restore most stuff

This commit is contained in:
Booklordofthedings 2024-08-19 11:47:02 +02:00
parent 94ccd855b5
commit d7ae5e71c5
7 changed files with 171 additions and 170 deletions

View file

@ -1,10 +1,10 @@
[gd_scene load_steps=7 format=3 uid="uid://ba6afuig8bqrg"]
[gd_scene load_steps=13 format=4 uid="uid://ba6afuig8bqrg"]
[ext_resource type="PackedScene" uid="uid://snxpqx0ony7s" path="res://objects/Player.tscn" id="1_prjlb"]
[ext_resource type="PackedScene" uid="uid://dii1q3f5dj72y" path="res://objects/CRT.tscn" id="2_mxtem"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_1vofj"]
size = Vector2(1289, 70.5)
[ext_resource type="Shader" path="res://shaders/scrolling.gdshader" id="3_lcf1n"]
[ext_resource type="Texture2D" uid="uid://bu3jvq8ho4rpf" path="res://textures/Level 01.png" id="4_p3e10"]
[ext_resource type="Texture2D" uid="uid://c3m4os8kteaix" path="res://textures/level01-spritesheet.png" id="5_wr4v5"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_4uh45"]
size = Vector2(1281, 85.5)
@ -15,6 +15,124 @@ size = Vector2(63.75, 738.5)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_h7316"]
size = Vector2(100, 753)
[sub_resource type="ShaderMaterial" id="ShaderMaterial_g6g3g"]
shader = ExtResource("3_lcf1n")
shader_parameter/scroll_speed = 0.02
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_rosol"]
texture = ExtResource("5_wr4v5")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
1:0/0 = 0
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:0/0 = 0
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
3:0/0 = 0
3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
4:0/0 = 0
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
5:0/0 = 0
5:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
6:0/0 = 0
6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
7:0/0 = 0
7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
8:0/next_alternative_id = 4
8:0/0 = 0
8:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
8:0/1 = 1
8:0/1/flip_v = true
8:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
8:0/2 = 2
8:0/2/transpose = true
8:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
8:0/3 = 3
8:0/3/flip_h = true
8:0/3/transpose = true
8:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
9:0/0 = 0
10:0/0 = 0
11:0/0 = 0
0:1/0 = 0
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
1:1/0 = 0
1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:1/0 = 0
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
3:1/0 = 0
3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
4:1/0 = 0
5:1/0 = 0
5:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
6:1/0 = 0
6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
7:1/0 = 0
7:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
8:1/0 = 0
8:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
9:1/0 = 0
10:1/0 = 0
11:1/0 = 0
0:2/0 = 0
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
1:2/0 = 0
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:2/0 = 0
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
3:2/0 = 0
3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
