add level completed screen

This commit is contained in:
Fabio 2024-08-19 22:02:43 +02:00
parent 4982fc55bf
commit 9b890c6bd2
8 changed files with 85 additions and 65 deletions

View file

@ -3,7 +3,7 @@
[ext_resource type="PackedScene" uid="uid://snxpqx0ony7s" path="res://objects/Player.tscn" id="1_prjlb"]
[ext_resource type="PackedScene" uid="uid://dii1q3f5dj72y" path="res://objects/CRT.tscn" id="2_mxtem"]
[ext_resource type="Shader" path="res://shaders/scrolling.gdshader" id="3_lcf1n"]
[ext_resource type="Texture2D" uid="uid://bu3jvq8ho4rpf" path="res://textures/Level 01.png" id="4_p3e10"]
[ext_resource type="Texture2D" uid="uid://bn7cejgxkah8o" path="res://textures/Level 01.png" id="4_p3e10"]
[ext_resource type="Texture2D" uid="uid://c3m4os8kteaix" path="res://textures/level01-spritesheet.png" id="5_wr4v5"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_4uh45"]

View file

@ -1,13 +1,14 @@
[gd_scene load_steps=12 format=4 uid="uid://bgrwqfa7lr66a"]
[gd_scene load_steps=13 format=4 uid="uid://bgrwqfa7lr66a"]
[ext_resource type="PackedScene" uid="uid://ba6afuig8bqrg" path="res://levels/LevelBase.tscn" id="1_hxt4x"]
[ext_resource type="Texture2D" uid="uid://c3m4os8kteaix" path="res://textures/level01-spritesheet.png" id="2_3aspe"]
[ext_resource type="Shader" path="res://shaders/scrolling.gdshader" id="3_kfccg"]
[ext_resource type="Texture2D" uid="uid://bu3jvq8ho4rpf" path="res://textures/Level 01.png" id="4_eh1te"]
[ext_resource type="Texture2D" uid="uid://bn7cejgxkah8o" path="res://textures/Level 01.png" id="4_eh1te"]
[ext_resource type="PackedScene" uid="uid://d0q0sfati8wk0" path="res://objects/ResizableBlock.tscn" id="5_g32pt"]
[ext_resource type="PackedScene" uid="uid://c168bkledwyya" path="res://objects/Laser.tscn" id="6_kbfc1"]
[ext_resource type="PackedScene" uid="uid://c6g2f7tm7iasr" path="res://objects/PressurePlate.tscn" id="7_5joy3"]
[ext_resource type="PackedScene" uid="uid://d0gpnqknarkg7" path="res://objects/Goal.tscn" id="8_sbr7w"]
[ext_resource type="PackedScene" uid="uid://bvvxwhg4tihng" path="res://menu/level_menu/level_select.tscn" id="9_0dfbn"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_a4gjk"]
texture = ExtResource("2_3aspe")
@ -126,22 +127,10 @@ shader_parameter/scroll_speed = 0.02
[node name="LevelBase" instance=ExtResource("1_hxt4x")]
[node name="Player" parent="." index="0"]
[node name="Player" parent="." index="1"]
position = Vector2(-254, 99)
input_pickable = true
[node name="Walls" parent="." index="3"]
collision_mask = 22
[node name="Ceiling" parent="Walls" index="0"]
position = Vector2(57, -171)
