LybOutlines/shaders/lib/materials/specificMaterials/planks/mangrovePlanks.glsl
2024-06-25 14:45:54 +02:00

3 lines
No EOL
96 B
GLSL

smoothnessG = pow2(color.r) * 0.7;
smoothnessG = min1(smoothnessG);
smoothnessD = smoothnessG;