fix dublicate scene uids and add sound for jumping

This commit is contained in:
Booklordofthedings 2024-08-19 16:24:06 +02:00
parent 59a94bfd7b
commit 683248c666
18 changed files with 32 additions and 1151 deletions

View file

@ -1,11 +1,11 @@
[gd_scene load_steps=5 format=4 uid="uid://dg4x0lmww373x"]
[gd_scene load_steps=5 format=4 uid="uid://dg4x0lmww373y"]
[ext_resource type="PackedScene" uid="uid://ba6afuig8bqrg" path="res://levels/LevelBase.tscn" id="1_slih4"]
[ext_resource type="PackedScene" uid="uid://d0gpnqknarkg7" path="res://objects/Goal.tscn" id="2_pc4vo"]
[ext_resource type="PackedScene" uid="uid://cys3y6mvx2r51" path="res://objects/OneTimeBlock.tscn" id="4_ddki8"]
[ext_resource type="PackedScene" uid="uid://dg4x0lmww373x" path="res://levels/Level_2_Rooms/level_2_room_3.tscn" id="4_kanmf"]
[ext_resource type="PackedScene" uid="uid://ba6afuig8bqrg" path="res://levels/LevelBase.tscn" id="1_q5hrj"]
[ext_resource type="PackedScene" uid="uid://d0gpnqknarkg7" path="res://objects/Goal.tscn" id="2_gt5hf"]
[ext_resource type="PackedScene" uid="uid://dg4x0lmww373x" path="res://levels/Level_2_Rooms/level_2_room_3.tscn" id="3_8hix8"]
[ext_resource type="PackedScene" uid="uid://cys3y6mvx2r51" path="res://objects/OneTimeBlock.tscn" id="4_odipr"]
[node name="LevelBase" instance=ExtResource("1_slih4")]
[node name="LevelBase" instance=ExtResource("1_q5hrj")]
[node name="Player" parent="." index="0"]
position = Vector2(-266, 112)
@ -13,13 +13,13 @@ position = Vector2(-266, 112)
[node name="Layer0" parent="." index="5"]
tile_map_data = PackedByteArray("AAD2//v/AAADAAAAAAD2//z/AAACAAEAAAD2//3/AAACAAEAAAD2//7/AAACAAEAAAD2////AAACAAEAAAD2/wAAAAACAAEAAAD2/wEAAAACAAEAAAD2/wIAAAACAAEAAAD2/wMAAAACAAEAAAD2/wQAAAADAAIAAAAJAPv/AAABAAIAAAAJAP7/AAAHAAAAAAAJAP//AAAAAAEAAAAJAAAAAAAAAAEAAAAJAAEAAAAAAAEAAAAJAAIAAAAAAAEAAAAJAAMAAAAAAAEAAAAJAAQAAAAAAAEAAAD3//v/AAABAAIAAAD4//v/AAABAAIAAAD5//v/AAABAAIAAAD6//v/AAABAAIAAAD7//v/AAABAAIAAAD8//v/AAABAAIAAAD9//v/AAABAAIAAAD+//v/AAABAAIAAAD///v/AAABAAIAAAAAAPv/AAABAAIAAAABAPv/AAABAAIAAAACAPv/AAABAAIAAAADAPv/AAABAAIAAAAEAPv/AAABAAIAAAAFAPv/AAABAAIAAAAGAPv/AAABAAIAAAAHAPv/AAABAAIAAAAIAPv/AAABAAIAAAD3/wQAAAACAAAAAAD5/wQAAAAGAAAAAGD6/wQAAAACAAAAAAD9/wQAAAAAAAAAAAD+/wQAAAABAAAAAAD//wQAAAACAAAAAAD5/wMAAAAIAAEAAAD9/wIAAAAAAAIAAAD+/wIAAAACAAIAAAD9/wEAAAAAAAEAAAD+/wEAAAACAAEAAAD9/wAAAAAAAAAAAAD+/wAAAAACAAAAAAABAAIAAAAAAAIAAAABAAEAAAAAAAAAAAACAAEAAAACAAAAAAACAAIAAAACAAIAAAAFAAAAAAAIAAAAAgAGAAAAAAAIAAAAAwAIAP7/AAAIAAEAAFAHAP7/AAAIAAEAAFAGAP7/AAAIAAEAAFAFAP7/AAAIAAEAAFAEAP7/AAAIAAEAAFADAP7/AAAGAAEAAAADAP3/AAACAAAAAAACAP3/AAAHAAAAAAD5////AAAAAAIAAAD6////AAACAAIAAAD5//7/AAAAAAAAAAD6//7/AAACAAAAAAD8//3/AAAIAAAAAgD9//3/AAAIAAEAAFABAP3/AAAIAAAAAgD+//3/AAAIAAEAAFD5/wIAAAAIAAAAAAACAP7/AAAAAAIAAAD///3/AAAIAAAAAwA=")
[node name="Goal" parent="." index="7" instance=ExtResource("2_pc4vo")]
[node name="Goal" parent="." index="7" instance=ExtResource("2_gt5hf")]
position = Vector2(298, -93)
next = ExtResource("4_kanmf")
next = ExtResource("3_8hix8")
[node name="AnimatableBody2D" parent="." index="8" instance=ExtResource("4_ddki8")]
[node name="AnimatableBody2D" parent="." index="8" instance=ExtResource("4_odipr")]
position = Vector2(-128, 31)
[node name="AnimatableBody2D2" parent="." index="9" instance=ExtResource("4_ddki8")]
[node name="AnimatableBody2D2" parent="." index="9" instance=ExtResource("4_odipr")]
position = Vector2(-78, 113)
scale = Vector2(0.5, 0.5)

