add level completed screen
This commit is contained in:
parent
4982fc55bf
commit
9b890c6bd2
8 changed files with 85 additions and 65 deletions
|
@ -1,11 +1,17 @@
|
|||
extends Node
|
||||
|
||||
@export var next : PackedScene
|
||||
@export var completed = preload("res://objects/LevelComplete.tscn")
|
||||
|
||||
@onready var animation = $AnimationPlayer
|
||||
|
||||
@onready var level_select_scene = preload("res://menu/level_menu/level_select.tscn")
|
||||
|
||||
func _process(delta: float) -> void:
|
||||
animation.play("portal")
|
||||
|
||||
func _on_body_entered(body: Node2D) -> void:
|
||||
get_tree().change_scene_to_packed(next)
|
||||
if next == level_select_scene:
|
||||
get_tree().change_scene_to_packed(completed)
|
||||
else:
|
||||
get_tree().change_scene_to_packed(next)
|
||||
|
|
|
@ -1,11 +1,8 @@
|
|||
extends Control
|
||||
|
||||
var credits_text = """
|
||||
CREDITS:
|
||||
-----------
|
||||
Programming: Jannis, Fabio
|
||||
Design: Leon
|
||||
Music: TBN
|
||||
SECTOR COMPLETED
|
||||
|
||||
"""
|
||||
|
||||
var current_text = ""
|
||||
|
@ -52,7 +49,7 @@ func _show_menu_options() -> void:
|
|||
$VBoxContainer/BackToMenu.visible = true
|
||||
|
||||
func _return_to_main_menu() -> void:
|
||||
get_tree().change_scene_to_file("res://menu/main_menu/MainMenu.tscn")
|
||||
get_tree().change_scene_to_file("res://menu/level_menu/level_select.tscn")
|
||||
|
||||
func _show_full_text() -> void:
|
||||
current_text = credits_text
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue