Merge branch 'dev' of https://code.booklordofthe.dev/Booklordofthedings/GMTK-2024 into dev
This commit is contained in:
commit
cf0333854f
5 changed files with 176 additions and 261 deletions
|
@ -1,10 +1,10 @@
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||||||
[gd_scene load_steps=7 format=3 uid="uid://ba6afuig8bqrg"]
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[gd_scene load_steps=13 format=4 uid="uid://ba6afuig8bqrg"]
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||||||
|
|
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[ext_resource type="PackedScene" uid="uid://snxpqx0ony7s" path="res://objects/Player.tscn" id="1_prjlb"]
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[ext_resource type="PackedScene" uid="uid://snxpqx0ony7s" path="res://objects/Player.tscn" id="1_prjlb"]
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[ext_resource type="PackedScene" uid="uid://dii1q3f5dj72y" path="res://objects/CRT.tscn" id="2_mxtem"]
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[ext_resource type="PackedScene" uid="uid://dii1q3f5dj72y" path="res://objects/CRT.tscn" id="2_mxtem"]
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[ext_resource type="Texture2D" uid="uid://c3m4os8kteaix" path="res://textures/level01-spritesheet.png" id="3_cwh0i"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_1vofj"]
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[ext_resource type="Shader" path="res://shaders/scrolling.gdshader" id="4_eo2rd"]
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size = Vector2(1289, 70.5)
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[ext_resource type="Texture2D" uid="uid://bki6ucvk6bjwk" path="res://textures/Level 01.png" id="5_no2a7"]
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|
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_4uh45"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_4uh45"]
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size = Vector2(1281, 85.5)
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size = Vector2(1281, 85.5)
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|
@ -15,6 +15,124 @@ size = Vector2(63.75, 738.5)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_h7316"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_h7316"]
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size = Vector2(100, 753)
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size = Vector2(100, 753)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_1vofj"]
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size = Vector2(1289, 70.5)
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_ccv8t"]
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texture = ExtResource("3_cwh0i")
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texture_region_size = Vector2i(32, 32)
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0:0/0 = 0
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0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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1:0/0 = 0
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1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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2:0/0 = 0
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2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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3:0/0 = 0
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3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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4:0/0 = 0
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4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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5:0/0 = 0
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5:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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6:0/0 = 0
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6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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7:0/0 = 0
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7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||||
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8:0/next_alternative_id = 4
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8:0/0 = 0
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8:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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8:0/1 = 1
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8:0/1/flip_v = true
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||||||
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8:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||||
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8:0/2 = 2
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8:0/2/transpose = true
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8:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||||
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8:0/3 = 3
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||||||
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8:0/3/flip_h = true
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||||||
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8:0/3/transpose = true
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||||||
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8:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||||
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9:0/0 = 0
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||||||
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10:0/0 = 0
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||||||
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11:0/0 = 0
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||||||
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0:1/0 = 0
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0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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1:1/0 = 0
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1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||||
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2:1/0 = 0
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||||||
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2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||||
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3:1/0 = 0
