adding sound to menu
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parent
5a278ca062
commit
d255435c93
8 changed files with 190 additions and 7 deletions
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@ -1,12 +1,66 @@
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[gd_scene load_steps=7 format=3 uid="uid://snxpqx0ony7s"]
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[gd_scene load_steps=11 format=3 uid="uid://snxpqx0ony7s"]
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[ext_resource type="Script" path="res://scripts/player_movement.gd" id="1_a6lhy"]
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[ext_resource type="Texture2D" uid="uid://qcx482jc7pqr" path="res://textures/player.png" id="2_sscjv"]
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[ext_resource type="Texture2D" uid="uid://s7wqkcxerals" path="res://textures/Eye Lase.png" id="3_yg3ur"]
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[ext_resource type="AudioStream" uid="uid://donbyet486b4" path="res://sound/Jump5.wav" id="4_jit8y"]
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[ext_resource type="Texture2D" uid="uid://bnj38vubchr2w" path="res://textures/Virus-Player-Sheet.png" id="2_183nu"]
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[ext_resource type="Texture2D" uid="uid://bd7y5w6cfi5ly" path="res://textures/Eye Lase.png" id="3_yg3ur"]
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[ext_resource type="AudioStream" uid="uid://cc2cqe8owjaaa" path="res://sound/Jump5.wav" id="4_jit8y"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_31jvr"]
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[sub_resource type="Animation" id="Animation_ahrep"]
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resource_name = "idle"
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length = 0.4
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loop_mode = 1
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite2D:frame_coords")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.0666667, 0.133333, 0.2, 0.266667, 0.333333),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1),
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"update": 1,
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"values": [Vector2i(0, 0), Vector2i(1, 0), Vector2i(2, 0), Vector2i(3, 0), Vector2i(4, 0), Vector2i(5, 0)]
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}
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[sub_resource type="Animation" id="Animation_g8ois"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite2D:frame_coords")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [Vector2i(0, 0)]
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}
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[sub_resource type="Animation" id="Animation_1wyqk"]
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resource_name = "moving"
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite2D:frame_coords")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [Vector2i(0, 0)]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_hrlyn"]
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_data = {
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"RESET": SubResource("Animation_g8ois"),
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"idle": SubResource("Animation_ahrep"),
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"moving": SubResource("Animation_1wyqk")
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}
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[sub_resource type="CircleShape2D" id="CircleShape2D_vxfel"]
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radius = 12.0
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@ -23,7 +77,13 @@ jump_strength = 600
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shape = SubResource("RectangleShape2D_31jvr")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture = ExtResource("2_sscjv")
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texture = ExtResource("2_183nu")
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hframes = 6
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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libraries = {
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"": SubResource("AnimationLibrary_hrlyn")
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}
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[node name="Hurtbox" type="Area2D" parent="."]
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collision_layer = 0
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@ -1,7 +1,7 @@
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[gd_scene load_steps=8 format=3 uid="uid://c6g2f7tm7iasr"]
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[ext_resource type="Script" path="res://scripts/PressurePlate.gd" id="1_7ar3x"]
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[ext_resource type="Texture2D" uid="uid://bpfvkxqajd1en" path="res://textures/PressurePlate.png" id="1_st48m"]
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[ext_resource type="Texture2D" uid="uid://cwf57p0osmc0w" path="res://textures/PressurePlate.png" id="1_st48m"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_c6ukx"]
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size = Vector2(24, 2)
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