From 096a6126c1d3a15b75fbf9eeb45caa5d3c516f56 Mon Sep 17 00:00:00 2001 From: Booklordofthedings Date: Fri, 16 Aug 2024 23:16:25 +0200 Subject: [PATCH] character modell change + character movement changes --- gmtk_2024/levels/TestingRoom.tscn | 1 + gmtk_2024/player.tscn | 11 +++--- gmtk_2024/scripts/player_movement.gd | 10 +++--- .../textures}/Virus_Player.png | Bin gmtk_2024/textures/Virus_Player.png.import | 34 ++++++++++++++++++ 5 files changed, 48 insertions(+), 8 deletions(-) rename {textures => gmtk_2024/textures}/Virus_Player.png (100%) create mode 100644 gmtk_2024/textures/Virus_Player.png.import diff --git a/gmtk_2024/levels/TestingRoom.tscn b/gmtk_2024/levels/TestingRoom.tscn index 00e2951..2af5779 100644 --- a/gmtk_2024/levels/TestingRoom.tscn +++ b/gmtk_2024/levels/TestingRoom.tscn @@ -13,6 +13,7 @@ size = Vector2(1928.3, 529.623) [node name="Player" parent="." instance=ExtResource("1_nvifn")] [node name="Sprite2D" type="Sprite2D" parent="."] +visible = false z_index = -1 texture = ExtResource("2_qherw") diff --git a/gmtk_2024/player.tscn b/gmtk_2024/player.tscn index 607c394..6b5390e 100644 --- a/gmtk_2024/player.tscn +++ b/gmtk_2024/player.tscn @@ -1,19 +1,22 @@ [gd_scene load_steps=4 format=3 uid="uid://snxpqx0ony7s"] [ext_resource type="Script" path="res://scripts/player_movement.gd" id="1_otvu6"] -[ext_resource type="Texture2D" uid="uid://b6gxkpy33b88g" path="res://temp_assets/player.png" id="2_d4ig1"] +[ext_resource type="Texture2D" uid="uid://qcx482jc7pqr" path="res://textures/Virus_Player.png" id="2_b0xe3"] [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_jqi2f"] -radius = 16.0 -height = 32.0 +radius = 9.0 +height = 22.0 [node name="Player" type="Node2D"] [node name="CharacterBody2D" type="CharacterBody2D" parent="."] script = ExtResource("1_otvu6") +speed = 250 +jump_count = 1 +jump_strength = 600 [node name="Sprite2D" type="Sprite2D" parent="CharacterBody2D"] -texture = ExtResource("2_d4ig1") +texture = ExtResource("2_b0xe3") [node name="CollisionShape2D" type="CollisionShape2D" parent="CharacterBody2D"] shape = SubResource("CapsuleShape2D_jqi2f") diff --git a/gmtk_2024/scripts/player_movement.gd b/gmtk_2024/scripts/player_movement.gd index b0eb9dd..41cf1b2 100644 --- a/gmtk_2024/scripts/player_movement.gd +++ b/gmtk_2024/scripts/player_movement.gd @@ -3,7 +3,7 @@ extends CharacterBody2D @export var speed = 340; @export var gravity = 50; @export var jump_count = 2; -@export var jump_strength = 700; +@export var jump_strength = 100 var jump_count_current = 2; var input_direction = 0 #To keep track of which direction we where moving in last frame @@ -24,14 +24,16 @@ func get_input(): velocity.x = input_direction * speed + if is_on_floor(): + jump_count_current = jump_count + if Input.is_action_just_pressed("player_jump") and jump_count_current > 0: velocity.y = -1 * jump_strength jump_count_current = jump_count_current-1 elif Input.is_action_pressed("player_jump"): #Fall less fast if we keep holding the button - velocity.y += -1 * 20 + velocity.y += -1 * 25 - if is_on_floor(): - jump_count_current = jump_count + func _physics_process(delta): get_input() diff --git a/textures/Virus_Player.png b/gmtk_2024/textures/Virus_Player.png similarity index 100% rename from textures/Virus_Player.png rename to gmtk_2024/textures/Virus_Player.png diff --git a/gmtk_2024/textures/Virus_Player.png.import b/gmtk_2024/textures/Virus_Player.png.import new file mode 100644 index 0000000..7928ab8 --- /dev/null +++ b/gmtk_2024/textures/Virus_Player.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://qcx482jc7pqr" +path="res://.godot/imported/Virus_Player.png-4c00daa1e7b5018c0db649deca9e637e.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://textures/Virus_Player.png" +dest_files=["res://.godot/imported/Virus_Player.png-4c00daa1e7b5018c0db649deca9e637e.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1