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||||||
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3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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||||||
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4:1/0 = 0
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||||||
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5:1/0 = 0
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5:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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6:1/0 = 0
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6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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7:1/0 = 0
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7:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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8:1/0 = 0
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8:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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9:1/0 = 0
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10:1/0 = 0
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11:1/0 = 0
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0:2/0 = 0
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0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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1:2/0 = 0
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1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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2:2/0 = 0
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2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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3:2/0 = 0
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3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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4:2/0 = 0
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4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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|
5:2/0 = 0
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5:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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|
6:2/0 = 0
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|
7:2/0 = 0
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|
10:2/0 = 0
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|
11:2/0 = 0
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||||||
|
0:3/0 = 0
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||||||
|
1:3/0 = 0
|
||||||
|
2:3/0 = 0
|
||||||
|
3:3/0 = 0
|
||||||
|
4:3/0 = 0
|
||||||
|
5:3/0 = 0
|
||||||
|
6:3/0 = 0
|
||||||
|
7:3/0 = 0
|
||||||
|
10:3/0 = 0
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||||||
|
11:3/0 = 0
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||||||
|
0:4/0 = 0
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||||||
|
1:4/0 = 0
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||||||
|
2:4/0 = 0
|
||||||
|
3:4/0 = 0
|
||||||
|
4:4/0 = 0
|
||||||
|
5:4/0 = 0
|
||||||
|
6:4/0 = 0
|
||||||
|
7:4/0 = 0
|
||||||
|
8:4/0 = 0
|
||||||
|
9:4/0 = 0
|
||||||
|
10:4/0 = 0
|
||||||
|
11:4/0 = 0
|
||||||
|
0:5/0 = 0
|
||||||
|
1:5/0 = 0
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|
2:5/0 = 0
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||||||
|
3:5/0 = 0
|
||||||
|
4:5/0 = 0
|
||||||
|
5:5/0 = 0
|
||||||
|
6:5/0 = 0
|
||||||
|
7:5/0 = 0
|
||||||
|
8:5/0 = 0
|
||||||
|
9:5/0 = 0
|
||||||
|
10:5/0 = 0
|
||||||
|
11:5/0 = 0
|
||||||
|
|
||||||
|
[sub_resource type="TileSet" id="TileSet_trdom"]
|
||||||
|
tile_size = Vector2i(32, 32)
|
||||||
|
physics_layer_0/collision_layer = 1
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||||||
|
sources/0 = SubResource("TileSetAtlasSource_ccv8t")
|
||||||
|
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||||||
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_yr7ig"]
|
||||||
|
shader = ExtResource("4_eo2rd")
|
||||||
|
shader_parameter/scroll_speed = 0.02
|
||||||
|
|
||||||
[node name="LevelBase" type="Node"]
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[node name="LevelBase" type="Node"]
|
||||||
|
|
||||||
[node name="Player" parent="." instance=ExtResource("1_prjlb")]
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[node name="Player" parent="." instance=ExtResource("1_prjlb")]
|
||||||
|
@ -27,18 +145,42 @@ visible = false
|
||||||
[node name="Walls" type="StaticBody2D" parent="."]
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[node name="Walls" type="StaticBody2D" parent="."]
|
||||||
collision_mask = 6
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collision_mask = 6
|
||||||
|
|
||||||
[node name="Ground" type="CollisionShape2D" parent="Walls"]
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|
||||||
position = Vector2(-12, 186)
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|
||||||
shape = SubResource("RectangleShape2D_1vofj")
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|
||||||
|
|
||||||
[node name="Ceiling" type="CollisionShape2D" parent="Walls"]
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[node name="Ceiling" type="CollisionShape2D" parent="Walls"]
|
||||||
position = Vector2(3, -206)
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position = Vector2(11, -203)
|
||||||
shape = SubResource("RectangleShape2D_4uh45")
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shape = SubResource("RectangleShape2D_4uh45")
|
||||||
|
|
||||||
[node name="LeftWall" type="CollisionShape2D" parent="Walls"]
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[node name="LeftWall" type="CollisionShape2D" parent="Walls"]
|
||||||
position = Vector2(-357, 42)
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position = Vector2(-352, 43)
|
||||||
shape = SubResource("RectangleShape2D_nnio8")
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shape = SubResource("RectangleShape2D_nnio8")
|
||||||
|
|
||||||
[node name="RightWall" type="CollisionShape2D" parent="Walls"]
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[node name="RightWall" type="CollisionShape2D" parent="Walls"]
|
||||||
position = Vector2(367, 16)
|
position = Vector2(371, 17)
|
||||||
shape = SubResource("RectangleShape2D_h7316")
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shape = SubResource("RectangleShape2D_h7316")
|
||||||
|
|
||||||
|
[node name="BlastZone" type="CharacterBody2D" parent="."]
