From 913121779015a50b3561ffda6295c806983c180c Mon Sep 17 00:00:00 2001 From: moneyl <8206401+Moneyl@users.noreply.github.com> Date: Wed, 7 Jul 2021 15:36:38 -0400 Subject: [PATCH] Add .Maximize to BeefPerf window flags Makes maximize button work. Also removed the enum name from each enum since it's already in the variable declaration. --- BeefTools/BeefPerf/src/BPApp.bf | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/BeefTools/BeefPerf/src/BPApp.bf b/BeefTools/BeefPerf/src/BPApp.bf index fba0d9c4..6eecf408 100644 --- a/BeefTools/BeefPerf/src/BPApp.bf +++ b/BeefTools/BeefPerf/src/BPApp.bf @@ -234,9 +234,8 @@ namespace BeefPerf mMainFrame = new MainFrame(); mDockingFrame = mMainFrame.mDockingFrame; - BFWindow.Flags windowFlags = BFWindow.Flags.Border | BFWindow.Flags.SysMenu | //| BFWindow.Flags.CaptureMediaKeys | - BFWindow.Flags.Caption | BFWindow.Flags.Minimize | BFWindow.Flags.QuitOnClose | BFWindowBase.Flags.Resizable | - BFWindow.Flags.Menu | BFWindow.Flags.SysMenu; + BFWindow.Flags windowFlags = .Border | .SysMenu | .Caption | .Minimize | .Maximize | + .QuitOnClose | .Resizable | .Menu | .SysMenu; if (mWantsFullscreen) windowFlags |= BFWindowBase.Flags.Fullscreen;