fix block sprite when changing

This commit is contained in:
Fabio 2024-08-18 20:13:49 +02:00
parent a1bb39eaeb
commit 2cd7b66d6c
11 changed files with 272 additions and 28 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=13 format=4 uid="uid://ctc0arg3efa5k"]
[gd_scene load_steps=12 format=4 uid="uid://ctc0arg3efa5k"]
[ext_resource type="PackedScene" uid="uid://ba6afuig8bqrg" path="res://levels/LevelBase.tscn" id="1_87xn7"]
[ext_resource type="Texture2D" uid="uid://c3m4os8kteaix" path="res://textures/level01-spritesheet.png" id="2_wqskp"]
@ -7,8 +7,7 @@
[ext_resource type="PackedScene" path="res://objects/Goal.tscn" id="6_xhax5"]
[ext_resource type="PackedScene" path="res://objects/MirrorOrb.tscn" id="7_dyi0e"]
[ext_resource type="PackedScene" uid="uid://vtwswrkfkgas" path="res://objects/EnemyMover.tscn" id="8_16072"]
[ext_resource type="PackedScene" uid="uid://br6fngf5208j0" path="res://objects/ResizableBlock.tscn" id="8_ec71m"]
[ext_resource type="PackedScene" uid="uid://dii1q3f5dj72y" path="res://objects/CRT.tscn" id="9_cc6eq"]
[ext_resource type="PackedScene" uid="uid://br6fngf5208j0" path="res://objects/ResizableBlockBig.tscn" id="8_ec71m"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_e817v"]
texture = ExtResource("2_wqskp")
@ -182,5 +181,3 @@ position = Vector2(-132, 311)
position = Vector2(162, 124)
collision_layer = 1
ui_actions = NodePath("../UILayer/UI")
[node name="CanvasLayer2" parent="." index="12" instance=ExtResource("9_cc6eq")]