[gd_scene load_steps=6 format=3 uid="uid://snxpqx0ony7s"] [ext_resource type="Script" path="res://scripts/player_movement.gd" id="1_a6lhy"] [ext_resource type="Texture2D" uid="uid://qcx482jc7pqr" path="res://textures/player.png" id="2_sscjv"] [ext_resource type="Texture2D" uid="uid://bd7y5w6cfi5ly" path="res://textures/Eye Lase.png" id="3_yg3ur"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_31jvr"] [sub_resource type="CircleShape2D" id="CircleShape2D_vxfel"] radius = 12.0 [node name="Player" type="CharacterBody2D"] collision_layer = 4 collision_mask = 51 script = ExtResource("1_a6lhy") jump_strength = 600 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("RectangleShape2D_31jvr") [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("2_sscjv") [node name="Hurtbox" type="Area2D" parent="."] collision_layer = 0 collision_mask = 2 [node name="CollisionShape2D" type="CollisionShape2D" parent="Hurtbox"] shape = SubResource("CircleShape2D_vxfel") [node name="data_link" type="Line2D" parent="."] visible = false texture_repeat = 2 points = PackedVector2Array(0, 0, 0, 0) default_color = Color(0.298039, 1, 0.141176, 1) texture = ExtResource("3_yg3ur") texture_mode = 1 [connection signal="body_entered" from="Hurtbox" to="." method="_on_hurtbox_body_entered"]