adjust CRT Shader

This commit is contained in:
Fabio 2024-08-19 04:36:22 +02:00
parent ddd0fdff22
commit 16004c33c0
6 changed files with 27 additions and 14 deletions

View file

@ -8,7 +8,7 @@ uniform sampler2D screen_texture : hint_screen_texture;
// ブラウン管のガラスの曲がり具合フラットなやつは0.0でいいかな)
uniform float crt_curve : hint_range( 0.0, 1.0 ) = 0.02;
// 走査線の濃さ
// 走査線の濃さ
uniform float crt_scan_line_color : hint_range( 0.0, 1.0 ) = 0.347;
// 光量
uniform float aperture_grille_rate : hint_range( 0.0, 1.0 ) = 0.4;
@ -18,7 +18,7 @@ uniform float rf_switch_esque_blur : hint_range( 0.0, 1.0 ) = 1;
uniform float white_noise_rate : hint_range( 0.0, 1.0 ) = 0.0;
float random( vec2 pos )
{
{
return fract(sin(dot(pos, vec2(12.9898,78.233))) * 43758.5453);
}