crash fix

This commit is contained in:
Booklordofthedings 2024-08-19 18:33:47 +02:00
parent b6375e04c8
commit efd5738f70
6 changed files with 53 additions and 9 deletions

View file

@ -1,8 +1,9 @@
[gd_scene load_steps=4 format=4 uid="uid://bafs3yuts8e3v"]
[gd_scene load_steps=5 format=4 uid="uid://bafs3yuts8e3v"]
[ext_resource type="PackedScene" uid="uid://ba6afuig8bqrg" path="res://levels/LevelBase.tscn" id="1_t601r"]
[ext_resource type="PackedScene" uid="uid://biaxahxft1xo0" path="res://objects/box_pushable_2.tscn" id="2_12bbn"]
[ext_resource type="PackedScene" uid="uid://cys3y6mvx2r51" path="res://objects/OneTimeBlock.tscn" id="3_rf2v0"]
[ext_resource type="PackedScene" uid="uid://d0gpnqknarkg7" path="res://objects/Goal.tscn" id="4_3ywhr"]
[node name="LevelBase" instance=ExtResource("1_t601r")]
@ -10,10 +11,14 @@
position = Vector2(-15, -88)
[node name="Layer0" parent="." index="5"]
tile_map_data = PackedByteArray("AAD2//v/AAADAAAAAAD2//z/AAACAAEAAAD2//3/AAACAAEAAAD2//7/AAACAAEAAAD2////AAACAAEAAAD2/wAAAAACAAEAAAD2/wEAAAACAAEAAAD2/wIAAAACAAEAAAD2/wMAAAACAAEAAAD2/wQAAAADAAIAAAAJAPv/AAAFAAAAAAAJAPz/AAAAAAEAAAAJAP3/AAAAAAEAAAAJAP7/AAAAAAEAAAAJAP//AAAAAAEAAAAJAAAAAAAAAAEAAAAJAAEAAAAAAAEAAAAJAAIAAAAAAAEAAAAJAAMAAAAAAAEAAAAJAAQAAAAFAAIAAAD3//v/AAABAAIAAAD4//v/AAABAAIAAAD5//v/AAABAAIAAAD6//v/AAABAAIAAAD7//v/AAABAAIAAAD8//v/AAABAAIAAAD9//v/AAABAAIAAAD+//v/AAABAAIAAAD///v/AAABAAIAAAAAAPv/AAABAAIAAAABAPv/AAABAAIAAAACAPv/AAABAAIAAAADAPv/AAABAAIAAAAEAPv/AAABAAIAAAAFAPv/AAABAAIAAAAGAPv/AAABAAIAAAAHAPv/AAABAAIAAAAIAPv/AAABAAIAAAD5/wQAAAABAAAAAAD6/wQAAAAFAAIAAAD7/wQAAAABAAEAAAD8/wQAAAABAAEAAAD9/wQAAAABAAEAAAD+/wQAAAABAAEAAAD//wQAAAABAAEAAAAAAAQAAAABAAEAAAABAAQAAAADAAIAAAACAAQAAAABAAAAAAADAAQAAAABAAAAAAAEAAQAAAABAAAAAAAFAAQAAAABAAAAAAAGAAQAAAABAAAAAAAHAAQAAAABAAAAAAAIAAQAAAABAAAAAAD5//7/AAABAAEAAAD6//7/AAABAAEAAAD7//7/AAABAAEAAAD8//7/AAABAAEAAAD9//7/AAABAAEAAAD+//7/AAABAAEAAAD///7/AAABAAEAAAAGAP7/AAABAAEAAAAHAP7/AAABAAEAAAAIAP7/AAABAAEAAAD5////AAABAAEAAAD6////AAABAAEAAAD7////AAABAAEAAAD8////AAABAAEAAAD9////AAABAAEAAAD+////AAABAAEAAAD/////AAABAAEAAAAAAP//AAABAAEAAAABAP//AAABAAEAAAACAP//AAABAAEAAAAGAP//AAABAAEAAAAHAP//AAABAAEAAAAIAP//AAABAAEAAAD5/wAAAAABAAEAAAD5/wEAAAABAAEAAAD5/wIAAAABAAEAAAD5/wMAAAABAAEAAAA=")
