[gd_scene load_steps=7 format=3 uid="uid://ba6afuig8bqrg"] [ext_resource type="PackedScene" uid="uid://snxpqx0ony7s" path="res://objects/Player.tscn" id="1_prjlb"] [ext_resource type="PackedScene" uid="uid://dii1q3f5dj72y" path="res://objects/CRT.tscn" id="2_mxtem"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_4uh45"] size = Vector2(1281, 85.5) [sub_resource type="RectangleShape2D" id="RectangleShape2D_nnio8"] size = Vector2(63.75, 738.5) [sub_resource type="RectangleShape2D" id="RectangleShape2D_h7316"] size = Vector2(100, 753) [sub_resource type="RectangleShape2D" id="RectangleShape2D_1vofj"] size = Vector2(1289, 70.5) [node name="LevelBase" type="Node"] [node name="Player" parent="." instance=ExtResource("1_prjlb")] [node name="CanvasLayer" parent="." instance=ExtResource("2_mxtem")] visible = false [node name="Camera2D" type="Camera2D" parent="."] [node name="Walls" type="StaticBody2D" parent="."] collision_mask = 6 [node name="Ceiling" type="CollisionShape2D" parent="Walls"] position = Vector2(11, -203) shape = SubResource("RectangleShape2D_4uh45") [node name="LeftWall" type="CollisionShape2D" parent="Walls"] position = Vector2(-352, 43) shape = SubResource("RectangleShape2D_nnio8") [node name="RightWall" type="CollisionShape2D" parent="Walls"] position = Vector2(371, 17) shape = SubResource("RectangleShape2D_h7316") [node name="BlastZone" type="CharacterBody2D" parent="."] collision_layer = 2 collision_mask = 6 [node name="Ground" type="CollisionShape2D" parent="BlastZone"] position = Vector2(-9, 348) shape = SubResource("RectangleShape2D_1vofj")