// ==++== // // Copyright (c) Microsoft Corporation. All rights reserved. // // ==--== // // [....] /*============================================================================= ** ** Class: ThreadPriority ** ** ** Purpose: Enums for the priorities of a Thread ** ** =============================================================================*/ namespace System.Threading { using System.Threading; //[Serializable] public enum ThreadPriority { /*========================================================================= ** Constants for thread priorities. =========================================================================*/ Lowest = 0, BelowNormal = 1, Normal = 2, AboveNormal = 3, Highest = 4 } }