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5 changed files with 98 additions and 1 deletions
6
BeefProj.toml
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6
BeefProj.toml
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FileVersion = 1
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[Project]
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Name = "Prop-Room"
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TargetType = "BeefLib"
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StartupObject = "Prop_Room.Program"
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5
BeefSpace.toml
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5
BeefSpace.toml
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FileVersion = 1
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Projects = {Prop-Room = {Path = "."}}
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[Workspace]
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StartupProject = "Prop-Room"
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# Prop-Room
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# Prop-Room
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File system abstraction layer
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Mount single file containers into your application
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22
src/IMountable.bf
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src/IMountable.bf
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namespace Prop_Room;
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using System;
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interface IMountable
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{
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///File methods
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public bool FileExists(StringView pFilePath); ///Returns true if a file exists and false if it does not exists or it cannot be accessed
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public Result<void> FileDelete(StringView pFilePath); ///Delete a file if it exists, if it does not exist or cannot be deleted returns an Error
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public Result<void> FileCreate(StringView pFilePath); ///Create an empty file, and returns an error if the file could not be created. If the file already exists return okay, but dont change any of the file contents
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public Result<void> FileCopy(StringView pOriginPath, StringView pTargetPath); ///Copy a file from the origin path to the target path
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public Result<void> FileMove(StringView pOriginPath, StringView pTargetPath); ///Move a file from the origin path to the target path. Return an error if it failed
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public Result<void> FileReadText(StringView pFilePath, String pBuffer); ///Read the content of the file into the output buffer and error if it failed
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//Directory methods
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public bool DirectoryExists(StringView pDirPath); ///Returns true if a dir exists and false if it does not exists or it cannot be accessed
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public Result<void> DirectoryDelete(StringView pDirPath); ///Recursivly delete a dir if it exists, if it does not exist or cannot be deleted returns an Error
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public Result<void> DirectoryCreate(StringView pDirPath); ///Create an empty dir, and returns an error if the dir could not be created. If the dir already exists return okay
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public Result<void> DirectoryCopy(StringView pOriginPath, StringView pTargetPath); ///Recursivly copy a directory and all files and directories it contains to the target path
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public Result<void> DirectoryMove(StringView pOriginPath, StringView pTargetPath); ///Recursivly move a directory from the origin path to the target path. Return an error if it failed
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}
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64
src/Implementations/FileSystem.bf
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64
src/Implementations/FileSystem.bf
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namespace Prop_Room.Implementations;
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using Prop_Room;
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using System;
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using System.IO;
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class FileSystem : IMountable
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{
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public bool FileExists(StringView pFilePath)
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{
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return default;
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}
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public Result<void> FileDelete(StringView pFilePath)
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{
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return default;
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}
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public Result<void> FileCreate(StringView pFilePath)
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{
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return default;
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}
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public Result<void> FileCopy(StringView pOriginPath, StringView pTargetPath)
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{
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return default;
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}
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public Result<void> FileMove(StringView pOriginPath, StringView pTargetPath)
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{
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return default;
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}
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public Result<void> FileReadText(StringView pFilePath, String pBuffer)
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{
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return default;
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}
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public bool DirectoryExists(StringView pDirPath)
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{
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return default;
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}
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public Result<void> DirectoryDelete(StringView pDirPath)
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{
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return default;
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}
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public Result<void> DirectoryCreate(StringView pDirPath)
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{
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return default;
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}
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public Result<void> DirectoryCopy(StringView pOriginPath, StringView pTargetPath)
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{
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return default;
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}
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public Result<void> DirectoryMove(StringView pOriginPath, StringView pTargetPath)
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{
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return default;
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}
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}
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