add shader to testing scene
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77c8408e89
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551b670017
2 changed files with 6 additions and 10 deletions
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@ -1,6 +1,7 @@
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[gd_scene load_steps=5 format=3 uid="uid://o8wdfgnlp0ud"]
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[gd_scene load_steps=6 format=3 uid="uid://o8wdfgnlp0ud"]
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[ext_resource type="PackedScene" uid="uid://cfnmiqovwwhry" path="res://player.tscn" id="1_nvifn"]
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[ext_resource type="PackedScene" path="res://player.tscn" id="1_nvifn"]
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[ext_resource type="PackedScene" uid="uid://cxbalfjqtp06t" path="res://canvas_layer.tscn" id="2_1gnwx"]
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[ext_resource type="Texture2D" uid="uid://cyealb63c8uqg" path="res://temp_assets/background_commision.png" id="2_qherw"]
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[ext_resource type="Texture2D" uid="uid://bsu1bvlb0s8dp" path="res://temp_assets/Screenshot (1).png" id="3_es5ys"]
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@ -28,3 +29,5 @@ texture = ExtResource("3_es5ys")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Sprite2D2/StaticBody2D"]
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position = Vector2(1.88681, -274.811)
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shape = SubResource("RectangleShape2D_dqhmf")
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[node name="CanvasLayer" parent="." instance=ExtResource("2_1gnwx")]
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