description: Check if a key has been pressed once
- Param[1]: key (type: int)
-Function 142: IsKeyDown() (1 input parameters)
- Name: IsKeyDown
- Return type: bool
- Description: Check if a key is being pressed
- Param[1]: key (type: int)
-Function 143: IsKeyReleased() (1 input parameters)
- Name: IsKeyReleased
- Return type: bool
- Description: Check if a key has been released once
- Param[1]: key (type: int)
-Function 144: IsKeyUp() (1 input parameters)
- Name: IsKeyUp
- Return type: bool
- Description: Check if a key is NOT being pressed
- Param[1]: key (type: int)
-Function 145: SetExitKey() (1 input parameters)
- Name: SetExitKey
- Return type: void
- Description: Set a custom key to exit program (default is ESC)
- Param[1]: key (type: int)
-Function 146: GetKeyPressed() (0 input parameters)
- Name: GetKeyPressed
- Return type: int
- Description: Get key pressed (keycode), call it multiple times for keys queued, returns 0 when the queue is empty
- No input parameters
-Function 147: GetCharPressed() (0 input parameters)
- Name: GetCharPressed
- Return type: int
- Description: Get char pressed (unicode), call it multiple times for chars queued, returns 0 when the queue is empty
- No input parameters
-Function 148: IsGamepadAvailable() (1 input parameters)
- Name: IsGamepadAvailable
- Return type: bool
- Description: Check if a gamepad is available
- Param[1]: gamepad (type: int)
-Function 149: GetGamepadName() (1 input parameters)
- Name: GetGamepadName
- Return type: const char *
- Description: Get gamepad internal name id
- Param[1]: gamepad (type: int)
-Function 150: IsGamepadButtonPressed() (2 input parameters)
- Name: IsGamepadButtonPressed
- Return type: bool
- Description: Check if a gamepad button has been pressed once
- Param[1]: gamepad (type: int)
- Param[2]: button (type: int)
-Function 151: IsGamepadButtonDown() (2 input parameters)
- Name: IsGamepadButtonDown
- Return type: bool
- Description: Check if a gamepad button is being pressed
- Param[1]: gamepad (type: int)
- Param[2]: button (type: int)
-Function 152: IsGamepadButtonReleased() (2 input parameters)
- Name: IsGamepadButtonReleased
- Return type: bool
- Description: Check if a gamepad button has been released once
- Param[1]: gamepad (type: int)
- Param[2]: button (type: int)
-Function 153: IsGamepadButtonUp() (2 input parameters)
- Name: IsGamepadButtonUp
- Return type: bool
- Description: Check if a gamepad button is NOT being pressed
- Param[1]: gamepad (type: int)
- Param[2]: button (type: int)
-Function 154: GetGamepadButtonPressed() (0 input parameters)
- Name: GetGamepadButtonPressed
- Return type: int
- Description: Get the last gamepad button pressed
- No input parameters
-Function 155: GetGamepadAxisCount() (1 input parameters)
- Name: GetGamepadAxisCount
- Return type: int
- Description: Get gamepad axis count for a gamepad
- Param[1]: gamepad (type: int)
-Function 156: GetGamepadAxisMovement() (2 input parameters)
- Name: GetGamepadAxisMovement
- Return type: float
- Description: Get axis movement value for a gamepad axis
- Param[1]: gamepad (type: int)
- Param[2]: axis (type: int)
-Function 157: SetGamepadMappings() (1 input parameters)
- Name: SetGamepadMappings
- Return type: int
- Description: Set internal gamepad mappings (SDL_GameControllerDB)
- Param[1]: mappings (type: const char *)
-Function 158: IsMouseButtonPressed() (1 input parameters)
- Name: IsMouseButtonPressed
- Return type: bool
- Description: Check if a mouse button has been pressed once
- Param[1]: button (type: int)
-Function 159: IsMouseButtonDown() (1 input parameters)
- Name: IsMouseButtonDown
- Return type: bool
- Description: Check if a mouse button is being pressed
- Param[1]: button (type: int)
-Function 160: IsMouseButtonReleased() (1 input parameters)
- Name: IsMouseButtonReleased
- Return type: bool
- Description: Check if a mouse button has been released once
- Param[1]: button (type: int)
-Function 161: IsMouseButtonUp() (1 input parameters)
- Name: IsMouseButtonUp
- Return type: bool
- Description: Check if a mouse button is NOT being pressed
- Param[1]: button (type: int)
-Function 162: GetMouseX() (0 input parameters)
- Name: GetMouseX
- Return type: int
- Description: Get mouse position X
- No input parameters
-Function 163: GetMouseY() (0 input parameters)
- Name: GetMouseY
- Return type: int
- Description: Get mouse position Y
- No input parameters
-Function 164: GetMousePosition() (0 input parameters)
- Name: GetMousePosition
- Return type: Vector2
- Description: Get mouse position XY
- No input parameters
-Function 165: GetMouseDelta() (0 input parameters)
- Name: GetMouseDelta
- Return type: Vector2
- Description: Get mouse delta between frames
- No input parameters
-Function 166: SetMousePosition() (2 input parameters)
- Name: SetMousePosition
- Return type: void
- Description: Set mouse position XY
- Param[1]: x (type: int)
- Param[2]: y (type: int)
-Function 167: SetMouseOffset() (2 input parameters)
- Name: SetMouseOffset
- Return type: void
- Description: Set mouse offset
- Param[1]: offsetX (type: int)
- Param[2]: offsetY (type: int)
-Function 168: SetMouseScale() (2 input parameters)
- Name: SetMouseScale
- Return type: void
- Description: Set mouse scaling
- Param[1]: scaleX (type: float)
- Param[2]: scaleY (type: float)
-Function 169: GetMouseWheelMove() (0 input parameters)
- Name: GetMouseWheelMove
- Return type: float
- Description: Get mouse wheel movement for X or Y, whichever is larger
- No input parameters
-Function 170: GetMouseWheelMoveV() (0 input parameters)
- Name: GetMouseWheelMoveV
- Return type: Vector2
- Description: Get mouse wheel movement for both X and Y
- No input parameters
-Function 171: SetMouseCursor() (1 input parameters)
- Name: SetMouseCursor
- Return type: void
- Description: Set mouse cursor
- Param[1]: cursor (type: int)
-Function 172: GetTouchX() (0 input parameters)
- Name: GetTouchX
- Return type: int
- Description: Get touch position X for touch point 0 (relative to screen size)
- No input parameters
-Function 173: GetTouchY() (0 input parameters)
- Name: GetTouchY
- Return type: int
- Description: Get touch position Y for touch point 0 (relative to screen size)
- No input parameters
-Function 174: GetTouchPosition() (1 input parameters)
- Name: GetTouchPosition
- Return type: Vector2
- Description: Get touch position XY for a touch point index (relative to screen size)
- Param[1]: index (type: int)
-Function 175: GetTouchPointId() (1 input parameters)
- Name: GetTouchPointId
- Return type: int
- Description: Get touch point identifier for given index
- Param[1]: index (type: int)
-Function 176: GetTouchPointCount() (0 input parameters)
- Name: GetTouchPointCount
- Return type: int
- Description: Get number of touch points
- No input parameters
-Function 177: SetGesturesEnabled() (1 input parameters)
- Name: SetGesturesEnabled
- Return type: void
- Description: Enable a set of gestures using flags
- Param[1]: flags (type: unsigned int)
-Function 178: IsGestureDetected() (1 input parameters)
- Name: IsGestureDetected
- Return type: bool
- Description: Check if a gesture have been detected
- Param[1]: gesture (type: int)
-Function 179: GetGestureDetected() (0 input parameters)
- Name: GetGestureDetected
- Return type: int
- Description: Get latest detected gesture
- No input parameters
-Function 180: GetGestureHoldDuration() (0 input parameters)
- Name: GetGestureHoldDuration
- Return type: float
- Description: Get gesture hold time in milliseconds
- No input parameters
-Function 181: GetGestureDragVector() (0 input parameters)
- Name: GetGestureDragVector
- Return type: Vector2
- Description: Get gesture drag vector
- No input parameters
-Function 182: GetGestureDragAngle() (0 input parameters)
- Name: GetGestureDragAngle
- Return type: float
- Description: Get gesture drag angle
- No input parameters
-Function 183: GetGesturePinchVector() (0 input parameters)
- Name: GetGesturePinchVector
- Return type: Vector2
- Description: Get gesture pinch delta
- No input parameters
-Function 184: GetGesturePinchAngle() (0 input parameters)
- Name: GetGesturePinchAngle
- Return type: float
- Description: Get gesture pinch angle
- No input parameters
-Function 185: UpdateCamera() (2 input parameters)
- Name: UpdateCamera
- Return type: void
- Description: Update camera position for selected mode
- Param[1]: camera (type: Camera *)
- Param[2]: mode (type: int)
-Function 186: UpdateCameraPro() (4 input parameters)
- Name: UpdateCameraPro
- Return type: void
- Description: Update camera movement/rotation
- Param[1]: camera (type: Camera *)
- Param[2]: movement (type: Vector3)
- Param[3]: rotation (type: Vector3)
- Param[4]: zoom (type: float)
-Function 187: SetShapesTexture() (2 input parameters)
- Name: SetShapesTexture
- Return type: void
- Description: Set texture and rectangle to be used on shapes drawing
- Param[1]: texture (type: Texture2D)
- Param[2]: source (type: Rectangle)
-Function 188: DrawPixel() (3 input parameters)
- Name: DrawPixel
- Return type: void
- Description: Draw a pixel
- Param[1]: posX (type: int)
- Param[2]: posY (type: int)
- Param[3]: color (type: Color)
-Function 189: DrawPixelV() (2 input parameters)
- Name: DrawPixelV
- Return type: void
- Description: Draw a pixel (Vector version)
- Param[1]: position (type: Vector2)
- Param[2]: color (type: Color)
-Function 190: DrawLine() (5 input parameters)
- Name: DrawLine
- Return type: void
- Description: Draw a line
- Param[1]: startPosX (type: int)
- Param[2]: startPosY (type: int)
- Param[3]: endPosX (type: int)
- Param[4]: endPosY (type: int)
- Param[5]: color (type: Color)
-Function 191: DrawLineV() (3 input parameters)
- Name: DrawLineV
- Return type: void
- Description: Draw a line (Vector version)
- Param[1]: startPos (type: Vector2)
- Param[2]: endPos (type: Vector2)
- Param[3]: color (type: Color)
-Function 192: DrawLineEx() (4 input parameters)
- Name: DrawLineEx
- Return type: void
- Description: Draw a line defining thickness
- Param[1]: startPos (type: Vector2)
- Param[2]: endPos (type: Vector2)
- Param[3]: thick (type: float)
- Param[4]: color (type: Color)
-Function 193: DrawLineBezier() (4 input parameters)
- Name: DrawLineBezier
- Return type: void
- Description: Draw a line using cubic-bezier curves in-out
- Param[1]: startPos (type: Vector2)
- Param[2]: endPos (type: Vector2)
- Param[3]: thick (type: float)
- Param[4]: color (type: Color)
-Function 194: DrawLineBezierQuad() (5 input parameters)
- Name: DrawLineBezierQuad
- Return type: void
- Description: Draw line using quadratic bezier curves with a control point
- Param[1]: startPos (type: Vector2)
- Param[2]: endPos (type: Vector2)
- Param[3]: controlPos (type: Vector2)
- Param[4]: thick (type: float)
- Param[5]: color (type: Color)
-Function 195: DrawLineBezierCubic() (6 input parameters)
- Name: DrawLineBezierCubic
- Return type: void
- Description: Draw line using cubic bezier curves with 2 control points
- Param[1]: startPos (type: Vector2)
- Param[2]: endPos (type: Vector2)
- Param[3]: startControlPos (type: Vector2)
- Param[4]: endControlPos (type: Vector2)
- Param[5]: thick (type: float)
- Param[6]: color (type: Color)
-Function 196: DrawLineStrip() (3 input parameters)
- Name: DrawLineStrip
- Return type: void
- Description: Draw lines sequence
- Param[1]: points (type: Vector2 *)
- Param[2]: pointCount (type: int)
- Param[3]: color (type: Color)
-Function 197: DrawCircle() (4 input parameters)
- Name: DrawCircle
- Return type: void
- Description: Draw a color-filled circle
- Param[1]: centerX (type: int)
- Param[2]: centerY (type: int)
- Param[3]: radius (type: float)
- Param[4]: color (type: Color)
-Function 198: DrawCircleSector() (6 input parameters)
- Name: DrawCircleSector
- Return type: void
- Description: Draw a piece of a circle
- Param[1]: center (type: Vector2)
- Param[2]: radius (type: float)
- Param[3]: startAngle (type: float)
- Param[4]: endAngle (type: float)
- Param[5]: segments (type: int)
- Param[6]: color (type: Color)
-Function 199: DrawCircleSectorLines() (6 input parameters)
- Name: DrawCircleSectorLines
- Return type: void
- Description: Draw circle sector outline
- Param[1]: center (type: Vector2)
- Param[2]: radius (type: float)
- Param[3]: startAngle (type: float)
- Param[4]: endAngle (type: float)
- Param[5]: segments (type: int)
- Param[6]: color (type: Color)
-Function 200: DrawCircleGradient() (5 input parameters)
- Name: DrawCircleGradient
- Return type: void
- Description: Draw a gradient-filled circle
- Param[1]: centerX (type: int)
- Param[2]: centerY (type: int)
- Param[3]: radius (type: float)
- Param[4]: color1 (type: Color)
- Param[5]: color2 (type: Color)
-Function 201: DrawCircleV() (3 input parameters)
- Name: DrawCircleV
- Return type: void
- Description: Draw a color-filled circle (Vector version)
- Param[1]: center (type: Vector2)
- Param[2]: radius (type: float)
- Param[3]: color (type: Color)
-Function 202: DrawCircleLines() (4 input parameters)
- Name: DrawCircleLines
- Return type: void
- Description: Draw circle outline
- Param[1]: centerX (type: int)
- Param[2]: centerY (type: int)
- Param[3]: radius (type: float)
- Param[4]: color (type: Color)
-Function 203: DrawEllipse() (5 input parameters)
- Name: DrawEllipse
- Return type: void
- Description: Draw ellipse
- Param[1]: centerX (type: int)
- Param[2]: centerY (type: int)
- Param[3]: radiusH (type: float)
- Param[4]: radiusV (type: float)
- Param[5]: color (type: Color)
-Function 204: DrawEllipseLines() (5 input parameters)
- Name: DrawEllipseLines
- Return type: void
- Description: Draw ellipse outline
- Param[1]: centerX (type: int)
- Param[2]: centerY (type: int)
- Param[3]: radiusH (type: float)
- Param[4]: radiusV (type: float)
- Param[5]: color (type: Color)
-Function 205: DrawRing() (7 input parameters)
- Name: DrawRing
- Return type: void
- Description: Draw ring
- Param[1]: center (type: Vector2)
- Param[2]: innerRadius (type: float)
- Param[3]: outerRadius (type: float)
- Param[4]: startAngle (type: float)
- Param[5]: endAngle (type: float)
- Param[6]: segments (type: int)
- Param[7]: color (type: Color)
-Function 206: DrawRingLines() (7 input parameters)
- Name: DrawRingLines
- Return type: void
- Description: Draw ring outline
- Param[1]: center (type: Vector2)
- Param[2]: innerRadius (type: float)
- Param[3]: outerRadius (type: float)
- Param[4]: startAngle (type: float)
- Param[5]: endAngle (type: float)
- Param[6]: segments (type: int)
- Param[7]: color (type: Color)
-Function 207: DrawRectangle() (5 input parameters)
- Name: DrawRectangle
- Return type: void
- Description: Draw a color-filled rectangle
- Param[1]: posX (type: int)
- Param[2]: posY (type: int)
- Param[3]: width (type: int)
- Param[4]: height (type: int)
- Param[5]: color (type: Color)
-Function 208: DrawRectangleV() (3 input parameters)
- Name: DrawRectangleV
- Return type: void
- Description: Draw a color-filled rectangle (Vector version)
- Param[1]: position (type: Vector2)
- Param[2]: size (type: Vector2)
- Param[3]: color (type: Color)
-Function 209: DrawRectangleRec() (2 input parameters)
- Name: DrawRectangleRec
- Return type: void
- Description: Draw a color-filled rectangle
- Param[1]: rec (type: Rectangle)
- Param[2]: color (type: Color)
-Function 210: DrawRectanglePro() (4 input parameters)
- Name: DrawRectanglePro
- Return type: void
- Description: Draw a color-filled rectangle with pro parameters
- Param[1]: rec (type: Rectangle)
- Param[2]: origin (type: Vector2)
- Param[3]: rotation (type: float)
- Param[4]: color (type: Color)
-Function 211: DrawRectangleGradientV() (6 input parameters)
- Name: DrawRectangleGradientV
- Return type: void
- Description: Draw a vertical-gradient-filled rectangle
- Param[1]: posX (type: int)
- Param[2]: posY (type: int)
- Param[3]: width (type: int)
- Param[4]: height (type: int)
- Param[5]: color1 (type: Color)
- Param[6]: color2 (type: Color)
-Function 212: DrawRectangleGradientH() (6 input parameters)
- Name: DrawRectangleGradientH
- Return type: void
- Description: Draw a horizontal-gradient-filled rectangle
- Param[1]: posX (type: int)
- Param[2]: posY (type: int)
- Param[3]: width (type: int)
- Param[4]: height (type: int)
- Param[5]: color1 (type: Color)
- Param[6]: color2 (type: Color)
-Function 213: DrawRectangleGradientEx() (5 input parameters)
- Name: DrawRectangleGradientEx
- Return type: void
- Description: Draw a gradient-filled rectangle with custom vertex colors
- Param[1]: rec (type: Rectangle)
- Param[2]: col1 (type: Color)
- Param[3]: col2 (type: Color)
- Param[4]: col3 (type: Color)
- Param[5]: col4 (type: Color)
-Function 214: DrawRectangleLines() (5 input parameters)
- Name: DrawRectangleLines
- Return type: void
- Description: Draw rectangle outline
- Param[1]: posX (type: int)
- Param[2]: posY (type: int)
- Param[3]: width (type: int)
- Param[4]: height (type: int)
- Param[5]: color (type: Color)
-Function 215: DrawRectangleLinesEx() (3 input parameters)
- Name: DrawRectangleLinesEx
- Return type: void
- Description: Draw rectangle outline with extended parameters
- Param[1]: rec (type: Rectangle)
- Param[2]: lineThick (type: float)
- Param[3]: color (type: Color)
-Function 216: DrawRectangleRounded() (4 input parameters)
- Name: DrawRectangleRounded
- Return type: void
- Description: Draw rectangle with rounded edges
- Param[1]: rec (type: Rectangle)
- Param[2]: roundness (type: float)
- Param[3]: segments (type: int)
- Param[4]: color (type: Color)
-Function 217: DrawRectangleRoundedLines() (5 input parameters)
- Name: DrawRectangleRoundedLines
- Return type: void
- Description: Draw rectangle with rounded edges outline
- Param[1]: rec (type: Rectangle)
- Param[2]: roundness (type: float)
- Param[3]: segments (type: int)
- Param[4]: lineThick (type: float)
- Param[5]: color (type: Color)
-Function 218: DrawTriangle() (4 input parameters)
- Name: DrawTriangle
- Return type: void
- Description: Draw a color-filled triangle (vertex in counter-clockwise order!)
- Param[1]: v1 (type: Vector2)
- Param[2]: v2 (type: Vector2)
- Param[3]: v3 (type: Vector2)
- Param[4]: color (type: Color)
-Function 219: DrawTriangleLines() (4 input parameters)
- Name: DrawTriangleLines
- Return type: void
- Description: Draw triangle outline (vertex in counter-clockwise order!)
- Param[1]: v1 (type: Vector2)
- Param[2]: v2 (type: Vector2)
- Param[3]: v3 (type: Vector2)
- Param[4]: color (type: Color)
-Function 220: DrawTriangleFan() (3 input parameters)
- Name: DrawTriangleFan
- Return type: void
- Description: Draw a triangle fan defined by points (first vertex is the center)
- Param[1]: points (type: Vector2 *)
- Param[2]: pointCount (type: int)
- Param[3]: color (type: Color)
-Function 221: DrawTriangleStrip() (3 input parameters)
- Name: DrawTriangleStrip
- Return type: void
- Description: Draw a triangle strip defined by points
- Param[1]: points (type: Vector2 *)
- Param[2]: pointCount (type: int)
- Param[3]: color (type: Color)
-Function 222: DrawPoly() (5 input parameters)
- Name: DrawPoly
- Return type: void
- Description: Draw a regular polygon (Vector version)
- Param[1]: center (type: Vector2)
- Param[2]: sides (type: int)
- Param[3]: radius (type: float)
- Param[4]: rotation (type: float)
- Param[5]: color (type: Color)
-Function 223: DrawPolyLines() (5 input parameters)
- Name: DrawPolyLines
- Return type: void
- Description: Draw a polygon outline of n sides
- Param[1]: center (type: Vector2)
- Param[2]: sides (type: int)
- Param[3]: radius (type: float)
- Param[4]: rotation (type: float)
- Param[5]: color (type: Color)
-Function 224: DrawPolyLinesEx() (6 input parameters)
- Name: DrawPolyLinesEx
- Return type: void
- Description: Draw a polygon outline of n sides with extended parameters
- Param[1]: center (type: Vector2)
- Param[2]: sides (type: int)
- Param[3]: radius (type: float)
- Param[4]: rotation (type: float)
- Param[5]: lineThick (type: float)
- Param[6]: color (type: Color)
-Function 225: CheckCollisionRecs() (2 input parameters)
- Name: CheckCollisionRecs
- Return type: bool
- Description: Check collision between two rectangles
- Param[1]: rec1 (type: Rectangle)
- Param[2]: rec2 (type: Rectangle)
-Function 226: CheckCollisionCircles() (4 input parameters)
- Name: CheckCollisionCircles
- Return type: bool
- Description: Check collision between two circles
- Param[1]: center1 (type: Vector2)
- Param[2]: radius1 (type: float)
- Param[3]: center2 (type: Vector2)
- Param[4]: radius2 (type: float)
-Function 227: CheckCollisionCircleRec() (3 input parameters)
- Name: CheckCollisionCircleRec
- Return type: bool
- Description: Check collision between circle and rectangle
- Param[1]: center (type: Vector2)
- Param[2]: radius (type: float)
- Param[3]: rec (type: Rectangle)
-Function 228: CheckCollisionPointRec() (2 input parameters)
- Name: CheckCollisionPointRec
- Return type: bool
- Description: Check if point is inside rectangle
- Param[1]: point (type: Vector2)
- Param[2]: rec (type: Rectangle)
-Function 229: CheckCollisionPointCircle() (3 input parameters)
- Name: CheckCollisionPointCircle
- Return type: bool
- Description: Check if point is inside circle
- Param[1]: point (type: Vector2)
- Param[2]: center (type: Vector2)
- Param[3]: radius (type: float)
-Function 230: CheckCollisionPointTriangle() (4 input parameters)
- Name: CheckCollisionPointTriangle
- Return type: bool
- Description: Check if point is inside a triangle
- Param[1]: point (type: Vector2)
- Param[2]: p1 (type: Vector2)
- Param[3]: p2 (type: Vector2)
- Param[4]: p3 (type: Vector2)
-Function 231: CheckCollisionPointPoly() (3 input parameters)
- Name: CheckCollisionPointPoly
- Return type: bool
- Description: Check if point is within a polygon described by array of vertices
- Param[1]: point (type: Vector2)
- Param[2]: points (type: Vector2 *)
- Param[3]: pointCount (type: int)
-Function 232: CheckCollisionLines() (5 input parameters)
- Name: CheckCollisionLines
- Return type: bool
- Description: Check the collision between two lines defined by two points each, returns collision point by reference
- Param[1]: startPos1 (type: Vector2)
- Param[2]: endPos1 (type: Vector2)
- Param[3]: startPos2 (type: Vector2)
- Param[4]: endPos2 (type: Vector2)
- Param[5]: collisionPoint (type: Vector2 *)
-Function 233: CheckCollisionPointLine() (4 input parameters)
- Name: CheckCollisionPointLine
- Return type: bool
- Description: Check if point belongs to line created between two points [p1] and [p2] with defined margin in pixels [threshold]
- Param[1]: point (type: Vector2)
- Param[2]: p1 (type: Vector2)
- Param[3]: p2 (type: Vector2)
- Param[4]: threshold (type: int)
-Function 234: GetCollisionRec() (2 input parameters)
- Name: GetCollisionRec
- Return type: Rectangle
- Description: Get collision rectangle for two rectangles collision
- Param[1]: rec1 (type: Rectangle)
- Param[2]: rec2 (type: Rectangle)
-Function 235: LoadImage() (1 input parameters)
- Name: LoadImage
- Return type: Image
- Description: Load image from file into CPU memory (RAM)
- Param[1]: fileName (type: const char *)
-Function 236: LoadImageRaw() (5 input parameters)
- Name: LoadImageRaw
- Return type: Image
- Description: Load image from RAW file data
- Param[1]: fileName (type: const char *)
- Param[2]: width (type: int)
- Param[3]: height (type: int)
- Param[4]: format (type: int)
- Param[5]: headerSize (type: int)
-Function 237: LoadImageAnim() (2 input parameters)
- Name: LoadImageAnim
- Return type: Image
- Description: Load image sequence from file (frames appended to image.data)
- Param[1]: fileName (type: const char *)
- Param[2]: frames (type: int *)
-Function 238: LoadImageFromMemory() (3 input parameters)
- Name: LoadImageFromMemory
- Return type: Image
- Description: Load image from memory buffer, fileType refers to extension: i.e. '.png'
- Param[1]: fileType (type: const char *)
- Param[2]: fileData (type: const unsigned char *)
- Param[3]: dataSize (type: int)
-Function 239: LoadImageFromTexture() (1 input parameters)
- Name: LoadImageFromTexture
- Return type: Image
- Description: Load image from GPU texture data
- Param[1]: texture (type: Texture2D)
-Function 240: LoadImageFromScreen() (0 input parameters)
- Name: LoadImageFromScreen
- Return type: Image
- Description: Load image from screen buffer and (screenshot)
- No input parameters
-Function 241: IsImageReady() (1 input parameters)
- Name: IsImageReady
- Return type: bool
- Description: Check if an image is ready
- Param[1]: image (type: Image)
-Function 242: UnloadImage() (1 input parameters)
- Name: UnloadImage
- Return type: void
- Description: Unload image from CPU memory (RAM)
- Param[1]: image (type: Image)
-Function 243: ExportImage() (2 input parameters)
- Name: ExportImage
- Return type: bool
- Description: Export image data to file, returns true on success
- Param[1]: image (type: Image)
- Param[2]: fileName (type: const char *)
-Function 244: ExportImageAsCode() (2 input parameters)
- Name: ExportImageAsCode
- Return type: bool
- Description: Export image as code file defining an array of bytes, returns true on success
- Param[1]: image (type: Image)
- Param[2]: fileName (type: const char *)
-Function 245: GenImageColor() (3 input parameters)
- Name: GenImageColor
- Return type: Image
- Description: Generate image: plain color
- Param[1]: width (type: int)
- Param[2]: height (type: int)
- Param[3]: color (type: Color)
-Function 246: GenImageGradientV() (4 input parameters)
- Name: GenImageGradientV
- Return type: Image
- Description: Generate image: vertical gradient
- Param[1]: width (type: int)
- Param[2]: height (type: int)
- Param[3]: top (type: Color)
- Param[4]: bottom (type: Color)
-Function 247: GenImageGradientH() (4 input parameters)
- Name: GenImageGradientH
- Return type: Image
- Description: Generate image: horizontal gradient
- Param[1]: width (type: int)
- Param[2]: height (type: int)
- Param[3]: left (type: Color)
- Param[4]: right (type: Color)
-Function 248: GenImageGradientRadial() (5 input parameters)
- Name: GenImageGradientRadial
- Return type: Image
- Description: Generate image: radial gradient
- Param[1]: width (type: int)
- Param[2]: height (type: int)
- Param[3]: density (type: float)
- Param[4]: inner (type: Color)
- Param[5]: outer (type: Color)
-Function 249: GenImageChecked() (6 input parameters)
- Name: GenImageChecked
- Return type: Image
- Description: Generate image: checked
- Param[1]: width (type: int)
- Param[2]: height (type: int)
- Param[3]: checksX (type: int)
- Param[4]: checksY (type: int)
- Param[5]: col1 (type: Color)
- Param[6]: col2 (type: Color)
-Function 250: GenImageWhiteNoise() (3 input parameters)
- Name: GenImageWhiteNoise
- Return type: Image
- Description: Generate image: white noise
- Param[1]: width (type: int)
- Param[2]: height (type: int)
- Param[3]: factor (type: float)
-Function 251: GenImagePerlinNoise() (5 input parameters)
- Name: GenImagePerlinNoise
- Return type: Image
- Description: Generate image: perlin noise
- Param[1]: width (type: int)
- Param[2]: height (type: int)
- Param[3]: offsetX (type: int)
- Param[4]: offsetY (type: int)
- Param[5]: scale (type: float)
-Function 252: GenImageCellular() (3 input parameters)
- Name: GenImageCellular
- Return type: Image
- Description: Generate image: cellular algorithm, bigger tileSize means bigger cells
- Param[1]: width (type: int)
- Param[2]: height (type: int)
- Param[3]: tileSize (type: int)
-Function 253: GenImageText() (3 input parameters)
- Name: GenImageText
- Return type: Image
- Description: Generate image: grayscale image from text data
- Param[1]: width (type: int)
- Param[2]: height (type: int)
- Param[3]: text (type: const char *)
-Function 254: ImageCopy() (1 input parameters)
- Name: ImageCopy
- Return type: Image
- Description: Create an image duplicate (useful for transformations)
- Param[1]: image (type: Image)
-Function 255: ImageFromImage() (2 input parameters)
- Name: ImageFromImage
- Return type: Image
- Description: Create an image from another image piece
- Param[1]: image (type: Image)
- Param[2]: rec (type: Rectangle)
-Function 256: ImageText() (3 input parameters)
- Name: ImageText
- Return type: Image
- Description: Create an image from text (default font)
- Param[1]: text (type: const char *)
- Param[2]: fontSize (type: int)
- Param[3]: color (type: Color)
-Function 257: ImageTextEx() (5 input parameters)
- Name: ImageTextEx
- Return type: Image
- Description: Create an image from text (custom sprite font)
- Param[1]: font (type: Font)
- Param[2]: text (type: const char *)
- Param[3]: fontSize (type: float)
- Param[4]: spacing (type: float)
- Param[5]: tint (type: Color)
-Function 258: ImageFormat() (2 input parameters)
- Name: ImageFormat
- Return type: void
- Description: Convert image data to desired format
- Param[1]: image (type: Image *)
- Param[2]: newFormat (type: int)
-Function 259: ImageToPOT() (2 input parameters)
- Name: ImageToPOT
- Return type: void
- Description: Convert image to POT (power-of-two)
- Param[1]: image (type: Image *)
- Param[2]: fill (type: Color)
-Function 260: ImageCrop() (2 input parameters)
- Name: ImageCrop
- Return type: void
- Description: Crop an image to a defined rectangle
- Param[1]: image (type: Image *)
- Param[2]: crop (type: Rectangle)
-Function 261: ImageAlphaCrop() (2 input parameters)
- Name: ImageAlphaCrop
- Return type: void
- Description: Crop image depending on alpha value
- Param[1]: image (type: Image *)
- Param[2]: threshold (type: float)
-Function 262: ImageAlphaClear() (3 input parameters)
- Name: ImageAlphaClear
- Return type: void
- Description: Clear alpha channel to desired color
- Param[1]: image (type: Image *)
- Param[2]: color (type: Color)
- Param[3]: threshold (type: float)
-Function 263: ImageAlphaMask() (2 input parameters)
- Name: ImageAlphaMask
- Return type: void
- Description: Apply alpha mask to image
- Param[1]: image (type: Image *)
- Param[2]: alphaMask (type: Image)
-Function 264: ImageAlphaPremultiply() (1 input parameters)
- Name: ImageAlphaPremultiply
- Return type: void
- Description: Premultiply alpha channel
- Param[1]: image (type: Image *)
-Function 265: ImageBlurGaussian() (2 input parameters)
- Name: ImageBlurGaussian
- Return type: void
- Description: Apply Gaussian blur using a box blur approximation
- Param[1]: image (type: Image *)
- Param[2]: blurSize (type: int)
-Function 266: ImageResize() (3 input parameters)
- Name: ImageResize
- Return type: void
- Description: Resize image (Bicubic scaling algorithm)
- Param[1]: image (type: Image *)
- Param[2]: newWidth (type: int)
- Param[3]: newHeight (type: int)
-Function 267: ImageResizeNN() (3 input parameters)
- Name: ImageResizeNN
- Return type: void
- Description: Resize image (Nearest-Neighbor scaling algorithm)
- Param[1]: image (type: Image *)
- Param[2]: newWidth (type: int)
- Param[3]: newHeight (type: int)
-Function 268: ImageResizeCanvas() (6 input parameters)
- Name: ImageResizeCanvas
- Return type: void
- Description: Resize canvas and fill with color
- Param[1]: image (type: Image *)
- Param[2]: newWidth (type: int)
- Param[3]: newHeight (type: int)
- Param[4]: offsetX (type: int)
- Param[5]: offsetY (type: int)
- Param[6]: fill (type: Color)
-Function 269: ImageMipmaps() (1 input parameters)
- Name: ImageMipmaps
- Return type: void
- Description: Compute all mipmap levels for a provided image
- Param[1]: image (type: Image *)
-Function 270: ImageDither() (5 input parameters)
- Name: ImageDither
- Return type: void
- Description: Dither image data to 16bpp or lower (Floyd-Steinberg dithering)
- Param[1]: image (type: Image *)
- Param[2]: rBpp (type: int)
- Param[3]: gBpp (type: int)
- Param[4]: bBpp (type: int)
- Param[5]: aBpp (type: int)
-Function 271: ImageFlipVertical() (1 input parameters)
- Name: ImageFlipVertical
- Return type: void
- Description: Flip image vertically
- Param[1]: image (type: Image *)
-Function 272: ImageFlipHorizontal() (1 input parameters)
- Name: ImageFlipHorizontal
- Return type: void
- Description: Flip image horizontally
- Param[1]: image (type: Image *)
-Function 273: ImageRotateCW() (1 input parameters)
- Name: ImageRotateCW
- Return type: void
- Description: Rotate image clockwise 90deg
- Param[1]: image (type: Image *)
-Function 274: ImageRotateCCW() (1 input parameters)
- Name: ImageRotateCCW
- Return type: void
- Description: Rotate image counter-clockwise 90deg
- Param[1]: image (type: Image *)
-Function 275: ImageColorTint() (2 input parameters)
- Name: ImageColorTint
- Return type: void
- Description: Modify image color: tint
- Param[1]: image (type: Image *)
- Param[2]: color (type: Color)
-Function 276: ImageColorInvert() (1 input parameters)
- Name: ImageColorInvert
- Return type: void
- Description: Modify image color: invert
- Param[1]: image (type: Image *)
-Function 277: ImageColorGrayscale() (1 input parameters)
- Name: ImageColorGrayscale
- Return type: void
- Description: Modify image color: grayscale
- Param[1]: image (type: Image *)
-Function 278: ImageColorContrast() (2 input parameters)
- Name: ImageColorContrast
- Return type: void
- Description: Modify image color: contrast (-100 to 100)
- Param[1]: image (type: Image *)
- Param[2]: contrast (type: float)
-Function 279: ImageColorBrightness() (2 input parameters)
- Name: ImageColorBrightness
- Return type: void
- Description: Modify image color: brightness (-255 to 255)
- Param[1]: image (type: Image *)
- Param[2]: brightness (type: int)
-Function 280: ImageColorReplace() (3 input parameters)
- Name: ImageColorReplace
- Return type: void
- Description: Modify image color: replace color
- Param[1]: image (type: Image *)
- Param[2]: color (type: Color)
- Param[3]: replace (type: Color)
-Function 281: LoadImageColors() (1 input parameters)
- Name: LoadImageColors
- Return type: Color *
- Description: Load color data from image as a Color array (RGBA - 32bit)
- Param[1]: image (type: Image)
-Function 282: LoadImagePalette() (3 input parameters)
- Name: LoadImagePalette
- Return type: Color *
- Description: Load colors palette from image as a Color array (RGBA - 32bit)
- Param[1]: image (type: Image)
- Param[2]: maxPaletteSize (type: int)
- Param[3]: colorCount (type: int *)
-Function 283: UnloadImageColors() (1 input parameters)
- Name: UnloadImageColors
- Return type: void
- Description: Unload color data loaded with LoadImageColors()
- Param[1]: colors (type: Color *)
-Function 284: UnloadImagePalette() (1 input parameters)
- Name: UnloadImagePalette
- Return type: void
- Description: Unload colors palette loaded with LoadImagePalette()
- Param[1]: colors (type: Color *)
-Function 285: GetImageAlphaBorder() (2 input parameters)
- Name: GetImageAlphaBorder
- Return type: Rectangle
- Description: Get image alpha border rectangle
- Param[1]: image (type: Image)
- Param[2]: threshold (type: float)
-Function 286: GetImageColor() (3 input parameters)
- Name: GetImageColor
- Return type: Color
- Description: Get image pixel color at (x, y) position
- Param[1]: image (type: Image)
- Param[2]: x (type: int)
- Param[3]: y (type: int)
-Function 287: ImageClearBackground() (2 input parameters)
- Name: ImageClearBackground
- Return type: void
- Description: Clear image background with given color
- Param[1]: dst (type: Image *)
- Param[2]: color (type: Color)
-Function 288: ImageDrawPixel() (4 input parameters)
- Name: ImageDrawPixel
- Return type: void
- Description: Draw pixel within an image
- Param[1]: dst (type: Image *)
- Param[2]: posX (type: int)
- Param[3]: posY (type: int)
- Param[4]: color (type: Color)
-Function 289: ImageDrawPixelV() (3 input parameters)
- Name: ImageDrawPixelV
- Return type: void
- Description: Draw pixel within an image (Vector version)
- Param[1]: dst (type: Image *)
- Param[2]: position (type: Vector2)
- Param[3]: color (type: Color)
-Function 290: ImageDrawLine() (6 input parameters)
- Name: ImageDrawLine
- Return type: void
- Description: Draw line within an image
- Param[1]: dst (type: Image *)
- Param[2]: startPosX (type: int)
- Param[3]: startPosY (type: int)
- Param[4]: endPosX (type: int)
- Param[5]: endPosY (type: int)
- Param[6]: color (type: Color)
-Function 291: ImageDrawLineV() (4 input parameters)
- Name: ImageDrawLineV
- Return type: void
- Description: Draw line within an image (Vector version)
- Param[1]: dst (type: Image *)
- Param[2]: start (type: Vector2)
- Param[3]: end (type: Vector2)
- Param[4]: color (type: Color)
-Function 292: ImageDrawCircle() (5 input parameters)
- Name: ImageDrawCircle
- Return type: void
- Description: Draw a filled circle within an image
- Param[1]: dst (type: Image *)
- Param[2]: centerX (type: int)
- Param[3]: centerY (type: int)
- Param[4]: radius (type: int)
- Param[5]: color (type: Color)
-Function 293: ImageDrawCircleV() (4 input parameters)
- Name: ImageDrawCircleV
- Return type: void
- Description: Draw a filled circle within an image (Vector version)
- Param[1]: dst (type: Image *)
- Param[2]: center (type: Vector2)
- Param[3]: radius (type: int)
- Param[4]: color (type: Color)
-Function 294: ImageDrawCircleLines() (5 input parameters)
- Name: ImageDrawCircleLines
- Return type: void
- Description: Draw circle outline within an image
- Param[1]: dst (type: Image *)
- Param[2]: centerX (type: int)
- Param[3]: centerY (type: int)
- Param[4]: radius (type: int)
- Param[5]: color (type: Color)
-Function 295: ImageDrawCircleLinesV() (4 input parameters)
- Name: ImageDrawCircleLinesV
- Return type: void
- Description: Draw circle outline within an image (Vector version)
- Param[1]: dst (type: Image *)
- Param[2]: center (type: Vector2)
- Param[3]: radius (type: int)
- Param[4]: color (type: Color)
-Function 296: ImageDrawRectangle() (6 input parameters)
- Name: ImageDrawRectangle
- Return type: void
- Description: Draw rectangle within an image
- Param[1]: dst (type: Image *)
- Param[2]: posX (type: int)
- Param[3]: posY (type: int)
- Param[4]: width (type: int)
- Param[5]: height (type: int)
- Param[6]: color (type: Color)
-Function 297: ImageDrawRectangleV() (4 input parameters)
- Name: ImageDrawRectangleV
- Return type: void
- Description: Draw rectangle within an image (Vector version)
- Param[1]: dst (type: Image *)
- Param[2]: position (type: Vector2)
- Param[3]: size (type: Vector2)
- Param[4]: color (type: Color)
-Function 298: ImageDrawRectangleRec() (3 input parameters)
- Name: ImageDrawRectangleRec
- Return type: void
- Description: Draw rectangle within an image
- Param[1]: dst (type: Image *)
- Param[2]: rec (type: Rectangle)
- Param[3]: color (type: Color)
-Function 299: ImageDrawRectangleLines() (4 input parameters)
- Name: ImageDrawRectangleLines
- Return type: void
- Description: Draw rectangle lines within an image
- Param[1]: dst (type: Image *)
- Param[2]: rec (type: Rectangle)
- Param[3]: thick (type: int)
- Param[4]: color (type: Color)
-Function 300: ImageDraw() (5 input parameters)
- Name: ImageDraw
- Return type: void
- Description: Draw a source image within a destination image (tint applied to source)
- Param[1]: dst (type: Image *)
- Param[2]: src (type: Image)
- Param[3]: srcRec (type: Rectangle)
- Param[4]: dstRec (type: Rectangle)
- Param[5]: tint (type: Color)
-Function 301: ImageDrawText() (6 input parameters)
- Name: ImageDrawText
- Return type: void
- Description: Draw text (using default font) within an image (destination)
- Param[1]: dst (type: Image *)
- Param[2]: text (type: const char *)
- Param[3]: posX (type: int)
- Param[4]: posY (type: int)
- Param[5]: fontSize (type: int)
- Param[6]: color (type: Color)
-Function 302: ImageDrawTextEx() (7 input parameters)
- Name: ImageDrawTextEx
- Return type: void
- Description: Draw text (custom sprite font) within an image (destination)
- Param[1]: dst (type: Image *)
- Param[2]: font (type: Font)
- Param[3]: text (type: const char *)
- Param[4]: position (type: Vector2)
- Param[5]: fontSize (type: float)
- Param[6]: spacing (type: float)
- Param[7]: tint (type: Color)
-Function 303: LoadTexture() (1 input parameters)
- Name: LoadTexture
- Return type: Texture2D
- Description: Load texture from file into GPU memory (VRAM)
- Param[1]: fileName (type: const char *)
-Function 304: LoadTextureFromImage() (1 input parameters)
- Name: LoadTextureFromImage
- Return type: Texture2D
- Description: Load texture from image data
- Param[1]: image (type: Image)
-Function 305: LoadTextureCubemap() (2 input parameters)
- Name: LoadTextureCubemap
- Return type: TextureCubemap
- Description: Load cubemap from image, multiple image cubemap layouts supported
- Param[1]: image (type: Image)
- Param[2]: layout (type: int)
-Function 306: LoadRenderTexture() (2 input parameters)
- Name: LoadRenderTexture
- Return type: RenderTexture2D
- Description: Load texture for rendering (framebuffer)
- Param[1]: width (type: int)
- Param[2]: height (type: int)
-Function 307: IsTextureReady() (1 input parameters)
- Name: IsTextureReady
- Return type: bool
- Description: Check if a texture is ready
- Param[1]: texture (type: Texture2D)
-Function 308: UnloadTexture() (1 input parameters)
- Name: UnloadTexture
- Return type: void
- Description: Unload texture from GPU memory (VRAM)
- Param[1]: texture (type: Texture2D)
-Function 309: IsRenderTextureReady() (1 input parameters)
- Name: IsRenderTextureReady
- Return type: bool
- Description: Check if a render texture is ready
- Param[1]: target (type: RenderTexture2D)
-Function 310: UnloadRenderTexture() (1 input parameters)
- Name: UnloadRenderTexture
- Return type: void
- Description: Unload render texture from GPU memory (VRAM)
- Param[1]: target (type: RenderTexture2D)
-Function 311: UpdateTexture() (2 input parameters)
- Name: UpdateTexture
- Return type: void
- Description: Update GPU texture with new data
- Param[1]: texture (type: Texture2D)
- Param[2]: pixels (type: const void *)
-Function 312: UpdateTextureRec() (3 input parameters)
- Name: UpdateTextureRec
- Return type: void
- Description: Update GPU texture rectangle with new data
- Param[1]: texture (type: Texture2D)
- Param[2]: rec (type: Rectangle)
- Param[3]: pixels (type: const void *)
-Function 313: GenTextureMipmaps() (1 input parameters)
- Name: GenTextureMipmaps
- Return type: void
- Description: Generate GPU mipmaps for a texture
- Param[1]: texture (type: Texture2D *)
-Function 314: SetTextureFilter() (2 input parameters)
- Name: SetTextureFilter
- Return type: void
- Description: Set texture scaling filter mode
- Param[1]: texture (type: Texture2D)
- Param[2]: filter (type: int)
-Function 315: SetTextureWrap() (2 input parameters)
- Name: SetTextureWrap
- Return type: void
- Description: Set texture wrapping mode
- Param[1]: texture (type: Texture2D)
- Param[2]: wrap (type: int)
-Function 316: DrawTexture() (4 input parameters)
- Name: DrawTexture
- Return type: void
- Description: Draw a Texture2D
- Param[1]: texture (type: Texture2D)
- Param[2]: posX (type: int)
- Param[3]: posY (type: int)
- Param[4]: tint (type: Color)
-Function 317: DrawTextureV() (3 input parameters)
- Name: DrawTextureV
- Return type: void
- Description: Draw a Texture2D with position defined as Vector2
- Param[1]: texture (type: Texture2D)
- Param[2]: position (type: Vector2)
- Param[3]: tint (type: Color)
-Function 318: DrawTextureEx() (5 input parameters)
- Name: DrawTextureEx
- Return type: void
- Description: Draw a Texture2D with extended parameters
- Param[1]: texture (type: Texture2D)
- Param[2]: position (type: Vector2)
- Param[3]: rotation (type: float)
- Param[4]: scale (type: float)
- Param[5]: tint (type: Color)
-Function 319: DrawTextureRec() (4 input parameters)
- Name: DrawTextureRec
- Return type: void
- Description: Draw a part of a texture defined by a rectangle
- Param[1]: texture (type: Texture2D)
- Param[2]: source (type: Rectangle)
- Param[3]: position (type: Vector2)
- Param[4]: tint (type: Color)
-Function 320: DrawTexturePro() (6 input parameters)
- Name: DrawTexturePro
- Return type: void
- Description: Draw a part of a texture defined by a rectangle with 'pro' parameters
- Param[1]: texture (type: Texture2D)
- Param[2]: source (type: Rectangle)
- Param[3]: dest (type: Rectangle)
- Param[4]: origin (type: Vector2)
- Param[5]: rotation (type: float)
- Param[6]: tint (type: Color)
-Function 321: DrawTextureNPatch() (6 input parameters)
- Name: DrawTextureNPatch
- Return type: void
- Description: Draws a texture (or part of it) that stretches or shrinks nicely
- Param[1]: texture (type: Texture2D)
- Param[2]: nPatchInfo (type: NPatchInfo)
- Param[3]: dest (type: Rectangle)
- Param[4]: origin (type: Vector2)
- Param[5]: rotation (type: float)
- Param[6]: tint (type: Color)
-Function 322: Fade() (2 input parameters)
- Name: Fade
- Return type: Color
- Description: Get color with alpha applied, alpha goes from 0.0f to 1.0f
- Param[1]: color (type: Color)
- Param[2]: alpha (type: float)
-Function 323: ColorToInt() (1 input parameters)
- Name: ColorToInt
- Return type: int
- Description: Get hexadecimal value for a Color
- Param[1]: color (type: Color)
-Function 324: ColorNormalize() (1 input parameters)
- Name: ColorNormalize
- Return type: Vector4
- Description: Get Color normalized as float [0..1]
- Param[1]: color (type: Color)
-Function 325: ColorFromNormalized() (1 input parameters)
- Name: ColorFromNormalized
- Return type: Color
- Description: Get Color from normalized values [0..1]
- Param[1]: normalized (type: Vector4)
-Function 326: ColorToHSV() (1 input parameters)
- Name: ColorToHSV
- Return type: Vector3
- Description: Get HSV values for a Color, hue [0..360], saturation/value [0..1]
- Param[1]: color (type: Color)
-Function 327: ColorFromHSV() (3 input parameters)
- Name: ColorFromHSV
- Return type: Color
- Description: Get a Color from HSV values, hue [0..360], saturation/value [0..1]
- Param[1]: hue (type: float)
- Param[2]: saturation (type: float)
- Param[3]: value (type: float)
-Function 328: ColorTint() (2 input parameters)
- Name: ColorTint
- Return type: Color
- Description: Get color multiplied with another color
- Param[1]: color (type: Color)
- Param[2]: tint (type: Color)
-Function 329: ColorBrightness() (2 input parameters)
- Name: ColorBrightness
- Return type: Color
- Description: Get color with brightness correction, brightness factor goes from -1.0f to 1.0f
- Param[1]: color (type: Color)
- Param[2]: factor (type: float)
-Function 330: ColorContrast() (2 input parameters)
- Name: ColorContrast
- Return type: Color
- Description: Get color with contrast correction, contrast values between -1.0f and 1.0f
- Param[1]: color (type: Color)
- Param[2]: contrast (type: float)
-Function 331: ColorAlpha() (2 input parameters)
- Name: ColorAlpha
- Return type: Color
- Description: Get color with alpha applied, alpha goes from 0.0f to 1.0f
- Param[1]: color (type: Color)
- Param[2]: alpha (type: float)
-Function 332: ColorAlphaBlend() (3 input parameters)
- Name: ColorAlphaBlend
- Return type: Color
- Description: Get src alpha-blended into dst color with tint
- Param[1]: dst (type: Color)
- Param[2]: src (type: Color)
- Param[3]: tint (type: Color)
-Function 333: GetColor() (1 input parameters)
- Name: GetColor
- Return type: Color
- Description: Get Color structure from hexadecimal value
- Param[1]: hexValue (type: unsigned int)
-Function 334: GetPixelColor() (2 input parameters)
- Name: GetPixelColor
- Return type: Color
- Description: Get Color from a source pixel pointer of certain format
- Param[1]: srcPtr (type: void *)
- Param[2]: format (type: int)
-Function 335: SetPixelColor() (3 input parameters)
- Name: SetPixelColor
- Return type: void
- Description: Set color formatted into destination pixel pointer
- Param[1]: dstPtr (type: void *)
- Param[2]: color (type: Color)
- Param[3]: format (type: int)
-Function 336: GetPixelDataSize() (3 input parameters)
- Name: GetPixelDataSize
- Return type: int
- Description: Get pixel data size in bytes for certain format
- Param[1]: width (type: int)
- Param[2]: height (type: int)
- Param[3]: format (type: int)
-Function 337: GetFontDefault() (0 input parameters)
- Name: GetFontDefault
- Return type: Font
- Description: Get the default Font
- No input parameters
-Function 338: LoadFont() (1 input parameters)
- Name: LoadFont
- Return type: Font
- Description: Load font from file into GPU memory (VRAM)
- Param[1]: fileName (type: const char *)
-Function 339: LoadFontEx() (4 input parameters)
- Name: LoadFontEx
- Return type: Font
- Description: Load font from file with extended parameters, use NULL for fontChars and 0 for glyphCount to load the default character set
- Param[1]: fileName (type: const char *)
- Param[2]: fontSize (type: int)
- Param[3]: fontChars (type: int *)
- Param[4]: glyphCount (type: int)
-Function 340: LoadFontFromImage() (3 input parameters)
- Name: LoadFontFromImage
- Return type: Font
- Description: Load font from Image (XNA style)
- Param[1]: image (type: Image)
- Param[2]: key (type: Color)
- Param[3]: firstChar (type: int)
-Function 341: LoadFontFromMemory() (6 input parameters)
- Name: LoadFontFromMemory
- Return type: Font
- Description: Load font from memory buffer, fileType refers to extension: i.e. '.ttf'
- Param[1]: fileType (type: const char *)
- Param[2]: fileData (type: const unsigned char *)
- Param[3]: dataSize (type: int)
- Param[4]: fontSize (type: int)
- Param[5]: fontChars (type: int *)
- Param[6]: glyphCount (type: int)
-Function 342: IsFontReady() (1 input parameters)
- Name: IsFontReady
- Return type: bool
- Description: Check if a font is ready
- Param[1]: font (type: Font)
-Function 343: LoadFontData() (6 input parameters)
- Name: LoadFontData
- Return type: GlyphInfo *
- Description: Load font data for further use
- Param[1]: fileData (type: const unsigned char *)
- Param[2]: dataSize (type: int)
- Param[3]: fontSize (type: int)
- Param[4]: fontChars (type: int *)
- Param[5]: glyphCount (type: int)
- Param[6]: type (type: int)
-Function 344: GenImageFontAtlas() (6 input parameters)
- Name: GenImageFontAtlas
- Return type: Image
- Description: Generate image font atlas using chars info
- Param[1]: chars (type: const GlyphInfo *)
- Param[2]: recs (type: Rectangle **)
- Param[3]: glyphCount (type: int)
- Param[4]: fontSize (type: int)
- Param[5]: padding (type: int)
- Param[6]: packMethod (type: int)
-Function 345: UnloadFontData() (2 input parameters)
- Name: UnloadFontData
- Return type: void
- Description: Unload font chars info data (RAM)
- Param[1]: chars (type: GlyphInfo *)
- Param[2]: glyphCount (type: int)
-Function 346: UnloadFont() (1 input parameters)
- Name: UnloadFont
- Return type: void
- Description: Unload font from GPU memory (VRAM)
- Param[1]: font (type: Font)
-Function 347: ExportFontAsCode() (2 input parameters)
- Name: ExportFontAsCode
- Return type: bool
- Description: Export font as code file, returns true on success
- Param[1]: font (type: Font)
- Param[2]: fileName (type: const char *)
-Function 348: DrawFPS() (2 input parameters)
- Name: DrawFPS
- Return type: void
- Description: Draw current FPS
- Param[1]: posX (type: int)
- Param[2]: posY (type: int)
-Function 349: DrawText() (5 input parameters)
- Name: DrawText
- Return type: void
- Description: Draw text (using default font)
- Param[1]: text (type: const char *)
- Param[2]: posX (type: int)
- Param[3]: posY (type: int)
- Param[4]: fontSize (type: int)
- Param[5]: color (type: Color)
-Function 350: DrawTextEx() (6 input parameters)
- Name: DrawTextEx
- Return type: void
- Description: Draw text using font and additional parameters
- Param[1]: font (type: Font)
- Param[2]: text (type: const char *)
- Param[3]: position (type: Vector2)
- Param[4]: fontSize (type: float)
- Param[5]: spacing (type: float)
- Param[6]: tint (type: Color)
-Function 351: DrawTextPro() (8 input parameters)
- Name: DrawTextPro
- Return type: void
- Description: Draw text using Font and pro parameters (rotation)
- Param[1]: font (type: Font)
- Param[2]: text (type: const char *)
- Param[3]: position (type: Vector2)
- Param[4]: origin (type: Vector2)
- Param[5]: rotation (type: float)
- Param[6]: fontSize (type: float)
- Param[7]: spacing (type: float)
- Param[8]: tint (type: Color)
-Function 352: DrawTextCodepoint() (5 input parameters)
- Name: DrawTextCodepoint
- Return type: void
- Description: Draw one character (codepoint)
- Param[1]: font (type: Font)
- Param[2]: codepoint (type: int)
- Param[3]: position (type: Vector2)
- Param[4]: fontSize (type: float)
- Param[5]: tint (type: Color)
-Function 353: DrawTextCodepoints() (7 input parameters)
- Name: DrawTextCodepoints
- Return type: void
- Description: Draw multiple character (codepoint)
- Param[1]: font (type: Font)
- Param[2]: codepoints (type: const int *)
- Param[3]: count (type: int)
- Param[4]: position (type: Vector2)
- Param[5]: fontSize (type: float)
- Param[6]: spacing (type: float)
- Param[7]: tint (type: Color)
-Function 354: MeasureText() (2 input parameters)
- Name: MeasureText
- Return type: int
- Description: Measure string width for default font
- Param[1]: text (type: const char *)
- Param[2]: fontSize (type: int)
-Function 355: MeasureTextEx() (4 input parameters)
- Name: MeasureTextEx
- Return type: Vector2
- Description: Measure string size for Font
- Param[1]: font (type: Font)
- Param[2]: text (type: const char *)
- Param[3]: fontSize (type: float)
- Param[4]: spacing (type: float)
-Function 356: GetGlyphIndex() (2 input parameters)
- Name: GetGlyphIndex
- Return type: int
- Description: Get glyph index position in font for a codepoint (unicode character), fallback to '?' if not found
- Param[1]: font (type: Font)
- Param[2]: codepoint (type: int)
-Function 357: GetGlyphInfo() (2 input parameters)
- Name: GetGlyphInfo
- Return type: GlyphInfo
- Description: Get glyph font info data for a codepoint (unicode character), fallback to '?' if not found
- Param[1]: font (type: Font)
- Param[2]: codepoint (type: int)
-Function 358: GetGlyphAtlasRec() (2 input parameters)
- Name: GetGlyphAtlasRec
- Return type: Rectangle
- Description: Get glyph rectangle in font atlas for a codepoint (unicode character), fallback to '?' if not found
- Param[1]: font (type: Font)
- Param[2]: codepoint (type: int)
-Function 359: LoadUTF8() (2 input parameters)
- Name: LoadUTF8
- Return type: char *
- Description: Load UTF-8 text encoded from codepoints array
- Param[1]: codepoints (type: const int *)
- Param[2]: length (type: int)
-Function 360: UnloadUTF8() (1 input parameters)
- Name: UnloadUTF8
- Return type: void
- Description: Unload UTF-8 text encoded from codepoints array
- Param[1]: text (type: char *)
-Function 361: LoadCodepoints() (2 input parameters)
- Name: LoadCodepoints
- Return type: int *
- Description: Load all codepoints from a UTF-8 text string, codepoints count returned by parameter
- Param[1]: text (type: const char *)
- Param[2]: count (type: int *)
-Function 362: UnloadCodepoints() (1 input parameters)
- Name: UnloadCodepoints
- Return type: void
- Description: Unload codepoints data from memory
- Param[1]: codepoints (type: int *)
-Function 363: GetCodepointCount() (1 input parameters)
- Name: GetCodepointCount
- Return type: int
- Description: Get total number of codepoints in a UTF-8 encoded string
- Param[1]: text (type: const char *)
-Function 364: GetCodepoint() (2 input parameters)
- Name: GetCodepoint
- Return type: int
- Description: Get next codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure
- Param[1]: text (type: const char *)
- Param[2]: codepointSize (type: int *)
-Function 365: GetCodepointNext() (2 input parameters)
- Name: GetCodepointNext
- Return type: int
- Description: Get next codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure
- Param[1]: text (type: const char *)
- Param[2]: codepointSize (type: int *)
-Function 366: GetCodepointPrevious() (2 input parameters)
- Name: GetCodepointPrevious
- Return type: int
- Description: Get previous codepoint in a UTF-8 encoded string, 0x3f('?') is returned on failure
- Param[1]: text (type: const char *)
- Param[2]: codepointSize (type: int *)
-Function 367: CodepointToUTF8() (2 input parameters)
- Name: CodepointToUTF8
- Return type: const char *
- Description: Encode one codepoint into UTF-8 byte array (array length returned as parameter)
- Param[1]: codepoint (type: int)
- Param[2]: utf8Size (type: int *)
-Function 368: TextCopy() (2 input parameters)
- Name: TextCopy
- Return type: int
- Description: Copy one string to another, returns bytes copied
- Param[1]: dst (type: char *)
- Param[2]: src (type: const char *)
-Function 369: TextIsEqual() (2 input parameters)
- Name: TextIsEqual
- Return type: bool
- Description: Check if two text string are equal
- Param[1]: text1 (type: const char *)
- Param[2]: text2 (type: const char *)
-Function 370: TextLength() (1 input parameters)
- Name: TextLength
- Return type: unsigned int
- Description: Get text length, checks for '\0' ending
- Param[1]: text (type: const char *)
-Function 371: TextFormat() (2 input parameters)
- Name: TextFormat
- Return type: const char *
- Description: Text formatting with variables (sprintf() style)
- Param[1]: text (type: const char *)
- Param[2]: args (type: ...)