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||||||
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collision_layer = 2
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||||||
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collision_mask = 6
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||||||
|
|
||||||
|
[node name="Ground" type="CollisionShape2D" parent="BlastZone"]
|
||||||
|
position = Vector2(-9, 348)
|
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|
shape = SubResource("RectangleShape2D_1vofj")
|
||||||
|
|
||||||
|
[node name="Layer0" type="TileMapLayer" parent="."]
|
||||||
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use_parent_material = true
|
||||||
|
tile_map_data = PackedByteArray("AAD2//v/AAADAAAAAAD2//z/AAACAAEAAAD2//3/AAACAAEAAAD2//7/AAACAAEAAAD2////AAACAAEAAAD2/wAAAAACAAEAAAD2/wEAAAACAAEAAAD2/wIAAAACAAEAAAD2/wMAAAACAAEAAAD2/wQAAAADAAIAAAAJAPv/AAAFAAAAAAAJAPz/AAAAAAEAAAAJAP3/AAAAAAEAAAAJAP7/AAAAAAEAAAAJAP//AAAAAAEAAAAJAAAAAAAAAAEAAAAJAAEAAAAAAAEAAAAJAAIAAAAAAAEAAAAJAAMAAAAAAAEAAAAJAAQAAAAFAAIAAAD3//v/AAABAAIAAAD4//v/AAABAAIAAAD5//v/AAABAAIAAAD6//v/AAABAAIAAAD7//v/AAABAAIAAAD8//v/AAABAAIAAAD9//v/AAABAAIAAAD+//v/AAABAAIAAAD///v/AAABAAIAAAAAAPv/AAABAAIAAAABAPv/AAABAAIAAAACAPv/AAABAAIAAAADAPv/AAABAAIAAAAEAPv/AAABAAIAAAAFAPv/AAABAAIAAAAGAPv/AAABAAIAAAAHAPv/AAABAAIAAAAIAPv/AAABAAIAAAD3/wQAAAABAAAAAAD4/wQAAAABAAAAAAD5/wQAAAABAAAAAAD6/wQAAAABAAAAAAACAAQAAAABAAAAAAADAAQAAAABAAAAAAAEAAQAAAABAAAAAAAFAAQAAAABAAAAAAAGAAQAAAABAAAAAAAHAAQAAAABAAAAAAAIAAQAAAABAAAAAAD7/wQAAAABAAAAAAD8/wQAAAABAAAAAAD9/wQAAAABAAAAAAD+/wQAAAABAAAAAAD//wQAAAABAAAAAAAAAAQAAAABAAAAAAABAAQAAAABAAAAAAA=")
|
||||||
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tile_set = SubResource("TileSet_trdom")
|
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|
|
||||||
|
[node name="TextureRect" type="TextureRect" parent="."]
|
||||||
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z_index = -100
|
||||||
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material = SubResource("ShaderMaterial_yr7ig")
|
||||||
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anchors_preset = 15
|
||||||
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anchor_right = 1.0
|
||||||
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anchor_bottom = 1.0
|
||||||
|
offset_left = -320.0
|
||||||
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offset_top = -158.0
|
||||||
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offset_right = -320.0
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||||||
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offset_bottom = -158.0
|
||||||
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grow_horizontal = 2
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||||||
|
grow_vertical = 2
|
||||||
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texture = ExtResource("5_no2a7")
|
||||||
|
stretch_mode = 1
|
||||||
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@ -1,130 +1,12 @@
|
||||||
[gd_scene load_steps=13 format=4 uid="uid://cxsstkfcffdch"]
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[gd_scene load_steps=7 format=3 uid="uid://cxsstkfcffdch"]
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||||||
|
|
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[ext_resource type="PackedScene" uid="uid://ba6afuig8bqrg" path="res://levels/LevelBase.tscn" id="1_87xn7"]