View file

@ -3,7 +3,7 @@
[ext_resource type="PackedScene" uid="uid://ba6afuig8bqrg" path="res://levels/LevelBase.tscn" id="1_fnfel"]
[ext_resource type="PackedScene" uid="uid://d0q0sfati8wk0" path="res://objects/ResizableBlock.tscn" id="2_myppf"]
[ext_resource type="PackedScene" uid="uid://d0gpnqknarkg7" path="res://objects/Goal.tscn" id="3_ubjab"]
[ext_resource type="PackedScene" uid="uid://dg4x0lmww373x" path="res://levels/Level_2_Rooms/level_2_room_2.tscn" id="4_kanmf"]
[ext_resource type="PackedScene" uid="uid://ungp5pkrjp2e" path="res://levels/Level_2_Rooms/level_2_room_4.tscn" id="3_ycmk8"]
[ext_resource type="PackedScene" uid="uid://cys3y6mvx2r51" path="res://objects/OneTimeBlock.tscn" id="5_umo3r"]
[node name="LevelBase" instance=ExtResource("1_fnfel")]
@ -17,7 +17,7 @@ scale = Vector2(0.5, 0.5)
[node name="Goal" parent="." index="5" instance=ExtResource("3_ubjab")]
position = Vector2(-72, -97)
next = ExtResource("4_kanmf")
next = ExtResource("3_ycmk8")
[node name="TextureRect" parent="." index="6"]
offset_left = -319.0

View file

@ -0,0 +1,5 @@
[gd_scene load_steps=2 format=3 uid="uid://ungp5pkrjp2e"]
[ext_resource type="PackedScene" uid="uid://ba6afuig8bqrg" path="res://levels/LevelBase.tscn" id="1_fnfel"]
[node name="LevelBase" instance=ExtResource("1_fnfel")]

