scaling objects or the player works
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2c08e2d99c
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9 changed files with 95 additions and 27 deletions
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@ -44,6 +44,11 @@ click={
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"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":false,"double_click":false,"script":null)
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]
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}
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clickR={
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"deadzone": 0.5,
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"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":2,"canceled":false,"pressed":false,"double_click":false,"script":null)
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]
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}
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[layer_names]
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@ -51,6 +56,7 @@ click={
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2d_physics/layer_2="Enemies"
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2d_physics/layer_3="Player"
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2d_physics/layer_4="Goal"
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2d_physics/layer_5="Interactions"
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[rendering]
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