|
[ext_resource type="PackedScene" uid="uid://ba6afuig8bqrg" path="res://levels/LevelBase.tscn" id="1_87xn7"]
|
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[ext_resource type="Texture2D" uid="uid://c3m4os8kteaix" path="res://textures/level01-spritesheet.png" id="2_wqskp"]
|
[ext_resource type="PackedScene" uid="uid://d0gpnqknarkg7" path="res://objects/Goal.tscn" id="6_xhax5"]
|
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[ext_resource type="Shader" path="res://shaders/scrolling.gdshader" id="4_0x2h7"]
|
[ext_resource type="PackedScene" uid="uid://cpa66thuxma15" path="res://objects/MirrorOrb.tscn" id="7_dyi0e"]
|
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[ext_resource type="Texture2D" uid="uid://c61y0181w3sq2" path="res://textures/Level 01.png" id="5_4p03u"]
|
|
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[ext_resource type="PackedScene" path="res://objects/Goal.tscn" id="6_xhax5"]
|
|
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[ext_resource type="PackedScene" path="res://objects/MirrorOrb.tscn" id="7_dyi0e"]
|
|
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[ext_resource type="PackedScene" uid="uid://vtwswrkfkgas" path="res://objects/EnemyMover.tscn" id="8_16072"]
|
[ext_resource type="PackedScene" uid="uid://vtwswrkfkgas" path="res://objects/EnemyMover.tscn" id="8_16072"]
|
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[ext_resource type="PackedScene" uid="uid://br6fngf5208j0" path="res://objects/ResizableBlockBig.tscn" id="8_ec71m"]
|
[ext_resource type="PackedScene" uid="uid://br6fngf5208j0" path="res://objects/ResizableBlockBig.tscn" id="8_ec71m"]
|
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[ext_resource type="PackedScene" uid="uid://dki3ft77fr3tc" path="res://objects/BreakableBlock.tscn" id="9_2ia1u"]
|
[ext_resource type="PackedScene" uid="uid://dki3ft77fr3tc" path="res://objects/BreakableBlock.tscn" id="9_2ia1u"]
|
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|
|
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_e817v"]
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|
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texture = ExtResource("2_wqskp")
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|
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texture_region_size = Vector2i(32, 32)
|
|
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0:0/0 = 0
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|
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0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
1:0/0 = 0
|
|
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1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
2:0/0 = 0
|
|
||||||
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
3:0/0 = 0
|
|
||||||
3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
4:0/0 = 0
|
|
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4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
5:0/0 = 0
|
|
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5:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
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6:0/0 = 0
|
|
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6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
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7:0/0 = 0
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|
