GMTK-2024/gmtk_2024/scripts/goal.gd
2024-08-19 22:02:43 +02:00

17 lines
480 B
GDScript

extends Node
@export var next : PackedScene
@export var completed = preload("res://objects/LevelComplete.tscn")
@onready var animation = $AnimationPlayer
@onready var level_select_scene = preload("res://menu/level_menu/level_select.tscn")
func _process(delta: float) -> void:
animation.play("portal")
func _on_body_entered(body: Node2D) -> void:
if next == level_select_scene:
get_tree().change_scene_to_packed(completed)
else:
get_tree().change_scene_to_packed(next)