revert Merge branch 'dev' of https://code.booklordofthe.dev/Booklordofthedings/GMTK-2024 into dev
44 lines
1.5 KiB
Text
44 lines
1.5 KiB
Text
[gd_scene load_steps=7 format=3 uid="uid://ba6afuig8bqrg"]
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[ext_resource type="PackedScene" uid="uid://snxpqx0ony7s" path="res://objects/Player.tscn" id="1_prjlb"]
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[ext_resource type="PackedScene" uid="uid://dii1q3f5dj72y" path="res://objects/CRT.tscn" id="2_mxtem"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_1vofj"]
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size = Vector2(1289, 70.5)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_4uh45"]
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size = Vector2(1281, 85.5)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_nnio8"]
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size = Vector2(63.75, 738.5)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_h7316"]
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size = Vector2(100, 753)
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[node name="LevelBase" type="Node"]
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[node name="Player" parent="." instance=ExtResource("1_prjlb")]
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[node name="CanvasLayer" parent="." instance=ExtResource("2_mxtem")]
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visible = false
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[node name="Camera2D" type="Camera2D" parent="."]
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[node name="Walls" type="StaticBody2D" parent="."]
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collision_mask = 6
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[node name="Ground" type="CollisionShape2D" parent="Walls"]
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position = Vector2(-12, 186)
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shape = SubResource("RectangleShape2D_1vofj")
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[node name="Ceiling" type="CollisionShape2D" parent="Walls"]
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position = Vector2(3, -206)
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shape = SubResource("RectangleShape2D_4uh45")
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[node name="LeftWall" type="CollisionShape2D" parent="Walls"]
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position = Vector2(-357, 42)
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shape = SubResource("RectangleShape2D_nnio8")
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[node name="RightWall" type="CollisionShape2D" parent="Walls"]
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position = Vector2(367, 16)
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shape = SubResource("RectangleShape2D_h7316")
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