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7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
8:0/next_alternative_id = 4
|
|
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8:0/0 = 0
|
|
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8:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
8:0/1 = 1
|
|
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8:0/1/flip_v = true
|
|
||||||
8:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
8:0/2 = 2
|
|
||||||
8:0/2/transpose = true
|
|
||||||
8:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
8:0/3 = 3
|
|
||||||
8:0/3/flip_h = true
|
|
||||||
8:0/3/transpose = true
|
|
||||||
8:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
9:0/0 = 0
|
|
||||||
10:0/0 = 0
|
|
||||||
11:0/0 = 0
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|
||||||
0:1/0 = 0
|
|
||||||
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
1:1/0 = 0
|
|
||||||
1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
2:1/0 = 0
|
|
||||||
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
3:1/0 = 0
|
|
||||||
3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
4:1/0 = 0
|
|
||||||
5:1/0 = 0
|
|
||||||
5:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
6:1/0 = 0
|
|
||||||
6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
7:1/0 = 0
|
|
||||||
7:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
8:1/0 = 0
|
|
||||||
8:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
9:1/0 = 0
|
|
||||||
10:1/0 = 0
|
|
||||||
11:1/0 = 0
|
|
||||||
0:2/0 = 0
|
|
||||||
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
1:2/0 = 0
|
|
||||||
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
2:2/0 = 0
|
|
||||||
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
3:2/0 = 0
|
|
||||||
3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
4:2/0 = 0
|
|
||||||
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
5:2/0 = 0
|
|
||||||
5:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
6:2/0 = 0
|
|
||||||
7:2/0 = 0
|
|
||||||
10:2/0 = 0
|
|
||||||
11:2/0 = 0
|
|
||||||
0:3/0 = 0
|
|
||||||
1:3/0 = 0
|
|
||||||
2:3/0 = 0
|
|
||||||
3:3/0 = 0
|
|
||||||
4:3/0 = 0
|
|
||||||
5:3/0 = 0
|
|
||||||
6:3/0 = 0
|
|
||||||
7:3/0 = 0
|
|
||||||
10:3/0 = 0
|
|
||||||
11:3/0 = 0
|
|
||||||
0:4/0 = 0
|
|
||||||
1:4/0 = 0
|
|
||||||
2:4/0 = 0
|
|
||||||
3:4/0 = 0
|
|
||||||
4:4/0 = 0
|
|
||||||
5:4/0 = 0
|
|
||||||
6:4/0 = 0
|
|
||||||
7:4/0 = 0
|
|
||||||
8:4/0 = 0
|
|
||||||
9:4/0 = 0
|
|
||||||
10:4/0 = 0
|
|
||||||
11:4/0 = 0
|
|
||||||
0:5/0 = 0
|
|
||||||
1:5/0 = 0
|
|
||||||
2:5/0 = 0
|
|
||||||
3:5/0 = 0
|
|
||||||
4:5/0 = 0
|
|
||||||
5:5/0 = 0
|
|
||||||
6:5/0 = 0
|
|
||||||
7:5/0 = 0
|
|
||||||
8:5/0 = 0
|
|
||||||
9:5/0 = 0
|
|
||||||
10:5/0 = 0
|
|
||||||
11:5/0 = 0
|
|
||||||
|
|
||||||
[sub_resource type="TileSet" id="TileSet_n3khe"]
|
|
||||||
tile_size = Vector2i(32, 32)
|
|
||||||
physics_layer_0/collision_layer = 1
|
|
||||||
sources/0 = SubResource("TileSetAtlasSource_e817v")
|
|
||||||
|
|
||||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_mvq46"]
|
|
||||||
shader = ExtResource("4_0x2h7")
|
|
||||||
shader_parameter/scroll_speed = 0.02
|
|
||||||
|
|
||||||
[node name="LevelBase" instance=ExtResource("1_87xn7")]
|
[node name="LevelBase" instance=ExtResource("1_87xn7")]
|
||||||
|
|
||||||
[node name="Player" parent="." index="0"]
|
[node name="Player" parent="." index="0"]
