movement
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3 changed files with 36 additions and 1 deletions
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17
gmtk_2024/objects/EnemyMover.tscn
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gmtk_2024/objects/EnemyMover.tscn
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[gd_scene load_steps=4 format=3 uid="uid://vtwswrkfkgas"]
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[ext_resource type="Script" path="res://scripts/enemy_movement_mover.gd" id="1_7kapi"]
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[ext_resource type="Texture2D" uid="uid://buqgl7x10et1f" path="res://temp_assets/img.png" id="1_ci3x0"]
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_duogd"]
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radius = 16.0
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height = 32.0
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[node name="EnemyMover" type="CharacterBody2D"]
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script = ExtResource("1_7kapi")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture = ExtResource("1_ci3x0")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("CapsuleShape2D_duogd")
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gmtk_2024/scripts/enemy_movement_mover.gd
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gmtk_2024/scripts/enemy_movement_mover.gd
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extends CharacterBody2D
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@export var speed = 200;
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@export var gravity = 50;
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var direction = 1;
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func _physics_process(delta):
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if is_on_wall():
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direction = direction * -1
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velocity.x = direction * speed
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velocity.y += gravity
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move_and_slide()
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