using System; using System.Collections; using System.Text; using System.Reflection; using Beefy.gfx; using Beefy.theme; using Beefy.theme.dark; using Beefy.widgets; using Beefy.events; using Beefy; using Beefy.utils; //using System.Windows.Forms; namespace IDE.ui { public class PropertiesPanel : Panel { public override void Serialize(StructuredData data) { base.Serialize(data); data.Add("Type", "PropertiesPanel"); } public override bool Deserialize(StructuredData data) { return base.Deserialize(data); } } }