tile_map_data = PackedByteArray("AAD2//v/AAADAAAAAAD2//z/AAACAAEAAAD2//3/AAACAAEAAAD2//7/AAACAAEAAAD2////AAACAAEAAAD2/wAAAAACAAEAAAD2/wEAAAACAAEAAAD2/wIAAAACAAEAAAD2/wMAAAACAAEAAAAJAPv/AAAFAAAAAAAJAPz/AAAAAAEAAAAJAP3/AAAAAAEAAAAJAP7/AAAFAAIAAAAJAP//AAAFAAAAAAAJAAAAAAAAAAEAAAAJAAEAAAAAAAEAAAAJAAIAAAAAAAEAAAAJAAMAAAAAAAEAAAAJAAQAAAAFAAIAAAD3//v/AAABAAIAAAD4//v/AAABAAIAAAD5//v/AAABAAIAAAD6//v/AAABAAIAAAD7//v/AAABAAIAAAD8//v/AAABAAIAAAD9//v/AAABAAIAAAD+//v/AAABAAIAAAD///v/AAACAAIAAAAIAPv/AAAAAAIAAAD5/wQAAAAGAAAAAGD6/wQAAAABAAAAAAD7/wQAAAABAAAAAAD8/wQAAAACAAAAAAACAAQAAAAAAAAAAAADAAQAAAABAAAAAAAEAAQAAAABAAAAAAAFAAQAAAABAAAAAAAGAAQAAAABAAAAAAAHAAQAAAABAAAAAAAIAAQAAAABAAAAAAD5//7/AAAAAAAAAAD6//7/AAABAAAAAAD7//7/AAABAAAAAAD8//7/AAABAAAAAAD9//7/AAABAAAAAAD+//7/AAABAAAAAAD///7/AAABAAAAAAAGAP7/AAAAAAAAAAAHAP7/AAABAAAAAAAIAP7/AAABAAAAAAD5////AAAHAAAAAGD6////AAABAAIAAAD7////AAABAAIAAAD8////AAABAAIAAAD9////AAABAAIAAAD+////AAABAAIAAAD/////AAABAAIAAAAAAP//AAABAAIAAAABAP//AAABAAIAAAACAP//AAACAAIAAAAGAP//AAAAAAIAAAAHAP//AAABAAIAAAAIAP//AAABAAIAAAD5/wAAAAAIAAEAAAD5/wEAAAAIAAEAAAD5/wIAAAAIAAEAAAD5/wMAAAAIAAEAAAAAAP7/AAABAAAAAAABAP7/AAABAAAAAAACAP7/AAACAAAAAAD8/wUAAAACAAEAAAD8/wYAAAABAAEAAAD9/wYAAAABAAEAAAD+/wYAAAABAAEAAAD//wYAAAABAAEAAAAAAAYAAAABAAEAAAABAAYAAAABAAEAAAACAAYAAAABAAEAAAADAAYAAAABAAEAAAACAAUAAAAAAAEAAAADAAUAAAABAAEAAAD///r/AAABAAEAAAAAAPr/AAABAAIAAAABAPr/AAABAAIAAAACAPr/AAABAAIAAAADAPr/AAABAAIAAAAEAPr/AAABAAIAAAAFAPr/AAABAAIAAAAGAPr/AAABAAIAAAAHAPr/AAABAAIAAAAIAPr/AAABAAIAAAD2/wQAAAACAAEAAAABAPn/AAABAAIAAAACAPn/AAABAAIAAAADAPn/AAABAAIAAAAEAPn/AAABAAIAAAAFAPn/AAABAAIAAAAGAPn/AAABAAIAAAAHAPn/AAABAAIAAAAIAPn/AAABAAIAAAAJAPn/AAABAAIAAAAJAPr/AAABAAIAAAA=")
[node name="BoxPushable1" parent="." index="7" instance=ExtResource("2_12bbn")]
position = Vector2(64, -96)
position = Vector2(49, -96)
collision_mask = 21
[node name="AnimatableBody2D" parent="." index="8" instance=ExtResource("3_rf2v0")]
position = Vector2(-255, -96)
position = Vector2(-255, -31)
[node name="Goal" parent="." index="9" instance=ExtResource("4_3ywhr")]
position = Vector2(-160, 95)