View file

@ -1,23 +0,0 @@
[gd_scene load_steps=4 format=4 uid="uid://badb2xvsbtm5j"]
[ext_resource type="PackedScene" uid="uid://ba6afuig8bqrg" path="res://levels/LevelBase.tscn" id="1_y0h5c"]
[ext_resource type="PackedScene" uid="uid://br6fngf5208j0" path="res://objects/ResizableBlockBig.tscn" id="2_c6bkx"]
[ext_resource type="PackedScene" uid="uid://vtwswrkfkgas" path="res://objects/EnemyMover.tscn" id="3_gaw65"]
[node name="LevelBase" instance=ExtResource("1_y0h5c")]
[node name="Player" parent="." index="0"]
position = Vector2(-274, 115)
[node name="Layer0" parent="." index="5"]
tile_map_data = PackedByteArray("AAD2//v/AAADAAAAAAD2//z/AAACAAEAAAD2//3/AAACAAEAAAD2//7/AAACAAEAAAD2////AAACAAEAAAD2/wAAAAACAAEAAAD2/wEAAAADAAEAAAD2/wIAAAADAAEAAAD2/wMAAAACAAEAAAD2/wQAAAADAAIAAAAJAPv/AAAFAAAAAAAJAPz/AAAAAAEAAAAJAP3/AAAAAAEAAAAJAP7/AAAAAAEAAAAJAP//AAAAAAEAAAAJAAAAAAAAAAEAAAAJAAEAAAAAAAEAAAAJAAIAAAAAAAEAAAAJAAMAAAAAAAEAAAAJAAQAAAAFAAIAAAD3//v/AAABAAIAAAD4//v/AAABAAIAAAD5//v/AAABAAIAAAD6//v/AAABAAIAAAD7//v/AAABAAIAAAD8//v/AAABAAIAAAD9//v/AAABAAIAAAD+//v/AAABAAIAAAD///v/AAABAAIAAAAAAPv/AAABAAIAAAABAPv/AAABAAIAAAACAPv/AAABAAIAAAADAPv/AAABAAIAAAAEAPv/AAABAAIAAAAFAPv/AAABAAIAAAAGAPv/AAABAAIAAAAHAPv/AAABAAIAAAAIAPv/AAABAAIAAAD3/wQAAAABAAAAAAD4/wQAAAABAAAAAAD5/wQAAAAEAAIAAAADAAQAAAABAAAAAAAEAAQAAAABAAAAAAAFAAQAAAABAAAAAAAGAAQAAAABAAAAAAAHAAQAAAABAAAAAAAIAAQAAAABAAAAAAD7/wQAAAABAAAAAAD9/wQAAAABAAAAAAD//wQAAAABAAAAAAABAAQAAAABAAAAAAD3/wEAAAAEAAAAAAD4/wEAAAAEAAAAAAD5/wEAAAAEAAAAAAD6/wEAAAAEAAAAAAD7/wEAAAAEAAAAAAD8/wEAAAAEAAAAAAD9/wEAAAAEAAAAAAD+/wEAAAAEAAAAAAD//wEAAAAEAAAAAAAAAAEAAAAEAAAAAAABAAEAAAAEAAAAAAACAAEAAAAEAAAAAAADAAEAAAAEAAAAAAAGAAMAAAAFAAEAAAAHAAMAAAAFAAEAAAAIAAMAAAAFAAEAAAAIAAIAAAAFAAEAAAAHAAIAAAAFAAEAAAAIAAEAAAAFAAEAAAADAAAAAAABAAEAAAACAAAAAAABAAEAAAABAAAAAAABAAEAAAAAAAAAAAABAAEAAAD//wAAAAABAAEAAAD+/wAAAAABAAEAAAD9/wAAAAABAAEAAAD8/wAAAAABAAEAAAD7/wAAAAABAAEAAAD6/wAAAAABAAEAAAD5/wAAAAABAAEAAAD4/wAAAAABAAEAAAD3/wAAAAABAAEAAAAEAAAAAAABAAEAAAAFAP3/AAABAAEAAAAFAPz/AAABAAEAAAD3//3/AAABAAEAAAD4//3/AAABAAEAAAD4//z/AAABAAEAAAD3//z/AAABAAEAAAD5//z/AAABAAEAAAD6//z/AAABAAEAAAD7//z/AAABAAEAAAD8//z/AAABAAEAAAD9//z/AAABAAEAAAD+//z/AAABAAEAAAD///z/AAABAAEAAAAAAPz/AAABAAEAAAABAPz/AAABAAEAAAACAPz/AAABAAEAAAADAPz/AAABAAEAAAAEAPz/AAABAAEAAAABAP3/AAABAAEAAAAAAP3/AAABAAEAAAD///3/AAABAAEAAAD+//3/AAABAAEAAAD9//3/AAABAAEAAAD8//3/AAABAAEAAAD7//3/AAABAAEAAAD6//3/AAABAAEAAAD5//3/AAABAAEAAAD9//7/AAABAAEAAAD8//7/AAABAAEAAAD7//7/AAABAAEAAAD6//7/AAABAAEAAAD5//7/AAABAAEAAAA=")
[node name="Block" parent="." index="7" instance=ExtResource("2_c6bkx")]
position = Vector2(243, -91)
scale = Vector2(0.5, 0.5)
[node name="EnemyMover" parent="." index="8" instance=ExtResource("3_gaw65")]
position = Vector2(-7, 97)
scale = Vector2(2, 2)
gravity = null
direction = null

