// This is a test class for the debugger. This file isn't actually used or required. #include #include #include #include #include #include #include namespace Hey { namespace Dude { namespace Bro { struct Vector2 { float mX; float mY; void Write(); float get__Length(); }; void Vector2::Write() { // Debug visualizers work for C++ on // things like std::map and std::string std::map testMap; testMap[1] = "One"; testMap[2] = "Two"; // Calls back into Length property getter in Beef printf("X:%f Y:%f Length:%f\n", mX, mY, get__Length()); } } } }