added levels
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10 changed files with 176 additions and 9 deletions
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@ -4,6 +4,8 @@ extends CharacterBody2D
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@export var gravity = 50;
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@export var direction = 1;
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func _ready() -> void:
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add_to_group("enemy")
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func _physics_process(delta):
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if is_on_wall():
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