View file

@ -1,174 +0,0 @@
[gd_scene load_steps=10 format=4 uid="uid://cxsstkfcffdch"]
[ext_resource type="PackedScene" uid="uid://ba6afuig8bqrg" path="res://levels/LevelBase.tscn" id="1_87xn7"]
[ext_resource type="Texture2D" uid="uid://c3m4os8kteaix" path="res://textures/level01-spritesheet.png" id="2_wqskp"]
[ext_resource type="Shader" path="res://shaders/scrolling.gdshader" id="4_0x2h7"]
[ext_resource type="Texture2D" uid="uid://bn7cejgxkah8o" path="res://textures/Level 01.png" id="5_4p03u"]
[ext_resource type="PackedScene" uid="uid://br6fngf5208j0" path="res://objects/ResizableBlockBig.tscn" id="8_ec71m"]
[ext_resource type="PackedScene" uid="uid://dki3ft77fr3tc" path="res://objects/BreakableBlock.tscn" id="9_2ia1u"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_e817v"]
texture = ExtResource("2_wqskp")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
1:0/0 = 0
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:0/0 = 0
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
3:0/0 = 0
3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
4:0/0 = 0
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
5:0/0 = 0
5:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
6:0/0 = 0
6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
7:0/0 = 0
7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
8:0/next_alternative_id = 4
8:0/0 = 0
8:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
8:0/1 = 1
8:0/1/flip_v = true
8:0/1/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
8:0/2 = 2
8:0/2/transpose = true
8:0/2/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
8:0/3 = 3
8:0/3/flip_h = true
8:0/3/transpose = true
8:0/3/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
9:0/0 = 0
10:0/0 = 0
11:0/0 = 0
0:1/0 = 0
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
1:1/0 = 0
1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:1/0 = 0
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
3:1/0 = 0
3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
4:1/0 = 0
5:1/0 = 0
5:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
6:1/0 = 0
6:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
7:1/0 = 0
7:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
8:1/0 = 0
8:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
9:1/0 = 0
10:1/0 = 0
11:1/0 = 0
0:2/0 = 0
0:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
1:2/0 = 0
1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:2/0 = 0
2:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
3:2/0 = 0
3:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
4:2/0 = 0
4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
5:2/0 = 0
5:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
6:2/0 = 0
7:2/0 = 0
10:2/0 = 0
11:2/0 = 0
0:3/0 = 0
1:3/0 = 0
2:3/0 = 0
3:3/0 = 0
4:3/0 = 0
5:3/0 = 0
6:3/0 = 0
7:3/0 = 0
10:3/0 = 0
11:3/0 = 0
0:4/0 = 0
1:4/0 = 0
2:4/0 = 0
3:4/0 = 0
4:4/0 = 0
5:4/0 = 0
6:4/0 = 0
7:4/0 = 0
8:4/0 = 0
9:4/0 = 0
10:4/0 = 0
11:4/0 = 0
0:5/0 = 0
1:5/0 = 0
2:5/0 = 0
3:5/0 = 0
4:5/0 = 0
5:5/0 = 0
6:5/0 = 0
7:5/0 = 0
8:5/0 = 0
9:5/0 = 0
10:5/0 = 0
11:5/0 = 0
