raylib-beef/README.md

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2023-03-19 14:47:38 -04:00
# raylib-beef
<img align="left" src="img/raylib-beef-logo.png" width="256px">
BeefLang bindings for **Raylib 4.5**.
> **Note**: These bindings are still in development. Bugs may occur.
> OS is limited to Windows right now, I see no reason why this wouldn't work on other platforms, though. I guess only one way to find out.
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## Example
```cs
using System;
using Raylib;
namespace example;
class Program
{
public static int Main(String[] args)
{
SetConfigFlags(ConfigFlags.FLAG_WINDOW_RESIZABLE);
InitWindow(800, 600, "Raylib Beef 4.5");
var beefMain = Color(165, 47, 78, 255);
var beefOutline = Color(243, 157, 157, 255);
while (!WindowShouldClose())
{
BeginDrawing();
ClearBackground(RAYWHITE);
DrawRectangle(GetScreenWidth() / 2 - 128, GetScreenHeight() / 2 - 128, 256, 256, beefOutline);
DrawRectangle(GetScreenWidth() / 2 - 112, GetScreenHeight() / 2 - 112, 224, 224, beefMain);
DrawText("raylib", GetScreenWidth() / 2 - 44, GetScreenHeight() / 2, 50, beefOutline);
DrawText("beef", GetScreenWidth() / 2 - 62, GetScreenHeight() / 2 + 46, 50, beefOutline);
DrawRectangle(GetScreenWidth() / 2 + 54, GetScreenHeight() / 2 + 54, 42, 42, beefOutline);
DrawRectangle(GetScreenWidth() / 2 + 62, GetScreenHeight() / 2 + 62, 26, 26, RAYWHITE);
DrawCircle(GetMouseX(), GetMouseY(), 20, beefOutline);
DrawCircle(GetMouseX(), GetMouseY(), 8, beefMain);
DrawFPS(20, 20);
EndDrawing();
}
CloseWindow();
return 0;
}
}
```
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## More Links
* Raylib Repo (https://github.com/raysan5/raylib)
* BeefLang (https://www.beeflang.org)
## Contribution
I'll be happy to resolve any issues or pull requests.