using System; /* Derived from SDL2# - C# Wrapper for SDL2 * * Copyright (c) 2013-2016 Ethan Lee. * * This software is provided 'as-is', without any express or implied warranty. * In no event will the authors be held liable for any damages arising from * the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software in a * product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source distribution. * * Ethan "flibitijibibo" Lee * */ namespace SDL2 { public static class SDLImage { /* Similar to the headers, this is the version we're expecting to be * running with. You will likely want to check this somewhere in your * program! */ public const int SDL_IMAGE_MAJOR_VERSION = 2; public const int SDL_IMAGE_MINOR_VERSION = 6; public const int SDL_IMAGE_PATCHLEVEL = 3; public enum InitFlags : int32 { JPG = 0x00000001, PNG = 0x00000002, TIF = 0x00000004, WEBP = 0x00000008, JXL = 0x00000010, AVIF = 0x00000020 } public static void SDL_IMAGE_VERSION(out SDL.Version X) { X.major = SDL_IMAGE_MAJOR_VERSION; X.minor = SDL_IMAGE_MINOR_VERSION; X.patch = SDL_IMAGE_PATCHLEVEL; } [LinkName("IMG_Linked_Version")] public static extern SDL.Version Linked_Version(); [LinkName("IMG_Init")] public static extern int Init(InitFlags flags); [LinkName("IMG_Quit")] public static extern void Quit(); [LinkName("IMG_Load")] public static extern SDL.Surface* Load(char8* file); [LinkName("IMG_Load_RW")] public static extern SDL.Surface* Load_RW( SDL.RWOps* src, int32 freesrc ); [LinkName("IMG_LoadTyped_RW")] public static extern SDL.Surface* LoadTyped_RW( SDL.RWOps* src, int32 freesrc, char8* type ); [LinkName("IMG_LoadTexture")] public static extern SDL.Texture* LoadTexture( SDL.Renderer* renderer, char8* file ); [LinkName("IMG_LoadTexture_RW")] public static extern SDL.Texture* LoadTexture_RW( SDL.Renderer* renderer, SDL.RWOps* src, int32 freesrc ); [LinkName("IMG_LoadTextureTyped_RW")] public static extern SDL.Texture* LoadTextureTyped_RW( SDL.Renderer* renderer, SDL.RWOps* src, int32 freesrc, char8* type ); [LinkName("IMG_isAVIF")] public static extern int32 isAVIF(SDL.RWOps* src); [LinkName("IMG_isICO")] public static extern int32 isICO(SDL.RWOps* src); [LinkName("IMG_isCUR")] public static extern int32 isCUR(SDL.RWOps* src); [LinkName("IMG_isBMP")] public static extern int32 isBMP(SDL.RWOps* src); [LinkName("IMG_isGIF")] public static extern int32 isGIF(SDL.RWOps* src); [LinkName("IMG_isJPG")] public static extern int32 isJPG(SDL.RWOps* src); [LinkName("IMG_isJXL")] public static extern int32 isJXL(SDL.RWOps* src); [LinkName("IMG_isLBM")] public static extern int32 isLBM(SDL.RWOps* src); [LinkName("IMG_isPCX")] public static extern int32 isPCX(SDL.RWOps* src); [LinkName("IMG_isPNG")] public static extern int32 isPNG(SDL.RWOps* src); [LinkName("IMG_isPNM")] public static extern int32 isPNM(SDL.RWOps* src); [LinkName("IMG_isSVG")] public static extern int32 isSVG(SDL.RWOps* src); [LinkName("IMG_isQOI")] public static extern int32 isQOI(SDL.RWOps* src); [LinkName("IMG_isTIF")] public static extern int32 isTIF(SDL.RWOps* src); [LinkName("IMG_isXCF")] public static extern int32 isXCF(SDL.RWOps* src); [LinkName("IMG_isXPM")] public static extern int32 isXPM(SDL.RWOps* src); [LinkName("IMG_isXV")] public static extern int32 