4:2/0 = 0
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
5:2/0 = 0
5:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
6:2/0 = 0
7:2/0 = 0
10:2/0 = 0
11:2/0 = 0
0:3/0 = 0
1:3/0 = 0
2:3/0 = 0
3:3/0 = 0
4:3/0 = 0
5:3/0 = 0
6:3/0 = 0
7:3/0 = 0
10:3/0 = 0
11:3/0 = 0
0:4/0 = 0
1:4/0 = 0
2:4/0 = 0
3:4/0 = 0
4:4/0 = 0
5:4/0 = 0
6:4/0 = 0
7:4/0 = 0
8:4/0 = 0
9:4/0 = 0
10:4/0 = 0
11:4/0 = 0
0:5/0 = 0
1:5/0 = 0
2:5/0 = 0
3:5/0 = 0
4:5/0 = 0
5:5/0 = 0
6:5/0 = 0
7:5/0 = 0
8:5/0 = 0
9:5/0 = 0
10:5/0 = 0
11:5/0 = 0
[sub_resource type="TileSet" id="TileSet_8ddyx"]
tile_size = Vector2i(32, 32)
physics_layer_0/collision_layer = 1
sources/0 = SubResource("TileSetAtlasSource_rosol")
[sub_resource type="RectangleShape2D" id="RectangleShape2D_1vofj"]
size = Vector2(1289, 70.5)
[node name="LevelBase" type="Node"]
[node name="Player" parent="." instance=ExtResource("1_prjlb")]
@ -27,10 +145,6 @@ visible = false
[node name="Walls" type="StaticBody2D" parent="."]
collision_mask = 6
[node name="Ground" type="CollisionShape2D" parent="Walls"]
position = Vector2(-12, 186)
shape = SubResource("RectangleShape2D_1vofj")
[node name="Ceiling" type="CollisionShape2D" parent="Walls"]
position = Vector2(3, -206)
shape = SubResource("RectangleShape2D_4uh45")
@ -42,3 +156,31 @@ shape = SubResource("RectangleShape2D_nnio8")
[node name="RightWall" type="CollisionShape2D" parent="Walls"]
position = Vector2(367, 16)
shape = SubResource("RectangleShape2D_h7316")
[node name="TextureRect" type="TextureRect" parent="."]
z_index = -100
material = SubResource("ShaderMaterial_g6g3g")
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = -320.0
offset_top = -158.0
offset_right = -320.0
offset_bottom = -158.0
grow_horizontal = 2
grow_vertical = 2
texture = ExtResource("4_p3e10")
stretch_mode = 1
[node name="Layer0" type="TileMapLayer" parent="."]
use_parent_material = true
tile_map_data = PackedByteArray("AAD2//v/AAADAAAAAAD2//z/AAACAAEAAAD2//3/AAACAAEAAAD2//7/AAACAAEAAAD2////AAACAAEAAAD2/wAAAAACAAEAAAD2/wEAAAACAAEAAAD2/wIAAAACAAEAAAD2/wMAAAACAAEAAAD2/wQAAAADAAIAAAAJAPv/AAAFAAAAAAAJAPz/AAAAAAEAAAAJAP3/AAAAAAEAAAAJAP7/AAAAAAEAAAAJAP//AAAAAAEAAAAJAAAAAAAAAAEAAAAJAAEAAAAAAAEAAAAJAAIAAAAAAAEAAAAJAAMAAAAAAAEAAAAJAAQAAAAFAAIAAAD3//v/AAABAAIAAAD4//v/AAABAAIAAAD5//v/AAABAAIAAAD6//v/AAABAAIAAAD7//v/AAABAAIAAAD8//v/AAABAAIAAAD9//v/AAABAAIAAAD+//v/AAABAAIAAAD///v/AAABAAIAAAAAAPv/AAABAAIAAAABAPv/AAABAAIAAAACAPv/AAABAAIAAAADAPv/AAABAAIAAAAEAPv/AAABAAIAAAAFAPv/AAABAAIAAAAGAPv/AAABAAIAAAAHAPv/AAABAAIAAAAIAPv/AAABAAIAAAD3/wQAAAABAAAAAAD4/wQAAAABAAAAAAD5/wQAAAABAAAAAAD6/wQAAAAFAAIAAAD7/wQAAAABAAEAAAD8/wQAAAABAAEAAAD9/wQAAAABAAEAAAD+/wQAAAABAAEAAAD//wQAAAABAAEAAAAAAAQAAAABAAEAAAABAAQAAAADAAIAAAACAAQAAAABAAAAAAADAAQAAAABAAAAAAAEAAQAAAABAAAAAAAFAAQAAAABAAAAAAAGAAQAAAABAAAAAAAHAAQAAAABAAAAAAAIAAQAAAABAAAAAAA=")
tile_set = SubResource("TileSet_8ddyx")
[node name="Ground" type="CharacterBody2D" parent="."]
collision_layer = 2
collision_mask = 4
[node name="Ground" type="CollisionShape2D" parent="Ground"]
position = Vector2(10, 375)
shape = SubResource("RectangleShape2D_1vofj")

