GMTK-2024/gmtk_2024/scripts/ui_actions.gd

34 lines
653 B
GDScript

extends Node
@export var player : CharacterBody2D;
var current_selected = "none";
func _process(delta: float) -> void:
if Input.is_action_just_pressed("click"):
if current_selected == "scale_up":
scale_up()
elif current_selected == "scale_down":
scale_down()
elif current_selected == "mirror":
mirror();
func select_up():
current_selected = "scale_up"
func select_down():
current_selected = "scale_down"
func select_mirror():
current_selected = "mirror"
func scale_up():
pass #Hir hochscalieren einbauen
func scale_down():
pass #Hir runterscalieren einbauen
func mirror():
pass #Hir mirror einbauen einbauen