[sub_resource type="TileSet" id="TileSet_n3khe"]
tile_size = Vector2i(32, 32)
physics_layer_0/collision_layer = 1
sources/0 = SubResource("TileSetAtlasSource_e817v")
[sub_resource type="ShaderMaterial" id="ShaderMaterial_mvq46"]
shader = ExtResource("4_0x2h7")
shader_parameter/scroll_speed = 0.02
[node name="LevelBase" instance=ExtResource("1_87xn7")]
[node name="Player" parent="." index="0"]
position = Vector2(-254, 99)
input_pickable = true
[node name="Walls" parent="." index="3"]
collision_mask = 22
[node name="Ground" parent="Walls" index="0"]
position = Vector2(-7, 167)
[node name="Ceiling" parent="Walls" index="1"]
position = Vector2(57, -171)
[node name="LeftWall" parent="Walls" index="2"]
position = Vector2(-320, 26)
[node name="RightWall" parent="Walls" index="3"]
position = Vector2(338, 15)
[node name="Layer0" type="TileMapLayer" parent="." index="4"]
use_parent_material = true
tile_map_data = PackedByteArray("AAD2//v/AAADAAAAAAD2//z/AAACAAEAAAD2//3/AAACAAEAAAD2//7/AAACAAEAAAD2////AAACAAEAAAD2/wAAAAACAAEAAAD2/wEAAAACAAEAAAD2/wIAAAACAAEAAAD2/wMAAAACAAEAAAD2/wQAAAADAAIAAAAJAPv/AAAFAAAAAAAJAPz/AAAAAAEAAAAJAP3/AAAAAAEAAAAJAP7/AAAAAAEAAAAJAP//AAAAAAEAAAAJAAAAAAAAAAEAAAAJAAEAAAAAAAEAAAAJAAIAAAAAAAEAAAAJAAMAAAAAAAEAAAAJAAQAAAAFAAIAAAD3//v/AAABAAIAAAD4//v/AAABAAIAAAD5//v/AAABAAIAAAD6//v/AAABAAIAAAD7//v/AAABAAIAAAD8//v/AAABAAIAAAD9//v/AAABAAIAAAD+//v/AAABAAIAAAD///v/AAABAAIAAAAAAPv/AAABAAIAAAABAPv/AAABAAIAAAACAPv/AAABAAIAAAADAPv/AAABAAIAAAAEAPv/AAABAAIAAAAFAPv/AAABAAIAAAAGAPv/AAABAAIAAAAHAPv/AAABAAIAAAAIAPv/AAABAAIAAAD3/wQAAAABAAAAAAD4/wQAAAABAAAAAAD5/wQAAAABAAAAAAD6/wQAAAABAAAAAAD7/wQAAAAFAAIAAAD8/wQAAAABAAEAAAD9/wQAAAABAAEAAAD+/wQAAAABAAEAAAD//wQAAAABAAEAAAAAAAQAAAABAAEAAAABAAQAAAADAAIAAAACAAQAAAABAAAAAAADAAQAAAABAAAAAAAEAAQAAAABAAAAAAAFAAQAAAABAAAAAAAGAAQAAAABAAAAAAAHAAQAAAABAAAAAAAIAAQAAAABAAAAAAD7/wMAAAAAAAAAAAD8/wMAAAABAAAAAAD9/wMAAAABAAAAAAD+/wMAAAABAAAAAAD//wIAAAAAAAEAAAD//wEAAAAAAAAAAAAAAAEAAAAEAAIAAAABAAEAAAACAAAAAAABAAIAAAACAAEAAAABAAMAAAACAAEAAAD//wMAAAAFAAIAAAAAAAIAAAABAAEAAAAAAAMAAAABAAEAAAD3/wAAAAAIAAEAAGD4/wAAAAAIAAEAAGD5/wAAAAAIAAEAAGD6/wAAAAAIAAEAAGD7/wAAAAAIAAAAAVD3//3/AAAIAAEAAFD4//3/AAAIAAEAAFD5//3/AAAIAAEAAFD6//3/AAAIAAEAAFD7//3/AAAIAAEAAFD8//3/AAAIAAEAAFD9//3/AAAIAAEAAFD+//3/AAACAAAAAAAAAAAAAAAGAAIAAAAAAP//AAABAAIAAAD/////AAAAAAIAAAD///7/AAAHAAAAAAAAAP7/AAACAAAAAAABAP//AAAIAAAAAVD+//7/AAAAAAIAAAAFAAEAAAAIAAAAAAAFAAIAAAAIAAAAAQA=")
tile_set = SubResource("TileSet_n3khe")
[node name="TextureRect" type="TextureRect" parent="." index="5"]
z_index = -100
material = SubResource("ShaderMaterial_mvq46")
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = -320.0
offset_top = -158.0
offset_right = -320.0
offset_bottom = -158.0
grow_horizontal = 2
grow_vertical = 2
texture = ExtResource("5_4p03u")
stretch_mode = 1
[node name="Block" parent="." index="6" instance=ExtResource("8_ec71m")]
position = Vector2(-65, 63)
[node name="Block2" parent="." index="7" instance=ExtResource("8_ec71m")]
position = Vector2(-255, -32)
scale = Vector2(0.5, 0.5)
[node name="BreakableBlock" parent="." index="8" instance=ExtResource("9_2ia1u")]
position = Vector2(241, -47)