View file

@ -1,7 +1,7 @@
[gd_scene load_steps=5 format=4 uid="uid://frtjwlebpm8p"]
[gd_scene load_steps=5 format=3 uid="uid://frtjwlebpm8p"]
[ext_resource type="PackedScene" uid="uid://ba6afuig8bqrg" path="res://levels/LevelBase.tscn" id="1_fnfel"]
[ext_resource type="PackedScene" uid="uid://br6fngf5208j0" path="res://objects/ResizableBlockBig.tscn" id="2_myppf"]
[ext_resource type="PackedScene" uid="uid://d0q0sfati8wk0" path="res://objects/ResizableBlock.tscn" id="2_myppf"]
[ext_resource type="PackedScene" uid="uid://d0gpnqknarkg7" path="res://objects/Goal.tscn" id="3_ubjab"]
[ext_resource type="PackedScene" uid="uid://dg4x0lmww373x" path="res://levels/Level_2_Rooms/level_2_room_3.tscn" id="4_kanmf"]
@ -10,26 +10,23 @@
[node name="Player" parent="." index="0"]
position = Vector2(-271, -112)
[node name="Layer0" parent="." index="5"]
tile_map_data = PackedByteArray("AAD2//v/AAADAAAAAAD2//z/AAACAAEAAAD2//3/AAADAAIAAAD2//7/AAADAAAAAAD2////AAACAAEAAAD2/wAAAAACAAEAAAD2/wEAAAACAAEAAAD2/wIAAAACAAEAAAD2/wMAAAACAAEAAAD2/wQAAAACAAEAAAAJAPv/AAAFAAAAAAAJAPz/AAAAAAEAAAAJAP3/AAAAAAEAAAAJAP7/AAAAAAEAAAAJAP//AAAAAAEAAAAJAAAAAAAFAAIAAAAJAAEAAAABAAEAAAAJAAIAAAABAAEAAAAJAAMAAAABAAEAAAAJAAQAAAABAAEAAAD3//v/AAABAAIAAAD4//v/AAABAAIAAAD5//v/AAABAAIAAAD6//v/AAABAAIAAAD7//v/AAAFAAAAAAD8//v/AAADAAAAAAD9//v/AAABAAIAAAD+//v/AAABAAIAAAD///v/AAABAAIAAAAAAPv/AAAFAAAAAAABAPv/AAADAAAAAAACAPv/AAABAAIAAAADAPv/AAABAAIAAAAEAPv/AAABAAIAAAAFAPv/AAABAAIAAAAGAPv/AAABAAIAAAAHAPv/AAABAAIAAAAIAPv/AAABAAIAAAD3//7/AAAGAAEAAAD4//7/AAAIAAAAAwD7//3/AAAIAAEAAAD8//7/AAABAAAAAAD9//7/AAABAAAAAAD6/wIAAAAAAAAAAAD6/wMAAAAAAAEAAAD7/wIAAAACAAAAAAD7/wMAAAACAAEAAAD7/wQAAAACAAEAAAD6/wQAAAAAAAEAAAD9////AAABAAIAAAD+////AAABAAIAAAD/////AAABAAIAAAAAAP//AAACAAIAAAABAAIAAAAAAAAAAAABAAMAAAAAAAEAAAABAAQAAAAAAAEAAAACAAMAAAACAAEAAAACAAIAAAACAAAAAAACAAQAAAACAAEAAAAAAP7/AAAGAAAAAAAIAAEAAAABAAEAAAAIAAIAAAABAAEAAAAIAAMAAAABAAEAAAAIAAQAAAABAAEAAAAHAAEAAAAAAAEAAAAHAAIAAAAAAAEAAAAHAAMAAAAAAAEAAAAHAAQAAAAAAAEAAAAHAAAAAAAAAAAAAAAIAAAAAAABAAAAAAD7//z/AAAGAAEAAFD7//7/AAAGAAAAAGD7////AAAAAAIAAAD8////AAABAAIAAAABAP7/AAAIAAEAAFACAP7/AAAIAAEAAFADAP7/AAAIAAAAAwD+//7/AAABAAAAAAD///7/AAABAAAAAAAAAPz/AAAAAAIAAAD3//3/AAACAAAAAAABAPz/AAACAAIAAAD8//z/AAACAAIAAAA=")
[node name="Block" parent="." index="7" instance=ExtResource("2_myppf")]
[node name="Block" parent="." index="4" instance=ExtResource("2_myppf")]
position = Vector2(-192, -55)
delete_self = true
[node name="Block2" parent="." index="8" instance=ExtResource("2_myppf")]
[node name="Block2" parent="." index="5" instance=ExtResource("2_myppf")]
position = Vector2(-48, 127)
scale = Vector2(0.5, 0.5)
[node name="Block3" parent="." index="9" instance=ExtResource("2_myppf")]
[node name="Block3" parent="." index="6" instance=ExtResource("2_myppf")]
position = Vector2(256, -93)
delete_self = true
[node name="Block4" parent="." index="10" instance=ExtResource("2_myppf")]
[node name="Block4" parent="." index="7" instance=ExtResource("2_myppf")]
position = Vector2(17, -80)
scale = Vector2(0.5, 0.5)
delete_self = true
[node name="Goal" parent="." index="11" instance=ExtResource("3_ubjab")]
[node name="Goal" parent="." index="8" instance=ExtResource("3_ubjab")]
position = Vector2(-72, -97)
next = ExtResource("4_kanmf")