-Function 372: TextSubtext() (3 input parameters)
- Name: TextSubtext
- Return type: const char *
- Description: Get a piece of a text string
- Param[1]: text (type: const char *)
- Param[2]: position (type: int)
- Param[3]: length (type: int)
-Function 373: TextReplace() (3 input parameters)
- Name: TextReplace
- Return type: char *
- Description: Replace text string (WARNING: memory must be freed!)
- Param[1]: text (type: char *)
- Param[2]: replace (type: const char *)
- Param[3]: by (type: const char *)
-Function 374: TextInsert() (3 input parameters)
- Name: TextInsert
- Return type: char *
- Description: Insert text in a position (WARNING: memory must be freed!)
- Param[1]: text (type: const char *)
- Param[2]: insert (type: const char *)
- Param[3]: position (type: int)
-Function 375: TextJoin() (3 input parameters)
- Name: TextJoin
- Return type: const char *
- Description: Join text strings with delimiter
- Param[1]: textList (type: const char **)
- Param[2]: count (type: int)
- Param[3]: delimiter (type: const char *)
-Function 376: TextSplit() (3 input parameters)
- Name: TextSplit
- Return type: const char **
- Description: Split text into multiple strings
- Param[1]: text (type: const char *)
- Param[2]: delimiter (type: char)
- Param[3]: count (type: int *)
-Function 377: TextAppend() (3 input parameters)
- Name: TextAppend
- Return type: void
- Description: Append text at specific position and move cursor!
- Param[1]: text (type: char *)
- Param[2]: append (type: const char *)
- Param[3]: position (type: int *)
-Function 378: TextFindIndex() (2 input parameters)
- Name: TextFindIndex
- Return type: int
- Description: Find first text occurrence within a string
- Param[1]: text (type: const char *)
- Param[2]: find (type: const char *)
-Function 379: TextToUpper() (1 input parameters)
- Name: TextToUpper
- Return type: const char *
- Description: Get upper case version of provided string
- Param[1]: text (type: const char *)
-Function 380: TextToLower() (1 input parameters)
- Name: TextToLower
- Return type: const char *
- Description: Get lower case version of provided string
- Param[1]: text (type: const char *)
-Function 381: TextToPascal() (1 input parameters)
- Name: TextToPascal
- Return type: const char *
- Description: Get Pascal case notation version of provided string
- Param[1]: text (type: const char *)
-Function 382: TextToInteger() (1 input parameters)
- Name: TextToInteger
- Return type: int
- Description: Get integer value from text (negative values not supported)
- Param[1]: text (type: const char *)
-Function 383: DrawLine3D() (3 input parameters)
- Name: DrawLine3D
- Return type: void
- Description: Draw a line in 3D world space
- Param[1]: startPos (type: Vector3)
- Param[2]: endPos (type: Vector3)
- Param[3]: color (type: Color)
-Function 384: DrawPoint3D() (2 input parameters)
- Name: DrawPoint3D
- Return type: void
- Description: Draw a point in 3D space, actually a small line
- Param[1]: position (type: Vector3)
- Param[2]: color (type: Color)
-Function 385: DrawCircle3D() (5 input parameters)
- Name: DrawCircle3D
- Return type: void
- Description: Draw a circle in 3D world space
- Param[1]: center (type: Vector3)
- Param[2]: radius (type: float)
- Param[3]: rotationAxis (type: Vector3)
- Param[4]: rotationAngle (type: float)
- Param[5]: color (type: Color)
-Function 386: DrawTriangle3D() (4 input parameters)
- Name: DrawTriangle3D
- Return type: void
- Description: Draw a color-filled triangle (vertex in counter-clockwise order!)
- Param[1]: v1 (type: Vector3)
- Param[2]: v2 (type: Vector3)
- Param[3]: v3 (type: Vector3)
- Param[4]: color (type: Color)
-Function 387: DrawTriangleStrip3D() (3 input parameters)
- Name: DrawTriangleStrip3D
- Return type: void
- Description: Draw a triangle strip defined by points
- Param[1]: points (type: Vector3 *)
- Param[2]: pointCount (type: int)
- Param[3]: color (type: Color)
-Function 388: DrawCube() (5 input parameters)
- Name: DrawCube
- Return type: void
- Description: Draw cube
- Param[1]: position (type: Vector3)
- Param[2]: width (type: float)
- Param[3]: height (type: float)
- Param[4]: length (type: float)
- Param[5]: color (type: Color)
-Function 389: DrawCubeV() (3 input parameters)
- Name: DrawCubeV
- Return type: void
- Description: Draw cube (Vector version)
- Param[1]: position (type: Vector3)
- Param[2]: size (type: Vector3)
- Param[3]: color (type: Color)
-Function 390: DrawCubeWires() (5 input parameters)
- Name: DrawCubeWires
- Return type: void
- Description: Draw cube wires
- Param[1]: position (type: Vector3)
- Param[2]: width (type: float)
- Param[3]: height (type: float)
- Param[4]: length (type: float)
- Param[5]: color (type: Color)
-Function 391: DrawCubeWiresV() (3 input parameters)
- Name: DrawCubeWiresV
- Return type: void
- Description: Draw cube wires (Vector version)
- Param[1]: position (type: Vector3)
- Param[2]: size (type: Vector3)
- Param[3]: color (type: Color)
-Function 392: DrawSphere() (3 input parameters)
- Name: DrawSphere
- Return type: void
- Description: Draw sphere
- Param[1]: centerPos (type: Vector3)
- Param[2]: radius (type: float)
- Param[3]: color (type: Color)
-Function 393: DrawSphereEx() (5 input parameters)
- Name: DrawSphereEx
- Return type: void
- Description: Draw sphere with extended parameters
- Param[1]: centerPos (type: Vector3)
- Param[2]: radius (type: float)
- Param[3]: rings (type: int)
- Param[4]: slices (type: int)
- Param[5]: color (type: Color)
-Function 394: DrawSphereWires() (5 input parameters)
- Name: DrawSphereWires
- Return type: void
- Description: Draw sphere wires
- Param[1]: centerPos (type: Vector3)
- Param[2]: radius (type: float)
- Param[3]: rings (type: int)
- Param[4]: slices (type: int)
- Param[5]: color (type: Color)
-Function 395: DrawCylinder() (6 input parameters)
- Name: DrawCylinder
- Return type: void
- Description: Draw a cylinder/cone
- Param[1]: position (type: Vector3)
- Param[2]: radiusTop (type: float)
- Param[3]: radiusBottom (type: float)
- Param[4]: height (type: float)
- Param[5]: slices (type: int)
- Param[6]: color (type: Color)
-Function 396: DrawCylinderEx() (6 input parameters)
- Name: DrawCylinderEx
- Return type: void
- Description: Draw a cylinder with base at startPos and top at endPos
- Param[1]: startPos (type: Vector3)
- Param[2]: endPos (type: Vector3)
- Param[3]: startRadius (type: float)
- Param[4]: endRadius (type: float)
- Param[5]: sides (type: int)
- Param[6]: color (type: Color)
-Function 397: DrawCylinderWires() (6 input parameters)
- Name: DrawCylinderWires
- Return type: void
- Description: Draw a cylinder/cone wires
- Param[1]: position (type: Vector3)
- Param[2]: radiusTop (type: float)
- Param[3]: radiusBottom (type: float)
- Param[4]: height (type: float)
- Param[5]: slices (type: int)
- Param[6]: color (type: Color)
-Function 398: DrawCylinderWiresEx() (6 input parameters)
- Name: DrawCylinderWiresEx
- Return type: void
- Description: Draw a cylinder wires with base at startPos and top at endPos
- Param[1]: startPos (type: Vector3)
- Param[2]: endPos (type: Vector3)
- Param[3]: startRadius (type: float)
- Param[4]: endRadius (type: float)
- Param[5]: sides (type: int)
- Param[6]: color (type: Color)
-Function 399: DrawCapsule() (6 input parameters)
- Name: DrawCapsule
- Return type: void
- Description: Draw a capsule with the center of its sphere caps at startPos and endPos
- Param[1]: startPos (type: Vector3)
- Param[2]: endPos (type: Vector3)
- Param[3]: radius (type: float)
- Param[4]: slices (type: int)
- Param[5]: rings (type: int)
- Param[6]: color (type: Color)
-Function 400: DrawCapsuleWires() (6 input parameters)
- Name: DrawCapsuleWires
- Return type: void
- Description: Draw capsule wireframe with the center of its sphere caps at startPos and endPos
- Param[1]: startPos (type: Vector3)
- Param[2]: endPos (type: Vector3)
- Param[3]: radius (type: float)
- Param[4]: slices (type: int)
- Param[5]: rings (type: int)
- Param[6]: color (type: Color)
-Function 401: DrawPlane() (3 input parameters)
- Name: DrawPlane
- Return type: void
- Description: Draw a plane XZ
- Param[1]: centerPos (type: Vector3)
- Param[2]: size (type: Vector2)
- Param[3]: color (type: Color)
-Function 402: DrawRay() (2 input parameters)
- Name: DrawRay
- Return type: void
- Description: Draw a ray line
- Param[1]: ray (type: Ray)
- Param[2]: color (type: Color)
-Function 403: DrawGrid() (2 input parameters)
- Name: DrawGrid
- Return type: void
- Description: Draw a grid (centered at (0, 0, 0))
- Param[1]: slices (type: int)
- Param[2]: spacing (type: float)
-Function 404: LoadModel() (1 input parameters)
- Name: LoadModel
- Return type: Model
- Description: Load model from files (meshes and materials)
- Param[1]: fileName (type: const char *)
-Function 405: LoadModelFromMesh() (1 input parameters)
- Name: LoadModelFromMesh
- Return type: Model
- Description: Load model from generated mesh (default material)
- Param[1]: mesh (type: Mesh)
-Function 406: IsModelReady() (1 input parameters)
- Name: IsModelReady
- Return type: bool
- Description: Check if a model is ready
- Param[1]: model (type: Model)
-Function 407: UnloadModel() (1 input parameters)
- Name: UnloadModel
- Return type: void
- Description: Unload model (including meshes) from memory (RAM and/or VRAM)
- Param[1]: model (type: Model)
-Function 408: GetModelBoundingBox() (1 input parameters)
- Name: GetModelBoundingBox
- Return type: BoundingBox
- Description: Compute model bounding box limits (considers all meshes)
- Param[1]: model (type: Model)
-Function 409: DrawModel() (4 input parameters)
- Name: DrawModel
- Return type: void
- Description: Draw a model (with texture if set)
- Param[1]: model (type: Model)
- Param[2]: position (type: Vector3)
- Param[3]: scale (type: float)
- Param[4]: tint (type: Color)
-Function 410: DrawModelEx() (6 input parameters)
- Name: DrawModelEx
- Return type: void
- Description: Draw a model with extended parameters
- Param[1]: model (type: Model)
- Param[2]: position (type: Vector3)
- Param[3]: rotationAxis (type: Vector3)
- Param[4]: rotationAngle (type: float)
- Param[5]: scale (type: Vector3)
- Param[6]: tint (type: Color)
-Function 411: DrawModelWires() (4 input parameters)
- Name: DrawModelWires
- Return type: void
- Description: Draw a model wires (with texture if set)
- Param[1]: model (type: Model)
- Param[2]: position (type: Vector3)
- Param[3]: scale (type: float)
- Param[4]: tint (type: Color)
-Function 412: DrawModelWiresEx() (6 input parameters)
- Name: DrawModelWiresEx
- Return type: void
- Description: Draw a model wires (with texture if set) with extended parameters
- Param[1]: model (type: Model)
- Param[2]: position (type: Vector3)
- Param[3]: rotationAxis (type: Vector3)
- Param[4]: rotationAngle (type: float)
- Param[5]: scale (type: Vector3)
- Param[6]: tint (type: Color)
-Function 413: DrawBoundingBox() (2 input parameters)
- Name: DrawBoundingBox
- Return type: void
- Description: Draw bounding box (wires)
- Param[1]: box (type: BoundingBox)
- Param[2]: color (type: Color)
-Function 414: DrawBillboard() (5 input parameters)
- Name: DrawBillboard
- Return type: void
- Description: Draw a billboard texture
- Param[1]: camera (type: Camera)
- Param[2]: texture (type: Texture2D)
- Param[3]: position (type: Vector3)
- Param[4]: size (type: float)
- Param[5]: tint (type: Color)
-Function 415: DrawBillboardRec() (6 input parameters)
- Name: DrawBillboardRec
- Return type: void
- Description: Draw a billboard texture defined by source
- Param[1]: camera (type: Camera)
- Param[2]: texture (type: Texture2D)
- Param[3]: source (type: Rectangle)
- Param[4]: position (type: Vector3)
- Param[5]: size (type: Vector2)
- Param[6]: tint (type: Color)
-Function 416: DrawBillboardPro() (9 input parameters)
- Name: DrawBillboardPro
- Return type: void
- Description: Draw a billboard texture defined by source and rotation
- Param[1]: camera (type: Camera)
- Param[2]: texture (type: Texture2D)
- Param[3]: source (type: Rectangle)
- Param[4]: position (type: Vector3)
- Param[5]: up (type: Vector3)
- Param[6]: size (type: Vector2)
- Param[7]: origin (type: Vector2)
- Param[8]: rotation (type: float)
- Param[9]: tint (type: Color)
-Function 417: UploadMesh() (2 input parameters)
- Name: UploadMesh
- Return type: void
- Description: Upload mesh vertex data in GPU and provide VAO/VBO ids
- Param[1]: mesh (type: Mesh *)
- Param[2]: dynamic (type: bool)
-Function 418: UpdateMeshBuffer() (5 input parameters)
- Name: UpdateMeshBuffer
- Return type: void
- Description: Update mesh vertex data in GPU for a specific buffer index
- Param[1]: mesh (type: Mesh)
- Param[2]: index (type: int)
- Param[3]: data (type: const void *)
- Param[4]: dataSize (type: int)
- Param[5]: offset (type: int)
-Function 419: UnloadMesh() (1 input parameters)
- Name: UnloadMesh
- Return type: void
- Description: Unload mesh data from CPU and GPU
- Param[1]: mesh (type: Mesh)
-Function 420: DrawMesh() (3 input parameters)
- Name: DrawMesh
- Return type: void
- Description: Draw a 3d mesh with material and transform
- Param[1]: mesh (type: Mesh)
- Param[2]: material (type: Material)
- Param[3]: transform (type: Matrix)
-Function 421: DrawMeshInstanced() (4 input parameters)
- Name: DrawMeshInstanced
- Return type: void
- Description: Draw multiple mesh instances with material and different transforms
- Param[1]: mesh (type: Mesh)
- Param[2]: material (type: Material)
- Param[3]: transforms (type: const Matrix *)
- Param[4]: instances (type: int)
-Function 422: ExportMesh() (2 input parameters)
- Name: ExportMesh
- Return type: bool
- Description: Export mesh data to file, returns true on success
- Param[1]: mesh (type: Mesh)
- Param[2]: fileName (type: const char *)
-Function 423: GetMeshBoundingBox() (1 input parameters)
- Name: GetMeshBoundingBox
- Return type: BoundingBox
- Description: Compute mesh bounding box limits
- Param[1]: mesh (type: Mesh)
-Function 424: GenMeshTangents() (1 input parameters)
- Name: GenMeshTangents
- Return type: void
- Description: Compute mesh tangents
- Param[1]: mesh (type: Mesh *)
-Function 425: GenMeshPoly() (2 input parameters)
- Name: GenMeshPoly
- Return type: Mesh
- Description: Generate polygonal mesh
- Param[1]: sides (type: int)
- Param[2]: radius (type: float)
-Function 426: GenMeshPlane() (4 input parameters)
- Name: GenMeshPlane
- Return type: Mesh
- Description: Generate plane mesh (with subdivisions)
- Param[1]: width (type: float)
- Param[2]: length (type: float)
- Param[3]: resX (type: int)
- Param[4]: resZ (type: int)
-Function 427: GenMeshCube() (3 input parameters)
- Name: GenMeshCube
- Return type: Mesh
- Description: Generate cuboid mesh
- Param[1]: width (type: float)
- Param[2]: height (type: float)
- Param[3]: length (type: float)
-Function 428: GenMeshSphere() (3 input parameters)
- Name: GenMeshSphere
- Return type: Mesh
- Description: Generate sphere mesh (standard sphere)
- Param[1]: radius (type: float)
- Param[2]: rings (type: int)
- Param[3]: slices (type: int)
-Function 429: GenMeshHemiSphere() (3 input parameters)
- Name: GenMeshHemiSphere
- Return type: Mesh
- Description: Generate half-sphere mesh (no bottom cap)
- Param[1]: radius (type: float)
- Param[2]: rings (type: int)
- Param[3]: slices (type: int)
-Function 430: GenMeshCylinder() (3 input parameters)
- Name: GenMeshCylinder
- Return type: Mesh
- Description: Generate cylinder mesh
- Param[1]: radius (type: float)
- Param[2]: height (type: float)
- Param[3]: slices (type: int)
-Function 431: GenMeshCone() (3 input parameters)
- Name: GenMeshCone
- Return type: Mesh
- Description: Generate cone/pyramid mesh
- Param[1]: radius (type: float)
- Param[2]: height (type: float)
- Param[3]: slices (type: int)
-Function 432: GenMeshTorus() (4 input parameters)
- Name: GenMeshTorus
- Return type: Mesh
- Description: Generate torus mesh
- Param[1]: radius (type: float)
- Param[2]: size (type: float)
- Param[3]: radSeg (type: int)
- Param[4]: sides (type: int)
-Function 433: GenMeshKnot() (4 input parameters)
- Name: GenMeshKnot
- Return type: Mesh
- Description: Generate trefoil knot mesh
- Param[1]: radius (type: float)
- Param[2]: size (type: float)
- Param[3]: radSeg (type: int)
- Param[4]: sides (type: int)
-Function 434: GenMeshHeightmap() (2 input parameters)
- Name: GenMeshHeightmap
- Return type: Mesh
- Description: Generate heightmap mesh from image data
- Param[1]: heightmap (type: Image)
- Param[2]: size (type: Vector3)
-Function 435: GenMeshCubicmap() (2 input parameters)
- Name: GenMeshCubicmap
- Return type: Mesh
- Description: Generate cubes-based map mesh from image data
- Param[1]: cubicmap (type: Image)
- Param[2]: cubeSize (type: Vector3)
-Function 436: LoadMaterials() (2 input parameters)
- Name: LoadMaterials
- Return type: Material *
- Description: Load materials from model file
- Param[1]: fileName (type: const char *)
- Param[2]: materialCount (type: int *)
-Function 437: LoadMaterialDefault() (0 input parameters)
- Name: LoadMaterialDefault
- Return type: Material
- Description: Load default material (Supports: DIFFUSE, SPECULAR, NORMAL maps)
- No input parameters
-Function 438: IsMaterialReady() (1 input parameters)
- Name: IsMaterialReady
- Return type: bool
- Description: Check if a material is ready
- Param[1]: material (type: Material)
-Function 439: UnloadMaterial() (1 input parameters)
- Name: UnloadMaterial
- Return type: void
- Description: Unload material from GPU memory (VRAM)
- Param[1]: material (type: Material)
-Function 440: SetMaterialTexture() (3 input parameters)
- Name: SetMaterialTexture
- Return type: void
- Description: Set texture for a material map type (MATERIAL_MAP_DIFFUSE, MATERIAL_MAP_SPECULAR...)
- Param[1]: material (type: Material *)
- Param[2]: mapType (type: int)
- Param[3]: texture (type: Texture2D)
-Function 441: SetModelMeshMaterial() (3 input parameters)
- Name: SetModelMeshMaterial
- Return type: void
- Description: Set material for a mesh
- Param[1]: model (type: Model *)
- Param[2]: meshId (type: int)
- Param[3]: materialId (type: int)
-Function 442: LoadModelAnimations() (2 input parameters)
- Name: LoadModelAnimations
- Return type: ModelAnimation *
- Description: Load model animations from file
- Param[1]: fileName (type: const char *)
- Param[2]: animCount (type: unsigned int *)
-Function 443: UpdateModelAnimation() (3 input parameters)
- Name: UpdateModelAnimation
- Return type: void
- Description: Update model animation pose
- Param[1]: model (type: Model)
- Param[2]: anim (type: ModelAnimation)
- Param[3]: frame (type: int)
-Function 444: UnloadModelAnimation() (1 input parameters)
- Name: UnloadModelAnimation
- Return type: void
- Description: Unload animation data
- Param[1]: anim (type: ModelAnimation)
-Function 445: UnloadModelAnimations() (2 input parameters)
- Name: UnloadModelAnimations
- Return type: void
- Description: Unload animation array data
- Param[1]: animations (type: ModelAnimation *)
- Param[2]: count (type: unsigned int)
-Function 446: IsModelAnimationValid() (2 input parameters)
- Name: IsModelAnimationValid
- Return type: bool
- Description: Check model animation skeleton match
- Param[1]: model (type: Model)
- Param[2]: anim (type: ModelAnimation)
-Function 447: CheckCollisionSpheres() (4 input parameters)
- Name: CheckCollisionSpheres
- Return type: bool
- Description: Check collision between two spheres
- Param[1]: center1 (type: Vector3)
- Param[2]: radius1 (type: float)
- Param[3]: center2 (type: Vector3)
- Param[4]: radius2 (type: float)
-Function 448: CheckCollisionBoxes() (2 input parameters)
- Name: CheckCollisionBoxes
- Return type: bool
- Description: Check collision between two bounding boxes
- Param[1]: box1 (type: BoundingBox)
- Param[2]: box2 (type: BoundingBox)
-Function 449: CheckCollisionBoxSphere() (3 input parameters)
- Name: CheckCollisionBoxSphere
- Return type: bool
- Description: Check collision between box and sphere
- Param[1]: box (type: BoundingBox)
- Param[2]: center (type: Vector3)
- Param[3]: radius (type: float)
-Function 450: GetRayCollisionSphere() (3 input parameters)
- Name: GetRayCollisionSphere
- Return type: RayCollision
- Description: Get collision info between ray and sphere
- Param[1]: ray (type: Ray)
- Param[2]: center (type: Vector3)
- Param[3]: radius (type: float)
-Function 451: GetRayCollisionBox() (2 input parameters)
- Name: GetRayCollisionBox
- Return type: RayCollision
- Description: Get collision info between ray and box
- Param[1]: ray (type: Ray)
- Param[2]: box (type: BoundingBox)
-Function 452: GetRayCollisionMesh() (3 input parameters)
- Name: GetRayCollisionMesh
- Return type: RayCollision
- Description: Get collision info between ray and mesh
- Param[1]: ray (type: Ray)
- Param[2]: mesh (type: Mesh)
- Param[3]: transform (type: Matrix)
-Function 453: GetRayCollisionTriangle() (4 input parameters)
- Name: GetRayCollisionTriangle
- Return type: RayCollision
- Description: Get collision info between ray and triangle
- Param[1]: ray (type: Ray)
- Param[2]: p1 (type: Vector3)
- Param[3]: p2 (type: Vector3)
- Param[4]: p3 (type: Vector3)
-Function 454: GetRayCollisionQuad() (5 input parameters)
- Name: GetRayCollisionQuad
- Return type: RayCollision
- Description: Get collision info between ray and quad
- Param[1]: ray (type: Ray)
- Param[2]: p1 (type: Vector3)
- Param[3]: p2 (type: Vector3)
- Param[4]: p3 (type: Vector3)
- Param[5]: p4 (type: Vector3)
-Function 455: InitAudioDevice() (0 input parameters)
- Name: InitAudioDevice
- Return type: void
- Description: Initialize audio device and context
- No input parameters
-Function 456: CloseAudioDevice() (0 input parameters)
- Name: CloseAudioDevice
- Return type: void
- Description: Close the audio device and context
- No input parameters
-Function 457: IsAudioDeviceReady() (0 input parameters)
- Name: IsAudioDeviceReady
- Return type: bool
- Description: Check if audio device has been initialized successfully
- No input parameters
-Function 458: SetMasterVolume() (1 input parameters)
- Name: SetMasterVolume
- Return type: void
- Description: Set master volume (listener)
- Param[1]: volume (type: float)
-Function 459: LoadWave() (1 input parameters)
- Name: LoadWave
- Return type: Wave
- Description: Load wave data from file
- Param[1]: fileName (type: const char *)
-Function 460: LoadWaveFromMemory() (3 input parameters)
- Name: LoadWaveFromMemory
- Return type: Wave
- Description: Load wave from memory buffer, fileType refers to extension: i.e. '.wav'
- Param[1]: fileType (type: const char *)
- Param[2]: fileData (type: const unsigned char *)
- Param[3]: dataSize (type: int)
-Function 461: IsWaveReady() (1 input parameters)
- Name: IsWaveReady
- Return type: bool
- Description: Checks if wave data is ready
- Param[1]: wave (type: Wave)
-Function 462: LoadSound() (1 input parameters)
- Name: LoadSound
- Return type: Sound
- Description: Load sound from file
- Param[1]: fileName (type: const char *)
-Function 463: LoadSoundFromWave() (1 input parameters)
- Name: LoadSoundFromWave
- Return type: Sound
- Description: Load sound from wave data
- Param[1]: wave (type: Wave)
-Function 464: IsSoundReady() (1 input parameters)
- Name: IsSoundReady
- Return type: bool
- Description: Checks if a sound is ready
- Param[1]: sound (type: Sound)
-Function 465: UpdateSound() (3 input parameters)
- Name: UpdateSound
- Return type: void
- Description: Update sound buffer with new data
- Param[1]: sound (type: Sound)
- Param[2]: data (type: const void *)
- Param[3]: sampleCount (type: int)
-Function 466: UnloadWave() (1 input parameters)
- Name: UnloadWave
- Return type: void
- Description: Unload wave data
- Param[1]: wave (type: Wave)
-Function 467: UnloadSound() (1 input parameters)
- Name: UnloadSound
- Return type: void
- Description: Unload sound
- Param[1]: sound (type: Sound)
-Function 468: ExportWave() (2 input parameters)
- Name: ExportWave
- Return type: bool
- Description: Export wave data to file, returns true on success
- Param[1]: wave (type: Wave)
- Param[2]: fileName (type: const char *)
-Function 469: ExportWaveAsCode() (2 input parameters)
- Name: ExportWaveAsCode
- Return type: bool
- Description: Export wave sample data to code (.h), returns true on success
- Param[1]: wave (type: Wave)
- Param[2]: fileName (type: const char *)
-Function 470: PlaySound() (1 input parameters)
- Name: PlaySound
- Return type: void
- Description: Play a sound
- Param[1]: sound (type: Sound)
-Function 471: StopSound() (1 input parameters)
- Name: StopSound
- Return type: void
- Description: Stop playing a sound
- Param[1]: sound (type: Sound)
-Function 472: PauseSound() (1 input parameters)
- Name: PauseSound
- Return type: void
- Description: Pause a sound
- Param[1]: sound (type: Sound)
-Function 473: ResumeSound() (1 input parameters)
- Name: ResumeSound
- Return type: void
- Description: Resume a paused sound
- Param[1]: sound (type: Sound)
-Function 474: IsSoundPlaying() (1 input parameters)
- Name: IsSoundPlaying
- Return type: bool
- Description: Check if a sound is currently playing
- Param[1]: sound (type: Sound)
-Function 475: SetSoundVolume() (2 input parameters)
- Name: SetSoundVolume
- Return type: void
- Description: Set volume for a sound (1.0 is max level)
- Param[1]: sound (type: Sound)
- Param[2]: volume (type: float)
-Function 476: SetSoundPitch() (2 input parameters)
- Name: SetSoundPitch
- Return type: void
- Description: Set pitch for a sound (1.0 is base level)
- Param[1]: sound (type: Sound)
- Param[2]: pitch (type: float)
-Function 477: SetSoundPan() (2 input parameters)
- Name: SetSoundPan
- Return type: void
- Description: Set pan for a sound (0.5 is center)
- Param[1]: sound (type: Sound)
- Param[2]: pan (type: float)
-Function 478: WaveCopy() (1 input parameters)
- Name: WaveCopy
- Return type: Wave
- Description: Copy a wave to a new wave
- Param[1]: wave (type: Wave)
-Function 479: WaveCrop() (3 input parameters)
- Name: WaveCrop
- Return type: void
- Description: Crop a wave to defined samples range
- Param[1]: wave (type: Wave *)
- Param[2]: initSample (type: int)
- Param[3]: finalSample (type: int)
-Function 480: WaveFormat() (4 input parameters)
- Name: WaveFormat
- Return type: void
- Description: Convert wave data to desired format
- Param[1]: wave (type: Wave *)
- Param[2]: sampleRate (type: int)
- Param[3]: sampleSize (type: int)
- Param[4]: channels (type: int)
-Function 481: LoadWaveSamples() (1 input parameters)
- Name: LoadWaveSamples
- Return type: float *
- Description: Load samples data from wave as a 32bit float data array
- Param[1]: wave (type: Wave)
-Function 482: UnloadWaveSamples() (1 input parameters)
- Name: UnloadWaveSamples
- Return type: void
- Description: Unload samples data loaded with LoadWaveSamples()
- Param[1]: samples (type: float *)
-Function 483: LoadMusicStream() (1 input parameters)
- Name: LoadMusicStream
- Return type: Music
- Description: Load music stream from file
- Param[1]: fileName (type: const char *)
-Function 484: LoadMusicStreamFromMemory() (3 input parameters)
- Name: LoadMusicStreamFromMemory
- Return type: Music
- Description: Load music stream from data
- Param[1]: fileType (type: const char *)
- Param[2]: data (type: const unsigned char *)
- Param[3]: dataSize (type: int)
-Function 485: IsMusicReady() (1 input parameters)
- Name: IsMusicReady
- Return type: bool
- Description: Checks if a music stream is ready
- Param[1]: music (type: Music)
-Function 486: UnloadMusicStream() (1 input parameters)
- Name: UnloadMusicStream
- Return type: void
- Description: Unload music stream
- Param[1]: music (type: Music)
-Function 487: PlayMusicStream() (1 input parameters)
- Name: PlayMusicStream
- Return type: void
- Description: Start music playing
- Param[1]: music (type: Music)
-Function 488: IsMusicStreamPlaying() (1 input parameters)
- Name: IsMusicStreamPlaying
- Return type: bool
- Description: Check if music is playing
- Param[1]: music (type: Music)
-Function 489: UpdateMusicStream() (1 input parameters)
- Name: UpdateMusicStream
- Return type: void
- Description: Updates buffers for music streaming
- Param[1]: music (type: Music)
-Function 490: StopMusicStream() (1 input parameters)
- Name: StopMusicStream
- Return type: void
- Description: Stop music playing
- Param[1]: music (type: Music)
-Function 491: PauseMusicStream() (1 input parameters)
- Name: PauseMusicStream
- Return type: void
- Description: Pause music playing
- Param[1]: music (type: Music)
-Function 492: ResumeMusicStream() (1 input parameters)
- Name: ResumeMusicStream
- Return type: void
- Description: Resume playing paused music
- Param[1]: music (type: Music)
-Function 493: SeekMusicStream() (2 input parameters)
- Name: SeekMusicStream
- Return type: void
- Description: Seek music to a position (in seconds)
- Param[1]: music (type: Music)
- Param[2]: position (type: float)
-Function 494: SetMusicVolume() (2 input parameters)
- Name: SetMusicVolume
- Return type: void
- Description: Set volume for music (1.0 is max level)
- Param[1]: music (type: Music)
- Param[2]: volume (type: float)
-Function 495: SetMusicPitch() (2 input parameters)
- Name: SetMusicPitch
- Return type: void
- Description: Set pitch for a music (1.0 is base level)
- Param[1]: music (type: Music)
- Param[2]: pitch (type: float)
-Function 496: SetMusicPan() (2 input parameters)
- Name: SetMusicPan
- Return type: void
- Description: Set pan for a music (0.5 is center)
- Param[1]: music (type: Music)
- Param[2]: pan (type: float)
-Function 497: GetMusicTimeLength() (1 input parameters)
- Name: GetMusicTimeLength
- Return type: float
- Description: Get music time length (in seconds)
- Param[1]: music (type: Music)
-Function 498: GetMusicTimePlayed() (1 input parameters)
- Name: GetMusicTimePlayed
- Return type: float
- Description: Get current music time played (in seconds)
- Param[1]: music (type: Music)
-Function 499: LoadAudioStream() (3 input parameters)
- Name: LoadAudioStream
- Return type: AudioStream
- Description: Load audio stream (to stream raw audio pcm data)
- Param[1]: sampleRate (type: unsigned int)
- Param[2]: sampleSize (type: unsigned int)
- Param[3]: channels (type: unsigned int)
-Function 500: IsAudioStreamReady() (1 input parameters)
- Name: IsAudioStreamReady
- Return type: bool
- Description: Checks if an audio stream is ready
- Param[1]: stream (type: AudioStream)
-Function 501: UnloadAudioStream() (1 input parameters)
- Name: UnloadAudioStream
- Return type: void
- Description: Unload audio stream and free memory
- Param[1]: stream (type: AudioStream)
-Function 502: UpdateAudioStream() (3 input parameters)
- Name: UpdateAudioStream
- Return type: void
- Description: Update audio stream buffers with data
- Param[1]: stream (type: AudioStream)
- Param[2]: data (type: const void *)
- Param[3]: frameCount (type: int)
-Function 503: IsAudioStreamProcessed() (1 input parameters)
- Name: IsAudioStreamProcessed
- Return type: bool
- Description: Check if any audio stream buffers requires refill
- Param[1]: stream (type: AudioStream)
-Function 504: PlayAudioStream() (1 input parameters)
- Name: PlayAudioStream
- Return type: void
- Description: Play audio stream
- Param[1]: stream (type: AudioStream)
-Function 505: PauseAudioStream() (1 input parameters)
- Name: PauseAudioStream
- Return type: void
- Description: Pause audio stream
- Param[1]: stream (type: AudioStream)
-Function 506: ResumeAudioStream() (1 input parameters)
- Name: ResumeAudioStream
- Return type: void
- Description: Resume audio stream
- Param[1]: stream (type: AudioStream)
-Function 507: IsAudioStreamPlaying() (1 input parameters)
- Name: IsAudioStreamPlaying
- Return type: bool
- Description: Check if audio stream is playing
- Param[1]: stream (type: AudioStream)
-Function 508: StopAudioStream() (1 input parameters)
- Name: StopAudioStream
- Return type: void
- Description: Stop audio stream
- Param[1]: stream (type: AudioStream)
-Function 509: SetAudioStreamVolume() (2 input parameters)
- Name: SetAudioStreamVolume
- Return type: void
- Description: Set volume for audio stream (1.0 is max level)
- Param[1]: stream (type: AudioStream)
- Param[2]: volume (type: float)
-Function 510: SetAudioStreamPitch() (2 input parameters)
- Name: SetAudioStreamPitch
- Return type: void
- Description: Set pitch for audio stream (1.0 is base level)
- Param[1]: stream (type: AudioStream)
- Param[2]: pitch (type: float)
-Function 511: SetAudioStreamPan() (2 input parameters)
- Name: SetAudioStreamPan
- Return type: void
- Description: Set pan for audio stream (0.5 is centered)
- Param[1]: stream (type: AudioStream)
- Param[2]: pan (type: float)
-Function 512: SetAudioStreamBufferSizeDefault() (1 input parameters)
- Name: SetAudioStreamBufferSizeDefault
- Return type: void
- Description: Default size for new audio streams
- Param[1]: size (type: int)
-Function 513: SetAudioStreamCallback() (2 input parameters)
- Name: SetAudioStreamCallback
- Return type: void
- Description: Audio thread callback to request new data
- Param[1]: stream (type: AudioStream)
- Param[2]: callback (type: AudioCallback)
-Function 514: AttachAudioStreamProcessor() (2 input parameters)
- Name: AttachAudioStreamProcessor
- Return type: void
- Description: Attach audio stream processor to stream
- Param[1]: stream (type: AudioStream)
- Param[2]: processor (type: AudioCallback)
-Function 515: DetachAudioStreamProcessor() (2 input parameters)
- Name: DetachAudioStreamProcessor
- Return type: void
- Description: Detach audio stream processor from stream
- Param[1]: stream (type: AudioStream)
- Param[2]: processor (type: AudioCallback)
-Function 516: AttachAudioMixedProcessor() (1 input parameters)
- Name: AttachAudioMixedProcessor
- Return type: void
- Description: Attach audio stream processor to the entire audio pipeline
- Param[1]: processor (type: AudioCallback)
-Function 517: DetachAudioMixedProcessor() (1 input parameters)
- Name: DetachAudioMixedProcessor
- Return type: void
- Description: Detach audio stream processor from the entire audio pipeline
- Param[1]: processor (type: AudioCallback)
diff --git a/raylib-api/raylib.xml b/raylib-api/raylib.xml
deleted file mode 100644
index 4530595..0000000
--- a/raylib-api/raylib.xml
+++ /dev/null
@@ -1,2796 +0,0 @@
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diff --git a/raylib-api/raymath.json b/raylib-api/raymath.json
deleted file mode 100644
index 86cbd85..0000000
--- a/raylib-api/raymath.json
+++ /dev/null
@@ -1,1924 +0,0 @@
-{
- "defines": [
- {
- "name": "RAYMATH_H",
- "type": "GUARD",
- "value": "",
- "description": ""
- },
- {
- "name": "RMAPI",
- "type": "UNKNOWN",
- "value": "__declspec(dllexport) extern inline",
- "description": "We are building raylib as a Win32 shared library (.dll)."
- },
- {
- "name": "PI",
- "type": "FLOAT",
- "value": 3.14159265358979323846,
- "description": ""
- },
- {
- "name": "EPSILON",
- "type": "FLOAT",
- "value": 0.000001,
- "description": ""
- },
- {
- "name": "DEG2RAD",
- "type": "FLOAT_MATH",
- "value": "(PI/180.0f)",
- "description": ""
- },
- {
- "name": "RAD2DEG",
- "type": "FLOAT_MATH",
- "value": "(180.0f/PI)",
- "description": ""
- },
- {
- "name": "MatrixToFloat(mat)",
- "type": "MACRO",
- "value": "(MatrixToFloatV(mat).v)",
- "description": ""
- },
- {
- "name": "Vector3ToFloat(vec)",
- "type": "MACRO",
- "value": "(Vector3ToFloatV(vec).v)",
- "description": ""
- },
- {
- "name": "RL_VECTOR2_TYPE",
- "type": "GUARD",
- "value": "",
- "description": ""
- },
- {
- "name": "RL_VECTOR3_TYPE",
- "type": "GUARD",
- "value": "",
- "description": ""
- },
- {
- "name": "RL_VECTOR4_TYPE",
- "type": "GUARD",
- "value": "",
- "description": ""
- },
- {
- "name": "RL_QUATERNION_TYPE",
- "type": "GUARD",
- "value": "",
- "description": ""
- },
- {
- "name": "RL_MATRIX_TYPE",
- "type": "GUARD",
- "value": "",
- "description": ""
- }
- ],
- "structs": [
- {
- "name": "Vector2",
- "description": "Vector2 type",
- "fields": [
- {
- "type": "float",
- "name": "x",
- "description": ""
- },
- {
- "type": "float",
- "name": "y",
- "description": ""
- }
- ]
- },
- {
- "name": "Vector3",
- "description": "Vector3 type",
- "fields": [
- {
- "type": "float",
- "name": "x",
- "description": ""
- },
- {
- "type": "float",
- "name": "y",
- "description": ""
- },
- {
- "type": "float",
- "name": "z",
- "description": ""
- }
- ]
- },
- {
- "name": "Vector4",
- "description": "Vector4 type",
- "fields": [
- {
- "type": "float",
- "name": "x",
- "description": ""
- },
- {
- "type": "float",
- "name": "y",
- "description": ""
- },
- {
- "type": "float",
- "name": "z",
- "description": ""
- },
- {
- "type": "float",
- "name": "w",
- "description": ""
- }
- ]
- },
- {
- "name": "Matrix",
- "description": "Matrix type (OpenGL style 4x4 - right handed, column major)",
- "fields": [
- {
- "type": "float",
- "name": "m0",
- "description": "Matrix first row (4 components)"
- },
- {
- "type": "float",
- "name": "m4",
- "description": "Matrix first row (4 components)"
- },
- {
- "type": "float",
- "name": "m8",
- "description": "Matrix first row (4 components)"
- },
- {
- "type": "float",
- "name": "m12",
- "description": "Matrix first row (4 components)"
- },
- {
- "type": "float",
- "name": "m1",
- "description": "Matrix second row (4 components)"
- },
- {
- "type": "float",
- "name": "m5",
- "description": "Matrix second row (4 components)"
- },
- {
- "type": "float",
- "name": "m9",
- "description": "Matrix second row (4 components)"
- },
- {
- "type": "float",
- "name": "m13",
- "description": "Matrix second row (4 components)"
- },
- {
- "type": "float",
- "name": "m2",
- "description": "Matrix third row (4 components)"
- },
- {
- "type": "float",
- "name": "m6",
- "description": "Matrix third row (4 components)"
- },
- {
- "type": "float",
- "name": "m10",
- "description": "Matrix third row (4 components)"
- },
- {
- "type": "float",
- "name": "m14",
- "description": "Matrix third row (4 components)"
- },
- {
- "type": "float",
- "name": "m3",
- "description": "Matrix fourth row (4 components)"
- },
- {
- "type": "float",
- "name": "m7",
- "description": "Matrix fourth row (4 components)"
- },
- {
- "type": "float",
- "name": "m11",
- "description": "Matrix fourth row (4 components)"
- },
- {
- "type": "float",
- "name": "m15",
- "description": "Matrix fourth row (4 components)"
- }
- ]
- },
- {
- "name": "float3",
- "description": "NOTE: Helper types to be used instead of array return types for *ToFloat functions",
- "fields": [
- {
- "type": "float[3]",
- "name": "v",
- "description": ""
- }
- ]
- },
- {
- "name": "float16",
- "description": "",
- "fields": [
- {
- "type": "float[16]",
- "name": "v",
- "description": ""
- }
- ]
- }
- ],
- "aliases": [
- {
- "type": "Vector4",
- "name": "Quaternion",
- "description": "Quaternion type"
- }
- ],
- "enums": [
- ],
- "callbacks": [
- ],
- "functions": [
- {
- "name": "Clamp",
- "description": "",
- "returnType": "float",
- "params": [
- {
- "type": "float",
- "name": "value"
- },
- {
- "type": "float",
- "name": "min"
- },
- {
- "type": "float",
- "name": "max"
- }
- ]
- },
- {
- "name": "Lerp",
- "description": "",
- "returnType": "float",
- "params": [
- {
- "type": "float",
- "name": "start"
- },
- {
- "type": "float",
- "name": "end"
- },
- {
- "type": "float",
- "name": "amount"
- }
- ]
- },
- {
- "name": "Normalize",
- "description": "",
- "returnType": "float",
- "params": [
- {
- "type": "float",
- "name": "value"
- },
- {
- "type": "float",
- "name": "start"
- },
- {
- "type": "float",
- "name": "end"
- }
- ]
- },
- {
- "name": "Remap",
- "description": "",
- "returnType": "float",
- "params": [
- {
- "type": "float",
- "name": "value"
- },
- {
- "type": "float",
- "name": "inputStart"
- },
- {
- "type": "float",
- "name": "inputEnd"
- },
- {
- "type": "float",
- "name": "outputStart"
- },
- {
- "type": "float",
- "name": "outputEnd"
- }
- ]
- },
- {
- "name": "Wrap",
- "description": "",
- "returnType": "float",
- "params": [
- {
- "type": "float",
- "name": "value"
- },
- {
- "type": "float",
- "name": "min"
- },
- {
- "type": "float",
- "name": "max"
- }
- ]
- },
- {
- "name": "FloatEquals",
- "description": "",
- "returnType": "int",
- "params": [
- {
- "type": "float",
- "name": "x"
- },
- {
- "type": "float",
- "name": "y"
- }
- ]
- },
- {
- "name": "Vector2Zero",
- "description": "",
- "returnType": "Vector2"
- },
- {
- "name": "Vector2One",
- "description": "",
- "returnType": "Vector2"
- },
- {
- "name": "Vector2Add",
- "description": "",
- "returnType": "Vector2",
- "params": [
- {
- "type": "Vector2",
- "name": "v1"
- },
- {
- "type": "Vector2",
- "name": "v2"
- }
- ]
- },
- {
- "name": "Vector2AddValue",
- "description": "",
- "returnType": "Vector2",
- "params": [
- {
- "type": "Vector2",
- "name": "v"
- },
- {
- "type": "float",
- "name": "add"
- }
- ]
- },
- {
- "name": "Vector2Subtract",
- "description": "",
- "returnType": "Vector2",
- "params": [
- {
- "type": "Vector2",
- "name": "v1"
- },
- {
- "type": "Vector2",
- "name": "v2"
- }
- ]
- },
- {
- "name": "Vector2SubtractValue",
- "description": "",
- "returnType": "Vector2",
- "params": [
- {
- "type": "Vector2",
- "name": "v"
- },
- {
- "type": "float",
- "name": "sub"
- }
- ]
- },
- {
- "name": "Vector2Length",
- "description": "",
- "returnType": "float",
- "params": [
- {
- "type": "Vector2",
- "name": "v"
- }
- ]
- },
- {
- "name": "Vector2LengthSqr",
- "description": "",
- "returnType": "float",
- "params": [
- {
- "type": "Vector2",
- "name": "v"
- }
- ]
- },
- {
- "name": "Vector2DotProduct",
- "description": "",
- "returnType": "float",
- "params": [
- {
- "type": "Vector2",
- "name": "v1"
- },
- {
- "type": "Vector2",
- "name": "v2"
- }
- ]
- },
- {
- "name": "Vector2Distance",
- "description": "",
- "returnType": "float",
- "params": [
- {
- "type": "Vector2",
- "name": "v1"
- },
- {
- "type": "Vector2",
- "name": "v2"
- }
- ]
- },
- {
- "name": "Vector2DistanceSqr",
- "description": "",
- "returnType": "float",
- "params": [
- {
- "type": "Vector2",
- "name": "v1"
- },
- {
- "type": "Vector2",
- "name": "v2"
- }
- ]
- },
- {
- "name": "Vector2Angle",
- "description": "",
- "returnType": "float",
- "params": [
- {
- "type": "Vector2",
- "name": "v1"
- },
- {
- "type": "Vector2",
- "name": "v2"
- }
- ]
- },
- {
- "name": "Vector2LineAngle",
- "description": "",
- "returnType": "float",
- "params": [
- {
- "type": "Vector2",
- "name": "start"
- },
- {
- "type": "Vector2",
- "name": "end"
- }
- ]
- },
- {
- "name": "Vector2Scale",
- "description": "",
- "returnType": "Vector2",
- "params": [
- {
- "type": "Vector2",
- "name": "v"
- },
- {
- "type": "float",
- "name": "scale"
- }
- ]
- },
- {
- "name": "Vector2Multiply",
- "description": "",
- "returnType": "Vector2",
- "params": [
- {
- "type": "Vector2",
- "name": "v1"
- },
- {
- "type": "Vector2",
- "name": "v2"
- }
- ]
- },
- {
- "name": "Vector2Negate",
- "description": "",
- "returnType": "Vector2",
- "params": [
- {
- "type": "Vector2",
- "name": "v"
- }
- ]
- },
- {
- "name": "Vector2Divide",
- "description": "",
- "returnType": "Vector2",
- "params": [
- {
- "type": "Vector2",
- "name": "v1"
- },
- {
- "type": "Vector2",
- "name": "v2"
- }
- ]
- },
- {
- "name": "Vector2Normalize",
- "description": "",
- "returnType": "Vector2",
- "params": [
- {
- "type": "Vector2",
- "name": "v"
- }
- ]
- },
- {
- "name": "Vector2Transform",
- "description": "",
- "returnType": "Vector2",
- "params": [
- {
- "type": "Vector2",
- "name": "v"
- },
- {
- "type": "Matrix",
- "name": "mat"
- }
- ]
- },
- {
- "name": "Vector2Lerp",
- "description": "",
- "returnType": "Vector2",
- "params": [
- {
- "type": "Vector2",
- "name": "v1"
- },
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- {
- "name": "QuaternionFromAxisAngle",
- "description": "",
- "returnType": "Quaternion",
- "params": [
- {
- "type": "Vector3",
- "name": "axis"
- },
- {
- "type": "float",
- "name": "angle"
- }
- ]
- },
- {
- "name": "QuaternionToAxisAngle",
- "description": "",
- "returnType": "void",
- "params": [
- {
- "type": "Quaternion",
- "name": "q"
- },
- {
- "type": "Vector3 *",
- "name": "outAxis"
- },
- {
- "type": "float *",
- "name": "outAngle"
- }
- ]
- },
- {
- "name": "QuaternionFromEuler",
- "description": "",
- "returnType": "Quaternion",
- "params": [
- {
- "type": "float",
- "name": "pitch"
- },
- {
- "type": "float",
- "name": "yaw"
- },
- {
- "type": "float",
- "name": "roll"
- }
- ]
- },
- {
- "name": "QuaternionToEuler",
- "description": "",
- "returnType": "Vector3",
- "params": [
- {
- "type": "Quaternion",
- "name": "q"
- }
- ]
- },
- {
- "name": "QuaternionTransform",
- "description": "",
- "returnType": "Quaternion",
- "params": [
- {
- "type": "Quaternion",
- "name": "q"
- },
- {
- "type": "Matrix",
- "name": "mat"
- }
- ]
- },
- {
- "name": "QuaternionEquals",
- "description": "",
- "returnType": "int",
- "params": [
- {
- "type": "Quaternion",
- "name": "p"
- },
- {
- "type": "Quaternion",
- "name": "q"
- }
- ]
- }
- ]
-}
diff --git a/raylib-api/raymath.lua b/raylib-api/raymath.lua
deleted file mode 100644
index 7f43735..0000000
--- a/raylib-api/raymath.lua
+++ /dev/null
@@ -1,1261 +0,0 @@
-return {
- defines = {
- {
- name = "RAYMATH_H",
- type = "GUARD",
- value = "",
- description = ""
- },
- {
- name = "RMAPI",
- type = "UNKNOWN",
- value = "__declspec(dllexport) extern inline",
- description = "We are building raylib as a Win32 shared library (.dll)."
