Revert "base fix"

This reverts commit f3bda1666f.
This commit is contained in:
Booklordofthedings 2024-08-19 11:36:42 +02:00
parent f3bda1666f
commit 94ccd855b5
9 changed files with 1192 additions and 117 deletions

View file

@ -3,118 +3,6 @@
[ext_resource type="PackedScene" uid="uid://snxpqx0ony7s" path="res://objects/Player.tscn" id="1_prjlb"]
[ext_resource type="PackedScene" uid="uid://dii1q3f5dj72y" path="res://objects/CRT.tscn" id="2_mxtem"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_e817v"]
texture = ExtResource("2_wqskp")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
1:0/0 = 0
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:0/0 = 0
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
3:0/0 = 0
3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
4:0/0 = 0
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
5:0/0 = 0
5:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
6:0/0 = 0
6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
7:0/0 = 0
7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
8:0/next_alternative_id = 4
8:0/0 = 0
8:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
8:0/1 = 1
8:0/1/flip_v = true
8:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
8:0/2 = 2
8:0/2/transpose = true
8:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
8:0/3 = 3
8:0/3/flip_h = true
8:0/3/transpose = true
8:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
9:0/0 = 0
10:0/0 = 0
11:0/0 = 0
0:1/0 = 0
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
1:1/0 = 0
1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:1/0 = 0
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
3:1/0 = 0
3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
4:1/0 = 0
5:1/0 = 0
5:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
6:1/0 = 0
6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
7:1/0 = 0
7:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
8:1/0 = 0
8:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
9:1/0 = 0
10:1/0 = 0
11:1/0 = 0
0:2/0 = 0
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
1:2/0 = 0
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:2/0 = 0
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
3:2/0 = 0
3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
4:2/0 = 0
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
5:2/0 = 0
5:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
6:2/0 = 0
7:2/0 = 0
10:2/0 = 0
11:2/0 = 0
0:3/0 = 0
1:3/0 = 0
2:3/0 = 0
3:3/0 = 0
4:3/0 = 0
5:3/0 = 0
6:3/0 = 0
7:3/0 = 0
10:3/0 = 0
11:3/0 = 0
0:4/0 = 0
1:4/0 = 0
2:4/0 = 0
3:4/0 = 0
4:4/0 = 0
5:4/0 = 0
6:4/0 = 0
7:4/0 = 0
8:4/0 = 0
9:4/0 = 0
10:4/0 = 0
11:4/0 = 0
0:5/0 = 0
1:5/0 = 0
2:5/0 = 0
3:5/0 = 0
4:5/0 = 0
5:5/0 = 0
6:5/0 = 0
7:5/0 = 0
8:5/0 = 0
9:5/0 = 0
10:5/0 = 0
11:5/0 = 0
[sub_resource type="TileSet" id="TileSet_n3khe"]
tile_size = Vector2i(32, 32)
physics_layer_0/collision_layer = 1
sources/0 = SubResource("TileSetAtlasSource_e817v")
[sub_resource type="RectangleShape2D" id="RectangleShape2D_1vofj"]
size = Vector2(1289, 70.5)
@ -154,8 +42,3 @@ shape = SubResource("RectangleShape2D_nnio8")
[node name="RightWall" type="CollisionShape2D" parent="Walls"]
position = Vector2(367, 16)
shape = SubResource("RectangleShape2D_h7316")
[node name="Layer0" type="TileMapLayer" parent="." index="4"]
use_parent_material = true
tile_map_data = PackedByteArray("AAD2//v/AAADAAAAAAD2//z/AAACAAEAAAD2//3/AAACAAEAAAD2//7/AAACAAEAAAD2////AAACAAEAAAD2/wAAAAACAAEAAAD2/wEAAAACAAEAAAD2/wIAAAACAAEAAAD2/wMAAAACAAEAAAD2/wQAAAADAAIAAAAJAPv/AAAFAAAAAAAJAPz/AAAAAAEAAAAJAP3/AAAAAAEAAAAJAP7/AAAAAAEAAAAJAP//AAAAAAEAAAAJAAAAAAAAAAEAAAAJAAEAAAAAAAEAAAAJAAIAAAAAAAEAAAAJAAMAAAAAAAEAAAAJAAQAAAAFAAIAAAD3//v/AAABAAIAAAD4//v/AAABAAIAAAD5//v/AAABAAIAAAD6//v/AAABAAIAAAD7//v/AAABAAIAAAD8//v/AAABAAIAAAD9//v/AAABAAIAAAD+//v/AAABAAIAAAD///v/AAABAAIAAAAAAPv/AAABAAIAAAABAPv/AAABAAIAAAACAPv/AAABAAIAAAADAPv/AAABAAIAAAAEAPv/AAABAAIAAAAFAPv/AAABAAIAAAAGAPv/AAABAAIAAAAHAPv/AAABAAIAAAAIAPv/AAABAAIAAAD3/wQAAAABAAAAAAD4/wQAAAABAAAAAAD5/wQAAAABAAAAAAD6/wQAAAAFAAIAAAD7/wQAAAABAAEAAAD8/wQAAAABAAEAAAD9/wQAAAABAAEAAAD+/wQAAAABAAEAAAD//wQAAAABAAEAAAAAAAQAAAABAAEAAAABAAQAAAADAAIAAAACAAQAAAABAAAAAAADAAQAAAABAAAAAAAEAAQAAAABAAAAAAAFAAQAAAABAAAAAAAGAAQAAAABAAAAAAAHAAQAAAABAAAAAAAIAAQAAAABAAAAAAD7/wMAAAABAAAAAAD8/wMAAAABAAAAAAD9/wMAAAABAAAAAAD+/wMAAAABAAAAAAD//wIAAAABAAEAAAD//wEAAAAEAAIAAAAAAAEAAAAEAAIAAAABAAEAAAACAAAAAAABAAIAAAACAAEAAAABAAMAAAACAAEAAAD//wMAAAAFAAIAAAAAAAIAAAABAAEAAAAAAAMAAAABAAEAAAD3/wAAAAAIAAEAAGD4/wAAAAAIAAEAAGD5/wAAAAAIAAEAAGD3//3/AAAIAAEAAFD4//3/AAAIAAEAAFD5//3/AAAIAAEAAFD6//3/AAAIAAEAAFD7//3/AAAIAAEAAFD8//3/AAAIAAEAAFD9//3/AAAIAAEAAFAAAP//AAAIAAEAAGD/////AAAIAAEAAFABAP//AAAIAAAAAVAFAAEAAAAIAAAAAAAFAAIAAAAIAAAAAQD6/wMAAAAAAAAAAAD6/wAAAAAIAAAAAVD+/wIAAAAAAAEAAAD+/wEAAAAAAAAAAAD+////AAAAAAIAAAD+//3/AAACAAAAAAD+//7/AAAIAAEAAAA=")
tile_set = SubResource("TileSet_n3khe")