[gd_scene load_steps=10 format=3 uid="uid://cxsstkfcffdch"] [ext_resource type="PackedScene" uid="uid://ba6afuig8bqrg" path="res://levels/LevelBase.tscn" id="1_87xn7"] [ext_resource type="Shader" path="res://shaders/scrolling.gdshader" id="4_0x2h7"] [ext_resource type="Texture2D" uid="uid://bki6ucvk6bjwk" path="res://textures/Level 01.png" id="5_4p03u"] [ext_resource type="PackedScene" uid="uid://d0gpnqknarkg7" path="res://objects/Goal.tscn" id="6_xhax5"] [ext_resource type="PackedScene" uid="uid://cpa66thuxma15" path="res://objects/MirrorOrb.tscn" id="7_dyi0e"] [ext_resource type="PackedScene" uid="uid://vtwswrkfkgas" path="res://objects/EnemyMover.tscn" id="8_16072"] [ext_resource type="PackedScene" uid="uid://br6fngf5208j0" path="res://objects/ResizableBlockBig.tscn" id="8_ec71m"] [ext_resource type="PackedScene" uid="uid://dki3ft77fr3tc" path="res://objects/BreakableBlock.tscn" id="9_2ia1u"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_mvq46"] shader = ExtResource("4_0x2h7") shader_parameter/scroll_speed = 0.02 [node name="LevelBase" instance=ExtResource("1_87xn7")] [node name="Player" parent="." index="0"] position = Vector2(-254, 99) input_pickable = true [node name="Walls" parent="." index="3"] collision_mask = 22 [node name="Ceiling" parent="Walls" index="0"] position = Vector2(57, -171) [node name="LeftWall" parent="Walls" index="1"] position = Vector2(-320, 26) [node name="RightWall" parent="Walls" index="2"] position = Vector2(338, 15) [node name="TextureRect" type="TextureRect" parent="." index="4"] z_index = -100 material = SubResource("ShaderMaterial_mvq46") anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 offset_left = -320.0 offset_top = -158.0 offset_right = -320.0 offset_bottom = -158.0 grow_horizontal = 2 grow_vertical = 2 texture = ExtResource("5_4p03u") stretch_mode = 1 [node name="Goal" parent="." index="5" instance=ExtResource("6_xhax5")] position = Vector2(582, -317) [node name="MirrorOrb" parent="." index="6" instance=ExtResource("7_dyi0e")] position = Vector2(-431, -212) [node name="EnemyMover" parent="." index="7" instance=ExtResource("8_16072")] position = Vector2(-132, 311) [node name="Block" parent="." index="8" instance=ExtResource("8_ec71m")] position = Vector2(-65, 63) [node name="Block2" parent="." index="9" instance=ExtResource("8_ec71m")] position = Vector2(-255, -32) scale = Vector2(0.5, 0.5) [node name="BreakableBlock" parent="." index="10" instance=ExtResource("9_2ia1u")] position = Vector2(241, -47)