add pressure plate
This commit is contained in:
parent
3a66839841
commit
9432084b53
9 changed files with 275 additions and 26 deletions
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@ -3,6 +3,21 @@
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[ext_resource type="Script" path="res://scripts/goal.gd" id="1_xjaxa"]
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[ext_resource type="Texture2D" uid="uid://bje753fyfin0" path="res://textures/01-Portal-Sheet.png" id="2_hsts4"]
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[sub_resource type="Animation" id="Animation_v2oub"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite2D:frame_coords")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [Vector2i(0, 0)]
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}
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[sub_resource type="Animation" id="Animation_a6qt0"]
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resource_name = "portal"
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length = 0.55
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@ -20,21 +35,6 @@ tracks/0/keys = {
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"values": [Vector2i(0, 0), Vector2i(1, 0), Vector2i(2, 0), Vector2i(3, 0), Vector2i(4, 0), Vector2i(5, 0), Vector2i(6, 0), Vector2i(7, 0)]
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}
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[sub_resource type="Animation" id="Animation_v2oub"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite2D:frame_coords")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [Vector2i(0, 0)]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_4pqp1"]
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_data = {
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"RESET": SubResource("Animation_v2oub"),
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34
gmtk_2024/objects/Laser.tscn
Normal file
34
gmtk_2024/objects/Laser.tscn
Normal file
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@ -0,0 +1,34 @@
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[gd_scene load_steps=5 format=3 uid="uid://c168bkledwyya"]
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[ext_resource type="Texture2D" uid="uid://c3m4os8kteaix" path="res://textures/level01-spritesheet.png" id="1_6whpg"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_dplbn"]
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atlas = ExtResource("1_6whpg")
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region = Rect2(192.002, 64.0069, 32.0036, 31.9977)
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[sub_resource type="AtlasTexture" id="AtlasTexture_7sk3t"]
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atlas = ExtResource("1_6whpg")
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region = Rect2(128.019, 31.9952, 31.9608, 31.9949)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_jee2l"]
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size = Vector2(6, 28.5)
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[node name="StaticBody2D" type="StaticBody2D"]
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collision_mask = 5
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[node name="Sprite2D2" type="Sprite2D" parent="."]
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position = Vector2(1, 0)
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texture = SubResource("AtlasTexture_dplbn")
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."]
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polygon = PackedVector2Array(-15, -15, -12, -11, 14, -11, 17, -15)
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[node name="StaticBody2D" type="StaticBody2D" parent="."]
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[node name="Sprite2D" type="Sprite2D" parent="StaticBody2D"]
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texture = SubResource("AtlasTexture_7sk3t")
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region_rect = Rect2(0, 0, 288, 96)
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[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
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position = Vector2(1, 2)
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shape = SubResource("RectangleShape2D_jee2l")
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@ -13,7 +13,7 @@ radius = 12.0
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[node name="Player" type="CharacterBody2D"]
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collision_layer = 4
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collision_mask = 19
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collision_mask = 51
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script = ExtResource("1_a6lhy")
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jump_strength = 600
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89
gmtk_2024/objects/Pre676A.tmp
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89
gmtk_2024/objects/Pre676A.tmp
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@ -0,0 +1,89 @@
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[gd_scene load_steps=9 format=3 uid="uid://c6g2f7tm7iasr"]
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[ext_resource type="Script" path="res://scripts/PressurePlate.gd" id="1_7ar3x"]
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[ext_resource type="Texture2D" uid="uid://cwf57p0osmc0w" path="res://textures/PressurePlate.png" id="1_st48m"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_82l2r"]
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size = Vector2(32, 3.5)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_c6ukx"]
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size = Vector2(24, 4)
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[sub_resource type="Animation" id="Animation_fulu2"]
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resource_name = "Disable"
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite2D:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [1]
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}
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[sub_resource type="Animation" id="Animation_7ggr5"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite2D:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [1]
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}
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[sub_resource type="Animation" id="Animation_xxdm0"]
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resource_name = "Enable"
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite2D:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [0]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_usrhb"]
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_data = {
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"Disable": SubResource("Animation_fulu2"),
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"Enable": SubResource("Animation_xxdm0"),
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"RESET": SubResource("Animation_7ggr5")
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}