isXV(SDL.RWOps* src); [LinkName("IMG_isWEBP")] public static extern int32 isWEBP(SDL.RWOps* src); [LinkName("IMG_LoadAVIF_RW")] public static extern SDL.Surface* LoadAVIF_RW(SDL.RWOps* src); [LinkName("IMG_LoadICO_RW")] public static extern SDL.Surface* LoadICO_RW(SDL.RWOps* src); [LinkName("IMG_LoadCUR_RW")] public static extern SDL.Surface* LoadCUR_RW(SDL.RWOps* src); [LinkName("IMG_LoadBMP_RW")] public static extern SDL.Surface* LoadBMP_RW(SDL.RWOps* src); [LinkName("IMG_LoadGIF_RW")] public static extern SDL.Surface* LoadGIF_RW(SDL.RWOps* src); [LinkName("IMG_LoadJPG_RW")] public static extern SDL.Surface* LoadJPG_RW(SDL.RWOps* src); [LinkName("IMG_LoadJXL_RW")] public static extern SDL.Surface* LoadJXL_RW(SDL.RWOps* src); [LinkName("IMG_LoadLBM_RW")] public static extern SDL.Surface* LoadLBM_RW(SDL.RWOps* src); [LinkName("IMG_LoadPCX_RW")] public static extern SDL.Surface* LoadPCX_RW(SDL.RWOps* src); [LinkName("IMG_LoadPNG_RW")] public static extern SDL.Surface* LoadPNG_RW(SDL.RWOps* src); [LinkName("IMG_LoadPNM_RW")] public static extern SDL.Surface* LoadPNM_RW(SDL.RWOps* src); [LinkName("IMG_LoadSVG_RW")] public static extern SDL.Surface* LoadSVG_RW(SDL.RWOps* src); [LinkName("IMG_LoadQOI_RW")] public static extern SDL.Surface* LoadQOI_RW(SDL.RWOps* src); [LinkName("IMG_LoadTGA_RW")] public static extern SDL.Surface* LoadTGA_RW(SDL.RWOps* src); [LinkName("IMG_LoadTIF_RW")] public static extern SDL.Surface* LoadTIF_RW(SDL.RWOps* src); [LinkName("IMG_LoadXCF_RW")] public static extern SDL.Surface* LoadXCF_RW(SDL.RWOps* src); [LinkName("IMG_LoadXPM_RW")] public static extern SDL.Surface* LoadXPM_RW(SDL.RWOps* src); [LinkName("IMG_LoadXV_RW")] public static extern SDL.Surface* LoadXV_RW(SDL.RWOps* src); [LinkName("IMG_LoadWEBP_RW")] public static extern SDL.Surface* LoadWEBP_RW(SDL.RWOps* src); [LinkName("IMG_LoadSizedSVG_RW")] public static extern SDL.Surface* LoadSizedSVG_RW(SDL.RWOps* src, int32 width, int32 height); [LinkName("IMG_ReadXPMFromArrayToRGB888")] public static extern SDL.Surface* ReadXPMFromArrayToRGB888(char8** xpm); [LinkName("IMG_ReadXPMFromArray")] public static extern SDL.Surface* ReadXPMFromArray(char8** xpm); [LinkName("IMG_SavePNG")] public static extern int32 SavePNG(SDL.Surface* surface, char8* file); [LinkName("IMG_SavePNG_RW")] public static extern int SavePNG_RW( SDL.Surface* surface, SDL.RWOps* dst, int32 freedst ); [LinkName("IMG_SaveJPG")] public static extern int32 SaveJPG(SDL.Surface* surface, char8* file, int32 quality); [LinkName("IMG_SaveJPG_RW")] public static extern int SaveJPG_RW( SDL.Surface* surface, SDL.RWOps* dst, int32 freedst, int32 quality ); [CRepr] public struct Animation { int32 w; int32 h; SDL.Surface** frames; int32* delays; } [LinkName("IMG_LoadAnimation")] public static extern Animation* LoadAnimation(char* file); [LinkName("IMG_LoadAnimation_RW")] public static extern Animation* LoadAnimation(SDL.RWOps* src, int32 freesrc); [LinkName("IMG_LoadAnimationTyped_RW")] public static extern Animation* LoadAnimationTyped_RW(SDL.RWOps* src, int32 freesrc, char8* type); [LinkName("IMG_FreeAnimation")] public static extern void IMG_FreeAnimation(Animation* anim); [LinkName("IMG_LoadGIFAnimation_RW")] public static extern Animation* LoadGIFAnimation_RW(SDL_RWops *src); } }