File diff suppressed because one or more lines are too long

View file

@ -1,174 +0,0 @@
[gd_scene load_steps=10 format=4 uid="uid://cxsstkfcffdch"]
[ext_resource type="PackedScene" uid="uid://ba6afuig8bqrg" path="res://levels/LevelBase.tscn" id="1_87xn7"]
[ext_resource type="Texture2D" uid="uid://c3m4os8kteaix" path="res://textures/level01-spritesheet.png" id="2_wqskp"]
[ext_resource type="Shader" path="res://shaders/scrolling.gdshader" id="4_0x2h7"]
[ext_resource type="Texture2D" uid="uid://bn7cejgxkah8o" path="res://textures/Level 01.png" id="5_4p03u"]
[ext_resource type="PackedScene" uid="uid://br6fngf5208j0" path="res://objects/ResizableBlockBig.tscn" id="8_ec71m"]
[ext_resource type="PackedScene" uid="uid://dki3ft77fr3tc" path="res://objects/BreakableBlock.tscn" id="9_2ia1u"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_e817v"]
texture = ExtResource("2_wqskp")
texture_region_size = Vector2i(32, 32)
0:0/0 = 0
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
1:0/0 = 0
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
2:0/0 = 0
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
3:0/0 = 0
3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
4:0/0 = 0
4:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
5:0/0 = 0
5:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
6:0/0 = 0
6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
7:0/0 = 0
7:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
8:0/next_alternative_id = 4
8:0/0 = 0
8:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
8:0/1 = 1
8:0/1/flip_v = true
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10:1/0 = 0
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1:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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4:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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5:2/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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7:2/0 = 0
10:2/0 = 0
11:2/0 = 0
0:3/0 = 0
1:3/0 = 0
2:3/0 = 0
3:3/0 = 0
4:3/0 = 0
5:3/0 = 0
6:3/0 = 0
7:3/0 = 0
10:3/0 = 0
11:3/0 = 0
0:4/0 = 0
1:4/0 = 0
2:4/0 = 0
3:4/0 = 0
4:4/0 = 0
5:4/0 = 0
6:4/0 = 0
7:4/0 = 0
8:4/0 = 0
9:4/0 = 0
10:4/0 = 0
11:4/0 = 0
0:5/0 = 0
1:5/0 = 0
2:5/0 = 0
3:5/0 = 0
4:5/0 = 0
5:5/0 = 0
6:5/0 = 0
7:5/0 = 0
8:5/0 = 0
9:5/0 = 0
10:5/0 = 0
11:5/0 = 0
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offset_bottom = -158.0
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[node name="Block" parent="." index="6" instance=ExtResource("8_ec71m")]
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position = Vector2(-255, -32)
scale = Vector2(0.5, 0.5)
[node name="BreakableBlock" parent="." index="8" instance=ExtResource("9_2ia1u")]
position = Vector2(241, -47)

View file

@ -1,28 +0,0 @@
[gd_scene load_steps=6 format=4 uid="uid://badb2xvsbtm5j"]
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next = ExtResource("5_yno21")

File diff suppressed because one or more lines are too long

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@ -1,28 +0,0 @@
[gd_scene load_steps=6 format=4 uid="uid://badb2xvsbtm5j"]
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File diff suppressed because one or more lines are too long