- },
- {
- name = "PI",
- type = "FLOAT",
- value = 3.14159265358979323846,
- description = ""
- },
- {
- name = "EPSILON",
- type = "FLOAT",
- value = 0.000001,
- description = ""
- },
- {
- name = "DEG2RAD",
- type = "FLOAT_MATH",
- value = "(PI/180.0f)",
- description = ""
- },
- {
- name = "RAD2DEG",
- type = "FLOAT_MATH",
- value = "(180.0f/PI)",
- description = ""
- },
- {
- name = "MatrixToFloat(mat)",
- type = "MACRO",
- value = "(MatrixToFloatV(mat).v)",
- description = ""
- },
- {
- name = "Vector3ToFloat(vec)",
- type = "MACRO",
- value = "(Vector3ToFloatV(vec).v)",
- description = ""
- },
- {
- name = "RL_VECTOR2_TYPE",
- type = "GUARD",
- value = "",
- description = ""
- },
- {
- name = "RL_VECTOR3_TYPE",
- type = "GUARD",
- value = "",
- description = ""
- },
- {
- name = "RL_VECTOR4_TYPE",
- type = "GUARD",
- value = "",
- description = ""
- },
- {
- name = "RL_QUATERNION_TYPE",
- type = "GUARD",
- value = "",
- description = ""
- },
- {
- name = "RL_MATRIX_TYPE",
- type = "GUARD",
- value = "",
- description = ""
- }
- },
- structs = {
- {
- name = "Vector2",
- description = "Vector2 type",
- fields = {
- {
- type = "float",
- name = "x",
- description = ""
- },
- {
- type = "float",
- name = "y",
- description = ""
- }
- }
- },
- {
- name = "Vector3",
- description = "Vector3 type",
- fields = {
- {
- type = "float",
- name = "x",
- description = ""
- },
- {
- type = "float",
- name = "y",
- description = ""
- },
- {
- type = "float",
- name = "z",
- description = ""
- }
- }
- },
- {
- name = "Vector4",
- description = "Vector4 type",
- fields = {
- {
- type = "float",
- name = "x",
- description = ""
- },
- {
- type = "float",
- name = "y",
- description = ""
- },
- {
- type = "float",
- name = "z",
- description = ""
- },
- {
- type = "float",
- name = "w",
- description = ""
- }
- }
- },
- {
- name = "Matrix",
- description = "Matrix type (OpenGL style 4x4 - right handed, column major)",
- fields = {
- {
- type = "float",
- name = "m0",
- description = "Matrix first row (4 components)"
- },
- {
- type = "float",
- name = "m4",
- description = "Matrix first row (4 components)"
- },
- {
- type = "float",
- name = "m8",
- description = "Matrix first row (4 components)"
- },
- {
- type = "float",
- name = "m12",
- description = "Matrix first row (4 components)"
- },
- {
- type = "float",
- name = "m1",
- description = "Matrix second row (4 components)"
- },
- {
- type = "float",
- name = "m5",
- description = "Matrix second row (4 components)"
- },
- {
- type = "float",
- name = "m9",
- description = "Matrix second row (4 components)"
- },
- {
- type = "float",
- name = "m13",
- description = "Matrix second row (4 components)"
- },
- {
- type = "float",
- name = "m2",
- description = "Matrix third row (4 components)"
- },
- {
- type = "float",
- name = "m6",
- description = "Matrix third row (4 components)"
- },
- {
- type = "float",
- name = "m10",
- description = "Matrix third row (4 components)"
- },
- {
- type = "float",
- name = "m14",
- description = "Matrix third row (4 components)"
- },
- {
- type = "float",
- name = "m3",
- description = "Matrix fourth row (4 components)"
- },
- {
- type = "float",
- name = "m7",
- description = "Matrix fourth row (4 components)"
- },
- {
- type = "float",
- name = "m11",
- description = "Matrix fourth row (4 components)"
- },
- {
- type = "float",
- name = "m15",
- description = "Matrix fourth row (4 components)"
- }
- }
- },
- {
- name = "float3",
- description = "NOTE: Helper types to be used instead of array return types for *ToFloat functions",
- fields = {
- {
- type = "float[3]",
- name = "v",
- description = ""
- }
- }
- },
- {
- name = "float16",
- description = "",
- fields = {
- {
- type = "float[16]",
- name = "v",
- description = ""
- }
- }
- }
- },
- aliases = {
- {
- type = "Vector4",
- name = "Quaternion",
- description = "Quaternion type"
- }
- },
- enums = {
- },
- callbacks = {
- },
- functions = {
- {
- name = "Clamp",
- description = "",
- returnType = "float",
- params = {
- {type = "float", name = "value"},
- {type = "float", name = "min"},
- {type = "float", name = "max"}
- }
- },
- {
- name = "Lerp",
- description = "",
- returnType = "float",
- params = {
- {type = "float", name = "start"},
- {type = "float", name = "end"},
- {type = "float", name = "amount"}
- }
- },
- {
- name = "Normalize",
- description = "",
- returnType = "float",
- params = {
- {type = "float", name = "value"},
- {type = "float", name = "start"},
- {type = "float", name = "end"}
- }
- },
- {
- name = "Remap",
- description = "",
- returnType = "float",
- params = {
- {type = "float", name = "value"},
- {type = "float", name = "inputStart"},
- {type = "float", name = "inputEnd"},
- {type = "float", name = "outputStart"},
- {type = "float", name = "outputEnd"}
- }
- },
- {
- name = "Wrap",
- description = "",
- returnType = "float",
- params = {
- {type = "float", name = "value"},
- {type = "float", name = "min"},
- {type = "float", name = "max"}
- }
- },
- {
- name = "FloatEquals",
- description = "",
- returnType = "int",
- params = {
- {type = "float", name = "x"},
- {type = "float", name = "y"}
- }
- },
- {
- name = "Vector2Zero",
- description = "",
- returnType = "Vector2"
- },
- {
- name = "Vector2One",
- description = "",
- returnType = "Vector2"
- },
- {
- name = "Vector2Add",
- description = "",
- returnType = "Vector2",
- params = {
- {type = "Vector2", name = "v1"},
- {type = "Vector2", name = "v2"}
- }
- },
- {
- name = "Vector2AddValue",
- description = "",
- returnType = "Vector2",
- params = {
- {type = "Vector2", name = "v"},
- {type = "float", name = "add"}
- }
- },
- {
- name = "Vector2Subtract",
- description = "",
- returnType = "Vector2",
- params = {
- {type = "Vector2", name = "v1"},
- {type = "Vector2", name = "v2"}
- }
- },
- {
- name = "Vector2SubtractValue",
- description = "",
- returnType = "Vector2",
- params = {
- {type = "Vector2", name = "v"},
- {type = "float", name = "sub"}
- }
- },
- {
- name = "Vector2Length",
- description = "",
- returnType = "float",
- params = {
- {type = "Vector2", name = "v"}
- }
- },
- {
- name = "Vector2LengthSqr",
- description = "",
- returnType = "float",
- params = {
- {type = "Vector2", name = "v"}
- }
- },
- {
- name = "Vector2DotProduct",
- description = "",
- returnType = "float",
- params = {
- {type = "Vector2", name = "v1"},
- {type = "Vector2", name = "v2"}
- }
- },
- {
- name = "Vector2Distance",
- description = "",
- returnType = "float",
- params = {
- {type = "Vector2", name = "v1"},
- {type = "Vector2", name = "v2"}
- }
- },
- {
- name = "Vector2DistanceSqr",
- description = "",
- returnType = "float",
- params = {
- {type = "Vector2", name = "v1"},
- {type = "Vector2", name = "v2"}
- }
- },
- {
- name = "Vector2Angle",
- description = "",
- returnType = "float",
- params = {
- {type = "Vector2", name = "v1"},
- {type = "Vector2", name = "v2"}
- }
- },
- {
- name = "Vector2LineAngle",
- description = "",
- returnType = "float",
- params = {
- {type = "Vector2", name = "start"},
- {type = "Vector2", name = "end"}
- }
- },
- {
- name = "Vector2Scale",
- description = "",
- returnType = "Vector2",
- params = {
- {type = "Vector2", name = "v"},
- {type = "float", name = "scale"}
- }
- },
- {
- name = "Vector2Multiply",
- description = "",
- returnType = "Vector2",
- params = {
- {type = "Vector2", name = "v1"},
- {type = "Vector2", name = "v2"}
- }
- },
- {
- name = "Vector2Negate",
- description = "",
- returnType = "Vector2",
- params = {
- {type = "Vector2", name = "v"}
- }
- },
- {
- name = "Vector2Divide",
- description = "",
- returnType = "Vector2",
- params = {
- {type = "Vector2", name = "v1"},
- {type = "Vector2", name = "v2"}
- }
- },
- {
- name = "Vector2Normalize",
- description = "",
- returnType = "Vector2",
- params = {
- {type = "Vector2", name = "v"}
- }
- },
- {
- name = "Vector2Transform",
- description = "",
- returnType = "Vector2",
- params = {
- {type = "Vector2", name = "v"},
- {type = "Matrix", name = "mat"}
- }
- },
- {
- name = "Vector2Lerp",
- description = "",
- returnType = "Vector2",
- params = {
- {type = "Vector2", name = "v1"},
- {type = "Vector2", name = "v2"},
- {type = "float", name = "amount"}
- }
- },
- {
- name = "Vector2Reflect",
- description = "",
- returnType = "Vector2",
- params = {
- {type = "Vector2", name = "v"},
- {type = "Vector2", name = "normal"}
- }
- },
- {
- name = "Vector2Rotate",
- description = "",
- returnType = "Vector2",
- params = {
- {type = "Vector2", name = "v"},
- {type = "float", name = "angle"}
- }
- },
- {
- name = "Vector2MoveTowards",
- description = "",
- returnType = "Vector2",
- params = {
- {type = "Vector2", name = "v"},
- {type = "Vector2", name = "target"},
- {type = "float", name = "maxDistance"}
- }
- },
- {
- name = "Vector2Invert",
- description = "",
- returnType = "Vector2",
- params = {
- {type = "Vector2", name = "v"}
- }
- },
- {
- name = "Vector2Clamp",
- description = "",
- returnType = "Vector2",
- params = {
- {type = "Vector2", name = "v"},
- {type = "Vector2", name = "min"},
- {type = "Vector2", name = "max"}
- }
- },
- {
- name = "Vector2ClampValue",
- description = "",
- returnType = "Vector2",
- params = {
- {type = "Vector2", name = "v"},
- {type = "float", name = "min"},
- {type = "float", name = "max"}
- }
- },
- {
- name = "Vector2Equals",
- description = "",
- returnType = "int",
- params = {
- {type = "Vector2", name = "p"},
- {type = "Vector2", name = "q"}
- }
- },
- {
- name = "Vector3Zero",
- description = "",
- returnType = "Vector3"
- },
- {
- name = "Vector3One",
- description = "",
- returnType = "Vector3"
- },
- {
- name = "Vector3Add",
- description = "",
- returnType = "Vector3",
- params = {
- {type = "Vector3", name = "v1"},
- {type = "Vector3", name = "v2"}
- }
- },
- {
- name = "Vector3AddValue",
- description = "",
- returnType = "Vector3",
- params = {
- {type = "Vector3", name = "v"},
- {type = "float", name = "add"}
- }
- },
- {
- name = "Vector3Subtract",
- description = "",
- returnType = "Vector3",
- params = {
- {type = "Vector3", name = "v1"},
- {type = "Vector3", name = "v2"}
- }
- },
- {
- name = "Vector3SubtractValue",
- description = "",
- returnType = "Vector3",
- params = {
- {type = "Vector3", name = "v"},
- {type = "float", name = "sub"}
- }
- },
- {
- name = "Vector3Scale",
- description = "",
- returnType = "Vector3",
- params = {
- {type = "Vector3", name = "v"},
- {type = "float", name = "scalar"}
- }
- },
- {
- name = "Vector3Multiply",
- description = "",
- returnType = "Vector3",
- params = {
- {type = "Vector3", name = "v1"},
- {type = "Vector3", name = "v2"}
- }
- },
- {
- name = "Vector3CrossProduct",
- description = "",
- returnType = "Vector3",
- params = {
- {type = "Vector3", name = "v1"},
- {type = "Vector3", name = "v2"}
- }
- },
- {
- name = "Vector3Perpendicular",
- description = "",
- returnType = "Vector3",
- params = {
- {type = "Vector3", name = "v"}
- }
- },
- {
- name = "Vector3Length",
- description = "",
- returnType = "float",
- params = {
- {type = "const Vector3", name = "v"}
- }
- },
- {
- name = "Vector3LengthSqr",
- description = "",
- returnType = "float",
- params = {
- {type = "const Vector3", name = "v"}
- }
- },
- {
- name = "Vector3DotProduct",
- description = "",
- returnType = "float",
- params = {
- {type = "Vector3", name = "v1"},
- {type = "Vector3", name = "v2"}
- }
- },
- {
- name = "Vector3Distance",
- description = "",
- returnType = "float",
- params = {
- {type = "Vector3", name = "v1"},
- {type = "Vector3", name = "v2"}
- }
- },
- {
- name = "Vector3DistanceSqr",
- description = "",
- returnType = "float",
- params = {
- {type = "Vector3", name = "v1"},
- {type = "Vector3", name = "v2"}
- }
- },
- {
- name = "Vector3Angle",
- description = "",
- returnType = "float",
- params = {
- {type = "Vector3", name = "v1"},
- {type = "Vector3", name = "v2"}
- }
- },
- {
- name = "Vector3Negate",
- description = "",
- returnType = "Vector3",
- params = {
- {type = "Vector3", name = "v"}
- }
- },
- {
- name = "Vector3Divide",
- description = "",
- returnType = "Vector3",
- params = {
- {type = "Vector3", name = "v1"},
- {type = "Vector3", name = "v2"}
- }
- },
- {
- name = "Vector3Normalize",
- description = "",
- returnType = "Vector3",
- params = {
- {type = "Vector3", name = "v"}
- }
- },
- {
- name = "Vector3OrthoNormalize",
- description = "",
- returnType = "void",
- params = {
- {type = "Vector3 *", name = "v1"},
- {type = "Vector3 *", name = "v2"}
- }
- },
- {
- name = "Vector3Transform",
- description = "",
- returnType = "Vector3",
- params = {
- {type = "Vector3", name = "v"},
- {type = "Matrix", name = "mat"}
- }
- },
- {
- name = "Vector3RotateByQuaternion",
- description = "",
- returnType = "Vector3",
- params = {
- {type = "Vector3", name = "v"},
- {type = "Quaternion", name = "q"}
- }
- },
- {
- name = "Vector3RotateByAxisAngle",
- description = "",
- returnType = "Vector3",
- params = {
- {type = "Vector3", name = "v"},
- {type = "Vector3", name = "axis"},
- {type = "float", name = "angle"}
- }
- },
- {
- name = "Vector3Lerp",
- description = "",
- returnType = "Vector3",
- params = {
- {type = "Vector3", name = "v1"},
- {type = "Vector3", name = "v2"},
- {type = "float", name = "amount"}
- }
- },
- {
- name = "Vector3Reflect",
- description = "",
- returnType = "Vector3",
- params = {
- {type = "Vector3", name = "v"},
- {type = "Vector3", name = "normal"}
- }
- },
- {
- name = "Vector3Min",
- description = "",
- returnType = "Vector3",
- params = {
- {type = "Vector3", name = "v1"},
- {type = "Vector3", name = "v2"}
- }
- },
- {
- name = "Vector3Max",
- description = "",
- returnType = "Vector3",
- params = {
- {type = "Vector3", name = "v1"},
- {type = "Vector3", name = "v2"}
- }
- },
- {
- name = "Vector3Barycenter",
- description = "",
- returnType = "Vector3",
- params = {
- {type = "Vector3", name = "p"},
- {type = "Vector3", name = "a"},
- {type = "Vector3", name = "b"},
- {type = "Vector3", name = "c"}
- }
- },
- {
- name = "Vector3Unproject",
- description = "",
- returnType = "Vector3",
- params = {
- {type = "Vector3", name = "source"},
- {type = "Matrix", name = "projection"},
- {type = "Matrix", name = "view"}
- }
- },
- {
- name = "Vector3ToFloatV",
- description = "",
- returnType = "float3",
- params = {
- {type = "Vector3", name = "v"}
- }
- },
- {
- name = "Vector3Invert",
- description = "",
- returnType = "Vector3",
- params = {
- {type = "Vector3", name = "v"}
- }
- },
- {
- name = "Vector3Clamp",
- description = "",
- returnType = "Vector3",
- params = {
- {type = "Vector3", name = "v"},
- {type = "Vector3", name = "min"},
- {type = "Vector3", name = "max"}
- }
- },
- {
- name = "Vector3ClampValue",
- description = "",
- returnType = "Vector3",
- params = {
- {type = "Vector3", name = "v"},
- {type = "float", name = "min"},
- {type = "float", name = "max"}
- }
- },
- {
- name = "Vector3Equals",
- description = "",
- returnType = "int",
- params = {
- {type = "Vector3", name = "p"},
- {type = "Vector3", name = "q"}
- }
- },
- {
- name = "Vector3Refract",
- description = "",
- returnType = "Vector3",
- params = {
- {type = "Vector3", name = "v"},
- {type = "Vector3", name = "n"},
- {type = "float", name = "r"}
- }
- },
- {
- name = "MatrixDeterminant",
- description = "",
- returnType = "float",
- params = {
- {type = "Matrix", name = "mat"}
- }
- },
- {
- name = "MatrixTrace",
- description = "",
- returnType = "float",
- params = {
- {type = "Matrix", name = "mat"}
- }
- },
- {
- name = "MatrixTranspose",
- description = "",
- returnType = "Matrix",
- params = {
- {type = "Matrix", name = "mat"}
- }
- },
- {
- name = "MatrixInvert",
- description = "",
- returnType = "Matrix",
- params = {
- {type = "Matrix", name = "mat"}
- }
- },
- {
- name = "MatrixIdentity",
- description = "",
- returnType = "Matrix"
- },
- {
- name = "MatrixAdd",
- description = "",
- returnType = "Matrix",
- params = {
- {type = "Matrix", name = "left"},
- {type = "Matrix", name = "right"}
- }
- },
- {
- name = "MatrixSubtract",
- description = "",
- returnType = "Matrix",
- params = {
- {type = "Matrix", name = "left"},
- {type = "Matrix", name = "right"}
- }
- },
- {
- name = "MatrixMultiply",
- description = "",
- returnType = "Matrix",
- params = {
- {type = "Matrix", name = "left"},
- {type = "Matrix", name = "right"}
- }
- },
- {
- name = "MatrixTranslate",
- description = "",
- returnType = "Matrix",
- params = {
- {type = "float", name = "x"},
- {type = "float", name = "y"},
- {type = "float", name = "z"}
- }
- },
- {
- name = "MatrixRotate",
- description = "",
- returnType = "Matrix",
- params = {
- {type = "Vector3", name = "axis"},
- {type = "float", name = "angle"}
- }
- },
- {
- name = "MatrixRotateX",
- description = "",
- returnType = "Matrix",
- params = {
- {type = "float", name = "angle"}
- }
- },
- {
- name = "MatrixRotateY",
- description = "",
- returnType = "Matrix",
- params = {
- {type = "float", name = "angle"}
- }
- },
- {
- name = "MatrixRotateZ",
- description = "",
- returnType = "Matrix",
- params = {
- {type = "float", name = "angle"}
- }
- },
- {
- name = "MatrixRotateXYZ",
- description = "",
- returnType = "Matrix",
- params = {
- {type = "Vector3", name = "angle"}
- }
- },
- {
- name = "MatrixRotateZYX",
- description = "",
- returnType = "Matrix",
- params = {
- {type = "Vector3", name = "angle"}
- }
- },
- {
- name = "MatrixScale",
- description = "",
- returnType = "Matrix",
- params = {
- {type = "float", name = "x"},
- {type = "float", name = "y"},
- {type = "float", name = "z"}
- }
- },
- {
- name = "MatrixFrustum",
- description = "",
- returnType = "Matrix",
- params = {
- {type = "double", name = "left"},
- {type = "double", name = "right"},
- {type = "double", name = "bottom"},
- {type = "double", name = "top"},
- {type = "double", name = "near"},
- {type = "double", name = "far"}
- }
- },
- {
- name = "MatrixPerspective",
- description = "",
- returnType = "Matrix",
- params = {
- {type = "double", name = "fovy"},
- {type = "double", name = "aspect"},
- {type = "double", name = "near"},
- {type = "double", name = "far"}
- }
- },
- {
- name = "MatrixOrtho",
- description = "",
- returnType = "Matrix",
- params = {
- {type = "double", name = "left"},
- {type = "double", name = "right"},
- {type = "double", name = "bottom"},
- {type = "double", name = "top"},
- {type = "double", name = "near"},
- {type = "double", name = "far"}
- }
- },
- {
- name = "MatrixLookAt",
- description = "",
- returnType = "Matrix",
- params = {
- {type = "Vector3", name = "eye"},
- {type = "Vector3", name = "target"},
- {type = "Vector3", name = "up"}
- }
- },
- {
- name = "MatrixToFloatV",
- description = "",
- returnType = "float16",
- params = {
- {type = "Matrix", name = "mat"}
- }
- },
- {
- name = "QuaternionAdd",
- description = "",
- returnType = "Quaternion",
- params = {
- {type = "Quaternion", name = "q1"},
- {type = "Quaternion", name = "q2"}
- }
- },
- {
- name = "QuaternionAddValue",
- description = "",
- returnType = "Quaternion",
- params = {
- {type = "Quaternion", name = "q"},
- {type = "float", name = "add"}
- }
- },
- {
- name = "QuaternionSubtract",
- description = "",
- returnType = "Quaternion",
- params = {
- {type = "Quaternion", name = "q1"},
- {type = "Quaternion", name = "q2"}
- }
- },
- {
- name = "QuaternionSubtractValue",
- description = "",
- returnType = "Quaternion",
- params = {
- {type = "Quaternion", name = "q"},
- {type = "float", name = "sub"}
- }
- },
- {
- name = "QuaternionIdentity",
- description = "",
- returnType = "Quaternion"
- },
- {
- name = "QuaternionLength",
- description = "",
- returnType = "float",
- params = {
- {type = "Quaternion", name = "q"}
- }
- },
- {
- name = "QuaternionNormalize",
- description = "",
- returnType = "Quaternion",
- params = {
- {type = "Quaternion", name = "q"}
- }
- },
- {
- name = "QuaternionInvert",
- description = "",
- returnType = "Quaternion",
- params = {
- {type = "Quaternion", name = "q"}
- }
- },
- {
- name = "QuaternionMultiply",
- description = "",
- returnType = "Quaternion",
- params = {
- {type = "Quaternion", name = "q1"},
- {type = "Quaternion", name = "q2"}
- }
- },
- {
- name = "QuaternionScale",
- description = "",
- returnType = "Quaternion",
- params = {
- {type = "Quaternion", name = "q"},
- {type = "float", name = "mul"}
- }
- },
- {
- name = "QuaternionDivide",
- description = "",
- returnType = "Quaternion",
- params = {
- {type = "Quaternion", name = "q1"},
- {type = "Quaternion", name = "q2"}
- }
- },
- {
- name = "QuaternionLerp",
- description = "",
- returnType = "Quaternion",
- params = {
- {type = "Quaternion", name = "q1"},
- {type = "Quaternion", name = "q2"},
- {type = "float", name = "amount"}
- }
- },
- {
- name = "QuaternionNlerp",
- description = "",
- returnType = "Quaternion",
- params = {
- {type = "Quaternion", name = "q1"},
- {type = "Quaternion", name = "q2"},
- {type = "float", name = "amount"}
- }
- },
- {
- name = "QuaternionSlerp",
- description = "",
- returnType = "Quaternion",
- params = {
- {type = "Quaternion", name = "q1"},
- {type = "Quaternion", name = "q2"},
- {type = "float", name = "amount"}
- }
- },
- {
- name = "QuaternionFromVector3ToVector3",
- description = "",
- returnType = "Quaternion",
- params = {
- {type = "Vector3", name = "from"},
- {type = "Vector3", name = "to"}
- }
- },
- {
- name = "QuaternionFromMatrix",
- description = "",
- returnType = "Quaternion",
- params = {
- {type = "Matrix", name = "mat"}
- }
- },
- {
- name = "QuaternionToMatrix",
- description = "",
- returnType = "Matrix",
- params = {
- {type = "Quaternion", name = "q"}
- }
- },
- {
- name = "QuaternionFromAxisAngle",
- description = "",
- returnType = "Quaternion",
- params = {
- {type = "Vector3", name = "axis"},
- {type = "float", name = "angle"}
- }
- },
- {
- name = "QuaternionToAxisAngle",
- description = "",
- returnType = "void",
- params = {
- {type = "Quaternion", name = "q"},
- {type = "Vector3 *", name = "outAxis"},
- {type = "float *", name = "outAngle"}
- }
- },
- {
- name = "QuaternionFromEuler",
- description = "",
- returnType = "Quaternion",
- params = {
- {type = "float", name = "pitch"},
- {type = "float", name = "yaw"},
- {type = "float", name = "roll"}
- }
- },
- {
- name = "QuaternionToEuler",
- description = "",
- returnType = "Vector3",
- params = {
- {type = "Quaternion", name = "q"}
- }
- },
- {
- name = "QuaternionTransform",
- description = "",
- returnType = "Quaternion",
- params = {
- {type = "Quaternion", name = "q"},
- {type = "Matrix", name = "mat"}
- }
- },
- {
- name = "QuaternionEquals",
- description = "",
- returnType = "int",
- params = {
- {type = "Quaternion", name = "p"},
- {type = "Quaternion", name = "q"}
- }
- }
- }
-}
diff --git a/raylib-api/raymath.txt b/raylib-api/raymath.txt
deleted file mode 100644
index 03ac1b5..0000000
--- a/raylib-api/raymath.txt
+++ /dev/null
@@ -1,807 +0,0 @@
-
-Defines found: 13
-
-Define 001: RAYMATH_H
- Name: RAYMATH_H
- Type: GUARD
- Value:
- Description:
-Define 002: RMAPI
- Name: RMAPI
- Type: UNKNOWN
- Value: __declspec(dllexport) extern inline
- Description: We are building raylib as a Win32 shared library (.dll).
-Define 003: PI
- Name: PI
- Type: FLOAT
- Value: 3.14159265358979323846
- Description:
-Define 004: EPSILON
- Name: EPSILON
- Type: FLOAT
- Value: 0.000001
- Description:
-Define 005: DEG2RAD
- Name: DEG2RAD
- Type: FLOAT_MATH
- Value: (PI/180.0f)
- Description:
-Define 006: RAD2DEG
- Name: RAD2DEG
- Type: FLOAT_MATH
- Value: (180.0f/PI)
- Description:
-Define 007: MatrixToFloat(mat)
- Name: MatrixToFloat(mat)
- Type: MACRO
- Value: (MatrixToFloatV(mat).v)
- Description:
-Define 008: Vector3ToFloat(vec)
- Name: Vector3ToFloat(vec)
- Type: MACRO
- Value: (Vector3ToFloatV(vec).v)
- Description:
-Define 009: RL_VECTOR2_TYPE
- Name: RL_VECTOR2_TYPE
- Type: GUARD
- Value:
- Description:
-Define 010: RL_VECTOR3_TYPE
- Name: RL_VECTOR3_TYPE
- Type: GUARD
- Value:
- Description:
-Define 011: RL_VECTOR4_TYPE
- Name: RL_VECTOR4_TYPE
- Type: GUARD
- Value:
- Description:
-Define 012: RL_QUATERNION_TYPE
- Name: RL_QUATERNION_TYPE
- Type: GUARD
- Value:
- Description:
-Define 013: RL_MATRIX_TYPE
- Name: RL_MATRIX_TYPE
- Type: GUARD
- Value:
- Description:
-
-Structures found: 6
-
-Struct 01: Vector2 (2 fields)
- Name: Vector2
- Description: Vector2 type
- Field[1]: float x
- Field[2]: float y
-Struct 02: Vector3 (3 fields)
- Name: Vector3
- Description: Vector3 type
- Field[1]: float x
- Field[2]: float y
- Field[3]: float z
-Struct 03: Vector4 (4 fields)
- Name: Vector4
- Description: Vector4 type
- Field[1]: float x
- Field[2]: float y
- Field[3]: float z
- Field[4]: float w
-Struct 04: Matrix (16 fields)
- Name: Matrix
- Description: Matrix type (OpenGL style 4x4 - right handed, column major)
- Field[1]: float m0 // Matrix first row (4 components)
- Field[2]: float m4 // Matrix first row (4 components)
- Field[3]: float m8 // Matrix first row (4 components)
- Field[4]: float m12 // Matrix first row (4 components)
- Field[5]: float m1 // Matrix second row (4 components)
- Field[6]: float m5 // Matrix second row (4 components)
- Field[7]: float m9 // Matrix second row (4 components)
- Field[8]: float m13 // Matrix second row (4 components)
- Field[9]: float m2 // Matrix third row (4 components)
- Field[10]: float m6 // Matrix third row (4 components)
- Field[11]: float m10 // Matrix third row (4 components)
- Field[12]: float m14 // Matrix third row (4 components)
- Field[13]: float m3 // Matrix fourth row (4 components)
- Field[14]: float m7 // Matrix fourth row (4 components)
- Field[15]: float m11 // Matrix fourth row (4 components)
- Field[16]: float m15 // Matrix fourth row (4 components)
-Struct 05: float3 (1 fields)
- Name: float3
- Description: NOTE: Helper types to be used instead of array return types for *ToFloat functions
- Field[1]: float[3] v
-Struct 06: float16 (1 fields)
- Name: float16
- Description:
- Field[1]: float[16] v
-
-Aliases found: 1
-
-Alias 001: Quaternion
- Type: Vector4
- Name: Quaternion
- Description: Quaternion type
-
-Enums found: 0
-
-
-Callbacks found: 0
-
-
-Functions found: 112
-
-Function 001: Clamp() (3 input parameters)
- Name: Clamp
- Return type: float
- Description:
- Param[1]: value (type: float)
- Param[2]: min (type: float)
- Param[3]: max (type: float)
-Function 002: Lerp() (3 input parameters)
- Name: Lerp
- Return type: float
- Description:
- Param[1]: start (type: float)
- Param[2]: end (type: float)
- Param[3]: amount (type: float)
-Function 003: Normalize() (3 input parameters)
- Name: Normalize
- Return type: float
- Description:
- Param[1]: value (type: float)
- Param[2]: start (type: float)
- Param[3]: end (type: float)
-Function 004: Remap() (5 input parameters)
- Name: Remap
- Return type: float
- Description:
- Param[1]: value (type: float)
- Param[2]: inputStart (type: float)
- Param[3]: inputEnd (type: float)
- Param[4]: outputStart (type: float)
- Param[5]: outputEnd (type: float)
-Function 005: Wrap() (3 input parameters)
- Name: Wrap
- Return type: float
- Description:
- Param[1]: value (type: float)
- Param[2]: min (type: float)
- Param[3]: max (type: float)
-Function 006: FloatEquals() (2 input parameters)
- Name: FloatEquals
- Return type: int
- Description:
- Param[1]: x (type: float)
- Param[2]: y (type: float)
-Function 007: Vector2Zero() (0 input parameters)
- Name: Vector2Zero
- Return type: Vector2
- Description:
- No input parameters
-Function 008: Vector2One() (0 input parameters)
- Name: Vector2One
- Return type: Vector2
- Description:
- No input parameters
-Function 009: Vector2Add() (2 input parameters)
- Name: Vector2Add
- Return type: Vector2
- Description:
- Param[1]: v1 (type: Vector2)
- Param[2]: v2 (type: Vector2)
-Function 010: Vector2AddValue() (2 input parameters)
- Name: Vector2AddValue
- Return type: Vector2
- Description:
- Param[1]: v (type: Vector2)
- Param[2]: add (type: float)
-Function 011: Vector2Subtract() (2 input parameters)
- Name: Vector2Subtract
- Return type: Vector2
- Description:
- Param[1]: v1 (type: Vector2)
- Param[2]: v2 (type: Vector2)
-Function 012: Vector2SubtractValue() (2 input parameters)
- Name: Vector2SubtractValue
- Return type: Vector2
- Description:
- Param[1]: v (type: Vector2)
- Param[2]: sub (type: float)
-Function 013: Vector2Length() (1 input parameters)
- Name: Vector2Length
- Return type: float
- Description:
- Param[1]: v (type: Vector2)
-Function 014: Vector2LengthSqr() (1 input parameters)
- Name: Vector2LengthSqr
- Return type: float
- Description:
- Param[1]: v (type: Vector2)
-Function 015: Vector2DotProduct() (2 input parameters)
- Name: Vector2DotProduct
- Return type: float
- Description:
- Param[1]: v1 (type: Vector2)
- Param[2]: v2 (type: Vector2)
-Function 016: Vector2Distance() (2 input parameters)
- Name: Vector2Distance
- Return type: float
- Description:
- Param[1]: v1 (type: Vector2)
- Param[2]: v2 (type: Vector2)
-Function 017: Vector2DistanceSqr() (2 input parameters)
- Name: Vector2DistanceSqr
- Return type: float
- Description:
- Param[1]: v1 (type: Vector2)
- Param[2]: v2 (type: Vector2)
-Function 018: Vector2Angle() (2 input parameters)
- Name: Vector2Angle
- Return type: float
- Description:
- Param[1]: v1 (type: Vector2)
- Param[2]: v2 (type: Vector2)
-Function 019: Vector2LineAngle() (2 input parameters)
- Name: Vector2LineAngle
- Return type: float
- Description:
- Param[1]: start (type: Vector2)
- Param[2]: end (type: Vector2)
-Function 020: Vector2Scale() (2 input parameters)
- Name: Vector2Scale
- Return type: Vector2
- Description:
- Param[1]: v (type: Vector2)
- Param[2]: scale (type: float)
-Function 021: Vector2Multiply() (2 input parameters)
- Name: Vector2Multiply
- Return type: Vector2
- Description:
- Param[1]: v1 (type: Vector2)
- Param[2]: v2 (type: Vector2)
-Function 022: Vector2Negate() (1 input parameters)
- Name: Vector2Negate
- Return type: Vector2
- Description:
- Param[1]: v (type: Vector2)
-Function 023: Vector2Divide() (2 input parameters)
- Name: Vector2Divide
- Return type: Vector2
- Description:
- Param[1]: v1 (type: Vector2)
- Param[2]: v2 (type: Vector2)
-Function 024: Vector2Normalize() (1 input parameters)
- Name: Vector2Normalize
- Return type: Vector2
- Description:
- Param[1]: v (type: Vector2)
-Function 025: Vector2Transform() (2 input parameters)
- Name: Vector2Transform
- Return type: Vector2
- Description:
- Param[1]: v (type: Vector2)
- Param[2]: mat (type: Matrix)
-Function 026: Vector2Lerp() (3 input parameters)
- Name: Vector2Lerp
- Return type: Vector2
- Description:
- Param[1]: v1 (type: Vector2)
- Param[2]: v2 (type: Vector2)
- Param[3]: amount (type: float)
-Function 027: Vector2Reflect() (2 input parameters)
- Name: Vector2Reflect
- Return type: Vector2
- Description:
- Param[1]: v (type: Vector2)
- Param[2]: normal (type: Vector2)
-Function 028: Vector2Rotate() (2 input parameters)
- Name: Vector2Rotate
- Return type: Vector2
- Description:
- Param[1]: v (type: Vector2)
- Param[2]: angle (type: float)
-Function 029: Vector2MoveTowards() (3 input parameters)
- Name: Vector2MoveTowards
- Return type: Vector2
- Description:
- Param[1]: v (type: Vector2)
- Param[2]: target (type: Vector2)
- Param[3]: maxDistance (type: float)
-Function 030: Vector2Invert() (1 input parameters)
- Name: Vector2Invert
- Return type: Vector2
- Description:
- Param[1]: v (type: Vector2)
-Function 031: Vector2Clamp() (3 input parameters)
- Name: Vector2Clamp
- Return type: Vector2
- Description:
- Param[1]: v (type: Vector2)
- Param[2]: min (type: Vector2)
- Param[3]: max (type: Vector2)
-Function 032: Vector2ClampValue() (3 input parameters)
- Name: Vector2ClampValue
- Return type: Vector2
- Description:
- Param[1]: v (type: Vector2)
- Param[2]: min (type: float)
- Param[3]: max (type: float)
-Function 033: Vector2Equals() (2 input parameters)
- Name: Vector2Equals
- Return type: int
- Description:
- Param[1]: p (type: Vector2)
- Param[2]: q (type: Vector2)
-Function 034: Vector3Zero() (0 input parameters)
- Name: Vector3Zero
- Return type: Vector3
- Description:
- No input parameters
-Function 035: Vector3One() (0 input parameters)
- Name: Vector3One
- Return type: Vector3
- Description:
- No input parameters
-Function 036: Vector3Add() (2 input parameters)
- Name: Vector3Add
- Return type: Vector3
- Description:
- Param[1]: v1 (type: Vector3)
- Param[2]: v2 (type: Vector3)
-Function 037: Vector3AddValue() (2 input parameters)
- Name: Vector3AddValue
- Return type: Vector3
- Description:
- Param[1]: v (type: Vector3)
- Param[2]: add (type: float)
-Function 038: Vector3Subtract() (2 input parameters)
- Name: Vector3Subtract
- Return type: Vector3
- Description:
- Param[1]: v1 (type: Vector3)
- Param[2]: v2 (type: Vector3)
-Function 039: Vector3SubtractValue() (2 input parameters)
- Name: Vector3SubtractValue
- Return type: Vector3
- Description:
- Param[1]: v (type: Vector3)
- Param[2]: sub (type: float)
-Function 040: Vector3Scale() (2 input parameters)
- Name: Vector3Scale
- Return type: Vector3
- Description:
- Param[1]: v (type: Vector3)
- Param[2]: scalar (type: float)
-Function 041: Vector3Multiply() (2 input parameters)
- Name: Vector3Multiply
- Return type: Vector3
- Description:
- Param[1]: v1 (type: Vector3)
- Param[2]: v2 (type: Vector3)
-Function 042: Vector3CrossProduct() (2 input parameters)
- Name: Vector3CrossProduct
- Return type: Vector3
- Description:
- Param[1]: v1 (type: Vector3)
- Param[2]: v2 (type: Vector3)
-Function 043: Vector3Perpendicular() (1 input parameters)
- Name: Vector3Perpendicular
- Return type: Vector3
- Description:
- Param[1]: v (type: Vector3)
-Function 044: Vector3Length() (1 input parameters)
- Name: Vector3Length
- Return type: float
- Description:
- Param[1]: v (type: const Vector3)
-Function 045: Vector3LengthSqr() (1 input parameters)
- Name: Vector3LengthSqr
- Return type: float
- Description:
- Param[1]: v (type: const Vector3)
-Function 046: Vector3DotProduct() (2 input parameters)
- Name: Vector3DotProduct
- Return type: float
- Description:
- Param[1]: v1 (type: Vector3)
- Param[2]: v2 (type: Vector3)
-Function 047: Vector3Distance() (2 input parameters)
- Name: Vector3Distance
- Return type: float
- Description:
- Param[1]: v1 (type: Vector3)
- Param[2]: v2 (type: Vector3)
-Function 048: Vector3DistanceSqr() (2 input parameters)
- Name: Vector3DistanceSqr
- Return type: float
- Description:
- Param[1]: v1 (type: Vector3)
- Param[2]: v2 (type: Vector3)
-Function 049: Vector3Angle() (2 input parameters)
- Name: Vector3Angle
- Return type: float
- Description:
- Param[1]: v1 (type: Vector3)
- Param[2]: v2 (type: Vector3)
-Function 050: Vector3Negate() (1 input parameters)
- Name: Vector3Negate
- Return type: Vector3
- Description:
- Param[1]: v (type: Vector3)
-Function 051: Vector3Divide() (2 input parameters)
- Name: Vector3Divide
- Return type: Vector3
- Description:
- Param[1]: v1 (type: Vector3)
- Param[2]: v2 (type: Vector3)
-Function 052: Vector3Normalize() (1 input parameters)
- Name: Vector3Normalize
- Return type: Vector3
- Description:
- Param[1]: v (type: Vector3)
-Function 053: Vector3OrthoNormalize() (2 input parameters)
- Name: Vector3OrthoNormalize
- Return type: void
- Description:
- Param[1]: v1 (type: Vector3 *)
- Param[2]: v2 (type: Vector3 *)
-Function 054: Vector3Transform() (2 input parameters)
- Name: Vector3Transform
- Return type: Vector3
- Description:
- Param[1]: v (type: Vector3)
- Param[2]: mat (type: Matrix)
-Function 055: Vector3RotateByQuaternion() (2 input parameters)
- Name: Vector3RotateByQuaternion
- Return type: Vector3
- Description:
- Param[1]: v (type: Vector3)
- Param[2]: q (type: Quaternion)
-Function 056: Vector3RotateByAxisAngle() (3 input parameters)
- Name: Vector3RotateByAxisAngle
- Return type: Vector3
- Description:
- Param[1]: v (type: Vector3)
- Param[2]: axis (type: Vector3)
- Param[3]: angle (type: float)
-Function 057: Vector3Lerp() (3 input parameters)
- Name: Vector3Lerp
- Return type: Vector3
- Description:
- Param[1]: v1 (type: Vector3)
- Param[2]: v2 (type: Vector3)
- Param[3]: amount (type: float)
-Function 058: Vector3Reflect() (2 input parameters)
- Name: Vector3Reflect
- Return type: Vector3
- Description:
- Param[1]: v (type: Vector3)
- Param[2]: normal (type: Vector3)
-Function 059: Vector3Min() (2 input parameters)
- Name: Vector3Min
- Return type: Vector3
- Description:
- Param[1]: v1 (type: Vector3)
- Param[2]: v2 (type: Vector3)
-Function 060: Vector3Max() (2 input parameters)
- Name: Vector3Max
- Return type: Vector3
- Description:
- Param[1]: v1 (type: Vector3)
- Param[2]: v2 (type: Vector3)
-Function 061: Vector3Barycenter() (4 input parameters)
- Name: Vector3Barycenter
- Return type: Vector3
- Description:
- Param[1]: p (type: Vector3)
- Param[2]: a (type: Vector3)
- Param[3]: b (type: Vector3)
- Param[4]: c (type: Vector3)
-Function 062: Vector3Unproject() (3 input parameters)
- Name: Vector3Unproject
- Return type: Vector3
- Description:
- Param[1]: source (type: Vector3)
- Param[2]: projection (type: Matrix)
- Param[3]: view (type: Matrix)
-Function 063: Vector3ToFloatV() (1 input parameters)
- Name: Vector3ToFloatV
- Return type: float3
- Description:
- Param[1]: v (type: Vector3)
-Function 064: Vector3Invert() (1 input parameters)
- Name: Vector3Invert
- Return type: Vector3
- Description:
- Param[1]: v (type: Vector3)
-Function 065: Vector3Clamp() (3 input parameters)
- Name: Vector3Clamp
- Return type: Vector3
- Description:
- Param[1]: v (type: Vector3)
- Param[2]: min (type: Vector3)
- Param[3]: max (type: Vector3)
-Function 066: Vector3ClampValue() (3 input parameters)
- Name: Vector3ClampValue
- Return type: Vector3
- Description:
- Param[1]: v (type: Vector3)
- Param[2]: min (type: float)
- Param[3]: max (type: float)
-Function 067: Vector3Equals() (2 input parameters)
- Name: Vector3Equals
- Return type: int
- Description:
- Param[1]: p (type: Vector3)
- Param[2]: q (type: Vector3)
-Function 068: Vector3Refract() (3 input parameters)
- Name: Vector3Refract
- Return type: Vector3
- Description:
- Param[1]: v (type: Vector3)
- Param[2]: n (type: Vector3)
- Param[3]: r (type: float)
-Function 069: MatrixDeterminant() (1 input parameters)
- Name: MatrixDeterminant
- Return type: float
- Description:
- Param[1]: mat (type: Matrix)
-Function 070: MatrixTrace() (1 input parameters)
- Name: MatrixTrace
- Return type: float
- Description:
- Param[1]: mat (type: Matrix)
-Function 071: MatrixTranspose() (1 input parameters)
- Name: MatrixTranspose
- Return type: Matrix
- Description:
- Param[1]: mat (type: Matrix)
-Function 072: MatrixInvert() (1 input parameters)
- Name: MatrixInvert
- Return type: Matrix
- Description:
- Param[1]: mat (type: Matrix)
-Function 073: MatrixIdentity() (0 input parameters)
- Name: MatrixIdentity
- Return type: Matrix
- Description:
- No input parameters
-Function 074: MatrixAdd() (2 input parameters)
- Name: MatrixAdd
- Return type: Matrix
- Description:
- Param[1]: left (type: Matrix)
- Param[2]: right (type: Matrix)
-Function 075: MatrixSubtract() (2 input parameters)
- Name: MatrixSubtract
- Return type: Matrix
- Description:
- Param[1]: left (type: Matrix)
- Param[2]: right (type: Matrix)
-Function 076: MatrixMultiply() (2 input parameters)
- Name: MatrixMultiply
- Return type: Matrix
- Description:
- Param[1]: left (type: Matrix)
- Param[2]: right (type: Matrix)
-Function 077: MatrixTranslate() (3 input parameters)
- Name: MatrixTranslate
- Return type: Matrix
- Description:
- Param[1]: x (type: float)
- Param[2]: y (type: float)
- Param[3]: z (type: float)
-Function 078: MatrixRotate() (2 input parameters)
- Name: MatrixRotate
- Return type: Matrix
- Description:
- Param[1]: axis (type: Vector3)
- Param[2]: angle (type: float)
-Function 079: MatrixRotateX() (1 input parameters)
- Name: MatrixRotateX
- Return type: Matrix
- Description:
- Param[1]: angle (type: float)
-Function 080: MatrixRotateY() (1 input parameters)
- Name: MatrixRotateY
- Return type: Matrix
- Description:
- Param[1]: angle (type: float)
-Function 081: MatrixRotateZ() (1 input parameters)
- Name: MatrixRotateZ
- Return type: Matrix
- Description:
- Param[1]: angle (type: float)
-Function 082: MatrixRotateXYZ() (1 input parameters)
- Name: MatrixRotateXYZ
- Return type: Matrix
- Description:
- Param[1]: angle (type: Vector3)
-Function 083: MatrixRotateZYX() (1 input parameters)
- Name: MatrixRotateZYX
- Return type: Matrix
- Description:
- Param[1]: angle (type: Vector3)
-Function 084: MatrixScale() (3 input parameters)
- Name: MatrixScale
- Return type: Matrix
- Description:
- Param[1]: x (type: float)
- Param[2]: y (type: float)
- Param[3]: z (type: float)
-Function 085: MatrixFrustum() (6 input parameters)
- Name: MatrixFrustum
- Return type: Matrix
- Description:
- Param[1]: left (type: double)
- Param[2]: right (type: double)
- Param[3]: bottom (type: double)
- Param[4]: top (type: double)
- Param[5]: near (type: double)
- Param[6]: far (type: double)
-Function 086: MatrixPerspective() (4 input parameters)
- Name: MatrixPerspective
- Return type: Matrix
- Description:
- Param[1]: fovy (type: double)
- Param[2]: aspect (type: double)
- Param[3]: near (type: double)
- Param[4]: far (type: double)
-Function 087: MatrixOrtho() (6 input parameters)
- Name: MatrixOrtho
- Return type: Matrix
- Description:
- Param[1]: left (type: double)
- Param[2]: right (type: double)
- Param[3]: bottom (type: double)
- Param[4]: top (type: double)
- Param[5]: near (type: double)
- Param[6]: far (type: double)
-Function 088: MatrixLookAt() (3 input parameters)
- Name: MatrixLookAt
- Return type: Matrix
- Description:
- Param[1]: eye (type: Vector3)
- Param[2]: target (type: Vector3)
- Param[3]: up (type: Vector3)
-Function 089: MatrixToFloatV() (1 input parameters)
- Name: MatrixToFloatV
- Return type: float16
- Description:
- Param[1]: mat (type: Matrix)
-Function 090: QuaternionAdd() (2 input parameters)
- Name: QuaternionAdd
- Return type: Quaternion
- Description:
- Param[1]: q1 (type: Quaternion)
- Param[2]: q2 (type: Quaternion)
-Function 091: QuaternionAddValue() (2 input parameters)
- Name: QuaternionAddValue
- Return type: Quaternion
- Description:
- Param[1]: q (type: Quaternion)
- Param[2]: add (type: float)
-Function 092: QuaternionSubtract() (2 input parameters)
- Name: QuaternionSubtract
- Return type: Quaternion
- Description:
- Param[1]: q1 (type: Quaternion)
- Param[2]: q2 (type: Quaternion)
-Function 093: QuaternionSubtractValue() (2 input parameters)
- Name: QuaternionSubtractValue
- Return type: Quaternion
- Description:
- Param[1]: q (type: Quaternion)
- Param[2]: sub (type: float)
-Function 094: QuaternionIdentity() (0 input parameters)
- Name: QuaternionIdentity
- Return type: Quaternion
- Description:
- No input parameters
-Function 095: QuaternionLength() (1 input parameters)
- Name: QuaternionLength
- Return type: float
- Description:
- Param[1]: q (type: Quaternion)
-Function 096: QuaternionNormalize() (1 input parameters)
- Name: QuaternionNormalize
- Return type: Quaternion
- Description:
- Param[1]: q (type: Quaternion)
-Function 097: QuaternionInvert() (1 input parameters)
- Name: QuaternionInvert
- Return type: Quaternion
- Description:
- Param[1]: q (type: Quaternion)
-Function 098: QuaternionMultiply() (2 input parameters)
- Name: QuaternionMultiply
- Return type: Quaternion
- Description:
- Param[1]: q1 (type: Quaternion)
- Param[2]: q2 (type: Quaternion)
-Function 099: QuaternionScale() (2 input parameters)
- Name: QuaternionScale
- Return type: Quaternion
- Description:
- Param[1]: q (type: Quaternion)
- Param[2]: mul (type: float)
-Function 100: QuaternionDivide() (2 input parameters)
- Name: QuaternionDivide
- Return type: Quaternion
- Description:
- Param[1]: q1 (type: Quaternion)
- Param[2]: q2 (type: Quaternion)
-Function 101: QuaternionLerp() (3 input parameters)
- Name: QuaternionLerp
- Return type: Quaternion
- Description:
- Param[1]: q1 (type: Quaternion)
- Param[2]: q2 (type: Quaternion)
- Param[3]: amount (type: float)
-Function 102: QuaternionNlerp() (3 input parameters)
- Name: QuaternionNlerp
- Return type: Quaternion
- Description:
- Param[1]: q1 (type: Quaternion)
- Param[2]: q2 (type: Quaternion)
- Param[3]: amount (type: float)
-Function 103: QuaternionSlerp() (3 input parameters)
- Name: QuaternionSlerp
- Return type: Quaternion
- Description:
- Param[1]: q1 (type: Quaternion)
- Param[2]: q2 (type: Quaternion)
- Param[3]: amount (type: float)
-Function 104: QuaternionFromVector3ToVector3() (2 input parameters)
- Name: QuaternionFromVector3ToVector3
- Return type: Quaternion
- Description:
- Param[1]: from (type: Vector3)
- Param[2]: to (type: Vector3)
-Function 105: QuaternionFromMatrix() (1 input parameters)
- Name: QuaternionFromMatrix
- Return type: Quaternion
- Description:
- Param[1]: mat (type: Matrix)
-Function 106: QuaternionToMatrix() (1 input parameters)
- Name: QuaternionToMatrix
- Return type: Matrix
- Description:
- Param[1]: q (type: Quaternion)
-Function 107: QuaternionFromAxisAngle() (2 input parameters)
- Name: QuaternionFromAxisAngle
- Return type: Quaternion
- Description:
- Param[1]: axis (type: Vector3)
- Param[2]: angle (type: float)
-Function 108: QuaternionToAxisAngle() (3 input parameters)
- Name: QuaternionToAxisAngle
- Return type: void
- Description:
- Param[1]: q (type: Quaternion)
- Param[2]: outAxis (type: Vector3 *)
- Param[3]: outAngle (type: float *)
-Function 109: QuaternionFromEuler() (3 input parameters)
- Name: QuaternionFromEuler
- Return type: Quaternion
- Description:
- Param[1]: pitch (type: float)
- Param[2]: yaw (type: float)
- Param[3]: roll (type: float)
-Function 110: QuaternionToEuler() (1 input parameters)
- Name: QuaternionToEuler
- Return type: Vector3
- Description:
- Param[1]: q (type: Quaternion)
-Function 111: QuaternionTransform() (2 input parameters)
- Name: QuaternionTransform
- Return type: Quaternion
- Description:
- Param[1]: q (type: Quaternion)
- Param[2]: mat (type: Matrix)
-Function 112: QuaternionEquals() (2 input parameters)
- Name: QuaternionEquals
- Return type: int
- Description:
- Param[1]: p (type: Quaternion)
- Param[2]: q (type: Quaternion)
diff --git a/raylib-api/raymath.xml b/raylib-api/raymath.xml
deleted file mode 100644
index e7c9c78..0000000
--- a/raylib-api/raymath.xml
+++ /dev/null
@@ -1,513 +0,0 @@
-
-
-
-
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diff --git a/raylib-api/reasings.json b/raylib-api/reasings.json
deleted file mode 100644
index 82a5335..0000000
--- a/raylib-api/reasings.json
+++ /dev/null
