#pragma once #define BFSTDCALL #include "../darwin/DarwinCommon.h" #include "TargetConditionals.h" #include #ifndef __IPHONEOS__ #define __IPHONEOS__ #endif #define BF_PLATFORM_IOS #define BF_PLATFORM_POSIX #define BF_PLATFORM_OPENGL_ES2 #define BF_PLATFORM_FULLSCREEN #define BF_PLATFORM_DARWIN #define BF_PLATFORM_NAME "BF_PLATFORM_IOS" #if !TARGET_IPHONE_SIMULATOR #ifdef __LP64__ #ifdef __I386__ #define BF_PLATFORM_X64 #else #define BF_PLATFORM_ARM64 #endif #define BF64 #else //// #ifdef __I386__ #define BF_PLATFORM_I386 #else #define BF_PLATFORM_ARM32 #endif #define BF32 #endif #else #ifdef __LP64__ #define BF_PLATFORM_X64 #define BF64 #else //// #define BF_PLATFORM_I386 #define BF32 #endif #endif #define BF_IMPORT extern "C" #ifdef BFSYSLIB_DYNAMIC #define BF_EXPORT extern "C" #define BF_CALLTYPE #else #define BF_EXPORT extern "C" #define BF_CALLTYPE #define BF_RESOURCES_REL_DIR "../Resources" #endif #ifdef BF_PLATFORM_ARM32 #define BF_REGISTER_COUNT 15 #elif defined BF32 #define BF_REGISTER_COUNT 7 #else #define BF_REGISTER_COUNT 15 #endif #define BF_DEBUG_BREAK() #include "../PlatformInterface.h"