GMTK-2024/gmtk_2024/scripts/player_movement.gd
2024-08-16 21:42:27 +02:00

13 lines
284 B
GDScript

extends CharacterBody2D
@export var speed = 50
@export var gravity = 50
func get_input():
var input_direction = Input.get_axis("player_left", "player_right")
velocity.x = input_direction * speed
func _physics_process(delta):
get_input()
velocity.y += gravity
move_and_slide()