LybOutlines/shaders/lib/materials/specificMaterials/planks/crimsonPlanks.glsl
2024-06-25 14:45:54 +02:00

6 lines
No EOL
121 B
GLSL

smoothnessG = pow2(color.r) * 0.7;
smoothnessD = smoothnessG;
#ifdef COATED_TEXTURES
noiseFactor = 0.77;
#endif