@@ -1,682 +0,0 @@
-{
- "defines": [
- {
- "name": "REASINGS_H",
- "type": "GUARD",
- "value": "",
- "description": ""
- },
- {
- "name": "REASINGS_STATIC_INLINE",
- "type": "GUARD",
- "value": "",
- "description": "NOTE: By default, compile functions as static inline"
- },
- {
- "name": "EASEDEF",
- "type": "UNKNOWN",
- "value": "static inline",
- "description": ""
- },
- {
- "name": "PI",
- "type": "FLOAT",
- "value": 3.14159265358979323846,
- "description": "Required as PI is not always defined in math.h"
- }
- ],
- "structs": [
- ],
- "aliases": [
- ],
- "enums": [
- ],
- "callbacks": [
- ],
- "functions": [
- {
- "name": "EaseLinearNone",
- "description": "Ease: Linear",
- "returnType": "float",
- "params": [
- {
- "type": "float",
- "name": "t"
- },
- {
- "type": "float",
- "name": "b"
- },
- {
- "type": "float",
- "name": "c"
- },
- {
- "type": "float",
- "name": "d"
- }
- ]
- },
- {
- "name": "EaseLinearIn",
- "description": "Ease: Linear In",
- "returnType": "float",
- "params": [
- {
- "type": "float",
- "name": "t"
- },
- {
- "type": "float",
- "name": "b"
- },
- {
- "type": "float",
- "name": "c"
- },
- {
- "type": "float",
- "name": "d"
- }
- ]
- },
- {
- "name": "EaseLinearOut",
- "description": "Ease: Linear Out",
- "returnType": "float",
- "params": [
- {
- "type": "float",
- "name": "t"
- },
- {
- "type": "float",
- "name": "b"
- },
- {
- "type": "float",
- "name": "c"
- },
- {
- "type": "float",
- "name": "d"
- }
- ]
- },
- {
- "name": "EaseLinearInOut",
- "description": "Ease: Linear In Out",
- "returnType": "float",
- "params": [
- {
- "type": "float",
- "name": "t"
- },
- {
- "type": "float",
- "name": "b"
- },
- {
- "type": "float",
- "name": "c"
- },
- {
- "type": "float",
- "name": "d"
- }
- ]
- },
- {
- "name": "EaseSineIn",
- "description": "Ease: Sine In",
- "returnType": "float",
- "params": [
- {
- "type": "float",
- "name": "t"
- },
- {
- "type": "float",
- "name": "b"
- },
- {
- "type": "float",
- "name": "c"
- },
- {
- "type": "float",
- "name": "d"
- }
- ]
- },
- {
- "name": "EaseSineOut",
- "description": "Ease: Sine Out",
- "returnType": "float",
- "params": [
- {
- "type": "float",
- "name": "t"
- },
- {
- "type": "float",
- "name": "b"
- },
- {
- "type": "float",
- "name": "c"
- },
- {
- "type": "float",
- "name": "d"
- }
- ]
- },
- {
- "name": "EaseSineInOut",
- "description": "Ease: Sine Out",
- "returnType": "float",
- "params": [
- {
- "type": "float",
- "name": "t"
- },
- {
- "type": "float",
- "name": "b"
- },
- {
- "type": "float",
- "name": "c"
- },
- {
- "type": "float",
- "name": "d"
- }
- ]
- },
- {
- "name": "EaseCircIn",
- "description": "Ease: Circular In",
- "returnType": "float",
- "params": [
- {
- "type": "float",
- "name": "t"
- },
- {
- "type": "float",
- "name": "b"
- },
- {
- "type": "float",
- "name": "c"
- },
- {
- "type": "float",
- "name": "d"
- }
- ]
- },
- {
- "name": "EaseCircOut",
- "description": "Ease: Circular Out",
- "returnType": "float",
- "params": [
- {
- "type": "float",
- "name": "t"
- },
- {
- "type": "float",
- "name": "b"
- },
- {
- "type": "float",
- "name": "c"
- },
- {
- "type": "float",
- "name": "d"
- }
- ]
- },
- {
- "name": "EaseCircInOut",
- "description": "Ease: Circular In Out",
- "returnType": "float",
- "params": [
- {
- "type": "float",
- "name": "t"
- },
- {
- "type": "float",
- "name": "b"
- },
- {
- "type": "float",
- "name": "c"
- },
- {
- "type": "float",
- "name": "d"
- }
- ]
- },
- {
- "name": "EaseCubicIn",
- "description": "Ease: Cubic In",
- "returnType": "float",
- "params": [
- {
- "type": "float",
- "name": "t"
- },
- {
- "type": "float",
- "name": "b"
- },
- {
- "type": "float",
- "name": "c"
- },
- {
- "type": "float",
- "name": "d"
- }
- ]
- },
- {
- "name": "EaseCubicOut",
- "description": "Ease: Cubic Out",
- "returnType": "float",
- "params": [
- {
- "type": "float",
- "name": "t"
- },
- {
- "type": "float",
- "name": "b"
- },
- {
- "type": "float",
- "name": "c"
- },
- {
- "type": "float",
- "name": "d"
- }
- ]
- },
- {
- "name": "EaseCubicInOut",
- "description": "Ease: Cubic In Out",
- "returnType": "float",
- "params": [
- {
- "type": "float",
- "name": "t"
- },
- {
- "type": "float",
- "name": "b"
- },
- {
- "type": "float",
- "name": "c"
- },
- {
- "type": "float",
- "name": "d"
- }
- ]
- },
- {
- "name": "EaseQuadIn",
- "description": "Ease: Quadratic In",
- "returnType": "float",
- "params": [
- {
- "type": "float",
- "name": "t"
- },
- {
- "type": "float",
- "name": "b"
- },
- {
- "type": "float",
- "name": "c"
- },
- {
- "type": "float",
- "name": "d"
- }
- ]
- },
- {
- "name": "EaseQuadOut",
- "description": "Ease: Quadratic Out",
- "returnType": "float",
- "params": [
- {
- "type": "float",
- "name": "t"
- },
- {
- "type": "float",
- "name": "b"
- },
- {
- "type": "float",
- "name": "c"
- },
- {
- "type": "float",
- "name": "d"
- }
- ]
- },
- {
- "name": "EaseQuadInOut",
- "description": "Ease: Quadratic In Out",
- "returnType": "float",
- "params": [
- {
- "type": "float",
- "name": "t"
- },
- {
- "type": "float",
- "name": "b"
- },
- {
- "type": "float",
- "name": "c"
- },
- {
- "type": "float",
- "name": "d"
- }
- ]
- },
- {
- "name": "EaseExpoIn",
- "description": "Ease: Exponential In",
- "returnType": "float",
- "params": [
- {
- "type": "float",
- "name": "t"
- },
- {
- "type": "float",
- "name": "b"
- },
- {
- "type": "float",
- "name": "c"
- },
- {
- "type": "float",
- "name": "d"
- }
- ]
- },
- {
- "name": "EaseExpoOut",
- "description": "Ease: Exponential Out",
- "returnType": "float",
- "params": [
- {
- "type": "float",
- "name": "t"
- },
- {
- "type": "float",
- "name": "b"
- },
- {
- "type": "float",
- "name": "c"
- },
- {
- "type": "float",
- "name": "d"
- }
- ]
- },
- {
- "name": "EaseExpoInOut",
- "description": "Ease: Exponential In Out",
- "returnType": "float",
- "params": [
- {
- "type": "float",
- "name": "t"
- },
- {
- "type": "float",
- "name": "b"
- },
- {
- "type": "float",
- "name": "c"
- },
- {
- "type": "float",
- "name": "d"
- }
- ]
- },
- {
- "name": "EaseBackIn",
- "description": "Ease: Back In",
- "returnType": "float",
- "params": [
- {
- "type": "float",
- "name": "t"
- },
- {
- "type": "float",
- "name": "b"
- },
- {
- "type": "float",
- "name": "c"
- },
- {
- "type": "float",
- "name": "d"
- }
- ]
- },
- {
- "name": "EaseBackOut",
- "description": "Ease: Back Out",
- "returnType": "float",
- "params": [
- {
- "type": "float",
- "name": "t"
- },
- {
- "type": "float",
- "name": "b"
- },
- {
- "type": "float",
- "name": "c"
- },
- {
- "type": "float",
- "name": "d"
- }
- ]
- },
- {
- "name": "EaseBackInOut",
- "description": "Ease: Back In Out",
- "returnType": "float",
- "params": [
- {
- "type": "float",
- "name": "t"
- },
- {
- "type": "float",
- "name": "b"
- },
- {
- "type": "float",
- "name": "c"
- },
- {
- "type": "float",
- "name": "d"
- }
- ]
- },
- {
- "name": "EaseBounceOut",
- "description": "Ease: Bounce Out",
- "returnType": "float",
- "params": [
- {
- "type": "float",
- "name": "t"
- },
- {
- "type": "float",
- "name": "b"
- },
- {
- "type": "float",
- "name": "c"
- },
- {
- "type": "float",
- "name": "d"
- }
- ]
- },
- {
- "name": "EaseBounceIn",
- "description": "Ease: Bounce In",
- "returnType": "float",
- "params": [
- {
- "type": "float",
- "name": "t"
- },
- {
- "type": "float",
- "name": "b"
- },
- {
- "type": "float",
- "name": "c"
- },
- {
- "type": "float",
- "name": "d"
- }
- ]
- },
- {
- "name": "EaseBounceInOut",
- "description": "Ease: Bounce In Out",
- "returnType": "float",
- "params": [
- {
- "type": "float",
- "name": "t"
- },
- {
- "type": "float",
- "name": "b"
- },
- {
- "type": "float",
- "name": "c"
- },
- {
- "type": "float",
- "name": "d"
- }
- ]
- },
- {
- "name": "EaseElasticIn",
- "description": "Ease: Elastic In",
- "returnType": "float",
- "params": [
- {
- "type": "float",
- "name": "t"
- },
- {
- "type": "float",
- "name": "b"
- },
- {
- "type": "float",
- "name": "c"
- },
- {
- "type": "float",
- "name": "d"
- }
- ]
- },
- {
- "name": "EaseElasticOut",
- "description": "Ease: Elastic Out",
- "returnType": "float",
- "params": [
- {
- "type": "float",
- "name": "t"
- },
- {
- "type": "float",
- "name": "b"
- },
- {
- "type": "float",
- "name": "c"
- },
- {
- "type": "float",
- "name": "d"
- }
- ]
- },
- {
- "name": "EaseElasticInOut",
- "description": "Ease: Elastic In Out",
- "returnType": "float",
- "params": [
- {
- "type": "float",
- "name": "t"
- },
- {
- "type": "float",
- "name": "b"
- },
- {
- "type": "float",
- "name": "c"
- },
- {
- "type": "float",
- "name": "d"
- }
- ]
- }
- ]
-}
diff --git a/raylib-api/reasings.lua b/raylib-api/reasings.lua
deleted file mode 100644
index 59d99c7..0000000
--- a/raylib-api/reasings.lua
+++ /dev/null
@@ -1,346 +0,0 @@
-return {
- defines = {
- {
- name = "REASINGS_H",
- type = "GUARD",
- value = "",
- description = ""
- },
- {
- name = "REASINGS_STATIC_INLINE",
- type = "GUARD",
- value = "",
- description = "NOTE: By default, compile functions as static inline"
- },
- {
- name = "EASEDEF",
- type = "UNKNOWN",
- value = "static inline",
- description = ""
- },
- {
- name = "PI",
- type = "FLOAT",
- value = 3.14159265358979323846,
- description = "Required as PI is not always defined in math.h"
- }
- },
- structs = {
- },
- aliases = {
- },
- enums = {
- },
- callbacks = {
- },
- functions = {
- {
- name = "EaseLinearNone",
- description = "Ease: Linear",
- returnType = "float",
- params = {
- {type = "float", name = "t"},
- {type = "float", name = "b"},
- {type = "float", name = "c"},
- {type = "float", name = "d"}
- }
- },
- {
- name = "EaseLinearIn",
- description = "Ease: Linear In",
- returnType = "float",
- params = {
- {type = "float", name = "t"},
- {type = "float", name = "b"},
- {type = "float", name = "c"},
- {type = "float", name = "d"}
- }
- },
- {
- name = "EaseLinearOut",
- description = "Ease: Linear Out",
- returnType = "float",
- params = {
- {type = "float", name = "t"},
- {type = "float", name = "b"},
- {type = "float", name = "c"},
- {type = "float", name = "d"}
- }
- },
- {
- name = "EaseLinearInOut",
- description = "Ease: Linear In Out",
- returnType = "float",
- params = {
- {type = "float", name = "t"},
- {type = "float", name = "b"},
- {type = "float", name = "c"},
- {type = "float", name = "d"}
- }
- },
- {
- name = "EaseSineIn",
- description = "Ease: Sine In",
- returnType = "float",
- params = {
- {type = "float", name = "t"},
- {type = "float", name = "b"},
- {type = "float", name = "c"},
- {type = "float", name = "d"}
- }
- },
- {
- name = "EaseSineOut",
- description = "Ease: Sine Out",
- returnType = "float",
- params = {
- {type = "float", name = "t"},
- {type = "float", name = "b"},
- {type = "float", name = "c"},
- {type = "float", name = "d"}
- }
- },
- {
- name = "EaseSineInOut",
- description = "Ease: Sine Out",
- returnType = "float",
- params = {
- {type = "float", name = "t"},
- {type = "float", name = "b"},
- {type = "float", name = "c"},
- {type = "float", name = "d"}
- }
- },
- {
- name = "EaseCircIn",
- description = "Ease: Circular In",
- returnType = "float",
- params = {
- {type = "float", name = "t"},
- {type = "float", name = "b"},
- {type = "float", name = "c"},
- {type = "float", name = "d"}
- }
- },
- {
- name = "EaseCircOut",
- description = "Ease: Circular Out",
- returnType = "float",
- params = {
- {type = "float", name = "t"},
- {type = "float", name = "b"},
- {type = "float", name = "c"},
- {type = "float", name = "d"}
- }
- },
- {
- name = "EaseCircInOut",
- description = "Ease: Circular In Out",
- returnType = "float",
- params = {
- {type = "float", name = "t"},
- {type = "float", name = "b"},
- {type = "float", name = "c"},
- {type = "float", name = "d"}
- }
- },
- {
- name = "EaseCubicIn",
- description = "Ease: Cubic In",
- returnType = "float",
- params = {
- {type = "float", name = "t"},
- {type = "float", name = "b"},
- {type = "float", name = "c"},
- {type = "float", name = "d"}
- }
- },
- {
- name = "EaseCubicOut",
- description = "Ease: Cubic Out",
- returnType = "float",
- params = {
- {type = "float", name = "t"},
- {type = "float", name = "b"},
- {type = "float", name = "c"},
- {type = "float", name = "d"}
- }
- },
- {
- name = "EaseCubicInOut",
- description = "Ease: Cubic In Out",
- returnType = "float",
- params = {
- {type = "float", name = "t"},
- {type = "float", name = "b"},
- {type = "float", name = "c"},
- {type = "float", name = "d"}
- }
- },
- {
- name = "EaseQuadIn",
- description = "Ease: Quadratic In",
- returnType = "float",
- params = {
- {type = "float", name = "t"},
- {type = "float", name = "b"},
- {type = "float", name = "c"},
- {type = "float", name = "d"}
- }
- },
- {
- name = "EaseQuadOut",
- description = "Ease: Quadratic Out",
- returnType = "float",
- params = {
- {type = "float", name = "t"},
- {type = "float", name = "b"},
- {type = "float", name = "c"},
- {type = "float", name = "d"}
- }
- },
- {
- name = "EaseQuadInOut",
- description = "Ease: Quadratic In Out",
- returnType = "float",
- params = {
- {type = "float", name = "t"},
- {type = "float", name = "b"},
- {type = "float", name = "c"},
- {type = "float", name = "d"}
- }
- },
- {
- name = "EaseExpoIn",
- description = "Ease: Exponential In",
- returnType = "float",
- params = {
- {type = "float", name = "t"},
- {type = "float", name = "b"},
- {type = "float", name = "c"},
- {type = "float", name = "d"}
- }
- },
- {
- name = "EaseExpoOut",
- description = "Ease: Exponential Out",
- returnType = "float",
- params = {
- {type = "float", name = "t"},
- {type = "float", name = "b"},
- {type = "float", name = "c"},
- {type = "float", name = "d"}
- }
- },
- {
- name = "EaseExpoInOut",
- description = "Ease: Exponential In Out",
- returnType = "float",
- params = {
- {type = "float", name = "t"},
- {type = "float", name = "b"},
- {type = "float", name = "c"},
- {type = "float", name = "d"}
- }
- },
- {
- name = "EaseBackIn",
- description = "Ease: Back In",
- returnType = "float",
- params = {
- {type = "float", name = "t"},
- {type = "float", name = "b"},
- {type = "float", name = "c"},
- {type = "float", name = "d"}
- }
- },
- {
- name = "EaseBackOut",
- description = "Ease: Back Out",
- returnType = "float",
- params = {
- {type = "float", name = "t"},
- {type = "float", name = "b"},
- {type = "float", name = "c"},
- {type = "float", name = "d"}
- }
- },
- {
- name = "EaseBackInOut",
- description = "Ease: Back In Out",
- returnType = "float",
- params = {
- {type = "float", name = "t"},
- {type = "float", name = "b"},
- {type = "float", name = "c"},
- {type = "float", name = "d"}
- }
- },
- {
- name = "EaseBounceOut",
- description = "Ease: Bounce Out",
- returnType = "float",
- params = {
- {type = "float", name = "t"},
- {type = "float", name = "b"},
- {type = "float", name = "c"},
- {type = "float", name = "d"}
- }
- },
- {
- name = "EaseBounceIn",
- description = "Ease: Bounce In",
- returnType = "float",
- params = {
- {type = "float", name = "t"},
- {type = "float", name = "b"},
- {type = "float", name = "c"},
- {type = "float", name = "d"}
- }
- },
- {
- name = "EaseBounceInOut",
- description = "Ease: Bounce In Out",
- returnType = "float",
- params = {
- {type = "float", name = "t"},
- {type = "float", name = "b"},
- {type = "float", name = "c"},
- {type = "float", name = "d"}
- }
- },
- {
- name = "EaseElasticIn",
- description = "Ease: Elastic In",
- returnType = "float",
- params = {
- {type = "float", name = "t"},
- {type = "float", name = "b"},
- {type = "float", name = "c"},
- {type = "float", name = "d"}
- }
- },
- {
- name = "EaseElasticOut",
- description = "Ease: Elastic Out",
- returnType = "float",
- params = {
- {type = "float", name = "t"},
- {type = "float", name = "b"},
- {type = "float", name = "c"},
- {type = "float", name = "d"}
- }
- },
- {
- name = "EaseElasticInOut",
- description = "Ease: Elastic In Out",
- returnType = "float",
- params = {
- {type = "float", name = "t"},
- {type = "float", name = "b"},
- {type = "float", name = "c"},
- {type = "float", name = "d"}
- }
- }
- }
-}
diff --git a/raylib-api/reasings.txt b/raylib-api/reasings.txt
deleted file mode 100644
index 3fa44cf..0000000
--- a/raylib-api/reasings.txt
+++ /dev/null
@@ -1,262 +0,0 @@
-
-Defines found: 4
-
-Define 001: REASINGS_H
- Name: REASINGS_H
- Type: GUARD
- Value:
- Description:
-Define 002: REASINGS_STATIC_INLINE
- Name: REASINGS_STATIC_INLINE
- Type: GUARD
- Value:
- Description: NOTE: By default, compile functions as static inline
-Define 003: EASEDEF
- Name: EASEDEF
- Type: UNKNOWN
- Value: static inline
- Description:
-Define 004: PI
- Name: PI
- Type: FLOAT
- Value: 3.14159265358979323846
- Description: Required as PI is not always defined in math.h
-
-Structures found: 0
-
-
-Aliases found: 0
-
-
-Enums found: 0
-
-
-Callbacks found: 0
-
-
-Functions found: 28
-
-Function 001: EaseLinearNone() (4 input parameters)
- Name: EaseLinearNone
- Return type: float
- Description: Ease: Linear
- Param[1]: t (type: float)
- Param[2]: b (type: float)
- Param[3]: c (type: float)
- Param[4]: d (type: float)
-Function 002: EaseLinearIn() (4 input parameters)
- Name: EaseLinearIn
- Return type: float
- Description: Ease: Linear In
- Param[1]: t (type: float)
- Param[2]: b (type: float)
- Param[3]: c (type: float)
- Param[4]: d (type: float)
-Function 003: EaseLinearOut() (4 input parameters)
- Name: EaseLinearOut
- Return type: float
- Description: Ease: Linear Out
- Param[1]: t (type: float)
- Param[2]: b (type: float)
- Param[3]: c (type: float)
- Param[4]: d (type: float)
-Function 004: EaseLinearInOut() (4 input parameters)
- Name: EaseLinearInOut
- Return type: float
- Description: Ease: Linear In Out
- Param[1]: t (type: float)
- Param[2]: b (type: float)
- Param[3]: c (type: float)
- Param[4]: d (type: float)
-Function 005: EaseSineIn() (4 input parameters)
- Name: EaseSineIn
- Return type: float
- Description: Ease: Sine In
- Param[1]: t (type: float)
- Param[2]: b (type: float)
- Param[3]: c (type: float)
- Param[4]: d (type: float)
-Function 006: EaseSineOut() (4 input parameters)
- Name: EaseSineOut
- Return type: float
- Description: Ease: Sine Out
- Param[1]: t (type: float)
- Param[2]: b (type: float)
- Param[3]: c (type: float)
- Param[4]: d (type: float)
-Function 007: EaseSineInOut() (4 input parameters)
- Name: EaseSineInOut
- Return type: float
- Description: Ease: Sine Out
- Param[1]: t (type: float)
- Param[2]: b (type: float)
- Param[3]: c (type: float)
- Param[4]: d (type: float)
-Function 008: EaseCircIn() (4 input parameters)
- Name: EaseCircIn
- Return type: float
- Description: Ease: Circular In
- Param[1]: t (type: float)
- Param[2]: b (type: float)
- Param[3]: c (type: float)
- Param[4]: d (type: float)
-Function 009: EaseCircOut() (4 input parameters)
- Name: EaseCircOut
- Return type: float
- Description: Ease: Circular Out
- Param[1]: t (type: float)
- Param[2]: b (type: float)
- Param[3]: c (type: float)
- Param[4]: d (type: float)
-Function 010: EaseCircInOut() (4 input parameters)
- Name: EaseCircInOut
- Return type: float
- Description: Ease: Circular In Out
- Param[1]: t (type: float)
- Param[2]: b (type: float)
- Param[3]: c (type: float)
- Param[4]: d (type: float)
-Function 011: EaseCubicIn() (4 input parameters)
- Name: EaseCubicIn
- Return type: float
- Description: Ease: Cubic In
- Param[1]: t (type: float)
- Param[2]: b (type: float)
- Param[3]: c (type: float)
- Param[4]: d (type: float)
-Function 012: EaseCubicOut() (4 input parameters)
- Name: EaseCubicOut
- Return type: float
- Description: Ease: Cubic Out
- Param[1]: t (type: float)
- Param[2]: b (type: float)
- Param[3]: c (type: float)
- Param[4]: d (type: float)
-Function 013: EaseCubicInOut() (4 input parameters)
- Name: EaseCubicInOut
- Return type: float
- Description: Ease: Cubic In Out
- Param[1]: t (type: float)
- Param[2]: b (type: float)
- Param[3]: c (type: float)
- Param[4]: d (type: float)
-Function 014: EaseQuadIn() (4 input parameters)
- Name: EaseQuadIn
- Return type: float
- Description: Ease: Quadratic In
- Param[1]: t (type: float)
- Param[2]: b (type: float)
- Param[3]: c (type: float)
- Param[4]: d (type: float)
-Function 015: EaseQuadOut() (4 input parameters)
- Name: EaseQuadOut
- Return type: float
- Description: Ease: Quadratic Out
- Param[1]: t (type: float)
- Param[2]: b (type: float)
- Param[3]: c (type: float)
- Param[4]: d (type: float)
-Function 016: EaseQuadInOut() (4 input parameters)
- Name: EaseQuadInOut
- Return type: float
- Description: Ease: Quadratic In Out
- Param[1]: t (type: float)
- Param[2]: b (type: float)
- Param[3]: c (type: float)
- Param[4]: d (type: float)
-Function 017: EaseExpoIn() (4 input parameters)
- Name: EaseExpoIn
- Return type: float
- Description: Ease: Exponential In
- Param[1]: t (type: float)
- Param[2]: b (type: float)
- Param[3]: c (type: float)
- Param[4]: d (type: float)
-Function 018: EaseExpoOut() (4 input parameters)
- Name: EaseExpoOut
- Return type: float
- Description: Ease: Exponential Out
- Param[1]: t (type: float)
- Param[2]: b (type: float)
- Param[3]: c (type: float)
- Param[4]: d (type: float)
-Function 019: EaseExpoInOut() (4 input parameters)
- Name: EaseExpoInOut
- Return type: float
- Description: Ease: Exponential In Out
- Param[1]: t (type: float)
- Param[2]: b (type: float)
- Param[3]: c (type: float)
- Param[4]: d (type: float)
-Function 020: EaseBackIn() (4 input parameters)
- Name: EaseBackIn
- Return type: float
- Description: Ease: Back In
- Param[1]: t (type: float)
- Param[2]: b (type: float)
- Param[3]: c (type: float)
- Param[4]: d (type: float)
-Function 021: EaseBackOut() (4 input parameters)
- Name: EaseBackOut
- Return type: float
- Description: Ease: Back Out
- Param[1]: t (type: float)
- Param[2]: b (type: float)
- Param[3]: c (type: float)
- Param[4]: d (type: float)
-Function 022: EaseBackInOut() (4 input parameters)
- Name: EaseBackInOut
- Return type: float
- Description: Ease: Back In Out
- Param[1]: t (type: float)
- Param[2]: b (type: float)
- Param[3]: c (type: float)
- Param[4]: d (type: float)
-Function 023: EaseBounceOut() (4 input parameters)
- Name: EaseBounceOut
- Return type: float
- Description: Ease: Bounce Out
- Param[1]: t (type: float)
- Param[2]: b (type: float)
- Param[3]: c (type: float)
- Param[4]: d (type: float)
-Function 024: EaseBounceIn() (4 input parameters)
- Name: EaseBounceIn
- Return type: float
- Description: Ease: Bounce In
- Param[1]: t (type: float)
- Param[2]: b (type: float)
- Param[3]: c (type: float)
- Param[4]: d (type: float)
-Function 025: EaseBounceInOut() (4 input parameters)
- Name: EaseBounceInOut
- Return type: float
- Description: Ease: Bounce In Out
- Param[1]: t (type: float)
- Param[2]: b (type: float)
- Param[3]: c (type: float)
- Param[4]: d (type: float)
-Function 026: EaseElasticIn() (4 input parameters)
- Name: EaseElasticIn
- Return type: float
- Description: Ease: Elastic In
- Param[1]: t (type: float)
- Param[2]: b (type: float)
- Param[3]: c (type: float)
- Param[4]: d (type: float)
-Function 027: EaseElasticOut() (4 input parameters)
- Name: EaseElasticOut
- Return type: float
- Description: Ease: Elastic Out
- Param[1]: t (type: float)
- Param[2]: b (type: float)
- Param[3]: c (type: float)
- Param[4]: d (type: float)
-Function 028: EaseElasticInOut() (4 input parameters)
- Name: EaseElasticInOut
- Return type: float
- Description: Ease: Elastic In Out
- Param[1]: t (type: float)
- Param[2]: b (type: float)
- Param[3]: c (type: float)
- Param[4]: d (type: float)
diff --git a/raylib-api/reasings.xml b/raylib-api/reasings.xml
deleted file mode 100644
index 5475a87..0000000
--- a/raylib-api/reasings.xml
+++ /dev/null
@@ -1,187 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
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-
-
-
diff --git a/raylib-api/rlgl.json b/raylib-api/rlgl.json
deleted file mode 100644
index 1190ef1..0000000
--- a/raylib-api/rlgl.json
+++ /dev/null
@@ -1,3264 +0,0 @@
-{
- "defines": [
- {
- "name": "RLGL_H",
- "type": "GUARD",
- "value": "",
- "description": ""
- },
- {
- "name": "RLGL_VERSION",
- "type": "STRING",
- "value": "4.5",
- "description": ""
- },
- {
- "name": "RLAPI",
- "type": "UNKNOWN",
- "value": "__declspec(dllexport)",
- "description": "We are building the library as a Win32 shared library (.dll)"
- },
- {
- "name": "TRACELOG(level, ...)",
- "type": "MACRO",
- "value": "(void)0",
- "description": ""
- },
- {
- "name": "TRACELOGD(...)",
- "type": "MACRO",
- "value": "(void)0",
- "description": ""
- },
- {
- "name": "RL_MALLOC(sz)",
- "type": "MACRO",
- "value": "malloc(sz)",
- "description": ""
- },
- {
- "name": "RL_CALLOC(n,sz)",
- "type": "MACRO",
- "value": "calloc(n,sz)",
- "description": ""
- },
- {
- "name": "RL_REALLOC(n,sz)",
- "type": "MACRO",
- "value": "realloc(n,sz)",
- "description": ""
- },
- {
- "name": "RL_FREE(p)",
- "type": "MACRO",
- "value": "free(p)",
- "description": ""
- },
- {
- "name": "GRAPHICS_API_OPENGL_33",
- "type": "GUARD",
- "value": "",
- "description": ""
- },
- {
- "name": "RLGL_RENDER_TEXTURES_HINT",
- "type": "GUARD",
- "value": "",
- "description": ""
- },
- {
- "name": "RL_DEFAULT_BATCH_BUFFER_ELEMENTS",
- "type": "INT",
- "value": 8192,
- "description": ""
- },
- {
- "name": "RL_DEFAULT_BATCH_BUFFERS",
- "type": "INT",
- "value": 1,
- "description": "Default number of batch buffers (multi-buffering)"
- },
- {
- "name": "RL_DEFAULT_BATCH_DRAWCALLS",
- "type": "INT",
- "value": 256,
- "description": "Default number of batch draw calls (by state changes: mode, texture)"
- },
- {
- "name": "RL_DEFAULT_BATCH_MAX_TEXTURE_UNITS",
- "type": "INT",
- "value": 4,
- "description": "Maximum number of textures units that can be activated on batch drawing (SetShaderValueTexture())"
- },
- {
- "name": "RL_MAX_MATRIX_STACK_SIZE",
- "type": "INT",
- "value": 32,
- "description": "Maximum size of Matrix stack"
- },
- {
- "name": "RL_MAX_SHADER_LOCATIONS",
- "type": "INT",
- "value": 32,
- "description": "Maximum number of shader locations supported"
- },
- {
- "name": "RL_CULL_DISTANCE_NEAR",
- "type": "DOUBLE",
- "value": 0.01,
- "description": "Default near cull distance"
- },
- {
- "name": "RL_CULL_DISTANCE_FAR",
- "type": "DOUBLE",
- "value": 1000.0,
- "description": "Default far cull distance"
- },
- {
- "name": "RL_TEXTURE_WRAP_S",
- "type": "INT",
- "value": 10242,
- "description": "GL_TEXTURE_WRAP_S"
- },
- {
- "name": "RL_TEXTURE_WRAP_T",
- "type": "INT",
- "value": 10243,
- "description": "GL_TEXTURE_WRAP_T"
- },
- {
- "name": "RL_TEXTURE_MAG_FILTER",
- "type": "INT",
- "value": 10240,
- "description": "GL_TEXTURE_MAG_FILTER"
- },
- {
- "name": "RL_TEXTURE_MIN_FILTER",
- "type": "INT",
- "value": 10241,
- "description": "GL_TEXTURE_MIN_FILTER"
- },
- {
- "name": "RL_TEXTURE_FILTER_NEAREST",
- "type": "INT",
- "value": 9728,
- "description": "GL_NEAREST"
- },
- {
- "name": "RL_TEXTURE_FILTER_LINEAR",
- "type": "INT",
- "value": 9729,
- "description": "GL_LINEAR"
- },
- {
- "name": "RL_TEXTURE_FILTER_MIP_NEAREST",
- "type": "INT",
- "value": 9984,
- "description": "GL_NEAREST_MIPMAP_NEAREST"
- },
- {
- "name": "RL_TEXTURE_FILTER_NEAREST_MIP_LINEAR",
- "type": "INT",
- "value": 9986,
- "description": "GL_NEAREST_MIPMAP_LINEAR"
- },
- {
- "name": "RL_TEXTURE_FILTER_LINEAR_MIP_NEAREST",
- "type": "INT",
- "value": 9985,
- "description": "GL_LINEAR_MIPMAP_NEAREST"
- },
- {
- "name": "RL_TEXTURE_FILTER_MIP_LINEAR",
- "type": "INT",
- "value": 9987,
- "description": "GL_LINEAR_MIPMAP_LINEAR"
- },
- {
- "name": "RL_TEXTURE_FILTER_ANISOTROPIC",
- "type": "INT",
- "value": 12288,
- "description": "Anisotropic filter (custom identifier)"
- },
- {
- "name": "RL_TEXTURE_MIPMAP_BIAS_RATIO",
- "type": "INT",
- "value": 16384,
- "description": "Texture mipmap bias, percentage ratio (custom identifier)"
- },
- {
- "name": "RL_TEXTURE_WRAP_REPEAT",
- "type": "INT",
- "value": 10497,
- "description": "GL_REPEAT"
- },
- {
- "name": "RL_TEXTURE_WRAP_CLAMP",
- "type": "INT",
- "value": 33071,
- "description": "GL_CLAMP_TO_EDGE"
- },
- {
- "name": "RL_TEXTURE_WRAP_MIRROR_REPEAT",
- "type": "INT",
- "value": 33648,
- "description": "GL_MIRRORED_REPEAT"
- },
- {
- "name": "RL_TEXTURE_WRAP_MIRROR_CLAMP",
- "type": "INT",
- "value": 34626,
- "description": "GL_MIRROR_CLAMP_EXT"
- },
- {
- "name": "RL_MODELVIEW",
- "type": "INT",
- "value": 5888,
- "description": "GL_MODELVIEW"
- },
- {
- "name": "RL_PROJECTION",
- "type": "INT",
- "value": 5889,
- "description": "GL_PROJECTION"
- },
- {
- "name": "RL_TEXTURE",
- "type": "INT",
- "value": 5890,
- "description": "GL_TEXTURE"
- },
- {
- "name": "RL_LINES",
- "type": "INT",
- "value": 1,
- "description": "GL_LINES"
- },
- {
- "name": "RL_TRIANGLES",
- "type": "INT",
- "value": 4,
- "description": "GL_TRIANGLES"
- },
- {
- "name": "RL_QUADS",
- "type": "INT",
- "value": 7,
- "description": "GL_QUADS"
- },
- {
- "name": "RL_UNSIGNED_BYTE",
- "type": "INT",
- "value": 5121,
- "description": "GL_UNSIGNED_BYTE"
- },
- {
- "name": "RL_FLOAT",
- "type": "INT",
- "value": 5126,
- "description": "GL_FLOAT"
- },
- {
- "name": "RL_STREAM_DRAW",
- "type": "INT",
- "value": 35040,
- "description": "GL_STREAM_DRAW"
- },
- {
- "name": "RL_STREAM_READ",
- "type": "INT",
- "value": 35041,
- "description": "GL_STREAM_READ"
- },
- {
- "name": "RL_STREAM_COPY",
- "type": "INT",
- "value": 35042,
- "description": "GL_STREAM_COPY"
- },
- {
- "name": "RL_STATIC_DRAW",
- "type": "INT",
- "value": 35044,
- "description": "GL_STATIC_DRAW"
- },
- {
- "name": "RL_STATIC_READ",
- "type": "INT",
- "value": 35045,
- "description": "GL_STATIC_READ"
- },
- {
- "name": "RL_STATIC_COPY",
- "type": "INT",
- "value": 35046,
- "description": "GL_STATIC_COPY"
- },
- {
- "name": "RL_DYNAMIC_DRAW",
- "type": "INT",
- "value": 35048,
- "description": "GL_DYNAMIC_DRAW"
- },
- {
- "name": "RL_DYNAMIC_READ",
- "type": "INT",
- "value": 35049,
- "description": "GL_DYNAMIC_READ"
- },
- {
- "name": "RL_DYNAMIC_COPY",
- "type": "INT",
- "value": 35050,
- "description": "GL_DYNAMIC_COPY"
- },
- {
- "name": "RL_FRAGMENT_SHADER",
- "type": "INT",
- "value": 35632,
- "description": "GL_FRAGMENT_SHADER"
- },
- {
- "name": "RL_VERTEX_SHADER",
- "type": "INT",
- "value": 35633,
- "description": "GL_VERTEX_SHADER"
- },
- {
- "name": "RL_COMPUTE_SHADER",
- "type": "INT",
- "value": 37305,
- "description": "GL_COMPUTE_SHADER"
- },
- {
- "name": "RL_ZERO",
- "type": "INT",
- "value": 0,
- "description": "GL_ZERO"
- },
- {
- "name": "RL_ONE",
- "type": "INT",
- "value": 1,
- "description": "GL_ONE"
- },
- {
- "name": "RL_SRC_COLOR",
- "type": "INT",
- "value": 768,
- "description": "GL_SRC_COLOR"
- },
- {
- "name": "RL_ONE_MINUS_SRC_COLOR",
- "type": "INT",
- "value": 769,
- "description": "GL_ONE_MINUS_SRC_COLOR"
- },
- {
- "name": "RL_SRC_ALPHA",
- "type": "INT",
- "value": 770,
- "description": "GL_SRC_ALPHA"
- },
- {
- "name": "RL_ONE_MINUS_SRC_ALPHA",
- "type": "INT",
- "value": 771,
- "description": "GL_ONE_MINUS_SRC_ALPHA"
- },
- {
- "name": "RL_DST_ALPHA",
- "type": "INT",
- "value": 772,
- "description": "GL_DST_ALPHA"
- },
- {
- "name": "RL_ONE_MINUS_DST_ALPHA",
- "type": "INT",
- "value": 773,
- "description": "GL_ONE_MINUS_DST_ALPHA"
- },
- {
- "name": "RL_DST_COLOR",
- "type": "INT",
- "value": 774,
- "description": "GL_DST_COLOR"
- },
- {
- "name": "RL_ONE_MINUS_DST_COLOR",
- "type": "INT",
- "value": 775,
- "description": "GL_ONE_MINUS_DST_COLOR"
- },
- {
- "name": "RL_SRC_ALPHA_SATURATE",
- "type": "INT",
- "value": 776,
- "description": "GL_SRC_ALPHA_SATURATE"
- },
- {
- "name": "RL_CONSTANT_COLOR",
- "type": "INT",
- "value": 32769,
- "description": "GL_CONSTANT_COLOR"
- },
- {
- "name": "RL_ONE_MINUS_CONSTANT_COLOR",
- "type": "INT",
- "value": 32770,
- "description": "GL_ONE_MINUS_CONSTANT_COLOR"
- },
- {
- "name": "RL_CONSTANT_ALPHA",
- "type": "INT",
- "value": 32771,
- "description": "GL_CONSTANT_ALPHA"
- },
- {
- "name": "RL_ONE_MINUS_CONSTANT_ALPHA",
- "type": "INT",
- "value": 32772,
- "description": "GL_ONE_MINUS_CONSTANT_ALPHA"
- },
- {
- "name": "RL_FUNC_ADD",
- "type": "INT",
- "value": 32774,
- "description": "GL_FUNC_ADD"
- },
- {
- "name": "RL_MIN",
- "type": "INT",
- "value": 32775,
- "description": "GL_MIN"
- },
- {
- "name": "RL_MAX",
- "type": "INT",
- "value": 32776,
- "description": "GL_MAX"
- },
- {
- "name": "RL_FUNC_SUBTRACT",
- "type": "INT",
- "value": 32778,
- "description": "GL_FUNC_SUBTRACT"
- },
- {
- "name": "RL_FUNC_REVERSE_SUBTRACT",
- "type": "INT",
- "value": 32779,
- "description": "GL_FUNC_REVERSE_SUBTRACT"
- },
- {
- "name": "RL_BLEND_EQUATION",
- "type": "INT",
- "value": 32777,
- "description": "GL_BLEND_EQUATION"
- },
- {
- "name": "RL_BLEND_EQUATION_RGB",
- "type": "INT",
- "value": 32777,
- "description": "GL_BLEND_EQUATION_RGB // (Same as BLEND_EQUATION)"
- },
- {
- "name": "RL_BLEND_EQUATION_ALPHA",
- "type": "INT",
- "value": 34877,
- "description": "GL_BLEND_EQUATION_ALPHA"
- },
- {
- "name": "RL_BLEND_DST_RGB",
- "type": "INT",
- "value": 32968,
- "description": "GL_BLEND_DST_RGB"
- },
- {
- "name": "RL_BLEND_SRC_RGB",
- "type": "INT",
- "value": 32969,
- "description": "GL_BLEND_SRC_RGB"
- },
- {
- "name": "RL_BLEND_DST_ALPHA",
- "type": "INT",
- "value": 32970,
- "description": "GL_BLEND_DST_ALPHA"
- },
- {
- "name": "RL_BLEND_SRC_ALPHA",
- "type": "INT",
- "value": 32971,
- "description": "GL_BLEND_SRC_ALPHA"
- },
- {
- "name": "RL_BLEND_COLOR",
- "type": "INT",
- "value": 32773,
- "description": "GL_BLEND_COLOR"
- },
- {
- "name": "RL_MATRIX_TYPE",
- "type": "GUARD",
- "value": "",
- "description": ""
- },
- {
- "name": "RL_SHADER_LOC_MAP_DIFFUSE",
- "type": "UNKNOWN",
- "value": "RL_SHADER_LOC_MAP_ALBEDO",
- "description": ""
- },
- {
- "name": "RL_SHADER_LOC_MAP_SPECULAR",
- "type": "UNKNOWN",
- "value": "RL_SHADER_LOC_MAP_METALNESS",
- "description": ""
- }
- ],
- "structs": [
- {
- "name": "Matrix",
- "description": "Matrix, 4x4 components, column major, OpenGL style, right handed",
- "fields": [
- {
- "type": "float",
- "name": "m0",
- "description": "Matrix first row (4 components)"
- },
- {
- "type": "float",
- "name": "m4",
- "description": "Matrix first row (4 components)"
- },
- {
- "type": "float",
- "name": "m8",
- "description": "Matrix first row (4 components)"
- },
- {
- "type": "float",
- "name": "m12",
- "description": "Matrix first row (4 components)"
- },
- {
- "type": "float",
- "name": "m1",
- "description": "Matrix second row (4 components)"
- },
- {
- "type": "float",
- "name": "m5",
- "description": "Matrix second row (4 components)"
- },
- {
- "type": "float",
- "name": "m9",
- "description": "Matrix second row (4 components)"
- },
- {
- "type": "float",
- "name": "m13",
- "description": "Matrix second row (4 components)"
- },
- {
- "type": "float",
- "name": "m2",
- "description": "Matrix third row (4 components)"
- },
- {
- "type": "float",
- "name": "m6",
- "description": "Matrix third row (4 components)"
- },
- {
- "type": "float",
- "name": "m10",
- "description": "Matrix third row (4 components)"
- },
- {
- "type": "float",
- "name": "m14",
- "description": "Matrix third row (4 components)"
- },
- {
- "type": "float",
- "name": "m3",
- "description": "Matrix fourth row (4 components)"
- },
- {
- "type": "float",
- "name": "m7",
- "description": "Matrix fourth row (4 components)"
- },
- {
- "type": "float",
- "name": "m11",
- "description": "Matrix fourth row (4 components)"
- },
- {
- "type": "float",
- "name": "m15",
- "description": "Matrix fourth row (4 components)"
- }
- ]
- },
- {
- "name": "rlVertexBuffer",
- "description": "Dynamic vertex buffers (position + texcoords + colors + indices arrays)",
- "fields": [
- {
- "type": "int",
- "name": "elementCount",
- "description": "Number of elements in the buffer (QUADS)"
- },
- {
- "type": "float *",
- "name": "vertices",
- "description": "Vertex position (XYZ - 3 components per vertex) (shader-location = 0)"
- },
- {
- "type": "float *",
- "name": "texcoords",
- "description": "Vertex texture coordinates (UV - 2 components per vertex) (shader-location = 1)"
- },
- {
- "type": "unsigned char *",
- "name": "colors",
- "description": "Vertex colors (RGBA - 4 components per vertex) (shader-location = 3)"
- },
- {
- "type": "#if defined(GRAPHICS_API_OPENGL_11) || defined(GRAPHICS_API_OPENunsigned int *",
- "name": "indices",
- "description": "Vertex indices (in case vertex data comes indexed) (6 indices per quad)"
- },
- {
- "type": "unsigned int *",
- "name": "indices",
- "description": "Vertex indices (in case vertex data comes indexed) (6 indices per quad)"
- },
- {
- "type": "#endif",
- "name": "indices",
- "description": "Vertex indices (in case vertex data comes indexed) (6 indices per quad)"
- },
- {
- "type": "#if defined(GRAPHICS_API_OPENGL_ES2)",
- "name": "indices",
- "description": "Vertex indices (in case vertex data comes indexed) (6 indices per quad)"
- },
- {
- "type": "unsigned short *",
- "name": "indices",
- "description": "Vertex indices (in case vertex data comes indexed) (6 indices per quad)"
- },
- {
- "type": "#endif",
- "name": "vaoId",
- "description": "OpenGL Vertex Array Object id"
- },
- {
- "type": "unsigned int",
- "name": "vaoId",
- "description": "OpenGL Vertex Array Object id"
- },
- {
- "type": "unsigned int[4]",
- "name": "vboId",
- "description": "OpenGL Vertex Buffer Objects id (4 types of vertex data)"
- }
- ]
- },
- {
- "name": "rlDrawCall",
- "description": "of those state-change happens (this is done in core module)",
- "fields": [
- {
- "type": "int",
- "name": "mode",
- "description": "Drawing mode: LINES, TRIANGLES, QUADS"
- },
- {
- "type": "int",
- "name": "vertexCount",
- "description": "Number of vertex of the draw"
- },
- {
- "type": "int",
- "name": "vertexAlignment",
- "description": "Number of vertex required for index alignment (LINES, TRIANGLES)"
- },
- {
- "type": "unsigned int",
- "name": "textureId",
- "description": "Texture id to be used on the draw -> Use to create new draw call if changes"
- }
- ]
- },
- {
- "name": "rlRenderBatch",
- "description": "rlRenderBatch type",
- "fields": [
- {
- "type": "int",
- "name": "bufferCount",
- "description": "Number of vertex buffers (multi-buffering support)"
- },
- {
- "type": "int",
- "name": "currentBuffer",
- "description": "Current buffer tracking in case of multi-buffering"
- },
- {
- "type": "rlVertexBuffer *",
- "name": "vertexBuffer",
- "description": "Dynamic buffer(s) for vertex data"
- },
- {
- "type": "rlDrawCall *",
- "name": "draws",
- "description": "Draw calls array, depends on textureId"
- },
- {
- "type": "int",
- "name": "drawCounter",
- "description": "Draw calls counter"
- },
- {
- "type": "float",
- "name": "currentDepth",
- "description": "Current depth value for next draw"
- }
- ]
- }
- ],
- "aliases": [
- ],
- "enums": [
- {
- "name": "rlGlVersion",
- "description": "OpenGL version",
- "values": [
- {
- "name": "RL_OPENGL_11",
- "value": 1,
- "description": "OpenGL 1.1"
- },
- {
- "name": "RL_OPENGL_21",
- "value": 2,
- "description": "OpenGL 2.1 (GLSL 120)"
- },
- {
- "name": "RL_OPENGL_33",
- "value": 3,
- "description": "OpenGL 3.3 (GLSL 330)"
- },
- {
- "name": "RL_OPENGL_43",
- "value": 4,
- "description": "OpenGL 4.3 (using GLSL 330)"
- },
- {
- "name": "RL_OPENGL_ES_20",
- "value": 5,
- "description": "OpenGL ES 2.0 (GLSL 100)"
- }
- ]
- },
- {
- "name": "rlTraceLogLevel",
- "description": "Trace log level",
- "values": [
- {
- "name": "RL_LOG_ALL",
- "value": 0,
- "description": "Display all logs"
- },
- {
- "name": "RL_LOG_TRACE",
- "value": 1,
- "description": "Trace logging, intended for internal use only"
- },
- {
- "name": "RL_LOG_DEBUG",
- "value": 2,
- "description": "Debug logging, used for internal debugging, it should be disabled on release builds"
- },
- {
- "name": "RL_LOG_INFO",
- "value": 3,
- "description": "Info logging, used for program execution info"
- },
- {
- "name": "RL_LOG_WARNING",
- "value": 4,
- "description": "Warning logging, used on recoverable failures"
- },
- {
- "name": "RL_LOG_ERROR",
- "value": 5,
- "description": "Error logging, used on unrecoverable failures"
- },
- {
- "name": "RL_LOG_FATAL",
- "value": 6,
- "description": "Fatal logging, used to abort program: exit(EXIT_FAILURE)"
- },
- {
- "name": "RL_LOG_NONE",
- "value": 7,
- "description": "Disable logging"
- }
- ]
- },
- {
- "name": "rlPixelFormat",
- "description": "Texture pixel formats",
- "values": [
- {
- "name": "RL_PIXELFORMAT_UNCOMPRESSED_GRAYSCALE",
- "value": 1,
- "description": "8 bit per pixel (no alpha)"
- },
- {
- "name": "RL_PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA",
- "value": 2,
- "description": "8*2 bpp (2 channels)"
- },
- {
- "name": "RL_PIXELFORMAT_UNCOMPRESSED_R5G6B5",
- "value": 3,
- "description": "16 bpp"
- },
- {
- "name": "RL_PIXELFORMAT_UNCOMPRESSED_R8G8B8",
- "value": 4,
- "description": "24 bpp"
- },
- {
- "name": "RL_PIXELFORMAT_UNCOMPRESSED_R5G5B5A1",
- "value": 5,
- "description": "16 bpp (1 bit alpha)"
- },
- {
- "name": "RL_PIXELFORMAT_UNCOMPRESSED_R4G4B4A4",
- "value": 6,
- "description": "16 bpp (4 bit alpha)"
- },
- {
- "name": "RL_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8",
- "value": 7,
- "description": "32 bpp"
- },
- {
- "name": "RL_PIXELFORMAT_UNCOMPRESSED_R32",
- "value": 8,
- "description": "32 bpp (1 channel - float)"
- },
- {
- "name": "RL_PIXELFORMAT_UNCOMPRESSED_R32G32B32",
- "value": 9,
- "description": "32*3 bpp (3 channels - float)"
- },
- {
- "name": "RL_PIXELFORMAT_UNCOMPRESSED_R32G32B32A32",
- "value": 10,
- "description": "32*4 bpp (4 channels - float)"
- },
- {
- "name": "RL_PIXELFORMAT_COMPRESSED_DXT1_RGB",
- "value": 11,
- "description": "4 bpp (no alpha)"
- },
- {
- "name": "RL_PIXELFORMAT_COMPRESSED_DXT1_RGBA",
- "value": 12,
- "description": "4 bpp (1 bit alpha)"
- },
- {
- "name": "RL_PIXELFORMAT_COMPRESSED_DXT3_RGBA",
- "value": 13,
- "description": "8 bpp"
- },
- {
- "name": "RL_PIXELFORMAT_COMPRESSED_DXT5_RGBA",
- "value": 14,
- "description": "8 bpp"
- },
- {
- "name": "RL_PIXELFORMAT_COMPRESSED_ETC1_RGB",
- "value": 15,
- "description": "4 bpp"
- },
- {
- "name": "RL_PIXELFORMAT_COMPRESSED_ETC2_RGB",
- "value": 16,
- "description": "4 bpp"
- },
- {
- "name": "RL_PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA",
- "value": 17,
- "description": "8 bpp"
- },
- {
- "name": "RL_PIXELFORMAT_COMPRESSED_PVRT_RGB",
- "value": 18,
- "description": "4 bpp"
- },
- {
- "name": "RL_PIXELFORMAT_COMPRESSED_PVRT_RGBA",
- "value": 19,
- "description": "4 bpp"
- },
- {
- "name": "RL_PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA",
- "value": 20,
- "description": "8 bpp"
- },
- {
- "name": "RL_PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA",
- "value": 21,
- "description": "2 bpp"
- }
- ]
- },
- {
- "name": "rlTextureFilter",
- "description": "Texture parameters: filter mode",
- "values": [
- {
- "name": "RL_TEXTURE_FILTER_POINT",
- "value": 0,
- "description": "No filter, just pixel approximation"
- },
- {
- "name": "RL_TEXTURE_FILTER_BILINEAR",
- "value": 1,
- "description": "Linear filtering"
- },
- {
- "name": "RL_TEXTURE_FILTER_TRILINEAR",
- "value": 2,
- "description": "Trilinear filtering (linear with mipmaps)"
- },
- {
- "name": "RL_TEXTURE_FILTER_ANISOTROPIC_4X",
- "value": 3,
- "description": "Anisotropic filtering 4x"
- },
- {
- "name": "RL_TEXTURE_FILTER_ANISOTROPIC_8X",
- "value": 4,
- "description": "Anisotropic filtering 8x"
- },
- {
- "name": "RL_TEXTURE_FILTER_ANISOTROPIC_16X",
- "value": 5,
- "description": "Anisotropic filtering 16x"
- }
- ]
- },
- {
- "name": "rlBlendMode",
- "description": "Color blending modes (pre-defined)",
- "values": [
- {
- "name": "RL_BLEND_ALPHA",
- "value": 0,
- "description": "Blend textures considering alpha (default)"
- },
- {
- "name": "RL_BLEND_ADDITIVE",
- "value": 1,
- "description": "Blend textures adding colors"
- },
- {
- "name": "RL_BLEND_MULTIPLIED",
- "value": 2,
- "description": "Blend textures multiplying colors"
- },
- {
- "name": "RL_BLEND_ADD_COLORS",
- "value": 3,
- "description": "Blend textures adding colors (alternative)"
- },
- {
- "name": "RL_BLEND_SUBTRACT_COLORS",
- "value": 4,
- "description": "Blend textures subtracting colors (alternative)"
- },
- {
- "name": "RL_BLEND_ALPHA_PREMULTIPLY",
- "value": 5,
- "description": "Blend premultiplied textures considering alpha"
- },
- {
- "name": "RL_BLEND_CUSTOM",
- "value": 6,
- "description": "Blend textures using custom src/dst factors (use rlSetBlendFactors())"
- },
- {
- "name": "RL_BLEND_CUSTOM_SEPARATE",
- "value": 7,
- "description": "Blend textures using custom src/dst factors (use rlSetBlendFactorsSeparate())"
- }
- ]
- },
- {
- "name": "rlShaderLocationIndex",
- "description": "Shader location point type",
- "values": [
- {
- "name": "RL_SHADER_LOC_VERTEX_POSITION",
- "value": 0,
- "description": "Shader location: vertex attribute: position"
- },
- {
- "name": "RL_SHADER_LOC_VERTEX_TEXCOORD01",
- "value": 1,
- "description": "Shader location: vertex attribute: texcoord01"
- },
- {
- "name": "RL_SHADER_LOC_VERTEX_TEXCOORD02",
- "value": 2,
- "description": "Shader location: vertex attribute: texcoord02"
- },
- {
- "name": "RL_SHADER_LOC_VERTEX_NORMAL",
- "value": 3,
- "description": "Shader location: vertex attribute: normal"
- },
- {
- "name": "RL_SHADER_LOC_VERTEX_TANGENT",
- "value": 4,
- "description": "Shader location: vertex attribute: tangent"
- },
- {
- "name": "RL_SHADER_LOC_VERTEX_COLOR",
- "value": 5,
- "description": "Shader location: vertex attribute: color"
- },
- {
- "name": "RL_SHADER_LOC_MATRIX_MVP",
- "value": 6,
- "description": "Shader location: matrix uniform: model-view-projection"
- },
- {
- "name": "RL_SHADER_LOC_MATRIX_VIEW",
- "value": 7,
- "description": "Shader location: matrix uniform: view (camera transform)"
- },
- {
- "name": "RL_SHADER_LOC_MATRIX_PROJECTION",
- "value": 8,
- "description": "Shader location: matrix uniform: projection"
- },
- {
- "name": "RL_SHADER_LOC_MATRIX_MODEL",
- "value": 9,
- "description": "Shader location: matrix uniform: model (transform)"
- },
- {
- "name": "RL_SHADER_LOC_MATRIX_NORMAL",
- "value": 10,
- "description": "Shader location: matrix uniform: normal"
- },
- {
- "name": "RL_SHADER_LOC_VECTOR_VIEW",
- "value": 11,
- "description": "Shader location: vector uniform: view"
- },
- {
- "name": "RL_SHADER_LOC_COLOR_DIFFUSE",
- "value": 12,
- "description": "Shader location: vector uniform: diffuse color"
- },
- {
- "name": "RL_SHADER_LOC_COLOR_SPECULAR",
- "value": 13,
- "description": "Shader location: vector uniform: specular color"
- },
- {
- "name": "RL_SHADER_LOC_COLOR_AMBIENT",
- "value": 14,