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[node name="StaticBody2D" type="StaticBody2D"]
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script = ExtResource("1_7ar3x")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(0, 13.75)
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shape = SubResource("RectangleShape2D_82l2r")
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[node name="Area2D" type="Area2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
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position = Vector2(0, 10)
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shape = SubResource("RectangleShape2D_c6ukx")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture = ExtResource("1_st48m")
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hframes = 2
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frame = 1
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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libraries = {
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"": SubResource("AnimationLibrary_usrhb")
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}
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autoplay = "Disable"
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[connection signal="body_entered" from="Area2D" to="." method="_on_area_2d_body_entered"]
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[connection signal="body_exited" from="Area2D" to="." method="_on_area_2d_body_exited"]
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86
gmtk_2024/objects/PressurePlate.tscn
Normal file
86
gmtk_2024/objects/PressurePlate.tscn
Normal file
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@ -0,0 +1,86 @@
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[gd_scene load_steps=8 format=3 uid="uid://c6g2f7tm7iasr"]
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[ext_resource type="Script" path="res://scripts/PressurePlate.gd" id="1_7ar3x"]
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[ext_resource type="Texture2D" uid="uid://cwf57p0osmc0w" path="res://textures/PressurePlate.png" id="1_st48m"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_c6ukx"]
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size = Vector2(24, 5)
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[sub_resource type="Animation" id="Animation_fulu2"]
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resource_name = "Disable"
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite2D:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [1]
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}
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[sub_resource type="Animation" id="Animation_7ggr5"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite2D:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [1]
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}
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[sub_resource type="Animation" id="Animation_xxdm0"]
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resource_name = "Enable"
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite2D:frame")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [0]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_usrhb"]
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_data = {
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"Disable": SubResource("Animation_fulu2"),
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"Enable": SubResource("Animation_xxdm0"),
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"RESET": SubResource("Animation_7ggr5")
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}
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[node name="PressurePlate" type="StaticBody2D"]
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collision_mask = 5
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script = ExtResource("1_7ar3x")
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[node name="Area2D" type="Area2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
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position = Vector2(0, 9.5)
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shape = SubResource("RectangleShape2D_c6ukx")
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."]
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polygon = PackedVector2Array(-16, 16, -12, 12, 12, 12, 16, 16)
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture = ExtResource("1_st48m")
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hframes = 2
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frame = 1
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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libraries = {
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"": SubResource("AnimationLibrary_usrhb")
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}
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autoplay = "Enable"
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[connection signal="body_entered" from="Area2D" to="." method="_on_body_entered"]
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[connection signal="body_exited" from="Area2D" to="." method="_on_body_exited"]
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@ -1,13 +1,9 @@
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[gd_scene load_steps=4 format=3 uid="uid://br6fngf5208j0"]
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[gd_scene load_steps=3 format=3 uid="uid://br6fngf5208j0"]
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[ext_resource type="Script" path="res://scripts/resizable_block.gd" id="1_j40bu"]
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[ext_resource type="Texture2D" uid="uid://bb8vdlgwpj8oc" path="res://textures/antivirus-block-big.png" id="3_lb374"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_sgemy"]
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size = Vector2(59, 59)
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[node name="Block" type="StaticBody2D"]
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collision_layer = 17
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collision_mask = 22
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input_pickable = true
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script = ExtResource("1_j40bu")
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@ -15,7 +11,7 @@ script = ExtResource("1_j40bu")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture = ExtResource("3_lb374")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("RectangleShape2D_sgemy")
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."]
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polygon = PackedVector2Array(-32, -20, -28, -20, -28, -24, -24, -24, -24, -28, -20, -28, -20, -32, 20, -32, 20, -28, 24, -28, 24, -24, 28, -24, 28, -20, 32, -20, 32, 20, 28, 20, 28, 24, 24, 24, 24, 28, 20, 28, 20, 32, -20, 32, -20, 28, -24, 28, -24, 24, -28, 24, -28, 20, -32, 20)
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[connection signal="input_event" from="." to="." method="_on_input_event"]
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