From 5510d89edce7b55637df2c65847d7b75969e631d Mon Sep 17 00:00:00 2001 From: Booklordofthedings Date: Fri, 16 Aug 2024 21:03:06 +0200 Subject: [PATCH] basic player movement --- gmtk_2024/player.tscn | 19 ++++++++++++++++++- gmtk_2024/project.godot | 14 ++++++++++++++ gmtk_2024/scripts/player_movement.gd | 11 +++++++++++ 3 files changed, 43 insertions(+), 1 deletion(-) create mode 100644 gmtk_2024/scripts/player_movement.gd diff --git a/gmtk_2024/player.tscn b/gmtk_2024/player.tscn index 7c7fc56..f6b496f 100644 --- a/gmtk_2024/player.tscn +++ b/gmtk_2024/player.tscn @@ -1,3 +1,20 @@ -[gd_scene format=3 uid="uid://cfnmiqovwwhry"] +[gd_scene load_steps=4 format=3 uid="uid://cfnmiqovwwhry"] + +[ext_resource type="Texture2D" uid="uid://3t2am0l5qvpq" path="res://icon.svg" id="1_ffv6o"] +[ext_resource type="Script" path="res://scripts/player_movement.gd" id="1_otvu6"] + +[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_jqi2f"] +radius = 56.0 +height = 128.0 [node name="Player" type="Node2D"] + +[node name="CharacterBody2D" type="CharacterBody2D" parent="."] +script = ExtResource("1_otvu6") +speed = 340 + +[node name="Sprite2D" type="Sprite2D" parent="CharacterBody2D"] +texture = ExtResource("1_ffv6o") + +[node name="CollisionShape2D" type="CollisionShape2D" parent="CharacterBody2D"] +shape = SubResource("CapsuleShape2D_jqi2f") diff --git a/gmtk_2024/project.godot b/gmtk_2024/project.godot index 8267f65..5d5382c 100644 --- a/gmtk_2024/project.godot +++ b/gmtk_2024/project.godot @@ -11,9 +11,23 @@ config_version=5 [application] config/name="GMTK_2024" +run/main_scene="res://player.tscn" config/features=PackedStringArray("4.3", "GL Compatibility") config/icon="res://icon.svg" +[input] + +player_right={ +"deadzone": 0.5, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null) +] +} +player_left={ +"deadzone": 0.5, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null) +] +} + [rendering] renderer/rendering_method="gl_compatibility" diff --git a/gmtk_2024/scripts/player_movement.gd b/gmtk_2024/scripts/player_movement.gd new file mode 100644 index 0000000..22d67cc --- /dev/null +++ b/gmtk_2024/scripts/player_movement.gd @@ -0,0 +1,11 @@ +extends CharacterBody2D + +@export var speed = 50 + +func get_input(): + var input_direction = Input.get_axis("player_left", "player_right") + velocity.x = input_direction * speed + +func _physics_process(delta): + get_input() + move_and_slide()