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@ -1,174 +0,0 @@
[gd_scene load_steps=10 format=4 uid="uid://cxsstkfcffdch"]
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2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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6:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
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4:5/0 = 0
5:5/0 = 0
6:5/0 = 0
7:5/0 = 0
8:5/0 = 0
9:5/0 = 0
10:5/0 = 0
11:5/0 = 0
[sub_resource type="TileSet" id="TileSet_n3khe"]
tile_size = Vector2i(32, 32)
physics_layer_0/collision_layer = 1
sources/0 = SubResource("TileSetAtlasSource_e817v")
[sub_resource type="ShaderMaterial" id="ShaderMaterial_mvq46"]
shader = ExtResource("4_0x2h7")
shader_parameter/scroll_speed = 0.02
[node name="LevelBase" instance=ExtResource("1_87xn7")]
[node name="Player" parent="." index="0"]
position = Vector2(-254, 99)
input_pickable = true
[node name="Walls" parent="." index="3"]
collision_mask = 22
[node name="Ground" parent="Walls" index="0"]
position = Vector2(-7, 167)
[node name="Ceiling" parent="Walls" index="1"]
position = Vector2(57, -171)
[node name="LeftWall" parent="Walls" index="2"]
position = Vector2(-320, 26)
[node name="RightWall" parent="Walls" index="3"]
position = Vector2(338, 15)
[node name="Layer0" type="TileMapLayer" parent="." index="4"]
use_parent_material = true
tile_map_data = PackedByteArray("AAD2//v/AAADAAAAAAD2//z/AAACAAEAAAD2//3/AAACAAEAAAD2//7/AAACAAEAAAD2////AAACAAEAAAD2/wAAAAACAAEAAAD2/wEAAAACAAEAAAD2/wIAAAACAAEAAAD2/wMAAAACAAEAAAD2/wQAAAADAAIAAAAJAPv/AAAFAAAAAAAJAPz/AAAAAAEAAAAJAP3/AAAAAAEAAAAJAP7/AAAAAAEAAAAJAP//AAAAAAEAAAAJAAAAAAAAAAEAAAAJAAEAAAAAAAEAAAAJAAIAAAAAAAEAAAAJAAMAAAAAAAEAAAAJAAQAAAAFAAIAAAD3//v/AAABAAIAAAD4//v/AAABAAIAAAD5//v/AAABAAIAAAD6//v/AAABAAIAAAD7//v/AAABAAIAAAD8//v/AAABAAIAAAD9//v/AAABAAIAAAD+//v/AAABAAIAAAD///v/AAABAAIAAAAAAPv/AAABAAIAAAABAPv/AAABAAIAAAACAPv/AAABAAIAAAADAPv/AAABAAIAAAAEAPv/AAABAAIAAAAFAPv/AAABAAIAAAAGAPv/AAABAAIAAAAHAPv/AAABAAIAAAAIAPv/AAABAAIAAAD3/wQAAAABAAAAAAD4/wQAAAABAAAAAAD5/wQAAAABAAAAAAD6/wQAAAABAAAAAAD7/wQAAAAFAAIAAAD8/wQAAAABAAEAAAD9/wQAAAABAAEAAAD+/wQAAAABAAEAAAD//wQAAAABAAEAAAAAAAQAAAABAAEAAAABAAQAAAADAAIAAAACAAQAAAABAAAAAAADAAQAAAABAAAAAAAEAAQAAAABAAAAAAAFAAQAAAABAAAAAAAGAAQAAAABAAAAAAAHAAQAAAABAAAAAAAIAAQAAAABAAAAAAD7/wMAAAAAAAAAAAD8/wMAAAABAAAAAAD9/wMAAAABAAAAAAD+/wMAAAABAAAAAAD//wIAAAAAAAEAAAD//wEAAAAAAAAAAAAAAAEAAAAEAAIAAAABAAEAAAACAAAAAAABAAIAAAACAAEAAAABAAMAAAACAAEAAAD//wMAAAAFAAIAAAAAAAIAAAABAAEAAAAAAAMAAAABAAEAAAD3/wAAAAAIAAEAAGD4/wAAAAAIAAEAAGD5/wAAAAAIAAEAAGD6/wAAAAAIAAEAAGD7/wAAAAAIAAAAAVD3//3/AAAIAAEAAFD4//3/AAAIAAEAAFD5//3/AAAIAAEAAFD6//3/AAAIAAEAAFD7//3/AAAIAAEAAFD8//3/AAAIAAEAAFD9//3/AAAIAAEAAFD+//3/AAACAAAAAAAAAAAAAAAGAAIAAAAAAP//AAABAAIAAAD/////AAAAAAIAAAD///7/AAAHAAAAAAAAAP7/AAACAAAAAAABAP//AAAIAAAAAVD+//7/AAAAAAIAAAAFAAEAAAAIAAAAAAAFAAIAAAAIAAAAAQA=")
tile_set = SubResource("TileSet_n3khe")
[node name="TextureRect" type="TextureRect" parent="." index="5"]
z_index = -100
material = SubResource("ShaderMaterial_mvq46")
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = -320.0
offset_top = -158.0
offset_right = -320.0
offset_bottom = -158.0
grow_horizontal = 2
grow_vertical = 2
texture = ExtResource("5_4p03u")
stretch_mode = 1
[node name="Block" parent="." index="6" instance=ExtResource("8_ec71m")]
position = Vector2(-65, 63)
[node name="Block2" parent="." index="7" instance=ExtResource("8_ec71m")]
position = Vector2(-255, -32)
scale = Vector2(0.5, 0.5)
[node name="BreakableBlock" parent="." index="8" instance=ExtResource("9_2ia1u")]
position = Vector2(241, -47)

