Merge branch 'dev' of https://code.booklordofthe.dev/Booklordofthedings/GMTK-2024 into dev
This commit is contained in:
commit
cf0333854f
5 changed files with 176 additions and 261 deletions
|
@ -1,129 +1,11 @@
|
|||
[gd_scene load_steps=12 format=4 uid="uid://ctc0arg3efa5k"]
|
||||
[gd_scene load_steps=6 format=3 uid="uid://ctc0arg3efa5k"]
|
||||
|
||||
[ext_resource type="PackedScene" uid="uid://ba6afuig8bqrg" path="res://levels/LevelBase.tscn" id="1_5gkl4"]
|
||||
[ext_resource type="Texture2D" uid="uid://c3m4os8kteaix" path="res://textures/level01-spritesheet.png" id="2_qg46i"]
|
||||
[ext_resource type="Shader" path="res://shaders/scrolling.gdshader" id="3_rojjv"]
|
||||
[ext_resource type="Texture2D" uid="uid://c61y0181w3sq2" path="res://textures/Level 01.png" id="4_nk0bq"]
|
||||
[ext_resource type="PackedScene" path="res://objects/Goal.tscn" id="5_3ut8w"]
|
||||
[ext_resource type="PackedScene" path="res://objects/MirrorOrb.tscn" id="6_jm8e5"]
|
||||
[ext_resource type="PackedScene" uid="uid://d0gpnqknarkg7" path="res://objects/Goal.tscn" id="5_3ut8w"]
|
||||
[ext_resource type="PackedScene" uid="uid://cpa66thuxma15" path="res://objects/MirrorOrb.tscn" id="6_jm8e5"]
|
||||
[ext_resource type="PackedScene" uid="uid://br6fngf5208j0" path="res://objects/ResizableBlockBig.tscn" id="7_82440"]
|
||||
[ext_resource type="PackedScene" uid="uid://vtwswrkfkgas" path="res://objects/EnemyMover.tscn" id="8_m2r3p"]
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_e817v"]
|
||||
texture = ExtResource("2_qg46i")
|
||||
texture_region_size = Vector2i(32, 32)
|
||||
0:0/0 = 0
|
||||
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:0/0 = 0
|
||||
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:0/0 = 0
|
||||
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
3:0/0 = 0
|
||||
3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:0/0 = 0
|
||||
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
5:0/0 = 0
|
||||
5:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
6:0/0 = 0
|
||||
6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
7:0/0 = 0
|
||||
7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
8:0/next_alternative_id = 4
|
||||
8:0/0 = 0
|
||||
8:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
8:0/1 = 1
|
||||
8:0/1/flip_v = true
|
||||
8:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
8:0/2 = 2
|
||||
8:0/2/transpose = true
|
||||
8:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
8:0/3 = 3
|
||||
8:0/3/flip_h = true
|
||||
8:0/3/transpose = true
|
||||
8:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
9:0/0 = 0
|
||||
10:0/0 = 0
|
||||
11:0/0 = 0
|
||||
0:1/0 = 0
|
||||
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:1/0 = 0
|
||||
1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:1/0 = 0
|
||||
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
3:1/0 = 0
|
||||
3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:1/0 = 0
|
||||
5:1/0 = 0
|
||||
5:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
6:1/0 = 0
|
||||
6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
7:1/0 = 0
|
||||
7:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
8:1/0 = 0
|
||||
8:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
9:1/0 = 0
|
||||
10:1/0 = 0
|
||||
11:1/0 = 0
|
||||
0:2/0 = 0
|
||||
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
1:2/0 = 0
|
||||
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
2:2/0 = 0
|
||||
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
3:2/0 = 0
|
||||
3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
4:2/0 = 0
|
||||
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
5:2/0 = 0
|
||||
5:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
|
||||
6:2/0 = 0
|
||||
7:2/0 = 0
|
||||
10:2/0 = 0
|
||||
11:2/0 = 0
|
||||
0:3/0 = 0
|
||||
1:3/0 = 0
|
||||
2:3/0 = 0
|
||||
3:3/0 = 0
|
||||
4:3/0 = 0
|
||||
5:3/0 = 0
|
||||
6:3/0 = 0
|
||||
7:3/0 = 0
|
||||
10:3/0 = 0
|
||||
11:3/0 = 0
|
||||
0:4/0 = 0
|
||||
1:4/0 = 0
|
||||
2:4/0 = 0
|
||||
3:4/0 = 0
|
||||
4:4/0 = 0
|
||||
5:4/0 = 0
|
||||
6:4/0 = 0
|
||||
7:4/0 = 0
|
||||
8:4/0 = 0
|
||||
9:4/0 = 0
|
||||
10:4/0 = 0
|
||||
11:4/0 = 0
|
||||
0:5/0 = 0
|
||||
1:5/0 = 0
|
||||
2:5/0 = 0
|
||||
3:5/0 = 0
|
||||
4:5/0 = 0
|
||||
5:5/0 = 0
|
||||
6:5/0 = 0
|
||||
7:5/0 = 0
|
||||
8:5/0 = 0
|
||||
9:5/0 = 0
|
||||
10:5/0 = 0
|
||||
11:5/0 = 0
|
||||
|
||||
[sub_resource type="TileSet" id="TileSet_n3khe"]
|
||||
tile_size = Vector2i(32, 32)
|
||||
physics_layer_0/collision_layer = 1
|
||||
sources/0 = SubResource("TileSetAtlasSource_e817v")
|
||||
|
||||
[sub_resource type="ShaderMaterial" id="ShaderMaterial_mvq46"]
|
||||
shader = ExtResource("3_rojjv")
|
||||
shader_parameter/scroll_speed = 0.02
|
||||
|
||||
[node name="LevelBase" instance=ExtResource("1_5gkl4")]
|
||||
|
||||
[node name="Player" parent="." index="0"]
|
||||
|
@ -133,7 +15,7 @@ scale = Vector2(2, 2)
|
|||
[node name="Walls" parent="." index="3"]
|
||||
collision_mask = 22
|
||||
|
||||
[node name="LeftWall" parent="Walls" index="2"]
|
||||
[node name="LeftWall" parent="Walls" index="1"]
|
||||
position = Vector2(-665, 14)
|
||||
|
||||
[node name="Layer0" type="TileMapLayer" parent="." index="4"]
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue