#pragma once #include "Common.h" #include "Point.h" NS_BF_BEGIN; class BSpline2D { public: Array mInputPoints; int* mUVals; public: BSpline2D(); ~BSpline2D(); void AddPt(float x, float y); void Calculate(); void Evaluate(float pct, float* x, float* y); }; NS_BF_END;