[node name="LeftWall" parent="Walls" index="1"]
position = Vector2(-320, 26)
[node name="RightWall" parent="Walls" index="2"]
position = Vector2(338, 15)
[node name="Layer1" type="TileMapLayer" parent="." index="4"]
use_parent_material = true
tile_map_data = PackedByteArray("AAD2//v/AAADAAAAAAD2//z/AAACAAEAAAD2//3/AAABAAEAAAD2//7/AAACAAEAAAD2////AAACAAEAAAD2/wAAAAADAAIAAAD2/wEAAAADAAAAAAD2/wIAAAACAAEAAAD2/wMAAAACAAEAAAD2/wQAAAADAAIAAAAJAPv/AAAFAAAAAAAJAPz/AAAAAAEAAAAJAP3/AAAAAAEAAAAJAP7/AAAAAAEAAAAJAP//AAAAAAEAAAAJAAAAAAAAAAEAAAAJAAEAAAAFAAIAAAAJAAIAAAABAAEAAAAJAAMAAAABAAEAAAAJAAQAAAABAAEAAAD3//v/AAABAAIAAAD4//v/AAABAAIAAAD5//v/AAABAAIAAAD6//v/AAABAAIAAAD7//v/AAABAAIAAAD8//v/AAABAAIAAAD9//v/AAABAAIAAAD+//v/AAABAAIAAAD///v/AAABAAIAAAAAAPv/AAABAAIAAAABAPv/AAABAAIAAAACAPv/AAABAAIAAAADAPv/AAABAAIAAAAEAPv/AAABAAIAAAAFAPv/AAABAAIAAAAGAPv/AAABAAIAAAAHAPv/AAABAAIAAAAIAPv/AAABAAIAAAD3/wQAAAABAAAAAAD4/wQAAAABAAAAAAD5/wQAAAABAAAAAAD6/wQAAAABAAAAAAD7/wQAAAAFAAIAAAD8/wQAAAABAAEAAAD9/wQAAAABAAEAAAD+/wQAAAABAAEAAAD//wQAAAABAAEAAAAAAAQAAAABAAEAAAABAAQAAAABAAEAAAACAAQAAAABAAEAAAADAAQAAAABAAEAAAAEAAQAAAABAAEAAAAFAAQAAAABAAEAAAAGAAQAAAABAAEAAAAHAAQAAAABAAEAAAAIAAQAAAABAAEAAAD7/wMAAAAAAAAAAAD8/wMAAAABAAAAAAD9/wMAAAABAAAAAAD+/wMAAAABAAAAAAD//wIAAAAAAAEAAAD//wEAAAAAAAAAAAAAAAEAAAAEAAIAAAABAAEAAAACAAAAAAABAAIAAAACAAEAAAABAAMAAAADAAIAAAD//wMAAAAFAAIAAAAAAAIAAAABAAEAAAAAAAMAAAABAAEAAAD3/wAAAAABAAAAAAD4/wAAAAABAAAAAAD5/wAAAAABAAAAAAD6/wAAAAAGAAAAAAD7/wAAAAAIAAAAAVD3//3/AAAIAAEAAFD4//3/AAAIAAEAAFD5//3/AAAIAAEAAFD6//3/AAAIAAEAAFD7//3/AAAIAAEAAFD8//3/AAAIAAEAAFD9//3/AAAIAAEAAFD+//3/AAACAAAAAAAAAP//AAABAAIAAAD/////AAAAAAIAAAD///7/AAAHAAAAAAAAAP7/AAACAAAAAAABAP//AAAIAAAAAVD+//7/AAAAAAIAAAAFAAEAAAAAAAAAAAAFAAIAAAAAAAEAAAACAAMAAAABAAAAAAADAAMAAAABAAAAAAAEAAMAAAABAAAAAAAFAAMAAAAFAAIAAAAGAAMAAAABAAEAAAAHAAMAAAABAAEAAAAIAAMAAAABAAEAAAAGAAEAAAABAAAAAAAHAAEAAAABAAAAAAAIAAEAAAABAAAAAAD3/wEAAAABAAIAAAD4/wEAAAABAAIAAAD5/wEAAAABAAIAAAAGAAIAAAABAAEAAAAHAAIAAAABAAEAAAAIAAIAAAABAAEAAAD6/wEAAAACAAIAAAA=")
@ -185,6 +174,19 @@ rotation = 1.57987
[node name="Goal" parent="." index="12" instance=ExtResource("8_sbr7w")]
position = Vector2(-272, -112)
next = ExtResource("9_0dfbn")
[node name="Layer0" parent="." index="14"]
[node name="Walls" parent="." index="13"]
collision_mask = 22
[node name="Ceiling" parent="Walls" index="0"]
position = Vector2(57, -171)
[node name="LeftWall" parent="Walls" index="1"]
position = Vector2(-320, 26)
[node name="RightWall" parent="Walls" index="2"]
position = Vector2(338, 15)
[node name="Layer0" parent="." index="15"]
visible = false

View file

@ -7,11 +7,15 @@
[node name="LevelBase" instance=ExtResource("1_87xn7")]
[node name="Player" parent="." index="0"]
[node name="Player" parent="." index="1"]
position = Vector2(-254, 99)
input_pickable = true
[node name="Walls" parent="." index="3"]
[node name="Goal" parent="." index="4" instance=ExtResource("9_xut5w")]
position = Vector2(-272, -112)
next = ExtResource("3_usr81")
[node name="Walls" parent="." index="5"]
collision_mask = 22
[node name="Ceiling" parent="Walls" index="0"]
@ -23,11 +27,7 @@ position = Vector2(-320, 26)
[node name="RightWall" parent="Walls" index="2"]
position = Vector2(338, 15)
[node name="Goal" parent="." index="4" instance=ExtResource("9_xut5w")]
position = Vector2(-272, -112)
next = ExtResource("3_usr81")
[node name="Layer0" parent="." index="6"]
[node name="Layer0" parent="." index="7"]
tile_map_data = PackedByteArray("AAD2//v/AAADAAAAAAD2//z/AAACAAEAAAD2//3/AAADAAIAAAD2//7/AAABAAEAAAD2////AAABAAEAAAD2/wAAAAABAAEAAAD2/wEAAAADAAAAAAD2/wIAAAACAAEAAAD2/wMAAAACAAEAAAD2/wQAAAADAAIAAAAJAPv/AAAFAAAAAAAJAPz/AAAAAAEAAAAJAP3/AAAAAAEAAAAJAP7/AAAAAAEAAAAJAP//AAAAAAEAAAAJAAAAAAAAAAEAAAAJAAEAAAAAAAEAAAAJAAIAAAAAAAEAAAAJAAMAAAAAAAEAAAAJAAQAAAAFAAIAAAD3//v/AAABAAIAAAD4//v/AAABAAIAAAD5//v/AAABAAIAAAD6//v/AAABAAIAAAD7//v/AAABAAIAAAD8//v/AAABAAIAAAD9//v/AAABAAIAAAD+//v/AAABAAIAAAD///v/AAABAAIAAAAAAPv/AAABAAIAAAABAPv/AAABAAIAAAACAPv/AAABAAIAAAADAPv/AAABAAIAAAAEAPv/AAABAAIAAAAFAPv/AAABAAIAAAAGAPv/AAABAAIAAAAHAPv/AAABAAIAAAAIAPv/AAABAAIAAAD3/wQAAAABAAAAAAD4/wQAAAABAAAAAAD5/wQAAAABAAAAAAD6/wQAAAABAAAAAAD7/wQAAAABAAAAAAD8/wQAAAABAAAAAAD9/wQAAAABAAAAAAD+/wQAAAABAAAAAAD//wQAAAABAAAAAAAAAAQAAAABAAAAAAABAAQAAAABAAAAAAACAAQAAAABAAAAAAADAAQAAAABAAAAAAAEAAQAAAABAAAAAAAFAAQAAAABAAAAAAAGAAQAAAABAAAAAAAHAAQAAAABAAAAAAAIAAQAAAABAAAAAAABAAEAAAAAAAIAAAACAAEAAAACAAIAAAD3////AAABAAEAAAD4////AAACAAEAAAD4/wAAAAACAAEAAAD3/wAAAAABAAEAAAD3/wEAAAABAAIAAAD4/wEAAAACAAIAAAD3//7/AAABAAEAAAD4//7/AAACAAEAAAD3//3/AAABAAAAAAD4//3/AAACAAAAAAABAAAAAAAAAAAAAAACAAAAAAACAAAAAAA=")
[node name="AnimatableBody2D" parent="." index="8" instance=ExtResource("5_4ggcc")]