fix problems with the shrinking
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parent
55f4163ef0
commit
a1bb39eaeb
3 changed files with 12 additions and 6 deletions
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@ -1,4 +1,4 @@
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[gd_scene load_steps=12 format=4 uid="uid://ctc0arg3efa5k"]
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[gd_scene load_steps=13 format=4 uid="uid://ctc0arg3efa5k"]
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[ext_resource type="PackedScene" uid="uid://ba6afuig8bqrg" path="res://levels/LevelBase.tscn" id="1_87xn7"]
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[ext_resource type="Texture2D" uid="uid://c3m4os8kteaix" path="res://textures/level01-spritesheet.png" id="2_wqskp"]
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@ -8,6 +8,7 @@
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[ext_resource type="PackedScene" path="res://objects/MirrorOrb.tscn" id="7_dyi0e"]
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[ext_resource type="PackedScene" uid="uid://vtwswrkfkgas" path="res://objects/EnemyMover.tscn" id="8_16072"]
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[ext_resource type="PackedScene" uid="uid://br6fngf5208j0" path="res://objects/ResizableBlock.tscn" id="8_ec71m"]
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[ext_resource type="PackedScene" uid="uid://dii1q3f5dj72y" path="res://objects/CRT.tscn" id="9_cc6eq"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_e817v"]
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texture = ExtResource("2_wqskp")
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@ -130,8 +131,9 @@ shader_parameter/scroll_speed = 0.02
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position = Vector2(-542, 331)
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scale = Vector2(2, 2)
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[node name="UI" parent="UILayer" index="0"]
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[node name="UI" parent="UILayer" index="0" node_paths=PackedStringArray("player")]
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mouse_filter = 2
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player = NodePath("../../Player")
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[node name="HBoxContainer" parent="UILayer/UI" index="0"]
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mouse_filter = 0
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@ -180,3 +182,5 @@ position = Vector2(-132, 311)
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position = Vector2(162, 124)
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collision_layer = 1
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ui_actions = NodePath("../UILayer/UI")
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[node name="CanvasLayer2" parent="." index="12" instance=ExtResource("9_cc6eq")]
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