|
||||||
|
@ -134,16 +16,13 @@ input_pickable = true
|
||||||
[node name="Walls" parent="." index="3"]
|
[node name="Walls" parent="." index="3"]
|
||||||
collision_mask = 22
|
collision_mask = 22
|
||||||
|
|
||||||
[node name="Ground" parent="Walls" index="0"]
|
[node name="Ceiling" parent="Walls" index="0"]
|
||||||
position = Vector2(-7, 167)
|
|
||||||
|
|
||||||
[node name="Ceiling" parent="Walls" index="1"]
|
|
||||||
position = Vector2(57, -171)
|
position = Vector2(57, -171)
|
||||||
|
|
||||||
[node name="LeftWall" parent="Walls" index="2"]
|
[node name="LeftWall" parent="Walls" index="1"]
|
||||||
position = Vector2(-320, 26)
|
position = Vector2(-320, 26)
|
||||||
|
|
||||||
[node name="RightWall" parent="Walls" index="3"]
|
[node name="RightWall" parent="Walls" index="2"]
|
||||||
position = Vector2(338, 15)
|
position = Vector2(338, 15)
|
||||||
|
|
||||||
[node name="Layer0" type="TileMapLayer" parent="." index="4"]
|
[node name="Layer0" type="TileMapLayer" parent="." index="4"]
|
||||||
|
|
11
gmtk_2024/levels/level_2.tscn
Normal file
11
gmtk_2024/levels/level_2.tscn
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
[gd_scene load_steps=2 format=4 uid="uid://badb2xvsbtm5j"]
|
||||||
|
|
||||||
|
[ext_resource type="PackedScene" uid="uid://ba6afuig8bqrg" path="res://levels/LevelBase.tscn" id="1_y0h5c"]
|
||||||
|
|
||||||
|
[node name="LevelBase" instance=ExtResource("1_y0h5c")]
|
||||||
|
|
||||||
|
[node name="Player" parent="." index="0"]
|
||||||
|
position = Vector2(-274, 115)
|
||||||
|
|
||||||
|
[node name="Layer0" parent="." index="5"]
|
||||||
|
tile_map_data = PackedByteArray("AAD2//v/AAADAAAAAAD2//z/AAACAAEAAAD2//3/AAACAAEAAAD2//7/AAACAAEAAAD2////AAACAAEAAAD2/wAAAAACAAEAAAD2/wEAAAADAAIAAAD2/wIAAAADAAAAAAD2/wMAAAACAAEAAAD2/wQAAAADAAIAAAAJAPv/AAAFAAAAAAAJAPz/AAAAAAEAAAAJAP3/AAAAAAEAAAAJAP7/AAAAAAEAAAAJAP//AAAAAAEAAAAJAAAAAAAAAAEAAAAJAAEAAAAAAAEAAAAJAAIAAAAAAAEAAAAJAAMAAAAAAAEAAAAJAAQAAAAFAAIAAAD3//v/AAABAAIAAAD4//v/AAABAAIAAAD5//v/AAABAAIAAAD6//v/AAABAAIAAAD7//v/AAABAAIAAAD8//v/AAABAAIAAAD9//v/AAABAAIAAAD+//v/AAABAAIAAAD///v/AAABAAIAAAAAAPv/AAABAAIAAAABAPv/AAABAAIAAAACAPv/AAABAAIAAAADAPv/AAABAAIAAAAEAPv/AAABAAIAAAAFAPv/AAABAAIAAAAGAPv/AAABAAIAAAAHAPv/AAABAAIAAAAIAPv/AAABAAIAAAD3/wQAAAABAAAAAAD4/wQAAAABAAAAAAD5/wQAAAABAAAAAAD6/wQAAAABAAAAAAACAAQAAAABAAAAAAADAAQAAAABAAAAAAAEAAQAAAABAAAAAAAFAAQAAAABAAAAAAAGAAQAAAABAAAAAAAHAAQAAAABAAAAAAAIAAQAAAABAAAAAAD7/wQAAAABAAAAAAD8/wQAAAABAAAAAAD9/wQAAAABAAAAAAD+/wQAAAABAAAAAAD//wQAAAABAAAAAAAAAAQAAAABAAAAAAABAAQAAAABAAAAAAD3/wIAAAAEAAAAAAD4/wIAAAAEAAAAAAD5/wIAAAAEAAAAAAD6/wIAAAAEAAAAAAD7/wIAAAAEAAAAAAD8/wIAAAAEAAAAAAD9/wIAAAAEAAAAAAD+/wIAAAAEAAAAAAD//wIAAAAEAAAAAAAAAAIAAAAEAAAAAAABAAIAAAAEAAAAAAABAAEAAAABAAAAAAAAAAEAAAABAAAAAAD//wEAAAABAAAAAAD+/wEAAAABAAAAAAD9/wEAAAABAAAAAAD8/wEAAAABAAAAAAD7/wEAAAABAAAAAAD6/wEAAAABAAAAAAD5/wEAAAABAAAAAAD4/wEAAAABAAAAAAD3/wEAAAABAAAAAAACAAEAAAACAAAAAAACAAIAAAACAAIAAAA=")
|
|
@ -1,129 +1,11 @@
|
||||||
[gd_scene load_steps=12 format=4 uid="uid://ctc0arg3efa5k"]
|
[gd_scene load_steps=6 format=3 uid="uid://ctc0arg3efa5k"]
|
||||||
|
|
||||||
[ext_resource type="PackedScene" uid="uid://ba6afuig8bqrg" path="res://levels/LevelBase.tscn" id="1_5gkl4"]
|
[ext_resource type="PackedScene" uid="uid://ba6afuig8bqrg" path="res://levels/LevelBase.tscn" id="1_5gkl4"]
|
||||||
[ext_resource type="Texture2D" uid="uid://c3m4os8kteaix" path="res://textures/level01-spritesheet.png" id="2_qg46i"]
|
[ext_resource type="PackedScene" uid="uid://d0gpnqknarkg7" path="res://objects/Goal.tscn" id="5_3ut8w"]
|
||||||
[ext_resource type="Shader" path="res://shaders/scrolling.gdshader" id="3_rojjv"]
|
[ext_resource type="PackedScene" uid="uid://cpa66thuxma15" path="res://objects/MirrorOrb.tscn" id="6_jm8e5"]
|
||||||
[ext_resource type="Texture2D" uid="uid://c61y0181w3sq2" path="res://textures/Level 01.png" id="4_nk0bq"]
|
|
||||||
[ext_resource type="PackedScene" path="res://objects/Goal.tscn" id="5_3ut8w"]
|
|
||||||
[ext_resource type="PackedScene" path="res://objects/MirrorOrb.tscn" id="6_jm8e5"]
|
|
||||||
[ext_resource type="PackedScene" uid="uid://br6fngf5208j0" path="res://objects/ResizableBlockBig.tscn" id="7_82440"]
|
[ext_resource type="PackedScene" uid="uid://br6fngf5208j0" path="res://objects/ResizableBlockBig.tscn" id="7_82440"]
|
||||||
[ext_resource type="PackedScene" uid="uid://vtwswrkfkgas" path="res://objects/EnemyMover.tscn" id="8_m2r3p"]
|
[ext_resource type="PackedScene" uid="uid://vtwswrkfkgas" path="res://objects/EnemyMover.tscn" id="8_m2r3p"]
|
||||||
|
|
||||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_e817v"]
|
|
||||||
texture = ExtResource("2_qg46i")
|
|
||||||
texture_region_size = Vector2i(32, 32)
|
|
||||||
0:0/0 = 0
|
|
||||||
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
1:0/0 = 0
|
|
||||||
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
2:0/0 = 0
|
|
||||||
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
3:0/0 = 0
|
|
||||||
3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
4:0/0 = 0
|
|
||||||
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
5:0/0 = 0
|
|
||||||
5:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
6:0/0 = 0
|
|
||||||
6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
7:0/0 = 0
|
|
||||||
7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
8:0/next_alternative_id = 4
|
|
||||||
8:0/0 = 0
|
|
||||||
8:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
8:0/1 = 1
|
|
||||||
8:0/1/flip_v = true
|
|
||||||
8:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
8:0/2 = 2
|
|
||||||
8:0/2/transpose = true
|
|
||||||
8:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
8:0/3 = 3
|
|
||||||
8:0/3/flip_h = true
|
|
||||||
8:0/3/transpose = true
|
|
||||||
8:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
9:0/0 = 0
|
|
||||||
10:0/0 = 0
|
|
||||||
11:0/0 = 0
|
|
||||||
0:1/0 = 0
|
|
||||||
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
1:1/0 = 0
|
|
||||||
1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
2:1/0 = 0
|
|
||||||
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
3:1/0 = 0
|
|
||||||
3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
4:1/0 = 0
|
|
||||||
5:1/0 = 0
|
|
||||||
5:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
6:1/0 = 0
|
|
||||||
6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
7:1/0 = 0
|
|
||||||
7:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
8:1/0 = 0
|
|
||||||
8:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
9:1/0 = 0
|
|
||||||
10:1/0 = 0
|
|
||||||
11:1/0 = 0
|
|
||||||
0:2/0 = 0
|
|
||||||
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
1:2/0 = 0
|
|
||||||
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
2:2/0 = 0
|
|
||||||
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
3:2/0 = 0
|
|
||||||