View file

@ -2,8 +2,8 @@
[ext_resource type="PackedScene" uid="uid://ba6afuig8bqrg" path="res://levels/LevelBase.tscn" id="1_y0h5c"]
[ext_resource type="PackedScene" uid="uid://cys3y6mvx2r51" path="res://objects/OneTimeBlock.tscn" id="2_1apa4"]
[ext_resource type="PackedScene" uid="uid://dg4x0lmww373x" path="res://levels/Level_2_Rooms/level_2_room_2.tscn" id="4_22iyv"]
[ext_resource type="PackedScene" uid="uid://d0gpnqknarkg7" path="res://objects/Goal.tscn" id="4_b8j1s"]
[ext_resource type="PackedScene" uid="uid://dg4x0lmww373y" path="res://levels/Level_2_Rooms/level_2_room_2.tscn" id="4_tx4ww"]
[node name="LevelBase" instance=ExtResource("1_y0h5c")]
@ -22,4 +22,4 @@ scale = Vector2(0.5, 0.5)
[node name="Goal" parent="." index="9" instance=ExtResource("4_b8j1s")]
position = Vector2(-264, -93)
next = ExtResource("4_22iyv")
next = ExtResource("4_tx4ww")

View file

@ -4,7 +4,7 @@
[ext_resource type="PackedScene" uid="uid://d0q0sfati8wk0" path="res://objects/ResizableBlock.tscn" id="2_fn1kh"]
[ext_resource type="PackedScene" uid="uid://vtwswrkfkgas" path="res://objects/EnemyMover.tscn" id="3_onw61"]
[ext_resource type="PackedScene" uid="uid://d0gpnqknarkg7" path="res://objects/Goal.tscn" id="4_c4pjs"]
[ext_resource type="PackedScene" uid="uid://dg4x0lmww373x" path="res://levels/Level_2_Rooms/level_2_room_2.tscn" id="5_6b3nj"]
[ext_resource type="PackedScene" uid="uid://dg4x0lmww373x" path="res://levels/Level_2_Rooms/level_2_room_3.tscn" id="5_6b3nj"]
[node name="LevelBase" instance=ExtResource("1_eq270")]

View file

@ -1,7 +1,7 @@
[gd_scene load_steps=7 format=3 uid="uid://d0gpnqknarkg7"]
[ext_resource type="Script" path="res://scripts/goal.gd" id="1_xjaxa"]
[ext_resource type="Texture2D" uid="uid://bje753fyfin0" path="res://textures/01-Portal-Sheet.png" id="2_hsts4"]
[ext_resource type="Texture2D" uid="uid://fah747bo1ckk" path="res://textures/01-Portal-Sheet.png" id="2_hsts4"]
[sub_resource type="Animation" id="Animation_v2oub"]
length = 0.001

View file

@ -1,18 +1,20 @@
[gd_scene load_steps=6 format=3 uid="uid://snxpqx0ony7s"]
[gd_scene load_steps=7 format=3 uid="uid://snxpqx0ony7s"]
[ext_resource type="Script" path="res://scripts/player_movement.gd" id="1_a6lhy"]
[ext_resource type="Texture2D" uid="uid://qcx482jc7pqr" path="res://textures/player.png" id="2_sscjv"]
[ext_resource type="Texture2D" uid="uid://s7wqkcxerals" path="res://textures/Eye Lase.png" id="3_yg3ur"]
[ext_resource type="AudioStream" uid="uid://donbyet486b4" path="res://sound/Jump5.wav" id="4_jit8y"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_31jvr"]
[sub_resource type="CircleShape2D" id="CircleShape2D_vxfel"]
radius = 12.0
[node name="Player" type="CharacterBody2D"]
[node name="Player" type="CharacterBody2D" node_paths=PackedStringArray("sfx")]
collision_layer = 4
collision_mask = 51
script = ExtResource("1_a6lhy")
sfx = NodePath("AudioStreamPlayer2D")
speed = 250
jump_strength = 600
@ -37,4 +39,9 @@ default_color = Color(0.298039, 1, 0.141176, 1)
texture = ExtResource("3_yg3ur")
texture_mode = 1
[node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="."]
stream = ExtResource("4_jit8y")
volume_db = -3.962
pitch_scale = 0.92
[connection signal="body_entered" from="Hurtbox" to="." method="_on_hurtbox_body_entered"]

View file

@ -1,5 +1,6 @@
extends CharacterBody2D
@export var sfx : AudioStreamPlayer2D
@export var speed = 340
@export var gravity = 50
var jump_count = 1
@ -103,6 +104,7 @@ func _physics_process(delta):
update_cursor()
func Jump():
sfx.play()
if scale.x == 1:
velocity.y = -1 * jump_strength
else :

BIN
gmtk_2024/sound/Jump5.wav Normal file

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