- "description": "Shader location: vector uniform: ambient color"
- },
- {
- "name": "RL_SHADER_LOC_MAP_ALBEDO",
- "value": 15,
- "description": "Shader location: sampler2d texture: albedo (same as: RL_SHADER_LOC_MAP_DIFFUSE)"
- },
- {
- "name": "RL_SHADER_LOC_MAP_METALNESS",
- "value": 16,
- "description": "Shader location: sampler2d texture: metalness (same as: RL_SHADER_LOC_MAP_SPECULAR)"
- },
- {
- "name": "RL_SHADER_LOC_MAP_NORMAL",
- "value": 17,
- "description": "Shader location: sampler2d texture: normal"
- },
- {
- "name": "RL_SHADER_LOC_MAP_ROUGHNESS",
- "value": 18,
- "description": "Shader location: sampler2d texture: roughness"
- },
- {
- "name": "RL_SHADER_LOC_MAP_OCCLUSION",
- "value": 19,
- "description": "Shader location: sampler2d texture: occlusion"
- },
- {
- "name": "RL_SHADER_LOC_MAP_EMISSION",
- "value": 20,
- "description": "Shader location: sampler2d texture: emission"
- },
- {
- "name": "RL_SHADER_LOC_MAP_HEIGHT",
- "value": 21,
- "description": "Shader location: sampler2d texture: height"
- },
- {
- "name": "RL_SHADER_LOC_MAP_CUBEMAP",
- "value": 22,
- "description": "Shader location: samplerCube texture: cubemap"
- },
- {
- "name": "RL_SHADER_LOC_MAP_IRRADIANCE",
- "value": 23,
- "description": "Shader location: samplerCube texture: irradiance"
- },
- {
- "name": "RL_SHADER_LOC_MAP_PREFILTER",
- "value": 24,
- "description": "Shader location: samplerCube texture: prefilter"
- },
- {
- "name": "RL_SHADER_LOC_MAP_BRDF",
- "value": 25,
- "description": "Shader location: sampler2d texture: brdf"
- }
- ]
- },
- {
- "name": "rlShaderUniformDataType",
- "description": "Shader uniform data type",
- "values": [
- {
- "name": "RL_SHADER_UNIFORM_FLOAT",
- "value": 0,
- "description": "Shader uniform type: float"
- },
- {
- "name": "RL_SHADER_UNIFORM_VEC2",
- "value": 1,
- "description": "Shader uniform type: vec2 (2 float)"
- },
- {
- "name": "RL_SHADER_UNIFORM_VEC3",
- "value": 2,
- "description": "Shader uniform type: vec3 (3 float)"
- },
- {
- "name": "RL_SHADER_UNIFORM_VEC4",
- "value": 3,
- "description": "Shader uniform type: vec4 (4 float)"
- },
- {
- "name": "RL_SHADER_UNIFORM_INT",
- "value": 4,
- "description": "Shader uniform type: int"
- },
- {
- "name": "RL_SHADER_UNIFORM_IVEC2",
- "value": 5,
- "description": "Shader uniform type: ivec2 (2 int)"
- },
- {
- "name": "RL_SHADER_UNIFORM_IVEC3",
- "value": 6,
- "description": "Shader uniform type: ivec3 (3 int)"
- },
- {
- "name": "RL_SHADER_UNIFORM_IVEC4",
- "value": 7,
- "description": "Shader uniform type: ivec4 (4 int)"
- },
- {
- "name": "RL_SHADER_UNIFORM_SAMPLER2D",
- "value": 8,
- "description": "Shader uniform type: sampler2d"
- }
- ]
- },
- {
- "name": "rlShaderAttributeDataType",
- "description": "Shader attribute data types",
- "values": [
- {
- "name": "RL_SHADER_ATTRIB_FLOAT",
- "value": 0,
- "description": "Shader attribute type: float"
- },
- {
- "name": "RL_SHADER_ATTRIB_VEC2",
- "value": 1,
- "description": "Shader attribute type: vec2 (2 float)"
- },
- {
- "name": "RL_SHADER_ATTRIB_VEC3",
- "value": 2,
- "description": "Shader attribute type: vec3 (3 float)"
- },
- {
- "name": "RL_SHADER_ATTRIB_VEC4",
- "value": 3,
- "description": "Shader attribute type: vec4 (4 float)"
- }
- ]
- },
- {
- "name": "rlFramebufferAttachType",
- "description": "Framebuffer attachment type",
- "values": [
- {
- "name": "RL_ATTACHMENT_COLOR_CHANNEL0",
- "value": 0,
- "description": "Framebuffer attachment type: color 0"
- },
- {
- "name": "RL_ATTACHMENT_COLOR_CHANNEL1",
- "value": 1,
- "description": "Framebuffer attachment type: color 1"
- },
- {
- "name": "RL_ATTACHMENT_COLOR_CHANNEL2",
- "value": 2,
- "description": "Framebuffer attachment type: color 2"
- },
- {
- "name": "RL_ATTACHMENT_COLOR_CHANNEL3",
- "value": 3,
- "description": "Framebuffer attachment type: color 3"
- },
- {
- "name": "RL_ATTACHMENT_COLOR_CHANNEL4",
- "value": 4,
- "description": "Framebuffer attachment type: color 4"
- },
- {
- "name": "RL_ATTACHMENT_COLOR_CHANNEL5",
- "value": 5,
- "description": "Framebuffer attachment type: color 5"
- },
- {
- "name": "RL_ATTACHMENT_COLOR_CHANNEL6",
- "value": 6,
- "description": "Framebuffer attachment type: color 6"
- },
- {
- "name": "RL_ATTACHMENT_COLOR_CHANNEL7",
- "value": 7,
- "description": "Framebuffer attachment type: color 7"
- },
- {
- "name": "RL_ATTACHMENT_DEPTH",
- "value": 100,
- "description": "Framebuffer attachment type: depth"
- },
- {
- "name": "RL_ATTACHMENT_STENCIL",
- "value": 200,
- "description": "Framebuffer attachment type: stencil"
- }
- ]
- },
- {
- "name": "rlFramebufferAttachTextureType",
- "description": "Framebuffer texture attachment type",
- "values": [
- {
- "name": "RL_ATTACHMENT_CUBEMAP_POSITIVE_X",
- "value": 0,
- "description": "Framebuffer texture attachment type: cubemap, +X side"
- },
- {
- "name": "RL_ATTACHMENT_CUBEMAP_NEGATIVE_X",
- "value": 1,
- "description": "Framebuffer texture attachment type: cubemap, -X side"
- },
- {
- "name": "RL_ATTACHMENT_CUBEMAP_POSITIVE_Y",
- "value": 2,
- "description": "Framebuffer texture attachment type: cubemap, +Y side"
- },
- {
- "name": "RL_ATTACHMENT_CUBEMAP_NEGATIVE_Y",
- "value": 3,
- "description": "Framebuffer texture attachment type: cubemap, -Y side"
- },
- {
- "name": "RL_ATTACHMENT_CUBEMAP_POSITIVE_Z",
- "value": 4,
- "description": "Framebuffer texture attachment type: cubemap, +Z side"
- },
- {
- "name": "RL_ATTACHMENT_CUBEMAP_NEGATIVE_Z",
- "value": 5,
- "description": "Framebuffer texture attachment type: cubemap, -Z side"
- },
- {
- "name": "RL_ATTACHMENT_TEXTURE2D",
- "value": 100,
- "description": "Framebuffer texture attachment type: texture2d"
- },
- {
- "name": "RL_ATTACHMENT_RENDERBUFFER",
- "value": 200,
- "description": "Framebuffer texture attachment type: renderbuffer"
- }
- ]
- },
- {
- "name": "rlCullMode",
- "description": "Face culling mode",
- "values": [
- {
- "name": "RL_CULL_FACE_FRONT",
- "value": 0,
- "description": ""
- },
- {
- "name": "RL_CULL_FACE_BACK",
- "value": 1,
- "description": ""
- }
- ]
- }
- ],
- "callbacks": [
- ],
- "functions": [
- {
- "name": "rlMatrixMode",
- "description": "Choose the current matrix to be transformed",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "mode"
- }
- ]
- },
- {
- "name": "rlPushMatrix",
- "description": "Push the current matrix to stack",
- "returnType": "void"
- },
- {
- "name": "rlPopMatrix",
- "description": "Pop latest inserted matrix from stack",
- "returnType": "void"
- },
- {
- "name": "rlLoadIdentity",
- "description": "Reset current matrix to identity matrix",
- "returnType": "void"
- },
- {
- "name": "rlTranslatef",
- "description": "Multiply the current matrix by a translation matrix",
- "returnType": "void",
- "params": [
- {
- "type": "float",
- "name": "x"
- },
- {
- "type": "float",
- "name": "y"
- },
- {
- "type": "float",
- "name": "z"
- }
- ]
- },
- {
- "name": "rlRotatef",
- "description": "Multiply the current matrix by a rotation matrix",
- "returnType": "void",
- "params": [
- {
- "type": "float",
- "name": "angle"
- },
- {
- "type": "float",
- "name": "x"
- },
- {
- "type": "float",
- "name": "y"
- },
- {
- "type": "float",
- "name": "z"
- }
- ]
- },
- {
- "name": "rlScalef",
- "description": "Multiply the current matrix by a scaling matrix",
- "returnType": "void",
- "params": [
- {
- "type": "float",
- "name": "x"
- },
- {
- "type": "float",
- "name": "y"
- },
- {
- "type": "float",
- "name": "z"
- }
- ]
- },
- {
- "name": "rlMultMatrixf",
- "description": "Multiply the current matrix by another matrix",
- "returnType": "void",
- "params": [
- {
- "type": "const float *",
- "name": "matf"
- }
- ]
- },
- {
- "name": "rlFrustum",
- "description": "",
- "returnType": "void",
- "params": [
- {
- "type": "double",
- "name": "left"
- },
- {
- "type": "double",
- "name": "right"
- },
- {
- "type": "double",
- "name": "bottom"
- },
- {
- "type": "double",
- "name": "top"
- },
- {
- "type": "double",
- "name": "znear"
- },
- {
- "type": "double",
- "name": "zfar"
- }
- ]
- },
- {
- "name": "rlOrtho",
- "description": "",
- "returnType": "void",
- "params": [
- {
- "type": "double",
- "name": "left"
- },
- {
- "type": "double",
- "name": "right"
- },
- {
- "type": "double",
- "name": "bottom"
- },
- {
- "type": "double",
- "name": "top"
- },
- {
- "type": "double",
- "name": "znear"
- },
- {
- "type": "double",
- "name": "zfar"
- }
- ]
- },
- {
- "name": "rlViewport",
- "description": "Set the viewport area",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "x"
- },
- {
- "type": "int",
- "name": "y"
- },
- {
- "type": "int",
- "name": "width"
- },
- {
- "type": "int",
- "name": "height"
- }
- ]
- },
- {
- "name": "rlBegin",
- "description": "Initialize drawing mode (how to organize vertex)",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "mode"
- }
- ]
- },
- {
- "name": "rlEnd",
- "description": "Finish vertex providing",
- "returnType": "void"
- },
- {
- "name": "rlVertex2i",
- "description": "Define one vertex (position) - 2 int",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "x"
- },
- {
- "type": "int",
- "name": "y"
- }
- ]
- },
- {
- "name": "rlVertex2f",
- "description": "Define one vertex (position) - 2 float",
- "returnType": "void",
- "params": [
- {
- "type": "float",
- "name": "x"
- },
- {
- "type": "float",
- "name": "y"
- }
- ]
- },
- {
- "name": "rlVertex3f",
- "description": "Define one vertex (position) - 3 float",
- "returnType": "void",
- "params": [
- {
- "type": "float",
- "name": "x"
- },
- {
- "type": "float",
- "name": "y"
- },
- {
- "type": "float",
- "name": "z"
- }
- ]
- },
- {
- "name": "rlTexCoord2f",
- "description": "Define one vertex (texture coordinate) - 2 float",
- "returnType": "void",
- "params": [
- {
- "type": "float",
- "name": "x"
- },
- {
- "type": "float",
- "name": "y"
- }
- ]
- },
- {
- "name": "rlNormal3f",
- "description": "Define one vertex (normal) - 3 float",
- "returnType": "void",
- "params": [
- {
- "type": "float",
- "name": "x"
- },
- {
- "type": "float",
- "name": "y"
- },
- {
- "type": "float",
- "name": "z"
- }
- ]
- },
- {
- "name": "rlColor4ub",
- "description": "Define one vertex (color) - 4 byte",
- "returnType": "void",
- "params": [
- {
- "type": "unsigned char",
- "name": "r"
- },
- {
- "type": "unsigned char",
- "name": "g"
- },
- {
- "type": "unsigned char",
- "name": "b"
- },
- {
- "type": "unsigned char",
- "name": "a"
- }
- ]
- },
- {
- "name": "rlColor3f",
- "description": "Define one vertex (color) - 3 float",
- "returnType": "void",
- "params": [
- {
- "type": "float",
- "name": "x"
- },
- {
- "type": "float",
- "name": "y"
- },
- {
- "type": "float",
- "name": "z"
- }
- ]
- },
- {
- "name": "rlColor4f",
- "description": "Define one vertex (color) - 4 float",
- "returnType": "void",
- "params": [
- {
- "type": "float",
- "name": "x"
- },
- {
- "type": "float",
- "name": "y"
- },
- {
- "type": "float",
- "name": "z"
- },
- {
- "type": "float",
- "name": "w"
- }
- ]
- },
- {
- "name": "rlEnableVertexArray",
- "description": "Enable vertex array (VAO, if supported)",
- "returnType": "bool",
- "params": [
- {
- "type": "unsigned int",
- "name": "vaoId"
- }
- ]
- },
- {
- "name": "rlDisableVertexArray",
- "description": "Disable vertex array (VAO, if supported)",
- "returnType": "void"
- },
- {
- "name": "rlEnableVertexBuffer",
- "description": "Enable vertex buffer (VBO)",
- "returnType": "void",
- "params": [
- {
- "type": "unsigned int",
- "name": "id"
- }
- ]
- },
- {
- "name": "rlDisableVertexBuffer",
- "description": "Disable vertex buffer (VBO)",
- "returnType": "void"
- },
- {
- "name": "rlEnableVertexBufferElement",
- "description": "Enable vertex buffer element (VBO element)",
- "returnType": "void",
- "params": [
- {
- "type": "unsigned int",
- "name": "id"
- }
- ]
- },
- {
- "name": "rlDisableVertexBufferElement",
- "description": "Disable vertex buffer element (VBO element)",
- "returnType": "void"
- },
- {
- "name": "rlEnableVertexAttribute",
- "description": "Enable vertex attribute index",
- "returnType": "void",
- "params": [
- {
- "type": "unsigned int",
- "name": "index"
- }
- ]
- },
- {
- "name": "rlDisableVertexAttribute",
- "description": "Disable vertex attribute index",
- "returnType": "void",
- "params": [
- {
- "type": "unsigned int",
- "name": "index"
- }
- ]
- },
- {
- "name": "rlEnableStatePointer",
- "description": "Enable attribute state pointer",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "vertexAttribType"
- },
- {
- "type": "void *",
- "name": "buffer"
- }
- ]
- },
- {
- "name": "rlDisableStatePointer",
- "description": "Disable attribute state pointer",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "vertexAttribType"
- }
- ]
- },
- {
- "name": "rlActiveTextureSlot",
- "description": "Select and active a texture slot",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "slot"
- }
- ]
- },
- {
- "name": "rlEnableTexture",
- "description": "Enable texture",
- "returnType": "void",
- "params": [
- {
- "type": "unsigned int",
- "name": "id"
- }
- ]
- },
- {
- "name": "rlDisableTexture",
- "description": "Disable texture",
- "returnType": "void"
- },
- {
- "name": "rlEnableTextureCubemap",
- "description": "Enable texture cubemap",
- "returnType": "void",
- "params": [
- {
- "type": "unsigned int",
- "name": "id"
- }
- ]
- },
- {
- "name": "rlDisableTextureCubemap",
- "description": "Disable texture cubemap",
- "returnType": "void"
- },
- {
- "name": "rlTextureParameters",
- "description": "Set texture parameters (filter, wrap)",
- "returnType": "void",
- "params": [
- {
- "type": "unsigned int",
- "name": "id"
- },
- {
- "type": "int",
- "name": "param"
- },
- {
- "type": "int",
- "name": "value"
- }
- ]
- },
- {
- "name": "rlCubemapParameters",
- "description": "Set cubemap parameters (filter, wrap)",
- "returnType": "void",
- "params": [
- {
- "type": "unsigned int",
- "name": "id"
- },
- {
- "type": "int",
- "name": "param"
- },
- {
- "type": "int",
- "name": "value"
- }
- ]
- },
- {
- "name": "rlEnableShader",
- "description": "Enable shader program",
- "returnType": "void",
- "params": [
- {
- "type": "unsigned int",
- "name": "id"
- }
- ]
- },
- {
- "name": "rlDisableShader",
- "description": "Disable shader program",
- "returnType": "void"
- },
- {
- "name": "rlEnableFramebuffer",
- "description": "Enable render texture (fbo)",
- "returnType": "void",
- "params": [
- {
- "type": "unsigned int",
- "name": "id"
- }
- ]
- },
- {
- "name": "rlDisableFramebuffer",
- "description": "Disable render texture (fbo), return to default framebuffer",
- "returnType": "void"
- },
- {
- "name": "rlActiveDrawBuffers",
- "description": "Activate multiple draw color buffers",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "count"
- }
- ]
- },
- {
- "name": "rlEnableColorBlend",
- "description": "Enable color blending",
- "returnType": "void"
- },
- {
- "name": "rlDisableColorBlend",
- "description": "Disable color blending",
- "returnType": "void"
- },
- {
- "name": "rlEnableDepthTest",
- "description": "Enable depth test",
- "returnType": "void"
- },
- {
- "name": "rlDisableDepthTest",
- "description": "Disable depth test",
- "returnType": "void"
- },
- {
- "name": "rlEnableDepthMask",
- "description": "Enable depth write",
- "returnType": "void"
- },
- {
- "name": "rlDisableDepthMask",
- "description": "Disable depth write",
- "returnType": "void"
- },
- {
- "name": "rlEnableBackfaceCulling",
- "description": "Enable backface culling",
- "returnType": "void"
- },
- {
- "name": "rlDisableBackfaceCulling",
- "description": "Disable backface culling",
- "returnType": "void"
- },
- {
- "name": "rlSetCullFace",
- "description": "Set face culling mode",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "mode"
- }
- ]
- },
- {
- "name": "rlEnableScissorTest",
- "description": "Enable scissor test",
- "returnType": "void"
- },
- {
- "name": "rlDisableScissorTest",
- "description": "Disable scissor test",
- "returnType": "void"
- },
- {
- "name": "rlScissor",
- "description": "Scissor test",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "x"
- },
- {
- "type": "int",
- "name": "y"
- },
- {
- "type": "int",
- "name": "width"
- },
- {
- "type": "int",
- "name": "height"
- }
- ]
- },
- {
- "name": "rlEnableWireMode",
- "description": "Enable wire mode",
- "returnType": "void"
- },
- {
- "name": "rlDisableWireMode",
- "description": "Disable wire mode",
- "returnType": "void"
- },
- {
- "name": "rlSetLineWidth",
- "description": "Set the line drawing width",
- "returnType": "void",
- "params": [
- {
- "type": "float",
- "name": "width"
- }
- ]
- },
- {
- "name": "rlGetLineWidth",
- "description": "Get the line drawing width",
- "returnType": "float"
- },
- {
- "name": "rlEnableSmoothLines",
- "description": "Enable line aliasing",
- "returnType": "void"
- },
- {
- "name": "rlDisableSmoothLines",
- "description": "Disable line aliasing",
- "returnType": "void"
- },
- {
- "name": "rlEnableStereoRender",
- "description": "Enable stereo rendering",
- "returnType": "void"
- },
- {
- "name": "rlDisableStereoRender",
- "description": "Disable stereo rendering",
- "returnType": "void"
- },
- {
- "name": "rlIsStereoRenderEnabled",
- "description": "Check if stereo render is enabled",
- "returnType": "bool"
- },
- {
- "name": "rlClearColor",
- "description": "Clear color buffer with color",
- "returnType": "void",
- "params": [
- {
- "type": "unsigned char",
- "name": "r"
- },
- {
- "type": "unsigned char",
- "name": "g"
- },
- {
- "type": "unsigned char",
- "name": "b"
- },
- {
- "type": "unsigned char",
- "name": "a"
- }
- ]
- },
- {
- "name": "rlClearScreenBuffers",
- "description": "Clear used screen buffers (color and depth)",
- "returnType": "void"
- },
- {
- "name": "rlCheckErrors",
- "description": "Check and log OpenGL error codes",
- "returnType": "void"
- },
- {
- "name": "rlSetBlendMode",
- "description": "Set blending mode",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "mode"
- }
- ]
- },
- {
- "name": "rlSetBlendFactors",
- "description": "Set blending mode factor and equation (using OpenGL factors)",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "glSrcFactor"
- },
- {
- "type": "int",
- "name": "glDstFactor"
- },
- {
- "type": "int",
- "name": "glEquation"
- }
- ]
- },
- {
- "name": "rlSetBlendFactorsSeparate",
- "description": "Set blending mode factors and equations separately (using OpenGL factors)",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "glSrcRGB"
- },
- {
- "type": "int",
- "name": "glDstRGB"
- },
- {
- "type": "int",
- "name": "glSrcAlpha"
- },
- {
- "type": "int",
- "name": "glDstAlpha"
- },
- {
- "type": "int",
- "name": "glEqRGB"
- },
- {
- "type": "int",
- "name": "glEqAlpha"
- }
- ]
- },
- {
- "name": "rlglInit",
- "description": "Initialize rlgl (buffers, shaders, textures, states)",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "width"
- },
- {
- "type": "int",
- "name": "height"
- }
- ]
- },
- {
- "name": "rlglClose",
- "description": "De-initialize rlgl (buffers, shaders, textures)",
- "returnType": "void"
- },
- {
- "name": "rlLoadExtensions",
- "description": "Load OpenGL extensions (loader function required)",
- "returnType": "void",
- "params": [
- {
- "type": "void *",
- "name": "loader"
- }
- ]
- },
- {
- "name": "rlGetVersion",
- "description": "Get current OpenGL version",
- "returnType": "int"
- },
- {
- "name": "rlSetFramebufferWidth",
- "description": "Set current framebuffer width",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "width"
- }
- ]
- },
- {
- "name": "rlGetFramebufferWidth",
- "description": "Get default framebuffer width",
- "returnType": "int"
- },
- {
- "name": "rlSetFramebufferHeight",
- "description": "Set current framebuffer height",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "height"
- }
- ]
- },
- {
- "name": "rlGetFramebufferHeight",
- "description": "Get default framebuffer height",
- "returnType": "int"
- },
- {
- "name": "rlGetTextureIdDefault",
- "description": "Get default texture id",
- "returnType": "unsigned int"
- },
- {
- "name": "rlGetShaderIdDefault",
- "description": "Get default shader id",
- "returnType": "unsigned int"
- },
- {
- "name": "rlGetShaderLocsDefault",
- "description": "Get default shader locations",
- "returnType": "int *"
- },
- {
- "name": "rlLoadRenderBatch",
- "description": "Load a render batch system",
- "returnType": "rlRenderBatch",
- "params": [
- {
- "type": "int",
- "name": "numBuffers"
- },
- {
- "type": "int",
- "name": "bufferElements"
- }
- ]
- },
- {
- "name": "rlUnloadRenderBatch",
- "description": "Unload render batch system",
- "returnType": "void",
- "params": [
- {
- "type": "rlRenderBatch",
- "name": "batch"
- }
- ]
- },
- {
- "name": "rlDrawRenderBatch",
- "description": "Draw render batch data (Update->Draw->Reset)",
- "returnType": "void",
- "params": [
- {
- "type": "rlRenderBatch *",
- "name": "batch"
- }
- ]
- },
- {
- "name": "rlSetRenderBatchActive",
- "description": "Set the active render batch for rlgl (NULL for default internal)",
- "returnType": "void",
- "params": [
- {
- "type": "rlRenderBatch *",
- "name": "batch"
- }
- ]
- },
- {
- "name": "rlDrawRenderBatchActive",
- "description": "Update and draw internal render batch",
- "returnType": "void"
- },
- {
- "name": "rlCheckRenderBatchLimit",
- "description": "Check internal buffer overflow for a given number of vertex",
- "returnType": "bool",
- "params": [
- {
- "type": "int",
- "name": "vCount"
- }
- ]
- },
- {
- "name": "rlSetTexture",
- "description": "Set current texture for render batch and check buffers limits",
- "returnType": "void",
- "params": [
- {
- "type": "unsigned int",
- "name": "id"
- }
- ]
- },
- {
- "name": "rlLoadVertexArray",
- "description": "Load vertex array (vao) if supported",
- "returnType": "unsigned int"
- },
- {
- "name": "rlLoadVertexBuffer",
- "description": "Load a vertex buffer attribute",
- "returnType": "unsigned int",
- "params": [
- {
- "type": "const void *",
- "name": "buffer"
- },
- {
- "type": "int",
- "name": "size"
- },
- {
- "type": "bool",
- "name": "dynamic"
- }
- ]
- },
- {
- "name": "rlLoadVertexBufferElement",
- "description": "Load a new attributes element buffer",
- "returnType": "unsigned int",
- "params": [
- {
- "type": "const void *",
- "name": "buffer"
- },
- {
- "type": "int",
- "name": "size"
- },
- {
- "type": "bool",
- "name": "dynamic"
- }
- ]
- },
- {
- "name": "rlUpdateVertexBuffer",
- "description": "Update GPU buffer with new data",
- "returnType": "void",
- "params": [
- {
- "type": "unsigned int",
- "name": "bufferId"
- },
- {
- "type": "const void *",
- "name": "data"
- },
- {
- "type": "int",
- "name": "dataSize"
- },
- {
- "type": "int",
- "name": "offset"
- }
- ]
- },
- {
- "name": "rlUpdateVertexBufferElements",
- "description": "Update vertex buffer elements with new data",
- "returnType": "void",
- "params": [
- {
- "type": "unsigned int",
- "name": "id"
- },
- {
- "type": "const void *",
- "name": "data"
- },
- {
- "type": "int",
- "name": "dataSize"
- },
- {
- "type": "int",
- "name": "offset"
- }
- ]
- },
- {
- "name": "rlUnloadVertexArray",
- "description": "",
- "returnType": "void",
- "params": [
- {
- "type": "unsigned int",
- "name": "vaoId"
- }
- ]
- },
- {
- "name": "rlUnloadVertexBuffer",
- "description": "",
- "returnType": "void",
- "params": [
- {
- "type": "unsigned int",
- "name": "vboId"
- }
- ]
- },
- {
- "name": "rlSetVertexAttribute",
- "description": "",
- "returnType": "void",
- "params": [
- {
- "type": "unsigned int",
- "name": "index"
- },
- {
- "type": "int",
- "name": "compSize"
- },
- {
- "type": "int",
- "name": "type"
- },
- {
- "type": "bool",
- "name": "normalized"
- },
- {
- "type": "int",
- "name": "stride"
- },
- {
- "type": "const void *",
- "name": "pointer"
- }
- ]
- },
- {
- "name": "rlSetVertexAttributeDivisor",
- "description": "",
- "returnType": "void",
- "params": [
- {
- "type": "unsigned int",
- "name": "index"
- },
- {
- "type": "int",
- "name": "divisor"
- }
- ]
- },
- {
- "name": "rlSetVertexAttributeDefault",
- "description": "Set vertex attribute default value",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "locIndex"
- },
- {
- "type": "const void *",
- "name": "value"
- },
- {
- "type": "int",
- "name": "attribType"
- },
- {
- "type": "int",
- "name": "count"
- }
- ]
- },
- {
- "name": "rlDrawVertexArray",
- "description": "",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "offset"
- },
- {
- "type": "int",
- "name": "count"
- }
- ]
- },
- {
- "name": "rlDrawVertexArrayElements",
- "description": "",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "offset"
- },
- {
- "type": "int",
- "name": "count"
- },
- {
- "type": "const void *",
- "name": "buffer"
- }
- ]
- },
- {
- "name": "rlDrawVertexArrayInstanced",
- "description": "",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "offset"
- },
- {
- "type": "int",
- "name": "count"
- },
- {
- "type": "int",
- "name": "instances"
- }
- ]
- },
- {
- "name": "rlDrawVertexArrayElementsInstanced",
- "description": "",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "offset"
- },
- {
- "type": "int",
- "name": "count"
- },
- {
- "type": "const void *",
- "name": "buffer"
- },
- {
- "type": "int",
- "name": "instances"
- }
- ]
- },
- {
- "name": "rlLoadTexture",
- "description": "Load texture in GPU",
- "returnType": "unsigned int",
- "params": [
- {
- "type": "const void *",
- "name": "data"
- },
- {
- "type": "int",
- "name": "width"
- },
- {
- "type": "int",
- "name": "height"
- },
- {
- "type": "int",
- "name": "format"
- },
- {
- "type": "int",
- "name": "mipmapCount"
- }
- ]
- },
- {
- "name": "rlLoadTextureDepth",
- "description": "Load depth texture/renderbuffer (to be attached to fbo)",
- "returnType": "unsigned int",
- "params": [
- {
- "type": "int",
- "name": "width"
- },
- {
- "type": "int",
- "name": "height"
- },
- {
- "type": "bool",
- "name": "useRenderBuffer"
- }
- ]
- },
- {
- "name": "rlLoadTextureCubemap",
- "description": "Load texture cubemap",
- "returnType": "unsigned int",
- "params": [
- {
- "type": "const void *",
- "name": "data"
- },
- {
- "type": "int",
- "name": "size"
- },
- {
- "type": "int",
- "name": "format"
- }
- ]
- },
- {
- "name": "rlUpdateTexture",
- "description": "Update GPU texture with new data",
- "returnType": "void",
- "params": [
- {
- "type": "unsigned int",
- "name": "id"
- },
- {
- "type": "int",
- "name": "offsetX"
- },
- {
- "type": "int",
- "name": "offsetY"
- },
- {
- "type": "int",
- "name": "width"
- },
- {
- "type": "int",
- "name": "height"
- },
- {
- "type": "int",
- "name": "format"
- },
- {
- "type": "const void *",
- "name": "data"
- }
- ]
- },
- {
- "name": "rlGetGlTextureFormats",
- "description": "Get OpenGL internal formats",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "format"
- },
- {
- "type": "unsigned int *",
- "name": "glInternalFormat"
- },
- {
- "type": "unsigned int *",
- "name": "glFormat"
- },
- {
- "type": "unsigned int *",
- "name": "glType"
- }
- ]
- },
- {
- "name": "rlGetPixelFormatName",
- "description": "Get name string for pixel format",
- "returnType": "const char *",
- "params": [
- {
- "type": "unsigned int",
- "name": "format"
- }
- ]
- },
- {
- "name": "rlUnloadTexture",
- "description": "Unload texture from GPU memory",
- "returnType": "void",
- "params": [
- {
- "type": "unsigned int",
- "name": "id"
- }
- ]
- },
- {
- "name": "rlGenTextureMipmaps",
- "description": "Generate mipmap data for selected texture",
- "returnType": "void",
- "params": [
- {
- "type": "unsigned int",
- "name": "id"
- },
- {
- "type": "int",
- "name": "width"
- },
- {
- "type": "int",
- "name": "height"
- },
- {
- "type": "int",
- "name": "format"
- },
- {
- "type": "int *",
- "name": "mipmaps"
- }
- ]
- },
- {
- "name": "rlReadTexturePixels",
- "description": "Read texture pixel data",
- "returnType": "void *",
- "params": [
- {
- "type": "unsigned int",
- "name": "id"
- },
- {
- "type": "int",
- "name": "width"
- },
- {
- "type": "int",
- "name": "height"
- },
- {
- "type": "int",
- "name": "format"
- }
- ]
- },
- {
- "name": "rlReadScreenPixels",
- "description": "Read screen pixel data (color buffer)",
- "returnType": "unsigned char *",
- "params": [
- {
- "type": "int",
- "name": "width"
- },
- {
- "type": "int",
- "name": "height"
- }
- ]
- },
- {
- "name": "rlLoadFramebuffer",
- "description": "Load an empty framebuffer",
- "returnType": "unsigned int",
- "params": [
- {
- "type": "int",
- "name": "width"
- },
- {
- "type": "int",
- "name": "height"
- }
- ]
- },
- {
- "name": "rlFramebufferAttach",
- "description": "Attach texture/renderbuffer to a framebuffer",
- "returnType": "void",
- "params": [
- {
- "type": "unsigned int",
- "name": "fboId"
- },
- {
- "type": "unsigned int",
- "name": "texId"
- },
- {
- "type": "int",
- "name": "attachType"
- },
- {
- "type": "int",
- "name": "texType"
- },
- {
- "type": "int",
- "name": "mipLevel"
- }
- ]
- },
- {
- "name": "rlFramebufferComplete",
- "description": "Verify framebuffer is complete",
- "returnType": "bool",
- "params": [
- {
- "type": "unsigned int",
- "name": "id"
- }
- ]
- },
- {
- "name": "rlUnloadFramebuffer",
- "description": "Delete framebuffer from GPU",
- "returnType": "void",
- "params": [
- {
- "type": "unsigned int",
- "name": "id"
- }
- ]
- },
- {
- "name": "rlLoadShaderCode",
- "description": "Load shader from code strings",
- "returnType": "unsigned int",
- "params": [
- {
- "type": "const char *",
- "name": "vsCode"
- },
- {
- "type": "const char *",
- "name": "fsCode"
- }
- ]
- },
- {
- "name": "rlCompileShader",
- "description": "Compile custom shader and return shader id (type: RL_VERTEX_SHADER, RL_FRAGMENT_SHADER, RL_COMPUTE_SHADER)",
- "returnType": "unsigned int",
- "params": [
- {
- "type": "const char *",
- "name": "shaderCode"
- },
- {
- "type": "int",
- "name": "type"
- }
- ]
- },
- {
- "name": "rlLoadShaderProgram",
- "description": "Load custom shader program",
- "returnType": "unsigned int",
- "params": [
- {
- "type": "unsigned int",
- "name": "vShaderId"
- },
- {
- "type": "unsigned int",
- "name": "fShaderId"
- }
- ]
- },
- {
- "name": "rlUnloadShaderProgram",
- "description": "Unload shader program",
- "returnType": "void",
- "params": [
- {
- "type": "unsigned int",
- "name": "id"
- }
- ]
- },
- {
- "name": "rlGetLocationUniform",
- "description": "Get shader location uniform",
- "returnType": "int",
- "params": [
- {
- "type": "unsigned int",
- "name": "shaderId"
- },
- {
- "type": "const char *",
- "name": "uniformName"
- }
- ]
- },
- {
- "name": "rlGetLocationAttrib",
- "description": "Get shader location attribute",
- "returnType": "int",
- "params": [
- {
- "type": "unsigned int",
- "name": "shaderId"
- },
- {
- "type": "const char *",
- "name": "attribName"
- }
- ]
- },
- {
- "name": "rlSetUniform",
- "description": "Set shader value uniform",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "locIndex"
- },
- {
- "type": "const void *",
- "name": "value"
- },
- {
- "type": "int",
- "name": "uniformType"
- },
- {
- "type": "int",
- "name": "count"
- }
- ]
- },
- {
- "name": "rlSetUniformMatrix",
- "description": "Set shader value matrix",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "locIndex"
- },
- {
- "type": "Matrix",
- "name": "mat"
- }
- ]
- },
- {
- "name": "rlSetUniformSampler",
- "description": "Set shader value sampler",
- "returnType": "void",
- "params": [
- {
- "type": "int",
- "name": "locIndex"
- },
- {
- "type": "unsigned int",
- "name": "textureId"
- }
- ]
- },
- {
- "name": "rlSetShader",
- "description": "Set shader currently active (id and locations)",
- "returnType": "void",
- "params": [
- {
- "type": "unsigned int",
- "name": "id"
- },
- {
- "type": "int *",
- "name": "locs"
- }
- ]
- },
- {
- "name": "rlLoadComputeShaderProgram",
- "description": "Load compute shader program",
- "returnType": "unsigned int",
- "params": [
- {
- "type": "unsigned int",
- "name": "shaderId"
- }
- ]
- },
- {
- "name": "rlComputeShaderDispatch",
- "description": "Dispatch compute shader (equivalent to *draw* for graphics pipeline)",
- "returnType": "void",
- "params": [
- {
- "type": "unsigned int",
- "name": "groupX"
- },
- {
- "type": "unsigned int",
- "name": "groupY"
- },
- {
- "type": "unsigned int",
- "name": "groupZ"
- }
- ]
- },
- {
- "name": "rlLoadShaderBuffer",
- "description": "Load shader storage buffer object (SSBO)",
- "returnType": "unsigned int",
- "params": [
- {
- "type": "unsigned int",
- "name": "size"
- },
- {
- "type": "const void *",
- "name": "data"
- },
- {
- "type": "int",
- "name": "usageHint"
- }
- ]
- },
- {
- "name": "rlUnloadShaderBuffer",
- "description": "Unload shader storage buffer object (SSBO)",
- "returnType": "void",
- "params": [
- {
- "type": "unsigned int",
- "name": "ssboId"
- }
- ]
- },
- {
- "name": "rlUpdateShaderBuffer",
- "description": "Update SSBO buffer data",
- "returnType": "void",
- "params": [
- {
- "type": "unsigned int",
- "name": "id"
- },
- {
- "type": "const void *",
- "name": "data"
- },
- {
- "type": "unsigned int",
- "name": "dataSize"
- },
- {
- "type": "unsigned int",
- "name": "offset"
- }
- ]
- },
- {
- "name": "rlBindShaderBuffer",
- "description": "Bind SSBO buffer",
- "returnType": "void",
- "params": [
- {
- "type": "unsigned int",
- "name": "id"
- },
- {
- "type": "unsigned int",
- "name": "index"
- }
- ]
- },
- {
- "name": "rlReadShaderBuffer",
- "description": "Read SSBO buffer data (GPU->CPU)",
- "returnType": "void",
- "params": [
- {
- "type": "unsigned int",
- "name": "id"
- },
- {
- "type": "void *",
- "name": "dest"
- },
- {
- "type": "unsigned int",
- "name": "count"
- },
- {
- "type": "unsigned int",
- "name": "offset"
- }
- ]
- },
- {
- "name": "rlCopyShaderBuffer",
- "description": "Copy SSBO data between buffers",
- "returnType": "void",
- "params": [
- {
- "type": "unsigned int",
- "name": "destId"
- },
- {
- "type": "unsigned int",
- "name": "srcId"
- },
- {
- "type": "unsigned int",
- "name": "destOffset"
- },
- {
- "type": "unsigned int",
- "name": "srcOffset"
- },
- {
- "type": "unsigned int",
- "name": "count"
- }
- ]
- },
- {
- "name": "rlGetShaderBufferSize",
- "description": "Get SSBO buffer size",
- "returnType": "unsigned int",
- "params": [
- {
- "type": "unsigned int",
- "name": "id"
- }
- ]
- },
- {
- "name": "rlBindImageTexture",
- "description": "Bind image texture",
- "returnType": "void",
- "params": [
- {
- "type": "unsigned int",
- "name": "id"
- },
- {
- "type": "unsigned int",
- "name": "index"
- },
- {
- "type": "int",
- "name": "format"
- },
- {
- "type": "bool",
- "name": "readonly"
- }
- ]
- },
- {
- "name": "rlGetMatrixModelview",
- "description": "Get internal modelview matrix",
- "returnType": "Matrix"
- },
- {
- "name": "rlGetMatrixProjection",
- "description": "Get internal projection matrix",
- "returnType": "Matrix"
- },
- {
- "name": "rlGetMatrixTransform",
- "description": "Get internal accumulated transform matrix",
- "returnType": "Matrix"
- },
- {
- "name": "rlGetMatrixProjectionStereo",
- "description": "Get internal projection matrix for stereo render (selected eye)",
- "returnType": "Matrix",
- "params": [
- {
- "type": "int",
- "name": "eye"
- }
- ]
- },
- {
- "name": "rlGetMatrixViewOffsetStereo",
- "description": "Get internal view offset matrix for stereo render (selected eye)",
- "returnType": "Matrix",
- "params": [
- {
- "type": "int",
- "name": "eye"
- }
- ]
- },
- {
- "name": "rlSetMatrixProjection",
- "description": "Set a custom projection matrix (replaces internal projection matrix)",
- "returnType": "void",
- "params": [
- {
- "type": "Matrix",
- "name": "proj"
- }
- ]
- },
- {
- "name": "rlSetMatrixModelview",
- "description": "Set a custom modelview matrix (replaces internal modelview matrix)",
- "returnType": "void",
- "params": [
- {
- "type": "Matrix",
- "name": "view"
- }
- ]
- },
- {
- "name": "rlSetMatrixProjectionStereo",
- "description": "Set eyes projection matrices for stereo rendering",
- "returnType": "void",
- "params": [
- {
- "type": "Matrix",
- "name": "right"
- },
- {
- "type": "Matrix",
- "name": "left"
- }
- ]
- },
- {
- "name": "rlSetMatrixViewOffsetStereo",
- "description": "Set eyes view offsets matrices for stereo rendering",
- "returnType": "void",
- "params": [
- {
- "type": "Matrix",
- "name": "right"
- },
- {
- "type": "Matrix",
- "name": "left"
- }
- ]
- },
- {
- "name": "rlLoadDrawCube",
- "description": "Load and draw a cube",
- "returnType": "void"
- },
- {
- "name": "rlLoadDrawQuad",
- "description": "Load and draw a quad",
- "returnType": "void"
- }
- ]
-}
diff --git a/raylib-api/rlgl.lua b/raylib-api/rlgl.lua
deleted file mode 100644
index 460e9ad..0000000
--- a/raylib-api/rlgl.lua
+++ /dev/null
@@ -1,2529 +0,0 @@
-return {
- defines = {
- {
- name = "RLGL_H",
- type = "GUARD",
- value = "",
- description = ""
- },
- {
- name = "RLGL_VERSION",
- type = "STRING",
- value = "4.5",
- description = ""
- },
- {
- name = "RLAPI",
- type = "UNKNOWN",
- value = "__declspec(dllexport)",
- description = "We are building the library as a Win32 shared library (.dll)"
- },
- {
- name = "TRACELOG(level, ...)",
- type = "MACRO",
- value = "(void)0",
- description = ""
- },
- {
- name = "TRACELOGD(...)",
- type = "MACRO",
- value = "(void)0",
- description = ""
- },
- {
- name = "RL_MALLOC(sz)",
- type = "MACRO",
- value = "malloc(sz)",
- description = ""
- },
- {
- name = "RL_CALLOC(n,sz)",
- type = "MACRO",
- value = "calloc(n,sz)",
- description = ""
- },
- {
- name = "RL_REALLOC(n,sz)",
- type = "MACRO",
- value = "realloc(n,sz)",
- description = ""
- },
- {
- name = "RL_FREE(p)",
- type = "MACRO",
- value = "free(p)",
- description = ""
- },
- {
- name = "GRAPHICS_API_OPENGL_33",
- type = "GUARD",
- value = "",
- description = ""
- },
- {
- name = "RLGL_RENDER_TEXTURES_HINT",
- type = "GUARD",
- value = "",
- description = ""
- },
- {
- name = "RL_DEFAULT_BATCH_BUFFER_ELEMENTS",
- type = "INT",
- value = 8192,
- description = ""
- },
- {
- name = "RL_DEFAULT_BATCH_BUFFERS",
- type = "INT",
- value = 1,
- description = "Default number of batch buffers (multi-buffering)"
- },
- {
- name = "RL_DEFAULT_BATCH_DRAWCALLS",
- type = "INT",
- value = 256,
- description = "Default number of batch draw calls (by state changes: mode, texture)"
- },
- {
- name = "RL_DEFAULT_BATCH_MAX_TEXTURE_UNITS",
- type = "INT",
- value = 4,
- description = "Maximum number of textures units that can be activated on batch drawing (SetShaderValueTexture())"
- },
- {
- name = "RL_MAX_MATRIX_STACK_SIZE",
- type = "INT",
- value = 32,
- description = "Maximum size of Matrix stack"
- },
- {
- name = "RL_MAX_SHADER_LOCATIONS",
- type = "INT",
- value = 32,
- description = "Maximum number of shader locations supported"
- },
- {
- name = "RL_CULL_DISTANCE_NEAR",
- type = "DOUBLE",
- value = 0.01,
- description = "Default near cull distance"
- },
- {
- name = "RL_CULL_DISTANCE_FAR",
- type = "DOUBLE",
- value = 1000.0,
- description = "Default far cull distance"
- },
- {
- name = "RL_TEXTURE_WRAP_S",
- type = "INT",
- value = 0x2802,
- description = "GL_TEXTURE_WRAP_S"
- },
- {
- name = "RL_TEXTURE_WRAP_T",
- type = "INT",
- value = 0x2803,
- description = "GL_TEXTURE_WRAP_T"
- },
- {
- name = "RL_TEXTURE_MAG_FILTER",
- type = "INT",
- value = 0x2800,
- description = "GL_TEXTURE_MAG_FILTER"
- },
- {
- name = "RL_TEXTURE_MIN_FILTER",
- type = "INT",
- value = 0x2801,
- description = "GL_TEXTURE_MIN_FILTER"
- },
- {
- name = "RL_TEXTURE_FILTER_NEAREST",
- type = "INT",
- value = 0x2600,
- description = "GL_NEAREST"
- },
- {
- name = "RL_TEXTURE_FILTER_LINEAR",
- type = "INT",
- value = 0x2601,
- description = "GL_LINEAR"
- },
- {
- name = "RL_TEXTURE_FILTER_MIP_NEAREST",
- type = "INT",
- value = 0x2700,
- description = "GL_NEAREST_MIPMAP_NEAREST"
- },
- {
- name = "RL_TEXTURE_FILTER_NEAREST_MIP_LINEAR",
- type = "INT",
- value = 0x2702,
- description = "GL_NEAREST_MIPMAP_LINEAR"
- },
- {
- name = "RL_TEXTURE_FILTER_LINEAR_MIP_NEAREST",
- type = "INT",
- value = 0x2701,
- description = "GL_LINEAR_MIPMAP_NEAREST"
- },
- {
- name = "RL_TEXTURE_FILTER_MIP_LINEAR",
- type = "INT",
- value = 0x2703,
- description = "GL_LINEAR_MIPMAP_LINEAR"
- },
- {
- name = "RL_TEXTURE_FILTER_ANISOTROPIC",
- type = "INT",
- value = 0x3000,
- description = "Anisotropic filter (custom identifier)"
- },
- {
- name = "RL_TEXTURE_MIPMAP_BIAS_RATIO",
- type = "INT",
- value = 0x4000,
- description = "Texture mipmap bias, percentage ratio (custom identifier)"
- },
- {
- name = "RL_TEXTURE_WRAP_REPEAT",
- type = "INT",
- value = 0x2901,
- description = "GL_REPEAT"
- },
- {
- name = "RL_TEXTURE_WRAP_CLAMP",
- type = "INT",
- value = 0x812F,
- description = "GL_CLAMP_TO_EDGE"
- },
- {
- name = "RL_TEXTURE_WRAP_MIRROR_REPEAT",
- type = "INT",
- value = 0x8370,
- description = "GL_MIRRORED_REPEAT"
- },
- {
- name = "RL_TEXTURE_WRAP_MIRROR_CLAMP",
- type = "INT",
- value = 0x8742,
- description = "GL_MIRROR_CLAMP_EXT"
- },
- {
- name = "RL_MODELVIEW",
- type = "INT",
- value = 0x1700,
- description = "GL_MODELVIEW"
- },
- {
- name = "RL_PROJECTION",
- type = "INT",
- value = 0x1701,
- description = "GL_PROJECTION"
- },
- {
- name = "RL_TEXTURE",
- type = "INT",
- value = 0x1702,
- description = "GL_TEXTURE"
- },
- {
- name = "RL_LINES",
- type = "INT",
- value = 0x0001,
- description = "GL_LINES"
- },
- {
- name = "RL_TRIANGLES",
- type = "INT",
- value = 0x0004,
- description = "GL_TRIANGLES"
- },
- {
- name = "RL_QUADS",
- type = "INT",
- value = 0x0007,
- description = "GL_QUADS"
- },
- {
- name = "RL_UNSIGNED_BYTE",
- type = "INT",
- value = 0x1401,
- description = "GL_UNSIGNED_BYTE"
- },
- {
- name = "RL_FLOAT",
- type = "INT",
- value = 0x1406,
- description = "GL_FLOAT"
- },
- {
- name = "RL_STREAM_DRAW",
- type = "INT",
- value = 0x88E0,
- description = "GL_STREAM_DRAW"
- },
- {
- name = "RL_STREAM_READ",
- type = "INT",
- value = 0x88E1,
- description = "GL_STREAM_READ"
- },
- {
- name = "RL_STREAM_COPY",
- type = "INT",
- value = 0x88E2,
- description = "GL_STREAM_COPY"
- },
- {
- name = "RL_STATIC_DRAW",
- type = "INT",
- value = 0x88E4,
- description = "GL_STATIC_DRAW"
- },
- {
- name = "RL_STATIC_READ",
- type = "INT",
- value = 0x88E5,
- description = "GL_STATIC_READ"
- },
- {
- name = "RL_STATIC_COPY",
- type = "INT",
- value = 0x88E6,
- description = "GL_STATIC_COPY"
- },
- {
- name = "RL_DYNAMIC_DRAW",
- type = "INT",
- value = 0x88E8,
- description = "GL_DYNAMIC_DRAW"
- },
- {
- name = "RL_DYNAMIC_READ",
- type = "INT",
- value = 0x88E9,
- description = "GL_DYNAMIC_READ"
- },
- {
- name = "RL_DYNAMIC_COPY",
- type = "INT",
- value = 0x88EA,
- description = "GL_DYNAMIC_COPY"
- },
- {
- name = "RL_FRAGMENT_SHADER",
- type = "INT",
- value = 0x8B30,
- description = "GL_FRAGMENT_SHADER"
- },
- {
- name = "RL_VERTEX_SHADER",
- type = "INT",
- value = 0x8B31,
- description = "GL_VERTEX_SHADER"
- },
- {
- name = "RL_COMPUTE_SHADER",
- type = "INT",
- value = 0x91B9,
- description = "GL_COMPUTE_SHADER"
- },
- {
- name = "RL_ZERO",
- type = "INT",
- value = 0,
- description = "GL_ZERO"
- },
- {
- name = "RL_ONE",
- type = "INT",
- value = 1,
- description = "GL_ONE"
- },
- {
- name = "RL_SRC_COLOR",
- type = "INT",
- value = 0x0300,
- description = "GL_SRC_COLOR"
- },
- {
- name = "RL_ONE_MINUS_SRC_COLOR",
- type = "INT",
- value = 0x0301,
- description = "GL_ONE_MINUS_SRC_COLOR"
- },
- {
- name = "RL_SRC_ALPHA",
- type = "INT",
- value = 0x0302,
- description = "GL_SRC_ALPHA"
- },
- {
- name = "RL_ONE_MINUS_SRC_ALPHA",
- type = "INT",
- value = 0x0303,
- description = "GL_ONE_MINUS_SRC_ALPHA"
- },
- {
- name = "RL_DST_ALPHA",
- type = "INT",
- value = 0x0304,
- description = "GL_DST_ALPHA"
- },
- {
- name = "RL_ONE_MINUS_DST_ALPHA",
- type = "INT",
- value = 0x0305,
- description = "GL_ONE_MINUS_DST_ALPHA"
- },
- {
- name = "RL_DST_COLOR",
- type = "INT",
- value = 0x0306,
- description = "GL_DST_COLOR"
- },
- {
- name = "RL_ONE_MINUS_DST_COLOR",
- type = "INT",
- value = 0x0307,
- description = "GL_ONE_MINUS_DST_COLOR"
- },
- {
- name = "RL_SRC_ALPHA_SATURATE",
- type = "INT",
- value = 0x0308,
- description = "GL_SRC_ALPHA_SATURATE"
- },
- {
- name = "RL_CONSTANT_COLOR",
- type = "INT",
- value = 0x8001,
- description = "GL_CONSTANT_COLOR"
- },
- {
- name = "RL_ONE_MINUS_CONSTANT_COLOR",
- type = "INT",
- value = 0x8002,
- description = "GL_ONE_MINUS_CONSTANT_COLOR"
- },
- {
- name = "RL_CONSTANT_ALPHA",
- type = "INT",
- value = 0x8003,
- description = "GL_CONSTANT_ALPHA"
- },
- {
- name = "RL_ONE_MINUS_CONSTANT_ALPHA",
- type = "INT",
- value = 0x8004,
- description = "GL_ONE_MINUS_CONSTANT_ALPHA"
- },
- {
- name = "RL_FUNC_ADD",
- type = "INT",
- value = 0x8006,
- description = "GL_FUNC_ADD"
- },
- {
- name = "RL_MIN",
- type = "INT",
- value = 0x8007,
- description = "GL_MIN"
- },
- {
- name = "RL_MAX",
- type = "INT",
- value = 0x8008,
- description = "GL_MAX"
- },
- {
- name = "RL_FUNC_SUBTRACT",
- type = "INT",
- value = 0x800A,
- description = "GL_FUNC_SUBTRACT"
- },
- {
- name = "RL_FUNC_REVERSE_SUBTRACT",
- type = "INT",
- value = 0x800B,
- description = "GL_FUNC_REVERSE_SUBTRACT"
- },
- {
- name = "RL_BLEND_EQUATION",
- type = "INT",
- value = 0x8009,
- description = "GL_BLEND_EQUATION"
- },
- {
- name = "RL_BLEND_EQUATION_RGB",
- type = "INT",
- value = 0x8009,
- description = "GL_BLEND_EQUATION_RGB // (Same as BLEND_EQUATION)"
- },
- {
- name = "RL_BLEND_EQUATION_ALPHA",
- type = "INT",
- value = 0x883D,
- description = "GL_BLEND_EQUATION_ALPHA"
- },
- {
- name = "RL_BLEND_DST_RGB",
- type = "INT",
- value = 0x80C8,
- description = "GL_BLEND_DST_RGB"
- },
- {
- name = "RL_BLEND_SRC_RGB",
- type = "INT",
- value = 0x80C9,
- description = "GL_BLEND_SRC_RGB"
- },
- {
- name = "RL_BLEND_DST_ALPHA",
- type = "INT",
- value = 0x80CA,
- description = "GL_BLEND_DST_ALPHA"
- },
- {
- name = "RL_BLEND_SRC_ALPHA",
- type = "INT",
- value = 0x80CB,
- description = "GL_BLEND_SRC_ALPHA"
- },
- {
- name = "RL_BLEND_COLOR",
- type = "INT",
- value = 0x8005,
- description = "GL_BLEND_COLOR"
- },
- {
- name = "RL_MATRIX_TYPE",
- type = "GUARD",
- value = "",
- description = ""
- },
- {
- name = "RL_SHADER_LOC_MAP_DIFFUSE",
- type = "UNKNOWN",
- value = "RL_SHADER_LOC_MAP_ALBEDO",
- description = ""
- },
- {
- name = "RL_SHADER_LOC_MAP_SPECULAR",
- type = "UNKNOWN",
- value = "RL_SHADER_LOC_MAP_METALNESS",
- description = ""
- }
- },
- structs = {
- {
- name = "Matrix",
- description = "Matrix, 4x4 components, column major, OpenGL style, right handed",
- fields = {
- {
- type = "float",
- name = "m0",
- description = "Matrix first row (4 components)"
- },
- {
- type = "float",
- name = "m4",
- description = "Matrix first row (4 components)"
- },
- {
- type = "float",
- name = "m8",
- description = "Matrix first row (4 components)"
- },
- {
- type = "float",
- name = "m12",
- description = "Matrix first row (4 components)"
- },
- {
- type = "float",
- name = "m1",
- description = "Matrix second row (4 components)"
- },
- {
- type = "float",
- name = "m5",
- description = "Matrix second row (4 components)"
- },
- {
- type = "float",
- name = "m9",
- description = "Matrix second row (4 components)"
- },
- {
- type = "float",
- name = "m13",
- description = "Matrix second row (4 components)"
- },
- {
- type = "float",
- name = "m2",
- description = "Matrix third row (4 components)"
- },
- {
- type = "float",
- name = "m6",
- description = "Matrix third row (4 components)"
- },
- {
- type = "float",
- name = "m10",
- description = "Matrix third row (4 components)"
- },
- {
- type = "float",
- name = "m14",
- description = "Matrix third row (4 components)"
- },
- {
- type = "float",
- name = "m3",
- description = "Matrix fourth row (4 components)"
- },
- {
- type = "float",
- name = "m7",
- description = "Matrix fourth row (4 components)"
- },
- {
- type = "float",
- name = "m11",
- description = "Matrix fourth row (4 components)"
- },
- {
- type = "float",
- name = "m15",
- description = "Matrix fourth row (4 components)"
- }
- }
- },
- {
- name = "rlVertexBuffer",
- description = "Dynamic vertex buffers (position + texcoords + colors + indices arrays)",
- fields = {
- {
- type = "int",
- name = "elementCount",
- description = "Number of elements in the buffer (QUADS)"
- },
- {
- type = "float *",
- name = "vertices",
- description = "Vertex position (XYZ - 3 components per vertex) (shader-location = 0)"
- },
- {
- type = "float *",
- name = "texcoords",
- description = "Vertex texture coordinates (UV - 2 components per vertex) (shader-location = 1)"
- },
- {
- type = "unsigned char *",
- name = "colors",
- description = "Vertex colors (RGBA - 4 components per vertex) (shader-location = 3)"
- },
- {
- type = "#if defined(GRAPHICS_API_OPENGL_11) || defined(GRAPHICS_API_OPENunsigned int *",
- name = "indices",
- description = "Vertex indices (in case vertex data comes indexed) (6 indices per quad)"
- },
- {
- type = "unsigned int *",
- name = "indices",
- description = "Vertex indices (in case vertex data comes indexed) (6 indices per quad)"
- },
- {
- type = "#endif",
- name = "indices",
- description = "Vertex indices (in case vertex data comes indexed) (6 indices per quad)"
- },
- {
- type = "#if defined(GRAPHICS_API_OPENGL_ES2)",
- name = "indices",
- description = "Vertex indices (in case vertex data comes indexed) (6 indices per quad)"
- },
- {
- type = "unsigned short *",
- name = "indices",
- description = "Vertex indices (in case vertex data comes indexed) (6 indices per quad)"
- },
- {
- type = "#endif",
- name = "vaoId",
- description = "OpenGL Vertex Array Object id"
- },
- {
- type = "unsigned int",
- name = "vaoId",
- description = "OpenGL Vertex Array Object id"
- },
- {
- type = "unsigned int[4]",
- name = "vboId",
- description = "OpenGL Vertex Buffer Objects id (4 types of vertex data)"
- }
- }
- },
- {
- name = "rlDrawCall",
- description = "of those state-change happens (this is done in core module)",
- fields = {
- {
- type = "int",
- name = "mode",
- description = "Drawing mode: LINES, TRIANGLES, QUADS"
- },
- {
- type = "int",
- name = "vertexCount",
- description = "Number of vertex of the draw"
- },
- {
- type = "int",
- name = "vertexAlignment",
- description = "Number of vertex required for index alignment (LINES, TRIANGLES)"
- },
- {
- type = "unsigned int",
- name = "textureId",
- description = "Texture id to be used on the draw -> Use to create new draw call if changes"
- }
- }
- },
- {
- name = "rlRenderBatch",
- description = "rlRenderBatch type",
- fields = {
- {
- type = "int",
- name = "bufferCount",
- description = "Number of vertex buffers (multi-buffering support)"
- },
- {
- type = "int",
- name = "currentBuffer",
- description = "Current buffer tracking in case of multi-buffering"
- },
- {
- type = "rlVertexBuffer *",
- name = "vertexBuffer",
- description = "Dynamic buffer(s) for vertex data"
- },
- {
- type = "rlDrawCall *",
- name = "draws",
- description = "Draw calls array, depends on textureId"
- },
- {
- type = "int",
- name = "drawCounter",
- description = "Draw calls counter"
- },
- {
- type = "float",
- name = "currentDepth",
- description = "Current depth value for next draw"
- }
- }
- }
- },
- aliases = {
- },
- enums = {
- {
- name = "rlGlVersion",
- description = "OpenGL version",
- values = {
- {
- name = "RL_OPENGL_11",
- value = 1,
- description = "OpenGL 1.1"
- },
- {
- name = "RL_OPENGL_21",
- value = 2,
- description = "OpenGL 2.1 (GLSL 120)"
- },
- {
- name = "RL_OPENGL_33",
- value = 3,
- description = "OpenGL 3.3 (GLSL 330)"
- },
- {
- name = "RL_OPENGL_43",
- value = 4,
- description = "OpenGL 4.3 (using GLSL 330)"
- },
- {
- name = "RL_OPENGL_ES_20",
- value = 5,
- description = "OpenGL ES 2.0 (GLSL 100)"
- }
- }
- },
- {
- name = "rlTraceLogLevel",
- description = "Trace log level",
- values = {
- {
- name = "RL_LOG_ALL",
- value = 0,
- description = "Display all logs"
- },
- {
- name = "RL_LOG_TRACE",
- value = 1,
- description = "Trace logging, intended for internal use only"
- },
- {
- name = "RL_LOG_DEBUG",
- value = 2,
- description = "Debug logging, used for internal debugging, it should be disabled on release builds"
- },
- {
- name = "RL_LOG_INFO",
- value = 3,
- description = "Info logging, used for program execution info"
- },
- {
- name = "RL_LOG_WARNING",
- value = 4,
- description = "Warning logging, used on recoverable failures"
- },
- {
- name = "RL_LOG_ERROR",
- value = 5,
- description = "Error logging, used on unrecoverable failures"
- },
- {
- name = "RL_LOG_FATAL",
- value = 6,
- description = "Fatal logging, used to abort program: exit(EXIT_FAILURE)"
- },
- {
- name = "RL_LOG_NONE",
- value = 7,
- description = "Disable logging"
- }
- }
- },
- {
- name = "rlPixelFormat",
- description = "Texture pixel formats",
- values = {
- {
- name = "RL_PIXELFORMAT_UNCOMPRESSED_GRAYSCALE",
- value = 1,
- description = "8 bit per pixel (no alpha)"
- },
- {
- name = "RL_PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA",
- value = 2,
- description = "8*2 bpp (2 channels)"
- },
- {
- name = "RL_PIXELFORMAT_UNCOMPRESSED_R5G6B5",
- value = 3,
- description = "16 bpp"
- },
- {
- name = "RL_PIXELFORMAT_UNCOMPRESSED_R8G8B8",
- value = 4,
- description = "24 bpp"
- },
- {
- name = "RL_PIXELFORMAT_UNCOMPRESSED_R5G5B5A1",
- value = 5,
- description = "16 bpp (1 bit alpha)"
- },
- {
- name = "RL_PIXELFORMAT_UNCOMPRESSED_R4G4B4A4",
- value = 6,
- description = "16 bpp (4 bit alpha)"
- },
- {
- name = "RL_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8",
- value = 7,
- description = "32 bpp"
- },
- {
- name = "RL_PIXELFORMAT_UNCOMPRESSED_R32",
- value = 8,
- description = "32 bpp (1 channel - float)"
- },
- {
- name = "RL_PIXELFORMAT_UNCOMPRESSED_R32G32B32",
- value = 9,
- description = "32*3 bpp (3 channels - float)"
- },
- {
- name = "RL_PIXELFORMAT_UNCOMPRESSED_R32G32B32A32",
- value = 10,
- description = "32*4 bpp (4 channels - float)"
- },
- {
- name = "RL_PIXELFORMAT_COMPRESSED_DXT1_RGB",
- value = 11,
- description = "4 bpp (no alpha)"
- },
- {
- name = "RL_PIXELFORMAT_COMPRESSED_DXT1_RGBA",
- value = 12,
- description = "4 bpp (1 bit alpha)"
- },
- {
- name = "RL_PIXELFORMAT_COMPRESSED_DXT3_RGBA",
- value = 13,
- description = "8 bpp"
- },
- {
- name = "RL_PIXELFORMAT_COMPRESSED_DXT5_RGBA",
- value = 14,
- description = "8 bpp"
- },
- {
- name = "RL_PIXELFORMAT_COMPRESSED_ETC1_RGB",
- value = 15,
- description = "4 bpp"
- },
- {
- name = "RL_PIXELFORMAT_COMPRESSED_ETC2_RGB",
- value = 16,
- description = "4 bpp"
- },
- {
- name = "RL_PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA",
- value = 17,
- description = "8 bpp"
- },
- {
- name = "RL_PIXELFORMAT_COMPRESSED_PVRT_RGB",
- value = 18,
- description = "4 bpp"
- },
- {
- name = "RL_PIXELFORMAT_COMPRESSED_PVRT_RGBA",
- value = 19,
- description = "4 bpp"
- },
- {
- name = "RL_PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA",
- value = 20,
- description = "8 bpp"
- },
- {
- name = "RL_PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA",
- value = 21,
- description = "2 bpp"
- }
- }
- },
- {
- name = "rlTextureFilter",
- description = "Texture parameters: filter mode",
- values = {
- {
- name = "RL_TEXTURE_FILTER_POINT",
- value = 0,
- description = "No filter, just pixel approximation"
- },
- {
- name = "RL_TEXTURE_FILTER_BILINEAR",
- value = 1,
- description = "Linear filtering"
- },
- {
- name = "RL_TEXTURE_FILTER_TRILINEAR",
- value = 2,
- description = "Trilinear filtering (linear with mipmaps)"
- },
- {
- name = "RL_TEXTURE_FILTER_ANISOTROPIC_4X",
- value = 3,
- description = "Anisotropic filtering 4x"
- },
- {
- name = "RL_TEXTURE_FILTER_ANISOTROPIC_8X",
- value = 4,
- description = "Anisotropic filtering 8x"
- },
- {
- name = "RL_TEXTURE_FILTER_ANISOTROPIC_16X",
- value = 5,
- description = "Anisotropic filtering 16x"
- }
- }
- },
- {
- name = "rlBlendMode",
- description = "Color blending modes (pre-defined)",
- values = {
- {
- name = "RL_BLEND_ALPHA",
- value = 0,
- description = "Blend textures considering alpha (default)"
- },
- {
- name = "RL_BLEND_ADDITIVE",
- value = 1,
- description = "Blend textures adding colors"
- },
- {
- name = "RL_BLEND_MULTIPLIED",
- value = 2,
- description = "Blend textures multiplying colors"
- },
- {
- name = "RL_BLEND_ADD_COLORS",
- value = 3,
- description = "Blend textures adding colors (alternative)"
- },
- {
- name = "RL_BLEND_SUBTRACT_COLORS",
- value = 4,
- description = "Blend textures subtracting colors (alternative)"
- },
- {
- name = "RL_BLEND_ALPHA_PREMULTIPLY",
- value = 5,
- description = "Blend premultiplied textures considering alpha"
- },
- {
- name = "RL_BLEND_CUSTOM",
- value = 6,
- description = "Blend textures using custom src/dst factors (use rlSetBlendFactors())"
- },
- {
- name = "RL_BLEND_CUSTOM_SEPARATE",
- value = 7,
- description = "Blend textures using custom src/dst factors (use rlSetBlendFactorsSeparate())"
- }
- }
- },
- {
- name = "rlShaderLocationIndex",
- description = "Shader location point type",
- values = {
- {
- name = "RL_SHADER_LOC_VERTEX_POSITION",
- value = 0,
- description = "Shader location: vertex attribute: position"
- },
- {
- name = "RL_SHADER_LOC_VERTEX_TEXCOORD01",
- value = 1,
- description = "Shader location: vertex attribute: texcoord01"
- },
- {
- name = "RL_SHADER_LOC_VERTEX_TEXCOORD02",
- value = 2,
- description = "Shader location: vertex attribute: texcoord02"
- },
- {
- name = "RL_SHADER_LOC_VERTEX_NORMAL",
- value = 3,
- description = "Shader location: vertex attribute: normal"
- },
- {
- name = "RL_SHADER_LOC_VERTEX_TANGENT",
- value = 4,
- description = "Shader location: vertex attribute: tangent"
- },
- {
- name = "RL_SHADER_LOC_VERTEX_COLOR",
- value = 5,
- description = "Shader location: vertex attribute: color"
- },
- {
- name = "RL_SHADER_LOC_MATRIX_MVP",
- value = 6,
- description = "Shader location: matrix uniform: model-view-projection"
- },
- {
- name = "RL_SHADER_LOC_MATRIX_VIEW",
- value = 7,
- description = "Shader location: matrix uniform: view (camera transform)"
- },
- {
- name = "RL_SHADER_LOC_MATRIX_PROJECTION",
- value = 8,
- description = "Shader location: matrix uniform: projection"
- },
- {
- name = "RL_SHADER_LOC_MATRIX_MODEL",
- value = 9,
- description = "Shader location: matrix uniform: model (transform)"
- },
- {
- name = "RL_SHADER_LOC_MATRIX_NORMAL",
- value = 10,
- description = "Shader location: matrix uniform: normal"
- },
- {
- name = "RL_SHADER_LOC_VECTOR_VIEW",
- value = 11,
- description = "Shader location: vector uniform: view"
- },
- {
- name = "RL_SHADER_LOC_COLOR_DIFFUSE",
- value = 12,
- description = "Shader location: vector uniform: diffuse color"
- },
- {
- name = "RL_SHADER_LOC_COLOR_SPECULAR",
- value = 13,
- description = "Shader location: vector uniform: specular color"
- },
- {
- name = "RL_SHADER_LOC_COLOR_AMBIENT",
- value = 14,
- description = "Shader location: vector uniform: ambient color"
- },
- {
- name = "RL_SHADER_LOC_MAP_ALBEDO",
- value = 15,
- description = "Shader location: sampler2d texture: albedo (same as: RL_SHADER_LOC_MAP_DIFFUSE)"
- },
- {
- name = "RL_SHADER_LOC_MAP_METALNESS",
- value = 16,
- description = "Shader location: sampler2d texture: metalness (same as: RL_SHADER_LOC_MAP_SPECULAR)"
- },
- {
- name = "RL_SHADER_LOC_MAP_NORMAL",
- value = 17,
- description = "Shader location: sampler2d texture: normal"
- },
- {
- name = "RL_SHADER_LOC_MAP_ROUGHNESS",
- value = 18,
- description = "Shader location: sampler2d texture: roughness"
- },
- {
- name = "RL_SHADER_LOC_MAP_OCCLUSION",
- value = 19,
- description = "Shader location: sampler2d texture: occlusion"
- },
- {
- name = "RL_SHADER_LOC_MAP_EMISSION",
- value = 20,
- description = "Shader location: sampler2d texture: emission"
- },
- {
- name = "RL_SHADER_LOC_MAP_HEIGHT",
- value = 21,
- description = "Shader location: sampler2d texture: height"
- },
- {
- name = "RL_SHADER_LOC_MAP_CUBEMAP",
- value = 22,
- description = "Shader location: samplerCube texture: cubemap"
- },
- {
- name = "RL_SHADER_LOC_MAP_IRRADIANCE",
- value = 23,
- description = "Shader location: samplerCube texture: irradiance"
- },
- {
- name = "RL_SHADER_LOC_MAP_PREFILTER",
- value = 24,
- description = "Shader location: samplerCube texture: prefilter"
- },
- {
- name = "RL_SHADER_LOC_MAP_BRDF",
- value = 25,
- description = "Shader location: sampler2d texture: brdf"
- }
- }
- },
- {
- name = "rlShaderUniformDataType",
- description = "Shader uniform data type",
- values = {
- {
- name = "RL_SHADER_UNIFORM_FLOAT",
- value = 0,
- description = "Shader uniform type: float"
- },
- {
- name = "RL_SHADER_UNIFORM_VEC2",
- value = 1,
- description = "Shader uniform type: vec2 (2 float)"
- },
- {
- name = "RL_SHADER_UNIFORM_VEC3",
- value = 2,
- description = "Shader uniform type: vec3 (3 float)"
- },
- {
- name = "RL_SHADER_UNIFORM_VEC4",
- value = 3,
- description = "Shader uniform type: vec4 (4 float)"
- },
- {
- name = "RL_SHADER_UNIFORM_INT",
- value = 4,
- description = "Shader uniform type: int"
- },
- {
- name = "RL_SHADER_UNIFORM_IVEC2",
- value = 5,
- description = "Shader uniform type: ivec2 (2 int)"
- },
- {
- name = "RL_SHADER_UNIFORM_IVEC3",
- value = 6,
- description = "Shader uniform type: ivec3 (3 int)"
- },
- {
- name = "RL_SHADER_UNIFORM_IVEC4",
- value = 7,
- description = "Shader uniform type: ivec4 (4 int)"
- },
- {
- name = "RL_SHADER_UNIFORM_SAMPLER2D",
- value = 8,
- description = "Shader uniform type: sampler2d"
- }
- }
- },
- {
- name = "rlShaderAttributeDataType",
- description = "Shader attribute data types",
- values = {
- {
- name = "RL_SHADER_ATTRIB_FLOAT",
- value = 0,
- description = "Shader attribute type: float"
- },
- {
- name = "RL_SHADER_ATTRIB_VEC2",
- value = 1,
- description = "Shader attribute type: vec2 (2 float)"
- },
- {
- name = "RL_SHADER_ATTRIB_VEC3",
- value = 2,
- description = "Shader attribute type: vec3 (3 float)"
- },
- {
- name = "RL_SHADER_ATTRIB_VEC4",
- value = 3,
- description = "Shader attribute type: vec4 (4 float)"
- }
- }
- },
- {
- name = "rlFramebufferAttachType",
- description = "Framebuffer attachment type",
- values = {
- {
- name = "RL_ATTACHMENT_COLOR_CHANNEL0",
- value = 0,
- description = "Framebuffer attachment type: color 0"
- },
- {
- name = "RL_ATTACHMENT_COLOR_CHANNEL1",
- value = 1,
- description = "Framebuffer attachment type: color 1"
- },
- {
- name = "RL_ATTACHMENT_COLOR_CHANNEL2",
- value = 2,
- description = "Framebuffer attachment type: color 2"
- },
- {
- name = "RL_ATTACHMENT_COLOR_CHANNEL3",
- value = 3,
- description = "Framebuffer attachment type: color 3"
- },
- {
- name = "RL_ATTACHMENT_COLOR_CHANNEL4",
- value = 4,
- description = "Framebuffer attachment type: color 4"
- },
- {
- name = "RL_ATTACHMENT_COLOR_CHANNEL5",
- value = 5,
- description = "Framebuffer attachment type: color 5"
- },
- {
- name = "RL_ATTACHMENT_COLOR_CHANNEL6",
- value = 6,
- description = "Framebuffer attachment type: color 6"
- },
- {
- name = "RL_ATTACHMENT_COLOR_CHANNEL7",
- value = 7,
- description = "Framebuffer attachment type: color 7"
- },
- {
- name = "RL_ATTACHMENT_DEPTH",
- value = 100,
- description = "Framebuffer attachment type: depth"
- },
- {
- name = "RL_ATTACHMENT_STENCIL",
- value = 200,
- description = "Framebuffer attachment type: stencil"
- }
- }
- },
- {
- name = "rlFramebufferAttachTextureType",
- description = "Framebuffer texture attachment type",
- values = {
- {
- name = "RL_ATTACHMENT_CUBEMAP_POSITIVE_X",
- value = 0,
- description = "Framebuffer texture attachment type: cubemap, +X side"
- },
- {
- name = "RL_ATTACHMENT_CUBEMAP_NEGATIVE_X",
- value = 1,
- description = "Framebuffer texture attachment type: cubemap, -X side"
- },
- {
- name = "RL_ATTACHMENT_CUBEMAP_POSITIVE_Y",
- value = 2,
- description = "Framebuffer texture attachment type: cubemap, +Y side"
- },
- {
- name = "RL_ATTACHMENT_CUBEMAP_NEGATIVE_Y",
- value = 3,
- description = "Framebuffer texture attachment type: cubemap, -Y side"
- },
- {
- name = "RL_ATTACHMENT_CUBEMAP_POSITIVE_Z",
- value = 4,
- description = "Framebuffer texture attachment type: cubemap, +Z side"
- },
- {
- name = "RL_ATTACHMENT_CUBEMAP_NEGATIVE_Z",
- value = 5,
- description = "Framebuffer texture attachment type: cubemap, -Z side"
- },
- {
- name = "RL_ATTACHMENT_TEXTURE2D",
- value = 100,
- description = "Framebuffer texture attachment type: texture2d"
- },
- {
- name = "RL_ATTACHMENT_RENDERBUFFER",
- value = 200,
- description = "Framebuffer texture attachment type: renderbuffer"
- }
- }
- },
- {
- name = "rlCullMode",
- description = "Face culling mode",
- values = {
- {
- name = "RL_CULL_FACE_FRONT",
- value = 0,
- description = ""
- },
- {
- name = "RL_CULL_FACE_BACK",
- value = 1,
- description = ""
- }
- }
- }
- },
- callbacks = {
- },
- functions = {
- {
- name = "rlMatrixMode",
- description = "Choose the current matrix to be transformed",
- returnType = "void",
- params = {
- {type = "int", name = "mode"}
- }
- },
- {
- name = "rlPushMatrix",
- description = "Push the current matrix to stack",
- returnType = "void"
- },
- {
- name = "rlPopMatrix",
- description = "Pop latest inserted matrix from stack",
- returnType = "void"
- },
- {
- name = "rlLoadIdentity",
- description = "Reset current matrix to identity matrix",
- returnType = "void"
- },
- {
- name = "rlTranslatef",
- description = "Multiply the current matrix by a translation matrix",
- returnType = "void",
- params = {
- {type = "float", name = "x"},
- {type = "float", name = "y"},
- {type = "float", name = "z"}
- }
- },
- {
- name = "rlRotatef",
- description = "Multiply the current matrix by a rotation matrix",
- returnType = "void",
- params = {
- {type = "float", name = "angle"},
- {type = "float", name = "x"},
- {type = "float", name = "y"},
- {type = "float", name = "z"}
- }
- },
- {
- name = "rlScalef",
- description = "Multiply the current matrix by a scaling matrix",
- returnType = "void",
- params = {
- {type = "float", name = "x"},
- {type = "float", name = "y"},
- {type = "float", name = "z"}
- }
- },
- {
- name = "rlMultMatrixf",
- description = "Multiply the current matrix by another matrix",
- returnType = "void",
- params = {
- {type = "const float *", name = "matf"}
- }
- },
- {
- name = "rlFrustum",
- description = "",
- returnType = "void",
- params = {
- {type = "double", name = "left"},
- {type = "double", name = "right"},
- {type = "double", name = "bottom"},
- {type = "double", name = "top"},
- {type = "double", name = "znear"},
- {type = "double", name = "zfar"}
- }
- },
- {
- name = "rlOrtho",
- description = "",
- returnType = "void",
- params = {
- {type = "double", name = "left"},
- {type = "double", name = "right"},
- {type = "double", name = "bottom"},
- {type = "double", name = "top"},
- {type = "double", name = "znear"},
- {type = "double", name = "zfar"}
- }
- },
- {
- name = "rlViewport",
- description = "Set the viewport area",
- returnType = "void",
- params = {
- {type = "int", name = "x"},
- {type = "int", name = "y"},
- {type = "int", name = "width"},
- {type = "int", name = "height"}
- }
- },
- {
- name = "rlBegin",
- description = "Initialize drawing mode (how to organize vertex)",
- returnType = "void",
- params = {
- {type = "int", name = "mode"}
- }
- },
- {
- name = "rlEnd",
- description = "Finish vertex providing",
- returnType = "void"
- },
- {
- name = "rlVertex2i",
- description = "Define one vertex (position) - 2 int",
- returnType = "void",
- params = {
- {type = "int", name = "x"},
- {type = "int", name = "y"}
- }
- },
- {
- name = "rlVertex2f",
- description = "Define one vertex (position) - 2 float",
- returnType = "void",
- params = {
- {type = "float", name = "x"},
- {type = "float", name = "y"}
- }
- },
- {
- name = "rlVertex3f",
- description = "Define one vertex (position) - 3 float",
- returnType = "void",
- params = {
- {type = "float", name = "x"},
- {type = "float", name = "y"},
- {type = "float", name = "z"}
- }
- },
- {
- name = "rlTexCoord2f",
- description = "Define one vertex (texture coordinate) - 2 float",
- returnType = "void",
- params = {
- {type = "float", name = "x"},
- {type = "float", name = "y"}
- }
- },
- {
- name = "rlNormal3f",
- description = "Define one vertex (normal) - 3 float",
- returnType = "void",
- params = {
- {type = "float", name = "x"},
- {type = "float", name = "y"},
- {type = "float", name = "z"}
- }
- },
- {
- name = "rlColor4ub",
- description = "Define one vertex (color) - 4 byte",
- returnType = "void",
- params = {
- {type = "unsigned char", name = "r"},
- {type = "unsigned char", name = "g"},
- {type = "unsigned char", name = "b"},
- {type = "unsigned char", name = "a"}
- }
- },
- {
- name = "rlColor3f",
- description = "Define one vertex (color) - 3 float",
- returnType = "void",
- params = {
- {type = "float", name = "x"},
- {type = "float", name = "y"},
- {type = "float", name = "z"}
- }
- },
- {
- name = "rlColor4f",
- description = "Define one vertex (color) - 4 float",
- returnType = "void",
- params = {
- {type = "float", name = "x"},
- {type = "float", name = "y"},
- {type = "float", name = "z"},
- {type = "float", name = "w"}
- }
- },
- {
- name = "rlEnableVertexArray",
- description = "Enable vertex array (VAO, if supported)",
- returnType = "bool",
- params = {
- {type = "unsigned int", name = "vaoId"}
- }
- },
- {
- name = "rlDisableVertexArray",
- description = "Disable vertex array (VAO, if supported)",
- returnType = "void"
- },
- {
- name = "rlEnableVertexBuffer",
- description = "Enable vertex buffer (VBO)",
- returnType = "void",
- params = {
- {type = "unsigned int", name = "id"}
- }
- },
- {
- name = "rlDisableVertexBuffer",
- description = "Disable vertex buffer (VBO)",
- returnType = "void"
- },
- {
- name = "rlEnableVertexBufferElement",
- description = "Enable vertex buffer element (VBO element)",
- returnType = "void",
- params = {
- {type = "unsigned int", name = "id"}
- }
- },
- {
- name = "rlDisableVertexBufferElement",
- description = "Disable vertex buffer element (VBO element)",
- returnType = "void"
- },
- {
- name = "rlEnableVertexAttribute",
- description = "Enable vertex attribute index",
- returnType = "void",
- params = {
- {type = "unsigned int", name = "index"}
- }
- },
- {
- name = "rlDisableVertexAttribute",
- description = "Disable vertex attribute index",
- returnType = "void",
- params = {
- {type = "unsigned int", name = "index"}
- }
- },
- {
- name = "rlEnableStatePointer",
- description = "Enable attribute state pointer",
- returnType = "void",
- params = {
- {type = "int", name = "vertexAttribType"},
- {type = "void *", name = "buffer"}
- }
- },
- {
- name = "rlDisableStatePointer",
- description = "Disable attribute state pointer",
- returnType = "void",
- params = {
- {type = "int", name = "vertexAttribType"}
- }
- },
- {
- name = "rlActiveTextureSlot",
- description = "Select and active a texture slot",
- returnType = "void",
- params = {
- {type = "int", name = "slot"}
- }
- },
- {
- name = "rlEnableTexture",
- description = "Enable texture",
- returnType = "void",
- params = {
- {type = "unsigned int", name = "id"}
- }
- },
- {
- name = "rlDisableTexture",
- description = "Disable texture",
- returnType = "void"
- },
- {
- name = "rlEnableTextureCubemap",
- description = "Enable texture cubemap",
- returnType = "void",
- params = {
- {type = "unsigned int", name = "id"}
- }
- },
- {
- name = "rlDisableTextureCubemap",
- description = "Disable texture cubemap",
- returnType = "void"
- },
- {
- name = "rlTextureParameters",
- description = "Set texture parameters (filter, wrap)",
- returnType = "void",
- params = {
- {type = "unsigned int", name = "id"},
- {type = "int", name = "param"},
- {type = "int", name = "value"}
- }
- },
- {
- name = "rlCubemapParameters",
- description = "Set cubemap parameters (filter, wrap)",
- returnType = "void",
- params = {
- {type = "unsigned int", name = "id"},
- {type = "int", name = "param"},
- {type = "int", name = "value"}
- }
- },
- {
- name = "rlEnableShader",
- description = "Enable shader program",
- returnType = "void",
- params = {
- {type = "unsigned int", name = "id"}
- }
- },
- {
- name = "rlDisableShader",
- description = "Disable shader program",
- returnType = "void"
- },
- {
- name = "rlEnableFramebuffer",
- description = "Enable render texture (fbo)",
- returnType = "void",
- params = {
- {type = "unsigned int", name = "id"}
- }
- },
- {
- name = "rlDisableFramebuffer",
- description = "Disable render texture (fbo), return to default framebuffer",
- returnType = "void"
- },
- {
- name = "rlActiveDrawBuffers",
- description = "Activate multiple draw color buffers",
- returnType = "void",
- params = {
- {type = "int", name = "count"}
- }
- },
- {
- name = "rlEnableColorBlend",
- description = "Enable color blending",
- returnType = "void"
- },
- {
- name = "rlDisableColorBlend",
- description = "Disable color blending",
- returnType = "void"
- },
- {
- name = "rlEnableDepthTest",
- description = "Enable depth test",
- returnType = "void"
- },
- {
- name = "rlDisableDepthTest",
- description = "Disable depth test",
- returnType = "void"
- },
- {
- name = "rlEnableDepthMask",
- description = "Enable depth write",
- returnType = "void"
- },
- {
- name = "rlDisableDepthMask",
- description = "Disable depth write",
- returnType = "void"
- },
- {
- name = "rlEnableBackfaceCulling",
- description = "Enable backface culling",
- returnType = "void"
- },
- {
- name = "rlDisableBackfaceCulling",
- description = "Disable backface culling",
- returnType = "void"
- },
- {
- name = "rlSetCullFace",
- description = "Set face culling mode",
- returnType = "void",
- params = {
- {type = "int", name = "mode"}
- }
- },
- {
- name = "rlEnableScissorTest",
- description = "Enable scissor test",
- returnType = "void"
- },
- {
- name = "rlDisableScissorTest",
- description = "Disable scissor test",
- returnType = "void"
- },
- {
- name = "rlScissor",
- description = "Scissor test",
- returnType = "void",
- params = {
- {type = "int", name = "x"},
- {type = "int", name = "y"},
- {type = "int", name = "width"},
- {type = "int", name = "height"}
- }
- },
- {
- name = "rlEnableWireMode",
- description = "Enable wire mode",
- returnType = "void"
- },
- {
- name = "rlDisableWireMode",
- description = "Disable wire mode",
- returnType = "void"
- },
- {
- name = "rlSetLineWidth",
- description = "Set the line drawing width",
- returnType = "void",
- params = {
- {type = "float", name = "width"}
- }
- },
- {
- name = "rlGetLineWidth",
- description = "Get the line drawing width",
- returnType = "float"
- },
- {
- name = "rlEnableSmoothLines",
- description = "Enable line aliasing",
- returnType = "void"
- },
- {
- name = "rlDisableSmoothLines",
- description = "Disable line aliasing",
- returnType = "void"
- },
- {
- name = "rlEnableStereoRender",
- description = "Enable stereo rendering",
- returnType = "void"
- },
- {
- name = "rlDisableStereoRender",
- description = "Disable stereo rendering",
- returnType = "void"
- },
- {
- name = "rlIsStereoRenderEnabled",
- description = "Check if stereo render is enabled",
- returnType = "bool"
- },
- {
- name = "rlClearColor",
- description = "Clear color buffer with color",
- returnType = "void",
- params = {
- {type = "unsigned char", name = "r"},
- {type = "unsigned char", name = "g"},
- {type = "unsigned char", name = "b"},
- {type = "unsigned char", name = "a"}
- }
- },
- {
- name = "rlClearScreenBuffers",
- description = "Clear used screen buffers (color and depth)",
- returnType = "void"
- },
- {
- name = "rlCheckErrors",
- description = "Check and log OpenGL error codes",
- returnType = "void"
- },
- {
- name = "rlSetBlendMode",
- description = "Set blending mode",
- returnType = "void",
- params = {
- {type = "int", name = "mode"}
- }
- },
- {
- name = "rlSetBlendFactors",
- description = "Set blending mode factor and equation (using OpenGL factors)",
- returnType = "void",
- params = {
- {type = "int", name = "glSrcFactor"},
- {type = "int", name = "glDstFactor"},
- {type = "int", name = "glEquation"}
- }
- },
- {
- name = "rlSetBlendFactorsSeparate",
- description = "Set blending mode factors and equations separately (using OpenGL factors)",
- returnType = "void",
- params = {
- {type = "int", name = "glSrcRGB"},
- {type = "int", name = "glDstRGB"},
- {type = "int", name = "glSrcAlpha"},
- {type = "int", name = "glDstAlpha"},
- {type = "int", name = "glEqRGB"},
- {type = "int", name = "glEqAlpha"}
- }
- },
- {
- name = "rlglInit",
- description = "Initialize rlgl (buffers, shaders, textures, states)",
- returnType = "void",
- params = {
- {type = "int", name = "width"},
- {type = "int", name = "height"}
- }
- },
- {
- name = "rlglClose",
- description = "De-initialize rlgl (buffers, shaders, textures)",
- returnType = "void"
- },
- {
- name = "rlLoadExtensions",
- description = "Load OpenGL extensions (loader function required)",
- returnType = "void",
- params = {
- {type = "void *", name = "loader"}
- }
- },
- {
- name = "rlGetVersion",
- description = "Get current OpenGL version",
- returnType = "int"
- },
- {
- name = "rlSetFramebufferWidth",
- description = "Set current framebuffer width",
- returnType = "void",
- params = {
- {type = "int", name = "width"}
- }
- },
- {
- name = "rlGetFramebufferWidth",
- description = "Get default framebuffer width",
- returnType = "int"
- },
- {
- name = "rlSetFramebufferHeight",
- description = "Set current framebuffer height",
- returnType = "void",
- params = {
- {type = "int", name = "height"}
- }
- },
- {
- name = "rlGetFramebufferHeight",
- description = "Get default framebuffer height",
- returnType = "int"
- },
- {
- name = "rlGetTextureIdDefault",
- description = "Get default texture id",
- returnType = "unsigned int"
- },
- {
- name = "rlGetShaderIdDefault",
- description = "Get default shader id",
- returnType = "unsigned int"
- },
- {
- name = "rlGetShaderLocsDefault",
- description = "Get default shader locations",
- returnType = "int *"
- },
- {
- name = "rlLoadRenderBatch",
- description = "Load a render batch system",
- returnType = "rlRenderBatch",
- params = {
- {type = "int", name = "numBuffers"},
- {type = "int", name = "bufferElements"}
- }
- },
- {
- name = "rlUnloadRenderBatch",
- description = "Unload render batch system",
- returnType = "void",
- params = {
- {type = "rlRenderBatch", name = "batch"}
- }
- },
- {
- name = "rlDrawRenderBatch",
- description = "Draw render batch data (Update->Draw->Reset)",
- returnType = "void",
- params = {
- {type = "rlRenderBatch *", name = "batch"}
- }
- },
- {
- name = "rlSetRenderBatchActive",
- description = "Set the active render batch for rlgl (NULL for default internal)",
- returnType = "void",
- params = {
- {type = "rlRenderBatch *", name = "batch"}
- }
- },
- {
- name = "rlDrawRenderBatchActive",
- description = "Update and draw internal render batch",
- returnType = "void"
- },
- {
- name = "rlCheckRenderBatchLimit",
- description = "Check internal buffer overflow for a given number of vertex",
- returnType = "bool",
- params = {
- {type = "int", name = "vCount"}
- }
- },
- {
- name = "rlSetTexture",
- description = "Set current texture for render batch and check buffers limits",
- returnType = "void",
- params = {
- {type = "unsigned int", name = "id"}
- }
- },
- {
- name = "rlLoadVertexArray",
- description = "Load vertex array (vao) if supported",
- returnType = "unsigned int"
- },
- {
- name = "rlLoadVertexBuffer",
- description = "Load a vertex buffer attribute",
- returnType = "unsigned int",
- params = {
- {type = "const void *", name = "buffer"},
- {type = "int", name = "size"},
- {type = "bool", name = "dynamic"}
- }
- },
- {
- name = "rlLoadVertexBufferElement",
- description = "Load a new attributes element buffer",
- returnType = "unsigned int",
- params = {
- {type = "const void *", name = "buffer"},
- {type = "int", name = "size"},
- {type = "bool", name = "dynamic"}
- }
- },
- {
- name = "rlUpdateVertexBuffer",
- description = "Update GPU buffer with new data",
- returnType = "void",
- params = {
- {type = "unsigned int", name = "bufferId"},
- {type = "const void *", name = "data"},
- {type = "int", name = "dataSize"},
- {type = "int", name = "offset"}
- }
- },
- {
- name = "rlUpdateVertexBufferElements",
- description = "Update vertex buffer elements with new data",
- returnType = "void",
- params = {
- {type = "unsigned int", name = "id"},
- {type = "const void *", name = "data"},
- {type = "int", name = "dataSize"},
- {type = "int", name = "offset"}
- }
- },
- {
- name = "rlUnloadVertexArray",
- description = "",
- returnType = "void",
- params = {
- {type = "unsigned int", name = "vaoId"}
- }
- },
- {
- name = "rlUnloadVertexBuffer",
- description = "",
- returnType = "void",
- params = {
- {type = "unsigned int", name = "vboId"}
- }
- },
- {
- name = "rlSetVertexAttribute",
- description = "",
- returnType = "void",
- params = {
- {type = "unsigned int", name = "index"},
- {type = "int", name = "compSize"},
- {type = "int", name = "type"},
- {type = "bool", name = "normalized"},
- {type = "int", name = "stride"},
- {type = "const void *", name = "pointer"}
- }
- },
- {
- name = "rlSetVertexAttributeDivisor",
- description = "",
- returnType = "void",
- params = {
- {type = "unsigned int", name = "index"},
- {type = "int", name = "divisor"}
- }
- },
- {
- name = "rlSetVertexAttributeDefault",
- description = "Set vertex attribute default value",
- returnType = "void",
- params = {
- {type = "int", name = "locIndex"},
- {type = "const void *", name = "value"},
- {type = "int", name = "attribType"},
- {type = "int", name = "count"}
- }
- },
- {
- name = "rlDrawVertexArray",
- description = "",
- returnType = "void",
- params = {
- {type = "int", name = "offset"},
- {type = "int", name = "count"}
- }
- },
- {
- name = "rlDrawVertexArrayElements",
- description = "",
- returnType = "void",
- params = {
- {type = "int", name = "offset"},
- {type = "int", name = "count"},
- {type = "const void *", name = "buffer"}
- }
- },
- {
- name = "rlDrawVertexArrayInstanced",
- description = "",
- returnType = "void",
- params = {
- {type = "int", name = "offset"},
- {type = "int", name = "count"},
- {type = "int", name = "instances"}
- }
- },
- {
- name = "rlDrawVertexArrayElementsInstanced",
- description = "",
- returnType = "void",
- params = {
- {type = "int", name = "offset"},
- {type = "int", name = "count"},
- {type = "const void *", name = "buffer"},
- {type = "int", name = "instances"}
- }
- },
- {
- name = "rlLoadTexture",
- description = "Load texture in GPU",
- returnType = "unsigned int",
- params = {
- {type = "const void *", name = "data"},
- {type = "int", name = "width"},
- {type = "int", name = "height"},
- {type = "int", name = "format"},
- {type = "int", name = "mipmapCount"}
- }
- },
- {
- name = "rlLoadTextureDepth",
- description = "Load depth texture/renderbuffer (to be attached to fbo)",
- returnType = "unsigned int",
- params = {
- {type = "int", name = "width"},
- {type = "int", name = "height"},
- {type = "bool", name = "useRenderBuffer"}
- }
- },
- {
- name = "rlLoadTextureCubemap",
- description = "Load texture cubemap",
- returnType = "unsigned int",
- params = {
- {type = "const void *", name = "data"},
- {type = "int", name = "size"},
- {type = "int", name = "format"}
- }
- },
- {
- name = "rlUpdateTexture",
- description = "Update GPU texture with new data",
- returnType = "void",
- params = {
- {type = "unsigned int", name = "id"},
- {type = "int", name = "offsetX"},
- {type = "int", name = "offsetY"},
- {type = "int", name = "width"},
- {type = "int", name = "height"},
- {type = "int", name = "format"},
- {type = "const void *", name = "data"}
- }
- },
- {
- name = "rlGetGlTextureFormats",
- description = "Get OpenGL internal formats",
- returnType = "void",
- params = {
- {type = "int", name = "format"},
- {type = "unsigned int *", name = "glInternalFormat"},
- {type = "unsigned int *", name = "glFormat"},
- {type = "unsigned int *", name = "glType"}
- }
- },
- {
- name = "rlGetPixelFormatName",
- description = "Get name string for pixel format",
- returnType = "const char *",
- params = {
- {type = "unsigned int", name = "format"}
- }
- },
- {
- name = "rlUnloadTexture",
- description = "Unload texture from GPU memory",
- returnType = "void",
- params = {
- {type = "unsigned int", name = "id"}
- }
- },
- {
- name = "rlGenTextureMipmaps",
- description = "Generate mipmap data for selected texture",
- returnType = "void",
- params = {
- {type = "unsigned int", name = "id"},
- {type = "int", name = "width"},
- {type = "int", name = "height"},
- {type = "int", name = "format"},
- {type = "int *", name = "mipmaps"}
- }
- },
- {
- name = "rlReadTexturePixels",
- description = "Read texture pixel data",
- returnType = "void *",
- params = {
- {type = "unsigned int", name = "id"},
- {type = "int", name = "width"},
- {type = "int", name = "height"},
- {type = "int", name = "format"}
- }
- },
- {
- name = "rlReadScreenPixels",
- description = "Read screen pixel data (color buffer)",
- returnType = "unsigned char *",
- params = {
- {type = "int", name = "width"},
- {type = "int", name = "height"}
- }
- },
- {
- name = "rlLoadFramebuffer",
- description = "Load an empty framebuffer",
- returnType = "unsigned int",
- params = {
- {type = "int", name = "width"},
- {type = "int", name = "height"}
- }
- },
- {
- name = "rlFramebufferAttach",
- description = "Attach texture/renderbuffer to a framebuffer",
- returnType = "void",
- params = {
- {type = "unsigned int", name = "fboId"},
- {type = "unsigned int", name = "texId"},
- {type = "int", name = "attachType"},
- {type = "int", name = "texType"},
- {type = "int", name = "mipLevel"}
- }
- },
- {
- name = "rlFramebufferComplete",
- description = "Verify framebuffer is complete",
- returnType = "bool",
- params = {
- {type = "unsigned int", name = "id"}
- }
- },
- {
- name = "rlUnloadFramebuffer",
- description = "Delete framebuffer from GPU",
- returnType = "void",
- params = {
- {type = "unsigned int", name = "id"}
- }
- },
- {
- name = "rlLoadShaderCode",
- description = "Load shader from code strings",
- returnType = "unsigned int",
- params = {
- {type = "const char *", name = "vsCode"},
- {type = "const char *", name = "fsCode"}
- }
- },
- {
- name = "rlCompileShader",
- description = "Compile custom shader and return shader id (type: RL_VERTEX_SHADER, RL_FRAGMENT_SHADER, RL_COMPUTE_SHADER)",
- returnType = "unsigned int",
- params = {
- {type = "const char *", name = "shaderCode"},
- {type = "int", name = "type"}
- }
- },
- {
- name = "rlLoadShaderProgram",
- description = "Load custom shader program",
- returnType = "unsigned int",
- params = {
- {type = "unsigned int", name = "vShaderId"},
- {type = "unsigned int", name = "fShaderId"}
- }
- },
- {
- name = "rlUnloadShaderProgram",
- description = "Unload shader program",
- returnType = "void",
- params = {
- {type = "unsigned int", name = "id"}
- }
- },
- {
- name = "rlGetLocationUniform",
- description = "Get shader location uniform",
- returnType = "int",
- params = {
- {type = "unsigned int", name = "shaderId"},
- {type = "const char *", name = "uniformName"}
- }
- },
- {
- name = "rlGetLocationAttrib",
- description = "Get shader location attribute",
- returnType = "int",
- params = {
- {type = "unsigned int", name = "shaderId"},
- {type = "const char *", name = "attribName"}
- }
- },
- {
- name = "rlSetUniform",
- description = "Set shader value uniform",
- returnType = "void",
- params = {
- {type = "int", name = "locIndex"},
- {type = "const void *", name = "value"},
- {type = "int", name = "uniformType"},
- {type = "int", name = "count"}
- }
- },
- {
- name = "rlSetUniformMatrix",
- description = "Set shader value matrix",
- returnType = "void",
- params = {
- {type = "int", name = "locIndex"},
- {type = "Matrix", name = "mat"}
- }
- },
- {
- name = "rlSetUniformSampler",
- description = "Set shader value sampler",
- returnType = "void",
- params = {
- {type = "int", name = "locIndex"},
- {type = "unsigned int", name = "textureId"}
- }
- },
- {
- name = "rlSetShader",
- description = "Set shader currently active (id and locations)",
- returnType = "void",
- params = {
- {type = "unsigned int", name = "id"},
- {type = "int *", name = "locs"}
- }
- },
- {
- name = "rlLoadComputeShaderProgram",
- description = "Load compute shader program",
- returnType = "unsigned int",
- params = {
- {type = "unsigned int", name = "shaderId"}
- }
- },
- {
- name = "rlComputeShaderDispatch",
- description = "Dispatch compute shader (equivalent to *draw* for graphics pipeline)",
- returnType = "void",
- params = {
- {type = "unsigned int", name = "groupX"},
- {type = "unsigned int", name = "groupY"},
- {type = "unsigned int", name = "groupZ"}
- }
- },
- {
- name = "rlLoadShaderBuffer",
- description = "Load shader storage buffer object (SSBO)",
- returnType = "unsigned int",
- params = {
- {type = "unsigned int", name = "size"},
- {type = "const void *", name = "data"},
- {type = "int", name = "usageHint"}
- }
- },
- {
- name = "rlUnloadShaderBuffer",
- description = "Unload shader storage buffer object (SSBO)",
- returnType = "void",
- params = {
- {type = "unsigned int", name = "ssboId"}
- }
- },
- {
- name = "rlUpdateShaderBuffer",
- description = "Update SSBO buffer data",
- returnType = "void",
- params = {
- {type = "unsigned int", name = "id"},
- {type = "const void *", name = "data"},
- {type = "unsigned int", name = "dataSize"},
- {type = "unsigned int", name = "offset"}
- }
- },
- {
- name = "rlBindShaderBuffer",
- description = "Bind SSBO buffer",
- returnType = "void",
- params = {
- {type = "unsigned int", name = "id"},
- {type = "unsigned int", name = "index"}
- }
- },
- {
- name = "rlReadShaderBuffer",
- description = "Read SSBO buffer data (GPU->CPU)",
- returnType = "void",
- params = {
- {type = "unsigned int", name = "id"},
- {type = "void *", name = "dest"},
- {type = "unsigned int", name = "count"},
- {type = "unsigned int", name = "offset"}
- }
- },
- {
- name = "rlCopyShaderBuffer",
- description = "Copy SSBO data between buffers",
- returnType = "void",
- params = {
- {type = "unsigned int", name = "destId"},
- {type = "unsigned int", name = "srcId"},
- {type = "unsigned int", name = "destOffset"},
- {type = "unsigned int", name = "srcOffset"},
- {type = "unsigned int", name = "count"}
- }
- },
- {
- name = "rlGetShaderBufferSize",
- description = "Get SSBO buffer size",
- returnType = "unsigned int",
- params = {
- {type = "unsigned int", name = "id"}
- }
- },
- {
- name = "rlBindImageTexture",
- description = "Bind image texture",
- returnType = "void",
- params = {
- {type = "unsigned int", name = "id"},
- {type = "unsigned int", name = "index"},
- {type = "int", name = "format"},
- {type = "bool", name = "readonly"}
- }
- },
- {
- name = "rlGetMatrixModelview",
- description = "Get internal modelview matrix",
- returnType = "Matrix"
- },
- {
- name = "rlGetMatrixProjection",
- description = "Get internal projection matrix",
- returnType = "Matrix"
- },
- {
- name = "rlGetMatrixTransform",
- description = "Get internal accumulated transform matrix",
- returnType = "Matrix"
- },
- {
- name = "rlGetMatrixProjectionStereo",
- description = "Get internal projection matrix for stereo render (selected eye)",
- returnType = "Matrix",
- params = {
- {type = "int", name = "eye"}
- }
- },
- {
- name = "rlGetMatrixViewOffsetStereo",
- description = "Get internal view offset matrix for stereo render (selected eye)",
- returnType = "Matrix",
- params = {
- {type = "int", name = "eye"}
- }
- },
- {
- name = "rlSetMatrixProjection",
- description = "Set a custom projection matrix (replaces internal projection matrix)",
- returnType = "void",
- params = {
- {type = "Matrix", name = "proj"}
- }
- },
- {
- name = "rlSetMatrixModelview",
- description = "Set a custom modelview matrix (replaces internal modelview matrix)",
- returnType = "void",
- params = {
- {type = "Matrix", name = "view"}
- }
- },
- {
- name = "rlSetMatrixProjectionStereo",
- description = "Set eyes projection matrices for stereo rendering",
- returnType = "void",
- params = {
- {type = "Matrix", name = "right"},
- {type = "Matrix", name = "left"}
- }
- },
- {
- name = "rlSetMatrixViewOffsetStereo",
- description = "Set eyes view offsets matrices for stereo rendering",
- returnType = "void",
- params = {
- {type = "Matrix", name = "right"},
- {type = "Matrix", name = "left"}
- }
- },
- {
- name = "rlLoadDrawCube",
- description = "Load and draw a cube",
- returnType = "void"
- },
- {
- name = "rlLoadDrawQuad",
- description = "Load and draw a quad",
- returnType = "void"
- }
- }
-}
diff --git a/raylib-api/rlgl.txt b/raylib-api/rlgl.txt
deleted file mode 100644
index 933ddfc..0000000
--- a/raylib-api/rlgl.txt
+++ /dev/null
@@ -1,1516 +0,0 @@
-
-Defines found: 86
-
-Define 001: RLGL_H
- Name: RLGL_H
- Type: GUARD
- Value:
- Description:
-Define 002: RLGL_VERSION
- Name: RLGL_VERSION
- Type: STRING
- Value: "4.5"
- Description:
-Define 003: RLAPI
- Name: RLAPI
- Type: UNKNOWN
- Value: __declspec(dllexport)
- Description: We are building the library as a Win32 shared library (.dll)
-Define 004: TRACELOG(level, ...)
- Name: TRACELOG(level, ...)
- Type: MACRO
- Value: (void)0
- Description:
-Define 005: TRACELOGD(...)
- Name: TRACELOGD(...)