3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
4:2/0 = 0
|
|
||||||
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
5:2/0 = 0
|
|
||||||
5:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
|
||||||
6:2/0 = 0
|
|
||||||
7:2/0 = 0
|
|
||||||
10:2/0 = 0
|
|
||||||
11:2/0 = 0
|
|
||||||
0:3/0 = 0
|
|
||||||
1:3/0 = 0
|
|
||||||
2:3/0 = 0
|
|
||||||
3:3/0 = 0
|
|
||||||
4:3/0 = 0
|
|
||||||
5:3/0 = 0
|
|
||||||
6:3/0 = 0
|
|
||||||
7:3/0 = 0
|
|
||||||
10:3/0 = 0
|
|
||||||
11:3/0 = 0
|
|
||||||
0:4/0 = 0
|
|
||||||
1:4/0 = 0
|
|
||||||
2:4/0 = 0
|
|
||||||
3:4/0 = 0
|
|
||||||
4:4/0 = 0
|
|
||||||
5:4/0 = 0
|
|
||||||
6:4/0 = 0
|
|
||||||
7:4/0 = 0
|
|
||||||
8:4/0 = 0
|
|
||||||
9:4/0 = 0
|
|
||||||
10:4/0 = 0
|
|
||||||
11:4/0 = 0
|
|
||||||
0:5/0 = 0
|
|
||||||
1:5/0 = 0
|
|
||||||
2:5/0 = 0
|
|
||||||
3:5/0 = 0
|
|
||||||
4:5/0 = 0
|
|
||||||
5:5/0 = 0
|
|
||||||
6:5/0 = 0
|
|
||||||
7:5/0 = 0
|
|
||||||
8:5/0 = 0
|
|
||||||
9:5/0 = 0
|
|
||||||
10:5/0 = 0
|
|
||||||
11:5/0 = 0
|
|
||||||
|
|
||||||
[sub_resource type="TileSet" id="TileSet_n3khe"]
|
|
||||||
tile_size = Vector2i(32, 32)
|
|
||||||
physics_layer_0/collision_layer = 1
|
|
||||||
sources/0 = SubResource("TileSetAtlasSource_e817v")
|
|
||||||
|
|
||||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_mvq46"]
|
|
||||||
shader = ExtResource("3_rojjv")
|
|
||||||
shader_parameter/scroll_speed = 0.02
|
|
||||||
|
|
||||||
[node name="LevelBase" instance=ExtResource("1_5gkl4")]
|
[node name="LevelBase" instance=ExtResource("1_5gkl4")]
|
||||||
|
|
||||||
[node name="Player" parent="." index="0"]
|
[node name="Player" parent="." index="0"]
|
||||||
|
@ -133,7 +15,7 @@ scale = Vector2(2, 2)
|
||||||
[node name="Walls" parent="." index="3"]
|
[node name="Walls" parent="." index="3"]
|
||||||
collision_mask = 22
|
collision_mask = 22
|
||||||
|
|
||||||
[node name="LeftWall" parent="Walls" index="2"]
|
[node name="LeftWall" parent="Walls" index="1"]
|
||||||
position = Vector2(-665, 14)
|
position = Vector2(-665, 14)
|
||||||
|
|
||||||
[node name="Layer0" type="TileMapLayer" parent="." index="4"]
|
[node name="Layer0" type="TileMapLayer" parent="." index="4"]
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
[ext_resource type="Script" path="res://scripts/player_movement.gd" id="1_a6lhy"]
|
[ext_resource type="Script" path="res://scripts/player_movement.gd" id="1_a6lhy"]
|
||||||
[ext_resource type="Texture2D" uid="uid://qcx482jc7pqr" path="res://textures/player.png" id="2_sscjv"]
|
[ext_resource type="Texture2D" uid="uid://qcx482jc7pqr" path="res://textures/player.png" id="2_sscjv"]
|
||||||
[ext_resource type="Texture2D" uid="uid://dfvxk0e8taj1d" path="res://textures/Eye Lase.png" id="3_yg3ur"]
|
[ext_resource type="Texture2D" uid="uid://diq7y2biwkydf" path="res://textures/Eye Lase.png" id="3_yg3ur"]
|
||||||
|
|
||||||
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_jqi2f"]
|
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_jqi2f"]
|
||||||
radius = 9.0
|
radius = 9.0
|
||||||
|
@ -15,6 +15,7 @@ radius = 12.0
|
||||||
collision_layer = 4
|
collision_layer = 4
|
||||||
collision_mask = 19
|
collision_mask = 19
|
||||||
script = ExtResource("1_a6lhy")
|
script = ExtResource("1_a6lhy")
|
||||||
|
speed = 250
|
||||||
jump_strength = 600
|
jump_strength = 600
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||||
|
|
Loading…
Add table
Reference in a new issue