View file

@ -0,0 +1,39 @@
[gd_scene load_steps=7 format=4 uid="uid://cf4tsn1bvj0qr"]
[ext_resource type="PackedScene" uid="uid://ba6afuig8bqrg" path="res://levels/LevelBase.tscn" id="1_d4hqf"]
[ext_resource type="PackedScene" uid="uid://c6g2f7tm7iasr" path="res://objects/PressurePlate.tscn" id="2_wmdce"]
[ext_resource type="PackedScene" uid="uid://c168bkledwyya" path="res://objects/Laser.tscn" id="3_nvnxj"]
[ext_resource type="PackedScene" uid="uid://d0gpnqknarkg7" path="res://objects/Goal.tscn" id="4_djcls"]
[ext_resource type="PackedScene" uid="uid://biaxahxft1xo0" path="res://objects/box_pushable_2.tscn" id="5_j3ms1"]
[ext_resource type="PackedScene" uid="uid://cys3y6mvx2r51" path="res://objects/OneTimeBlock.tscn" id="6_6wljf"]
[node name="LevelBase" instance=ExtResource("1_d4hqf")]
[node name="Player" parent="." index="0"]
position = Vector2(-259, -107)
[node name="Layer0" parent="." index="5"]
tile_map_data = PackedByteArray("AAD2//v/AAADAAAAAAD2//z/AAACAAEAAAD2//3/AAACAAEAAAD2//7/AAACAAEAAAD2////AAACAAEAAAD2/wAAAAACAAEAAAD2/wEAAAACAAEAAAD2/wIAAAACAAEAAAD2/wMAAAACAAEAAAD2/wQAAAADAAIAAAAJAPv/AAAFAAAAAAAJAPz/AAAAAAEAAAAJAP3/AAAAAAEAAAAJAP7/AAAAAAEAAAAJAP//AAAAAAEAAAAJAAAAAAAAAAEAAAAJAAEAAAAAAAEAAAAJAAIAAAAAAAEAAAAJAAMAAAAAAAEAAAAJAAQAAAAFAAIAAAD3//v/AAABAAIAAAD4//v/AAABAAIAAAD5//v/AAABAAIAAAD6//v/AAABAAIAAAD7//v/AAABAAIAAAD8//v/AAABAAIAAAD9//v/AAABAAIAAAD+//v/AAABAAIAAAD///v/AAABAAIAAAAAAPv/AAABAAIAAAABAPv/AAABAAIAAAACAPv/AAABAAIAAAADAPv/AAABAAIAAAAEAPv/AAABAAIAAAAFAPv/AAABAAIAAAAGAPv/AAABAAIAAAAHAPv/AAABAAIAAAAIAPv/AAABAAIAAAD3/wQAAAABAAAAAAD4/wQAAAABAAAAAAD5/wQAAAABAAAAAAD6/wQAAAAFAAIAAAD7/wQAAAABAAEAAAD8/wQAAAABAAEAAAD9/wQAAAABAAEAAAD+/wQAAAABAAEAAAD//wQAAAABAAEAAAAAAAQAAAABAAEAAAABAAQAAAADAAIAAAACAAQAAAABAAAAAAADAAQAAAABAAAAAAAEAAQAAAABAAAAAAAFAAQAAAABAAAAAAAGAAQAAAABAAAAAAAHAAQAAAABAAAAAAAIAAQAAAABAAAAAAD3/wEAAAABAAEAAAD4/wEAAAABAAEAAAD5/wEAAAABAAEAAAD6/wEAAAABAAEAAAD7/wEAAAABAAEAAAD8/wEAAAABAAEAAAA=")
[node name="PressurePlate" parent="." index="7" instance=ExtResource("2_wmdce")]
position = Vector2(-205, 112)
[node name="Laser" parent="." index="8" instance=ExtResource("3_nvnxj")]
position = Vector2(-239, 79)
[node name="Goal" parent="." index="9" instance=ExtResource("4_djcls")]
position = Vector2(-274, 114)
[node name="Laser2" parent="." index="10" instance=ExtResource("3_nvnxj")]
position = Vector2(-111, 79)
[node name="PressurePlate2" parent="." index="11" instance=ExtResource("2_wmdce")]
position = Vector2(237, 112)
laser_path = NodePath("../Laser2")
[node name="BoxPushable1" parent="." index="12" instance=ExtResource("5_j3ms1")]
position = Vector2(50, 94)
collision_mask = 21
[node name="AnimatableBody2D" parent="." index="13" instance=ExtResource("6_6wljf")]
position = Vector2(-125, -9)

View file

@ -8,7 +8,7 @@ size = Vector2(34, 32)
[node name="BoxPushable1" type="CharacterBody2D"]
collision_layer = 16
collision_mask = 21
collision_mask = 53
script = ExtResource("1_tf1fy")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]

View file

@ -1,7 +1,7 @@
[gd_scene load_steps=8 format=3 uid="uid://c6g2f7tm7iasr"]
[ext_resource type="Script" path="res://scripts/PressurePlate.gd" id="1_7ar3x"]
[ext_resource type="Texture2D" uid="uid://cwf57p0osmc0w" path="res://textures/PressurePlate.png" id="1_st48m"]
[ext_resource type="Texture2D" uid="uid://bpfvkxqajd1en" path="res://textures/PressurePlate.png" id="1_st48m"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_c6ukx"]
size = Vector2(24, 2)
@ -65,7 +65,7 @@ script = ExtResource("1_7ar3x")
[node name="Area2D" type="Area2D" parent="."]
collision_layer = 32
collision_mask = 5
collision_mask = 21
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
position = Vector2(0, 11)

View file

@ -29,7 +29,7 @@ func activate_plate():
print("wird aktiviert")
if not is_activated:
is_activated = true
if laser:
if laser and weakref(laser).get_ref():
laser.queue_free()
# TODO: fix error when called again

View file

@ -98,7 +98,7 @@ func _physics_process(delta):
var box = get_slide_collision(i).get_collider() as Box
if scale.x == 2:
if box and velocity.y >= 0:
box.velocity.x = velocity.x*0.8
box.velocity.x = velocity.x*1.2
else:
if box and velocity.y >= 0 and box.scale.x < 2:
box.velocity.x = velocity.x*0.8