- Type: MACRO
- Value: (void)0
- Description:
-Define 006: RL_MALLOC(sz)
- Name: RL_MALLOC(sz)
- Type: MACRO
- Value: malloc(sz)
- Description:
-Define 007: RL_CALLOC(n,sz)
- Name: RL_CALLOC(n,sz)
- Type: MACRO
- Value: calloc(n,sz)
- Description:
-Define 008: RL_REALLOC(n,sz)
- Name: RL_REALLOC(n,sz)
- Type: MACRO
- Value: realloc(n,sz)
- Description:
-Define 009: RL_FREE(p)
- Name: RL_FREE(p)
- Type: MACRO
- Value: free(p)
- Description:
-Define 010: GRAPHICS_API_OPENGL_33
- Name: GRAPHICS_API_OPENGL_33
- Type: GUARD
- Value:
- Description:
-Define 011: RLGL_RENDER_TEXTURES_HINT
- Name: RLGL_RENDER_TEXTURES_HINT
- Type: GUARD
- Value:
- Description:
-Define 012: RL_DEFAULT_BATCH_BUFFER_ELEMENTS
- Name: RL_DEFAULT_BATCH_BUFFER_ELEMENTS
- Type: INT
- Value: 8192
- Description:
-Define 013: RL_DEFAULT_BATCH_BUFFERS
- Name: RL_DEFAULT_BATCH_BUFFERS
- Type: INT
- Value: 1
- Description: Default number of batch buffers (multi-buffering)
-Define 014: RL_DEFAULT_BATCH_DRAWCALLS
- Name: RL_DEFAULT_BATCH_DRAWCALLS
- Type: INT
- Value: 256
- Description: Default number of batch draw calls (by state changes: mode, texture)
-Define 015: RL_DEFAULT_BATCH_MAX_TEXTURE_UNITS
- Name: RL_DEFAULT_BATCH_MAX_TEXTURE_UNITS
- Type: INT
- Value: 4
- Description: Maximum number of textures units that can be activated on batch drawing (SetShaderValueTexture())
-Define 016: RL_MAX_MATRIX_STACK_SIZE
- Name: RL_MAX_MATRIX_STACK_SIZE
- Type: INT
- Value: 32
- Description: Maximum size of Matrix stack
-Define 017: RL_MAX_SHADER_LOCATIONS
- Name: RL_MAX_SHADER_LOCATIONS
- Type: INT
- Value: 32
- Description: Maximum number of shader locations supported
-Define 018: RL_CULL_DISTANCE_NEAR
- Name: RL_CULL_DISTANCE_NEAR
- Type: DOUBLE
- Value: 0.01
- Description: Default near cull distance
-Define 019: RL_CULL_DISTANCE_FAR
- Name: RL_CULL_DISTANCE_FAR
- Type: DOUBLE
- Value: 1000.0
- Description: Default far cull distance
-Define 020: RL_TEXTURE_WRAP_S
- Name: RL_TEXTURE_WRAP_S
- Type: INT
- Value: 0x2802
- Description: GL_TEXTURE_WRAP_S
-Define 021: RL_TEXTURE_WRAP_T
- Name: RL_TEXTURE_WRAP_T
- Type: INT
- Value: 0x2803
- Description: GL_TEXTURE_WRAP_T
-Define 022: RL_TEXTURE_MAG_FILTER
- Name: RL_TEXTURE_MAG_FILTER
- Type: INT
- Value: 0x2800
- Description: GL_TEXTURE_MAG_FILTER
-Define 023: RL_TEXTURE_MIN_FILTER
- Name: RL_TEXTURE_MIN_FILTER
- Type: INT
- Value: 0x2801
- Description: GL_TEXTURE_MIN_FILTER
-Define 024: RL_TEXTURE_FILTER_NEAREST
- Name: RL_TEXTURE_FILTER_NEAREST
- Type: INT
- Value: 0x2600
- Description: GL_NEAREST
-Define 025: RL_TEXTURE_FILTER_LINEAR
- Name: RL_TEXTURE_FILTER_LINEAR
- Type: INT
- Value: 0x2601
- Description: GL_LINEAR
-Define 026: RL_TEXTURE_FILTER_MIP_NEAREST
- Name: RL_TEXTURE_FILTER_MIP_NEAREST
- Type: INT
- Value: 0x2700
- Description: GL_NEAREST_MIPMAP_NEAREST
-Define 027: RL_TEXTURE_FILTER_NEAREST_MIP_LINEAR
- Name: RL_TEXTURE_FILTER_NEAREST_MIP_LINEAR
- Type: INT
- Value: 0x2702
- Description: GL_NEAREST_MIPMAP_LINEAR
-Define 028: RL_TEXTURE_FILTER_LINEAR_MIP_NEAREST
- Name: RL_TEXTURE_FILTER_LINEAR_MIP_NEAREST
- Type: INT
- Value: 0x2701
- Description: GL_LINEAR_MIPMAP_NEAREST
-Define 029: RL_TEXTURE_FILTER_MIP_LINEAR
- Name: RL_TEXTURE_FILTER_MIP_LINEAR
- Type: INT
- Value: 0x2703
- Description: GL_LINEAR_MIPMAP_LINEAR
-Define 030: RL_TEXTURE_FILTER_ANISOTROPIC
- Name: RL_TEXTURE_FILTER_ANISOTROPIC
- Type: INT
- Value: 0x3000
- Description: Anisotropic filter (custom identifier)
-Define 031: RL_TEXTURE_MIPMAP_BIAS_RATIO
- Name: RL_TEXTURE_MIPMAP_BIAS_RATIO
- Type: INT
- Value: 0x4000
- Description: Texture mipmap bias, percentage ratio (custom identifier)
-Define 032: RL_TEXTURE_WRAP_REPEAT
- Name: RL_TEXTURE_WRAP_REPEAT
- Type: INT
- Value: 0x2901
- Description: GL_REPEAT
-Define 033: RL_TEXTURE_WRAP_CLAMP
- Name: RL_TEXTURE_WRAP_CLAMP
- Type: INT
- Value: 0x812F
- Description: GL_CLAMP_TO_EDGE
-Define 034: RL_TEXTURE_WRAP_MIRROR_REPEAT
- Name: RL_TEXTURE_WRAP_MIRROR_REPEAT
- Type: INT
- Value: 0x8370
- Description: GL_MIRRORED_REPEAT
-Define 035: RL_TEXTURE_WRAP_MIRROR_CLAMP
- Name: RL_TEXTURE_WRAP_MIRROR_CLAMP
- Type: INT
- Value: 0x8742
- Description: GL_MIRROR_CLAMP_EXT
-Define 036: RL_MODELVIEW
- Name: RL_MODELVIEW
- Type: INT
- Value: 0x1700
- Description: GL_MODELVIEW
-Define 037: RL_PROJECTION
- Name: RL_PROJECTION
- Type: INT
- Value: 0x1701
- Description: GL_PROJECTION
-Define 038: RL_TEXTURE
- Name: RL_TEXTURE
- Type: INT
- Value: 0x1702
- Description: GL_TEXTURE
-Define 039: RL_LINES
- Name: RL_LINES
- Type: INT
- Value: 0x0001
- Description: GL_LINES
-Define 040: RL_TRIANGLES
- Name: RL_TRIANGLES
- Type: INT
- Value: 0x0004
- Description: GL_TRIANGLES
-Define 041: RL_QUADS
- Name: RL_QUADS
- Type: INT
- Value: 0x0007
- Description: GL_QUADS
-Define 042: RL_UNSIGNED_BYTE
- Name: RL_UNSIGNED_BYTE
- Type: INT
- Value: 0x1401
- Description: GL_UNSIGNED_BYTE
-Define 043: RL_FLOAT
- Name: RL_FLOAT
- Type: INT
- Value: 0x1406
- Description: GL_FLOAT
-Define 044: RL_STREAM_DRAW
- Name: RL_STREAM_DRAW
- Type: INT
- Value: 0x88E0
- Description: GL_STREAM_DRAW
-Define 045: RL_STREAM_READ
- Name: RL_STREAM_READ
- Type: INT
- Value: 0x88E1
- Description: GL_STREAM_READ
-Define 046: RL_STREAM_COPY
- Name: RL_STREAM_COPY
- Type: INT
- Value: 0x88E2
- Description: GL_STREAM_COPY
-Define 047: RL_STATIC_DRAW
- Name: RL_STATIC_DRAW
- Type: INT
- Value: 0x88E4
- Description: GL_STATIC_DRAW
-Define 048: RL_STATIC_READ
- Name: RL_STATIC_READ
- Type: INT
- Value: 0x88E5
- Description: GL_STATIC_READ
-Define 049: RL_STATIC_COPY
- Name: RL_STATIC_COPY
- Type: INT
- Value: 0x88E6
- Description: GL_STATIC_COPY
-Define 050: RL_DYNAMIC_DRAW
- Name: RL_DYNAMIC_DRAW
- Type: INT
- Value: 0x88E8
- Description: GL_DYNAMIC_DRAW
-Define 051: RL_DYNAMIC_READ
- Name: RL_DYNAMIC_READ
- Type: INT
- Value: 0x88E9
- Description: GL_DYNAMIC_READ
-Define 052: RL_DYNAMIC_COPY
- Name: RL_DYNAMIC_COPY
- Type: INT
- Value: 0x88EA
- Description: GL_DYNAMIC_COPY
-Define 053: RL_FRAGMENT_SHADER
- Name: RL_FRAGMENT_SHADER
- Type: INT
- Value: 0x8B30
- Description: GL_FRAGMENT_SHADER
-Define 054: RL_VERTEX_SHADER
- Name: RL_VERTEX_SHADER
- Type: INT
- Value: 0x8B31
- Description: GL_VERTEX_SHADER
-Define 055: RL_COMPUTE_SHADER
- Name: RL_COMPUTE_SHADER
- Type: INT
- Value: 0x91B9
- Description: GL_COMPUTE_SHADER
-Define 056: RL_ZERO
- Name: RL_ZERO
- Type: INT
- Value: 0
- Description: GL_ZERO
-Define 057: RL_ONE
- Name: RL_ONE
- Type: INT
- Value: 1
- Description: GL_ONE
-Define 058: RL_SRC_COLOR
- Name: RL_SRC_COLOR
- Type: INT
- Value: 0x0300
- Description: GL_SRC_COLOR
-Define 059: RL_ONE_MINUS_SRC_COLOR
- Name: RL_ONE_MINUS_SRC_COLOR
- Type: INT
- Value: 0x0301
- Description: GL_ONE_MINUS_SRC_COLOR
-Define 060: RL_SRC_ALPHA
- Name: RL_SRC_ALPHA
- Type: INT
- Value: 0x0302
- Description: GL_SRC_ALPHA
-Define 061: RL_ONE_MINUS_SRC_ALPHA
- Name: RL_ONE_MINUS_SRC_ALPHA
- Type: INT
- Value: 0x0303
- Description: GL_ONE_MINUS_SRC_ALPHA
-Define 062: RL_DST_ALPHA
- Name: RL_DST_ALPHA
- Type: INT
- Value: 0x0304
- Description: GL_DST_ALPHA
-Define 063: RL_ONE_MINUS_DST_ALPHA
- Name: RL_ONE_MINUS_DST_ALPHA
- Type: INT
- Value: 0x0305
- Description: GL_ONE_MINUS_DST_ALPHA
-Define 064: RL_DST_COLOR
- Name: RL_DST_COLOR
- Type: INT
- Value: 0x0306
- Description: GL_DST_COLOR
-Define 065: RL_ONE_MINUS_DST_COLOR
- Name: RL_ONE_MINUS_DST_COLOR
- Type: INT
- Value: 0x0307
- Description: GL_ONE_MINUS_DST_COLOR
-Define 066: RL_SRC_ALPHA_SATURATE
- Name: RL_SRC_ALPHA_SATURATE
- Type: INT
- Value: 0x0308
- Description: GL_SRC_ALPHA_SATURATE
-Define 067: RL_CONSTANT_COLOR
- Name: RL_CONSTANT_COLOR
- Type: INT
- Value: 0x8001
- Description: GL_CONSTANT_COLOR
-Define 068: RL_ONE_MINUS_CONSTANT_COLOR
- Name: RL_ONE_MINUS_CONSTANT_COLOR
- Type: INT
- Value: 0x8002
- Description: GL_ONE_MINUS_CONSTANT_COLOR
-Define 069: RL_CONSTANT_ALPHA
- Name: RL_CONSTANT_ALPHA
- Type: INT
- Value: 0x8003
- Description: GL_CONSTANT_ALPHA
-Define 070: RL_ONE_MINUS_CONSTANT_ALPHA
- Name: RL_ONE_MINUS_CONSTANT_ALPHA
- Type: INT
- Value: 0x8004
- Description: GL_ONE_MINUS_CONSTANT_ALPHA
-Define 071: RL_FUNC_ADD
- Name: RL_FUNC_ADD
- Type: INT
- Value: 0x8006
- Description: GL_FUNC_ADD
-Define 072: RL_MIN
- Name: RL_MIN
- Type: INT
- Value: 0x8007
- Description: GL_MIN
-Define 073: RL_MAX
- Name: RL_MAX
- Type: INT
- Value: 0x8008
- Description: GL_MAX
-Define 074: RL_FUNC_SUBTRACT
- Name: RL_FUNC_SUBTRACT
- Type: INT
- Value: 0x800A
- Description: GL_FUNC_SUBTRACT
-Define 075: RL_FUNC_REVERSE_SUBTRACT
- Name: RL_FUNC_REVERSE_SUBTRACT
- Type: INT
- Value: 0x800B
- Description: GL_FUNC_REVERSE_SUBTRACT
-Define 076: RL_BLEND_EQUATION
- Name: RL_BLEND_EQUATION
- Type: INT
- Value: 0x8009
- Description: GL_BLEND_EQUATION
-Define 077: RL_BLEND_EQUATION_RGB
- Name: RL_BLEND_EQUATION_RGB
- Type: INT
- Value: 0x8009
- Description: GL_BLEND_EQUATION_RGB // (Same as BLEND_EQUATION)
-Define 078: RL_BLEND_EQUATION_ALPHA
- Name: RL_BLEND_EQUATION_ALPHA
- Type: INT
- Value: 0x883D
- Description: GL_BLEND_EQUATION_ALPHA
-Define 079: RL_BLEND_DST_RGB
- Name: RL_BLEND_DST_RGB
- Type: INT
- Value: 0x80C8
- Description: GL_BLEND_DST_RGB
-Define 080: RL_BLEND_SRC_RGB
- Name: RL_BLEND_SRC_RGB
- Type: INT
- Value: 0x80C9
- Description: GL_BLEND_SRC_RGB
-Define 081: RL_BLEND_DST_ALPHA
- Name: RL_BLEND_DST_ALPHA
- Type: INT
- Value: 0x80CA
- Description: GL_BLEND_DST_ALPHA
-Define 082: RL_BLEND_SRC_ALPHA
- Name: RL_BLEND_SRC_ALPHA
- Type: INT
- Value: 0x80CB
- Description: GL_BLEND_SRC_ALPHA
-Define 083: RL_BLEND_COLOR
- Name: RL_BLEND_COLOR
- Type: INT
- Value: 0x8005
- Description: GL_BLEND_COLOR
-Define 084: RL_MATRIX_TYPE
- Name: RL_MATRIX_TYPE
- Type: GUARD
- Value:
- Description:
-Define 085: RL_SHADER_LOC_MAP_DIFFUSE
- Name: RL_SHADER_LOC_MAP_DIFFUSE
- Type: UNKNOWN
- Value: RL_SHADER_LOC_MAP_ALBEDO
- Description:
-Define 086: RL_SHADER_LOC_MAP_SPECULAR
- Name: RL_SHADER_LOC_MAP_SPECULAR
- Type: UNKNOWN
- Value: RL_SHADER_LOC_MAP_METALNESS
- Description:
-
-Structures found: 4
-
-Struct 01: Matrix (16 fields)
- Name: Matrix
- Description: Matrix, 4x4 components, column major, OpenGL style, right handed
- Field[1]: float m0 // Matrix first row (4 components)
- Field[2]: float m4 // Matrix first row (4 components)
- Field[3]: float m8 // Matrix first row (4 components)
- Field[4]: float m12 // Matrix first row (4 components)
- Field[5]: float m1 // Matrix second row (4 components)
- Field[6]: float m5 // Matrix second row (4 components)
- Field[7]: float m9 // Matrix second row (4 components)
- Field[8]: float m13 // Matrix second row (4 components)
- Field[9]: float m2 // Matrix third row (4 components)
- Field[10]: float m6 // Matrix third row (4 components)
- Field[11]: float m10 // Matrix third row (4 components)
- Field[12]: float m14 // Matrix third row (4 components)
- Field[13]: float m3 // Matrix fourth row (4 components)
- Field[14]: float m7 // Matrix fourth row (4 components)
- Field[15]: float m11 // Matrix fourth row (4 components)
- Field[16]: float m15 // Matrix fourth row (4 components)
-Struct 02: rlVertexBuffer (12 fields)
- Name: rlVertexBuffer
- Description: Dynamic vertex buffers (position + texcoords + colors + indices arrays)
- Field[1]: int elementCount // Number of elements in the buffer (QUADS)
- Field[2]: float * vertices // Vertex position (XYZ - 3 components per vertex) (shader-location = 0)
- Field[3]: float * texcoords // Vertex texture coordinates (UV - 2 components per vertex) (shader-location = 1)
- Field[4]: unsigned char * colors // Vertex colors (RGBA - 4 components per vertex) (shader-location = 3)
- Field[5]: #if defined(GRAPHICS_API_OPENGL_11) || defined(GRAPHICS_API_OPENunsigned int * indices // Vertex indices (in case vertex data comes indexed) (6 indices per quad)
- Field[6]: unsigned int * indices // Vertex indices (in case vertex data comes indexed) (6 indices per quad)
- Field[7]: #endif indices // Vertex indices (in case vertex data comes indexed) (6 indices per quad)
- Field[8]: #if defined(GRAPHICS_API_OPENGL_ES2) indices // Vertex indices (in case vertex data comes indexed) (6 indices per quad)
- Field[9]: unsigned short * indices // Vertex indices (in case vertex data comes indexed) (6 indices per quad)
- Field[10]: #endif vaoId // OpenGL Vertex Array Object id
- Field[11]: unsigned int vaoId // OpenGL Vertex Array Object id
- Field[12]: unsigned int[4] vboId // OpenGL Vertex Buffer Objects id (4 types of vertex data)
-Struct 03: rlDrawCall (4 fields)
- Name: rlDrawCall
- Description: of those state-change happens (this is done in core module)
- Field[1]: int mode // Drawing mode: LINES, TRIANGLES, QUADS
- Field[2]: int vertexCount // Number of vertex of the draw
- Field[3]: int vertexAlignment // Number of vertex required for index alignment (LINES, TRIANGLES)
- Field[4]: unsigned int textureId // Texture id to be used on the draw -> Use to create new draw call if changes
-Struct 04: rlRenderBatch (6 fields)
- Name: rlRenderBatch
- Description: rlRenderBatch type
- Field[1]: int bufferCount // Number of vertex buffers (multi-buffering support)
- Field[2]: int currentBuffer // Current buffer tracking in case of multi-buffering
- Field[3]: rlVertexBuffer * vertexBuffer // Dynamic buffer(s) for vertex data
- Field[4]: rlDrawCall * draws // Draw calls array, depends on textureId
- Field[5]: int drawCounter // Draw calls counter
- Field[6]: float currentDepth // Current depth value for next draw
-
-Aliases found: 0
-
-
-Enums found: 11
-
-Enum 01: rlGlVersion (5 values)
- Name: rlGlVersion
- Description: OpenGL version
- Value[RL_OPENGL_11]: 1
- Value[RL_OPENGL_21]: 2
- Value[RL_OPENGL_33]: 3
- Value[RL_OPENGL_43]: 4
- Value[RL_OPENGL_ES_20]: 5
-Enum 02: rlTraceLogLevel (8 values)
- Name: rlTraceLogLevel
- Description: Trace log level
- Value[RL_LOG_ALL]: 0
- Value[RL_LOG_TRACE]: 1
- Value[RL_LOG_DEBUG]: 2
- Value[RL_LOG_INFO]: 3
- Value[RL_LOG_WARNING]: 4
- Value[RL_LOG_ERROR]: 5
- Value[RL_LOG_FATAL]: 6
- Value[RL_LOG_NONE]: 7
-Enum 03: rlPixelFormat (21 values)
- Name: rlPixelFormat
- Description: Texture pixel formats
- Value[RL_PIXELFORMAT_UNCOMPRESSED_GRAYSCALE]: 1
- Value[RL_PIXELFORMAT_UNCOMPRESSED_GRAY_ALPHA]: 2
- Value[RL_PIXELFORMAT_UNCOMPRESSED_R5G6B5]: 3
- Value[RL_PIXELFORMAT_UNCOMPRESSED_R8G8B8]: 4
- Value[RL_PIXELFORMAT_UNCOMPRESSED_R5G5B5A1]: 5
- Value[RL_PIXELFORMAT_UNCOMPRESSED_R4G4B4A4]: 6
- Value[RL_PIXELFORMAT_UNCOMPRESSED_R8G8B8A8]: 7
- Value[RL_PIXELFORMAT_UNCOMPRESSED_R32]: 8
- Value[RL_PIXELFORMAT_UNCOMPRESSED_R32G32B32]: 9
- Value[RL_PIXELFORMAT_UNCOMPRESSED_R32G32B32A32]: 10
- Value[RL_PIXELFORMAT_COMPRESSED_DXT1_RGB]: 11
- Value[RL_PIXELFORMAT_COMPRESSED_DXT1_RGBA]: 12
- Value[RL_PIXELFORMAT_COMPRESSED_DXT3_RGBA]: 13
- Value[RL_PIXELFORMAT_COMPRESSED_DXT5_RGBA]: 14
- Value[RL_PIXELFORMAT_COMPRESSED_ETC1_RGB]: 15
- Value[RL_PIXELFORMAT_COMPRESSED_ETC2_RGB]: 16
- Value[RL_PIXELFORMAT_COMPRESSED_ETC2_EAC_RGBA]: 17
- Value[RL_PIXELFORMAT_COMPRESSED_PVRT_RGB]: 18
- Value[RL_PIXELFORMAT_COMPRESSED_PVRT_RGBA]: 19
- Value[RL_PIXELFORMAT_COMPRESSED_ASTC_4x4_RGBA]: 20
- Value[RL_PIXELFORMAT_COMPRESSED_ASTC_8x8_RGBA]: 21
-Enum 04: rlTextureFilter (6 values)
- Name: rlTextureFilter
- Description: Texture parameters: filter mode
- Value[RL_TEXTURE_FILTER_POINT]: 0
- Value[RL_TEXTURE_FILTER_BILINEAR]: 1
- Value[RL_TEXTURE_FILTER_TRILINEAR]: 2
- Value[RL_TEXTURE_FILTER_ANISOTROPIC_4X]: 3
- Value[RL_TEXTURE_FILTER_ANISOTROPIC_8X]: 4
- Value[RL_TEXTURE_FILTER_ANISOTROPIC_16X]: 5
-Enum 05: rlBlendMode (8 values)
- Name: rlBlendMode
- Description: Color blending modes (pre-defined)
- Value[RL_BLEND_ALPHA]: 0
- Value[RL_BLEND_ADDITIVE]: 1
- Value[RL_BLEND_MULTIPLIED]: 2
- Value[RL_BLEND_ADD_COLORS]: 3
- Value[RL_BLEND_SUBTRACT_COLORS]: 4
- Value[RL_BLEND_ALPHA_PREMULTIPLY]: 5
- Value[RL_BLEND_CUSTOM]: 6
- Value[RL_BLEND_CUSTOM_SEPARATE]: 7
-Enum 06: rlShaderLocationIndex (26 values)
- Name: rlShaderLocationIndex
- Description: Shader location point type
- Value[RL_SHADER_LOC_VERTEX_POSITION]: 0
- Value[RL_SHADER_LOC_VERTEX_TEXCOORD01]: 1
- Value[RL_SHADER_LOC_VERTEX_TEXCOORD02]: 2
- Value[RL_SHADER_LOC_VERTEX_NORMAL]: 3
- Value[RL_SHADER_LOC_VERTEX_TANGENT]: 4
- Value[RL_SHADER_LOC_VERTEX_COLOR]: 5
- Value[RL_SHADER_LOC_MATRIX_MVP]: 6
- Value[RL_SHADER_LOC_MATRIX_VIEW]: 7
- Value[RL_SHADER_LOC_MATRIX_PROJECTION]: 8
- Value[RL_SHADER_LOC_MATRIX_MODEL]: 9
- Value[RL_SHADER_LOC_MATRIX_NORMAL]: 10
- Value[RL_SHADER_LOC_VECTOR_VIEW]: 11
- Value[RL_SHADER_LOC_COLOR_DIFFUSE]: 12
- Value[RL_SHADER_LOC_COLOR_SPECULAR]: 13
- Value[RL_SHADER_LOC_COLOR_AMBIENT]: 14
- Value[RL_SHADER_LOC_MAP_ALBEDO]: 15
- Value[RL_SHADER_LOC_MAP_METALNESS]: 16
- Value[RL_SHADER_LOC_MAP_NORMAL]: 17
- Value[RL_SHADER_LOC_MAP_ROUGHNESS]: 18
- Value[RL_SHADER_LOC_MAP_OCCLUSION]: 19
- Value[RL_SHADER_LOC_MAP_EMISSION]: 20
- Value[RL_SHADER_LOC_MAP_HEIGHT]: 21
- Value[RL_SHADER_LOC_MAP_CUBEMAP]: 22
- Value[RL_SHADER_LOC_MAP_IRRADIANCE]: 23
- Value[RL_SHADER_LOC_MAP_PREFILTER]: 24
- Value[RL_SHADER_LOC_MAP_BRDF]: 25
-Enum 07: rlShaderUniformDataType (9 values)
- Name: rlShaderUniformDataType
- Description: Shader uniform data type
- Value[RL_SHADER_UNIFORM_FLOAT]: 0
- Value[RL_SHADER_UNIFORM_VEC2]: 1
- Value[RL_SHADER_UNIFORM_VEC3]: 2
- Value[RL_SHADER_UNIFORM_VEC4]: 3
- Value[RL_SHADER_UNIFORM_INT]: 4
- Value[RL_SHADER_UNIFORM_IVEC2]: 5
- Value[RL_SHADER_UNIFORM_IVEC3]: 6
- Value[RL_SHADER_UNIFORM_IVEC4]: 7
- Value[RL_SHADER_UNIFORM_SAMPLER2D]: 8
-Enum 08: rlShaderAttributeDataType (4 values)
- Name: rlShaderAttributeDataType
- Description: Shader attribute data types
- Value[RL_SHADER_ATTRIB_FLOAT]: 0
- Value[RL_SHADER_ATTRIB_VEC2]: 1
- Value[RL_SHADER_ATTRIB_VEC3]: 2
- Value[RL_SHADER_ATTRIB_VEC4]: 3
-Enum 09: rlFramebufferAttachType (10 values)
- Name: rlFramebufferAttachType
- Description: Framebuffer attachment type
- Value[RL_ATTACHMENT_COLOR_CHANNEL0]: 0
- Value[RL_ATTACHMENT_COLOR_CHANNEL1]: 1
- Value[RL_ATTACHMENT_COLOR_CHANNEL2]: 2
- Value[RL_ATTACHMENT_COLOR_CHANNEL3]: 3
- Value[RL_ATTACHMENT_COLOR_CHANNEL4]: 4
- Value[RL_ATTACHMENT_COLOR_CHANNEL5]: 5
- Value[RL_ATTACHMENT_COLOR_CHANNEL6]: 6
- Value[RL_ATTACHMENT_COLOR_CHANNEL7]: 7
- Value[RL_ATTACHMENT_DEPTH]: 100
- Value[RL_ATTACHMENT_STENCIL]: 200
-Enum 10: rlFramebufferAttachTextureType (8 values)
- Name: rlFramebufferAttachTextureType
- Description: Framebuffer texture attachment type
- Value[RL_ATTACHMENT_CUBEMAP_POSITIVE_X]: 0
- Value[RL_ATTACHMENT_CUBEMAP_NEGATIVE_X]: 1
- Value[RL_ATTACHMENT_CUBEMAP_POSITIVE_Y]: 2
- Value[RL_ATTACHMENT_CUBEMAP_NEGATIVE_Y]: 3
- Value[RL_ATTACHMENT_CUBEMAP_POSITIVE_Z]: 4
- Value[RL_ATTACHMENT_CUBEMAP_NEGATIVE_Z]: 5
- Value[RL_ATTACHMENT_TEXTURE2D]: 100
- Value[RL_ATTACHMENT_RENDERBUFFER]: 200
-Enum 11: rlCullMode (2 values)
- Name: rlCullMode
- Description: Face culling mode
- Value[RL_CULL_FACE_FRONT]: 0
- Value[RL_CULL_FACE_BACK]: 1
-
-Callbacks found: 0
-
-
-Functions found: 147
-
-Function 001: rlMatrixMode() (1 input parameters)
- Name: rlMatrixMode
- Return type: void
- Description: Choose the current matrix to be transformed
- Param[1]: mode (type: int)
-Function 002: rlPushMatrix() (0 input parameters)
- Name: rlPushMatrix
- Return type: void
- Description: Push the current matrix to stack
- No input parameters
-Function 003: rlPopMatrix() (0 input parameters)
- Name: rlPopMatrix
- Return type: void
- Description: Pop latest inserted matrix from stack
- No input parameters
-Function 004: rlLoadIdentity() (0 input parameters)
- Name: rlLoadIdentity
- Return type: void
- Description: Reset current matrix to identity matrix
- No input parameters
-Function 005: rlTranslatef() (3 input parameters)
- Name: rlTranslatef
- Return type: void
- Description: Multiply the current matrix by a translation matrix
- Param[1]: x (type: float)
- Param[2]: y (type: float)
- Param[3]: z (type: float)
-Function 006: rlRotatef() (4 input parameters)
- Name: rlRotatef
- Return type: void
- Description: Multiply the current matrix by a rotation matrix
- Param[1]: angle (type: float)
- Param[2]: x (type: float)
- Param[3]: y (type: float)
- Param[4]: z (type: float)
-Function 007: rlScalef() (3 input parameters)
- Name: rlScalef
- Return type: void
- Description: Multiply the current matrix by a scaling matrix
- Param[1]: x (type: float)
- Param[2]: y (type: float)
- Param[3]: z (type: float)
-Function 008: rlMultMatrixf() (1 input parameters)
- Name: rlMultMatrixf
- Return type: void
- Description: Multiply the current matrix by another matrix
- Param[1]: matf (type: const float *)
-Function 009: rlFrustum() (6 input parameters)
- Name: rlFrustum
- Return type: void
- Description:
- Param[1]: left (type: double)
- Param[2]: right (type: double)
- Param[3]: bottom (type: double)
- Param[4]: top (type: double)
- Param[5]: znear (type: double)
- Param[6]: zfar (type: double)
-Function 010: rlOrtho() (6 input parameters)
- Name: rlOrtho
- Return type: void
- Description:
- Param[1]: left (type: double)
- Param[2]: right (type: double)
- Param[3]: bottom (type: double)
- Param[4]: top (type: double)
- Param[5]: znear (type: double)
- Param[6]: zfar (type: double)
-Function 011: rlViewport() (4 input parameters)
- Name: rlViewport
- Return type: void
- Description: Set the viewport area
- Param[1]: x (type: int)
- Param[2]: y (type: int)
- Param[3]: width (type: int)
- Param[4]: height (type: int)
-Function 012: rlBegin() (1 input parameters)
- Name: rlBegin
- Return type: void
- Description: Initialize drawing mode (how to organize vertex)
- Param[1]: mode (type: int)
-Function 013: rlEnd() (0 input parameters)
- Name: rlEnd
- Return type: void
- Description: Finish vertex providing
- No input parameters
-Function 014: rlVertex2i() (2 input parameters)
- Name: rlVertex2i
- Return type: void
- Description: Define one vertex (position) - 2 int
- Param[1]: x (type: int)
- Param[2]: y (type: int)
-Function 015: rlVertex2f() (2 input parameters)
- Name: rlVertex2f
- Return type: void
- Description: Define one vertex (position) - 2 float
- Param[1]: x (type: float)
- Param[2]: y (type: float)
-Function 016: rlVertex3f() (3 input parameters)
- Name: rlVertex3f
- Return type: void
- Description: Define one vertex (position) - 3 float
- Param[1]: x (type: float)
- Param[2]: y (type: float)
- Param[3]: z (type: float)
-Function 017: rlTexCoord2f() (2 input parameters)
- Name: rlTexCoord2f
- Return type: void
- Description: Define one vertex (texture coordinate) - 2 float
- Param[1]: x (type: float)
- Param[2]: y (type: float)
-Function 018: rlNormal3f() (3 input parameters)
- Name: rlNormal3f
- Return type: void
- Description: Define one vertex (normal) - 3 float
- Param[1]: x (type: float)
- Param[2]: y (type: float)
- Param[3]: z (type: float)
-Function 019: rlColor4ub() (4 input parameters)
- Name: rlColor4ub
- Return type: void
- Description: Define one vertex (color) - 4 byte
- Param[1]: r (type: unsigned char)
- Param[2]: g (type: unsigned char)
- Param[3]: b (type: unsigned char)
- Param[4]: a (type: unsigned char)
-Function 020: rlColor3f() (3 input parameters)
- Name: rlColor3f
- Return type: void
- Description: Define one vertex (color) - 3 float
- Param[1]: x (type: float)
- Param[2]: y (type: float)
- Param[3]: z (type: float)
-Function 021: rlColor4f() (4 input parameters)
- Name: rlColor4f
- Return type: void
- Description: Define one vertex (color) - 4 float
- Param[1]: x (type: float)
- Param[2]: y (type: float)
- Param[3]: z (type: float)
- Param[4]: w (type: float)
-Function 022: rlEnableVertexArray() (1 input parameters)
- Name: rlEnableVertexArray
- Return type: bool
- Description: Enable vertex array (VAO, if supported)
- Param[1]: vaoId (type: unsigned int)
-Function 023: rlDisableVertexArray() (0 input parameters)
- Name: rlDisableVertexArray
- Return type: void
- Description: Disable vertex array (VAO, if supported)
- No input parameters
-Function 024: rlEnableVertexBuffer() (1 input parameters)
- Name: rlEnableVertexBuffer
- Return type: void
- Description: Enable vertex buffer (VBO)
- Param[1]: id (type: unsigned int)
-Function 025: rlDisableVertexBuffer() (0 input parameters)
- Name: rlDisableVertexBuffer
- Return type: void
- Description: Disable vertex buffer (VBO)
- No input parameters
-Function 026: rlEnableVertexBufferElement() (1 input parameters)
- Name: rlEnableVertexBufferElement
- Return type: void
- Description: Enable vertex buffer element (VBO element)
- Param[1]: id (type: unsigned int)
-Function 027: rlDisableVertexBufferElement() (0 input parameters)
- Name: rlDisableVertexBufferElement
- Return type: void
- Description: Disable vertex buffer element (VBO element)
- No input parameters
-Function 028: rlEnableVertexAttribute() (1 input parameters)
- Name: rlEnableVertexAttribute
- Return type: void
- Description: Enable vertex attribute index
- Param[1]: index (type: unsigned int)
-Function 029: rlDisableVertexAttribute() (1 input parameters)
- Name: rlDisableVertexAttribute
- Return type: void
- Description: Disable vertex attribute index
- Param[1]: index (type: unsigned int)
-Function 030: rlEnableStatePointer() (2 input parameters)
- Name: rlEnableStatePointer
- Return type: void
- Description: Enable attribute state pointer
- Param[1]: vertexAttribType (type: int)
- Param[2]: buffer (type: void *)
-Function 031: rlDisableStatePointer() (1 input parameters)
- Name: rlDisableStatePointer
- Return type: void
- Description: Disable attribute state pointer
- Param[1]: vertexAttribType (type: int)
-Function 032: rlActiveTextureSlot() (1 input parameters)
- Name: rlActiveTextureSlot
- Return type: void
- Description: Select and active a texture slot
- Param[1]: slot (type: int)
-Function 033: rlEnableTexture() (1 input parameters)
- Name: rlEnableTexture
- Return type: void
- Description: Enable texture
- Param[1]: id (type: unsigned int)
-Function 034: rlDisableTexture() (0 input parameters)
- Name: rlDisableTexture
- Return type: void
- Description: Disable texture
- No input parameters
-Function 035: rlEnableTextureCubemap() (1 input parameters)
- Name: rlEnableTextureCubemap
- Return type: void
- Description: Enable texture cubemap
- Param[1]: id (type: unsigned int)
-Function 036: rlDisableTextureCubemap() (0 input parameters)
- Name: rlDisableTextureCubemap
- Return type: void
- Description: Disable texture cubemap
- No input parameters
-Function 037: rlTextureParameters() (3 input parameters)
- Name: rlTextureParameters
- Return type: void
- Description: Set texture parameters (filter, wrap)
- Param[1]: id (type: unsigned int)
- Param[2]: param (type: int)
- Param[3]: value (type: int)
-Function 038: rlCubemapParameters() (3 input parameters)
- Name: rlCubemapParameters
- Return type: void
- Description: Set cubemap parameters (filter, wrap)
- Param[1]: id (type: unsigned int)
- Param[2]: param (type: int)
- Param[3]: value (type: int)
-Function 039: rlEnableShader() (1 input parameters)
- Name: rlEnableShader
- Return type: void
- Description: Enable shader program
- Param[1]: id (type: unsigned int)
-Function 040: rlDisableShader() (0 input parameters)
- Name: rlDisableShader
- Return type: void
- Description: Disable shader program
- No input parameters
-Function 041: rlEnableFramebuffer() (1 input parameters)
- Name: rlEnableFramebuffer
- Return type: void
- Description: Enable render texture (fbo)
- Param[1]: id (type: unsigned int)
-Function 042: rlDisableFramebuffer() (0 input parameters)
- Name: rlDisableFramebuffer
- Return type: void
- Description: Disable render texture (fbo), return to default framebuffer
- No input parameters
-Function 043: rlActiveDrawBuffers() (1 input parameters)
- Name: rlActiveDrawBuffers
- Return type: void
- Description: Activate multiple draw color buffers
- Param[1]: count (type: int)
-Function 044: rlEnableColorBlend() (0 input parameters)
- Name: rlEnableColorBlend
- Return type: void
- Description: Enable color blending
- No input parameters
-Function 045: rlDisableColorBlend() (0 input parameters)
- Name: rlDisableColorBlend
- Return type: void
- Description: Disable color blending
- No input parameters
-Function 046: rlEnableDepthTest() (0 input parameters)
- Name: rlEnableDepthTest
- Return type: void
- Description: Enable depth test
- No input parameters
-Function 047: rlDisableDepthTest() (0 input parameters)
- Name: rlDisableDepthTest
- Return type: void
- Description: Disable depth test
- No input parameters
-Function 048: rlEnableDepthMask() (0 input parameters)
- Name: rlEnableDepthMask
- Return type: void
- Description: Enable depth write
- No input parameters
-Function 049: rlDisableDepthMask() (0 input parameters)
- Name: rlDisableDepthMask
- Return type: void
- Description: Disable depth write
- No input parameters
-Function 050: rlEnableBackfaceCulling() (0 input parameters)
- Name: rlEnableBackfaceCulling
- Return type: void
- Description: Enable backface culling
- No input parameters
-Function 051: rlDisableBackfaceCulling() (0 input parameters)
- Name: rlDisableBackfaceCulling
- Return type: void
- Description: Disable backface culling
- No input parameters
-Function 052: rlSetCullFace() (1 input parameters)
- Name: rlSetCullFace
- Return type: void
- Description: Set face culling mode
- Param[1]: mode (type: int)
-Function 053: rlEnableScissorTest() (0 input parameters)
- Name: rlEnableScissorTest
- Return type: void
- Description: Enable scissor test
- No input parameters
-Function 054: rlDisableScissorTest() (0 input parameters)
- Name: rlDisableScissorTest
- Return type: void
- Description: Disable scissor test
- No input parameters
-Function 055: rlScissor() (4 input parameters)
- Name: rlScissor
- Return type: void
- Description: Scissor test
- Param[1]: x (type: int)
- Param[2]: y (type: int)
- Param[3]: width (type: int)
- Param[4]: height (type: int)
-Function 056: rlEnableWireMode() (0 input parameters)
- Name: rlEnableWireMode
- Return type: void
- Description: Enable wire mode
- No input parameters
-Function 057: rlDisableWireMode() (0 input parameters)
- Name: rlDisableWireMode
- Return type: void
- Description: Disable wire mode
- No input parameters
-Function 058: rlSetLineWidth() (1 input parameters)
- Name: rlSetLineWidth
- Return type: void
- Description: Set the line drawing width
- Param[1]: width (type: float)
-Function 059: rlGetLineWidth() (0 input parameters)
- Name: rlGetLineWidth
- Return type: float
- Description: Get the line drawing width
- No input parameters
-Function 060: rlEnableSmoothLines() (0 input parameters)
- Name: rlEnableSmoothLines
- Return type: void
- Description: Enable line aliasing
- No input parameters
-Function 061: rlDisableSmoothLines() (0 input parameters)
- Name: rlDisableSmoothLines
- Return type: void
- Description: Disable line aliasing
- No input parameters
-Function 062: rlEnableStereoRender() (0 input parameters)
- Name: rlEnableStereoRender
- Return type: void
- Description: Enable stereo rendering
- No input parameters
-Function 063: rlDisableStereoRender() (0 input parameters)
- Name: rlDisableStereoRender
- Return type: void
- Description: Disable stereo rendering
- No input parameters
-Function 064: rlIsStereoRenderEnabled() (0 input parameters)
- Name: rlIsStereoRenderEnabled
- Return type: bool
- Description: Check if stereo render is enabled
- No input parameters
-Function 065: rlClearColor() (4 input parameters)
- Name: rlClearColor
- Return type: void
- Description: Clear color buffer with color
- Param[1]: r (type: unsigned char)
- Param[2]: g (type: unsigned char)
- Param[3]: b (type: unsigned char)
- Param[4]: a (type: unsigned char)
-Function 066: rlClearScreenBuffers() (0 input parameters)
- Name: rlClearScreenBuffers
- Return type: void
- Description: Clear used screen buffers (color and depth)
- No input parameters
-Function 067: rlCheckErrors() (0 input parameters)
- Name: rlCheckErrors
- Return type: void
- Description: Check and log OpenGL error codes
- No input parameters
-Function 068: rlSetBlendMode() (1 input parameters)
- Name: rlSetBlendMode
- Return type: void
- Description: Set blending mode
- Param[1]: mode (type: int)
-Function 069: rlSetBlendFactors() (3 input parameters)
- Name: rlSetBlendFactors
- Return type: void
- Description: Set blending mode factor and equation (using OpenGL factors)
- Param[1]: glSrcFactor (type: int)
- Param[2]: glDstFactor (type: int)
- Param[3]: glEquation (type: int)
-Function 070: rlSetBlendFactorsSeparate() (6 input parameters)
- Name: rlSetBlendFactorsSeparate
- Return type: void
- Description: Set blending mode factors and equations separately (using OpenGL factors)
- Param[1]: glSrcRGB (type: int)
- Param[2]: glDstRGB (type: int)
- Param[3]: glSrcAlpha (type: int)
- Param[4]: glDstAlpha (type: int)
- Param[5]: glEqRGB (type: int)
- Param[6]: glEqAlpha (type: int)
-Function 071: rlglInit() (2 input parameters)
- Name: rlglInit
- Return type: void
- Description: Initialize rlgl (buffers, shaders, textures, states)
- Param[1]: width (type: int)
- Param[2]: height (type: int)
-Function 072: rlglClose() (0 input parameters)
- Name: rlglClose
- Return type: void
- Description: De-initialize rlgl (buffers, shaders, textures)
- No input parameters
-Function 073: rlLoadExtensions() (1 input parameters)
- Name: rlLoadExtensions
- Return type: void
- Description: Load OpenGL extensions (loader function required)
- Param[1]: loader (type: void *)
-Function 074: rlGetVersion() (0 input parameters)
- Name: rlGetVersion
- Return type: int
- Description: Get current OpenGL version
- No input parameters
-Function 075: rlSetFramebufferWidth() (1 input parameters)
- Name: rlSetFramebufferWidth
- Return type: void
- Description: Set current framebuffer width
- Param[1]: width (type: int)
-Function 076: rlGetFramebufferWidth() (0 input parameters)
- Name: rlGetFramebufferWidth
- Return type: int
- Description: Get default framebuffer width
- No input parameters
-Function 077: rlSetFramebufferHeight() (1 input parameters)
- Name: rlSetFramebufferHeight
- Return type: void
- Description: Set current framebuffer height
- Param[1]: height (type: int)
-Function 078: rlGetFramebufferHeight() (0 input parameters)
- Name: rlGetFramebufferHeight
- Return type: int
- Description: Get default framebuffer height
- No input parameters
-Function 079: rlGetTextureIdDefault() (0 input parameters)
- Name: rlGetTextureIdDefault
- Return type: unsigned int
- Description: Get default texture id
- No input parameters
-Function 080: rlGetShaderIdDefault() (0 input parameters)
- Name: rlGetShaderIdDefault
- Return type: unsigned int
- Description: Get default shader id
- No input parameters
-Function 081: rlGetShaderLocsDefault() (0 input parameters)
- Name: rlGetShaderLocsDefault
- Return type: int *
- Description: Get default shader locations
- No input parameters
-Function 082: rlLoadRenderBatch() (2 input parameters)
- Name: rlLoadRenderBatch
- Return type: rlRenderBatch
- Description: Load a render batch system
- Param[1]: numBuffers (type: int)
- Param[2]: bufferElements (type: int)
-Function 083: rlUnloadRenderBatch() (1 input parameters)
- Name: rlUnloadRenderBatch
- Return type: void
- Description: Unload render batch system
- Param[1]: batch (type: rlRenderBatch)
-Function 084: rlDrawRenderBatch() (1 input parameters)
- Name: rlDrawRenderBatch
- Return type: void
- Description: Draw render batch data (Update->Draw->Reset)
- Param[1]: batch (type: rlRenderBatch *)
-Function 085: rlSetRenderBatchActive() (1 input parameters)
- Name: rlSetRenderBatchActive
- Return type: void
- Description: Set the active render batch for rlgl (NULL for default internal)
- Param[1]: batch (type: rlRenderBatch *)
-Function 086: rlDrawRenderBatchActive() (0 input parameters)
- Name: rlDrawRenderBatchActive
- Return type: void
- Description: Update and draw internal render batch
- No input parameters
-Function 087: rlCheckRenderBatchLimit() (1 input parameters)
- Name: rlCheckRenderBatchLimit
- Return type: bool
- Description: Check internal buffer overflow for a given number of vertex
- Param[1]: vCount (type: int)
-Function 088: rlSetTexture() (1 input parameters)
- Name: rlSetTexture
- Return type: void
- Description: Set current texture for render batch and check buffers limits
- Param[1]: id (type: unsigned int)
-Function 089: rlLoadVertexArray() (0 input parameters)
- Name: rlLoadVertexArray
- Return type: unsigned int
- Description: Load vertex array (vao) if supported
- No input parameters
-Function 090: rlLoadVertexBuffer() (3 input parameters)
- Name: rlLoadVertexBuffer
- Return type: unsigned int
- Description: Load a vertex buffer attribute
- Param[1]: buffer (type: const void *)
- Param[2]: size (type: int)
- Param[3]: dynamic (type: bool)
-Function 091: rlLoadVertexBufferElement() (3 input parameters)
- Name: rlLoadVertexBufferElement
- Return type: unsigned int
- Description: Load a new attributes element buffer
- Param[1]: buffer (type: const void *)
- Param[2]: size (type: int)
- Param[3]: dynamic (type: bool)
-Function 092: rlUpdateVertexBuffer() (4 input parameters)
- Name: rlUpdateVertexBuffer
- Return type: void
- Description: Update GPU buffer with new data
- Param[1]: bufferId (type: unsigned int)
- Param[2]: data (type: const void *)
- Param[3]: dataSize (type: int)
- Param[4]: offset (type: int)
-Function 093: rlUpdateVertexBufferElements() (4 input parameters)
- Name: rlUpdateVertexBufferElements
- Return type: void
- Description: Update vertex buffer elements with new data
- Param[1]: id (type: unsigned int)
- Param[2]: data (type: const void *)
- Param[3]: dataSize (type: int)
- Param[4]: offset (type: int)
-Function 094: rlUnloadVertexArray() (1 input parameters)
- Name: rlUnloadVertexArray
- Return type: void
- Description:
- Param[1]: vaoId (type: unsigned int)
-Function 095: rlUnloadVertexBuffer() (1 input parameters)
- Name: rlUnloadVertexBuffer
- Return type: void
- Description:
- Param[1]: vboId (type: unsigned int)
-Function 096: rlSetVertexAttribute() (6 input parameters)
- Name: rlSetVertexAttribute
- Return type: void
- Description:
- Param[1]: index (type: unsigned int)
- Param[2]: compSize (type: int)
- Param[3]: type (type: int)
- Param[4]: normalized (type: bool)
- Param[5]: stride (type: int)
- Param[6]: pointer (type: const void *)
-Function 097: rlSetVertexAttributeDivisor() (2 input parameters)
- Name: rlSetVertexAttributeDivisor
- Return type: void
- Description:
- Param[1]: index (type: unsigned int)
- Param[2]: divisor (type: int)
-Function 098: rlSetVertexAttributeDefault() (4 input parameters)
- Name: rlSetVertexAttributeDefault
- Return type: void
- Description: Set vertex attribute default value
- Param[1]: locIndex (type: int)
- Param[2]: value (type: const void *)
- Param[3]: attribType (type: int)
- Param[4]: count (type: int)
-Function 099: rlDrawVertexArray() (2 input parameters)
- Name: rlDrawVertexArray
- Return type: void
- Description:
- Param[1]: offset (type: int)
- Param[2]: count (type: int)
-Function 100: rlDrawVertexArrayElements() (3 input parameters)
- Name: rlDrawVertexArrayElements
- Return type: void
- Description:
- Param[1]: offset (type: int)
- Param[2]: count (type: int)
- Param[3]: buffer (type: const void *)
-Function 101: rlDrawVertexArrayInstanced() (3 input parameters)
- Name: rlDrawVertexArrayInstanced
- Return type: void
- Description:
- Param[1]: offset (type: int)
- Param[2]: count (type: int)
- Param[3]: instances (type: int)
-Function 102: rlDrawVertexArrayElementsInstanced() (4 input parameters)
- Name: rlDrawVertexArrayElementsInstanced
- Return type: void
- Description:
- Param[1]: offset (type: int)
- Param[2]: count (type: int)
- Param[3]: buffer (type: const void *)
- Param[4]: instances (type: int)
-Function 103: rlLoadTexture() (5 input parameters)
- Name: rlLoadTexture
- Return type: unsigned int
- Description: Load texture in GPU
- Param[1]: data (type: const void *)
- Param[2]: width (type: int)
- Param[3]: height (type: int)
- Param[4]: format (type: int)
- Param[5]: mipmapCount (type: int)
-Function 104: rlLoadTextureDepth() (3 input parameters)
- Name: rlLoadTextureDepth
- Return type: unsigned int
- Description: Load depth texture/renderbuffer (to be attached to fbo)
- Param[1]: width (type: int)
- Param[2]: height (type: int)
- Param[3]: useRenderBuffer (type: bool)
-Function 105: rlLoadTextureCubemap() (3 input parameters)
- Name: rlLoadTextureCubemap
- Return type: unsigned int
- Description: Load texture cubemap
- Param[1]: data (type: const void *)
- Param[2]: size (type: int)
- Param[3]: format (type: int)
-Function 106: rlUpdateTexture() (7 input parameters)
- Name: rlUpdateTexture
- Return type: void
- Description: Update GPU texture with new data
- Param[1]: id (type: unsigned int)
- Param[2]: offsetX (type: int)
- Param[3]: offsetY (type: int)
- Param[4]: width (type: int)
- Param[5]: height (type: int)
- Param[6]: format (type: int)
- Param[7]: data (type: const void *)
-Function 107: rlGetGlTextureFormats() (4 input parameters)
- Name: rlGetGlTextureFormats
- Return type: void
- Description: Get OpenGL internal formats
- Param[1]: format (type: int)
- Param[2]: glInternalFormat (type: unsigned int *)
- Param[3]: glFormat (type: unsigned int *)
- Param[4]: glType (type: unsigned int *)
-Function 108: rlGetPixelFormatName() (1 input parameters)
- Name: rlGetPixelFormatName
- Return type: const char *
- Description: Get name string for pixel format
- Param[1]: format (type: unsigned int)
-Function 109: rlUnloadTexture() (1 input parameters)
- Name: rlUnloadTexture
- Return type: void
- Description: Unload texture from GPU memory
- Param[1]: id (type: unsigned int)
-Function 110: rlGenTextureMipmaps() (5 input parameters)
- Name: rlGenTextureMipmaps
- Return type: void
- Description: Generate mipmap data for selected texture
- Param[1]: id (type: unsigned int)
- Param[2]: width (type: int)
- Param[3]: height (type: int)
- Param[4]: format (type: int)
- Param[5]: mipmaps (type: int *)
-Function 111: rlReadTexturePixels() (4 input parameters)
- Name: rlReadTexturePixels
- Return type: void *
- Description: Read texture pixel data
- Param[1]: id (type: unsigned int)
- Param[2]: width (type: int)
- Param[3]: height (type: int)
- Param[4]: format (type: int)
-Function 112: rlReadScreenPixels() (2 input parameters)
- Name: rlReadScreenPixels
- Return type: unsigned char *
- Description: Read screen pixel data (color buffer)
- Param[1]: width (type: int)
- Param[2]: height (type: int)
-Function 113: rlLoadFramebuffer() (2 input parameters)
- Name: rlLoadFramebuffer
- Return type: unsigned int
- Description: Load an empty framebuffer
- Param[1]: width (type: int)
- Param[2]: height (type: int)
-Function 114: rlFramebufferAttach() (5 input parameters)
- Name: rlFramebufferAttach
- Return type: void
- Description: Attach texture/renderbuffer to a framebuffer
- Param[1]: fboId (type: unsigned int)
- Param[2]: texId (type: unsigned int)
- Param[3]: attachType (type: int)
- Param[4]: texType (type: int)
- Param[5]: mipLevel (type: int)
-Function 115: rlFramebufferComplete() (1 input parameters)
- Name: rlFramebufferComplete
- Return type: bool
- Description: Verify framebuffer is complete
- Param[1]: id (type: unsigned int)
-Function 116: rlUnloadFramebuffer() (1 input parameters)
- Name: rlUnloadFramebuffer
- Return type: void
- Description: Delete framebuffer from GPU
- Param[1]: id (type: unsigned int)
-Function 117: rlLoadShaderCode() (2 input parameters)
- Name: rlLoadShaderCode
- Return type: unsigned int
- Description: Load shader from code strings
- Param[1]: vsCode (type: const char *)
- Param[2]: fsCode (type: const char *)
-Function 118: rlCompileShader() (2 input parameters)
- Name: rlCompileShader
- Return type: unsigned int
- Description: Compile custom shader and return shader id (type: RL_VERTEX_SHADER, RL_FRAGMENT_SHADER, RL_COMPUTE_SHADER)
- Param[1]: shaderCode (type: const char *)
- Param[2]: type (type: int)
-Function 119: rlLoadShaderProgram() (2 input parameters)
- Name: rlLoadShaderProgram
- Return type: unsigned int
- Description: Load custom shader program
- Param[1]: vShaderId (type: unsigned int)
- Param[2]: fShaderId (type: unsigned int)
-Function 120: rlUnloadShaderProgram() (1 input parameters)
- Name: rlUnloadShaderProgram
- Return type: void
- Description: Unload shader program
- Param[1]: id (type: unsigned int)
-Function 121: rlGetLocationUniform() (2 input parameters)
- Name: rlGetLocationUniform
- Return type: int
- Description: Get shader location uniform
- Param[1]: shaderId (type: unsigned int)
- Param[2]: uniformName (type: const char *)
-Function 122: rlGetLocationAttrib() (2 input parameters)
- Name: rlGetLocationAttrib
- Return type: int
- Description: Get shader location attribute
- Param[1]: shaderId (type: unsigned int)
- Param[2]: attribName (type: const char *)
-Function 123: rlSetUniform() (4 input parameters)
- Name: rlSetUniform
- Return type: void
- Description: Set shader value uniform
- Param[1]: locIndex (type: int)
- Param[2]: value (type: const void *)
- Param[3]: uniformType (type: int)
- Param[4]: count (type: int)
-Function 124: rlSetUniformMatrix() (2 input parameters)
- Name: rlSetUniformMatrix
- Return type: void
- Description: Set shader value matrix
- Param[1]: locIndex (type: int)
- Param[2]: mat (type: Matrix)
-Function 125: rlSetUniformSampler() (2 input parameters)
- Name: rlSetUniformSampler
- Return type: void
- Description: Set shader value sampler
- Param[1]: locIndex (type: int)
- Param[2]: textureId (type: unsigned int)
-Function 126: rlSetShader() (2 input parameters)
- Name: rlSetShader
- Return type: void
- Description: Set shader currently active (id and locations)
- Param[1]: id (type: unsigned int)
- Param[2]: locs (type: int *)
-Function 127: rlLoadComputeShaderProgram() (1 input parameters)
- Name: rlLoadComputeShaderProgram
- Return type: unsigned int
- Description: Load compute shader program
- Param[1]: shaderId (type: unsigned int)
-Function 128: rlComputeShaderDispatch() (3 input parameters)
- Name: rlComputeShaderDispatch
- Return type: void
- Description: Dispatch compute shader (equivalent to *draw* for graphics pipeline)
- Param[1]: groupX (type: unsigned int)
- Param[2]: groupY (type: unsigned int)
- Param[3]: groupZ (type: unsigned int)
-Function 129: rlLoadShaderBuffer() (3 input parameters)
- Name: rlLoadShaderBuffer
- Return type: unsigned int
- Description: Load shader storage buffer object (SSBO)
- Param[1]: size (type: unsigned int)
- Param[2]: data (type: const void *)
- Param[3]: usageHint (type: int)
-Function 130: rlUnloadShaderBuffer() (1 input parameters)
- Name: rlUnloadShaderBuffer
- Return type: void
- Description: Unload shader storage buffer object (SSBO)
- Param[1]: ssboId (type: unsigned int)
-Function 131: rlUpdateShaderBuffer() (4 input parameters)
- Name: rlUpdateShaderBuffer
- Return type: void
- Description: Update SSBO buffer data
- Param[1]: id (type: unsigned int)
- Param[2]: data (type: const void *)
- Param[3]: dataSize (type: unsigned int)
- Param[4]: offset (type: unsigned int)
-Function 132: rlBindShaderBuffer() (2 input parameters)
- Name: rlBindShaderBuffer
- Return type: void
- Description: Bind SSBO buffer
- Param[1]: id (type: unsigned int)
- Param[2]: index (type: unsigned int)
-Function 133: rlReadShaderBuffer() (4 input parameters)
- Name: rlReadShaderBuffer
- Return type: void
- Description: Read SSBO buffer data (GPU->CPU)
- Param[1]: id (type: unsigned int)
- Param[2]: dest (type: void *)
- Param[3]: count (type: unsigned int)
- Param[4]: offset (type: unsigned int)
-Function 134: rlCopyShaderBuffer() (5 input parameters)
- Name: rlCopyShaderBuffer
- Return type: void
- Description: Copy SSBO data between buffers
- Param[1]: destId (type: unsigned int)
- Param[2]: srcId (type: unsigned int)
- Param[3]: destOffset (type: unsigned int)
- Param[4]: srcOffset (type: unsigned int)
- Param[5]: count (type: unsigned int)
-Function 135: rlGetShaderBufferSize() (1 input parameters)
- Name: rlGetShaderBufferSize
- Return type: unsigned int
- Description: Get SSBO buffer size
- Param[1]: id (type: unsigned int)
-Function 136: rlBindImageTexture() (4 input parameters)
- Name: rlBindImageTexture
- Return type: void
- Description: Bind image texture
- Param[1]: id (type: unsigned int)
- Param[2]: index (type: unsigned int)
- Param[3]: format (type: int)
- Param[4]: readonly (type: bool)
-Function 137: rlGetMatrixModelview() (0 input parameters)
- Name: rlGetMatrixModelview
- Return type: Matrix
- Description: Get internal modelview matrix
- No input parameters
-Function 138: rlGetMatrixProjection() (0 input parameters)
- Name: rlGetMatrixProjection
- Return type: Matrix
- Description: Get internal projection matrix
- No input parameters
-Function 139: rlGetMatrixTransform() (0 input parameters)
- Name: rlGetMatrixTransform
- Return type: Matrix
- Description: Get internal accumulated transform matrix
- No input parameters
-Function 140: rlGetMatrixProjectionStereo() (1 input parameters)
- Name: rlGetMatrixProjectionStereo
- Return type: Matrix
- Description: Get internal projection matrix for stereo render (selected eye)
- Param[1]: eye (type: int)
-Function 141: rlGetMatrixViewOffsetStereo() (1 input parameters)
- Name: rlGetMatrixViewOffsetStereo
- Return type: Matrix
- Description: Get internal view offset matrix for stereo render (selected eye)
- Param[1]: eye (type: int)
-Function 142: rlSetMatrixProjection() (1 input parameters)
- Name: rlSetMatrixProjection
- Return type: void
- Description: Set a custom projection matrix (replaces internal projection matrix)
- Param[1]: proj (type: Matrix)
-Function 143: rlSetMatrixModelview() (1 input parameters)
- Name: rlSetMatrixModelview
- Return type: void
- Description: Set a custom modelview matrix (replaces internal modelview matrix)
- Param[1]: view (type: Matrix)
-Function 144: rlSetMatrixProjectionStereo() (2 input parameters)
- Name: rlSetMatrixProjectionStereo
- Return type: void
- Description: Set eyes projection matrices for stereo rendering
- Param[1]: right (type: Matrix)
- Param[2]: left (type: Matrix)
-Function 145: rlSetMatrixViewOffsetStereo() (2 input parameters)
- Name: rlSetMatrixViewOffsetStereo
- Return type: void
- Description: Set eyes view offsets matrices for stereo rendering
- Param[1]: right (type: Matrix)
- Param[2]: left (type: Matrix)
-Function 146: rlLoadDrawCube() (0 input parameters)
- Name: rlLoadDrawCube
- Return type: void
- Description: Load and draw a cube
- No input parameters
-Function 147: rlLoadDrawQuad() (0 input parameters)
- Name: rlLoadDrawQuad
- Return type: void
- Description: Load and draw a quad
- No input parameters
diff --git a/raylib-api/rlgl.xml b/raylib-api/rlgl.xml
deleted file mode 100644
index 59b5fa0..0000000
--- a/raylib-api/rlgl.xml
+++ /dev/null
@@ -1,815 +0,0 @@
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-
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-
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-
-
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-
diff --git a/raylib-api/rmem.json b/raylib-api/rmem.json
deleted file mode 100644
index 01ad307..0000000
--- a/raylib-api/rmem.json
+++ /dev/null
@@ -1,493 +0,0 @@
-{
- "defines": [
- {
- "name": "RMEM_H",
- "type": "GUARD",
- "value": "",
- "description": ""
- },
- {
- "name": "RMEMAPI",
- "type": "UNKNOWN",
- "value": "__declspec(dllexport)",
- "description": "We are building library as a Win32 shared library (.dll)"
- },
- {
- "name": "RMEM_VERSION",
- "type": "STRING",
- "value": "v1.3",
- "description": "changelog at bottom of header."
