add level completed screen

This commit is contained in:
Fabio 2024-08-19 22:02:43 +02:00
parent 4982fc55bf
commit 9b890c6bd2
8 changed files with 85 additions and 65 deletions

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@ -1,34 +0,0 @@
[remap]
importer="font_data_dynamic"
type="FontFile"
uid="uid://b1m5vkvhmf1x8"
path="res://.godot/imported/Winds 7.ttf-d65fb42952f9ffdf099366b21f03c274.fontdata"
[deps]
source_file="res://Winds 7.ttf"
dest_files=["res://.godot/imported/Winds 7.ttf-d65fb42952f9ffdf099366b21f03c274.fontdata"]
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antialiasing=1
generate_mipmaps=false
disable_embedded_bitmaps=true
multichannel_signed_distance_field=false
msdf_pixel_range=8
msdf_size=48
allow_system_fallback=true
force_autohinter=false
hinting=1
subpixel_positioning=1
oversampling=0.0
Fallbacks=null
fallbacks=[]
Compress=null
compress=true
preload=[]
language_support={}
script_support={}
opentype_features={}

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@ -3,7 +3,7 @@
[ext_resource type="PackedScene" uid="uid://snxpqx0ony7s" path="res://objects/Player.tscn" id="1_prjlb"]
[ext_resource type="PackedScene" uid="uid://dii1q3f5dj72y" path="res://objects/CRT.tscn" id="2_mxtem"]
[ext_resource type="Shader" path="res://shaders/scrolling.gdshader" id="3_lcf1n"]
[ext_resource type="Texture2D" uid="uid://bu3jvq8ho4rpf" path="res://textures/Level 01.png" id="4_p3e10"]
[ext_resource type="Texture2D" uid="uid://bn7cejgxkah8o" path="res://textures/Level 01.png" id="4_p3e10"]
[ext_resource type="Texture2D" uid="uid://c3m4os8kteaix" path="res://textures/level01-spritesheet.png" id="5_wr4v5"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_4uh45"]

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@ -1,13 +1,14 @@
[gd_scene load_steps=12 format=4 uid="uid://bgrwqfa7lr66a"]
[gd_scene load_steps=13 format=4 uid="uid://bgrwqfa7lr66a"]
[ext_resource type="PackedScene" uid="uid://ba6afuig8bqrg" path="res://levels/LevelBase.tscn" id="1_hxt4x"]
[ext_resource type="Texture2D" uid="uid://c3m4os8kteaix" path="res://textures/level01-spritesheet.png" id="2_3aspe"]
[ext_resource type="Shader" path="res://shaders/scrolling.gdshader" id="3_kfccg"]
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[ext_resource type="Texture2D" uid="uid://bn7cejgxkah8o" path="res://textures/Level 01.png" id="4_eh1te"]
[ext_resource type="PackedScene" uid="uid://d0q0sfati8wk0" path="res://objects/ResizableBlock.tscn" id="5_g32pt"]
[ext_resource type="PackedScene" uid="uid://c168bkledwyya" path="res://objects/Laser.tscn" id="6_kbfc1"]
[ext_resource type="PackedScene" uid="uid://c6g2f7tm7iasr" path="res://objects/PressurePlate.tscn" id="7_5joy3"]
[ext_resource type="PackedScene" uid="uid://d0gpnqknarkg7" path="res://objects/Goal.tscn" id="8_sbr7w"]
[ext_resource type="PackedScene" uid="uid://bvvxwhg4tihng" path="res://menu/level_menu/level_select.tscn" id="9_0dfbn"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_a4gjk"]
texture = ExtResource("2_3aspe")
@ -126,22 +127,10 @@ shader_parameter/scroll_speed = 0.02
[node name="LevelBase" instance=ExtResource("1_hxt4x")]
[node name="Player" parent="." index="0"]
[node name="Player" parent="." index="1"]
position = Vector2(-254, 99)
input_pickable = true
[node name="Walls" parent="." index="3"]
collision_mask = 22
[node name="Ceiling" parent="Walls" index="0"]
position = Vector2(57, -171)
[node name="LeftWall" parent="Walls" index="1"]
position = Vector2(-320, 26)
[node name="RightWall" parent="Walls" index="2"]
position = Vector2(338, 15)
[node name="Layer1" type="TileMapLayer" parent="." index="4"]
use_parent_material = true
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@ -185,6 +174,19 @@ rotation = 1.57987
[node name="Goal" parent="." index="12" instance=ExtResource("8_sbr7w")]
position = Vector2(-272, -112)
next = ExtResource("9_0dfbn")
[node name="Layer0" parent="." index="14"]
[node name="Walls" parent="." index="13"]
collision_mask = 22
[node name="Ceiling" parent="Walls" index="0"]
position = Vector2(57, -171)
[node name="LeftWall" parent="Walls" index="1"]
position = Vector2(-320, 26)
[node name="RightWall" parent="Walls" index="2"]
position = Vector2(338, 15)
[node name="Layer0" parent="." index="15"]
visible = false