View file

@ -2,7 +2,7 @@
[ext_resource type="PackedScene" uid="uid://ba6afuig8bqrg" path="res://levels/LevelBase.tscn" id="1_slih4"]
[ext_resource type="PackedScene" uid="uid://d0gpnqknarkg7" path="res://objects/Goal.tscn" id="2_pc4vo"]
[ext_resource type="PackedScene" uid="uid://br6fngf5208j0" path="res://objects/ResizableBlockBig.tscn" id="3_vma5r"]
[ext_resource type="PackedScene" uid="uid://d0q0sfati8wk0" path="res://objects/ResizableBlock.tscn" id="3_vma5r"]
[node name="LevelBase" instance=ExtResource("1_slih4")]

View file

@ -2,7 +2,7 @@
[ext_resource type="PackedScene" uid="uid://ba6afuig8bqrg" path="res://levels/LevelBase.tscn" id="1_ok6ck"]
[ext_resource type="PackedScene" uid="uid://biaxahxft1xo0" path="res://objects/box_pushable_2.tscn" id="2_8x0do"]
[ext_resource type="PackedScene" uid="uid://br6fngf5208j0" path="res://objects/ResizableBlockBig.tscn" id="3_7trmp"]
[ext_resource type="PackedScene" uid="uid://d0q0sfati8wk0" path="res://objects/ResizableBlock.tscn" id="3_7trmp"]
[ext_resource type="PackedScene" uid="uid://d0gpnqknarkg7" path="res://objects/Goal.tscn" id="4_bwnw8"]
[node name="LevelBase" instance=ExtResource("1_ok6ck")]

View file

@ -1,129 +1,11 @@
[gd_scene load_steps=12 format=4 uid="uid://cxsstkfcffdch"]
[gd_scene load_steps=6 format=3 uid="uid://cxsstkfcffdch"]
[ext_resource type="PackedScene" uid="uid://ba6afuig8bqrg" path="res://levels/LevelBase.tscn" id="1_87xn7"]
[ext_resource type="Texture2D" uid="uid://c3m4os8kteaix" path="res://textures/level01-spritesheet.png" id="2_wqskp"]
[ext_resource type="Shader" path="res://shaders/scrolling.gdshader" id="4_0x2h7"]
[ext_resource type="PackedScene" uid="uid://d0q0sfati8wk0" path="res://objects/ResizableBlock.tscn" id="5_4ggcc"]
[ext_resource type="Texture2D" uid="uid://bn7cejgxkah8o" path="res://textures/Level 01.png" id="5_4p03u"]
[ext_resource type="PackedScene" uid="uid://c6g2f7tm7iasr" path="res://objects/PressurePlate.tscn" id="7_i8kgx"]
[ext_resource type="PackedScene" uid="uid://c168bkledwyya" path="res://objects/Laser.tscn" id="8_gxgbn"]
[ext_resource type="PackedScene" uid="uid://d0gpnqknarkg7" path="res://objects/Goal.tscn" id="9_xut5w"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_e817v"]
texture = ExtResource("2_wqskp")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
1:0/0 = 0
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:0/0 = 0
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
3:0/0 = 0
3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
4:0/0 = 0
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
5:0/0 = 0
5:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
6:0/0 = 0
6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
7:0/0 = 0
7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
8:0/next_alternative_id = 4
8:0/0 = 0
8:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
8:0/1 = 1
8:0/1/flip_v = true
8:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
8:0/2 = 2
8:0/2/transpose = true
8:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
8:0/3 = 3
8:0/3/flip_h = true
8:0/3/transpose = true
8:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
9:0/0 = 0
10:0/0 = 0
11:0/0 = 0
0:1/0 = 0
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
1:1/0 = 0
1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:1/0 = 0
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
3:1/0 = 0
3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
4:1/0 = 0
5:1/0 = 0
5:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
6:1/0 = 0
6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
7:1/0 = 0
7:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
8:1/0 = 0
8:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
9:1/0 = 0
10:1/0 = 0
11:1/0 = 0
0:2/0 = 0
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
1:2/0 = 0
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:2/0 = 0
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
3:2/0 = 0
3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
4:2/0 = 0
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
5:2/0 = 0
5:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
6:2/0 = 0
7:2/0 = 0
10:2/0 = 0
11:2/0 = 0
0:3/0 = 0
1:3/0 = 0
2:3/0 = 0
3:3/0 = 0
4:3/0 = 0
5:3/0 = 0
6:3/0 = 0
7:3/0 = 0
10:3/0 = 0
11:3/0 = 0
0:4/0 = 0
1:4/0 = 0
2:4/0 = 0
3:4/0 = 0
4:4/0 = 0
5:4/0 = 0
6:4/0 = 0
7:4/0 = 0
8:4/0 = 0
9:4/0 = 0
10:4/0 = 0
11:4/0 = 0
0:5/0 = 0
1:5/0 = 0
2:5/0 = 0
3:5/0 = 0
4:5/0 = 0
5:5/0 = 0
6:5/0 = 0
7:5/0 = 0
8:5/0 = 0
9:5/0 = 0
10:5/0 = 0
11:5/0 = 0
[sub_resource type="TileSet" id="TileSet_n3khe"]
tile_size = Vector2i(32, 32)
physics_layer_0/collision_layer = 1
sources/0 = SubResource("TileSetAtlasSource_e817v")
[sub_resource type="ShaderMaterial" id="ShaderMaterial_mvq46"]
shader = ExtResource("4_0x2h7")
shader_parameter/scroll_speed = 0.02
[node name="LevelBase" instance=ExtResource("1_87xn7")]
[node name="Player" parent="." index="0"]
@ -148,46 +30,26 @@ position = Vector2(-320, 26)
[node name="RightWall" parent="Walls" index="3"]
position = Vector2(338, 15)
[node name="Layer0" type="TileMapLayer" parent="." index="4"]
use_parent_material = true
tile_map_data = PackedByteArray("AAD2//v/AAADAAAAAAD2//z/AAACAAEAAAD2//3/AAACAAEAAAD2//7/AAACAAEAAAD2////AAACAAEAAAD2/wAAAAACAAEAAAD2/wEAAAACAAEAAAD2/wIAAAACAAEAAAD2/wMAAAACAAEAAAD2/wQAAAADAAIAAAAJAPv/AAAFAAAAAAAJAPz/AAAAAAEAAAAJAP3/AAAAAAEAAAAJAP7/AAAAAAEAAAAJAP//AAAAAAEAAAAJAAAAAAAAAAEAAAAJAAEAAAAAAAEAAAAJAAIAAAAAAAEAAAAJAAMAAAAAAAEAAAAJAAQAAAAFAAIAAAD3//v/AAABAAIAAAD4//v/AAABAAIAAAD5//v/AAABAAIAAAD6//v/AAABAAIAAAD7//v/AAABAAIAAAD8//v/AAABAAIAAAD9//v/AAABAAIAAAD+//v/AAABAAIAAAD///v/AAABAAIAAAAAAPv/AAABAAIAAAABAPv/AAABAAIAAAACAPv/AAABAAIAAAADAPv/AAABAAIAAAAEAPv/AAABAAIAAAAFAPv/AAABAAIAAAAGAPv/AAABAAIAAAAHAPv/AAABAAIAAAAIAPv/AAABAAIAAAD3/wQAAAABAAAAAAD4/wQAAAABAAAAAAD5/wQAAAABAAAAAAD6/wQAAAAFAAIAAAD7/wQAAAABAAEAAAD8/wQAAAABAAEAAAD9/wQAAAABAAEAAAD+/wQAAAABAAEAAAD//wQAAAABAAEAAAAAAAQAAAABAAEAAAABAAQAAAADAAIAAAACAAQAAAABAAAAAAADAAQAAAABAAAAAAAEAAQAAAABAAAAAAAFAAQAAAABAAAAAAAGAAQAAAABAAAAAAAHAAQAAAABAAAAAAAIAAQAAAABAAAAAAD7/wMAAAABAAAAAAD8/wMAAAABAAAAAAD9/wMAAAABAAAAAAD+/wMAAAABAAAAAAD//wIAAAABAAEAAAD//wEAAAAEAAIAAAAAAAEAAAAEAAIAAAABAAEAAAACAAAAAAABAAIAAAACAAEAAAABAAMAAAACAAEAAAD//wMAAAAFAAIAAAAAAAIAAAABAAEAAAAAAAMAAAABAAEAAAD3/wAAAAAIAAEAAGD4/wAAAAAIAAEAAGD5/wAAAAAIAAEAAGD3//3/AAAIAAEAAFD4//3/AAAIAAEAAFD5//3/AAAIAAEAAFD6//3/AAAIAAEAAFD7//3/AAAIAAEAAFD8//3/AAAIAAEAAFD9//3/AAAIAAEAAFAAAP//AAAIAAEAAGD/////AAAIAAEAAFABAP//AAAIAAAAAVAFAAEAAAAIAAAAAAAFAAIAAAAIAAAAAQD6/wMAAAAAAAAAAAD6/wAAAAAIAAAAAVD+/wIAAAAAAAEAAAD+/wEAAAAAAAAAAAD+////AAAAAAIAAAD+//3/AAACAAAAAAD+//7/AAAIAAEAAAA=")
tile_set = SubResource("TileSet_n3khe")
[node name="TextureRect" type="TextureRect" parent="." index="5"]
z_index = -100
material = SubResource("ShaderMaterial_mvq46")
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = -320.0
offset_top = -158.0
offset_right = -320.0
offset_bottom = -158.0
grow_horizontal = 2
grow_vertical = 2
texture = ExtResource("5_4p03u")
stretch_mode = 1
[node name="AnimatableBody2D" parent="." index="6" instance=ExtResource("5_4ggcc")]
[node name="AnimatableBody2D" parent="." index="4" instance=ExtResource("5_4ggcc")]
position = Vector2(-101, 64)
[node name="AnimatableBody2D2" parent="." index="7" instance=ExtResource("5_4ggcc")]
[node name="AnimatableBody2D2" parent="." index="5" instance=ExtResource("5_4ggcc")]
position = Vector2(-250, -32)
scale = Vector2(0.5, 0.5)
[node name="AnimatableBody2D4" parent="." index="8" instance=ExtResource("5_4ggcc")]
[node name="AnimatableBody2D4" parent="." index="6" instance=ExtResource("5_4ggcc")]
position = Vector2(112, 48)
scale = Vector2(0.5, 0.5)
[node name="AnimatableBody2D3" parent="." index="9" instance=ExtResource("5_4ggcc")]
[node name="AnimatableBody2D3" parent="." index="7" instance=ExtResource("5_4ggcc")]
position = Vector2(1, -65)
[node name="Laser" parent="." index="10" instance=ExtResource("8_gxgbn")]
[node name="Laser" parent="." index="8" instance=ExtResource("8_gxgbn")]
position = Vector2(15, 15)
[node name="PressurePlate" parent="." index="11" instance=ExtResource("7_i8kgx")]
[node name="PressurePlate" parent="." index="9" instance=ExtResource("7_i8kgx")]
position = Vector2(-272, -32)
rotation = 1.57987
[node name="Goal" parent="." index="12" instance=ExtResource("9_xut5w")]
[node name="Goal" parent="." index="10" instance=ExtResource("9_xut5w")]
position = Vector2(-272, -112)

View file

@ -3,7 +3,7 @@
[ext_resource type="PackedScene" uid="uid://ba6afuig8bqrg" path="res://levels/LevelBase.tscn" id="1_yg0vd"]
[ext_resource type="Texture2D" uid="uid://c3m4os8kteaix" path="res://textures/level01-spritesheet.png" id="2_ptgl0"]
[ext_resource type="Shader" path="res://shaders/scrolling.gdshader" id="3_qimc8"]
[ext_resource type="Texture2D" uid="uid://bn7cejgxkah8o" path="res://textures/Level 01.png" id="4_3uw4k"]
[ext_resource type="Texture2D" uid="uid://bu3jvq8ho4rpf" path="res://textures/Level 01.png" id="4_3uw4k"]
[ext_resource type="PackedScene" uid="uid://d0q0sfati8wk0" path="res://objects/ResizableBlock.tscn" id="5_vd2rm"]
[ext_resource type="PackedScene" uid="uid://c168bkledwyya" path="res://objects/Laser.tscn" id="6_bio6g"]
[ext_resource type="PackedScene" uid="uid://c6g2f7tm7iasr" path="res://objects/PressurePlate.tscn" id="7_lkgxo"]
@ -145,12 +145,12 @@ position = Vector2(-320, 26)
[node name="RightWall" parent="Walls" index="3"]
position = Vector2(338, 15)
[node name="Layer0" type="TileMapLayer" parent="." index="4"]
[node name="Layer1" type="TileMapLayer" parent="." index="4"]
use_parent_material = true
tile_map_data = PackedByteArray("AAD2//v/AAADAAAAAAD2//z/AAACAAEAAAD2//3/AAACAAEAAAD2//7/AAACAAEAAAD2////AAACAAEAAAD2/wAAAAACAAEAAAD2/wEAAAACAAEAAAD2/wIAAAACAAEAAAD2/wMAAAACAAEAAAD2/wQAAAADAAIAAAAJAPv/AAAFAAAAAAAJAPz/AAAAAAEAAAAJAP3/AAAAAAEAAAAJAP7/AAAAAAEAAAAJAP//AAAAAAEAAAAJAAAAAAAAAAEAAAAJAAEAAAAAAAEAAAAJAAIAAAAAAAEAAAAJAAMAAAAAAAEAAAAJAAQAAAAFAAIAAAD3//v/AAABAAIAAAD4//v/AAABAAIAAAD5//v/AAABAAIAAAD6//v/AAABAAIAAAD7//v/AAABAAIAAAD8//v/AAABAAIAAAD9//v/AAABAAIAAAD+//v/AAABAAIAAAD///v/AAABAAIAAAAAAPv/AAABAAIAAAABAPv/AAABAAIAAAACAPv/AAABAAIAAAADAPv/AAABAAIAAAAEAPv/AAABAAIAAAAFAPv/AAABAAIAAAAGAPv/AAABAAIAAAAHAPv/AAABAAIAAAAIAPv/AAABAAIAAAD3/wQAAAABAAAAAAD4/wQAAAABAAAAAAD5/wQAAAABAAAAAAD6/wQAAAABAAAAAAD7/wQAAAAFAAIAAAD8/wQAAAABAAEAAAD9/wQAAAABAAEAAAD+/wQAAAABAAEAAAD//wQAAAABAAEAAAAAAAQAAAABAAEAAAABAAQAAAADAAIAAAACAAQAAAABAAAAAAADAAQAAAABAAAAAAAEAAQAAAABAAAAAAAFAAQAAAABAAAAAAAGAAQAAAABAAAAAAAHAAQAAAABAAAAAAAIAAQAAAABAAAAAAD7/wMAAAAAAAAAAAD8/wMAAAABAAAAAAD9/wMAAAABAAAAAAD+/wMAAAABAAAAAAD//wIAAAAAAAEAAAD//wEAAAAAAAAAAAAAAAEAAAAEAAIAAAABAAEAAAACAAAAAAABAAIAAAACAAEAAAABAAMAAAACAAEAAAD//wMAAAAFAAIAAAAAAAIAAAABAAEAAAAAAAMAAAABAAEAAAD3/wAAAAAIAAEAAGD4/wAAAAAIAAEAAGD5/wAAAAAIAAEAAGD6/wAAAAAIAAEAAGD7/wAAAAAIAAAAAVD3//3/AAAIAAEAAFD4//3/AAAIAAEAAFD5//3/AAAIAAEAAFD6//3/AAAIAAEAAFD7//3/AAAIAAEAAFD8//3/AAAIAAEAAFD9//3/AAAIAAEAAFD+//3/AAACAAAAAAAAAP//AAABAAIAAAD/////AAAAAAIAAAD///7/AAAHAAAAAAAAAP7/AAACAAAAAAABAP//AAAIAAAAAVD+//7/AAAAAAIAAAAFAAEAAAAIAAAAAAAFAAIAAAAIAAAAAQA=")
tile_set = SubResource("TileSet_n3khe")
[node name="TextureRect" type="TextureRect" parent="." index="5"]
[node name="TextureRect2" type="TextureRect" parent="." index="5"]
z_index = -100
material = SubResource("ShaderMaterial_mvq46")
anchors_preset = 15

View file

@ -1,7 +1,7 @@
[gd_scene load_steps=6 format=4 uid="uid://badb2xvsbtm5j"]
[ext_resource type="PackedScene" uid="uid://ba6afuig8bqrg" path="res://levels/LevelBase.tscn" id="1_y0h5c"]
[ext_resource type="PackedScene" uid="uid://br6fngf5208j0" path="res://objects/ResizableBlockBig.tscn" id="2_c6bkx"]
[ext_resource type="PackedScene" uid="uid://d0q0sfati8wk0" path="res://objects/ResizableBlock.tscn" id="2_c6bkx"]
[ext_resource type="PackedScene" uid="uid://vtwswrkfkgas" path="res://objects/EnemyMover.tscn" id="3_gaw65"]
[ext_resource type="PackedScene" uid="uid://d0gpnqknarkg7" path="res://objects/Goal.tscn" id="4_b8j1s"]
[ext_resource type="PackedScene" uid="uid://frtjwlebpm8p" path="res://levels/Level_2_Rooms/level_2_room_2.tscn" id="5_yno21"]