- }
- ],
- "structs": [
- {
- "name": "MemNode",
- "description": "Memory pool node",
- "fields": [
- {
- "type": "size_t",
- "name": "size",
- "description": ""
- },
- {
- "type": "MemNode *",
- "name": "next",
- "description": ""
- },
- {
- "type": "MemNode *",
- "name": "prev",
- "description": ""
- }
- ]
- },
- {
- "name": "AllocList",
- "description": "Freelist implementation",
- "fields": [
- {
- "type": "MemNode *",
- "name": "head",
- "description": ""
- },
- {
- "type": "MemNode *",
- "name": "tail",
- "description": ""
- },
- {
- "type": "size_t",
- "name": "len",
- "description": ""
- }
- ]
- },
- {
- "name": "Arena",
- "description": "Arena allocator",
- "fields": [
- {
- "type": "uintptr_t",
- "name": "mem",
- "description": ""
- },
- {
- "type": "uintptr_t",
- "name": "offs",
- "description": ""
- },
- {
- "type": "size_t",
- "name": "size",
- "description": ""
- }
- ]
- },
- {
- "name": "MemPool",
- "description": "Memory pool",
- "fields": [
- {
- "type": "AllocList",
- "name": "large",
- "description": ""
- },
- {
- "type": "AllocList[MEMPOOL_BUCKET_SIZE]",
- "name": "buckets",
- "description": ""
- },
- {
- "type": "Arena",
- "name": "arena",
- "description": ""
- }
- ]
- },
- {
- "name": "ObjPool",
- "description": "Object pool",
- "fields": [
- {
- "type": "uintptr_t",
- "name": "mem",
- "description": ""
- },
- {
- "type": "uintptr_t",
- "name": "offs",
- "description": ""
- },
- {
- "type": "size_t",
- "name": "objSize",
- "description": ""
- },
- {
- "type": "size_t",
- "name": "freeBlocks",
- "description": ""
- },
- {
- "type": "size_t",
- "name": "memSize",
- "description": ""
- }
- ]
- },
- {
- "name": "BiStack",
- "description": "Double-ended stack (aka Deque)",
- "fields": [
- {
- "type": "uintptr_t",
- "name": "mem",
- "description": ""
- },
- {
- "type": "uintptr_t",
- "name": "front",
- "description": ""
- },
- {
- "type": "uintptr_t",
- "name": "back",
- "description": ""
- },
- {
- "type": "size_t",
- "name": "size",
- "description": ""
- }
- ]
- }
- ],
- "aliases": [
- ],
- "enums": [
- ],
- "callbacks": [
- ],
- "functions": [
- {
- "name": "CreateMemPool",
- "description": "",
- "returnType": "MemPool",
- "params": [
- {
- "type": "size_t",
- "name": "bytes"
- }
- ]
- },
- {
- "name": "CreateMemPoolFromBuffer",
- "description": "",
- "returnType": "MemPool",
- "params": [
- {
- "type": "void *",
- "name": "buf"
- },
- {
- "type": "size_t",
- "name": "bytes"
- }
- ]
- },
- {
- "name": "DestroyMemPool",
- "description": "",
- "returnType": "void",
- "params": [
- {
- "type": "MemPool *",
- "name": "mempool"
- }
- ]
- },
- {
- "name": "MemPoolAlloc",
- "description": "",
- "returnType": "void *",
- "params": [
- {
- "type": "MemPool *",
- "name": "mempool"
- },
- {
- "type": "size_t",
- "name": "bytes"
- }
- ]
- },
- {
- "name": "MemPoolRealloc",
- "description": "",
- "returnType": "void *",
- "params": [
- {
- "type": "MemPool *",
- "name": "mempool"
- },
- {
- "type": "void *",
- "name": "ptr"
- },
- {
- "type": "size_t",
- "name": "bytes"
- }
- ]
- },
- {
- "name": "MemPoolFree",
- "description": "",
- "returnType": "void",
- "params": [
- {
- "type": "MemPool *",
- "name": "mempool"
- },
- {
- "type": "void *",
- "name": "ptr"
- }
- ]
- },
- {
- "name": "MemPoolCleanUp",
- "description": "",
- "returnType": "void",
- "params": [
- {
- "type": "MemPool *",
- "name": "mempool"
- },
- {
- "type": "void **",
- "name": "ptrref"
- }
- ]
- },
- {
- "name": "MemPoolReset",
- "description": "",
- "returnType": "void",
- "params": [
- {
- "type": "MemPool *",
- "name": "mempool"
- }
- ]
- },
- {
- "name": "GetMemPoolFreeMemory",
- "description": "",
- "returnType": "size_t",
- "params": [
- {
- "type": "const MemPool",
- "name": "mempool"
- }
- ]
- },
- {
- "name": "CreateObjPool",
- "description": "",
- "returnType": "ObjPool",
- "params": [
- {
- "type": "size_t",
- "name": "objsize"
- },
- {
- "type": "size_t",
- "name": "len"
- }
- ]
- },
- {
- "name": "CreateObjPoolFromBuffer",
- "description": "",
- "returnType": "ObjPool",
- "params": [
- {
- "type": "void *",
- "name": "buf"
- },
- {
- "type": "size_t",
- "name": "objsize"
- },
- {
- "type": "size_t",
- "name": "len"
- }
- ]
- },
- {
- "name": "DestroyObjPool",
- "description": "",
- "returnType": "void",
- "params": [
- {
- "type": "ObjPool *",
- "name": "objpool"
- }
- ]
- },
- {
- "name": "ObjPoolAlloc",
- "description": "",
- "returnType": "void *",
- "params": [
- {
- "type": "ObjPool *",
- "name": "objpool"
- }
- ]
- },
- {
- "name": "ObjPoolFree",
- "description": "",
- "returnType": "void",
- "params": [
- {
- "type": "ObjPool *",
- "name": "objpool"
- },
- {
- "type": "void *",
- "name": "ptr"
- }
- ]
- },
- {
- "name": "ObjPoolCleanUp",
- "description": "",
- "returnType": "void",
- "params": [
- {
- "type": "ObjPool *",
- "name": "objpool"
- },
- {
- "type": "void **",
- "name": "ptrref"
- }
- ]
- },
- {
- "name": "CreateBiStack",
- "description": "",
- "returnType": "BiStack",
- "params": [
- {
- "type": "size_t",
- "name": "len"
- }
- ]
- },
- {
- "name": "CreateBiStackFromBuffer",
- "description": "",
- "returnType": "BiStack",
- "params": [
- {
- "type": "void *",
- "name": "buf"
- },
- {
- "type": "size_t",
- "name": "len"
- }
- ]
- },
- {
- "name": "DestroyBiStack",
- "description": "",
- "returnType": "void",
- "params": [
- {
- "type": "BiStack *",
- "name": "destack"
- }
- ]
- },
- {
- "name": "BiStackAllocFront",
- "description": "",
- "returnType": "void *",
- "params": [
- {
- "type": "BiStack *",
- "name": "destack"
- },
- {
- "type": "size_t",
- "name": "len"
- }
- ]
- },
- {
- "name": "BiStackAllocBack",
- "description": "",
- "returnType": "void *",
- "params": [
- {
- "type": "BiStack *",
- "name": "destack"
- },
- {
- "type": "size_t",
- "name": "len"
- }
- ]
- },
- {
- "name": "BiStackResetFront",
- "description": "",
- "returnType": "void",
- "params": [
- {
- "type": "BiStack *",
- "name": "destack"
- }
- ]
- },
- {
- "name": "BiStackResetBack",
- "description": "",
- "returnType": "void",
- "params": [
- {
- "type": "BiStack *",
- "name": "destack"
- }
- ]
- },
- {
- "name": "BiStackResetAll",
- "description": "",
- "returnType": "void",
- "params": [
- {
- "type": "BiStack *",
- "name": "destack"
- }
- ]
- },
- {
- "name": "BiStackMargins",
- "description": "",
- "returnType": "intptr_t",
- "params": [
- {
- "type": "BiStack",
- "name": "destack"
- }
- ]
- }
- ]
-}
diff --git a/raylib-api/rmem.lua b/raylib-api/rmem.lua
deleted file mode 100644
index 2f35ed3..0000000
--- a/raylib-api/rmem.lua
+++ /dev/null
@@ -1,379 +0,0 @@
-return {
- defines = {
- {
- name = "RMEM_H",
- type = "GUARD",
- value = "",
- description = ""
- },
- {
- name = "RMEMAPI",
- type = "UNKNOWN",
- value = "__declspec(dllexport)",
- description = "We are building library as a Win32 shared library (.dll)"
- },
- {
- name = "RMEM_VERSION",
- type = "STRING",
- value = "v1.3",
- description = "changelog at bottom of header."
- }
- },
- structs = {
- {
- name = "MemNode",
- description = "Memory pool node",
- fields = {
- {
- type = "size_t",
- name = "size",
- description = ""
- },
- {
- type = "MemNode *",
- name = "next",
- description = ""
- },
- {
- type = "MemNode *",
- name = "prev",
- description = ""
- }
- }
- },
- {
- name = "AllocList",
- description = "Freelist implementation",
- fields = {
- {
- type = "MemNode *",
- name = "head",
- description = ""
- },
- {
- type = "MemNode *",
- name = "tail",
- description = ""
- },
- {
- type = "size_t",
- name = "len",
- description = ""
- }
- }
- },
- {
- name = "Arena",
- description = "Arena allocator",
- fields = {
- {
- type = "uintptr_t",
- name = "mem",
- description = ""
- },
- {
- type = "uintptr_t",
- name = "offs",
- description = ""
- },
- {
- type = "size_t",
- name = "size",
- description = ""
- }
- }
- },
- {
- name = "MemPool",
- description = "Memory pool",
- fields = {
- {
- type = "AllocList",
- name = "large",
- description = ""
- },
- {
- type = "AllocList[MEMPOOL_BUCKET_SIZE]",
- name = "buckets",
- description = ""
- },
- {
- type = "Arena",
- name = "arena",
- description = ""
- }
- }
- },
- {
- name = "ObjPool",
- description = "Object pool",
- fields = {
- {
- type = "uintptr_t",
- name = "mem",
- description = ""
- },
- {
- type = "uintptr_t",
- name = "offs",
- description = ""
- },
- {
- type = "size_t",
- name = "objSize",
- description = ""
- },
- {
- type = "size_t",
- name = "freeBlocks",
- description = ""
- },
- {
- type = "size_t",
- name = "memSize",
- description = ""
- }
- }
- },
- {
- name = "BiStack",
- description = "Double-ended stack (aka Deque)",
- fields = {
- {
- type = "uintptr_t",
- name = "mem",
- description = ""
- },
- {
- type = "uintptr_t",
- name = "front",
- description = ""
- },
- {
- type = "uintptr_t",
- name = "back",
- description = ""
- },
- {
- type = "size_t",
- name = "size",
- description = ""
- }
- }
- }
- },
- aliases = {
- },
- enums = {
- },
- callbacks = {
- },
- functions = {
- {
- name = "CreateMemPool",
- description = "",
- returnType = "MemPool",
- params = {
- {type = "size_t", name = "bytes"}
- }
- },
- {
- name = "CreateMemPoolFromBuffer",
- description = "",
- returnType = "MemPool",
- params = {
- {type = "void *", name = "buf"},
- {type = "size_t", name = "bytes"}
- }
- },
- {
- name = "DestroyMemPool",
- description = "",
- returnType = "void",
- params = {
- {type = "MemPool *", name = "mempool"}
- }
- },
- {
- name = "MemPoolAlloc",
- description = "",
- returnType = "void *",
- params = {
- {type = "MemPool *", name = "mempool"},
- {type = "size_t", name = "bytes"}
- }
- },
- {
- name = "MemPoolRealloc",
- description = "",
- returnType = "void *",
- params = {
- {type = "MemPool *", name = "mempool"},
- {type = "void *", name = "ptr"},
- {type = "size_t", name = "bytes"}
- }
- },
- {
- name = "MemPoolFree",
- description = "",
- returnType = "void",
- params = {
- {type = "MemPool *", name = "mempool"},
- {type = "void *", name = "ptr"}
- }
- },
- {
- name = "MemPoolCleanUp",
- description = "",
- returnType = "void",
- params = {
- {type = "MemPool *", name = "mempool"},
- {type = "void **", name = "ptrref"}
- }
- },
- {
- name = "MemPoolReset",
- description = "",
- returnType = "void",
- params = {
- {type = "MemPool *", name = "mempool"}
- }
- },
- {
- name = "GetMemPoolFreeMemory",
- description = "",
- returnType = "size_t",
- params = {
- {type = "const MemPool", name = "mempool"}
- }
- },
- {
- name = "CreateObjPool",
- description = "",
- returnType = "ObjPool",
- params = {
- {type = "size_t", name = "objsize"},
- {type = "size_t", name = "len"}
- }
- },
- {
- name = "CreateObjPoolFromBuffer",
- description = "",
- returnType = "ObjPool",
- params = {
- {type = "void *", name = "buf"},
- {type = "size_t", name = "objsize"},
- {type = "size_t", name = "len"}
- }
- },
- {
- name = "DestroyObjPool",
- description = "",
- returnType = "void",
- params = {
- {type = "ObjPool *", name = "objpool"}
- }
- },
- {
- name = "ObjPoolAlloc",
- description = "",
- returnType = "void *",
- params = {
- {type = "ObjPool *", name = "objpool"}
- }
- },
- {
- name = "ObjPoolFree",
- description = "",
- returnType = "void",
- params = {
- {type = "ObjPool *", name = "objpool"},
- {type = "void *", name = "ptr"}
- }
- },
- {
- name = "ObjPoolCleanUp",
- description = "",
- returnType = "void",
- params = {
- {type = "ObjPool *", name = "objpool"},
- {type = "void **", name = "ptrref"}
- }
- },
- {
- name = "CreateBiStack",
- description = "",
- returnType = "BiStack",
- params = {
- {type = "size_t", name = "len"}
- }
- },
- {
- name = "CreateBiStackFromBuffer",
- description = "",
- returnType = "BiStack",
- params = {
- {type = "void *", name = "buf"},
- {type = "size_t", name = "len"}
- }
- },
- {
- name = "DestroyBiStack",
- description = "",
- returnType = "void",
- params = {
- {type = "BiStack *", name = "destack"}
- }
- },
- {
- name = "BiStackAllocFront",
- description = "",
- returnType = "void *",
- params = {
- {type = "BiStack *", name = "destack"},
- {type = "size_t", name = "len"}
- }
- },
- {
- name = "BiStackAllocBack",
- description = "",
- returnType = "void *",
- params = {
- {type = "BiStack *", name = "destack"},
- {type = "size_t", name = "len"}
- }
- },
- {
- name = "BiStackResetFront",
- description = "",
- returnType = "void",
- params = {
- {type = "BiStack *", name = "destack"}
- }
- },
- {
- name = "BiStackResetBack",
- description = "",
- returnType = "void",
- params = {
- {type = "BiStack *", name = "destack"}
- }
- },
- {
- name = "BiStackResetAll",
- description = "",
- returnType = "void",
- params = {
- {type = "BiStack *", name = "destack"}
- }
- },
- {
- name = "BiStackMargins",
- description = "",
- returnType = "intptr_t",
- params = {
- {type = "BiStack", name = "destack"}
- }
- }
- }
-}
diff --git a/raylib-api/rmem.txt b/raylib-api/rmem.txt
deleted file mode 100644
index 8aa023d..0000000
--- a/raylib-api/rmem.txt
+++ /dev/null
@@ -1,206 +0,0 @@
-
-Defines found: 3
-
-Define 001: RMEM_H
- Name: RMEM_H
- Type: GUARD
- Value:
- Description:
-Define 002: RMEMAPI
- Name: RMEMAPI
- Type: UNKNOWN
- Value: __declspec(dllexport)
- Description: We are building library as a Win32 shared library (.dll)
-Define 003: RMEM_VERSION
- Name: RMEM_VERSION
- Type: STRING
- Value: "v1.3"
- Description: changelog at bottom of header.
-
-Structures found: 6
-
-Struct 01: MemNode (3 fields)
- Name: MemNode
- Description: Memory pool node
- Field[1]: size_t size
- Field[2]: MemNode * next
- Field[3]: MemNode * prev
-Struct 02: AllocList (3 fields)
- Name: AllocList
- Description: Freelist implementation
- Field[1]: MemNode * head
- Field[2]: MemNode * tail
- Field[3]: size_t len
-Struct 03: Arena (3 fields)
- Name: Arena
- Description: Arena allocator
- Field[1]: uintptr_t mem
- Field[2]: uintptr_t offs
- Field[3]: size_t size
-Struct 04: MemPool (3 fields)
- Name: MemPool
- Description: Memory pool
- Field[1]: AllocList large
- Field[2]: AllocList[MEMPOOL_BUCKET_SIZE] buckets
- Field[3]: Arena arena
-Struct 05: ObjPool (5 fields)
- Name: ObjPool
- Description: Object pool
- Field[1]: uintptr_t mem
- Field[2]: uintptr_t offs
- Field[3]: size_t objSize
- Field[4]: size_t freeBlocks
- Field[5]: size_t memSize
-Struct 06: BiStack (4 fields)
- Name: BiStack
- Description: Double-ended stack (aka Deque)
- Field[1]: uintptr_t mem
- Field[2]: uintptr_t front
- Field[3]: uintptr_t back
- Field[4]: size_t size
-
-Aliases found: 0
-
-
-Enums found: 0
-
-
-Callbacks found: 0
-
-
-Functions found: 24
-
-Function 001: CreateMemPool() (1 input parameters)
- Name: CreateMemPool
- Return type: MemPool
- Description:
- Param[1]: bytes (type: size_t)
-Function 002: CreateMemPoolFromBuffer() (2 input parameters)
- Name: CreateMemPoolFromBuffer
- Return type: MemPool
- Description:
- Param[1]: buf (type: void *)
- Param[2]: bytes (type: size_t)
-Function 003: DestroyMemPool() (1 input parameters)
- Name: DestroyMemPool
- Return type: void
- Description:
- Param[1]: mempool (type: MemPool *)
-Function 004: MemPoolAlloc() (2 input parameters)
- Name: MemPoolAlloc
- Return type: void *
- Description:
- Param[1]: mempool (type: MemPool *)
- Param[2]: bytes (type: size_t)
-Function 005: MemPoolRealloc() (3 input parameters)
- Name: MemPoolRealloc
- Return type: void *
- Description:
- Param[1]: mempool (type: MemPool *)
- Param[2]: ptr (type: void *)
- Param[3]: bytes (type: size_t)
-Function 006: MemPoolFree() (2 input parameters)
- Name: MemPoolFree
- Return type: void
- Description:
- Param[1]: mempool (type: MemPool *)
- Param[2]: ptr (type: void *)
-Function 007: MemPoolCleanUp() (2 input parameters)
- Name: MemPoolCleanUp
- Return type: void
- Description:
- Param[1]: mempool (type: MemPool *)
- Param[2]: ptrref (type: void **)
-Function 008: MemPoolReset() (1 input parameters)
- Name: MemPoolReset
- Return type: void
- Description:
- Param[1]: mempool (type: MemPool *)
-Function 009: GetMemPoolFreeMemory() (1 input parameters)
- Name: GetMemPoolFreeMemory
- Return type: size_t
- Description:
- Param[1]: mempool (type: const MemPool)
-Function 010: CreateObjPool() (2 input parameters)
- Name: CreateObjPool
- Return type: ObjPool
- Description:
- Param[1]: objsize (type: size_t)
- Param[2]: len (type: size_t)
-Function 011: CreateObjPoolFromBuffer() (3 input parameters)
- Name: CreateObjPoolFromBuffer
- Return type: ObjPool
- Description:
- Param[1]: buf (type: void *)
- Param[2]: objsize (type: size_t)
- Param[3]: len (type: size_t)
-Function 012: DestroyObjPool() (1 input parameters)
- Name: DestroyObjPool
- Return type: void
- Description:
- Param[1]: objpool (type: ObjPool *)
-Function 013: ObjPoolAlloc() (1 input parameters)
- Name: ObjPoolAlloc
- Return type: void *
- Description:
- Param[1]: objpool (type: ObjPool *)
-Function 014: ObjPoolFree() (2 input parameters)
- Name: ObjPoolFree
- Return type: void
- Description:
- Param[1]: objpool (type: ObjPool *)
- Param[2]: ptr (type: void *)
-Function 015: ObjPoolCleanUp() (2 input parameters)
- Name: ObjPoolCleanUp
- Return type: void
- Description:
- Param[1]: objpool (type: ObjPool *)
- Param[2]: ptrref (type: void **)
-Function 016: CreateBiStack() (1 input parameters)
- Name: CreateBiStack
- Return type: BiStack
- Description:
- Param[1]: len (type: size_t)
-Function 017: CreateBiStackFromBuffer() (2 input parameters)
- Name: CreateBiStackFromBuffer
- Return type: BiStack
- Description:
- Param[1]: buf (type: void *)
- Param[2]: len (type: size_t)
-Function 018: DestroyBiStack() (1 input parameters)
- Name: DestroyBiStack
- Return type: void
- Description:
- Param[1]: destack (type: BiStack *)
-Function 019: BiStackAllocFront() (2 input parameters)
- Name: BiStackAllocFront
- Return type: void *
- Description:
- Param[1]: destack (type: BiStack *)
- Param[2]: len (type: size_t)
-Function 020: BiStackAllocBack() (2 input parameters)
- Name: BiStackAllocBack
- Return type: void *
- Description:
- Param[1]: destack (type: BiStack *)
- Param[2]: len (type: size_t)
-Function 021: BiStackResetFront() (1 input parameters)
- Name: BiStackResetFront
- Return type: void
- Description:
- Param[1]: destack (type: BiStack *)
-Function 022: BiStackResetBack() (1 input parameters)
- Name: BiStackResetBack
- Return type: void
- Description:
- Param[1]: destack (type: BiStack *)
-Function 023: BiStackResetAll() (1 input parameters)
- Name: BiStackResetAll
- Return type: void
- Description:
- Param[1]: destack (type: BiStack *)
-Function 024: BiStackMargins() (1 input parameters)
- Name: BiStackMargins
- Return type: intptr_t
- Description:
- Param[1]: destack (type: BiStack)
diff --git a/raylib-api/rmem.xml b/raylib-api/rmem.xml
deleted file mode 100644
index 4b42448..0000000
--- a/raylib-api/rmem.xml
+++ /dev/null
@@ -1,137 +0,0 @@
-
-
-
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-
-
-
-
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-
-
-
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-
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-
-
-
-
-
diff --git a/raylib-api/rres.json b/raylib-api/rres.json
deleted file mode 100644
index 02c1448..0000000
--- a/raylib-api/rres.json
+++ /dev/null
@@ -1,462 +0,0 @@
-{
- "defines": [
- {
- "name": "RRES_H",
- "type": "GUARD",
- "value": "",
- "description": ""
- },
- {
- "name": "RRESAPI",
- "type": "UNKNOWN",
- "value": "__declspec(dllexport)",
- "description": "We are building the library as a Win32 shared library (.dll)"
- },
- {
- "name": "RRES_MALLOC(sz)",
- "type": "MACRO",
- "value": "malloc(sz)",
- "description": ""
- },
- {
- "name": "RRES_CALLOC(ptr,sz)",
- "type": "MACRO",
- "value": "calloc(ptr,sz)",
- "description": ""
- },
- {
- "name": "RRES_REALLOC(ptr,sz)",
- "type": "MACRO",
- "value": "realloc(ptr,sz)",
- "description": ""
- },
- {
- "name": "RRES_FREE(ptr)",
- "type": "MACRO",
- "value": "free(ptr)",
- "description": ""
- },
- {
- "name": "RRES_SUPPORT_LOG_INFO",
- "type": "GUARD",
- "value": "",
- "description": ""
- },
- {
- "name": "RRES_LOG(...)",
- "type": "MACRO",
- "value": "printf(__VA_ARGS__)",
- "description": ""
- },
- {
- "name": "RRES_MAX_FILENAME_SIZE",
- "type": "INT",
- "value": 1024,
- "description": ""
- }
- ],
- "structs": [
- {
- "name": "rresFileHeader",
- "description": "rres file header (16 bytes)",
- "fields": [
- {
- "type": "unsigned char[4]",
- "name": "id",
- "description": "File identifier: rres"
- },
- {
- "type": "unsigned short",
- "name": "version",
- "description": "File version: 100 for version 1.0"
- },
- {
- "type": "unsigned short",
- "name": "chunkCount",
- "description": "Number of resource chunks in the file (MAX: 65535)"
- },
- {
- "type": "unsigned int",
- "name": "cdOffset",
- "description": "Central Directory offset in file (0 if not available)"
- },
- {
- "type": "unsigned int",
- "name": "reserved",
- "description": ""
- }
- ]
- },
- {
- "name": "rresResourceChunkInfo",
- "description": "rres resource chunk info header (32 bytes)",
- "fields": [
- {
- "type": "unsigned char[4]",
- "name": "type",
- "description": "Resource chunk type (FourCC)"
- },
- {
- "type": "unsigned int",
- "name": "id",
- "description": "Resource chunk identifier (generated from filename CRC32 hash)"
- },
- {
- "type": "unsigned char",
- "name": "compType",
- "description": "Data compression algorithm"
- },
- {
- "type": "unsigned char",
- "name": "cipherType",
- "description": "Data encription algorithm"
- },
- {
- "type": "unsigned short",
- "name": "flags",
- "description": "Data flags (if required)"
- },
- {
- "type": "unsigned int",
- "name": "packedSize",
- "description": "Data chunk size (compressed/encrypted + custom data appended)"
- },
- {
- "type": "unsigned int",
- "name": "baseSize",
- "description": "Data base size (uncompressed/unencrypted)"
- },
- {
- "type": "unsigned int",
- "name": "nextOffset",
- "description": "Next resource chunk global offset (if resource has multiple chunks)"
- },
- {
- "type": "unsigned int",
- "name": "reserved",
- "description": ""
- },
- {
- "type": "unsigned int",
- "name": "crc32",
- "description": "Data chunk CRC32 (propCount + props[] + data)"
- }
- ]
- },
- {
- "name": "rresResourceChunkData",
- "description": "rres resource chunk data",
- "fields": [
- {
- "type": "unsigned int",
- "name": "propCount",
- "description": "Resource chunk properties count"
- },
- {
- "type": "unsigned int *",
- "name": "props",
- "description": "Resource chunk properties"
- },
- {
- "type": "void *",
- "name": "raw",
- "description": "Resource chunk raw data"
- }
- ]
- },
- {
- "name": "rresResourceChunk",
- "description": "rres resource chunk",
- "fields": [
- {
- "type": "rresResourceChunkInfo",
- "name": "info",
- "description": "Resource chunk info"
- },
- {
- "type": "rresResourceChunkData",
- "name": "data",
- "description": "Resource chunk packed data, contains propCount, props[] and raw data"
- }
- ]
- },
- {
- "name": "rresResourceMulti",
- "description": "NOTE: It supports multiple resource chunks",
- "fields": [
- {
- "type": "unsigned int",
- "name": "count",
- "description": "Resource chunks count"
- },
- {
- "type": "rresResourceChunk *",
- "name": "chunks",
- "description": "Resource chunks"
- }
- ]
- },
- {
- "name": "rresDirEntry",
- "description": "CDIR: rres central directory entry",
- "fields": [
- {
- "type": "unsigned int",
- "name": "id",
- "description": "Resource id"
- },
- {
- "type": "unsigned int",
- "name": "offset",
- "description": "Resource global offset in file"
- },
- {
- "type": "unsigned int",
- "name": "reserved",
- "description": "reserved"
- },
- {
- "type": "unsigned int",
- "name": "fileNameSize",
- "description": "Resource fileName size (NULL terminator and 4-byte alignment padding considered)"
- },
- {
- "type": "char[RRES_MAX_FILENAME_SIZE]",
- "name": "fileName",
- "description": "Resource original fileName (NULL terminated and padded to 4-byte alignment)"
- }
- ]
- },
- {
- "name": "rresCentralDir",
- "description": "NOTE: This data conforms the rresResourceChunkData",
- "fields": [
- {
- "type": "unsigned int",
- "name": "count",
- "description": "Central directory entries count"
- },
- {
- "type": "rresDirEntry *",
- "name": "entries",
- "description": "Central directory entries"
- }
- ]
- },
- {
- "name": "rresFontGlyphInfo",
- "description": "NOTE: And array of this type conforms the rresResourceChunkData",
- "fields": [
- {
- "type": "int",
- "name": "x",
- "description": "Glyph rectangle in the atlas image"
- },
- {
- "type": "int",
- "name": "y",
- "description": "Glyph rectangle in the atlas image"
- },
- {
- "type": "int",
- "name": "width",
- "description": "Glyph rectangle in the atlas image"
- },
- {
- "type": "int",
- "name": "height",
- "description": "Glyph rectangle in the atlas image"
- },
- {
- "type": "int",
- "name": "value",
- "description": "Glyph codepoint value"
- },
- {
- "type": "int",
- "name": "offsetX",
- "description": "Glyph drawing offset (from base line)"
- },
- {
- "type": "int",
- "name": "offsetY",
- "description": "Glyph drawing offset (from base line)"
- },
- {
- "type": "int",
- "name": "advanceX",
- "description": "Glyph advance X for next character"
- }
- ]
- }
- ],
- "aliases": [
- ],
- "enums": [
- ],
- "callbacks": [
- ],
- "functions": [
- {
- "name": "rresLoadResourceChunk",
- "description": "Load one resource chunk for provided id",
- "returnType": "rresResourceChunk",
- "params": [
- {
- "type": "const char *",
- "name": "fileName"
- },
- {
- "type": "int",
- "name": "rresId"
- }
- ]
- },
- {
- "name": "rresUnloadResourceChunk",
- "description": "Unload resource chunk from memory",
- "returnType": "void",
- "params": [
- {
- "type": "rresResourceChunk",
- "name": "chunk"
- }
- ]
- },
- {
- "name": "rresLoadResourceMulti",
- "description": "Load resource for provided id (multiple resource chunks)",
- "returnType": "rresResourceMulti",
- "params": [
- {
- "type": "const char *",
- "name": "fileName"
- },
- {
- "type": "int",
- "name": "rresId"
- }
- ]
- },
- {
- "name": "rresUnloadResourceMulti",
- "description": "Unload resource from memory (multiple resource chunks)",
- "returnType": "void",
- "params": [
- {
- "type": "rresResourceMulti",
- "name": "multi"
- }
- ]
- },
- {
- "name": "rresLoadResourceChunkInfo",
- "description": "Load resource chunk info for provided id",
- "returnType": "rresResourceChunkInfo",
- "params": [
- {
- "type": "const char *",
- "name": "fileName"
- },
- {
- "type": "int",
- "name": "rresId"
- }
- ]
- },
- {
- "name": "rresLoadResourceChunkInfoAll",
- "description": "Load all resource chunks info",
- "returnType": "rresResourceChunkInfo *",
- "params": [
- {
- "type": "const char *",
- "name": "fileName"
- },
- {
- "type": "unsigned int *",
- "name": "chunkCount"
- }
- ]
- },
- {
- "name": "rresLoadCentralDirectory",
- "description": "Load central directory resource chunk from file",
- "returnType": "rresCentralDir",
- "params": [
- {
- "type": "const char *",
- "name": "fileName"
- }
- ]
- },
- {
- "name": "rresUnloadCentralDirectory",
- "description": "Unload central directory resource chunk",
- "returnType": "void",
- "params": [
- {
- "type": "rresCentralDir",
- "name": "dir"
- }
- ]
- },
- {
- "name": "rresGetDataType",
- "description": "Get rresResourceDataType from FourCC code",
- "returnType": "unsigned int",
- "params": [
- {
- "type": "const unsigned char *",
- "name": "fourCC"
- }
- ]
- },
- {
- "name": "rresGetResourceId",
- "description": "Get resource id for a provided filename",
- "returnType": "int",
- "params": [
- {
- "type": "rresCentralDir",
- "name": "dir"
- },
- {
- "type": "const char *",
- "name": "fileName"
- }
- ]
- },
- {
- "name": "rresComputeCRC32",
- "description": "Compute CRC32 for provided data",
- "returnType": "unsigned int",
- "params": [
- {
- "type": "unsigned char *",
- "name": "data"
- },
- {
- "type": "int",
- "name": "len"
- }
- ]
- },
- {
- "name": "rresSetCipherPassword",
- "description": "Set password to be used on data decryption",
- "returnType": "void",
- "params": [
- {
- "type": "const char *",
- "name": "pass"
- }
- ]
- },
- {
- "name": "rresGetCipherPassword",
- "description": "Get password to be used on data decryption",
- "returnType": "const char *"
- }
- ]
-}
diff --git a/raylib-api/rres.lua b/raylib-api/rres.lua
deleted file mode 100644
index 6eea7ac..0000000
--- a/raylib-api/rres.lua
+++ /dev/null
@@ -1,408 +0,0 @@
-return {
- defines = {
- {
- name = "RRES_H",
- type = "GUARD",
- value = "",
- description = ""
- },
- {
- name = "RRESAPI",
- type = "UNKNOWN",
- value = "__declspec(dllexport)",
- description = "We are building the library as a Win32 shared library (.dll)"
- },
- {
- name = "RRES_MALLOC(sz)",
- type = "MACRO",
- value = "malloc(sz)",
- description = ""
- },
- {
- name = "RRES_CALLOC(ptr,sz)",
- type = "MACRO",
- value = "calloc(ptr,sz)",
- description = ""
- },
- {
- name = "RRES_REALLOC(ptr,sz)",
- type = "MACRO",
- value = "realloc(ptr,sz)",
- description = ""
- },
- {
- name = "RRES_FREE(ptr)",
- type = "MACRO",
- value = "free(ptr)",
- description = ""
- },
- {
- name = "RRES_SUPPORT_LOG_INFO",
- type = "GUARD",
- value = "",
- description = ""
- },
- {
- name = "RRES_LOG(...)",
- type = "MACRO",
- value = "printf(__VA_ARGS__)",
- description = ""
- },
- {
- name = "RRES_MAX_FILENAME_SIZE",
- type = "INT",
- value = 1024,
- description = ""
- }
- },
- structs = {
- {
- name = "rresFileHeader",
- description = "rres file header (16 bytes)",
- fields = {
- {
- type = "unsigned char[4]",
- name = "id",
- description = "File identifier: rres"
- },
- {
- type = "unsigned short",
- name = "version",
- description = "File version: 100 for version 1.0"
- },
- {
- type = "unsigned short",
- name = "chunkCount",
- description = "Number of resource chunks in the file (MAX: 65535)"
- },
- {
- type = "unsigned int",
- name = "cdOffset",
- description = "Central Directory offset in file (0 if not available)"
- },
- {
- type = "unsigned int",
- name = "reserved",
- description = ""
- }
- }
- },
- {
- name = "rresResourceChunkInfo",
- description = "rres resource chunk info header (32 bytes)",
- fields = {
- {
- type = "unsigned char[4]",
- name = "type",
- description = "Resource chunk type (FourCC)"
- },
- {
- type = "unsigned int",
- name = "id",
- description = "Resource chunk identifier (generated from filename CRC32 hash)"
- },
- {
- type = "unsigned char",
- name = "compType",
- description = "Data compression algorithm"
- },
- {
- type = "unsigned char",
- name = "cipherType",
- description = "Data encription algorithm"
- },
- {
- type = "unsigned short",
- name = "flags",
- description = "Data flags (if required)"
- },
- {
- type = "unsigned int",
- name = "packedSize",
- description = "Data chunk size (compressed/encrypted + custom data appended)"
- },
- {
- type = "unsigned int",
- name = "baseSize",
- description = "Data base size (uncompressed/unencrypted)"
- },
- {
- type = "unsigned int",
- name = "nextOffset",
- description = "Next resource chunk global offset (if resource has multiple chunks)"
- },
- {
- type = "unsigned int",
- name = "reserved",
- description = ""
- },
- {
- type = "unsigned int",
- name = "crc32",
- description = "Data chunk CRC32 (propCount + props[] + data)"
- }
- }
- },
- {
- name = "rresResourceChunkData",
- description = "rres resource chunk data",
- fields = {
- {
- type = "unsigned int",
- name = "propCount",
- description = "Resource chunk properties count"
- },
- {
- type = "unsigned int *",
- name = "props",
- description = "Resource chunk properties"
- },
- {
- type = "void *",
- name = "raw",
- description = "Resource chunk raw data"
- }
- }
- },
- {
- name = "rresResourceChunk",
- description = "rres resource chunk",
- fields = {
- {
- type = "rresResourceChunkInfo",
- name = "info",
- description = "Resource chunk info"
- },
- {
- type = "rresResourceChunkData",
- name = "data",
- description = "Resource chunk packed data, contains propCount, props[] and raw data"
- }
- }
- },
- {
- name = "rresResourceMulti",
- description = "NOTE: It supports multiple resource chunks",
- fields = {
- {
- type = "unsigned int",
- name = "count",
- description = "Resource chunks count"
- },
- {
- type = "rresResourceChunk *",
- name = "chunks",
- description = "Resource chunks"
- }
- }
- },
- {
- name = "rresDirEntry",
- description = "CDIR: rres central directory entry",
- fields = {
- {
- type = "unsigned int",
- name = "id",
- description = "Resource id"
- },
- {
- type = "unsigned int",
- name = "offset",
- description = "Resource global offset in file"
- },
- {
- type = "unsigned int",
- name = "reserved",
- description = "reserved"
- },
- {
- type = "unsigned int",
- name = "fileNameSize",
- description = "Resource fileName size (NULL terminator and 4-byte alignment padding considered)"
- },
- {
- type = "char[RRES_MAX_FILENAME_SIZE]",
- name = "fileName",
- description = "Resource original fileName (NULL terminated and padded to 4-byte alignment)"
- }
- }
- },
- {
- name = "rresCentralDir",
- description = "NOTE: This data conforms the rresResourceChunkData",
- fields = {
- {
- type = "unsigned int",
- name = "count",
- description = "Central directory entries count"
- },
- {
- type = "rresDirEntry *",
- name = "entries",
- description = "Central directory entries"
- }
- }
- },
- {
- name = "rresFontGlyphInfo",
- description = "NOTE: And array of this type conforms the rresResourceChunkData",
- fields = {
- {
- type = "int",
- name = "x",
- description = "Glyph rectangle in the atlas image"
- },
- {
- type = "int",
- name = "y",
- description = "Glyph rectangle in the atlas image"
- },
- {
- type = "int",
- name = "width",
- description = "Glyph rectangle in the atlas image"
- },
- {
- type = "int",
- name = "height",
- description = "Glyph rectangle in the atlas image"
- },
- {
- type = "int",
- name = "value",
- description = "Glyph codepoint value"
- },
- {
- type = "int",
- name = "offsetX",
- description = "Glyph drawing offset (from base line)"
- },
- {
- type = "int",
- name = "offsetY",
- description = "Glyph drawing offset (from base line)"
- },
- {
- type = "int",
- name = "advanceX",
- description = "Glyph advance X for next character"
- }
- }
- }
- },
- aliases = {
- },
- enums = {
- },
- callbacks = {
- },
- functions = {
- {
- name = "rresLoadResourceChunk",
- description = "Load one resource chunk for provided id",
- returnType = "rresResourceChunk",
- params = {
- {type = "const char *", name = "fileName"},
- {type = "int", name = "rresId"}
- }
- },
- {
- name = "rresUnloadResourceChunk",
- description = "Unload resource chunk from memory",
- returnType = "void",
- params = {
- {type = "rresResourceChunk", name = "chunk"}
- }
- },
- {
- name = "rresLoadResourceMulti",
- description = "Load resource for provided id (multiple resource chunks)",
- returnType = "rresResourceMulti",
- params = {
- {type = "const char *", name = "fileName"},
- {type = "int", name = "rresId"}
- }
- },
- {
- name = "rresUnloadResourceMulti",
- description = "Unload resource from memory (multiple resource chunks)",
- returnType = "void",
- params = {
- {type = "rresResourceMulti", name = "multi"}
- }
- },
- {
- name = "rresLoadResourceChunkInfo",
- description = "Load resource chunk info for provided id",
- returnType = "rresResourceChunkInfo",
- params = {
- {type = "const char *", name = "fileName"},
- {type = "int", name = "rresId"}
- }
- },
- {
- name = "rresLoadResourceChunkInfoAll",
- description = "Load all resource chunks info",
- returnType = "rresResourceChunkInfo *",
- params = {
- {type = "const char *", name = "fileName"},
- {type = "unsigned int *", name = "chunkCount"}
- }
- },
- {
- name = "rresLoadCentralDirectory",
- description = "Load central directory resource chunk from file",
- returnType = "rresCentralDir",
- params = {
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "rresUnloadCentralDirectory",
- description = "Unload central directory resource chunk",
- returnType = "void",
- params = {
- {type = "rresCentralDir", name = "dir"}
- }
- },
- {
- name = "rresGetDataType",
- description = "Get rresResourceDataType from FourCC code",
- returnType = "unsigned int",
- params = {
- {type = "const unsigned char *", name = "fourCC"}
- }
- },
- {
- name = "rresGetResourceId",
- description = "Get resource id for a provided filename",
- returnType = "int",
- params = {
- {type = "rresCentralDir", name = "dir"},
- {type = "const char *", name = "fileName"}
- }
- },
- {
- name = "rresComputeCRC32",
- description = "Compute CRC32 for provided data",
- returnType = "unsigned int",
- params = {
- {type = "unsigned char *", name = "data"},
- {type = "int", name = "len"}
- }
- },
- {
- name = "rresSetCipherPassword",
- description = "Set password to be used on data decryption",
- returnType = "void",
- params = {
- {type = "const char *", name = "pass"}
- }
- },
- {
- name = "rresGetCipherPassword",
- description = "Get password to be used on data decryption",
- returnType = "const char *"
- }
- }
-}
diff --git a/raylib-api/rres.txt b/raylib-api/rres.txt
deleted file mode 100644
index 3632954..0000000
--- a/raylib-api/rres.txt
+++ /dev/null
@@ -1,195 +0,0 @@
-
-Defines found: 9
-
-Define 001: RRES_H
- Name: RRES_H
- Type: GUARD
- Value:
- Description:
-Define 002: RRESAPI
- Name: RRESAPI
- Type: UNKNOWN
- Value: __declspec(dllexport)
- Description: We are building the library as a Win32 shared library (.dll)
-Define 003: RRES_MALLOC(sz)
- Name: RRES_MALLOC(sz)
- Type: MACRO
- Value: malloc(sz)
- Description:
-Define 004: RRES_CALLOC(ptr,sz)
- Name: RRES_CALLOC(ptr,sz)
- Type: MACRO
- Value: calloc(ptr,sz)
- Description:
-Define 005: RRES_REALLOC(ptr,sz)
- Name: RRES_REALLOC(ptr,sz)
- Type: MACRO
- Value: realloc(ptr,sz)
- Description:
-Define 006: RRES_FREE(ptr)
- Name: RRES_FREE(ptr)
- Type: MACRO
- Value: free(ptr)
- Description:
-Define 007: RRES_SUPPORT_LOG_INFO
- Name: RRES_SUPPORT_LOG_INFO
- Type: GUARD
- Value:
- Description:
-Define 008: RRES_LOG(...)
- Name: RRES_LOG(...)
- Type: MACRO
- Value: printf(__VA_ARGS__)
- Description:
-Define 009: RRES_MAX_FILENAME_SIZE
- Name: RRES_MAX_FILENAME_SIZE
- Type: INT
- Value: 1024
- Description:
-
-Structures found: 8
-
-Struct 01: rresFileHeader (5 fields)
- Name: rresFileHeader
- Description: rres file header (16 bytes)
- Field[1]: unsigned char[4] id // File identifier: rres
- Field[2]: unsigned short version // File version: 100 for version 1.0
- Field[3]: unsigned short chunkCount // Number of resource chunks in the file (MAX: 65535)
- Field[4]: unsigned int cdOffset // Central Directory offset in file (0 if not available)
- Field[5]: unsigned int reserved //
-Struct 02: rresResourceChunkInfo (10 fields)
- Name: rresResourceChunkInfo
- Description: rres resource chunk info header (32 bytes)
- Field[1]: unsigned char[4] type // Resource chunk type (FourCC)
- Field[2]: unsigned int id // Resource chunk identifier (generated from filename CRC32 hash)
- Field[3]: unsigned char compType // Data compression algorithm
- Field[4]: unsigned char cipherType // Data encription algorithm
- Field[5]: unsigned short flags // Data flags (if required)
- Field[6]: unsigned int packedSize // Data chunk size (compressed/encrypted + custom data appended)
- Field[7]: unsigned int baseSize // Data base size (uncompressed/unencrypted)
- Field[8]: unsigned int nextOffset // Next resource chunk global offset (if resource has multiple chunks)
- Field[9]: unsigned int reserved //
- Field[10]: unsigned int crc32 // Data chunk CRC32 (propCount + props[] + data)
-Struct 03: rresResourceChunkData (3 fields)
- Name: rresResourceChunkData
- Description: rres resource chunk data
- Field[1]: unsigned int propCount // Resource chunk properties count
- Field[2]: unsigned int * props // Resource chunk properties
- Field[3]: void * raw // Resource chunk raw data
-Struct 04: rresResourceChunk (2 fields)
- Name: rresResourceChunk
- Description: rres resource chunk
- Field[1]: rresResourceChunkInfo info // Resource chunk info
- Field[2]: rresResourceChunkData data // Resource chunk packed data, contains propCount, props[] and raw data
-Struct 05: rresResourceMulti (2 fields)
- Name: rresResourceMulti
- Description: NOTE: It supports multiple resource chunks
- Field[1]: unsigned int count // Resource chunks count
- Field[2]: rresResourceChunk * chunks // Resource chunks
-Struct 06: rresDirEntry (5 fields)
- Name: rresDirEntry
- Description: CDIR: rres central directory entry
- Field[1]: unsigned int id // Resource id
- Field[2]: unsigned int offset // Resource global offset in file
- Field[3]: unsigned int reserved // reserved
- Field[4]: unsigned int fileNameSize // Resource fileName size (NULL terminator and 4-byte alignment padding considered)
- Field[5]: char[RRES_MAX_FILENAME_SIZE] fileName // Resource original fileName (NULL terminated and padded to 4-byte alignment)
-Struct 07: rresCentralDir (2 fields)
- Name: rresCentralDir
- Description: NOTE: This data conforms the rresResourceChunkData
- Field[1]: unsigned int count // Central directory entries count
- Field[2]: rresDirEntry * entries // Central directory entries
-Struct 08: rresFontGlyphInfo (8 fields)
- Name: rresFontGlyphInfo
- Description: NOTE: And array of this type conforms the rresResourceChunkData
- Field[1]: int x // Glyph rectangle in the atlas image
- Field[2]: int y // Glyph rectangle in the atlas image
- Field[3]: int width // Glyph rectangle in the atlas image
- Field[4]: int height // Glyph rectangle in the atlas image
- Field[5]: int value // Glyph codepoint value
- Field[6]: int offsetX // Glyph drawing offset (from base line)
- Field[7]: int offsetY // Glyph drawing offset (from base line)
- Field[8]: int advanceX // Glyph advance X for next character
-
-Aliases found: 0
-
-
-Enums found: 0
-
-
-Callbacks found: 0
-
-
-Functions found: 13
-
-Function 001: rresLoadResourceChunk() (2 input parameters)
- Name: rresLoadResourceChunk
- Return type: rresResourceChunk
- Description: Load one resource chunk for provided id
- Param[1]: fileName (type: const char *)
- Param[2]: rresId (type: int)
-Function 002: rresUnloadResourceChunk() (1 input parameters)
- Name: rresUnloadResourceChunk
- Return type: void
- Description: Unload resource chunk from memory
- Param[1]: chunk (type: rresResourceChunk)
-Function 003: rresLoadResourceMulti() (2 input parameters)
- Name: rresLoadResourceMulti
- Return type: rresResourceMulti
- Description: Load resource for provided id (multiple resource chunks)
- Param[1]: fileName (type: const char *)
- Param[2]: rresId (type: int)
-Function 004: rresUnloadResourceMulti() (1 input parameters)
- Name: rresUnloadResourceMulti
- Return type: void
- Description: Unload resource from memory (multiple resource chunks)
- Param[1]: multi (type: rresResourceMulti)
-Function 005: rresLoadResourceChunkInfo() (2 input parameters)
- Name: rresLoadResourceChunkInfo
- Return type: rresResourceChunkInfo
- Description: Load resource chunk info for provided id
- Param[1]: fileName (type: const char *)
- Param[2]: rresId (type: int)
-Function 006: rresLoadResourceChunkInfoAll() (2 input parameters)
- Name: rresLoadResourceChunkInfoAll
- Return type: rresResourceChunkInfo *
- Description: Load all resource chunks info
- Param[1]: fileName (type: const char *)
- Param[2]: chunkCount (type: unsigned int *)
-Function 007: rresLoadCentralDirectory() (1 input parameters)
- Name: rresLoadCentralDirectory
- Return type: rresCentralDir
- Description: Load central directory resource chunk from file
- Param[1]: fileName (type: const char *)
-Function 008: rresUnloadCentralDirectory() (1 input parameters)
- Name: rresUnloadCentralDirectory
- Return type: void
- Description: Unload central directory resource chunk
- Param[1]: dir (type: rresCentralDir)
-Function 009: rresGetDataType() (1 input parameters)
- Name: rresGetDataType
- Return type: unsigned int
- Description: Get rresResourceDataType from FourCC code
- Param[1]: fourCC (type: const unsigned char *)
-Function 010: rresGetResourceId() (2 input parameters)
- Name: rresGetResourceId
- Return type: int
- Description: Get resource id for a provided filename
- Param[1]: dir (type: rresCentralDir)
- Param[2]: fileName (type: const char *)
-Function 011: rresComputeCRC32() (2 input parameters)
- Name: rresComputeCRC32
- Return type: unsigned int
- Description: Compute CRC32 for provided data
- Param[1]: data (type: unsigned char *)
- Param[2]: len (type: int)
-Function 012: rresSetCipherPassword() (1 input parameters)
- Name: rresSetCipherPassword
- Return type: void
- Description: Set password to be used on data decryption
- Param[1]: pass (type: const char *)
-Function 013: rresGetCipherPassword() (0 input parameters)
- Name: rresGetCipherPassword
- Return type: const char *
- Description: Get password to be used on data decryption
- No input parameters
diff --git a/raylib-api/rres.xml b/raylib-api/rres.xml
deleted file mode 100644
index 077c5b0..0000000
--- a/raylib-api/rres.xml
+++ /dev/null
@@ -1,121 +0,0 @@
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