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@ -7,11 +7,15 @@
[node name="LevelBase" instance=ExtResource("1_87xn7")]
[node name="Player" parent="." index="0"]
[node name="Player" parent="." index="1"]
position = Vector2(-254, 99)
input_pickable = true
[node name="Walls" parent="." index="3"]
[node name="Goal" parent="." index="4" instance=ExtResource("9_xut5w")]
position = Vector2(-272, -112)
next = ExtResource("3_usr81")
[node name="Walls" parent="." index="5"]
collision_mask = 22
[node name="Ceiling" parent="Walls" index="0"]
@ -23,11 +27,7 @@ position = Vector2(-320, 26)
[node name="RightWall" parent="Walls" index="2"]
position = Vector2(338, 15)
[node name="Goal" parent="." index="4" instance=ExtResource("9_xut5w")]
position = Vector2(-272, -112)
next = ExtResource("3_usr81")
[node name="Layer0" parent="." index="6"]
[node name="Layer0" parent="." index="7"]
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[node name="AnimatableBody2D" parent="." index="8" instance=ExtResource("5_4ggcc")]

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@ -0,0 +1,49 @@
[gd_scene load_steps=5 format=3 uid="uid://n2culjgg5aji"]
[ext_resource type="Theme" uid="uid://cohbys634cf18" path="res://menu/main_menu/MainMenuTheme.tres" id="1_tm23e"]
[ext_resource type="PackedScene" uid="uid://dii1q3f5dj72y" path="res://objects/CRT.tscn" id="2_d3r0j"]
[ext_resource type="Script" path="res://scripts/menu_credit_control.gd" id="3_hokr0"]
[ext_resource type="FontFile" uid="uid://d3pbvdemdbxes" path="res://CommodoreSixtyFour.ttf" id="4_8fqei"]
[node name="LevelComplete" type="MarginContainer"]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
theme = ExtResource("1_tm23e")
[node name="CanvasLayer" parent="." instance=ExtResource("2_d3r0j")]
[node name="ColorRect" type="ColorRect" parent="."]
layout_mode = 2
color = Color(0, 0, 0, 1)
[node name="Control" type="Control" parent="."]
layout_mode = 2
script = ExtResource("3_hokr0")
[node name="VBoxContainer" type="VBoxContainer" parent="Control"]
layout_mode = 0
offset_right = 40.0
offset_bottom = 40.0
[node name="Label" type="Label" parent="Control/VBoxContainer"]
layout_mode = 2
[node name="BackToMenu" type="HBoxContainer" parent="Control/VBoxContainer"]
visible = false
layout_mode = 2
[node name="Label" type="Label" parent="Control/VBoxContainer/BackToMenu"]
custom_minimum_size = Vector2(8, 0)
layout_mode = 2
theme_override_fonts/font = ExtResource("4_8fqei")
text = ">"
[node name="back" type="Button" parent="Control/VBoxContainer/BackToMenu"]
layout_mode = 2
text = "back to level menu"
flat = true
[connection signal="pressed" from="Control/VBoxContainer/BackToMenu/back" to="Control" method="_return_to_main_menu"]

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@ -1,11 +1,17 @@
extends Node
@export var next : PackedScene
@export var completed = preload("res://objects/LevelComplete.tscn")
@onready var animation = $AnimationPlayer
@onready var level_select_scene = preload("res://menu/level_menu/level_select.tscn")
func _process(delta: float) -> void:
animation.play("portal")
func _on_body_entered(body: Node2D) -> void:
if next == level_select_scene:
get_tree().change_scene_to_packed(completed)
else:
get_tree().change_scene_to_packed(next)

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@ -1,11 +1,8 @@
extends Control
var credits_text = """
CREDITS:
-----------
Programming: Jannis, Fabio
Design: Leon
Music: TBN
SECTOR COMPLETED
"""
var current_text = ""
@ -52,7 +49,7 @@ func _show_menu_options() -> void:
$VBoxContainer/BackToMenu.visible = true
func _return_to_main_menu() -> void:
get_tree().change_scene_to_file("res://menu/main_menu/MainMenu.tscn")
get_tree().change_scene_to_file("res://menu/level_menu/level_select.tscn")
func _show_full_text() -> void:
current_text = credits_text