crash fix

This commit is contained in:
Booklordofthedings 2024-08-19 18:33:47 +02:00
parent b6375e04c8
commit efd5738f70
6 changed files with 53 additions and 9 deletions

View file

@ -29,7 +29,7 @@ func activate_plate():
print("wird aktiviert")
if not is_activated:
is_activated = true
if laser:
if laser and weakref(laser).get_ref():
laser.queue_free()
# TODO: fix error when called again

View file

@ -98,7 +98,7 @@ func _physics_process(delta):
var box = get_slide_collision(i).get_collider() as Box
if scale.x == 2:
if box and velocity.y >= 0:
box.velocity.x = velocity.x*0.8
box.velocity.x = velocity.x*1.2
else:
if box and velocity.y >= 0 and box.scale.x < 2:
box.velocity.x = velocity.x*0.8